Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 01:14:48 Player: Olga Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2487) 2487 TOTAL SCORE: 6407 Bonus ------- Pacifist 1987 Entered DSFs 500 Cogmind --------- Core Integrity 849/1000 Matter 11/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Terrain Scan Processor Targeting Computer Hacking Suite Authchip [Device] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Targeting Computer Hardened Medium Armor Plating Hacking Suite Authchip [Device] Authchip [Device] > --- WEAPON ----------- (None) > --- INVENTORY -------- Terrain Scanner Terrain Scan Processor Hardened Medium Armor Plating Hardened Medium Armor Plating [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Authchip [Device] Device Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [Device] Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 8 | . . 1 1 2 . 2 2 Weapon . | . . . . . . . . Parts Attached 22 | 2 . 5 2 3 4 4 2 Power 2 | . . 1 . 1 . . . Engine 2 | . . 1 . 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | . . 3 . 2 . 2 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 7 | . . 3 . 2 . 2 . Utility 11 | . . 1 2 . 4 2 2 Device 1 | . . . . . . . 1 Storage 1 | . . 1 . . . . . Processor 3 | . . . 2 . . . 1 Hackware 3 | . . . . . 2 1 . Protection 3 | . . . . . 2 1 . Artifact . | . . . . . . . . Weapon 2 | 2 . . . . . . . Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 14 | . . 1 3 . 3 5 2 Power 2 | . . . 1 . 1 . . Propulsion 6 | . . . 1 . 1 4 . Utility 4 | . . . . . 1 1 2 Weapon 2 | . . 1 1 . . . . Highest Loss Streak 5 | . . 1 3 . 3 5 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 52 | . 28 68 69 55 67 58 35 Engine 3 | . . 9 6 5 3 . . Flight 18 | . . 30 27 26 30 22 . Storage 4 | . . 9 9 7 5 . . Processor 10 | . . . 18 15 15 13 14 Hackware 6 | . . . . . 5 14 17 Protection 1 | . . . . . 5 6 . Energy Gun 2 | . 14 8 . . . . . Ballistic Gun 3 | . 14 11 9 . . . . Naked Turns . | . . . . . . . . Heaviest Build 19 | 3 3 11 9 16 19 8 1 Greatest Support 20 | 3 3 12 12 20 20 12 3 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 5 5 Average Capacity 6 | 5 5 7 8 8 7 5 5 Most Carried 8 | 2 5 8 8 8 8 5 5 Average Carried 5 | 1 3 3 8 8 7 4 4 Final Capacity 8 | 5 5 8 8 8 5 5 5 Final Carried 8 | 2 5 8 8 8 5 5 5 Class Distribution -------------------- 68% | Mutant 20% | Sprinter 11% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Matter Collected 57 | 57 . . . . . . . Remotely . | . . . . . . . . Salvage Created . | . . . . . . . . Parts . | . . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Damage Taken 1503 | . 94 177 249 . 238 545 200 Core 537 | . 33 69 45 . 79 160 151 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 86 82 91 . 88 81 . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots . | . . . . . . . . Core Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2 | . . . 2 . . . . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 2 | . . . 2 . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 1 | . . . 1 . . . . Shots . | . . . . . . . . Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 2 | . 2 1 . . . . . Average Temperature 1 | . 2 1 . . . . . Received Heat Transfer 273 | . 72 75 72 . . 36 18 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Peak Influence 78 | . 54 75 78 72 50 54 61 Initial 50 | . . 22 31 30 50 10 1 Average 33 | . 19 29 50 64 40 30 11 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 1 1 . 1 1 2 Investigation 3 | . . 1 . . . 1 1 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 7 17 11 . 3 4 12 Peak Tracking Total 14 | . 6 14 11 . 3 4 9 Tactical Retreats 4 | . 1 1 1 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Traps Triggered 2 | . . . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Machines Accessed 10 | . 1 3 1 3 . 1 1 Terminals 8 | . 1 3 1 3 . . . Fabricators 2 | . . . . . . 1 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 36 | . 6 10 6 8 . 3 3 Successful 20 | . 3 7 3 4 . 2 1 Failed 16 | . 3 3 3 4 . 1 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 24 | . 6 9 6 3 . . . Terminals 30 | . 6 10 6 8 . . . Fabricators 6 | . . . . . . 3 3 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 2 3 2 2 . . . Part Schematic 1 | . . . 1 . . . . Open DSF 1 | . . . . 1 . . . Level Access Points 3 | . 