Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.19 @ 06:51:11 Player: Limbermonkey Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (49) 245 Value Destroyed (1565) 1565 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8830 Bonus ------- Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 184/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Visual Processing Unit Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cooled VTOL Module Cooled VTOL Module Biomechanical Wings Q-thruster > --- UTILITY ---------- Visual Processing Unit IFF Parser Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Improved Cloaking Device Improved Light Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- High-powered Shotgun > --- INVENTORY -------- System Shield Gatling Laser Quantum Rifle Missile Launcher Remote Datajack [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Gatling Laser Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Tes Slots Evolved 16 | . . 2 . 2 . 2 2 2 2 2 2 . Power 2 | . . . . . . . 1 . . 1 . . Propulsion 6 | . . 1 . 1 . 1 1 . 1 1 . . Utility 7 | . . 1 . 1 . 1 . 2 1 . 1 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 81 | 5 . 3 . 22 1 17 13 7 2 4 2 5 Power 12 | . . 1 . 1 . 3 5 1 1 . . . Engine 7 | . . 1 . . . 1 5 . . . . . Core 4 | . . . . 1 . 2 . 1 . . . . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 23 | 2 . . . 8 . 5 3 2 1 1 1 . Treads 2 | . . . . 2 . . . . . . . . Leg 2 | . . . . 2 . . . . . . . . Wheel 3 | 2 . . . 1 . . . . . . . . Hover 2 | . . . . 2 . . . . . . . . Flight 14 | . . . . 1 . 5 3 2 1 1 1 . Utility 31 | 2 . . . 8 1 7 4 3 . 3 1 2 Device 15 | 1 . . . 3 . 5 2 2 . 1 . 1 Storage 2 | 1 . . . . . . 1 . . . . . Processor 5 | . . . . 1 . 2 1 . . . 1 . Hackware 4 | . . . . 1 . . . . . 2 . 1 Protection 5 | . . . . 3 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 15 | 1 . 2 . 5 . 2 1 1 . . . 3 Energy Gun 4 | 1 . . . . . 1 . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | . . 1 . 4 . . . 1 . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher 2 | . . 1 . . . . 1 . . . . . Special Weapon 2 | . . . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 . 2 1 . . . 1 . Parts Lost 63 | . . 2 . 13 4 6 12 1 . 1 2 22 Power 9 | . . . . 1 1 1 2 1 . . . 3 Propulsion 20 | . . 1 . 5 1 . 4 . . 1 1 7 Utility 20 | . . . . 3 2 3 4 . . . . 8 Weapon 14 | . . 1 . 4 . 2 2 . . . 1 4 Highest Loss Streak 22 | . . 1 . 5 2 5 5 1 . 1 2 22 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 5 6 6 7 5 5 4 4 4 4 3 5 2 Power 1 | 1 2 2 2 2 2 1 . . . . . . Propulsion . | 1 2 2 2 1 . . . . . . . . Utility . | . . . . 1 2 . . 1 1 . 1 . Weapon 2 | 2 2 2 3 1 1 2 3 2 2 2 3 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 3 | . . . . 2 . . . 1 . . . . Power 1 | . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . 1 . . . . . . . . Weapon 1 | . . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 71 58 55 73 82 79 73 74 82 91 81 52 Engine 4 | . . 3 11 7 . 3 6 9 5 4 4 2 Core 2 | . . . . 1 8 3 1 . 5 4 4 2 Treads 1 | . . . . 5 . . . . . . . . Leg 2 | . . . . 1 18 . . . . . . . Wheel 4 | . 28 21 11 5 7 . . . . . . . Flight 18 | . . . . 2 . 35 33 24 34 36 30 14 Device 12 | . 14 11 11 12 18 16 8 6 5 7 8 6 Storage 3 | . 14 11 11 5 . . . 5 5 3 . . Processor 5 | . . . . 5 . 2 14 17 15 14 13 12 Hackware 1 | . . . . 1 . . . . . 3 8 8 Protection 4 | . . . . 7 12 . . 4 5 4 4 1 Energy Gun 3 | . 14 7 . . . 6 4 . . . . . Ballistic Gun 6 | . . 4 11 11 18 2 . 2 5 4 3 . Ballistic Cannon 1 | . . . . . . 5 1 . . . . . Peak Build Rating 90 | 5 5 8 7 24 21 55 54 54 60 83 90 89 Average Rating 32 | 3 5 5 7 14 20 40 42 47 56 78 82 54 On Entrance 33 | . 5 5 7 7 21 14 53 43 54 57 80 89 Avg Prop Armor Cover (%) 7 | . . . . 8 11 4 8 . . . 