Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 20:43:42 Player: MrFartsburg Result: Core melted Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1064) 1064 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3834 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 13/100 System Corruption 2% Temperature Critical (530) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Power Shielding > --- WEAPON (3) ------- Spread Laser > --- INVENTORY (5) ---- Improved Cooling System Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Hardened Medium Armor Plating Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Improved Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Heavy Ion Engine Light Assault Rifle Grenade Launcher Datajack [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Gravmag System Utility Hardlight Generator Device Hardlight Generator Storage Compact Matter Pod Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 1 1 1 Weapon 1 | . . . . . 1 Parts Attached 46 | 6 4 . 8 11 17 Power 5 | 1 . . 3 1 . Engine 3 | 1 . . 2 . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 9 | 2 . . 2 1 4 Treads 5 | 2 . . 2 1 . Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 17 | 1 2 . 1 6 7 Device 10 | 1 1 . . 3 5 Storage 2 | . 1 . . . 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 15 | 2 2 . 2 3 6 Energy Gun 4 | 2 1 . . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 2 | . 1 . 1 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 2 . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 1 1 Unidentified Prototypes 4 | . . . 3 1 . Parts Lost 36 | . . . 2 17 17 Power 4 | . . . 2 1 1 Propulsion 6 | . . . . 3 3 Utility 14 | . . . . 6 8 Weapon 12 | . . . . 7 5 Highest Loss Streak 13 | . . . 1 13 6 To Critical Strikes . | . . . . . . Average Backups 2 | 1 4 5 4 3 1 Power . | 1 2 3 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . 1 2 2 1 . Tool/Special . | . . . . . . Unused Backups 4 | . 1 1 1 . 1 Power 2 | . . 1 1 . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 75 | . 94 100 94 91 43 Engine 9 | . 14 14 12 13 3 Core 2 | . . . 6 3 . Treads 15 | . 28 28 22 24 . Device 19 | . 22 28 22 16 19 Storage 1 | . . . . . 3 Processor 2 | . . . 9 4 . Protection 4 | . . . . 11 2 Energy Gun 4 | . 16 14 11 2 . Energy Cannon 1 | . . . . . 5 Ballistic Gun 5 | . 11 14 3 8 . Launcher 2 | . . . 7 3 . Special Melee Weapon 1 | . . . . 1 2 Peak Build Rating 32 | 8 12 12 23 32 23 Average Rating 18 | 4 10 12 18 26 15 On Entrance 10 | . 8 12 12 23 6 Avg Prop Armor Cover (%) 10 | . . . 10 . . Naked Turns . | . . . . . . Heaviest Build 39 | 10 11 11 25 39 30 Greatest Support 68 | 40 40 40 46 68 18 Greatest Overweight (x) 9 | 2 . . . 6 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 5 25 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 4 Average Carried 2 | 1 4 4 4 3 1 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 5 4 1 1 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 695 | 209 102 . 54 291 39 Remotely . | . . . . . . Salvage Created 1192 | 151 174 . 282 499 86 Parts 87 | 13 12 . 30 26 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 25 | . 4 . 11 9 1 Melee 1 | . . . . 1 . Guns 13 | . 4 . 4 4 1 AOE 10 | . . . 7 3 . Classes Destroyed 9 | 2 1 . 5 1 . Worker 3 | . . . 1 1 1 Builder 3 | . . . 2 . 1 Tunneler 5 | 4 . . . 1 . Recycler 1 | 1 . . . . . Watcher 1 | . . . 1 . . Swarmer 6 | . . . 6 . . Grunt 13 | . 4 . 2 6 1 Sentry 4 | . . . 3 1 . Hunter 2 | . . . . 2 . Best Kill Streak 8 | 5 2 . 8 3 1 Combat Bots Only 6 | . 2 . 6 3 1 Max Kills in Single Turn 3 | 1 1 . 3 1 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 559 | . 26 . 31 200 302 Missed 190 | . 11 . 8 50 121 Hits 369 | . 15 . 23 150 181 Projectile 369 | . 15 . 23 150 181 Critical Strikes 8 | . . . 3 2 3 Part Disruptions 1 | . . . 1 . . Damage Taken 4126 | . 182 . 337 1945 1662 Core 1195 | . 42 . 47 314 792 Absorbed by Shields 627 | . . . . 380 247 Redirected to Shielding 25 | . . . . . 25 Regen/Repaired (Parts) 16 | . . . . 