Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.02 @ 05:14:29 Player: Spoodle Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (279) 1395 Value Destroyed (11393) 11393 Prototype IDs (222) 4440 Alien Tech Used (5) 1000 Bonus (41499) 41499 TOTAL SCORE: 70427 Bonus ------- High Alert Combat Kills 267 Follower Combat Kills 2706 Network Hubs Disabled 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1174 Cogmind --------- Core Integrity 1105/1600 Matter 157/300 Energy 223/950 System Corruption 3% Temperature Cool (-149) Movement Immobile (Siege) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Centrium Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (14) ----- Advanced Cryofiber Web Improved Cooling System Advanced Cooling System Experimental Coolant Injector High-capacity Storage Unit Experimental Core Analyzer Quantum Capacitor Improved Utility Shielding Heavy Regenerative Plating Graphene Brace Thermal Barrier Improved Energy Mantle > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (20) --- Quantum Reactor Quantum Reactor Armored Heavy Treads Advanced Heavy Siege Treads Energy Well (0) Energy Well (0) Energy Well (0) Advanced Force Field Compact HERF Cannon Long-range Phase Cannon Enhanced Nova Cannon Cooled Nova Cannon Hellfire Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Quantum Capacitor Advanced Transmission Jammer Heavy Reactive Plating Thermal Barrier Improved Energy Mantle Antimissile System Antimissile System > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Reinforced Quantum Reactor Armored Heavy Treads Advanced Heavy Siege Treads Improved Cooling System Experimental Coolant Injector Advanced Terrain Scanner Heavy Regenerative Plating Graphene Brace EM Disruption Field Improved System Guard Compact HERF Cannon Long-range Phase Cannon Enhanced Nova Cannon Hellfire Missile Launcher Advanced Remote Datajack [Rating: 227] Favorites ----------- Power Quantum Reactor Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Advanced System Shield Protection Hardened Heavy Armor Plating Artifact Phase Redirector Weapon Phase Cannon Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 12 | . . . . . 3 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 216 | 7 9 2 . 8 36 24 4 . 7 4 11 3 . 5 4 11 14 10 2 4 5 2 1 3 2 8 3 4 7 8 8 Power 33 | 1 1 1 . 1 3 5 . . . . . . . . . 3 3 2 2 1 . . . 1 . 5 1 1 1 . 1 Engine 16 | 1 1 1 . 1 3 4 . . . . . . . . . 3 1 . . . . . . . . 1 . . . . . Core 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . 2 2 1 . . . 1 . 4 1 1 1 . 1 Propulsion 44 | 2 2 . . . 12 6 . . . 2 1 . . 3 2 2 4 2 . . . . . . 1 . . 1 . 4 . Treads 32 | . 2 . . . 10 6 . . . 2 1 . . . 2 1 . 2 . . . . . . 1 . . 1 . 4 . Leg 10 | 2 . . . . . . . . . . . . . 3 . 1 4 . . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | 2 2 1 . 3 12 11 . . 6 2 6 2 . 1 2 3 5 2 . 2 2 1 . 1 . 2 2 1 4 4 5 Device 36 | 1 . . . 2 6 4 . . . 1 2 2 . . 1 2 1 . . 2 . 1 . 1 . 1 . 1 1 3 4 Storage 6 | 1 1 1 . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Processor 11 | . . . . . 2 1 . . 6 . 1 . . . . . . . . . . . . . . 1 . . . . . Hackware 4 | . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Protection 26 | . 1 . . . 4 5 . . . 1 1 . . 1 . 1 2 2 . . 2 . . . . . 1 . 3 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 55 | 2 4 . . 4 9 2 4 . 1 . 4 1 . 1 . 3 2 4 . 1 3 1 1 1 1 1 . 1 2 . 2 Energy Gun 13 | . . . . . 5 . 1 . . . 1 . . . . . . . . . 3 1 1 . 1 . . . . . . Energy Cannon 20 | . 1 . . 2 4 2 . . 1 . 3 . . 1 . . . . . . . . . 1 . 1 . 1 2 . 1 Ballistic Gun 6 | 2 . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . Ballistic Cannon 5 | . 2 . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Launcher 5 | . . . . 1 . . 2 . . . . 1 . . . . . . . 1 . . . . . . . . . . . Special Weapon 4 | . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 3 3 . . 6 1 1 . . . . . . . . . . . . . . . 4 . 4 . 1 Corrupted Parts 5 | . . . . . . . . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . System Corruption 40 | . . . . . . . . . . . . . . 10 13 . . . . 5 . . . . 12 . . . . . . Parts Lost 38 | . . . . . 3 7 . . . . . . . 7 . 6 7 1 . . . . . . . . 3 . . 2 2 Power 8 | . . . . . . 2 . . . . . . . 1 . 2 2 . . . . . . . . . 1 . . . . Propulsion 11 | . . . . . . 2 . . . . . . . 3 . 3 2 1 . . . . . . . . . . . . . Utility 15 | . . . . . 3 2 . . . . . . . 1 . 1 3 . . . . . . . . . 1 . . 2 2 Weapon 4 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Highest Loss Streak 6 | . . . . . 2 3 . . . . . . . 6 . 3 3 1 . . . . . . . . 3 . . 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Backups 17 | 3 9 11 12 15 19 17 18 18 17 18 18 18 19 17 19 19 19 18 18 18 17 17 17 16 16 15 15 13 13 14 15 Power . | . 1 . . . 1 . 1 1 . . . . . . . . . 1 2 2 2 2 2 1 1 1 1 1 1 1 2 Propulsion 3 | 1 2 3 3 3 4 3 4 4 4 4 4 4 4 3 3 3 . 1 2 2 2 2 2 2 2 2 2 2 3 2 2 Utility 7 | . 1 1 2 4 6 8 7 7 7 8 8 9 10 9 12 11 11 8 8 8 6 6 7 8 9 7 7 4 5 7 6 Weapon 4 | . 4 6 7 6 7 4 6 6 5 5 5 4 4 3 3 2 6 7 5 5 5 4 4 2 2 2 2 3 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 3 . . 4 4 1 . . 1 . 3 1 . . 1 . 1 2 1 . 2 . . 1 . . 2 1 . 2 8 Power 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 9 | . . . . 2 2 . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . . 1 Utility 19 | . 1 . . . 2 1 . . 1 . 1 1 . . 1 . . 1 . . 1 . . 1 . . . 1 . 2 5 Weapon 7 | . 2 . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 89 | . 99 100 100 100 97 92 92 92 91 91 92 93 93 73 79 88 91 88 88 88 84 84 84 84 84 83 84 80 81 76 72 Engine 5 | . 14 14 14 14 8 6 7 7 7 7 6 6 6 3 . 9 5 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 4 11 11 10 10 10 10 10 11 13 11 13 8 8 Treads 19 | . 23 28 28 28 25 29 30 30 30 29 25 26 26 17 23 11 . 9 11 11 10 10 10 10 10 9 9 8 8 11 12 Leg 1 | . 4 . . . . . . . . . . . . 6 2 10 22 2 . . . . . . . . . . . . . Device 13 | . 7 . . 8 17 9 7 7 6 6 6 12 13 7 12 9 6 10 11 11 19 21 21 21 21 18 18 25 25 27 29 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 10 | . . . . . 4 9 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 14 14 13 13 11 7 Hackware 3 | . . . . . . 2 . . . . 5 6 6 6 6 5 10 5 5 5 5 5 5 5 5 4 4 4 4 1 . Protection 9 | . 6 14 14 5 12 8 7 7 7 7 12 6 6 9 6 11 10 17 17 17 11 10 10 10 10 8 8 8 8 4 4 Energy Gun 3 | . . . . . 13 13 11 6 6 1 . . . . . . . . . . 6 10 9 1 . . . . . . . Energy Cannon 4 | . 8 . . 5 2 1 . . . 5 12 12 12 . 5 6 . . . . . . . 8 8 8 8 4 4 7 4 Ballistic Cannon 2 | . 15 28 28 20 1 . . . . . . . . . . . 5 3 . . . . . . . . . . . . . Peak Build Rating 227 | 7 9 9 9 20 46 60 60 59 63 67 81 83 83 78 78 97 102 141 142 143 151 143 144 145 146 163 173 176 201 222 227 Average Rating 88 | 5 8 8 9 11 35 51 58 58 60 64 78 82 82 64 72 84 93 124 140 139 142 142 143 142 144 159 163 172 178 210 210 On Entrance 94 | . 7 8 9 9 20 41 60 58 58 63 65 81 83 83 63 76 89 102 141 140 143 142 143 143 143 144 163 151 176 187 222 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 14 25 34 34 58 73 104 82 81 81 87 97 108 97 84 90 108 132 129 113 114 142 132 132 140 142 167 166 151 156 176 185 Greatest Support 235 | 20 40 40 40 40 68 88 88 88 88 98 98 98 98 98 96 96 88 160 160 160 160 160 160 160 160 160 160 160 160 235 235 Greatest Overweight (x) 6 | . 