Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 11:15:01 Player: ThatBishHoly Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (146) 146 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1076 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 104/300 Energy 64/100 System Corruption 0% Temperature Cool (36) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Field Recycling Unit > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- VTOL Module VTOL Module Mini Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Field Recycling Unit Device Field Recycling Unit Processor Signal Interpreter Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 16 | 5 4 7 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 1 | . . 1 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 4 | . 2 2 Utility 2 | . 1 1 Device 1 | . 1 . Storage . | . . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 58 | . 71 32 Engine 9 | . 14 . Treads 1 | . . 3 Leg 6 | . 9 . Flight 18 | . 18 18 Device 6 | . 9 . Processor 1 | . . 3 Energy Gun 4 | . 5 3 Ballistic Gun 3 | . 5 1 Launcher 7 | . 8 4 Naked Turns 7 | . . 7 Heaviest Build 17 | 9 17 3 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 3 Average Carried 1 | . 1 . Final Capacity 5 | 5 5 5 Final Carried 3 | . 3 . Class Distribution -------------------- 89% | Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 188 | 144 2 42 Remotely . | . . . Salvage Created 106 | . 24 82 Parts 13 | . 6 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . 3 2 Guns 1 | . . 1 AOE 4 | . 3 1 Classes Destroyed 3 | . 2 1 Watcher 1 | . 1 . Swarmer 3 | . 3 . Sentry 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 59 | . 3 56 Missed 14 | . 1 13 Damage Taken 714 | . 18 696 Core 409 | . . 409 Absorbed by Shields . | . . . Regen/Repaired (Parts) 15 | . . 15 Core Remaining (%) 100 | 100 100 . Volleys Fired 14 | . 3 11 Largest 1 | . 1 1 Hottest 56 | . 30 56 Shots Fired 14 | . 3 11 Gun 9 | . . 9 Cannon . | . . . Launcher 5 | . 3 2 Special . | . . . Kinetic 3 | . . 3 Thermal 6 | . . 6 Explosive 5 | . 3 2 Electromagnetic . | . . . Robot Hit Streak 6 | . 1 6 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 10 | . 1 9 Core Hits 12 | . 4 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 391 | . 200 191 Guns 106 | . . 106 Cannons . | . . . Explosions 285 | . 200 85 Melee . | . . . Ramming . | . . . Kinetic 48 | . . 48 Thermal 58 | . . 58 Explosive 285 | . 200 85 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 75 | . . 75 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 26 | . 12 26 Average Temperature 10 | . 5 12 Received Heat Transfer 318 | . . 318 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 141 | . 103 141 Initial 42 | . . 42 Average 33 | . 15 93 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 4 6 Peak Tracking Total 6 | . 3 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 6 3 Successful 6 | . 4 2 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 32 | . . 32 Parts Recycled . | . . . Recycled Matter 10 | . 10 . Retrieved Matter 10 | . 10 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 389 | 73 213 103 Spaces Moved 340 | 62 178 100 Core 23 | 15 . 8 Treads 6 | . . 6 Legs 102 | 47 55 . Wheels . | . . . Hover . | . . . Flight 209 | . 123 86 Fastest Speed 29 | 50 35 29 Average Speed 87 | 103 109 38 Slowest Speed 160 | 120 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 5 34 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 38 | . 20 18 Melee . | . . . Projectile . | . . . AOE 38 | . 20 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 420 | 71 194 155 Wait 33 | . . 33 Move 338 | 61 177 100 Hop . | . . . Pick Up 15 | 5 6 4 Fast Attach 1 | . 1 . Attach 15 | 5 3 7 Detach . | . . . Swap . | . . . Drop 4 | . 4 . Fire 14 | . 3 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 16) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Propulsion x2 346 | -9/Materials | Repaired Mni. Grenade Launcher 354 | -9/Materials | Core integrity fell below 50% 367 | -9/Materials | Core integrity fell below 20% 390 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00364_ R-06 Scavenger collects Heat Sink. 00365_ Acquired Lgt. Treads. 00366_ U-05 Engineer lays Concrete. 00366_ U-05 Engineer builds a Wall. 00366_ Acquired 42 matter. 00366_ Hvy. Assault Rifle destroyed. 00367_ The unstable cave ceiling collapses. 00367_ U-05 Engineer lays Concrete. 00367_ R-06 Scavenger collects Beam Rifle. 00368_ U-05 Engineer lays Concrete. 00368_ Critical hit (Burn: +37). 00370_ U-05 Engineer lays Concrete. 00371_ R-06 Scavenger collects Heat Sink. 00372_ U-05 Engineer lays Concrete. 00378_ The unstable cave ceiling collapses. 00381_ U-05 Engineer lays Concrete. 00383_ The unstable cave ceiling collapses. 00388_ U-05 Engineer builds a Wall. 00390_ Y-45 Defender suffers critical hit (Burn). 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""#???????????? | | ????????????#####?????????????# #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 204 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularNeutronComputer Manual? 0 Play Time 00:08:06 Cumulative 18.6 hours Start 2024.05.03 @ 10:13:17 End 2024.05.03 @ 11:15:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 201fbcb0-a23a-4b58-bf96-f64be02b3ee7