Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.01 @ 17:05:49 Player: smidge Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (165) 825 Value Destroyed (6707) 6707 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (721) 721 TOTAL SCORE: 14873 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 75 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 542/1150 Matter 129/300 Energy 207/315 System Corruption 20% Temperature Cool (0) Movement Hovering (61) Location -4/Armory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (6) --- Gravmag Array Improved Gyrokinetic Inverter Impulse Thruster Impulse Thruster > --- UTILITY (10) ----- Advanced Power Amplifier Improved Target Analyzer Armor Integrity Analyzer ECM Suite Advanced Cloaking Device Graphene Brace Hacking Suite > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Encrypted Comm Array Advanced Cloaking Device Advanced Force Field Advanced Force Field Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Cooled Gravmag System Cooled Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Power Amplifier Long-range Terrain Scanner Improved Target Analyzer Armor Integrity Analyzer Reaction Control System Graphene Brace Advanced Focal Shield Improved Remote Shield Improved Point Defense System Hacking Suite > --- WEAPON ----------- Heavy Gauss Cannon Ripper > --- INVENTORY -------- Light Antimatter Reactor Encrypted Comm Array Armor Integrity Analyzer Improved Plasma Cutter [Rating: 114] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Impact Weapon Heavy Mace Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac Low Low Fac Upp Upp Fac Was Fac Arm Slots Evolved 12 | . . . 2 2 2 . . 2 . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 2 . . . . . 1 . . . Utility 8 | . . . 1 2 2 . . . . . 2 . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 167 | 6 2 1 5 11 2 15 19 10 5 . 18 10 2 33 . 19 9 Power 21 | 1 1 . . 1 2 3 4 . . . 2 1 . 2 . 1 3 Engine 6 | 1 1 . . 1 1 . 1 . . . 1 . . . . . . Core 12 | . . . . . 1 3 3 . . . 1 1 . . . . 3 Reactor 3 | . . . . . . . . . . . . . . 2 . 1 . Propulsion 52 | 2 . . 1 3 . 3 4 6 1 . 5 5 . 16 . 4 2 Treads 12 | 2 . . 1 3 . 2 4 . . . . . . . . . . Leg 9 | . . . . . . . . . . . . . . 9 . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . Hover 28 | . . . . . . . . 6 1 . 5 5 . 7 . 4 . Flight 2 | . . . . . . . . . . . . . . . . . 2 Utility 67 | 1 1 1 2 4 . 5 8 3 4 . 6 4 2 11 . 11 4 Device 45 | . . . . 3 . 4 3 1 4 . 5 1 2 10 . 8 4 Storage 4 | 1 1 1 . . . . 1 . . . . . . . . . . Processor 9 | . . . 1 . . 1 2 1 . . . 1 . 1 . 2 . Hackware 2 | . . . . . . . . . . . 1 1 . . . . . Protection 7 | . . . 1 1 . . 2 1 . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 27 | 2 . . 2 3 . 4 3 1 . . 5 . . 4 . 3 . Energy Gun 5 | 1 . . . 1 . 1 1 . . . 1 . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 2 . . . Ballistic Gun 13 | 1 . . 1 2 . 1 2 1 . . 4 . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . . . . 1 . 1 . Slashing Weapon 3 | . . . 1 . . 1 . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . . . . . . . 2 . Parts Lost 83 | . . . . 6 . 10 7 1 3 . 8 9 2 17 3 10 7 Power 9 | . . . . . . 1 1 . . . 1 1 . 1 . 2 2 Propulsion 31 | . . . . 3 . 3 1 . 1 . 5 5 . 7 1 5 . Utility 35 | . . . . 2 . 3 4 1 2 . 2 3 2 8 1 3 4 Weapon 8 | . . . . 1 . 3 1 . . . . . . 1 1 . 1 Highest Loss Streak 8 | . . . . 2 . 6 3 1 3 . 2 8 2 6 3 3 4 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . Average Backups 13 | 1 7 10 13 17 19 18 17 15 14 12 14 12 12 13 13 3 4 Power 2 | . 2 3 3 5 5 3 3 2 1 1 1 . . 1 1 . . Propulsion 4 | . 3 4 4 4 5 7 6 5 5 5 6 5 2 3 4 . . Utility 2 | . . 2 3 3 3 2 3 4 3 2 2 2 4 2 1 1 2 Weapon 2 | . 1 1 2 4 4 4 2 3 3 3 3 2 3 3 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 25 | . . . . . . 6 3 3 . . 