1 . . 1 6 1 . . . . 1 1 . 1 1 1 1 1 . . . . . . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 13 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 10 12 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 9 11 12 15 19 19 20 20 19 19 19 19 20 18 19 19 19 19 19 19 19 20 20 19 19 19 19 18 19 19 19 Final Capacity 20 | 8 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 12 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 20 20 18 16 Class Distribution -------------------- 50% | Mutant 13% | Skirmisher 13% | Scavenger-Mutant 12% | Scavenger-Skirmisher 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Skirmisher | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Commander-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Skirmisher | -3/Quarantine Infiltrator-Mutant | -2/Research Infiltrator-Mutant | -2/Testing Skirmisher | -1/Access Skirmisher | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 7710 | 295 287 12 . 155 909 613 402 48 120 140 226 368 203 124 215 340 660 499 157 231 135 201 180 10 290 200 . 191 30 321 148 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11944 | 95 423 2 . 145 1671 1663 500 180 . 113 417 276 209 331 222 450 635 168 271 820 382 . 146 . 152 396 205 92 159 1352 469 Parts 585 | 13 38 . . 12 95 74 27 1 . 4 18 8 17 4 9 13 34 7 18 44 15 . . . 10 24 15 2 17 50 16 Haulers Intercepted 12 | . 2 . . . 5 2 . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Recyclers Shooed 10 | . . . . 2 2 . . . . . . . . . . . 4 . . . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . 12 . . 13 . 7 15 . 1 . . . . . . . 2 . 11 . . . . . . Prevented 28 | . . . . . . . 18 . . 1 . . 7 . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 185 | . 14 . . 3 28 36 11 . . . 5 10 6 4 2 7 8 2 1 6 6 . 4 . 6 3 2 1 2 15 3 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guns 46 | . . . . . 8 23 1 . . . . . . . . . 2 1 1 2 6 . 2 . . . . . . . . Cannons 77 | . 14 . . . 20 2 2 . . . 4 3 2 . . 2 6 . . . . . . . 1 3 2 1 1 11 3 AOE 45 | . . . . 3 . 7 7 . . . . 7 3 . 2 5 . . . 4 . . 2 . 5 . . . . . . Classes Destroyed 20 | 2 5 . . . 5 3 . 1 . . . 1 . . . . . . . 1 1 . . . 1 . . . . . . Worker 20 | . 2 1 . . 6 3 . . . . 1 . . . . 1 . . . 4 . . . . . 2 . . . . . Builder 8 | . . . . . 1 1 . . . . . . . . . . 1 . . 3 . . . . . 2 . . . . . Tunneler 4 | 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 12 | . 2 . . . 5 2 . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Recycler 11 | 1 . . . 1 . 2 . . . . 1 . . . . 2 1 . . 1 . . . . . 1 . . . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 11 | . . . . . 2 . . . . . . . . . . . 3 . 5 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 22 | . 2 . . . 4 2 . . . . 1 . . . . 1 1 2 . 1 . . . . . 2 2 . 1 3 . Swarmer 51 | . 9 . . 3 6 12 3 . . . . 3 3 . . . . . . 2 1 . . . 4 2 . 1 . 2 . Grunt 69 | . 5 . . . 13 18 6 . . . 2 6 . . . 5 4 . . . 1 . 4 . . . . . . 5 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Duelist 4 | . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 22 | . . . . . 8 2 . . . . 1 . . . . . 3 . 1 2 3 . . . 1 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 14 | . . . . . 1 1 . . . . . . 3 . 2 2 1 . . . . . . . . . . . . 4 . Programmer 12 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 2 . 2 3 1 Heavy 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Enhanced Grunt 5 | . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 3 3 1 . 3 5 7 4 . . 1 2 7 3 4 2 7 3 2 4 10 3 . 4 . 4 6 2 1 2 5 2 Combat Bots Only 7 | . 3 . . 3 5 6 4 . . . 2 7 3 4 2 7 2 1 1 2 3 . 4 . 4 2 2 1 2 4 2 Max Kills in Single Turn 11 | 1 1 1 . 3 1 5 2 1 . 1 2 2 2 1 1 2 1 1 1 11 1 . 1 . 4 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . 4 2 . . . . 2 2 . 1 2 . . . 2 . . 1 . 4 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Hostile Shots Fired 1505 | . 57 3 . 6 166 299 36 . . 15 57 17 51 50 30 123 85 34 10 32 54 . 34 . 2 24 114 16 10 126 54 Missed 414 | . 20 1 . 2 49 79 12 . . 4 24 5 13 25 8 28 25 18 3 4 16 . 13 . . 6 20 4 2 22 11 Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Damage Taken 17248 | . 357 29 . 35 1588 3114 369 . . 208 439 188 489 1311 305 1297 1265 280 119 689 641 . 214 . 61 548 1173 139 469 891 1030 Core 1551 | . 62 13 . 7 228 205 15 . . 31 137 . 14 86 31 126 98 12 29 18 48 . . . . 182 71 . 84 54 . Absorbed by Shields 2441 | . . . . . . 140 . . . . 103 . 114 42 . 46 65 100 43 244 182 . 64 . 21 113 226 . 95 631 212 Reduced by Siege Mode 130 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 6 . 3 54 58 Redirected to Shielding 318 | . . . . . 39 . . . . . 19 . . . 14 71 11 8 . . 24 . 17 . . . 48 . . 3 64 Ignored by Resistances 2788 | . . . . . . 224 . . . . 6 25 . . 80 165 168 109 18 . 122 . 143 . 65 84 328 88 . 923 240 Regen/Repaired (Parts) 1201 | . 103 . . . 295 274 . . . . 361 . . . . . . . . . . . . 87 . 70 . . . 1 10 Core Remaining (%) 75 | 100 . . . 67 58 . . . . 64 . . . . 68 . . . . 71 . . . . 95 . 74 . 93 . 69 Volleys Fired 904 | 9 43 . . 20 131 102 23 1 . 5 46 24 31 9 19 29 44 17 15 21 26 11 25 2 13 26 37 7 19 73 76 Largest 2 | 2 2 . . 2 2 2 2 1 . 1 2 2 2 1 1 2 2 2 2 2 2 2 2 2 2 2 2 1 1 2 1 Hottest 300 | 40 100 . . 136 143 140 155 90 . 90 170 170 170 85 85 170 94 90 70 85 176 182 182 175 175 175 190 105 300 300 300 Shots Fired 1379 | 18 63 . . 26 251 191 30 2 . 5 89 31 34 9 20 35 85 24 30 38 49 12 33 4 19 50 53 7 20 76 75 Gun 491 | 18 . . . . 115 157 8 1 . 1 . . . . . . 26 14 30 35 45 12 29 . . . . . . . . Cannon 804 | . 61 . . 18 127 29 11 1 . 2 89 21 26 6 13 27 59 8 . 2 4 . . 4 17 50 53 7 20 76 73 Launcher 62 | . . . . 1 . 5 11 . . 2 . 10 8 3 7 8 . . . 1 . . 4 . 2 . . . . . . Special 22 | . 2 . . 7 9 . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Kinetic 279 | 18 41 . . 7 36 . . . . . . . . . . . 84 21 30 35 7 . . . . . . . . . . Thermal 992 | . 22 . . 18 215 186 19 2 . 3 89 21 26 6 13 27 1 1 . 2 42 12 29 4 17 50 53 3 20 42 69 Explosive 42 | . . . . 1 . 5 2 . . . . 10 2 . 7 8 . . . 1 . . 4 . 2 . . . . . . Electromagnetic 62 | . . . . . . . 9 . . 2 . . 6 3 . . . . . . . . . . . . . 4 . 34 4 Robot Hit Streak 53 | 8 12 . . 10 13 22 9 12 . 2 10 13 4 1 9 9 17 7 13 14 7 . 4 2 4 14 4 3 7 14 53 Robot Miss Streak 8 | 3 4 . . 2 8 3 2 . . 1 5 1 3 1 1 2 3 1 2 2 2 . 1 1 1 3 2 1 1 3 2 Penetration Max 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . 3 Secondary Targets 6 | . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Capacitor 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 61 Shots Hit Robots 787 | 12 35 . . 12 163 141 12 6 . 2 27 13 7 1 15 17 56 18 24 24 27 . 10 1 6 28 14 2 8 42 64 Core Hits 457 | 7 18 1 . 8 69 80 16 2 . 3 9 20 7 8 9 23 25 11 11 30 13 . 10 . 7 18 6 2 2 21 21 Critical Kills 15 | . . . . . . . . . . . . . . . 1 1 2 . 3 1 3 . 1 . . . . . 1 . 