Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 04:41:44 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (2110) 2110 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (517) 517 TOTAL SCORE: 6562 Bonus ------- High Alert Combat Kills 17 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 256/300 Energy 83/100 System Corruption 8% Temperature Hot (201) Movement Walking (90) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- VSS Leg VSS Leg > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Plasma Rifle > --- INVENTORY (5) ---- Huge Storage Unit Transmission Jammer Jamming Amplifier Force Field Pulse Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Triangulator Heavy Reactive Plating Heavy Reactive Plating > --- WEAPON ----------- Shock Rifle Plasma Rifle > --- INVENTORY -------- Transmission Jammer Jamming Amplifier Force Field Drone Bay Pulse Rifle [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Heavy Reactive Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Slots Evolved 8 | . . 2 2 2 . 2 . Power 1 | . . . 1 . . . . Propulsion 4 | . . 2 . 1 . 1 . Utility 3 | . . . 1 1 . 1 . Weapon . | . . . . . . . . Parts Attached 88 | 7 4 26 22 . 4 25 . Power 19 | 1 . 5 8 . 1 4 . Engine 9 | 1 . 3 3 . . 2 . Core 10 | . . 2 5 . 1 2 . Reactor . | . . . . . . . . Propulsion 30 | 2 3 10 6 . . 9 . Treads 10 | 2 3 5 . . . . . Leg 6 | . . . . . . 6 . Wheel 1 | . . 1 . . . . . Hover . | . . . . . . . . Flight 13 | . . 4 6 . . 3 . Utility 20 | 2 . 3 4 . 2 9 . Device 6 | 1 . 2 1 . 1 1 . Storage 6 | 1 . 1 2 . . 2 . Processor 2 | . . . . . . 2 . Hackware 2 | . . . 1 . . 1 . Protection 4 | . . . . . 1 3 . Artifact . | . . . . . . . . Weapon 19 | 2 1 8 4 . 1 3 . Energy Gun 6 | 2 . . 1 . . 3 . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 11 | . . 7 3 . 1 . . Ballistic Cannon 1 | . 1 . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 3 1 . . 1 . Parts Lost 32 | . . 7 4 . 4 13 4 Power 5 | . . . 2 . 1 2 . Propulsion 18 | . . 6 2 . 1 7 2 Utility 6 | . . . . . 1 3 2 Weapon 3 | . . 1 . . 1 1 . Highest Loss Streak 7 | . . 3 3 . 3 7 4 To Critical Strikes . | . . . . . . . . Average Backups 7 | 2 6 7 9 9 9 6 8 Power . | . 1 . . . . . . Propulsion 1 | 1 2 1 2 2 1 . . Utility 3 | . . . 5 7 7 5 6 Weapon 2 | . 1 5 1 . . . 1 Tool/Special . | . . . . . . . . Unused Backups 39 | . 1 15 13 . . 6 4 Power 2 | . . 2 . . . . . Propulsion 3 | . 1 1 1 . . . . Utility 19 | . . 1 8 . . 6 4 Weapon 15 | . . 11 4 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 98 96 96 92 84 53 47 Engine 5 | . 14 9 3 . . . . Core 3 | . . 1 12 15 11 1 . Treads 15 | . 26 30 . . . . . Leg 5 | . . . . . . 16 32 Wheel 2 | . . 7 . . . . . Flight 10 | . . 3 35 38 37 10 . Device 8 | . 14 11 9 7 7 1 . Storage 8 | . 14 11 9 7 7 3 4 Hackware 2 | . . . 8 7 7 4 . Energy Gun 3 | . 15 1 . . . 5 6 Ballistic Gun 9 | . . 15 16 15 9 1 . Ballistic Cannon 3 | . 12 5 . . . . . Peak Build Rating 54 | 7 7 25 33 36 38 54 40 Average Rating 19 | 4 6 12 30 36 28 28 28 On Entrance 20 | . 7 7 25 33 36 26 31 Naked Turns 22 | . . . . . . 22 . Heaviest Build 87 | 13 14 25 27 27 29 87 24 Greatest Support 80 | 40 40 80 29 30 30 72 24 Greatest Overweight (x) 4 | . 4 4 . . . 