Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 16:47:20 Player: z_ Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (129) 645 Value Destroyed (3063) 3063 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (537) 537 TOTAL SCORE: 6945 Bonus ------- High Alert Combat Kills 237 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 8/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer ECM Suite Cloak of Protection Improved Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Hardlight Generator > --- WEAPON ----------- Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Light Treads Light Treads Improved Treads Wheel Wheel Flight Unit Flight Unit High-capacity Matter Pod Structural Scanner ECM Suite Cloak of Protection Improved Light Armor Plating Hacking Suite Beam Cannon Assault Rifle Light Assault Rifle Heavy Assault Rifle Autogun Autogun Rocket Launcher Improved Grenade Launcher Heavy Hammer [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hardlight Generator Device Hardlight Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Weapon Improved Grenade Launcher Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . . . 2 Weapon . | . . . . . . . Parts Attached 74 | 7 12 35 7 . . 13 Power 8 | 1 1 5 . . . 1 Engine 8 | 1 1 5 . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 5 8 3 . . 1 Treads 16 | 2 4 7 3 . . . Leg . | . . . . . . . Wheel 3 | . 1 1 . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 1 4 . . . 2 Device 5 | 1 . 2 . . . 2 Storage 3 | 1 1 1 . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 38 | 2 5 18 4 . . 9 Energy Gun 5 | 1 2 2 . . . . Energy Cannon 3 | . 1 1 1 . . . Ballistic Gun 15 | 1 1 9 . . . 4 Ballistic Cannon 1 | . 1 . . . . . Launcher 14 | . . 6 3 . . 5 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Corrupted Parts 2 | 1 1 . . . . . System Corruption 2 | 1 1 . . . . . Parts Lost 13 | . 4 1 . . . 8 Power . | . . . . . . . Propulsion 5 | . 2 . . . . 3 Utility 3 | . . . . . . 3 Weapon 5 | . 2 1 . . . 2 Highest Loss Streak 7 | . 2 1 . . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 92 95 99 100 100 68 Engine 11 | . 13 11 11 11 11 7 Treads 30 | . 24 32 32 33 33 18 Device 10 | . 7 9 11 11 11 15 Storage 11 | . 14 11 11 11 11 7 Processor 8 | . . 9 11 11 11 5 Energy Gun 1 | . 8 . . . . . Energy Cannon 3 | . 5 6 1 . . . Ballistic Gun 8 | . 6 10 11 . . 8 Ballistic Cannon 2 | . 7 4 . . . . Launcher 5 | . . . 9 22 22 5 Peak Build Rating 30 | 7 8 22 23 24 24 30 Average Rating 17 | 4 6 16 21 23 24 19 On Entrance 15 | . 7 7 20 23 24 24 Naked Turns 116 | . . . . . . 116 Heaviest Build 105 | 14 29 102 105 105 105 105 Greatest Support 63 | 40 40 60 63 63 63 63 Greatest Overweight (x) 8 | . 1 3 1 1 1 8 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 Average Capacity 20 | 6 10 21 25 25 25 20 Most Carried 25 | 6 10 24 25 25 25 25 Average Carried 19 | 4 8 18 24 24 25 20 Final Capacity 25 | 8 15 25 25 25 25 5 Final Carried 25 | 6 10 24 24 25 25 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 2245 | 264 501 883 324 . 19 254 Remotely . | . . . . . . . Salvage Created 3224 | 30 891 1514 328 . 75 386 Parts 242 | 4 49 103 33 . 10 43 Haulers Intercepted 7 | . 1 6 . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 92 | . 16 33 16 . 6 21 Guns 23 | . 10 3 8 . . 2 Cannons 20 | . 5 15 . . . . AOE 49 | . 1 15 8 . 6 19 Classes Destroyed 14 | 1 6 5 1 . 1 . Worker 4 | . 1 . . . 1 2 Builder 10 | . 