16 . Core Remaining (%) 78 | 100 . 83 88 42 . Volleys Fired 105 | 11 11 . 16 49 18 Largest 2 | 2 2 . 2 2 2 Hottest 145 | 90 85 . 98 63 145 Shots Fired 171 | 20 22 . 30 73 26 Gun 124 | 20 22 . 15 60 7 Cannon 19 | . . . . . 19 Launcher 28 | . . . 15 13 . Special . | . . . . . . Kinetic 56 | . 11 . 1 44 . Thermal 48 | 11 7 . 4 . 26 Explosive 23 | . . . 15 8 . Electromagnetic 44 | 9 4 . 10 21 . Robot Hit Streak 10 | 9 8 . 6 10 6 Robot Miss Streak 4 | 3 2 . 4 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 95 | 11 14 . 11 41 18 Core Hits 74 | 6 8 1 21 26 12 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 1 . Burn 1 | . . . 1 . . Destroy 1 | . . . . 1 . Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2774 | 171 193 1 901 1090 418 Guns 1053 | 171 193 . 117 470 102 Cannons 285 | . . . . . 285 Explosions 1315 | . . . 784 531 . Melee . | . . . . . . Ramming 121 | . . 1 . 89 31 Kinetic 378 | . 43 . 15 320 . Thermal 600 | 75 92 . 46 . 387 Explosive 986 | . . . 784 202 . Electromagnetic 689 | 96 58 . 56 479 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . 5 4 Message Errors 2 | . . . . 2 . Matter Fused 2 | . . . . . 2 Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 73 | . . . 43 30 . Projectiles . | . . . . . . Explosions 73 | . . . 43 30 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 182 | . . . 90 77 15 Shots 8 | . . . 4 4 . Rammed 23 | . . 1 . 19 3 Targets Rammed 25 | . . 1 . 21 3 Kicked . | . . . . . . Crushed 2 | . . . . 2 . Highest Temperature 530 | 290 41 . 60 12 530 Average Temperature 103 | 151 18 . 39 7 138 Received Heat Transfer 1597 | . 102 . 120 727 648 Effects 4 | 2 . . . . 2 Interference 2 | 2 . . . . . Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 1 | 1 . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 1 . . 2 . . Heat Transferred 1263 | 222 222 . 185 . 634 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 91 | 100 100 100 47 100 100 Level 1 8 | . . . 52 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 300 | 15 50 15 300 71 69 Initial 40 | . 3 15 . 40 12 Average 43 | 4 20 2 187 21 6 Influence Increases 1240 | 25 120 . 465 410 220 Destroy 0b10 Robot/C 500 | . 80 . 220 180 20 Destroy 0b10 Robot/NC 70 | 25 . . 20 15 10 Destroy Leader 152 | . 20 . 62 60 10 Successful Hack 12 | . 5 . 4 3 . Disable Machine 120 | . . . 60 30 30 Destroy Structure 146 | . . . 99 47 . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 225 | . . . . 75 150 Influence Decreases 1197 | 20 85 40 368 478 206 Entered New Map 101 | . 2 25 . 57 17 Time Decay 727 | 20 83 15 198 301 110 Lost Part 219 | . . . 20 120 79 Purge Threat 150 | . . . 150 . . Squads Dispatched 11 | . . . 2 4 5 Investigation 1 | . . . 1 . . Extermination 1 | . . . . . 1 Reinforcement 6 | . . . 1 4 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 2 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 10 . 14 23 15 Peak Tracking Total 7 | . 4 . 3 7 5 Tactical Retreats 11 | . . . . 4 7 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . . 2 1 Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 8 | . . . 4 2 2 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 7 | . 1 . 3 1 2 Terminals 5 | . 1 . 3 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 21 | . 4 . 8 2 7 Successful 15 | . 3 . 7 2 3 Failed 5 | . 1 . 1 . 3 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . . 1 Manual . | . . . . . . Terminals 14 | . 4 . 8 . 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 5 | . . . . . 5 Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 . 7 . 1 Record 5 | . 1 . 4 . . Robot Analysis 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Alert Level 2 | . 1 . 1 . . Unreport Threat 1 | . . . 1 . . Investigation Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 2 1 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 2 . Non-combat 1 | . . . . 1 . Combat 1 | . . . . 1 . Robot Hacks Applied 2 | . . . . 2 . parse_system 2 | . . . . 