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 10 10 25 15 Average Capacity 9 | 7 8 8 10 10 10 10 12 Most Carried 11 | 5 8 10 10 9 10 10 11 Average Carried 7 | 2 6 7 9 9 9 7 9 Final Capacity 15 | 8 8 10 10 10 10 15 5 Final Carried 10 | 4 6 10 10 9 8 10 5 Class Distribution -------------------- 55% | Mutant 17% | Scavenger-Mutant 16% | Sprinter 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Matter Collected 3032 | 192 66 1301 1115 . 80 278 . Remotely . | . . . . . . . . Salvage Created 2910 | 42 96 1565 948 . 92 167 . Parts 176 | 7 9 91 55 . 6 8 . Haulers Intercepted 9 | . 1 5 3 . . . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Combat Hostiles Destroyed 56 | . 3 27 21 . 3 2 . Guns 50 | . 2 22 21 . 3 2 . Cannons 6 | . 1 5 . . . . . Classes Destroyed 15 | 1 2 7 3 . 1 1 . Worker 4 | . . 2 . . . 2 . Builder 2 | . . . 1 . . 1 . Tunneler 2 | 2 . . . . . . . Hauler 9 | . 1 5 3 . . . . Recycler 1 | . . 1 . . . . . Operator 2 | . . 2 . . . . . Watcher 7 | . . 5 2 . . . . Swarmer 16 | . 3 3 10 . . . . Cutter 3 | . . . 1 . 2 . . Grunt 16 | . . 12 4 . . . . Duelist 3 | . . 2 1 . . . . Sentry 14 | . . 10 4 . . . . Specialist 1 | . . . . . 1 . . Hunter 1 | . . . 1 . . . . Programmer 2 | . . . . . . 2 . Best Kill Streak 5 | 1 2 5 5 . 2 1 . Combat Bots Only 5 | . 2 4 5 . 2 1 . Max Kills in Single Turn 2 | 1 1 2 1 . 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Hostile Shots Fired 673 | . 8 147 148 . 15 266 89 Missed 254 | . 3 49 58 . 4 121 19 Hits 419 | . 5 98 90 . 11 145 70 Melee 23 | . . 7 6 . 6 . 4 Projectile 396 | . 5 91 84 . 5 145 66 AOE 3 | . . . 1 . 2 . . Critical Strikes 24 | . . 4 6 . 3 5 6 Damage Taken 6192 | . 41 1435 1011 . 300 2072 1333 Core 1265 | . . 157 225 . 17 633 233 Absorbed by Shields 15 | . . . . . 15 . . Regen/Repaired (Parts) 24 | . . . . . . 24 . Core Remaining (%) 83 | 100 100 60 59 . 97 . . Volleys Fired 307 | 3 6 133 115 . 11 30 9 Largest 2 | 2 2 2 2 . 2 2 1 Hottest 125 | 90 70 70 51 . 51 125 75 Shots Fired 528 | 6 12 263 195 . 12 31 9 Gun 473 | 6 6 214 195 . 12 31 9 Cannon 55 | . 6 49 . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 471 | . 6 253 195 . 12 5 . Thermal 34 | 3 . . . . . 22 9 Explosive . | . . . . . . . . Electromagnetic 23 | 3 6 10 . . . 4 . Robot Hit Streak 12 | 3 5 12 6 . 6 4 7 Robot Miss Streak 12 | 2 2 4 12 . 3 4 1 Penetration Max 1 | . . . 1 . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 287 | 3 6 157 91 . 8 14 8 Core Hits 129 | 2 3 63 44 . 5 10 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . Critical Strikes 11 | . 1 6 . . . 2 2 Burn 4 | . . . . . . 2 2 Destroy 2 | . . 2 . . . . . Blast 5 | . 1 4 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4794 | 40 96 2442 1540 . 136 362 178 Guns 4292 | 40 61 1983 1540 . 136 354 178 Cannons 492 | . 35 457 . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 10 | . . 2 . . . 8 . Kinetic 4099 | . 35 2367 1540 . 136 21 . Thermal 524 | 13 . . . . . 333 178 Explosive . | . . . . . . . . Electromagnetic 161 | 27 61 73 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . 1 . . . . 8 8 Average Corruption 5 | . 1 . . . . 5 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . 1 . . . . 10 3 Message Errors 6 | . 1 . . . . 4 1 Matter Fused 5 | . . . . . . 4 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . 2 . . . . . Impact . | . . . . . . . . Kinetic 2 | . . 2 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . . 2 . . . . . Targets Rammed 4 | . . 2 . . . 2 . Kicked 2 | . . . . . . 2 . Crushed . | . . . . . . . . Highest Temperature 372 | 60 18 268 290 40 . 372 288 Average Temperature 76 | 27 7 15 80 22 . 156 161 Received Heat Transfer 1351 | . . 462 225 . 9 123 532 Effects 7 | . . . . . . 5 2 Energy Bleed 4 | . . . . . . 3 1 Interference 3 | . . . . . . 2 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . . . 6 . Heat Transferred 1485 | 37 . . . . . 848 600 Parts Sabotaged . | . . . . . . . . Parts Stolen 2 | . . . . . . . 2 Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Maximum Alert Level 2 | . . 1 2 1 . 1 . Low Security (%) 85 | 100 100 81 69 . 100 97 . Level 1 11 | . . 18 14 100 . 2 . Level 2 2 | . . . 15 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 495 | 5 85 284 495 221 197 206 . Initial 221 | . 3 10 101 221 157 98 . Average 115 | . 22 103 203 221 183 116 . Influence Increases 2455 | 10 119 911 752 4 70 499 90 Destroy 0b10 Robot/C 1120 | . 60 540 420 . 60 40 . Destroy 0b10 Robot/NC 135 | 10 5 75 30 . . 15 . Destroy Leader 372 | . 12 210 120 . 10 20 . Successful Hack 54 | . 12 21 13 4 . 4 . Disable Machine 90 | . . 30 60 . . . . Destroy Structure 9 | . . 5 4 . . . . Partial Spotted 45 | . . . 15 . . 30 . Lose Combat Pursuer 630 | . 30 30 90 . . 390 90 Influence Decreases 2451 | 5 98 697 505 266 108 599 173 Entered New Map 613 | . 2 16 139 266 68 89 33 Time Decay 1383 | 5 96 461 326 . . 395 100 Lost Part 305 | . . 70 40 . 40 115 40 Purge Threat 150 | . . 150 . . . . . Squads Dispatched 16 | . . 5 3 . 1 7 . Investigation 4 | . . 3 . . . 1 . Extermination 3 | . . . . . . 3 . Reinforcement 8 | . . 2 2 . 1 3 . Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Distress Signals 7 | . . 2 2 . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 149 | . 6 43 38 . 8 44 10 Peak Tracking Total 11 | . 3 7 6 . 5 11 4 Tactical Retreats 20 | . 1 2 3 . 1 11 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Traps Triggered 12 | . 4 3 . . 2 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Machines Disabled 6 | . . 2 4 . . . . Max in Single Turn 1 | . . 1 1 . . . . Garrison Access 3 | . . . 1 . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Machines Accessed 29 | . 2 10 7 1 . 9 . Terminals 21 | . 2 8 5 1 . 5 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . . 1 1 . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 3 | . . . 1 . . 2 . Total Hacks 64 | . 7 27 18 1 . 11 . Successful 34 | . 2 13 12 1 . 6 . Failed 30 | . 5 14 6 . . 5 . Catastrophic 8 | . 1 3 . . . 4 . Database Lockouts . | . . . . . . . . Manual 37 | . 7 16 9 . . 5 . Terminals 51 | . 7 24 14 1 . 5 . Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . . . . . 2 . Recycling Units 4 | . . 1 3 . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 3 | . . . 1 . . 2 . Terminal Hacks 16 | . 1 8 5 1 . 1 . Prototype ID Bank 1 | . . 1 . . . . . Open DSF 2 | . . . . 1 . 1 . Level Access Points 1 | . . . 1 . . . . Branch Access Points 3 | . 1 1 1 . . . . Emergency Access Points 1 | . . 1 . . . . . Alert Level 3 | . . 2 1 . . . . Unreport Threat 1 | . . 1 . . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 3 | . . 