2 . . 3 4 . 4 Power 7 | . . . . . . 4 1 1 . . 1 . . . . . . Propulsion 6 | . . . . . . . 1 2 . . 1 . . 1 1 . . Utility 7 | . . . . . . 1 . . . . . . . 2 1 . 3 Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . Tool/Special 3 | . . . . . . . 1 . . . . . . . 1 . 1 Average Slot Usage (%) 90 | . 85 85 96 90 84 91 94 97 98 100 89 97 99 92 86 79 77 Engine 4 | . 14 14 11 7 6 . 4 6 6 6 2 . . . . . . Core 1 | . . . . . . 6 2 . . . 2 4 5 . . . 4 Treads 12 | . 28 28 33 25 23 22 19 . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . 5 28 9 . Hover 11 | . . . . . . . . 31 32 33 27 29 29 22 . 14 10 Device 16 | . . . . 16 23 26 11 10 14 20 20 23 17 22 22 23 30 Storage 7 | . 14 14 11 9 7 7 10 8 6 6 5 5 5 5 4 . . Processor 11 | . . . 7 9 7 11 17 19 17 13 11 11 11 9 10 12 13 Hackware 1 | . . . . . . . . . . . 2 6 9 5 5 5 5 Protection 3 | . . . 10 5 . . 9 5 6 6 2 . 5 3 . 1 . Energy Gun 2 | . 14 14 9 6 . 3 . . . . . . . . . . . Ballistic Gun 8 | . 14 14 11 9 15 8 6 12 13 13 9 10 11 2 . . . Slashing Weapon 2 | . . . 1 . . 1 4 . . . . . . 2 5 6 10 Peak Build Rating 114 | 6 9 9 18 29 31 37 43 57 59 59 83 84 82 113 113 114 104 Average Rating 52 | 4 7 8 14 22 29 33 39 54 56 59 70 79 79 95 102 96 88 On Entrance 47 | . 6 8 9 18 29 31 35 41 56 59 59 83 81 81 113 63 78 Avg Prop Armor Cover (%) 11 | . . . . . . 13 11 . . . . . . 6 14 13 7 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 12 31 71 56 61 58 57 63 43 45 45 51 50 43 69 52 47 33 Greatest Support 143 | 40 40 40 63 66 66 66 77 43 45 45 59 51 51 143 68 54 32 Greatest Overweight (x) 5 | . . 1 . 1 . 1 2 . 1 . 1 . . 5 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 15 15 15 15 15 15 15 5 5 Average Capacity 15 | 7 9 19 20 20 20 20 20 15 15 15 15 15 15 15 14 5 5 Most Carried 20 | 2 9 12 16 19 20 20 20 20 15 12 15 15 14 15 14 5 5 Average Carried 13 | 1 7 10 13 17 19 19 18 14 14 12 14 12 12 13 13 3 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 15 15 15 15 15 15 15 5 5 5 Final Carried 20 | 2 9 12 16 19 20 16 20 15 12 12 15 12 11 14 5 4 5 Class Distribution -------------------- 34% | Scavenger-Mutant 30% | Hacker-Mutant 29% | Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Gladiator | -4/Armory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac Low Low Fac Upp Upp Fac Was Fac Arm Matter Collected 3732 | 171 52 127 64 378 . 421 367 248 201 . 690 307 102 429 . 119 56 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6907 | . 52 218 152 830 . 964 1040 341 246 . 1486 234 180 772 . 262 130 Parts 325 | . 6 10 7 44 . 64 38 12 10 . 47 11 14 36 . 18 8 Haulers Intercepted 4 | . . . . . . . 3 . . . 1 . . . . . . Recyclers Shooed 7 | . . 1 . 1 . . 2 2 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 10 . . 11 12 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac Low Low Fac Upp Upp Fac Was Fac Arm Combat Hostiles Destroyed 137 | . 3 4 3 18 . 25 13 4 4 . 23 4 6 15 . 10 5 Melee 33 | . . . . . . 2 6 . . . . 1 . 11 . 8 5 Guns 94 | . 3 4 3 18 . 21 3 4 4 . 23 3 6 2 . . . Cannons 2 | . . . . . . . . . . . . . . . . 2 . AOE 2 | . . . . . . 2 . . . . . . . . . . . Classes Destroyed 16 | . 1 2 1 5 . 3 1 . . . 2 1 . . . . . Worker 5 | . . . . 1 . . . . . . 3 . . . . 1 . Builder 4 | . . . . . . . . . . . 4 . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . Hauler 4 | . . . . . . . 3 . . . 1 . . . . . . Recycler 6 | . . 1 . 2 . . 1 1 . . 1 . . . . . . Operator 3 | . . . . 1 . . 1 . . . 1 . . . . . . Watcher 5 | . . . . 1 . . 1 1 . . 1 . . 1 . . . Swarmer 60 | . 3 2 . 7 . 11 . 3 . . 9 1 5 6 . 8 5 Cutter 3 | . . . . . . 3 . . . . . . . . . . . Grunt 33 | . . 2 . 6 . 5 5 . 3 . 9 1 . 2 . . . Brawler 3 | . . . . . . 1 1 . 1 . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . . . . Sentry 15 | . . . 3 3 . 2 5 1 . . 1 . . . . . . Hunter 9 | . . . . 