4 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 39 | 8 8 16 16 27 19 28 26 22 22 39 34 31 Greatest Support 40 | 32 32 32 16 40 33 33 31 28 32 40 39 39 Greatest Overweight (x) 5 | . . . . 5 1 1 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | 8 7 7 7 8 5 5 5 5 5 5 5 5 Average Carried 5 | 5 6 6 7 5 5 4 4 4 4 3 5 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 7 | 6 7 7 7 5 5 5 5 5 5 5 5 . Class Distribution -------------------- 48% | Mutant 23% | Sprinter 10% | Scavenger-Sprinter 7% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Tes Matter Collected 1309 | 245 . 48 . 363 182 272 36 14 . . . 149 Remotely . | . . . . . . . . . . . . . Salvage Created 1248 | 25 35 89 . 463 193 206 50 88 . . . 99 Parts 77 | 1 1 16 . 23 11 7 3 8 . . . 7 Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 44 | . 1 8 . 12 5 6 3 5 . . . 4 Melee 1 | . . . . 1 . . . . . . . . Guns 28 | . 1 1 . 9 5 4 1 5 . . . 2 Cannons 4 | . . . . . . 2 2 . . . . . AOE 11 | . . 7 . 2 . . . . . . . 2 Classes Destroyed 11 | 1 1 2 . 5 . 2 . . . . . . Worker 2 | . . . . 1 . . . . . . . 1 Builder 1 | . . . . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . Swarmer 22 | . . 7 . . 1 2 3 5 . . . 4 Grunt 12 | . 1 1 . 8 1 1 . . . . . . Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 6 | . . . . 2 3 1 . . . . . . Hunter 1 | . . . . 1 . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . Best Kill Streak 9 | 1 1 9 . 4 3 3 3 5 . . . 3 Combat Bots Only 8 | . 1 8 . 3 3 3 3 5 . . . 2 Max Kills in Single Turn 3 | 1 1 3 . 2 1 1 1 1 . . . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . 1 . . . . . . . 2 Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Tes Hostile Shots Fired 1005 | . 5 49 . 165 83 214 177 62 . 14 12 224 Missed 399 | . 2 20 . 33 27 117 95 24 . 6 7 68 Hits 606 | . 3 29 . 132 56 97 82 38 . 8 5 156 Melee 13 | . . . . 10 . 1 2 . . . . . Projectile 593 | . 3 29 . 122 56 96 80 38 . 8 5 156 AOE 2 | . . . . . . . 2 . . . . . Critical Strikes 18 | . . . . 6 4 . . 3 . . . 5 Actively Blocked 7 | . . . . 1 1 . . . . . . 5 Damage Taken 7290 | 6 26 230 . 1661 551 687 825 490 . 145 71 2598 Core 2338 | . 9 66 . 261 65 121 190 140 . 35 . 1451 Absorbed by Shields 7 | . . . . . . . 7 . . . . . Redirected to Shielding 132 | . . . . 29 73 30 . . . . . . Ignored by Resistances 2098 | . 9 69 . 481 158 227 249 138 . 42 19 706 Core Remaining (%) 84 | 100 96 . 83 . 40 82 77 86 100 97 . . Volleys Fired 135 | 11 6 8 . 54 15 20 5 10 . . . 6 Largest 2 | 1 1 1 . 2 2 2 2 1 . . . 2 Hottest 174 | 50 50 50 . 120 46 120 120 25 . . . 174 Shots Fired 203 | 11 6 8 . 91 30 30 9 10 . . . 8 Gun 165 | 11 6 5 . 73 30 20 5 10 . . . 5 Cannon 14 | . . . . . . 10 4 . . . . . Launcher 15 | . . 3 . 10 . . . . . . . 2 Special 9 | . . . . 8 . . . . . . . 1 Kinetic 135 | . . 1 . 73 30 17 4 10 . . . . Thermal 52 | 11 6 4 . 8 . 13 5 . . . . 5 Explosive 15 | . . 3 . 10 . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 31 | 11 5 9 . 19 26 30 31 7 . . . 11 Robot Miss Streak 10 | . 1 1 . 2 10 1 2 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . . . . . 1 Shots Hit Robots 171 | 11 5 7 . 73 22 28 9 9 . . . 7 Core Hits 118 | 2 2 11 . 43 10 19 6 9 . . . 16 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . 1 1 . . 1 1 . . . . . . Burn 2 | . 1 1 . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . Blast 1 | . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4204 | 152 64 522 . 1280 401 777 232 200 . . . 576 Guns 2623 | 138 64 51 . 981 394 519 122 200 . . . 154 Cannons 368 | . . . . . . 258 110 . . . . . Explosions 1150 | . . 471 . 257 . . . . . . . 422 Melee . | . . . . . . . . . . . . . Ramming 63 | 14 . . . 42 7 . . . . . . . Kinetic 2099 | . . 13 . 981 394 401 110 200 . . . . Thermal 892 | 138 64 38 . . . 376 122 . . . . 154 Explosive 1150 | . . 