2 Critical Parts Destroyed 15 | . . . . . . . . . . . . . . . . . 1 1 2 2 2 . . . . . . . 1 . 6 Critical Strikes 62 | . 2 . . 1 3 12 . . . . . . . . 1 2 5 1 6 3 5 . 1 . . . . 1 2 2 15 Burn 15 | . . . . . 3 12 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . Destroy 35 | . . . . . . . . . . . . . . . . . 3 1 6 3 5 . 1 . . . . . 1 . 15 Blast 5 | . 2 . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 38 | . . . . . . . 12 13 . 8 . . . . . 5 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . 12 13 . 8 . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 5 . . . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34532 | 122 740 39 . 363 3316 3468 1058 348 . 261 1069 1620 494 329 735 1969 2086 668 804 2294 794 . 1032 34 586 1240 608 88 487 2220 5660 Guns 7433 | 117 . . . . 1526 2208 77 35 . 35 . . . . . . 546 427 788 796 729 . 149 . . . . . . . . Cannons 17700 | . 711 . . 225 1695 597 187 . . 83 843 281 92 . 296 462 1483 210 . . 65 . . 34 207 1216 607 88 485 2200 5633 Explosions 8297 | . . . . 128 . 591 794 . . 143 185 1339 402 295 434 1302 . . . 1422 . . 883 . 379 . . . . . . Melee 518 | . . . . . . . . 313 . . . . . . . 205 . . . . . . . . . . . . . . . Ramming 584 | 5 29 39 . 10 95 72 . . . . 41 . . 34 5 . 57 31 16 76 . . . . . 24 1 . 2 20 27 Kinetic 5252 | 117 357 . . 60 319 . . . . . . . . . . . 2029 637 788 796 149 . . . . . . . . . . Thermal 18714 | . 354 . . 165 2902 2805 264 35 . 118 1028 281 92 . 296 462 . . . 69 645 . 149 34 207 1216 607 . 485 1004 5496 Explosive 5931 | . . . . 128 . 591 273 . . . . 1339 249 . 434 1302 . . . 353 . . 883 . 379 . . . . . . Electromagnetic 3533 | . . . . . . . 521 . . 143 . . 153 295 . . . . . 1000 . . . . . . . 88 . 1196 137 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 313 | . . . . . . . . 313 . . . . . . . . . . . . . . . . . . . . . . . Piercing 205 | . . . . . . . . . . . . . . . . 205 . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . 6 6 6 6 . 2 2 2 13 26 . . . . 9 . . . . 12 . 7 . 2 1 3 Average Corruption 4 | . . . . . . 4 6 6 6 . 1 2 2 5 13 . . . . 2 . . . . 12 . 5 . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 203 | . . . . . . 31 31 26 1 . 12 19 12 6 36 . . . . 7 . . . . . . 4 . 6 2 10 Message Errors 53 | . . . . . . 9 2 6 . . 3 6 5 3 8 . . . . 3 . . . . . . 3 . 2 1 2 Matter Fused 50 | . . . . . . 9 7 3 1 . 5 4 4 3 9 . . . . 2 . . . . . . . . 2 . 1 Heat Flow Errors 20 | . . . . . . 5 5 4 . . . . . . 3 . . . . . . . . . . . 1 . . . 2 Energy Discharges 31 | . . . . . . 4 6 6 . . 1 3 1 . 5 . . . . 1 . . . . . . . . 1 1 2 Parts Rejected 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . . . . . 1 5 3 . . . 2 1 . 6 . . . . . . . . . . . . . . . . Data Loss (major) 9 | . . . . . . 1 1 2 . . 1 2 1 . 1 . . . . . . . . . . . . . . . . Misfires 7 | . . . . . . . 2 1 . . 1 . . . 1 . . . . 1 . . . . . . . . 1 . . Alerts 6 | . . . . . . . . 1 . . . 1 . . 3 . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Overload Shots 12 | . . . . . . . 3 1 . 2 . . . . . . 1 1 . . . . . . . . . . . . 4 Effects 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Heat Surge 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Overflow Damage 1597 | . 34 . . 18 5 4 98 126 . . 175 125 19 52 64 134 15 . . 69 1 . 7 . 137 47 19 . 195 105 148 Projectiles 760 | . 34 . . . 5 . 4 . . . 65 55 . . 60 12 10 . . . 1 . . . . 47 19 . 195 105 148 Explosions 656 | . . . . 18 . . 94 . . . 110 70 19 52 . 80 . . . 69 . . 7 . 137 . . . . . . Melee 181 | . . . . . . 4 . 126 . . . . . . 4 42 5 . . . . . . . . . . . . . . Knockbacks 17 | . 3 . . . 9 . . . . . . . . . . . 3 . 1 . . . . . . . 1 . . . . Impact 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Kinetic 10 | . 2 . . . 6 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Secondary 4 | . 1 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 330 | . . . . . . . . . . . . . 53 107 . 68 . . . 102 . . . . . . . . . . . Shots 7 | . . . . . . . . . . . . . 2 2 . 2 . . . 1 . . . . . . . . . . . Rammed 50 | . 6 6 . 2 11 5 . . . . 4 . . 1 1 . . . 1 6 . . . . . . 1 . 2 2 2 Targets Rammed 70 | 3 7 7 . 2 15 8 . . . . 4 . . 1 1 . 3 4 1 6 . . . . . 1 1 . 2 2 2 Kicked 10 | 3 . . . . . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . Crushed 10 | . 1 1 . . 4 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . Highest Temperature 827 | . 180 . . 140 237 293 271 187 325 96 192 288 180 72 216 434 490 211 73 111 291 69 314 54 90 827 . . 268 364 364 Average Temperature 83 | . 40 . . 57 56 59 85 74 171 41 62 82 65 29 59 116 89 84 26 30 112 30 120 32 39 310 . . 71 125 103 Received Heat Transfer 2913 | . 30 18 . 12 675 779 99 . . . 36 57 20 . . 96 583 24 12 45 100 . 66 . . 74 . . . 64 123 Effects 21 | . . . . . 1 . 1 . . . . . . . . 2 3 . . . 3 . . . . 10 . . 1 . . Shutdowns 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 11 | . . . . . 1 . . . . . . . . . . . 3 . . . 3 . . . . 3 . . 1 . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . 1 2 . . 1 2 1 1 1 . 1 5 2 Total Turns 430 | . . . . . . . . . . . . . . . . . . . 2 12 . . 9 189 13 34 14 . 8 75 74 Longest Duration 165 | . . . . . . . . . . . . . . . . . . . 2 7 . . 9 165 13 34 14 . 8 38 44 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Robots Corrupted 13 | . . . . . . . 1 . . . . . 1 4 . . . . . . . . . . . . . . . 7 . Combat Hostiles 10 | . . . . . . . 1 . . . . . 1 4 . . . . . . . . . . . . . . . 4 . Parts Fried 25 | . . . . . . . 1 . . . . . 2 2 . . . . . 7 . . . . . . . 1 . 12 . Impact Corruptions 3 | . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . 4 . . . . 1 . . . 1 1 . . . . . . . . . . . . 1 . . Combat Hostiles 6 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Parts Melted 54 | . . . . . 19 18 . . . . 2 1 . . 3 3 . . . . 3 . . . . 1 . . 2 2 . Heat Transferred 20416 | . 629 . . 296 5735 6216 385 75 . 175 1099 333 111 . 333 518 . . . 50 814 . 185 18 222 1230 555 . 222 777 438 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Maximum Alert Level 4 | . . . . . 1 2 . . . . 1 . . . . 1 2 1 1 4 2 . . . . 1 . . . 1 1 Low Security (%) 66 | 100 100 100 . 100 42 29 . . . . 85 . . . . 92 60 31 67 55 . . . . . 25 100 100 100 88 41 Level 1 27 | . . . . . 57 38 . . . . 14 . . . . 7 22 68 32 32 . . . . . 74 . . . 11 58 Level 2 5 | . . . . . . 31 . . . . . . . . . . 17 . . 10 100 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1344 | 10 176 63 . 67 250 562 . . . . 364 . . . . 222 515 330 226 1344 689 . . . . 379 83 150 64 342 380 Initial 658 | . . 63 . . . 109 . . . . 316 . . . . . 22 279 70 44 658 . . . . 300 67 31 . 33 218 Average 147 | 1 57 7 . 9 183 325 . . . . 80 . . . . 78 165 222 177 203 657 . . . . 263 30 28 16 85 245 Influence Increases 10724 | 15 499 11 . 89 962 1108 265 . . 325 845 235 150 . 50 336 988 328 266 1574 171 . 90 22 150 576 237 186 215 567 464 Destroy 0b10 Robot/C 4740 | . 280 . . 60 560 760 220 . . 180 100 200 120 . 40 140 520 160 80 280 120 . 80 . 100 120 40 20 40 300 220 Destroy 0b10 Robot/NC 535 | 15 30 5 . 10 95 50 . . . 15 15 5 . . . 25 60 10 25 70 . . . 