Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.12 @ 15:17:49 Player: canerib Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (917) 917 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3027 Bonus ------- None Cogmind --------- Core Integrity 236/550 Matter 257/300 Energy 86/100 System Corruption 6% Temperature Warning (372) Movement Rolling (135) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Structural Scanner Utility Shielding > --- WEAPON (2) ------- Improved Medium Laser Heavy Particle Gun > --- INVENTORY (15) --- Light Ion Engine Hover Unit Seismic Detector ECM Suite Hacking Suite Hacking Suite Datajack Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Hover Unit Sensor Array ECM Suite Utility Shielding Improved Medium Laser Advanced EMP Blaster Grenade Launcher Mining Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Utility Shielding Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 35 | 7 6 1 5 16 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 . 2 7 Treads . | . . . . . Leg . | . . . . . Wheel 13 | 2 2 . 2 7 Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 1 . 5 Device 4 | 1 . 1 . 2 Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 11 | 2 3 . 2 4 Energy Gun 4 | . . . 2 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher 4 | . 2 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Corrupted Parts 1 | . . . . 1 System Corruption 5 | . . . . 5 Parts Lost 13 | . . . 1 12 Power 1 | . . . . 1 Propulsion 7 | . . . . 7 Utility 1 | . . . . 1 Weapon 4 | . . . 1 3 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 100 100 98 85 Engine 11 | . 14 14 11 8 Wheel 34 | . 28 28 44 30 Device 10 | . 14 14 11 5 Storage 11 | . 14 14 11 10 Processor 2 | . . . . 6 Protection 2 | . . . . 8 Energy Gun 7 | . . . 7 15 Ballistic Gun 13 | . 26 28 13 . Peak Build Rating 26 | 9 12 10 20 26 Average Rating 15 | 6 11 10 15 20 On Entrance 10 | . 9 12 10 20 Naked Turns . | . . . . . Heaviest Build 45 | 15 21 20 25 45 Greatest Support 48 | 26 26 24 48 48 Greatest Overweight (x) 2 | 1 . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 4 9 9 10 10 Average Carried 8 | 1 8 9 8 8 Final Capacity 15 | 8 10 10 10 15 Final Carried 10 | 4 9 9 10 8 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 872 | 312 65 80 210 205 Remotely . | . . . . . Salvage Created 1290 | 104 177 . 494 515 Parts 95 | 8 18 . 33 36 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 28 | . 2 . 17 9 Guns 24 | . 1 . 17 6 AOE 4 | . 1 . . 3 Classes Destroyed 9 | 2 4 . 2 1 Builder 5 | . 1 . . 4 Tunneler 3 | 3 . . . . Hauler 2 | . 1 . . 1 Recycler 3 | 1 1 . . 1 Operator 1 | . . . . 1 Watcher 4 | . 2 . 1 1 Swarmer 14 | . . . 11 3 Grunt 8 | . 2 . 1 5 Sentry 6 | . . . 5 1 Best Kill Streak 13 | 4 5 . 6 13 Combat Bots Only 8 | . 2 . 6 8 Max Kills in Single Turn 4 | 1 4 . 1 4 Gunslinging . | . . . . . Exploded 2 | . 1 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 174 | . 9 1 83 81 Missed 33 | . 3 1 21 8 Damage Taken 2072 | . 92 . 721 1259 Core 416 | . 8 . 94 314 Absorbed by Shields . | . . . . . Redirected to Shielding 31 | . . . . 31 Regen/Repaired (Parts) 178 | . . . . 178 Core Remaining (%) 90 | 100 . 96 76 . Volleys Fired 104 | 7 8 1 41 47 Largest 2 | 2 2 2 2 2 Hottest 112 | 40 50 40 112 112 Shots Fired 184 | 14 16 2 80 72 Gun 178 | 14 13 2 80 69 Cannon . | . . . . . Launcher 6 | . 3 . . 3 Special . | . . . . . Kinetic 84 | 14 13 2 55 . Thermal 94 | . . . 25 69 Explosive 5 | . 3 . . 2 Electromagnetic 1 | . . . . 1 Robot Hit Streak 12 | 7 5 2 12 7 Robot Miss Streak 5 | 1 3 1 5 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 106 | 9 8 1 46 42 Core Hits 67 | 5 13 . 22 27 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 2 1 Burn 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2460 | 107 464 26 690 1173 Guns 1589 | 107 78 26 690 688 Cannons . | . . . . . Explosions 871 | . 386 . . 485 Melee . | . . . . . Ramming . | . . . . . Kinetic 543 | 107 78 26 332 . Thermal 1046 | . . . 358 688 Explosive 733 | . 386 . . 347 Electromagnetic 138 | . . . . 138 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 2 | . . . . 2 Projectiles . | . . . . . Explosions 2 | . . . . 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 91 | . . . . 91 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 525 | . 8 . 76 525 Average Temperature 176 | . 4 . 33 254 Received Heat Transfer 765 | . 36 . 180 549 Effects 16 | . . . . 16 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Interference 5 | . . . . 5 Matter Decay 3 | . . . . 3 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 2 3 Heat Transferred 2479 | . . . 