2 3 . . . 5 Tunneler 3 | 1 . 1 . . . 1 Hauler 7 | . 1 6 . . . . Recycler 2 | . 1 1 . . . . Mechanic 1 | . . 1 . . . . Operator 2 | . . 2 . . . . Watcher 8 | . 2 5 . . . 1 Swarmer 32 | . . 10 9 . 5 8 Grunt 46 | . 16 14 5 . . 11 Brawler 4 | . . 2 1 . . 1 Duelist 2 | . . . 1 . . 1 Sentry 7 | . . 7 . . . . Hunter 1 | . . . . . 1 . Best Kill Streak 11 | 1 7 6 3 . 4 11 Combat Bots Only 6 | . 4 4 3 . 3 6 Max Kills in Single Turn 5 | 1 2 3 3 . 3 5 Gunslinging . | . . . . . . . Exploded 5 | . 1 3 3 . 3 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 406 | . 90 113 64 . 16 123 Missed 115 | . 21 34 17 . 6 37 Damage Taken 3709 | . 871 935 375 . 164 1364 Core 988 | . 165 121 88 . 52 562 Absorbed by Shields 424 | . . 32 172 . 40 180 Regen/Repaired (Parts) 110 | . . 110 . . . . Core Remaining (%) 56 | 100 34 . . . 34 . Volleys Fired 244 | 5 77 97 34 . 3 28 Largest 2 | 2 2 2 2 . 2 2 Hottest 95 | 60 95 95 72 . 72 72 Shots Fired 465 | 10 148 188 67 . 6 46 Gun 259 | 10 106 58 62 . . 23 Cannon 159 | . 42 117 . . . . Launcher 47 | . . 13 5 . 6 23 Special . | . . . . . . . Kinetic 275 | 5 78 107 62 . . 23 Thermal 120 | . 54 66 . . . . Explosive 47 | . . 13 5 . 6 23 Electromagnetic 23 | 5 16 2 . . . . Robot Hit Streak 24 | 3 13 23 24 . 10 12 Robot Miss Streak 6 | 2 3 6 4 . 1 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 3 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 284 | 6 95 115 43 . 2 23 Core Hits 190 | 3 38 66 22 . 7 54 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 5 | . 1 4 . . . . Destroy 1 | . 1 . . . . . Blast 4 | . . 4 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9384 | 60 1284 3361 1149 . 341 3189 Guns 2183 | 60 802 474 600 . . 247 Cannons 1748 | . 417 1331 . . . . Explosions 5301 | . 65 1459 510 . 341 2926 Melee . | . . . . . . . Ramming 152 | . . 97 39 . . 16 Kinetic 2451 | 23 556 1025 600 . . 247 Thermal 1336 | . 569 767 . . . . Explosive 5236 | . . 1459 510 . 341 2926 Electromagnetic 209 | 37 159 13 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | 1 3 . . . . 3 Average Corruption 1 | 1 1 . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | 1 10 . . . . 5 Message Errors 1 | . 1 . . . . . Matter Fused 4 | . 3 . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 4 | . 3 . . . . 1 Parts Rejected 2 | . 1 . . . . 1 Data Loss (minor) 4 | 1 2 . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 273 | . 7 129 . . 11 126 Projectiles 23 | . 7 16 . . . . Explosions 250 | . . 113 . . 11 126 Melee . | . . . . . . . Knockbacks 10 | . 5 5 . . . . Impact . | . . . . . . . Kinetic 10 | . 5 5 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 263 | . . 23 54 . 111 75 Shots 9 | . . 2 1 . 3 3 Rammed 17 | . . 8 7 . . 2 Targets Rammed 17 | . . 8 7 . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 268 | 20 268 185 10 . 12 200 Average Temperature 50 | 13 72 44 2 . 6 94 Received Heat Transfer 1360 | . 507 314 29 . . 510 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . . 1 Heat Transferred 2749 | . 1121 1628 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 799 | 5 377 799 455 . 212 705 Initial 295 | . 3 124 295 . . 82 Average 332 | 1 152 479 247 . 108 364 Maximum Alert Level 3 | . 1 3 2 . 1 3 Low Security (%) 27 | 100 55 7 30 . 84 38 Level 1 40 | . 44 31 62 . 15 8 Level 2 22 | . . 38 7 . . 51 Level 3 9 | . . 22 . . . 1 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 5 4 . . . 7 Investigation 6 | . 