5 10 35 10 5 5 15 20 Destroy Leader 916 | . 58 . . 10 158 146 30 . . 30 32 30 30 . 10 22 64 . . 108 30 . 10 . 10 34 14 2 12 56 20 Allied During Kill 889 | . . . . . . 4 . . . 85 . . . . . . 199 109 85 298 . . . 2 30 15 . . . . 62 Successful Hack 386 | . 22 6 . . 32 89 . . . . 89 . . . . 4 46 . . 27 . . . . . 48 . . 16 7 . Select Force Hacks 90 | . 60 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 870 | . 15 . . . 30 . . . . . 165 . . . . 30 15 15 60 255 15 . . . . . 135 . 75 30 30 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . 150 . . . Destroy Structure 1083 | . 4 . . 9 12 14 . . . . 114 . . . . 70 84 34 16 386 6 . . . . 24 38 9 37 114 112 Advance Influence 600 | . . . . . . . . . . . 300 . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 30 | . . . . . . . . . . . 15 . . . . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 285 | . 30 . . . 45 45 15 . . 15 15 . . . . 30 . . . . . . . 15 . . . . 30 45 . Influence Decreases 8088 | 15 336 74 . 89 722 673 434 139 . 298 503 460 96 . 50 290 511 432 210 274 170 414 90 22 150 456 248 217 159 258 298 Time Decay 7455 | 15 336 74 . 89 692 583 434 139 . 278 463 460 96 . 50 230 371 342 190 254 150 414 90 22 150 416 218 217 159 245 278 Lost Part 273 | . . . . . 30 70 . . . . . . . . . 60 40 10 . . . . . . . . 30 . . 13 20 Lost Ally 360 | . . . . . . 20 . . . 20 40 . . . . . 100 80 20 20 20 . . . . 40 . . . . . Squads Dispatched 60 | . 2 . . 1 2 10 . . . . 3 . . . . 4 4 . . 5 1 . . . . 3 4 9 3 4 5 Investigation 13 | . 2 . . 1 1 3 . . . . . . . . . 1 2 . . . . . . . . 2 . 1 . . . Extermination 12 | . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . 1 . 2 1 2 Reinforcement 20 | . . . . . 1 4 . . . . . . . . . . 2 . . 4 . . . . . 1 . 4 1 . 3 Assault 3 | . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 12 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 4 . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 50 | . 1 . . . 5 5 . . . 1 . . . . . 2 4 2 1 4 1 . . 3 . 8 . 8 . 1 4 Communications Jammed 151 | . . . . . . . . . . . . . . . . . . . . 5 20 . . 54 1 45 2 . 5 18 1 Distress Signals 144 | . . . . . . . . . . . . . . . . . . . . 4 20 . . 54 . 44 2 . 5 14 1 Times Spotted 392 | . 19 2 . 5 54 56 14 . . 9 12 8 8 4 2 14 25 10 13 15 14 . 5 20 6 10 9 6 9 23 20 Peak Tracking Total 7 | . 3 2 . 3 5 6 4 . . 5 3 3 3 4 2 7 3 5 2 4 6 . 4 6 4 2 5 4 3 6 6 Tactical Retreats 15 | . 1 . . . 3 3 1 . . 1 1 . . . . 1 . . . . . . . 1 . . . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 10 | . . . . . . 1 . . . . 2 . . 2 . . 2 . . 1 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . 6 6 6 2 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 61 | . 1 . . . 2 . . . . . 11 . . . . 2 2 1 4 18 1 . . . . . 9 1 5 2 2 Max in Single Turn 15 | . 1 . . . 1 . . . . . 9 . . . . 1 1 1 1 15 1 . . . . . 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 98 | . 9 1 1 1 11 7 . 1 . . 13 2 . 4 . 4 14 . . 7 1 . 1 2 . 3 5 1 7 3 . Terminals 60 | . 6 1 . . 7 2 . . . . 6 . . . . 3 14 . . 7 . . . . . 1 4 . 6 3 . Fabricators 8 | . . . . . . 3 . . . . 2 . . . . . . . . . 1 . . . . 1 . . 1 . . Repair Stations 7 | . 1 . . . 2 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Recycling Units 5 | . 2 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . . . Total Hacks 312 | . 26 2 1 1 37 22 . 1 . . 49 8 . 25 . 9 42 . . 27 5 . 1 5 . 9 15 3 19 5 . Successful 186 | . 19 1 1 1 26 14 . 1 . . 32 8 . 25 . 2 24 . . 14 3 . 1 5 . 4 . . 3 2 . Failed 125 | . 7 . . . 11 8 . . . . 17 . . . . 7 18 . . 13 2 . . . . 5 15 3 16 3 . Catastrophic 26 | . . . . . . 3 . . . . 2 . . . . 3 2 . . . . . . . . 1 8 1 4 2 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 154 | . 18 2 . . 20 5 . . . . 25 . . . . 5 21 1 . 23 4 . . 1 . 8 5 . 13 1 2 Terminals 190 | . 19 2 . . 30 4 . . . . 24 . . . . 8 42 . . 27 . . . . . 3 12 . 14 5 . Fabricators 26 | . . . . . . 9 . . . . 5 . . . . . . . . . 5 . . . . 2 . . 5 . . Repair Stations 33 | . 5 . . . 5 9 . . . . 10 . . . . . . . . . . . . . . 4 . . . . . Recycling Units 11 | . 2 . . . 1 . . . . . 8 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 3 3 . . . Terminal Hacks 82 | . 5 1 1 1 10 1 . 1 . . 6 8 . 25 . 1 10 . . 3 . . 1 5 . . . . 1 2 . Record 22 | . . . 1 . . . . . . . . 7 . 10 . . . . . . . . . 4 . . . . . . . Part Schematic 9 | . . . . . . 1 . . . . . . . 8 . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 1 . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . Open Door 14 | . . . . 1 . . . 1 . . . 1 . . . 1 6 . . . . . 1 1 . . . . 1 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 5 | . . . . . 2 . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . Locate Traps 6 | . 2 . . . . . . . . . 1 . . . . . 2 . . 1 . . . . . . . . . . . Patrol Status 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Network Status 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 20 | . 4 . . . 4 6 . . . . 6 . . . . . . . . . . . . . . . . . . . . Scan Component 10 | . 2 . . . 2 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . Repair 10 | . 2 . . . 2 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 73 | . 10 . . . 11 5 . . . . 15 . . . . . 14 . . 11 2 . . . . 3 . . 2 . . Terminals 52 | . 8 . . . 9 . . . . . 8 . . . . . 14 . . 11 . . . . . 1 . . 1 . . Track 7 | . . . . . . . . . . . 2 . . . . . 3 . . 2 . . . . . . . . . . . Assimilate 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Botnet 13 | . 2 . . . 2 . . . . . 3 . . . . . 3 . . 2 . . . . . 1 . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Operators 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Skim 24 | . 5 . . . 5 . . . . . 3 . . . . . 5 . . 6 . . . . . . . . . . . Fabricators 9 | . . . . . . 4 . . . . 2 . . . . . . . . . 2 . . . . . . . 1 . . Report 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Liberate 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Haulers 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Stations 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Mechanics 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 7 | . 2 . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 6 . . . 9 6 . . . . 10 . . . . 2 8 . . 7 . . . . . 3 5 1 5 3 . Full Trace Events 5 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . 1 . . 14 . . . . 8 . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 88 | . . . . . . 42 . . . . . . . . . . . . . . . . . . . 46 . . . . . Total Part Build Rating 22 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . 18 . . . . . Parts Repaired 10 | . 2 . . . 2 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . Time 432 | . 52 . . . 82 152 . . . . 146 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 6 | . . . . . . . . . . . . . . . . 2 . . . 4 . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . 3 . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 35 | . . 1 . . . 3 . . 8 . . . . . . . 12 5 . . . . . 5 . . . . . . 1 Largest Group 8 | . . 1 . . . 3 . . 8 7 2 . . . . . 8 6 5 3 1 . . 5 2 2 . . . . 1 Highest-Rated Group 630 | . . 