1 2 . . . . Fabricator Hacks 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 3 | . . 1 2 . . . . Report Inventory 2 | . . 1 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 3 | . . . 1 . . 2 . Seal Access 3 | . . . 1 . . 2 . Unauthorized Hacks 7 | . 1 2 4 . . . . Terminals 7 | . 1 2 4 . . . . Botnet 7 | . 1 2 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 21 | . 2 8 6 . . 5 . Full Trace Events 3 | . . 2 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . 9 . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Active Infowar (turns) 2288 | 3 429 1678 . . 74 104 . Seismic 2110 | 3 429 1678 . . . . . Triangulation 104 | . . . . . . 104 . ECM 74 | . . . . . 74 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Turns Passed 4393 | 94 429 1795 727 12 88 1040 208 Spaces Moved 4173 | 52 226 1035 977 43 70 1642 128 Core 149 | 14 6 . . . . 129 . Treads 672 | 38 220 414 . . . . . Legs 296 | . . . . . . 168 128 Wheels 394 | . . 394 . . . . . Hover . | . . . . . . . . Flight 2662 | . . 227 977 43 70 1345 . Fastest Speed 18 | 50 160 31 29 26 18 24 90 Average Speed 69 | 130 162 111 30 26 25 51 90 Slowest Speed 325 | 160 250 325 34 26 29 270 90 Overloaded Moves 2 | . . . . . 2 . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 27 | . . 1 11 . 1 14 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 5 43 88 58 2 44 40 30 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Total 5198 | 72 275 1455 1228 43 126 1785 214 Wait 413 | . 28 173 68 . . 73 71 Move 4115 | 51 225 1032 955 42 68 1614 128 Hop 24 | . . 1 10 . . 13 . Pick Up 97 | 11 7 41 23 . 4 11 . Fast Attach 43 | . 3 12 9 . 1 18 . Attach 48 | 7 3 17 5 1 4 9 2 Detach 8 | . . 1 1 . . 5 1 Swap 24 | . 1 7 13 . 2 1 . Drop 82 | . 2 36 29 . 3 9 3 Fire 307 | 3 6 133 115 . 11 30 9 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . . . 2 . Crush 2 | . . 2 . . . . . Escape Stasis 33 | . . . . . 33 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 425 | -10/Materials | Discovered new exit (range 10) 506 | -10/Materials | Discovered new exit (range 8) 511 | -10/Materials | Identified exit to Mines 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Propulsion x2 852 | -9/Materials | Discovered new exit (range 16) 1489 | -9/Materials | Lost 3 parts (3n) 1610 | -9/Materials | Discovered new exit (range 16) 1756 | -9/Materials | Build established: Scavenger-Mutant 2224 | -9/Materials | Identified exit to Mines 2319 | -9/Materials | Entered another Materials area 2319 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2458 | -8/Materials | Build established: Sprinter 2611 | -8/Materials | Lost 3 parts (2p1n) 2828 | -8/Materials | Identified exit to Factory 2838 | -8/Materials | Garrison activated, responded to threat 3046 | -8/Materials | Entered Factory 3046 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3058 | -7/Factory | Identified exit to DSF 3058 | -7/Factory | Entered DSF 3086 | -7/DSF | Additional patrols routed to DSF 3117 | -7/DSF | Lost 3 parts (1p1u1w) 3141 | -7/DSF | Discovered new exit (range 15) 3146 | -7/DSF | Entered Factory 3146 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3261 | -6/Factory | Build established: Scavenger-Sprinter 3312 | -6/Factory | Repaired