Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 00:43:40 Player: CrimsonOccultist Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (1951) 1951 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3812 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 171/275 System Corruption 0% Temperature Critical (666) Movement Walking (200) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (3) ------ Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Field Laser Field Laser Field Laser > --- INVENTORY (10) --- Titanium Leg Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Laser Pulse Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Pulse Rifle Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Heat Sink Disposable Heat Sink Improved Targeting Computer Advanced Targeting Computer Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 57 | 6 17 6 22 6 Power 11 | 1 4 2 3 1 Engine 9 | 1 2 2 3 1 Core 2 | . 2 . . . Reactor . | . . . . . Propulsion 16 | 2 4 1 8 1 Treads . | . . . . . Leg 16 | 2 4 1 8 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 1 3 2 Device 5 | . 1 1 1 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 21 | 2 7 2 8 2 Energy Gun 13 | 2 3 2 4 2 Energy Cannon 6 | . 2 . 4 . Ballistic Gun 2 | . 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 12 | . 7 . . 5 Power 4 | . 3 . . 1 Propulsion 3 | . 2 . . 1 Utility 2 | . . . . 2 Weapon 3 | . 2 . . 1 Highest Loss Streak 5 | . 2 . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 92 100 99 97 Engine 10 | . 6 13 10 10 Core 1 | . 7 . . . Leg 24 | . 27 28 21 21 Device 10 | . 8 14 10 9 Storage 12 | . 14 14 11 11 Protection 6 | . . . 11 11 Energy Gun 14 | . 16 . 15 32 Energy Cannon 14 | . 6 27 17 . Ballistic Gun 1 | . 4 . . . Peak Build Rating 26 | 6 14 18 26 26 Average Rating 19 | 4 10 13 24 24 On Entrance 12 | . 6 14 18 25 Naked Turns . | . . . . . Heaviest Build 37 | 12 22 26 35 37 Greatest Support 34 | 20 26 30 34 34 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 3 10 10 10 10 Average Carried 9 | 1 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 10 10 10 6 Class Distribution -------------------- 51% | Tank 41% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 732 | 189 253 40 240 10 Remotely . | . . . . . Salvage Created 2841 | . 824 505 1257 255 Parts 158 | . 43 28 76 11 Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 64 | . 17 15 24 8 Guns 26 | . 10 . 8 8 Cannons 32 | . 2 14 16 . AOE 4 | . 4 . . . Classes Destroyed 11 | . 7 . 2 2 Worker 5 | . 1 1 1 2 Builder 1 | . 1 . . . Hauler 7 | . 2 . 5 . Recycler 2 | . 1 . 1 . Operator 2 | . . . 2 . Watcher 5 | . 3 . 2 . Swarmer 20 | . 6 6 8 . Grunt 33 | . 11 9 10 3 Sentry 6 | . . . 6 . Demolisher 1 | . . . . 1 Assembled 4 | . . . . 4 Best Kill Streak 5 | . 5 5 4 4 Combat Bots Only 5 | . 4 5 4 3 Max Kills in Single Turn 4 | . 4 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 277 | . 79 56 92 50 Missed 74 | . 17 15 29 13 Damage Taken 3186 | . 815 447 765 1159 Core 608 | . 82 99 138 289 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 149 | . . . 149 . Core Remaining (%) 63 | 100 . 27 . . Volleys Fired 186 | . 73 31 57 25 Largest 3 | . 2 2 3 3 Hottest 204 | . 120 120 204 189 Shots Fired 441 | . 144 62 171 64 Gun 256 | . 126 . 66 64 Cannon 185 | . 18 62 105 . Launcher . | . . . . . Special . | . . . . . Kinetic 37 | . 37 . . . Thermal 347 | . 50 62 171 64 Explosive . | . . . . . Electromagnetic 57 | . 57 . . . Robot Hit Streak 14 | . 14 8 12 5 Robot Miss Streak 9 | . 5 5 3 9 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 240 | . 85 35 95 25 Core Hits 114 | . 41 18 37 18 Critical Kills 3 | . 1 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 3 1 3 1 Burn 4 | . 1 . 2 1 Meltdown 3 | . 1 1 1 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4403 | . 1385 665 1812 541 Guns 2070 | . 888 . 673 509 Cannons 1990 | . 208 665 1117 . Explosions 289 | . 289 . . . Melee . | . . . . . Ramming 54 | . . . 