471 . 257 . . . . . . . 422 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 9 | . . . . . . 4 5 . . . . . Projectiles 9 | . . . . . . 4 5 . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . . . 1 1 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . . . . 1 1 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 49 | 6 . . . 20 3 . . . . . . 20 Shots 3 | . . . . 2 . . . . . . . 1 Rammed 23 | 5 . . . 17 1 . . . . . . . Targets Rammed 24 | 5 . . . 18 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 461 | . 18 . . 83 13 36 30 14 66 461 74 36 Average Temperature 55 | . 10 . . 22 6 16 15 8 30 96 32 9 Received Heat Transfer 1799 | . 18 60 . 846 270 225 119 126 . 27 . 108 Effects 2 | . . . . . . . . . . 2 . . Shutdowns 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 2250 | 407 259 185 . . . 825 275 . . . . 299 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Tes Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 189 | 5 20 189 55 121 107 76 85 182 76 75 31 50 Initial 76 | . . . 55 18 25 14 . . 76 29 31 . Average 28 | . 3 106 55 36 46 11 25 46 73 29 18 6 Influence Increases 1737 | 5 20 219 . 434 177 191 160 236 . 135 . 160 Destroy 0b10 Robot/C 880 | . 20 160 . 240 100 120 60 100 . . . 80 Destroy 0b10 Robot/NC 25 | 5 . 5 . 10 . . . . . . . 5 Destroy Leader 162 | . . 22 . 50 30 40 10 10 . . . . Successful Hack 4 | . . . . . . . . 4 . . . . Destroy Structure 96 | . . 17 . 44 2 1 . 2 . . . 30 Partial Spotted 105 | . . . . 15 . 30 . 30 . 15 . 15 Lose Combat Pursuer 465 | . . 15 . 75 45 . 90 90 . 120 . 30 Influence Decreases 1737 | 5 20 50 114 418 211 228 160 54 116 136 65 160 Entered New Map 397 | . . . 114 37 46 23 . . 106 37 34 . Time Decay 897 | 5 20 30 . 293 125 205 50 44 10 89 11 15 Lost Part 443 | . . 20 . 88 40 . 110 10 . 10 20 145 Squads Dispatched 10 | . . . . 1 1 2 2 1 . 1 . 2 Investigation 2 | . . . . 1 . 1 . . . . . . Extermination 3 | . . . . . . 1 . 1 . 1 . . Reinforcement 3 | . . . . . 1 . . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Tes Distress Signals 12 | . . 2 . 3 3 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 131 | . 2 11 . 23 15 16 17 19 2 10 2 14 Peak Tracking Total 11 | . 1 10 . 10 7 4 11 10 2 5 2 9 Tactical Retreats 23 | . . 1 . 4 1 5 3 3 . 4 . 2 ECM-based Alert Blocks 11 | . . . . . . 8 1 2 . . . . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Tes Traps Triggered 5 | . . . . 1 1 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Tes Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Tes Machines Accessed 18 | . 3 1 . 4 1 4 1 2 . 2 . . Terminals 15 | . 3 1 . 3 1 3 . 2 . 2 . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 24 | . 5 1 . 4 1 5 2 4 . 2 . . Successful 16 | . 4 . . 3 1 5 2 1 . . . . Failed 8 | . 1 1 . 1 . . . 3 . 2 . . Catastrophic 5 | . 1 1 . 1 . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . 1 1 . 1 1 . . . . 1 . . Terminals 19 | . 5 1 . 3 1 3 . 4 . 2 . . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 11 | . 4 . . 2 1 3 . 1 . . . . Open Door 1 | . . . . . 1 . . . . . . . Open DSF 3 | . . . . . . 2 . 1 . . . . Alert Level 3 | . 1 . . 1 . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 2 1 . 1 . 1 . 1 . 2 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Tes Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Tes Active Infowar (turns) 2713 | 20 128 99 13 782 138 760 199 162 26 236 49 101 Optics 964 | . . . . . . 191 199 162 26 236 49 101 IFF 460 | . . . . . . . . 102 26 236 49 47 Traps 413 | . . . . 290 123 . . . . . . . Seismic 1302 | 20 128 99 13 745 138 . 65 94 . . . . Cloaking 293 | . . . . . . . . . . 194 49 50 ECM 806 | . . . . . . 760 34 12 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Tes Turns Passed 3058 | 136 128 99 13 788 265 856 199 162 26 236 49 101 Spaces Moved 3338 | 95 116 76 14 446 194 834 324 337 58 519 163 162 Core 17 | 2 . . . 