31 . . . 48 . . 188 168 51 . . . . . 250 630 513 283 96 . . 270 100 100 . . . . 219 Highest-Rated Ally 219 | . . 31 . . . 16 . . 31 31 26 . . . . . 159 159 143 96 96 . . 65 50 50 . . . . 219 Total Orders 25 | . . . . . . . . . . . . . . . . . . 12 . 2 . . . 11 . . . . . . . STAY 9 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . 6 . . . . . . . ROAM 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . FOLLOW 12 | . . . . . . . . . . . . . . . . . . 7 . . . . . 5 . . . . . . . Ally Attacks 396 | . . . . . . 14 . . . 50 2 . . . . . 168 50 22 48 3 . . 4 9 17 . . . . 9 Total Damage 10582 | . . . . . . 176 . . . 751 10 . . . . . 2996 1533 873 2272 124 . . 214 178 683 . . . . 772 Kills 75 | . . . . . . 2 . . . 11 . . . . . . 27 6 3 11 . . . 1 1 3 . . . . 10 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Active Infowar (turns) 24887 | 6 929 . . 325 1016 406 960 816 2295 1290 2199 1325 1409 165 198 619 708 6 268 558 299 1195 1070 1529 852 1017 656 1096 574 712 389 Sensors 22285 | . . . . . 650 269 960 816 2295 1290 2199 1325 1409 163 182 619 708 6 268 290 255 1195 1039 1528 836 809 626 1096 554 626 272 Terrain 12430 | . . . . 325 348 . . . . . . 991 1370 165 33 344 . 3 266 117 172 1195 1039 1197 772 913 620 1096 552 643 269 Seismic 935 | 6 929 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 373 | . . . . . 18 355 . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1574 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1095 479 . . Jamming 9632 | . . . . . . . . . . . . . . . . . . . . 266 292 1195 1070 1529 852 1001 656 1096 574 712 389 Robot Analysis Total 153 | . 2 1 . . 2 . . . . . 2 . . 146 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . 1 1 2 1 . 2 2 . . . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 34343 | 108 1834 599 478 700 3427 1819 1066 816 2318 1297 2283 1325 1445 512 882 869 1218 760 380 559 301 1195 1070 1529 852 1017 656 1096 574 714 644 Spaces Moved 17378 | 58 955 364 298 361 1548 748 567 466 1372 741 1134 700 797 252 433 450 653 295 94 209 110 729 613 742 467 499 319 614 237 311 242 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 16011 | . 806 364 298 361 1420 748 567 466 1372 741 1134 700 797 168 398 220 . 265 94 209 110 729 613 742 467 499 319 614 237 311 242 Legs 1225 | 44 149 . . . . . . . . . . . . 84 35 230 653 30 . . . . . . . . . . . . . Wheels 128 | . . . . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 125 166 167 167 167 165 165 165 165 165 120 120 120 160 160 160 160 160 160 160 160 160 160 160 160 155 155 Average Speed 163 | 103 159 160 160 166 173 175 167 167 167 165 165 169 165 176 164 157 144 163 160 160 160 160 160 160 160 160 160 160 160 155 155 Slowest Speed 247 | 120 190 160 160 240 246 247 167 167 167 167 247 245 165 245 243 243 190 240 160 160 160 160 160 160 160 240 240 160 160 158 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 54 | 5 96 71 62 79 86 18 62 60 86 76 32 84 86 81 60 9 79 67 75 24 4 90 74 80 68 7 44 23 33 14 13 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 35 | . 3 . 1 . 1 . . . 3 . . 1 1 24 . . 1 . . . . . . . . . . . . . . Known Exits Taken 23 | . . . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 2 . . 3 5 3 4 . 2 1 . 2 . . . . . . 2 1 . 3 . . . . . . Spaces Dug 276 | . 1 . . 6 7 . 41 9 . 8 18 35 11 . 1 12 1 . . 5 2 7 8 2 39 3 15 3 6 35 1 Terrain Destroyed 1011 | . 2 . . 11 8 12 44 9 . 8 125 84 56 8 78 32 29 5 8 222 4 7 74 3 40 12 19 3 25 42 41 Melee 30 | . . . . . . . 12 8 . 8 . . . . . 2 . . . . . . . . . . . . . . . Projectile 334 | . 2 . . 6 8 . 6 1 . . 26 9 22 . 4 9 29 5 8 17 4 7 18 3 8 12 19 3 25 42 41 AOE 647 | . . . . 5 . 12 26 . . . 99 75 34 8 74 21 . . . 205 . . 56 . 32 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 21824 | 88 1199 378 299 418 2005 1048 626 482 1401 789 1448 802 886 312 578 559 835 548 294 388 182 747 666 1078 546 664 409 721 411 520 497 Wait 2365 | 1 158 . . 9 166 86 5 1 . 13 220 58 47 12 103 27 53 186 177 134 18 1 19 267 46 110 21 88 128 90 121 Move 17347 | 57 954 363 297 360 1547 747 566 465 1371 740 1133 699 796 251 432 449 652 294 93 208 109 728 612 741 466 498 318 613 236 310 242 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 209 | 11 12 3 2 10 26 23 . . 5 3 9 4 . 11 4 13 17 11 1 2 3 1 . 5 1 . 6 5 1 6 14 Fast Attach 95 | 2 4 . . . 10 15 . . 10 3 4 . . . 1 3 2 5 . . 3 1 2 . 2 7 4 2 6 4 5 Attach 92 | 5 1 . . . 6 10 . . . 1 1 . . 9 3 10 12 2 . . 2 . . . 1 4 3 2 3 6 11 Detach 24 | . . . . . 1 . . . . . . . . 2 2 . 2 . . . . . . . . 4 . . 3 5 5 Swap 360 | . 8 2 . 12 65 34 20 2 1 9 20 13 12 3 10 14 16 10 4 14 14 2 6 9 14 8 9 1 6 16 6 Drop 240 | . 12 3 . 5 38 23 . . 14 7 11 4 . 7 3 9 9 19 3 3 7 3 2 6 3 6 10 3 7 8 15 Fire 904 | 9 43 . . 20 131 102 23 1 . 5 46 24 31 9 19 29 44 17 15 21 26 11 25 2 13 26 37 7 19 73 76 Melee 38 | . . . . . . . 12 13 . 8 . . . . . 5 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | 3 . . . . . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . Crush 60 | . 7 7 . 2 15 8 . . . . 4 . . 1 1 . . . 1 6 . . . . . 1 1 . 2 2 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 75 | . . . . . . . . . . . . . . 2 . . 25 . . . . . . 48 . . . . . . . Trap 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / Upp x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Arm / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Met 8R-AWN 206 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 8) 607 | -10/Materials | Discovered new exit (range 9) 727 | -10/Materials | Identified exit to Materials 787 | -10/Materials | Learned location of 1 exit from Storage 835 | -10/Materials | Learned location of Subcaves (-10) 871 | -10/Materials | Learned 4 Subcaves zone layouts 896 | -10/Materials | Learned 4 Subcaves zone layouts 909 | -10/Materials | Learned location of 2 exits from Mines 932 | -10/Materials | Loaded intel: 9 trap records 1010 | -10/Materials | Learned 2 Storage zone layouts 1109 | -10/Materials | Derelicts attacked the area 1818 | -10/Materials | Repaired Lgt. Treads 1846 | -10/Materials | Repaired Lgt. Treads 1943 | -10/Materials | Entered Mines 1945 | -10/Mines | Identified exit to Subcaves 1945 | -10/Mines | Followed 8R-AWN into the Mines 2006 | -10/Mines | Learned Materials security intel 2036 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2040 | -10/Mines | Found Prototype Device 2149 | -10/Mines | Received a Mining Laser from a helpful Derelict 2179 | -10/Mines | Central database locked down 2536 | -10/Mines | Discovered new exit (range 5) 2542 | -10/Mines | Entered Exiles 2581 | -10/Exiles | Welcomed by 8R-AWN 2605 | -10/Exiles | Met EX-HEX 2654 | -10/Exiles | Met EX-BIN 2682 | -10/Exiles | Met EX-DEC 2686 | -10/Exiles | Learned location of Zion (-7) 3000 | -10/Exiles | Discovered new exit (range 14) 3020 | -10/Exiles | Entered Mines 3213 | -9/Mines | Learned Materials emergency access door positions 3455 | -9/Mines | Discovered new exit (range 6) 3527 | -9/Mines | Discovered new exit (range 4) 3612 | -9/Mines | Met a