1 1 1 . . . . Branch Access Points 1 | . . . . 1 . . . Terminal Index 2 | . 1 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 2 1 Load Schematic 2 | . . . . . . 1 1 Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 1 4 1 2 . . . Terminals 8 | . 1 4 1 2 . . . Assimilate 1 | . . 1 . . . . . Botnet 7 | . 1 3 1 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . 3 1 3 . 1 1 Full Trace Events 5 | . . 2 1 . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 36 | . . . . . . 36 . Total Part Build Rating 3 | . . . . . . 3 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 10 | . . 10 . . . . . Highest-Rated Ally 10 | . . 10 . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Turns Passed 514 | 17 51 72 35 111 37 85 106 Spaces Moved 1206 | 24 96 172 93 330 90 200 201 Core 363 | 24 96 . . . 11 31 201 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 843 | . . 172 93 330 79 169 . Fastest Speed 31 | 50 50 34 34 31 31 37 50 Average Speed 38 | 50 50 34 34 32 33 39 50 Slowest Speed 50 | 50 50 34 37 37 50 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 11 | . . 6 . . 1 4 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 36 25 17 13 90 5 9 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Total 1229 | 27 98 178 95 332 93 200 206 Wait 2 | . . . . . 1 . 1 Move 1179 | 23 95 160 93 329 87 191 201 Hop 10 | . . 5 . . 1 4 . Pick Up 15 | 2 3 8 . . . . 2 Fast Attach 14 | 2 . . 2 3 4 3 . Attach 8 | . . 5 . . . 1 2 Detach 1 | . . . . . . 1 . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire . | . . . . . . . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Sto x2 / *Low x2 / DSF) -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Identified exit to Materials 69 | -10/Materials | Entered another Materials area 69 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 104 | -9/Materials | Identified exit to Materials 141 | -9/Materials | Entered another Materials area 141 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 159 | -8/Materials | Identified exit to Factory 176 | -8/Materials | Entered Factory 176 | -7/Factory | Evolved 2 slots: Utility x2 182 | -7/Factory | Identified exit to Storage 182 | -7/Factory | Identified exit to Lower Caves 206 | -7/Factory | Lost 3 parts (1p1n1w) 286 | -7/Factory | Identified exit to DSF 287 | -7/Factory | Entered DSF 304 | -7/DSF | Additional patrols routed to DSF 317 | -7/DSF | Discovered new exit (range 15) 324 | -7/DSF | Entered Factory 324 | -6/Factory | Evolved 2 slots: Utility x2 348 | -6/Factory | Discovered new exit (range 13) 352 | -6/Factory | Lost 3 parts (1p1n1u) 384 | -6/Factory | Fabricated Hacking Suite? 409 | -6/Factory | Entered another Factory area 409 | -5/Factory | Evolved 2 slots: Utility x2 435 | -5/Factory | Lost 5 parts (4n1u) 515 | -5/Factory | Self-destructed Last Messages --------------- 00450_ ALERT: Suspicious activity at Fabricator F002. Dispatching Investigation squad. 00458_ Acquired Mic. Fission Core. 00466_ Acquired Hacking Suite. 00498_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00499_ ALERT: All DSF locations entering lockdown mode. 00504_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 00507_ K-01 Serf cleans the Matter Pump. 00510_ Triggered Proton Bomb Trap. 00510_ A bubble of electromagnetic force engulfs the area. 00510_ Proton Bomb Trap short circuited. 00510_ A bubble of electromagnetic force engulfs the area. 00510_ Proton Bomb Trap short circuited. 00510_ A bubble of electromagnetic force engulfs the area. 00510_ Proton Bomb Trap short circuited. 00510_ A bubble of electromagnetic force engulfs the area. 00510_ K-01 Serf cleans the Matter Pump. 00510_ Terrain Scanner destroyed. 00512_ Authchip [Device] destroyed. 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""G"" #??????????? | | #??## #??# #?? ???????????? | | ??# ####+#+#############???????????? | | ## # #??????????????????? | | ### + #??#???????????????? | | ###?# # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 137 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystResetRegenerator Manual? 0 Play Time 00:18:58 Cumulative 168.0 hours Start 2022.05.03 @ 00:58:08 End 2022.05.03 @ 01:14:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 280 Adventurer 0 Explorer 1 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb20b552-df86-4a37-b80f-7b385b0da164