1 . 1 1 . . . 1 1 1 3 . . . Programmer 11 | . . . . . . 1 1 . . . 3 . . 4 . 2 . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 16 | . 3 2 3 8 . 9 6 4 4 . 16 1 5 5 . 4 5 Combat Bots Only 9 | . 3 2 3 7 . 9 3 4 4 . 7 1 5 5 . 4 5 Max Kills in Single Turn 3 | . 1 1 1 3 . 2 1 1 1 . 2 1 1 1 . 1 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac Low Low Fac Upp Upp Fac Was Fac Arm Hostile Shots Fired 1323 | . 12 19 19 99 . 185 219 34 26 . 158 70 29 194 3 184 72 Missed 489 | . 5 5 7 22 . 65 70 18 10 . 67 37 11 72 . 70 30 Hits 834 | . 7 14 12 77 . 120 149 16 16 . 91 33 18 122 3 114 42 Melee 22 | . . . . 10 . 8 . . 1 . . . . . 3 . . Projectile 812 | . 7 14 12 67 . 112 149 16 15 . 91 33 18 122 . 114 42 AOE 1 | . . . . . . . . . . . . . . 1 . . . Critical Strikes 30 | . . 2 . 4 . 5 . . 2 . 2 2 . 5 2 5 1 Actively Blocked 6 | . . . . . . . . . . . . . . . . 5 1 Part Disruptions 3 | . . . . . . . . . . . . . . 2 . 1 . Damage Taken 9499 | . 63 121 122 975 . 1320 1089 179 262 . 1071 497 203 1514 64 1382 637 Core 1203 | . 6 8 . 78 . 230 102 20 15 . 83 40 13 198 . 211 199 Absorbed by Shields 70 | . . . . . . . . . . . . . . . . 70 . Ignored by Resistances 3828 | . 19 37 35 276 . 390 357 54 69 . 505 172 62 721 66 881 184 Core Remaining (%) 87 | 100 . 94 100 85 . . 52 . . 95 . . 86 . . . . Volleys Fired 313 | . 5 15 8 60 . 49 22 18 14 . 70 22 9 13 . 8 . Largest 2 | . 2 2 2 2 . 2 2 2 2 . 2 2 2 2 . 1 . Hottest 162 | . 70 70 73 106 . 78 94 50 50 . 106 66 66 162 . 51 . Shots Fired 591 | . 10 30 16 113 . 90 46 35 28 . 128 43 18 26 . 8 . Gun 581 | . 10 30 16 113 . 90 46 35 28 . 128 43 18 24 . . . Cannon 10 | . . . . . . . . . . . . . . 2 . 8 . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 471 | . 5 15 8 62 . 65 40 35 28 . 120 43 18 24 . 8 . Thermal 93 | . 5 15 8 51 . . 6 . . . 8 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 27 | . . . . . . 25 . . . . . . . 2 . . . Robot Hit Streak 40 | . 2 9 18 36 . 21 24 16 7 . 40 23 7 16 . 8 . Robot Miss Streak 5 | . 1 2 2 5 . 2 2 3 1 . 2 2 2 2 . . . Penetration Max 1 | . . . . 1 . 1 . . . . 1 . . . . . . Secondary Targets 17 | . . . . 3 . 3 . . 1 . 7 . 3 . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . 1 . 1 . 1 . . . . Shots Hit Robots 575 | . 6 22 15 88 . 75 69 25 23 . 103 34 12 70 . 21 12 Core Hits 262 | . 3 9 6 43 . 47 18 13 8 . 55 10 6 28 . 10 6 Critical Kills 12 | . . . . 1 . 1 4 . . . 5 . 1 . . . . Critical Parts Destroyed 18 | . . 1 1 2 . . 5 1 1 . 4 2 . 1 . . . Critical Strikes 52 | . . 1 1 4 . 3 11 1 1 . 9 3 1 9 . 5 3 Burn 2 | . . . . 1 . . 1 . . . . . . . . . . Destroy 22 | . . 1 1 3 . 1 1 1 1 . 9 3 1 . . . . Blast 4 | . . . . . . . . . . . . . . . . 4 . Corrupt 3 | . . . . . . 2 . . . . . . . 1 . . . Smash 9 | . . . . . . . 8 . . . . . . 1 . . . Sever 12 | . . . . . . . 1 . . . . . . 7 . 1 3 Melee Attacks 175 | . . . 1 2 . 9 39 5 . . 6 1 . 61 . 26 25 Impact 46 | . . . . . . 1 32 . . . . . . 13 . . . Slashing 129 | . . . 1 2 . 8 7 5 . . 6 1 . 48 . 26 25 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 3 . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . 1 . . . . . . 10 . . 4 Damage Inflicted 14449 | . 94 284 225 1569 . 1659 1872 453 387 . 3185 780 278 2352 . 889 422 Guns 9538 | . 94 284 222 1569 . 1333 560 453 387 . 3161 727 278 470 . . . Cannons 362 | . . . . . . . . . . . . . . 7 . 355 . Explosions 154 | . . . . . . 154 . . . . . . . . . . . Melee 4368 | . . . . . . 172 1312 . . . . 53 . 1875 . 534 422 Ramming 27 | . . . 3 . . . . . . . 24 . . . . . . Kinetic 8415 | . 43 148 124 994 . 980 465 453 387 . 2991 727 278 470 . 355 . Thermal 1279 | . 51 136 98 575 . 154 95 . . . 170 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 360 | . . . . . . 353 . . . . . . . 7 . . . Impact 1581 | . . . . . . . 1159 . . . . . . 