Derelict shopkeep closing up shop 3720 | -9/Mines | Entered Materials 3720 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4025 | -8/Materials | Build established: Scavenger-Mutant 5236 | -8/Materials | Discovered new exit (range 12) 5279 | -8/Materials | Build established: Mutant 5404 | -8/Materials | Discovered new exit (range 14) 5812 | -8/Materials | Learned Factory stockpile data 5856 | -8/Materials | Discovered new exit (range 16) 5886 | -8/Materials | Learned location of 1 exit from Recycling 5925 | -8/Materials | Repaired Hrd. Medium Armor Plating 5950 | -8/Materials | Learned location of 2 exits from Factory 6044 | -8/Materials | Learned location of 1 exit from Storage 6120 | -8/Materials | Identified Exp. Sensor Array 7029 | -8/Materials | Repaired Imp. Medium Armor Plating 7147 | -8/Materials | Entered Factory 7147 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7148 | -7/Factory | Identified exit to Factory 7149 | -7/Factory | Identified exit to Lower Caves 7437 | -7/Factory | Repaired Exp. Sensor Array 7535 | -7/Factory | Lost 3 parts (1p1u1w) 7689 | -7/Factory | Found Prototype Device 7821 | -7/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 7837 | -7/Factory | Repaired Reactive Plating? 7919 | -7/Factory | Repaired Prc. Beam Rifle 8023 | -7/Factory | Build established: Scavenger-Mutant 8039 | -7/Factory | P-60 Hacker assimilated allied G-47 Trooper 8747 | -7/Factory | First assault squad dispatched 8797 | -7/Factory | Build established: Mutant 8966 | -7/Factory | Entered Lower Caves 9294 | -7/Lower Caves | Identified exit to Lower Caves 9425 | -7/Lower Caves | Encountered a Warlord checkpoint 9559 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10032 | -7/Lower Caves | Entered another Lower Caves area 10280 | -7/Lower Caves | Discovered exit to Factory (range 15) 10590 | -7/Lower Caves | Learned 8 Factory zone layouts 10721 | -7/Lower Caves | Discovered new exit (range 12) 10848 | -7/Lower Caves | Entered Zion 10904 | -7/Zion | System corruption cleaned by Quarantine Array 10991 | -7/Zion | Learned location of 1 exit from Factory 11108 | -7/Zion | Discovered new exit (range 13) 11554 | -7/Zion | Learned location of Armory (-3) 11579 | -7/Zion | Learned location of Data Miner (-6) 11736 | -7/Zion | Learned 4 Factory zone layouts 11940 | -7/Zion | Found Prototype Processor 11940 | -7/Zion | Identified Exp. Terrain Scan Processor 11946 | -7/Zion | Found Prototype Processor 11946 | -7/Zion | Identified Exp. Targeting Computer 11949 | -7/Zion | Found Prototype Processor 11949 | -7/Zion | Identified Exp. Target Analyzer 11953 | -7/Zion | Found Prototype Processor 11953 | -7/Zion | Identified Exp. Signal Interpreter 11958 | -7/Zion | Found Exp. Signal Interpreter 11961 | -7/Zion | Found Prototype Processor 11961 | -7/Zion | Identified Spectral Analyzer 12174 | -7/Zion | Met Imprinter 12516 | -7/Zion | Gained Derelict followers 12918 | -7/Zion | Gained Derelict followers 13105 | -7/Zion | Gained Derelict followers 13166 | -7/Zion | Entered Proximity Caves 13166 | -6/Proximity Caves | Accompanied by 7 allies 13285 | -6/Proximity Caves | Spotter reported a threat 13346 | -6/Proximity Caves | Spotter reported a threat 14391 | -6/Proximity Caves | Spotted B-75 Beast 14408 | -6/Proximity Caves | Allies destroyed B-75 Beast 14463 | -6/Proximity Caves | Entered Factory 14463 | -6/Factory | Accompanied by 2 allies 14463 | -6/Factory | Evolved 2 slots: Utility x2 14464 | -6/Factory | Identified exit to Lower Caves 14662 | -6/Factory | Repaired Broken Imp. Medium Treads 14702 | -6/Factory | Repaired Arm. Treads 14741 | -6/Factory | Repaired Arm. Treads 16503 | -6/Factory | Discovered new exit (range 11) 16746 | -6/Factory | Entered Lower Caves 16867 | -6/Lower Caves | Destroyed 7 combat bots 17014 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 17024 | -6/Lower Caves | Identified exit to Data Miner 17056 | -6/Lower Caves | Build established: Skirmisher 17885 | -6/Lower Caves | Learned 4 Factory zone layouts 17891 | -6/Lower Caves | Discovered new exit (range 18) 17912 | -6/Lower Caves | Entered an active Warlord outpost 17926 | -6/Lower Caves | Learned location of 1 exit from Factory 17926 | -6/Lower Caves | Learned 8 Factory zone layouts 17926 | -6/Lower Caves | Learned 8 Research zone layouts 17926 | -6/Lower Caves | Learned Armory stockpile data 17931 | -6/Lower Caves | Learned 4 Factory zone layouts 18069 | -6/Lower Caves | Identified exit to Lower Caves 18071 | -6/Lower Caves | Entered another Lower Caves area 18072 | -6/Lower Caves | Encountered a Warlord checkpoint 18077 | -6/Lower Caves | Discovered new exit (range 17) 18423 | -6/Lower Caves | Lost 3 allies 19516 | -6/Lower Caves | Entered Data Miner 19519 | -6/Data Miner | Discovered new exit (range 6) 19526 | -6/Data Miner | Identified exit to Proximity Caves 19550 | -6/Data Miner | Met Data Miner 19582 | -6/Data Miner | Learned location of Section 7 (-3) 19582 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19610 | -6/Data Miner | Received God Mode back door access code from Data Miner 19783 | -6/Data Miner | Interfaced with the Data Conduit 19824 | -6/Data Miner | Build established: Mutant 19871 | -6/Data Miner | Found Corrupted Exp. Thermal Shield 19883 | -6/Data Miner | Lost 6 parts (1p3n1u1w) 19892 | -6/Data Miner | System corruption reached 10% 20028 | -6/Data Miner | Entered Proximity Caves 20715 | -5/Proximity Caves | Discovered new exit (range 14) 20751 | -5/Proximity Caves | Identified exit to Factory 20910 | -5/Proximity Caves | Entered Factory 20910 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20911 | -5/Factory | Identified exit to Upper Caves 20912 | -5/Factory | Identified exit to Factory 20913 | -5/Factory | Loaded intel: 261 machine locations 21207 | -5/Factory | Build established: Scavenger-Mutant 21368 | -5/Factory | Destroyed 7 combat bots 21372 | -5/Factory | Lost 3 parts (3n) 21425 | -5/Factory | Discovered new exit (range 10) 21715 | -5/Factory | Intercept squad dispatched 21743 | -5/Factory | Spotted Tracker 21778 | -5/Factory | Identified exit to Extension 21779 | -5/Factory | Entered Extension 21780 | -5/Extension | Loaded intel: 37 machine locations 21798 | -5/Extension | Lost 3 parts (2p1u) 22020 | -5/Extension | Rescued a captive Derelict 22020 | -5/Extension | Rescued a captive Derelict 22063 | -5/Extension | Build established: Hacker-Mutant 22163 | -5/Extension | Rescued a captive Derelict 22253 | -5/Extension | Rescued a captive Derelict 22254 | -5/Extension | Rescued a captive Derelict 22265 | -5/Extension | Rescued a captive Derelict 22419 | -5/Extension | Spotted B-75 Beast 22440 | -5/Extension | Allies destroyed B-75 Beast 22458 | -5/Extension | Lost 3 parts (1p2u) 22473 | -5/Extension | Spotted B-75 Beast 22500 | -5/Extension | Allies destroyed B-75 Beast 22582 | -5/Extension | Lost 5 allies 22710 | -5/Extension | Build established: Scavenger-Mutant 22712 | -5/Extension | Rescued a captive Derelict 22712 | -5/Extension | Rescued a captive Derelict 22777 | -5/Extension | Rescued A7 22791 | -5/Extension | Learned 4 Research zone layouts 22848 | -5/Extension | Rescued a captive Derelict 22863 | -5/Extension | Learned Testing scanalyzer intel 22917 | -5/Extension | Discovered new exit (range 6) 22963 | -5/Extension | Learned Armory stockpile data 22989 | -5/Extension | Identified exit to Cetus 22997 | -5/Extension | Entered Cetus 22997 | -5/Cetus | Accompanied by 4 allies (A7) 22998 | -5/Cetus | Loaded intel: 24 machine locations 23002 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 23024 | -5/Cetus | Spotted Cetus Guard 23024 | -5/Cetus | Spotted Cetus Guard 23026 | -5/Cetus | Spotted Cetus Guard 23026 | -5/Cetus | Spotted Cetus Guard 23037 | -5/Cetus | Allies destroyed Cetus Guard 23043 | -5/Cetus | Allies destroyed Cetus Guard 23087 | -5/Cetus | Destroyed Cetus Guard 23106 | -5/Cetus | Lost 3 allies 23216 | -5/Cetus | Escorted A7 to Cetus Mainframe 23231 | -5/Cetus | Started Cetus Manufacturing Module 23256 | -5/Cetus | Manufactured an Enhanced Grunt 23281 | -5/Cetus | Manufactured an Enhanced Grunt 23306 | -5/Cetus | Manufactured an Enhanced Grunt 23331 | -5/Cetus | Manufactured an Enhanced Grunt 23356 | -5/Cetus | Manufactured an Enhanced Grunt 23408 | -5/Cetus | Discovered new exit (range 15) 23462 | -5/Cetus | Spotted Cetus Guard 23462 | -5/Cetus | Spotted Cetus Guard 23466 | -5/Cetus | Spotted Cetus Guard 23473 | -5/Cetus | Spotted Cetus Guard 23474 | -5/Cetus | Destroyed Cetus Guard 23478 | -5/Cetus | Allies destroyed Cetus Guard 23480 | -5/Cetus | Allies destroyed Cetus Guard 23485 | -5/Cetus | Allies destroyed Cetus Guard 23494 | -5/Cetus | Discovered exit to Factory (range 15) 23502 | -5/Cetus | Met Revision 17 23596 | -5/Cetus | Identified exit to Archives 23747 | -5/Cetus | Security sweep announced 23757 | -5/Cetus | Entered Archives 23757 | -5/Archives | Accompanied by 5 allies (A7) 23758 | -5/Archives | Loaded intel: 8 machine locations 23762 | -5/Archives | Received a hacking code to weaken MAIN.C 23841 | -5/Archives | Discovered exit to Factory (range 16) 23861 | -5/Archives | Unable to access archive contents 23885 | -5/Archives | Discovered new exit (range 17) 23889 | -5/Archives | Discovered new exit (range 20) 23979 | -5/Archives | Identified exit to Hub_04(d) 24137 | -5/Archives | Entered Hub_04(d) 24137 | -5/Hub_04(d) | Accompanied by 3 allies 24138 | -5/Hub_04(d) | Loaded intel: 70 machine locations 24178 | -5/Hub_04(d) | Discovered exit to Factory (range 19) 24180 | -5/Hub_04(d) | Build established: Scavenger-Skirmisher 24543 | -5/Hub_04(d) | Build established: Scavenger-Mutant 24608 | -5/Hub_04(d) | Learned location of 2 exits from Proximity Caves 24688 | -5/Hub_04(d) | Learned 12 Factory zone layouts 24693 | -5/Hub_04(d) | Network Hub disabled 24696 | -5/Hub_04(d) | Entered Factory 24696 | -4/Factory | Accompanied by 1 ally 24696 | -4/Factory | Evolved 2 slots: Utility x2 24697 | -4/Factory | Identified exit to Research 24698 | -4/Factory | Loaded intel: 275 machine locations 24780 | -4/Factory | Found Hvy. Reactive Plating 24784 | -4/Factory | Found Hvy. Reactive Plating 24836 | -4/Factory | Discovered new exit (range 17) 24946 | -4/Factory | First assault squad dispatched 24951 | -4/Factory | Identified exit to Upper Caves 24997 | -4/Factory | Entered Upper Caves 25148 | -4/Upper Caves | Encountered a Warlord checkpoint 25286 | -4/Upper Caves | Build established: Scavenger-Skirmisher 25639 | -4/Upper Caves | Found DCF Scrap (15 items) 25834 | -4/Upper Caves | Discovered new exit (range 20) 26189 | -4/Upper Caves | Identified exit to Upper Caves 26192 | -4/Upper Caves | Entered another Upper Caves area 26213 | -4/Upper Caves | Discovered exit to Research (range 5) 26397 | -4/Upper Caves | Learned 8 Research zone layouts 26850 | -4/Upper Caves | Discovered new exit (range 20) 27027 | -4/Upper Caves | Encountered a Warlord checkpoint 27143 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27197 | -4/Upper Caves | Learned Research terminal intel 27261 | -4/Upper Caves | Identified exit to Warlord 27262 | -4/Upper Caves | Entered Warlord 27289 | -4/Warlord | Discovered new exit (range 20) 27486 | -4/Warlord | Opened Warlord's prototype stash 27500 | -4/Warlord | Found Exp. Core Analyzer 27509 | -4/Warlord | Found Prototype Hackware 27522 | -4/Warlord | Found Vortex Chain Reactor 27960 | -4/Warlord | Build established: Commander-Skirmisher 28186 | -4/Warlord | Warlord's base attacked by MAIN.C 28206 | -4/Warlord | Met Warlord 28400 | -4/Warlord | Lost 3 allies 28536 | -4/Warlord | Warlord forces counterattacked 28618 | -4/Warlord | Lost 3 allies 28671 | -4/Warlord | Opened side exit 28724 | -4/Warlord | Lost 6 allies 28748 | -4/Warlord | Build established: Commander-Mutant 28772 | -4/Warlord | Spotted Executioner 28786 | -4/Warlord | Identified exit to Proximity Caves 28791 | -4/Warlord | Entered Proximity Caves 28791 | -3/Proximity Caves | Accompanied by 2 allies 29010 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29024 | -3/Proximity Caves | Spotter reported a threat 29085 | -3/Proximity Caves | Spotter reported a threat 29286 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 29462 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 29642 | -3/Proximity Caves | System corruption reached 10% 29643 | -3/Proximity Caves | Entered Research 29643 | -3/Research | Accompanied by 2 allies 29643 | -3/Research | Evolved 2 slots: Power x1, Utility x1 29644 | -3/Research | Identified exit to Armory 29644 | -3/Research | Identified exit to Quarantine 29644 | -3/Research | Identified exit to Research 29645 | -3/Research | Loaded intel: 94 machine locations 29646 | -3/Research | Loaded intel: 21 terminal locations 29753 | -3/Research | Spotted B-90 Cyclops 29768 | -3/Research | Allies destroyed B-90 Cyclops 29843 | -3/Research | Revision forces began assault on 0b10 29931 | -3/Research | Met up with Revision 17++ 29938 | -3/Research | Discovered exit to Research (range 19) 29958 | -3/Research | Fabricated Quantum Reactor (x2) 30341 | -3/Research | Build established: Skirmisher 30343 | -3/Research | Research terminal network offline 30660 | -3/Research | Entered Quarantine 30661 | -3/Quarantine | Loaded intel: 85 machine locations 30682 | -3/Quarantine | Found Alien Artifact 30692 | -3/Quarantine | Found Alien Artifact 30735 | -3/Quarantine | Found Alien Artifact 30735 | -3/Quarantine | Identified Phase Redirector 30810 | -3/Quarantine | Found Hellfire Missile Launcher 30910 | -3/Quarantine | Found Alien Reactor 30910 | -3/Quarantine | Identified Matter Drive 30936 | -3/Quarantine | Discovered exit to Research (range 17) 31051 | -3/Quarantine | Identified Dimensional Node Initializer 31051 | -3/Quarantine | Initialized slip node 31265 | -3/Quarantine | Found Alien Energy Cannon 31273 | -3/Quarantine | Intercept squad dispatched 31282 | -3/Quarantine | Spotted Tracker 31283 | -3/Quarantine | Spotted