Cesium-ion Thruster 3349 | -6/Factory | Allied Derelicts emerged from ambush trap array 3423 | -6/Factory | Lost 3 allies 3456 | -6/Factory | Lost 7 parts (5n2u) 3572 | -6/Factory | Core integrity fell below 50% 3701 | -6/Factory | Discovered new exit (range 15) 3716 | -6/Factory | Found Hvy. Reactive Plating 3805 | -6/Factory | Found Hvy. Reactive Plating 3826 | -6/Factory | Build established: Mutant 4186 | -6/Factory | Entered Lower Caves 4296 | -6/Lower Caves | Learned 4 Factory zone layouts 4321 | -6/Lower Caves | Core integrity fell below 20% 4394 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04342_ Dropped Lrg. Storage Unit. 04346_ VSS Leg destroyed. 04353_ G-67 Veteran suffers critical hit (Burn). 04359_ G-67 Veteran heat damages Adv. Heat Sink. 04361_ G-67 Veteran overheating. 04369_ VSS Leg destroyed. 04371_ Overheating: Energy bleed (-2). 04374_ Junk destroyed. 04375_ G-67 Veteran overheating. 04378_ G-67 Veteran suffers critical hit (Burn). 04378_ Critical hit (Burn: +37). 04379_ Overheating: System interference. 04379_ Plasma Rifle temporarily disabled. 04379_ G-67 Veteran overheating. 04380_ G-67 Veteran heat damages core (-12). 04380_ G-67 Veteran overheating. 04384_ Critical hit (Burn: +37). 04388_ Hvy. Reactive Plating destroyed. 04391_ Critical hit (Burn: +50). 04392_ Hvy. Reactive Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????? ? ??? | | ??????????????????????????????????????# ##? | | ???????????????????????????????????? ? | | ???????????????????????????????????? | | ???????????????????????????????????? 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"""" | | ??????????????????????????????????##??# "" | | ???????????????????????????##????? #???# "" | | ???????????????????????##### ##### ##???# """" | | ???????????????????????#" ## ##??# """" | | ???????????????????????#g # # #??# """" | | ???????????????????????#g # ## #### | | ???????????????????????#!@g # ## | | ???????????????????????#"!## ##?# | | ????????????????????????####### #???# | | ??????????????????????????????# #?#### | | ?????????????????????????????## ### ## | | ????????????????????????????## | | ???????????????????????????# | | ???????????????????????????## ### | | ????????????????????????????## ##?# # | | ?????????????????????????????## ##??# ## # | | ??????????????????????????????# #?? #### | | ??????????????????????????????# #? #??# # | | ?????????????????????????????# ## #??#### | | ?????????????????????????????# ?# #?????? | | ?????????????????????????????# ####?# #?????? | | ?????????????????????????????# ????# #?????? | | ?????????????????????????????## ????# #?????? | | ??????????????????????????????### ????# ?????? | | ?????????????????????????????????# ????# ?????? | | ??????????????????????????????????#????? #?????? | | ????????????????????????????????????????# #??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 40 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cesium-ion Thruster | 4% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightTachyonMatterbank Manual? 0 Play Time 01:11:07 Cumulative 87.8 hours Start 2025.08.03 @ 03:26:59 End 2025.08.03 @ 04:41:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddcd2f21-29dc-4175-afe8-a73d7244485e