422 . . . Slashing 2787 | . . . . . . 172 153 . . . . 53 . 1453 . 534 422 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 2 5 . 4 . . . . 6 13 16 20 Average Corruption 6 | . . . . . . 2 4 . 3 . . . . 3 11 13 16 Corruption Purged 4 | . . . . . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 71 | . . . . . . 6 21 . 2 . . . . 5 6 19 12 Message Errors 16 | . . . . . . 2 6 . 1 . . . . . . 5 2 Matter Fused 16 | . . . . . . 1 3 . . . . . . 2 2 4 4 Heat Flow Errors 10 | . . . . . . 2 1 . . . . . . 1 1 4 1 Energy Discharges 8 | . . . . . . . 2 . 1 . . . . 1 . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . 1 3 . . . . . . . . 3 2 Data Loss (major) 4 | . . . . . . . 2 . . . . . . 1 1 . . Misfires 2 | . . . . . . . 2 . . . . . . . . . . Alerts 3 | . . . . . . . 2 . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 521 | . . . . . . 20 264 . . . . . . 178 . 48 11 Projectiles 12 | . . . . . . . . . . . . . . . . 12 . Explosions 20 | . . . . . . 20 . . . . . . . . . . . Melee 489 | . . . . . . . 264 . . . . . . 178 . 36 11 Knockbacks 10 | . . . . . . . 1 . . . 1 . . 3 . 5 . Impact 5 | . . . . . . . 1 . . . 1 . . 3 . . . Kinetic 5 | . . . . . . . . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 164 | . . . . . . 152 . . . . 12 . . . . . . Shots 2 | . . . . . . 2 . . . . . . . . . . . Rammed 3 | . . . 2 . . . . . . . 1 . . . . . . Targets Rammed 3 | . . . 2 . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 60 114 95 215 . 252 276 18 38 . 392 49 24 216 89 255 261 Average Temperature 80 | . 30 38 38 125 . 118 79 5 18 . 143 16 11 89 65 126 126 Received Heat Transfer 1940 | . . 99 57 324 . 348 351 18 171 . 300 93 . 96 . 56 27 Effects 4 | . . . . . . . . . . . 4 . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 5 . . . . . . 2 . . . Combat Hostiles 5 | . . . . . . . 3 . . . . . . 2 . . . Parts Fried 7 | . . . . . . . 6 . . . . . . 1 . . . Impact Corruptions 14 | . . . . . . . 8 . . . . . . 6 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . . . . . . . . . Heat Transferred 3073 | . 148 407 296 1554 . 150 259 . . . 259 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac Low Low Fac Upp Upp Fac Was Fac Arm Maximum Alert Level 3 | . . . . 1 . 3 1 . . . 2 . . . . . . Low Security (%) 68 | 100 100 100 100 91 100 17 . 100 . . 52 . . 100 100 100 100 Level 1 21 | . . . . 8 . 25 100 . . . 28 . . . . . . Level 2 8 | . . . . . . 45 . . . . 18 . . . . . . Level 3 1 | . . . . . . 11 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 742 | . 60 50 80 218 80 742 384 166 . . 460 . . 172 46 175 138 Initial 308 | . . . 13 . 80 6 308 100 . . 37 . . 102 46 . 29 Average 170 | . 13 16 25 99 31 422 332 118 . . 231 . . 75 24 111 77 Influence Increases 4793 | . 73 135 137 548 12 829 470 138 255 . 773 205 140 508 . 382 188 Destroy 0b10 Robot/C 2760 | . 60 80 60 360 . 500 280 80 80 . 460 80 120 300 . 200 100 Destroy 0b10 Robot/NC 140 | . . 5 . 25 . . 30 10 . . 60 . . 5 . 5 . Destroy Leader 538 | . 10 20 30 82 . 40 98 22 10 . 94 20 20 52 . 30 10 Allied During Kill 8 | . . . . . . . 2 6 . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . 10 . Successful Hack 162 | . 3 . 46 7 12 12 12 . . . 40 . . 10 . 20 . Disable Machine 90 | . . . . 27 . 9 18 . . . 18 . . . . . 18 Anti-Garrison Action 200 | . . . . . . 200 . . . . . . . . . . . Destroy Structure 105 | . . . 1 2 . 53 . 5 . . 26 . . 6 . 12 . Partial Spotted 45 | . . . . . . . . . . . 15 . . . . 30 . Lose Combat Pursuer 735 | . . 30 . 45 . 15 30 15 165 . 60 105 . 135 . 75 60 Influence Decreases 4765 | . 73 95 177 340 208 106 947 298 258 27 431 454 116 534 159 310 232 Entered New Map 1318 | . . . 27 . 128 6 427 158 45 27 31 184 46 83 113 . 43 Time Decay 2652 | . 73 95 150 280 80 . 450 130 170 . 320 180 50 309 36 210 119 Lost Part 782 | . . . . 60 . 100 70 10 30 . 