Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 05:36:02 Player: aihara Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1558) 1558 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3740 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 91/300 Energy 74/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Ion Cannon > --- INVENTORY (10) --- Armored Treads Aluminum Leg Aluminum Leg High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Particle Cannon Flak Cannon Missile Launcher > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Matter Pod Missile Launcher Missile Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardened Medium Armor Plating Device Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Missile Launcher Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 33 | 6 2 10 6 9 Power 5 | 1 . 1 2 1 Engine 4 | 1 . 1 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . 2 2 3 Treads 7 | 2 . 2 . 3 Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 3 1 2 Device 2 | . 1 . . 1 Storage 2 | 1 . . 1 . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 11 | 2 1 4 1 3 Energy Gun 1 | 1 . . . . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon 1 | . . . 1 . Launcher 4 | . 1 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 2 3 11 Power 3 | . . . 1 2 Propulsion 3 | . . . 1 2 Utility 2 | . . . . 2 Weapon 8 | . . 2 1 5 Highest Loss Streak 9 | . . 2 2 9 To Critical Strikes . | . . . . . Average Backups 6 | 1 5 6 6 6 Power . | . 1 . . . Propulsion 1 | 1 2 2 1 2 Utility 2 | . 1 2 3 1 Weapon 1 | . . 1 2 1 Tool/Special . | . . . . . Unused Backups 8 | . 1 4 1 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 6 | . 1 3 1 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 95 97 99 88 Engine 10 | . 14 11 10 7 Treads 17 | . 28 22 8 21 Leg 5 | . . . 13 2 Device 4 | . 9 9 . 1 Storage 11 | . 14 11 11 9 Processor 8 | . . 10 11 9 Protection 6 | . . 1 11 15 Energy Cannon 6 | . . 5 11 5 Ballistic Gun 9 | . 14 18 4 . Ballistic Cannon 2 | . . . 6 2 Launcher 10 | . 13 6 11 13 Peak Build Rating 29 | 6 7 18 19 29 Average Rating 15 | 4 6 12 18 25 On Entrance 10 | . 6 7 18 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 45 | 12 14 31 39 45 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 5 | . . . 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 9 10 Most Carried 8 | 3 8 8 8 8 Average Carried 6 | 1 5 6 6 6 Final Capacity 10 | 8 8 8 10 10 Final Carried 8 | 3 8 8 6 4 Class Distribution -------------------- 39% | Gunner 24% | Mutant 10% | Scavenger-Skirmisher 10% | Skirmisher 9% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1465 | 174 144 506 383 258 Remotely . | . . . . . Salvage Created 1484 | . 202 480 179 623 Parts 90 | . 17 30 8 35 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 44 | . 8 12 13 11 Guns 16 | . 5 9 2 . Cannons 7 | . . . 6 1 AOE 21 | . 3 3 5 10 Classes Destroyed 11 | . 5 2 2 2 Worker 5 | . 1 . . 4 Builder 4 | . 1 . . 3 Hauler 2 | . . . . 2 Recycler 2 | . . . . 2 Operator 1 | . . 1 . . Watcher 5 | . 2 . . 3 Swarmer 10 | . 3 . 7 . Grunt 27 | . 5 11 1 10 Brawler 1 | . . . 1 . Sentry 2 | . . 1 . 1 Assembled 3 | . . . 3 . Best Kill Streak 12 | . 8 4 5 12 Combat Bots Only 7 | . 5 4 5 7 Max Kills in Single Turn 6 | . 2 2 2 6 Gunslinging . | . . . . . Exploded 3 | . 1 1 2 3 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 273 | . 22 61 43 147 Missed 73 | . 10 11 16 36 Hits 200 | . 12 50 27 111 Projectile 200 | . 12 50 27 111 AOE 11 | . . . 11 . Critical Strikes 13 | . . 4 . 9 Damage Taken 3560 | . 155 658 602 2145 Core 743 | . 18 75 60 590 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 92 . 66 . Volleys Fired 105 | . 23 40 19 23 Largest 3 | . 2 3 3 3 Hottest 141 | . 50 111 141 140 Shots Fired 218 | . 31 96 48 43 Gun 117 | . 23 84 10 . Cannon 44 | . . 5 28 11 Launcher 57 | . 8 7 10 32 Special . | . . . . . Kinetic 127 | . 23 84 19 1 Thermal 34 | . . 5 19 10 Explosive 57 | . 8 7 10 32 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 6 12 10 9 Robot Miss Streak 7 | . 4 5 7 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 133 | . 18 60 27 28 Core Hits 115 | . 18 25 25 47 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4970 | . 767 1094 689 2420 Guns 963 | . 173 686 104 . Cannons 454 | . . 41 225 188 Explosions 3551 | . 594 367 358 2232 Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 1067 | . 173 686 187 21 Thermal 350 | . . 41 142 167 Explosive 3528 | . 571 367 358 2232 Electromagnetic 23 | . 23 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 75 | . . 16 10 49 Projectiles . | . . . . . Explosions 75 | . . 16 10 49 Melee . | . . . . . Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary 1 | . . . 