22 32 Kinetic 171 | . 171 . . . Thermal 3760 | . 796 665 1790 509 Explosive . | . . . . . Electromagnetic 418 | . 418 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 19 | . 17 . 2 . Projectiles 2 | . . . 2 . Explosions 17 | . 17 . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . 38 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed 11 | . . . 5 6 Kicked 11 | . . . 5 6 Crushed . | . . . . . Highest Temperature 666 | . 229 168 398 666 Average Temperature 116 | . 63 60 123 239 Received Heat Transfer 890 | . 327 126 267 170 Effects 20 | . . . 3 17 Shutdowns 4 | . . . 1 3 Energy Bleed 3 | . . . 1 2 Interference 7 | . . . . 7 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . 1 . Damage (major) 2 | . . . . 2 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 3 . . . Impact Corruptions . | . . . . . Robots Melted 3 | . 1 1 1 . Combat Hostiles 2 | . 1 1 . . Parts Melted 17 | . 6 5 4 2 Heat Transferred 8209 | . 1956 1406 3663 1184 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 5 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 424 | . 360 208 424 260 Initial 165 | . . 13 19 165 Average 162 | . 129 89 204 177 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 61 | 100 81 91 40 61 Level 1 38 | . 18 8 58 38 Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 1 5 . Investigation 6 | . 1 1 4 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 6 | . 6 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 30 14 39 16 Peak Tracking Total 7 | . 5 3 7 6 Tactical Retreats 5 | . 3 . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 6 | . 3 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 8 | . . . 8 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 20 | . 7 2 11 . Terminals 16 | . 7 . 9 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 69 | . 28 2 39 . Successful 35 | . 16 2 17 . Failed 34 | . 12 . 22 . Catastrophic 4 | . 1 . 3 . Database Lockouts . | . . . . . Manual 27 | . 14 . 13 . Terminals 55 | . 28 . 27 . Fabricators . | . . . . . Repair Stations 12 | . . . 12 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 9 2 5 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 4 | . 2 . 2 . Open Door 2 | . . 2 . . Branch Access Points 1 | . 1 . . . Unreport Threat 3 | . 2 . 1 . Locate Traps 2 | . 2 . . . Disarm Traps 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 7 . 6 . Terminals 13 | . 7 . 6 . Assimilate 1 | . 1 . . . Botnet 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 2 . Used 1 | . . . 1 . Hacking Detections 18 | . 7 . 11 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 108 | . . . 108 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 6053 | 83 1554 920 2993 503 Spaces Moved 3229 | 63 986 591 1360 229 Core 5 | 5 . . . . Treads . | . . . . . Legs 3224 | 58 986 591 1360 229 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 130 Average Speed 146 | 114 120 124 179 130 Slowest Speed 200 | 120 120 125 195 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 68 | 5 95 97 95 52 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug . | . . . . . Terrain Destroyed 18 | . 18 . . . Melee . | . . . . . Projectile . | . . . . . AOE 18 | . 18 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 4194 | 71 1228 718 1799 378 Wait 610 | . 114 73 312 111 Move 3225 | 62 985 590 1359 229 Hop . | . . . . . Pick Up 48 | 3 23 6 16 . Fast Attach 24 | 6 4 2 11 1 Attach 12 | . 4 . 4 4 Detach 2 | . . 1 1 . Swap 21 | . 9 4 7 1 Drop 55 | . 16 11 27 1 Fire 186 | . 73 31 57 25 Melee . | . . . . . Ram . | . . . . . Kick 11 | . . . 