Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.01 @ 00:59:39 Player: Taocayo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (399) 399 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2309 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 69/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Nuclear Core Aluminum Leg Small Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scanner Improved Weapon Shielding > --- WEAPON ----------- Minigun Katana > --- INVENTORY -------- Small Storage Unit EM Pulse Gun Light Assault Rifle Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Improved Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 34 | 8 5 8 3 10 Power 5 | 1 1 1 1 1 Engine 4 | 1 1 1 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 2 2 . 4 Treads 4 | 2 2 . . . Leg 2 | . . . . 2 Wheel 2 | . . 2 . . Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 8 | 3 . 2 1 2 Device 3 | 1 . 1 . 1 Storage 1 | 1 . . . . Processor 2 | 1 . . 1 . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 11 | 2 2 3 1 3 Energy Gun 5 | 1 1 1 1 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 1 . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 6 . 16 Power 2 | . . 1 . 1 Propulsion 8 | . . 2 . 6 Utility 5 | . . 1 . 4 Weapon 7 | . . 2 . 5 Highest Loss Streak 12 | . . 6 . 12 Average Slot Usage (%) 75 | . 97 79 83 48 Engine 9 | . 13 9 11 5 Treads 9 | . 26 11 . . Wheel 8 | . . 7 22 7 Device 9 | . 14 9 11 3 Processor 10 | . 14 10 6 9 Protection 5 | . . 5 11 7 Energy Gun 7 | . 14 6 2 5 Ballistic Gun 10 | . 14 11 11 6 Slashing Weapon 3 | . . 5 8 . Naked Turns . | . . . . . Heaviest Build 14 | 14 10 11 11 14 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 4 | . 3 3 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 2 2 3 4 3 Average Carried 2 | 1 2 1 3 2 Final Capacity 4 | 4 4 4 4 4 Final Carried 3 | 2 2 2 3 3 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 640 | 313 38 104 68 117 Remotely . | . . . . . Salvage Created 682 | 194 55 47 133 253 Parts 52 | 12 7 4 11 18 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 13 | . 3 1 5 4 Guns 13 | . 3 1 5 4 Classes Destroyed 9 | 3 1 1 2 2 Worker 3 | 2 . 1 . . Tunneler 4 | 3 . 1 . . Recycler 1 | 1 . . . . Operator 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 6 | . 3 . 3 . Grunt 4 | . . . 2 2 Sentry 2 | . . . . 2 Assembled 1 | . . 1 . . Best Kill Streak 4 | 4 2 2 3 3 Combat Bots Only 3 | . 2 1 3 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2183 | . 65 530 40 1548 Core 730 | . 16 147 5 562 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . 34 98 . Volleys Fired 63 | 11 6 7 14 25 Largest 3 | 2 2 2 1 3 Hottest 85 | 60 60 60 25 85 Shots Fired 109 | 22 12 9 14 52 Gun 109 | 22 12 9 14 52 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 66 | 11 6 7 14 28 Thermal 2 | . . . . 2 Explosive . | . . . . . Electromagnetic 41 | 11 6 2 . 22 Robot Hit Streak 15 | 9 2 4 6 15 Robot Miss Streak 4 | 1 4 1 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 80 | 18 3 6 8 45 Core Hits 40 | 7 3 6 6 18 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1323 | 268 43 105 138 769 Guns 1195 | 233 43 105 138 676 Cannons . | . . . . . Explosions 119 | 35 . . . 84 Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 732 | 94 10 93 138 397 Thermal 150 | 35 . . . 115 Explosive . | . . . . . Electromagnetic 432 | 139 33 12 . 248 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 152 | . . 5 10 152 Average Temperature 39 | . . 5 2 46 Received Heat Transfer 723 | . . . 12 711 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 274 | 50 . . . 224 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 279 | 30 86 40 135 279 Initial 48 | . 16 28 13 48 Average 65 | 8 63 28 96 129 Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 100 86 Level 1 3 | . . . . 13 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 1 2 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 2 7 8 28 Peak Tracking Total 13 | . 3 5 4 13 Tactical Retreats 7 | . . 2 . 5 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 2 | . . 1 . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . 1 . 4 Successful 5 | . . 1 . 4 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 1 . 4 Record 3 | . . . . 3 Open Door 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1105 | 150 203 338 161 253 Spaces Moved 896 | 67 110 305 161 253 Core 156 | 2 1 119 . 