925 1554 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 404 | 20 111 43 399 404 Initial 92 | . 13 43 16 92 Average 148 | 6 60 43 176 232 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 72 | 100 100 100 63 51 Level 1 22 | . . . 36 34 Level 2 4 | . . . . 13 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 3 4 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 6 | . 1 . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 6 18 21 20 Peak Tracking Total 16 | . 3 16 7 11 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 5 . 3 2 Terminals 8 | . 5 . 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 43 | . 16 . 11 16 Successful 25 | . 7 . 9 9 Failed 18 | . 9 . 2 7 Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 18 | . 13 . 4 1 Terminals 25 | . 16 . 6 3 Fabricators . | . . . . . Repair Stations 13 | . . . . 13 Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 . 3 2 Branch Access Points 1 | . 1 . . . Alert Level 2 | . . . 1 1 Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Zone Layout 4 | . 2 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . . 6 Scan Component 3 | . . . . 3 Repair 3 | . . . . 3 Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Insert Component 2 | . . . 2 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 1 1 Terminals 4 | . 2 . 1 1 Assimilate 2 | . 1 . 1 . Botnet 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 10 | . 5 . 3 2 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 96 | . . . . 96 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 . Highest-Rated Group 10 | . 10 10 10 . Highest-Rated Ally 10 | . 10 10 10 . Total Orders 2 | . . . 2 . STAY 1 | . . . 1 . FOLLOW 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1380 | 83 363 53 444 437 Spaces Moved 986 | 54 332 46 304 250 Core 6 | 6 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 980 | 48 332 46 304 250 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 85 90 90 85 Average Speed 89 | 88 89 90 90 89 Slowest Speed 120 | 100 90 90 90 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 49 20 34 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . 11 . . 3 Melee . | . . . . . Projectile . | . . . . . AOE 14 | . 11 . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1285 | 72 379 54 395 385 Wait 132 | . 25 7 34 66 Move 982 | 53 331 45 303 250 Hop . | . . . . . Pick Up 21 | 5 5 . 8 3 Fast Attach 17 | 6 . . . 11 Attach 8 | 1 . . 3 4 Detach . | . . . . . Swap 10 | . 6 1 2 1 Drop 11 | . 4 . 4 3 Fire 104 | 7 8 1 41 47 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 14) 410 | -10/Materials | Discovered new exit (range 12) 425 | -10/Materials | Discovered new exit (range 14) 425 | -10/Materials | Identified exit to Mines 447 | -10/Materials | Entered Mines 447 | -10/Mines | Accompanied by 1 ally 448 | -10/Mines | Assembled infested the area 485 | -10/Mines | Discovered new exit (range 9) 500 | -10/Mines | Entered Materials 500 | -9/Materials | Accompanied by 1 ally 500 | -9/Materials | Evolved 2 slots: Propulsion x2 937 | -9/Materials | Discovered new exit (range 3) 944 | -9/Materials | Entered another Materials area 944 | -8/Materials | Evolved 2 slots: Utility x2 1038 | -8/Materials | Repaired Arm. Wheel 1070 | -8/Materials | Repaired Arm. Wheel 1103 | -8/Materials | Repaired Arm. Wheel 1231 | -8/Materials | Lost 7 parts (3n1u3w) 1238 | -8/Materials | Destroyed 8 combat bots 1377 | -8/Materials | Core integrity fell below 50% 1381 | -8/Materials | Self-destructed Last Messages --------------- 01345_ G-47 Trooper destroyed. 01348_ Material Compactor disabled. 01356_ Overheating: Energy bleed (-44). 01358_ Overheating: Energy bleed (-60). 01360_ K-01 Serf collects debris. 01362_ Overheating: System interference. 01362_ Imp. Medium Laser temporarily disabled. 01363_ K-01 Serf collects debris. 01367_ G-47 Trooper heat damages Lgt. Nuclear Core. 01368_ Power failure, Hvy. Ion Engine shutdown. 01370_ K-01 Serf collects debris. 01373_ Acquired Structural Scanner. 01374_ Arm. Wheel destroyed. 01374_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01375_ Hvy. Ion Engine destroyed. 01377_ Destroyed Lgt. Nuclear Core. 01377_ K-01 Serf collects debris. 01377_ Com. Wheel destroyed. 01380_ G-47 Trooper heat short circuits Aluminum Leg. 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Ion Engine | -9/Materials | Scanalyzed Adv. EMP Blaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryDisposableBallwheel Manual? 0 Play Time 00:20:33 Cumulative 63.2 hours Start 2025.03.12 @ 14:59:21 End 2025.03.12 @ 15:17:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e90d00f2-72a8-4ec2-b508-831997d5c1f9