Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.03 @ 17:19:55 Player: Dingbat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (565) 565 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1595 Bonus ------- None Cogmind --------- Core Integrity 214/400 Matter 256/300 Energy 100/100 System Corruption 0% Temperature Cool (117) Location -9/Materials Parts ------- Power (1) Propulsion (3) Aluminum Leg Utility (3) Small Storage Unit Medium Storage Unit Weapon (2) Light Assault Rifle Inventory (10) Aluminum Leg Medium Storage Unit Large Storage Unit Large Matter Pod (125) Targeting Computer Light Armor Plating High-powered Tractor Beam Field Recycling Unit (0) Mining Laser Peak State ------------ Power Improved Ion Engine Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Utility Small Storage Unit Small Storage Unit Medium Armor Plating Weapon Light Assault Rifle Heavy Assault Rifle Inventory Aluminum Leg Large Matter Pod Targeting Computer Medium Armor Plating High-powered Tractor Beam Field Recycling Unit Light Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 17 | 1 3 13 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 1 3 Treads . | . . . Leg 4 | . 1 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 . 6 Device . | . . . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 5 | . . 5 Artifact . | . . . Weapon 4 | . 1 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | . 1 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 99 | . 100 99 Engine 12 | . 14 11 Leg 30 | . 28 32 Storage 24 | . 28 22 Protection 6 | . . 10 Energy Gun 5 | . 12 . Ballistic Gun 19 | . 15 22 Naked Turns . | . . . Heaviest Build 30 | 16 16 30 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 6 8 8 Most Carried 10 | 7 8 10 Average Carried 7 | 6 7 7 Final Capacity 10 | 8 8 10 Final Carried 9 | 7 8 9 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 714 | 219 149 346 Remotely . | . . . Salvage Created 805 | 103 298 404 Parts 62 | 3 24 35 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 9 9 Guns 18 | . 9 9 Classes Destroyed 7 | 2 4 1 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 5 | . 2 3 Swarmer 9 | . 6 3 Grunt 5 | . 3 2 Sentry 4 | . . 4 Best Kill Streak 4 | 2 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1290 | . 236 1054 Core 224 | . 38 186 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 84 . Volleys Fired 85 | 5 23 57 Largest 2 | 2 2 2 Hottest 60 | 60 60 43 Shots Fired 152 | 8 46 98 Gun 152 | 8 46 98 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 124 | 3 23 98 Thermal 28 | 5 23 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 33 | 7 18 33 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 127 | 7 31 89 Core Hits 41 | 3 15 23 Critical Hits 2 | . . 2 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1374 | 76 371 927 Guns 1335 | 76 332 927 Cannons . | . . . Explosions 39 | . 39 . Melee . | . . . Ramming . | . . . Kinetic 1093 | 22 144 927 Thermal 281 | 54 227 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 144 | . 12 144 Average Temperature 33 | . 9 40 Received Heat Transfer 636 | . 72 564 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 600 | 125 475 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 293 | 10 293 229 Average Influence 99 | 6 114 96 Maximum Alert Level 1 | . 1 1 Low Security (%) 85 | . . . Level 1 14 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 12 21 Peak Tracking Total 7 | . 3 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 3 | . 3 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1114 | 56 443 615 Spaces Moved 645 | 34 286 325 Core . | . . . Treads . | . . . Legs 645 | 34 286 325 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 120 | 120 120 120 Slowest Speed 150 | 120 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 51 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 52 | . 52 . Melee . | . . . Projectile . | . . . AOE 52 | . 52 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 851 | 40 342 469 Wait 66 | . 16 50 Move 643 | 33 285 325 Hop . | . . . Pick Up 19 | 1 7 11 Fast Attach 5 | 1 2 2 Attach 6 | . 1 5 Detach 1 | . . 1 Swap 6 | . . 6 Drop 20 | . 8 12 Fire 85 | 5 23 57 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 57 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 799 | -9/Materials | Build established: Scavenger-Mutant 877 | -9/Materials | Discovered new exit (range 15) 1115 | -9/Materials | Self-destructed Last Messages --------------- 01061_ R-06 Scavenger collects Lgt. Treads. 01063_ C-30 ARC bursts open, deploying its payload. 01063_ G-47 Trooper unfolds itself. 01063_ G-34 Mercenary unfolds itself. 01065_ R-06 Scavenger collects Imp. Ion Engine. 01072_ R-06 Scavenger collects Lgt. Ion Engine. 01076_ R-06 Scavenger collects Sensor Array. 01077_ Y-45 Defender suffers critical hit. 01086_ Y-45 Defender destroyed. 01086_ Switching to secondary target: G-47 Trooper. 01089_ K-01 Serf collects debris. 01094_ Hvy. Assault Rifle destroyed. 01096_ K-01 Serf collects debris. 01103_ Aluminum Leg destroyed. 01106_ Med. Armor Plating destroyed. 01106_ K-01 Serf collects debris. 01106_ Aluminum Leg destroyed. 01110_ Lgt. Assault Rifle destroyed. 01110_ K-01 Serf collects debris. 01114_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# """"" + | | ???????????????????????????????????# """"" # | | ????????????????????????????????????? """"" # "" | | ?????????????????????????????????????? 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