34 Treads 264 | 65 109 90 . . Legs 7 | . . . . 7 Wheels 343 | . . 96 161 86 Hover 58 | . . . . 58 Flight 68 | . . . . 68 Fastest Speed 40 | 50 160 50 80 40 Average Speed 98 | 156 160 101 80 63 Slowest Speed 250 | 160 200 200 80 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 18 59 19 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . . 11 Melee . | . . . . . Projectile . | . . . . . AOE 11 | . . . . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1009 | 87 122 324 181 295 Wait 5 | . 2 1 . 2 Move 888 | 66 109 304 160 249 Hop 2 | . . . . 2 Pick Up 6 | 1 . 2 2 1 Fast Attach 27 | 8 5 5 1 8 Attach 6 | . . 3 1 2 Detach 4 | 1 . 2 . 1 Swap 1 | . . . 1 . Drop 2 | . . . 2 . Fire 63 | 11 6 7 14 25 Melee . | . . . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Min) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 16) 288 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered Mines 486 | -10/Mines | Assembled infested the area 511 | -10/Mines | Core integrity fell below 50% 527 | -10/Mines | Learned location of Zion (-6) 539 | -10/Mines | Lost 6 parts (1p2n1u2w) 552 | -10/Mines | Met a Derelict shopkeep closing up shop 681 | -10/Mines | Discovered new exit (range 12) 692 | -10/Mines | Entered Materials 692 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 808 | -9/Materials | Discovered new exit (range 7) 853 | -9/Materials | Entered another Materials area 853 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 892 | -8/Materials | Build established: Scavenger-Mutant 1002 | -8/Materials | Core integrity fell below 50% 1023 | -8/Materials | Core integrity fell below 20% 1045 | -8/Materials | Lost 12 parts (1p4n2u5w) 1106 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01004_ K-01 Serf cleans the Matter Filter. 01004_ Acquired 41 matter. 01008_ Acquired Particle Gun. 01009_ Aluminum Leg destroyed. 01014_ Lgt. Assault Rifle destroyed. 01014_ Particle Gun destroyed. 01015_ Slammed into G-47 Trooper. 01022_ K-01 Serf cleans the Terminal. 01026_ Acquired Imp. Hover Unit. 01027_ K-01 Serf cleans the Terminal. 01028_ Acquired 10 matter. 01030_ K-01 Serf cleans the Terminal. 01048_ Slammed into U-05 Engineer. 01064_ Acquired VTOL Module. 01082_ Acquired Nuclear Core. 01087_ Acquired Adv. Terrain Scanner. 01093_ Electrolysis Chamber disabled. 01096_ Imp. Hover Unit destroyed. 01097_ VTOL Module destroyed. 01106_ Adv. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????#??????????????????????????????????????????? | | ??? #??????????????????????????????????????????? | | ??? #??????????????? ??????????????????????????? | | """ #??????????????? ??????????????????????????? | | """ #??????????????? ??????????????????????????? | | """ #??????????????? #?????????????????????????? | | """ #??????????????? #?????????????????????????? | | """ #??????????????? #?????????????????????????? | | #??????????????? #?????????????????????????? | | #??????????????? #?????????????????????????? | | #??????????????# #?????????????????????????? | | #??????????????# #########?????????????????? | | ##+########+######### ## #?????????????????? | | ! ## """ #???????#?????????? | | ## """ #?????????????????? | | # ############# "" ## """ ############??????? | | #+#???????????# T" ## ?# #??????? | | # ???????????# "" !## ???# "" #??????? | | # ??????????# ##+###### """ """ #??????? | | # """?????????# ## """ R" #??????? | | + """ ????????# ## """ """ #??????? | | # """ "???????# ## #??????# | | # ? ???????# ########### ## ! #??????? | | ?###???#??????# ######???## ## #??????? | | ????????????? # ! ##### ##+########??#???? | | ????????????+##### @ gY | #???????????? | | ?????????????????# l g Y #???????????? | | ?????????????????# #####g ##+############??? | | ?????????????????##+########+### #??? | | ??????????????????# # #??? | | ??????????????????# """ "" # " " """ #??? | | ?????????? ???????# """ G" # """ """ !!!#??? | | ??????????????????# """ ! "" # """ """ !!#??? | | ??????????????????# =# !! #??? | | ??????????????????############################??? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 60 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed taocayo Manual? 1 Play Time 00:36:23 Cumulative 16.1 hours Start 2021.01.01 @ 00:08:25 End 2021.01.01 @ 00:59:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 7 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d33399e-d034-4f39-95b4-f54d7ff72325