3 1 . . . 2 Extermination . | . . . . . . . Reinforcement 9 | . 2 2 . . . 5 Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 10 | . 1 6 . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 30 51 18 . 4 44 Peak Tracking Total 10 | . 5 6 4 . 4 10 Tactical Retreats 10 | . 2 1 2 . . 5 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 5 | . 3 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 8 | . 3 3 1 . 1 . Max in Single Turn 2 | . 1 2 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 13 | . 4 6 . 1 . 2 Terminals 10 | . 3 5 . . . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 43 | . 14 23 . 1 . 5 Successful 18 | . 4 11 . 1 . 2 Failed 25 | . 10 12 . . . 3 Catastrophic 9 | . 4 3 . . . 2 Database Lockouts . | . . . . . . . Manual 30 | . 11 13 . 1 . 5 Terminals 36 | . 11 20 . . . 5 Fabricators . | . . . . . . . Repair Stations 3 | . . 3 . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 1 8 . 1 . 1 Record 2 | . . 2 . . . . Robot Analysis 2 | . . 2 . . . . Level Access Points 1 | . . . . . . 1 Branch Access Points 2 | . 1 1 . . . . Terminal Index 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 1 . . . 1 Terminals 4 | . 2 1 . . . 1 Botnet 4 | . 2 1 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 6 . . . 2 Full Trace Events 8 | . 3 4 . . . 1 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total 2 | . . 2 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 7065 | 122 1012 2687 1926 721 98 499 Spaces Moved 3018 | 58 438 1097 752 301 38 334 Core 220 | 2 . . . . . 218 Treads 2784 | 56 437 1095 752 301 38 105 Legs . | . . . . . . . Wheels 14 | . 1 2 . . . 11 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 125 240 240 240 50 Average Speed 202 | 156 167 207 240 240 240 118 Slowest Speed 480 | 160 240 240 240 240 240 480 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 55 | 5 81 89 97 61 16 41 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 350 | . 3 90 62 . 62 133 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 350 | . 3 90 62 . 62 133 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 3497 | 77 578 1302 801 301 40 398 Wait 88 | 2 36 47 . . . 3 Move 3013 | 57 437 1097 751 300 37 334 Hop . | . . . . . . . Pick Up 38 | 6 10 11 1 1 . 9 Fast Attach 19 | 7 5 4 1 . . 2 Attach 10 | . 4 2 1 . . 3 Detach 1 | . 1 . . . . . Swap 45 | . 3 29 5 . . 8 Drop 23 | . 5 8 1 . . 9 Fire 244 | 5 77 97 34 . 3 28 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 14 | . . 7 7 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 11) 570 | -10/Materials | Identified exit to Mines 639 | -10/Materials | Core integrity fell below 50% 807 | -10/Materials | Discovered new exit (range 12) 1107 | -10/Materials | Discovered new exit (range 16) 1135 | -10/Materials | Entered another Materials area 1135 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1166 | -9/Materials | Identified exit to Mines 1574 | -9/Materials | Discovered new exit (range 16) 1832 | -9/Materials | Repaired Lgt. Treads 2504 | -9/Materials | Discovered new exit (range 15) 3135 | -9/Materials | First assault squad dispatched 3357 | -9/Materials | Discovered new exit (range 16) 3822 | -9/Materials | Entered Mines 3868 | -9/Mines | Discovered new exit (range 9) 4003 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4040 | -9/Mines | Learned location of 1 exit from Materials 4418 | -9/Mines | Discovered new exit (range 10) 4532 | -9/Mines | