Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 00:21:13 Player: Akl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1656) 1656 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4796 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Rolling (110) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Machine Analyzer Visual Processing Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Flak Gun Axe > --- INVENTORY (15) --- Improved Heat Sink Seismic Detector Kinecellerator Autogun Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Visual Processing Unit Signal Interpreter Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Laser EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Treads Wheel Seismic Detector Flak Cannon Advanced Assault Cannon Rocket Launcher Mining Laser Axe [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Melee Analysis Suite Device Improved Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 4 | . . 2 . . . 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 53 | 6 3 6 3 . 4 18 13 Power 6 | 1 . . 1 . 1 1 2 Engine 2 | 1 . . 1 . . . . Core 4 | . . . . . 1 1 2 Reactor . | . . . . . . . . Propulsion 15 | 3 . 2 . . 2 5 3 Treads 3 | . . . . . . . 3 Leg 9 | . . 2 . . 2 5 . Wheel 3 | 3 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 . 3 . . 1 6 2 Device 1 | . . . . . . . 1 Storage 2 | 1 . . . . . 1 . Processor 7 | . . 3 . . 1 3 . Hackware . | . . . . . . . . Protection 3 | . . . . . . 2 1 Artifact . | . . . . . . . . Weapon 19 | 1 3 1 2 . . 6 6 Energy Gun 4 | 1 1 . . . . 2 . Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 6 | . . . 2 . . 2 2 Ballistic Cannon 3 | . . 1 . . . . 2 Launcher 1 | . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 4 | . . . . . . 4 . System Corruption 12 | . . . . . . 12 . Parts Lost 25 | . . . . . 2 7 16 Power 4 | . . . . . 1 . 3 Propulsion 7 | . . . . . . 2 5 Utility 3 | . . . . . 1 1 1 Weapon 11 | . . . . . . 4 7 Highest Loss Streak 12 | . . . . . 1 3 12 To Critical Strikes . | . . . . . . . . Average Backups 7 | 2 5 7 8 7 7 8 7 Power 1 | . 1 1 1 1 1 1 . Propulsion 2 | 1 4 3 2 1 1 1 1 Utility 1 | . . . 2 2 2 1 2 Weapon 2 | . . 2 3 3 2 3 3 Tool/Special . | . . . . . . . . Unused Backups 8 | . . . . 1 1 3 3 Power 2 | . . . . 1 . 1 . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . . 1 3 Weapon 1 | . . . . . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 82 91 100 100 83 96 88 Engine 4 | . 14 11 11 11 . . . Core 4 | . . . . . 2 8 9 Leg 15 | . . 4 22 22 22 16 8 Wheel 4 | . 28 17 . . . . . Storage 10 | . 14 11 11 11 11 9 7 Processor 26 | . . 24 33 33 25 28 30 Protection 2 | . . . . . . 6 3 Energy Gun 3 | . 19 1 . . . 3 7 Energy Cannon 2 | . . . . . . 5 3 Ballistic Gun 14 | . . . 20 22 21 17 3 Impact Weapon 1 | . 4 11 1 . . . . Peak Build Rating 32 | 5 7 19 18 18 22 28 32 Average Rating 19 | 4 6 16 18 18 16 24 27 On Entrance 14 | . 5 7 19 18 18 22 28 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 50 | 10 13 17 14 14 16 42 50 Greatest Support 40 | 32 32 32 20 20 25 25 40 Greatest Overweight (x) 7 | . . . . . . 4 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 8 8 12 15 Most Carried 13 | 6 6 8 8 8 8 13 10 Average Carried 7 | 3 5 7 8 7 7 8 7 Final Capacity 15 | 8 8 8 8 8 8 15 15 Final Carried 10 | 6 6 8 8 8 7 10 4 Class Distribution -------------------- 60% | Mutant 23% | Tank 6% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1360 | 260 . 90 46 . 311 466 187 Remotely . | . . . . . . . . Salvage Created 1581 | 110 . 127 46 . 251 709 338 Parts 73 | 5 . 3 7 . 8 31 19 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 38 | . . 4 4 . 6 15 9 Melee 5 | . . 1 . . . . 4 Guns 20 | . . . 4 . 6 8 2 Cannons 7 | . . . . . . 6 1 AOE 3 | . . . . . . 1 2 Classes Destroyed 7 | 2 . 1 1 . 1 2 . Tunneler 1 | 1 . . . . . . . Recycler 1 | 1 . . . . . . . Swarmer 8 | . . . 4 . . . 4 Grunt 23 | . . 4 . . 5 11 3 Brawler 1 | . . . . . 1 . . Sentry 5 | . . . . . . 3 2 Hunter 1 | . . . . . . 1 . Best Kill Streak 6 | 2 . 3 4 . 3 3 6 Combat Bots Only 6 | . . 3 4 . 3 3 6 Max Kills in Single Turn 2 | 1 . 1 1 . 1 2 2 Gunslinging 1 | . . . . . . 1 . Exploded 1 | . . . . . . 1 1 Melee 1 | . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 496 | . 1 22 22 . 33 105 313 Missed 152 | . 1 6 12 . 10 30 93 Hits 344 | . . 16 10 . 23 75 220 Melee 1 | . . . . . 1 . . Projectile 343 | . . 16 10 . 22 75 220 Critical Strikes 6 | . . . . . 2 . 4 Damage Taken 4227 | . . 176 84 . 363 1124 2480 Core 995 | . . 44 . . 63 185 703 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 24 | . . . . . . 24 . Core Remaining (%) 84 | 100 100 . . . 73 66 . Volleys Fired 85 | 9 2 . 5 . 19 36 14 Largest 3 | 1 2 . 2 . 2 3 3 Hottest 169 | 50 90 . 46 . 60 131 169 Shots Fired 187 | 9 3 . 10 . 38 100 27 Gun 139 | 9 3 . 10 . 33 73 11 Cannon 43 | . . . . . 5 26 12 Launcher 1 | . . . . . . . 1 Special 4 | . . . . . . 1 3 Kinetic 126 | . . . 10 . 38 61 17 Thermal 19 | 9 3 . . . . 1 6 Explosive 1 | . . . . . . . 1 Electromagnetic 41 | . . . . . . 38 3 Robot Hit Streak 19 | 5 . . 3 . 5 19 6 Robot Miss Streak 9 | 1 3 . 6 . 5 9 7 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . 1 2 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 144 | 7 1 9 6 . 31 67 23 Core Hits 84 | 3 . . 4 . 21 34 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 4 | 1 . 1 . . . . 2 Burn 2 | 1 . . . . . . 1 Blast 1 | . . . . . . . 1 Smash 1 | . . 1 . . . . . Melee Attacks 25 | . 3 12 . . . . 10 Impact 15 | . 3 12 . . . . . Slashing 10 | . . . . . . . 10 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3358 | 101 30 425 72 . 489 1495 746 Guns 1558 | 101 . . 72 . 406 797 182 Cannons 712 | . . . . . 83 488 141 Explosions 345 | . . . . . . 196 149 Melee 729 | . 30 425 . . . . 274 Ramming 14 | . . . . . . 14 . Kinetic 1468 | . . . 72 . 489 664 243 Thermal 446 | 101 . . . . . 196 149 Explosive 60 | . . . . . . . 60 Electromagnetic 641 | . . . . . . 621 20 Impact 455 | . 30 425 . . . . . Slashing 274 | . . . . . . . 274 Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . . 12 2 Average Corruption 5 | . . . . . . 6 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . 6 . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 3 | . . . . . . 3 . Data Loss (major) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 217 | . . 116 . . . 28 73 Projectiles 12 | . . . . . . 12 . Explosions 89 | . . . . . . 16 73 Melee 116 | . . 116 . . . . . Knockbacks 10 | . . 2 . . 8 . . Impact 1 | . . 1 . . . . . Kinetic 6 | . . . . . 6 . . Secondary 3 | . . 1 . . 2 . . Self-Inflicted Damage 215 | . . . . . . 78 137 Shots 5 | . . . . . . 2 3 Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . . 2 . Kicked 2 | . . . . . . 2 . Crushed . | . . . . . . . . Highest Temperature 264 | 60 30 . . . 14 264 245 Average Temperature 78 | 26 14 . . . 4 81 117 Received Heat Transfer 1521 | . . 96 . . 234 378 813 Effects 3 | . . . . . . 3 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . 3 . . . . . Combat Hostiles 3 | . . 3 . . . . . Parts Fried 8 | . . 4 . . . 4 . Impact Corruptions 5 | . . 5 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 805 | 370 . . . . . 200 235 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 . 100 100 77 Level 1 3 | . . . . . . . 22 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 222 | 10 30 60 95 . 80 120 222 Initial 49 | . . . 15 . . 1 49 Average 42 | 1 2 19 68 . 31 41 102 Influence Increases 1371 | 10 30 105 90 . 200 484 452 Destroy 0b10 Robot/C 760 | . . 80 80 . 120 300 180 Destroy 0b10 Robot/NC 10 | 10 . . . . . . . Destroy Leader 190 | . . 20 10 . 20 90 50 Successful Hack 27 | . . 5 . . . 22 . Disable Machine 30 | . . . . . . 15 15 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 39 | . . . . . . 12 27 Lose Combat Pursuer 165 | . 30 . . . 60 45 30 Influence Decreases 1149 | 10 30 65 55 75 194 382 338 Entered New Map 164 | . . . 25 75 . 5 59 Time Decay 765 | 10 30 65 30 . 184 307 139 Lost Part 220 | . . . . . 10 70 140 Squads Dispatched 10 | . . 2 . . . 5 3 Investigation 4 | . . 2 . . . 2 . Extermination . | . . . . . . . . Reinforcement 3 | . . . . . . 3 . Assault 2 | . . . . . . . 2 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 3 | . . 1 . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 6 6 4 . 10 27 17 Peak Tracking Total 8 | . 4 5 4 . 3 5 8 Tactical Retreats 6 | . 1 . . . 2 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . . 1 2 Max in Single Turn 1 | . . . . . . 1 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 13 | . 1 3 . 3 . 6 . Terminals 8 | . 1 3 . . . 4 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 56 | . 1 6 . 26 . 23 . Successful 44 | . 1 3 . 26 . 14 . Failed 12 | . . 3 . . . 9 . Catastrophic 2 | . . 2 . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 22 | . 1 6 . . . 15 . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . . 6 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 39 | . 1 3 . 26 . 9 . Record 30 | . 1 . . 26 . 3 . Prototype ID Bank 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . Locate Traps 2 | . . 1 . . . 1 . Dispatch Records 2 | . . 1 . . . 1 . Investigation Status 1 | . . . . . . 1 . Hauler Manifests 1 | . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . Scan Component 2 | . . . . . . 2 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . 2 . . . 3 . Full Trace Events 4 | . . 2 . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . . . . . 2 . Time 52 | . . . . . . 52 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 1231 | . . . . . 15 850 366 Optics 1198 | . . . . . . 832 366 Machine Analysis 1212 | . . . . . 15 831 366 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 2878 | 83 263 217 74 573 452 850 366 Spaces Moved 1722 | 55 235 135 46 476 295 333 147 Core 7 | 5 . . . . . . 2 Treads 49 | . . . . . . . 49 Legs 1281 | . . 37 46 476 295 333 94 Wheels 385 | 50 235 98 . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 120 120 120 120 125 Average Speed 133 | 87 100 105 120 120 120 187 186 Slowest Speed 400 | 100 100 120 120 120 120 400 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 36 14 19 91 71 32 3 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug 1 | . . . . . . 1 . Terrain Destroyed 48 | . . . . . . 10 38 Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 47 | . . . . . . 9 38 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 2077 | 80 253 188 54 479 355 478 190 Wait 122 | . 10 26 . . 31 54 1 Move 1715 | 54 234 134 45 475 294 332 147 Hop . | . . . . . . . . Pick Up 40 | 11 1 7 . 2 1 15 3 Fast Attach 14 | . 1 1 . . 2 5 5 Attach 27 | 5 1 2 . . . 10 9 Detach 4 | . . . . . . 4 . Swap 24 | 1 1 3 3 . 4 11 1 Drop 19 | . . 3 1 2 4 9 . Fire 85 | 9 2 . 5 . 19 36 14 Melee 25 | . 3 12 . . . . 10 Ram . | . . . . . . . . Kick 2 | . . . . . . 