5 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 688 | -10/Materials | Identified exit to Mines 933 | -10/Materials | Discovered new exit (range 15) 1139 | -10/Materials | Discovered new exit (range 4) 1638 | -10/Materials | Entered Mines 1698 | -10/Mines | Met a Derelict shopkeep closing up shop 1755 | -10/Mines | Learned Materials emergency access door positions 2142 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2144 | -10/Mines | Core integrity fell below 50% 2291 | -10/Mines | Learned location of Zion (-6) 2302 | -10/Mines | Discovered new exit (range 7) 2381 | -10/Mines | Learned location of Storage (-7) 2494 | -10/Mines | Discovered new exit (range 10) 2558 | -10/Mines | Entered Materials 2558 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2819 | -9/Materials | Build established: Tank 3041 | -9/Materials | Discovered new exit (range 5) 4212 | -9/Materials | Discovered new exit (range 5) 4306 | -9/Materials | Discovered new exit (range 7) 4316 | -9/Materials | Build established: Scavenger-Tank 4693 | -9/Materials | Build established: Tank 4854 | -9/Materials | Repaired Carbon-fiber Leg 4929 | -9/Materials | Discovered new exit (range 16) 5214 | -9/Materials | Repaired Imp. Heat Sink 5247 | -9/Materials | Repaired Imp. Aluminum Leg 5464 | -9/Materials | Discovered new exit (range 7) 5551 | -9/Materials | Entered Mines 5571 | -9/Mines | Met a Derelict bent on vengeance 5611 | -9/Mines | Learned location of 1 exit from Materials 5927 | -9/Mines | Assembled infested the area 5980 | -9/Mines | Core integrity fell below 50% 6041 | -9/Mines | Core integrity fell below 20% 6052 | -9/Mines | Lost 5 parts (1p1n2u1w) 6055 | -9/Mines | Core destroyed Last Messages --------------- 06033_ Overheating: System interference. 06033_ Field Laser temporarily disabled. 06034_ Overheating: Field Laser damaged (-37). 06037_ Kicked as-93023 out of the way. 06039_ The unstable cave ceiling collapses. 06041_ Overheating: Core damaged (-52). 06042_ The unstable cave ceiling collapses. 06043_ Power failure, Deuterium Engine shutdown. 06044_ Overheating: System interference. 06044_ Field Laser temporarily disabled. 06046_ Overheating: Field Laser damaged (-19). 06046_ The unstable cave ceiling collapses. 06046_ Kicked as-93023. 06047_ Overheating: Matter decay (-58). 06048_ Kicked as-93023. 06049_ Overheating: Energy bleed (-19). 06053_ Overheating: System interference. 06053_ Field Laser temporarily disabled. 06053_ The unstable cave ceiling collapses. 06055_ Overheating: Core damaged (-68). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##???????????????????????????????????? | | ????????????# ????########???????????????#####??? | | ????????????# #### # ##?????????????## ##?? | | ????????????# # ##????????????# ##? | | ????????????# ##???????????# ## | | ????????????# # # #???????????# | | ????????????????# %%a # ###?????????# | | ????????????????## " # #@# # ##???????## ## | | ?????????????????# # # ## ######???# # | | ?????????????????# # # # ##??# | | ?????????????????# # # # # # # #??## | | ?????????????????# # # = #???## | | ???????????????? ?## % %!%! ##???# ### # | | ??????????????? ??# # ##??# ###### | | ?????????????? ???### # #### % #?? | | ???????????? ## ????? ! ## #?? | | ???????????? ??##??? # %= ## #?? | | ???????????????????# ######### ## ###### ##? | | ???????????????????#?????????# % #???# #? | | ?????????????????????????????##### #??## ## | | ?????????????????????????????????## #?## # | | ??????????????????????????????????##" ##?# | | ???????????????????????????#???????#%##??# | | ??????????????????????????? #?????? "#???# ! | | ???????????????????????????? #????# ????# !%[ | | ????????????????????????????? #???# ????## !#### | | ?????????????????????????????? ## ???#####???# | | ?????????????????????????????? ??## ##??## | | ??????????????????????????????? #### #### | | ???????????????????????????????? ###### | | ????????????????????????????????# ### ! | | ????????????????????????????????# ## ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeWeldingField Manual? 0 Play Time 00:42:36 Cumulative 30.8 hours Start 2024.10.21 @ 00:02:01 End 2024.10.21 @ 00:43:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9625a968-7211-41bf-8eb7-437fc89a7df3