6 9 . . . . . . . Treads 53 | . . . . 53 . . . . . . . . Legs 57 | . . . . 2 36 19 . . . . . . Wheels 763 | 93 116 76 14 315 149 . . . . . . . Hover 70 | . . . . 70 . . . . . . . . Flight 2378 | . . . . . . 815 324 337 58 519 163 162 Fastest Speed 15 | 50 100 100 100 91 95 23 20 20 17 15 18 25 Average Speed 52 | 98 100 100 100 122 100 40 33 31 17 15 20 29 Slowest Speed 300 | 100 100 100 100 300 125 125 95 95 20 18 26 120 Overloaded Moves 11 | . . . . . . . 11 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . 2 6 4 1 4 1 2 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 18 | 4 28 11 11 48 35 29 13 17 3 15 8 24 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 8 | . . . . 8 . . . . . . . . Terrain Destroyed 75 | . . 20 . 43 . . . . . . . 12 Melee . | . . . . . . . . . . . . . Projectile 8 | . . . . 8 . . . . . . . . AOE 67 | . . 20 . 35 . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Res Tes Total 4363 | 126 122 91 13 570 233 1313 395 379 71 669 176 205 Wait 704 | . . 2 . 7 21 430 55 21 11 145 12 . Move 3286 | 94 115 75 13 445 193 829 311 328 55 510 160 158 Hop 20 | . . . . . . 2 6 4 1 4 1 2 Pick Up 51 | 11 1 2 . 14 . 10 3 4 1 4 . 1 Fast Attach 30 | . . . . 8 2 6 8 3 . 1 2 . Attach 50 | 5 . 3 . 13 . 10 3 4 1 4 . 7 Detach 4 | . . 1 . . . . . 1 . . 1 1 Swap 12 | . . . . 5 . 2 2 1 2 . . . Drop 17 | . . . . 6 1 4 2 3 . 1 . . Fire 135 | 11 6 8 . 54 15 20 5 10 . . . 6 Melee . | . . . . . . . . . . . . . Ram 12 | 5 . . . 6 1 . . . . . . . Kick . | . . . . . . . . . . . . . Crush 12 | . . . . 12 . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . 30 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 4) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 340 | -9/Materials | Discovered new exit (range 15) 345 | -9/Materials | Destroyed 8 combat bots 357 | -9/Materials | Build established: Mutant 364 | -9/Materials | Entered Mines 371 | -9/Mines | Assembled infested the area 375 | -9/Mines | Discovered new exit (range 3) 377 | -9/Mines | Entered Materials 377 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 813 | -8/Materials | Lost 5 parts (1n1u3w) 1081 | -8/Materials | Lost 3 parts (1p2n) 1147 | -8/Materials | Discovered new exit (range 7) 1165 | -8/Materials | Entered Storage 1306 | -8/Storage | Core integrity fell below 50% 1423 | -8/Storage | Discovered new exit (range 6) 1430 | -8/Storage | Entered Factory 1430 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1536 | -7/Factory | Lost 5 parts (1p3u1w) 2144 | -7/Factory | Fabricated Adv. Shield Generator (x2) 2281 | -7/Factory | Discovered new exit (range 14) 2286 | -7/Factory | Entered another Factory area 2286 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2293 | -6/Factory | Discovered new exit (range 17) 2313 | -6/Factory | Garrison activated, responded to threat 2360 | -6/Factory | Lost 5 parts (1p3u1w) 2456 | -6/Factory | Lost 5 parts (3n1u1w) 2463 | -6/Factory | Discovered new exit (range 14) 2485 | -6/Factory | Entered another Factory area 2485 | -5/Factory | Evolved 2 slots: Utility x2 2533 | -5/Factory | Spotted B-75 Beast 2637 | -5/Factory | Discovered new exit (range 7) 2647 | -5/Factory | Entered another Factory area 2647 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2670 | -4/Factory | Discovered new exit (range 17) 2673 | -4/Factory | Entered Research 2673 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2869 | -3/Research | Build established: Scavenger-Sprinter 2902 | -3/Research | Discovered new exit (range 2) 2909 | -3/Research | Entered another Research area 2909 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 2920 | -2/Research | Found Prototype Processor 2920 | -2/Research | Identified Exp. Core Analyzer 2954 | -2/Research | Discovered new exit (range 13) 2958 | -2/Research | Entered Testing 3011 | -2/Testing | Scanned by Researcher 3044 | -2/Testing | Core integrity fell below 50% 3055 | -2/Testing | Core integrity fell below 20% 3059 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 03049_ Imp. Hacking Suite destroyed. 