2 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 13) 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Utility x2 541 | -9/Materials | Discovered new exit (range 7) 564 | -9/Materials | Entered Mines 632 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 633 | -9/Mines | Discovered new exit (range 5) 638 | -9/Mines | Entered Exiles 663 | -9/Exiles | Discovered new exit (range 15) 688 | -9/Exiles | Met 8R-AWN 709 | -9/Exiles | Met EX-HEX 790 | -9/Exiles | Met EX-DEC 856 | -9/Exiles | Met EX-BIN 1016 | -9/Exiles | Visited The Gauntlet 1193 | -9/Exiles | Discovered new exit (range 15) 1211 | -9/Exiles | Entered Mines 1623 | -8/Mines | Discovered new exit (range 10) 1663 | -8/Mines | Entered Materials 1663 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1822 | -8/Materials | Identified exit to Garrison 1926 | -8/Materials | Build established: Tank 2260 | -8/Materials | Lost 3 parts (1n2w) 2385 | -8/Materials | Discovered new exit (range 13) 2446 | -8/Materials | Repaired Aluminum Leg 2472 | -8/Materials | Repaired Aluminum Leg 2491 | -8/Materials | System corruption reached 10% 2511 | -8/Materials | Identified exit to Factory 2513 | -8/Materials | Entered Factory 2513 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2727 | -7/Factory | Core integrity fell below 50% 2769 | -7/Factory | Lost 12 parts (2p3n1u6w) 2830 | -7/Factory | Core integrity fell below 20% 2879 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02822_ Acquired 30 matter. 02827_ Critical hit (Burn: +37). 02829_ C-45 Heavy ARC bursts open, deploying its payload. 02829_ G-50 Soldier unfolds itself. 02829_ B-48 Gladiator unfolds itself. 02829_ G-47 Trooper unfolds itself. 02829_ M-28 Smith unfolds itself. 02836_ G-50 Soldier destroyed. 02843_ Lgt. Treads destroyed. 02853_ Mining Laser destroyed. 02858_ K-01 Serf collects debris. 02867_ G-47 Trooper destroyed. 02870_ K-01 Serf collects debris. 02870_ Acquired 42 matter. 02872_ Lgt. Nuclear Core destroyed. 02873_ K-01 Serf collects debris. 02877_ G-50 Soldier destroyed. 02877_ Lgt. Treads destroyed. 02877_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #????????????????????????????????? | | #????????????????????????????????? | | #?????????????????????#######????# | | #??????#####??????????# ###### | | ######## ############ # | | " " + " " # | | "Y" #### ### ############ # | | ! """ #??# #?## ##??????????# ## # | | #####+#+########### #?# #???????????######## # | | ????# " #?# #??????????????????# %= | | ????# ##??## #?# #??????????????????# !" | | ????# #?????###??# #????????????????### # | | ##### ############### ################## | | # ! ## | | ##### # ## ^^ | | ????# # ## | | ????# # ## " ^ | | ????# # """ """ ##[=%" ^ | | ????# # ] """ """ ##%################## | | ????# + """ """ ##g#????????????????####### | | ????# # ## #??????????????????????? | | ????# # """ """ ## #???"""????????????????? | | ????# # """ """ ## #???"""????????????????? | | ????####### """ """ ##*#???"""????????????????? | | ??????????# ##[#??????????????????????? | | ??????????###############@#???"""????????????????? | | ????????????????????????#=#???"""????????????????? | | ????????????????????????#g#???"""????????????????? | | ????????????????????????#*#??????????????????????? | | ????????????????????????#!#??????????????????????? | | ????????????????????????/b ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????#+#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 15 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 73% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactMiningTube Manual? 0 Play Time 00:35:31 Cumulative 9.8 hours Start 2026.06.29 @ 23:46:20 End 2026.06.30 @ 00:21:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: daf942c7-1eea-421f-8bb9-48e329c5a12e