1 . Self-Inflicted Damage 64 | . . . 64 . Shots 2 | . . . 2 . Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 388 | . 7 171 315 388 Average Temperature 93 | . 3 39 88 139 Received Heat Transfer 1137 | . 60 402 . 675 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 629 | . . 74 259 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 80 | 100 87 71 100 42 Level 1 14 | . 12 28 . 28 Level 2 4 | . . . . 29 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 488 | . 214 238 119 488 Initial 70 | . . 70 59 24 Average 125 | . 155 175 42 225 Influence Increases 1588 | . 319 381 281 607 Destroy 0b10 Robot/C 800 | . 160 240 180 220 Destroy 0b10 Robot/NC 100 | . 20 5 5 70 Destroy Leader 194 | . 44 60 30 60 Successful Hack 41 | . 10 23 . 8 Disable Machine 120 | . 45 . 15 60 Destroy Structure 303 | . 40 38 51 174 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 1209 | . 150 397 370 292 Entered New Map 233 | . . 99 94 40 Time Decay 816 | . 150 278 246 142 Lost Part 160 | . . 20 30 110 Squads Dispatched 14 | . 2 4 . 8 Investigation 4 | . 2 1 . 1 Extermination . | . . . . . Reinforcement 6 | . . 3 . 3 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 1 . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 1 3 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 11 22 12 28 Peak Tracking Total 10 | . 6 5 4 10 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 8 | . 3 . 1 4 Max in Single Turn 2 | . 1 . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 2 2 . 2 Terminals 6 | . 2 2 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 5 10 . 6 Successful 10 | . 2 5 . 3 Failed 11 | . 3 5 . 3 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 4 | . . 4 . . Terminals 21 | . 5 10 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 5 . 3 Record 2 | . . . . 2 Prototype ID Bank 2 | . 1 1 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 3 | . 1 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 . 2 Full Trace Events 4 | . 1 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 757 | . 232 525 . . Terrain 757 | . 232 525 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2037 | 75 316 607 730 309 Spaces Moved 953 | 41 152 284 363 113 Core 5 | 2 . . . 3 Treads 709 | 39 152 284 140 94 Legs 239 | . . . 223 16 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 170 Average Speed 169 | 154 160 160 178 186 Slowest Speed 330 | 160 160 160 190 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 35 24 82 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 399 | . 48 44 89 218 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 398 | . 48 44 88 218 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1172 | 50 194 361 402 165 Wait 36 | . 8 5 8 15 Move 949 | 40 151 283 362 113 Hop . | . . . . . Pick Up 22 | 4 8 8 1 1 Fast Attach 15 | 5 . 4 1 5 Attach 12 | 1 1 4 2 4 Detach 5 | . . 3 . 2 Swap 10 | . 1 5 3 1 Drop 15 | . 2 9 3 1 Fire 105 | . 23 40 19 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 677 | -9/Materials | Discovered new exit (range 13) 958 | -9/Materials | Identified exit to Mines 958 | -9/Materials | Identified exit to Storage 999 | -9/Materials | Entered Mines 1019 | -9/Mines | Learned location of 1 exit from Materials 1227 | -9/Mines | Build established: Gunner 1273 | -9/Mines | Destroyed YI-UF0 1437 | -9/Mines | Discovered new exit (range 9) 1600 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1626 | -9/Mines | Assembled infested the area 1661 | -9/Mines | Discovered new exit (range 8) 1729 | -9/Mines | Entered Materials 1729 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1730 | -8/Materials | Identified exit to Factory 1822 | -8/Materials | Garrison activated, responded to threat 1875 | -8/Materials | Destroyed 7 combat bots 2019 | -8/Materials | Core integrity fell below 50% 2030 | -8/Materials | Core integrity fell below 20% 2038 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02022_ The unstable cave ceiling collapses. 02022_ Arm. Treads destroyed. 02022_ Critical hit (Blast). 02026_ S-10 Pest destroyed. 02027_ K-01 Serf collects debris. 02027_ Penetrated by Slug. 02027_ Arm. Treads blasted off. 02027_ Knocked back. 02027_ K-01 Serf collects debris. 02029_ U-05 Engineer builds a Wall. 02029_ K-01 Serf collects debris. 02030_ S-10 Pest suffers critical hit (Burn). 02030_ S-10 Pest destroyed. 02030_ Lgt. Nuclear Core destroyed. 02033_ K-01 Serf collects debris. 02035_ Acquired Ion Cannon. 02036_ The unstable cave ceiling collapses. 02036_ U-05 Engineer builds a Wall. 02036_ K-01 Serf collects debris. 02038_ Penetrated by Slug. 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