2 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1325 | 17 181 141 444 162 380 Terrain 1325 | 17 181 141 444 162 380 Seismic 1 | . . . . . 1 ECM 3 | . . . . . 3 Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2574 | 97 181 141 444 817 894 Spaces Moved 1385 | 39 80 86 233 383 564 Core 240 | 13 . . . 20 207 Treads 788 | 26 80 86 233 363 . Legs . | . . . . . . Wheels 140 | . . . . . 140 Hover 217 | . . . . . 217 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 50 50 Average Speed 150 | 141 160 160 160 153 142 Slowest Speed 500 | 160 160 160 160 350 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 22 26 31 23 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 175 | . . . 113 62 . Melee . | . . . . . . Projectile . | . . . . . . AOE 175 | . . . 113 62 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1678 | 58 113 89 272 522 624 Wait 67 | . 13 1 . 40 13 Move 1380 | 38 79 85 232 382 564 Hop . | . . . . . . Pick Up 20 | 3 2 1 4 3 7 Fast Attach 33 | 6 4 . 5 7 11 Attach 16 | . . . 3 6 7 Detach 2 | . 1 . . 1 . Swap 13 | . . . 6 7 . Drop 11 | . 3 1 6 . 1 Fire 105 | 11 11 . 16 49 18 Melee 2 | . . . . 2 . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush 22 | . . 1 . 21 . Escape Stasis . | . . . . . . Rewire 4 | . . . . 4 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 8) 279 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 371 | -10/Mines | Discovered new exit (range 4) 383 | -10/Mines | Found a hidden stash of uninstalled traps 410 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 420 | -10/Mines | Entered Materials 420 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 851 | -9/Materials | Discovered new exit (range 9) 864 | -9/Materials | Entered another Materials area 864 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 938 | -8/Materials | Repaired Imp. Terrain Scanner 1672 | -8/Materials | Core integrity fell below 50% 1675 | -8/Materials | Discovered new exit (range 3) 1681 | -8/Materials | Entered Factory 1681 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1705 | -7/Factory | Lost 13 parts (1p3n4u5w) 2184 | -7/Factory | Lost 3 parts (1u2w) 2424 | -7/Factory | Lost 5 parts (1p1n2u1w) 2447 | -7/Factory | Central database locked down 2505 | -7/Factory | Core integrity fell below 50% 2539 | -7/Factory | Lost 6 parts (2n3u1w) 2568 | -7/Factory | Core integrity fell below 20% 2576 | -7/Factory | Core melted Last Messages --------------- +10% accuracy ALERT: Central database lockdown, local access denied. Acquired Imp. Cooling System. System corrupted: Matter fused (-4). Acquired Energy Filter. Gravmag System destroyed. Terrain Scanner destroyed. Remote Datajack+ destroyed. ECM Suite destroyed. Seismic Detector destroyed. System corrupted: Substantial component data lost. Construction Platform disabled. G-47 Trooper destroyed. Overheating: Energy Filter damaged (-3). Energy Filter destroyed. G-47 Trooper heat damages Lgt. Nuclear Core. Plasma Cannon+ destroyed. Overheating: Core damaged (-133). 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[[???# | | ???????????????????????????? ????? ??? ?? ????# | | ???????????????????????????????? ??????????????# | | ????????????????????????????? ???############### | | ?????????????????????????????????# | | ???????????#?????????#?????????? # | | ?????????????????????????????????# | | ???????????#?????????????????????# | | ????????????????????##???????????# """""" | | ??????????????##?????????????????# """""" | | ???????????????????############### """""" | | ?????????????#?????# """""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 375 Power Shielding 66 Evasion (%) 53 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 27% | -8/Materials Studied --------- Remote Datajack | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatPhysicsChargecaster Manual? 0 Play Time 00:41:46 Cumulative 42.7 hours Start 2026.11.05 @ 05:59:58 End 2026.11.08 @ 20:43:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 10d7a5bb-aa17-455c-97d0-9f6ce9bf1de1