80 90 20 142 10 100 70 Lost Ally 13 | . . . . . . . . . 13 . . . . . . . . Squads Dispatched 22 | . . . . 2 . . 4 . . . 10 . . 4 . 1 1 Investigation 2 | . . . . . . . . . . . 1 . . 1 . . . Extermination 6 | . . . . . . . 1 . . . 1 . . 2 . 1 1 Reinforcement 8 | . . . . 1 . . 1 . . . 5 . . 1 . . . Assault 2 | . . . . . . . 2 . . . . . . . . . . Garrison 4 | . . . . 1 . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac Low Low Fac Upp Upp Fac Was Fac Arm Distress Signals 8 | . . . . 2 . . 1 . . . 2 . . . . 2 1 Communications Jammed 1 | . . . . . . . 1 . . . . . . . . . . Distress Signals 1 | . . . . . . . 1 . . . . . . . . . . Times Spotted 243 | . 3 6 5 27 . 28 19 8 20 . 33 9 5 31 5 24 20 Peak Tracking Total 9 | . 3 3 2 8 . 9 5 3 4 . 9 4 5 7 4 8 9 Tactical Retreats 32 | . . 1 . 3 . 1 2 1 7 . 3 5 . 4 . 2 3 ECM-based Alert Blocks 6 | . . . . . . . . . 5 . . . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac Low Low Fac Upp Upp Fac Was Fac Arm Traps Triggered 9 | . 1 . . . . . 2 1 . . . . . 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac Low Low Fac Upp Upp Fac Was Fac Arm Machines Disabled 15 | . . . . 3 . 6 2 . . . 2 . . . . . 2 Max in Single Turn 2 | . . . . 1 . 2 1 . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac Low Low Fac Upp Upp Fac Was Fac Arm Machines Accessed 24 | . 1 1 5 1 2 1 3 1 . . 3 . . 2 . 2 2 Terminals 18 | . 1 . 5 1 1 1 3 1 . . 1 . . . . 2 2 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . Total Hacks 57 | . 5 1 12 6 4 1 4 3 . . 6 . . 3 . 6 6 Successful 36 | . 4 1 11 1 1 1 3 2 . . 5 . . 3 . 3 1 Failed 21 | . 1 . 1 5 3 . 1 1 . . 1 . . . . 3 5 Catastrophic 3 | . . . . 1 1 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 11 | . 1 . 2 6 . . . . . . . . . . . 2 . Terminals 48 | . 5 . 12 6 2 1 4 3 . . 3 . . . . 6 6 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . Garrison Access 3 | . . . . . 2 . . . . . 1 . . . . . . Terminal Hacks 28 | . 4 1 10 1 . 1 3 2 . . 2 . . . . 3 1 Record 1 | . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 3 | . 1 . . . . . 1 . . . 1 . . . . . . Open Door 3 | . . 1 . . . . 2 . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . . . . . 1 . Emergency Access Points 3 | . . . 2 . . 1 . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . 1 . . . . . . . . . Alert Level 3 | . 1 . 1 . . . . 1 . . . . . . . . . Locate Traps 3 | . . . 1 . . . . . . . 1 . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . Retrieve Study 2 | . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . 3 1 2 1 . 1 . . 2 . . 1 . 1 2 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . 18 . . . Part Studies Acquired 2 | . . . . . . . . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac Low Low Fac Upp Upp Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 12 . . . . . . . . . . . Machine Destruction 12 | . . . . . . 12 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac Low Low Fac Upp Upp Fac Was Fac Arm Total Allies 3 | . . . . . . . 2 . . . . . . . 1 . . Largest Group 2 | . . . . . . . 2 2 1 . . . . . 1 . . Highest-Rated Group 62 | . . . . . . . 62 62 31 . . . . . 46 . . Highest-Rated Ally 46 | . . . . . . . 31 31 31 . . . . . 46 . . Initial Warlord ECA Mod 4 | . . . . . . . 4 3 3 3 2 1 1 . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . 1 . . . . . . Pyro 1 | . . . . . . . . . . . 1 . . . . . . Total Orders 2 | . . . . . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . Ally Attacks 38 | . . . . . . . 5 . 8 . . . . . 25 . . Total Damage 815 | . . . . . . . 80 . 105 . . . . . 630 . . Kills 2 | . . . . . . . 1 . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac Low Low Fac Upp Upp Fac Was Fac Arm Active Infowar (turns) 3561 | . . . . 562 228 814 351 21 39 . 206 220 . 405 92 487 136 IFF 366 | . . . . . . . . . . . 