03051_ Held in stasis. 03051_ C-65 Expert is analyzing... 03052_ Slug penetrates Wall. 03052_ Penetrated by Slug. 03053_ Held in stasis. 03053_ C-65 Expert is analyzing... 03054_ M-36 Artificer repairs O-32 Director. 03054_ Slug penetrates H-88 Terminator. 03055_ Penetrated by Slug. 03055_ Held in stasis. 03055_ M-36 Artificer repairs G-73 Enforcer. 03055_ Penetrated by Slug. 03057_ Held in stasis. 03057_ C-65 Expert is analyzing... 03057_ Penetrated by Slug. 03058_ Adv. Terrain Scan Processor destroyed. 03059_ M-36 Artificer repairs R-10 Processor Field Recycling Unit. 03059_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????# ??? | | ???????????????????# ??? | | ???????????????????# ??? | | ???????????????????# ##### ####+#??????????? | | ???????????????????# #???# #???????????????? | | ????????????######?# #???# #???????????????? | | ????????????#" ""#?# #???# #???????????????? | | ????????????" "#?# #???# # ??????????????? | | ????????????" ""??# #???# # ??????????????? | | ????????????" "??# #???# # ??????????????? | | ??"""????????" "???# #???# # ??????????????? | | ?""F "??????? ???# #???# % ??????????????? | | #""" #######+##### #???# % #??????????????? | | #???# *%[???????????????? | | #???# ???????????????? | | #???# #???????????????? | | ! #???# #???????????????? | | ### ########???# #???????????????? | | """ """ ???# #??????????# #???????????????? | | ??"" """????# #??????????# #???????????????? | | ?????""?????# #??????????# #???????????????? | | ????? ??????# #??????????# #???????????????? | | ????????????# #?########## #???????????????? | | ????????????# #?# s #% ###?????????????? | | ????????????# #?# hc# T"#?????????????? | | ????????????# #?# @g%# ""#?????????????? | | ????????????# #?# mh # ###?????????????? | | ????????????# #?# m h # #???????????????? | | ????????????# ### o Rc # #???????????????? | | ????????????# c R / #???????????????? | | ????????????# ### # #???????????????? | | ????????????######?# # #???????????????? | | ???????????????????########## #???????????????? | | ????#######??????????# #???????????????? | | ???? #??????????# #???????????????? | | ???? #??????????# #???????????????? | | ????? #??????????# #???????????????? | | ????? #??????????# ###+####???????????????? | | ?????# #??????????# # ?????????????????? | | ??#### #??????????# # """ "???????????????? | | ??"T # #???????#### # """ "G" ?????????????? | | ??" # #???????# # " " #????????????? | | ??" # #???????# # "" #????????????? | | ??" # #???????# # "" #????????????? | | ??# # #???????#### # #????????????? | | ??# # #??????????# # #????????????? | | ### # ############ ###########????????????? | | ?????????? | | ######## ??????????? | | #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 39 Energy Capacity 425 Matter Stores 300 Matter Capacity 550 Sight Range 18 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 66 Evasion (%) 67 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Mining Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Deductive Reasoning I Laugh At Your Crits Leap Before You Look Shopping List Universal Adapter Challenges ------------ None Game ------ Seed UltimateActuatorMace Manual? 0 Play Time 01:38:15 Cumulative 21.9 hours Start 2026.08.19 @ 05:11:00 End 2026.08.19 @ 06:51:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 099b3970-25d4-4647-9795-8c4e1487b9aa