Tracker 31311 | -3/Quarantine | Spotted Combat Programmer 31311 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 31311 | -3/Quarantine | Warped through subspace to slip node 31316 | -3/Quarantine | Entered Research 31316 | -2/Research | Warlord forces began assault on 0b10 31316 | -2/Research | Evolved 2 slots: Utility x2 31317 | -2/Research | Loaded intel: 119 machine locations 31341 | -2/Research | Lost 3 parts (1p1u1w) 31426 | -2/Research | Research machine network offline 31548 | -2/Research | Found Hvy. Reactive Plating 31612 | -2/Research | Lost 3 allies 31620 | -2/Research | Build established: Infiltrator-Mutant 31806 | -2/Research | Discovered new exit (range 20) 31814 | -2/Research | Met up with Warlord 31815 | -2/Research | Met DD-05H 31838 | -2/Research | Identified exit to Testing 31879 | -2/Research | Borebot progress halted 32042 | -2/Research | Borebot progress halted 32057 | -2/Research | Borebot progress halted 32182 | -2/Research | Discovered exit to Testing (range 18) 32267 | -2/Research | Spotted Striker 32316 | -2/Research | Warlord invited to help at Command 32316 | -2/Research | Given Cave Seal Controls access code 32409 | -2/Research | Spotted Tracker 32409 | -2/Research | Spotted Tracker 32412 | -2/Research | Entered Testing 32413 | -2/Testing | Loaded intel: 92 machine locations 32414 | -2/Testing | Loaded intel: 2 scanalyzer locations 32471 | -2/Testing | Lost 6 allies 32797 | -2/Testing | Found Thermal Barrier 32847 | -2/Testing | Discovered new exit (range 19) 32875 | -2/Testing | Identified Core Cannon 32898 | -2/Testing | Found Prototype Protection 32898 | -2/Testing | Identified SHELL Armor 32905 | -2/Testing | Found Prototype Protection 32905 | -2/Testing | Identified Hvy. Regenerative Plating 32908 | -2/Testing | Found Prototype Protection 32908 | -2/Testing | Identified Med. Regenerative Plating 32967 | -2/Testing | Identified exit to Access 32986 | -2/Testing | Entered Access 32986 | -1/Access | Evolved 2 slots: Propulsion x2 32987 | -1/Access | Loaded intel: 95 machine locations 33168 | -1/Access | Build established: Skirmisher 33196 | -1/Access | Found Quantum Capacitor 33675 | -1/Access | Intercept squad dispatched 33684 | -1/Access | Spotted Tracker 33685 | -1/Access | Spotted Tracker 33692 | -1/Access | Discovered new exit (range 7) 33698 | -1/Access | Identified exit to Command 33700 | -1/Access | Entered Command 33701 | -1/Command | Loaded intel: 68 machine locations 33745 | -1/Command | Disengaged cave seal 33745 | -1/Command | Derelicts emerged from the dark tunnel 33745 | -1/Command | Welcomed Warlord to Command 33812 | -1/Command | Disengaged cave seal 33812 | -1/Command | Derelicts emerged from the dark tunnel 33910 | -1/Command | P-80 Master assimilated allied SJ-RTY(M) 33985 | -1/Command | Lost 3 allies 33990 | -1/Command | Spotted B-99 Colossus 33999 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 34042 | -1/Command | Lost 6 allies 34082 | -1/Command | Spotted Combat Programmer 34084 | -1/Command | Spotted M Guard 34084 | -1/Command | Spotted Combat Programmer 34085 | -1/Command | Warlord commented on Warlord statues 34085 | -1/Command | Destroyed Combat Programmer 34090 | -1/Command | Spotted M Guard 34090 | -1/Command | Destroyed Combat Programmer 34113 | -1/Command | Destroyed BG-IAV(g) 34120 | -1/Command | All MAIN.C guards destroyed 34144 | -1/Command | Lost 9 allies 34148 | -1/Command | Found Prototype Energy Cannon 34153 | -1/Command | Identified Cld. Nova Cannon 34228 | -1/Command | P-80 Master assimilated allied VZ-XIC(M) 34261 | -1/Command | Lost 3 allies 34289 | -1/Command | Met MAIN.C 34289 | -1/Command | Hacked MAIN.C using A7's code 34304 | -1/Command | 0b10 Conduit disabled 34306 | -1/Command | MAIN.C activated Command garrisons 34343 | -1/Command | Allies destroyed MAIN.C 34344 | *** | Establishing Free Derelict Territories! Last Messages --------------- 34339_ MAIN.C reaction time slowed by virus. 34340_ Slug penetrates MAIN.C. 34340_ MAIN.C reaction time slowed by virus. 34341_ V |LIRWAD%C,HD 34341_ Blast Slug penetrates PM-47E(g). 34341_ PM-47E(g) knocked back. 34341_ Blast Slug penetrates MAIN.C. 34341_ Beam penetrates MAIN.C. 34341_ MAIN.C suffers critical hit (Destroy). 34341_ Destroyed Adv. Quantum Shading Machine. 34341_ MAIN.C suffers critical hit (Destroy). 34343_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: void main()] 34343_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????############??????????????????????? | | ?????"""""""? """" #??????????????????????? | | ?????""?????? "" #??????????????????????? | | ?????"""""??? "" @#######################? | | ?????""""""""""" /B #? | | ?????"???"???""" Wh/BB #? | | ?????""??"""""" / #? | | ?????""??"""""" ################### ""#? | | ??????"??"""""" #?????????????????# ""?? | | ??????"??????"" h #?????????????????# ""## | | ??????"?????? g %#?????????????????# T# | | ?????"""""""" """#?????????????????#///## | | ?????""?????? ""??????????????????# | | ?????????????? """""??????????????????# | | ?????????????? $ "???????????????????# | | ???????????????" "? ??"???????????????# | | ??"""????????"?"?"?""""?"???????????????### # | | ??"""??????"""?"?"???""""????????????????# " | | ??"""??????"???"?"????"??????????????????#######" | | ????????""""""""""????"??????????????????????? | | ????????"?"""??"??""""""""???????????????????# ### | | ??????????"""??"??"???"??????????????????????##??# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 120 Energy Generation 75 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 EM Shielding 2 Corruption Block 8 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 50 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 480 Evasion (%) 55 Core Analysis 8 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 24 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Heat Sink | -7/Factory | Hacked Adv. Terrain Scanner | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -7/Factory | Preloaded Quantum Reactor | x2 | -3/Research | Preloaded Repaired ---------- Lgt. Treads | 54% | -10/Materials Lgt. Treads | 72% | -10/Materials Hrd. Medium Armor Plating | 34% | -8/Materials Imp. Medium Armor Plating | 42% | -8/Materials Exp. Sensor Array | 27% | -7/Factory Reactive Plating | 12% | -7/Factory Prc. Beam Rifle | 13% | -7/Factory Imp. Medium Treads | 70% | -6/Factory | Broken Arm. Treads | 33% | -6/Factory Arm. Treads | 66% | -6/Factory Alien Tech Used ----------------- Phase Redirector Matter Drive Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Cannon Achievements -------------- void main() Challenges ------------ None Game ------ Seed MagneticMyomerStatue Manual? 0 Play Time 05:15:11 Cumulative 309.1 hours Start 2024.11.29 @ 13:06:46 End 2024.12.02 @ 05:14:29 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type 7 Total 13 Types 8/0/3/1/0/0/0/1/0 Lore% 78 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dcb58aa-da82-47ce-b63a-842e9f6a662a