146 220 . . . . . Terrain 1051 | . . . . . . . . . . . . . . 405 92 487 67 Traps 1604 | . . . . 562 228 814 . . . . . . . . . . . Cloaking 44 | . . . . . . . . . . . . . . . . . 44 Jamming 370 | . . . . . . . 351 . 2 . 17 . . . . . . ECM 168 | . . . . . . . . 21 37 . 43 . . . . . 67 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . . 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac Low Low Fac Upp Upp Fac Was Fac Arm Turns Passed 7215 | 81 283 358 414 603 228 853 904 279 431 11 657 376 115 798 92 487 245 Spaces Moved 5983 | 46 162 140 233 233 136 395 397 387 817 27 813 600 149 605 83 489 271 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads 1685 | 44 162 140 233 233 136 382 355 . . . . . . . . . . Legs 232 | . . . . . . . . . . . . . . 149 83 . . Wheels 55 | . . . . . . 13 42 . . . . . . . . . . Hover 4009 | . . . . . . . . 387 817 27 813 600 149 456 . 489 271 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 160 160 160 115 115 40 40 40 40 44 44 36 110 55 61 Average Speed 85 | 155 160 220 160 165 160 159 161 40 40 40 46 44 44 72 111 71 63 Slowest Speed 290 | 160 160 240 160 240 160 240 240 40 103 40 103 44 44 290 120 118 106 Overloaded Moves 218 | . . . . . . . . . . . . . . . . 218 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 42 39 24 27 3 51 61 12 87 8 24 64 19 14 83 17 18 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 1 . . 1 . . . . . Known Exits Taken 3 | . . . 1 . 1 . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 . . 1 1 1 1 1 1 1 . . . . Scrap Searched 8 | . . 1 . . . . . . 3 . . 3 1 . . . . Spaces Dug 23 | . . . 1 2 . . . 5 . . 6 1 . 2 . 6 . Terrain Destroyed 117 | . . . 1 2 . 83 . 5 . . 12 2 2 3 . 7 . Melee 22 | . . . 1 2 . . . 5 . . 6 . . 2 . 6 . Projectile 13 | . . . . . . 1 . . . . 6 2 2 1 . 1 . AOE 82 | . . . . . . 82 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Gar Sto Fac Low Low Fac Upp Upp Fac Was Fac Arm Total 7254 | 53 175 161 255 331 148 521 556 477 893 26 959 674 179 869 82 575 320 Wait 400 | . . 3 . 15 2 34 53 21 53 . 9 31 17 125 . 21 16 Move 5967 | 45 161 139 232 232 136 393 396 386 816 26 812 599 148 605 82 488 271 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 117 | 2 6 2 7 7 3 10 15 8 1 . 19 4 2 21 . 7 3 Fast Attach 72 | 6 1 1 . 4 1 5 7 2 . . 5 3 . 19 . 10 8 Attach 66 | . . . 3 5 . 7 5 5 3 . 9 8 2 13 . 6 . Detach 7 | . . 1 . . . . 1 . . . 2 1 . 1 . 1 . Swap 71 | . 1 . 2 6 1 6 10 7 5 . 13 5 1 8 . 5 1 Drop 72 | . 1 . . . 5 9 10 12 1 . 13 . . 16 . 3 2 Fire 313 | . 5 15 8 60 . 49 22 18 14 . 70 22 9 13 . 8 . Melee 153 | . . . 1 2 . 8 37 5 . . 6 1 . 48 . 26 19 Ram 1 | . . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Sto x2) -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 14) 238 | -10/Materials | Discovered new exit (range 11) 282 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered Mines 546 | -10/Mines | Found the Drone Emporium 663 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 681 | -10/Mines | Discovered new exit (range 10) 723 | -10/Mines | Entered Materials 723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 857 | -9/Materials | Identified exit to Materials 1137 | -9/Materials | Entered another Materials area 1137 | -8/Materials | Evolved 2 slots: Utility x2 1549 | -8/Materials | Garrison activated, responded to threat 1562 | -8/Materials | Destroyed 7 combat bots 1717 | -8/Materials | Discovered new exit (range 5) 1740 | -8/Materials | Entered Factory 1740 | -7/Factory | Evolved 2 slots: Utility x2 1876 | -7/Factory | Build established: Scavenger-Mutant 1968 | -7/Factory | Identified exit to Garrison 1968 | -7/Factory | Entered Garrison 1970 | -7/Garrison | Triggered checkpoint 1990 | -7/Garrison | Triggered checkpoint 2029 | -7/Garrison | Garrison Relay disabled 2152 | -7/Garrison | Destroyed 9 combat bots 2174 | -7/Garrison | Triggered checkpoint 2334 | -7/Garrison | Phase Generator disabled 2334 | -7/Garrison | Discovered new exit (range 12) 2386 | -7/Garrison | Triggered checkpoint 2460 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2511 | -7/Garrison | Garrison Relay disabled 2584 | -7/Garrison | Triggered checkpoint 2586 | -7/Garrison | Triggered checkpoint 2723 | -7/Garrison | Garrison Relay disabled 2777 | -7/Garrison | Discovered new exit (range 15) 2821 | -7/Garrison | Entered Storage 2828 | -7/Storage | Lost 6 parts (1p2n1u2w) 2910 | -7/Storage | Lost 3 parts (1n1u1w) 3484 | -7/Storage | Met a pair of Derelict thieves 3643 | -7/Storage | Build established: Mutant 3697 | -7/Storage | Discovered new exit (range 15) 3725 | -7/Storage | Entered Factory 3725 | -6/Factory | Accompanied by 2 allies 3725 | -6/Factory | Evolved 2 slots: Propulsion x2 3977 | -6/Factory | Discovered new exit (range 15) 4004 | -6/Factory | Entered Lower Caves 4004 | -6/Lower Caves | Accompanied by 1 ally 4010 | -6/Lower Caves | Met a Warlord Commander 4011 | -6/Lower Caves | Learned location of Warlord (-5) 4012 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4015 | -6/Lower Caves | Found Encrypted Comm Array 4038 | -6/Lower Caves | Build established: Scavenger-Mutant 4091 | -6/Lower Caves | Spotted B-75 Beast 4343 | -6/Lower Caves | Lost 3 parts (1n2u) 4434 | -6/Lower Caves | Discovered new exit (range 2) 4435 | -6/Lower Caves | Entered another Lower Caves area 4436 | -6/Lower Caves | Encountered a Warlord checkpoint 4442 | -6/Lower Caves | Discovered new exit (range 10) 4446 | -6/Lower Caves | Entered Factory 4446 | -5/Factory | Evolved 2 slots: Utility x2 4532 | -5/Factory | Garrison activated, responded to threat 4589 | -5/Factory | Spotted B-75 Beast 4928 | -5/Factory | Destroyed 7 combat bots 4991 | -5/Factory | Joined by Warlord Pyro squad 5041 | -5/Factory | Build established: Hacker-Mutant 5098 | -5/Factory | Discovered new exit (range 11) 5103 | -5/Factory | Entered Upper Caves 5226 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5257 | -5/Upper Caves | Spotted B-75 Beast 5356 | -5/Upper Caves | Destroyed B-75 Beast 5382 | -5/Upper Caves | Lost 8 parts (1p5n2u) 5462 | -5/Upper Caves | Encountered a Warlord checkpoint 5473 | -5/Upper Caves | Discovered new exit (range 14) 5479 | -5/Upper Caves | Entered another Upper Caves area 5522 | -5/Upper Caves | Spotted B-75 Beast 5589 | -5/Upper Caves | Discovered new exit (range 7) 5594 | -5/Upper Caves | Entered Factory 5594 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5595 | -4/Factory | Identified exit to Extension 5677 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 5798 | -4/Factory | Lost 6 parts (3n2u1w) 6122 | -4/Factory | Lost 5 parts (3n2u) 6137 | -4/Factory | Spotted B-86 Titan 6262 | -4/Factory | Lost 4 parts (1p1n2u) 6392 | -4/Factory | Sucked down chute 6392 | -4/Factory | Entered Waste 6393 | -4/Waste | Met a frightened Derelict 6396 | -4/Waste | Spotted C-40 Crusher 6407 | -4/Waste | EMP discharged 6407 | -4/Waste | System corruption reached 10% 6413 | -4/Waste | Spotted C-40 Crusher 6421 | -4/Waste | Allies destroyed C-40 Crusher 6442 | -4/Waste | Spotted C-40 Crusher 6443 | -4/Waste | Spotted C-40 Crusher 6452 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6463 | -4/Waste | Spotted C-40 Crusher 6466 | -4/Waste | Discovered new exit (range 16) 6472 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6475 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6484 | -4/Waste | Entered Factory 6506 | -4/Factory | Lost 3 parts (1n1u1w) 6668 | -4/Factory | Spotted B-86 Titan 6749 | -4/Factory | Lost 3 allies 6784 | -4/Factory | Lost 3 parts (1n2u) 6875 | -4/Factory | Identified exit to Upper Caves 6875 | -4/Factory | Identified exit to Armory 6971 | -4/Factory | Entered Armory 7001 | -4/Armory | Lost 3 parts (1p1n1u) 7204 | -4/Armory | Core integrity fell below 50% 7216 | -4/Armory | Self-destructed Last Messages --------------- factor in my misclassification since it resembles some of the actual Derelicts lurking in the depths. It won't be much use to capture it now, as it has clearly been tainted from its "experiences," but I should allow it to continue on its own for a time, as this is the perfect opportunity to collect data for further analysis before destroying it. Somewhat vexing is the backdoor I installed into every [Leopard] FTL Device prototype has been completely non-responsive. In any case, I've thought of a fitting name for this most wonderful of devices. I call it the Cogmind. [Achievement: Origins] 07200_ System corrupted: Matter fused (-8). 07200_ Slug penetrates Terminal. 07200_ Terminal disabled. 07200_ Slug penetrates Terminal. 07202_ Katana follow-up attack on P-70 Sage. 07202_ P-70 Sage Mic. Fission Core severed. 07205_ Katana follow-up attack on P-70 Sage. 07207_ Adv. Thermal Shield destroyed. 07212_ Katana destroyed. 07215_ Nanoactuators destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????????????# | | ????????????????????????????????????????# !!!!!! | | ????????????????????????????????????????# !!!! ! | | ????????????????????????????????????????# | | ????????????????????????????????????????#######+## | | ??????????????????????????????????????????????# #? | | ??????????####????????????????????????????????# ## | | ?????????? ????????????????????????????????# | | ?????????? ????????????????????????????????# # | | ?????????? ????????????????????????????????# # | | ?????????? ??????????????????????????????### | | ??????????# #????????????????????????####### | | ??????????# #############????????????# | | ??????????# # #????????????# | | ??????????# # """"" #????????????# | | ??????????# # """"" * #????????????# | | ??????????# # """"" ! #????????????# | | ??????????# # d #????????????# # | | ??????????+ g Y "p##################### | | ??????????# # Y ! p@ | | ??????????# ##########################+## | | ?????????# ! ????????????????????# # ####### | | ?????????# ????????????????????# # #?????? | | ?????????##//#????????????????????# # #?????? | | ?????????? ????????????????????# ! # #?????? | | ?????????? ????????????????????# !! # #?????? | | ?????????? ????????????????????# !! # #?????? | | ?????????##//#????????????????????######## #?????? | | ?????????? ????????????????????????????? ??????? | | ?????????? ????????????????????????????? ??????? | | ??????????# ????????????????????????????? ??????? | | ??????????? ????????????????????????????? ??????? | | ??????????? ????????????????????????????? ??????? | | ??????????? ????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 31 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 4 Power Amplification 60 Additional Mass Support 9 EM Shielding 2 Armor Coverage 300 Resistance: KI 50 Resistance: TH 50 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Weapon Cycling 20 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 30 Target Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 7 Offensive Hacking 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Gravmag System | -5/Factory | Hacked Gyrokinetic Inverter | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Origins Challenges ------------ None Game ------ Seed RainbowSeismicDiverter Manual? 0 Play Time 01:54:16 Cumulative 65.2 hours Start 2026.06.29 @ 23:35:58 End 2026.07.01 @ 17:05:49 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 0 Adventurer 53 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18134c0f-ddee-414b-958f-7fbe03e3afaf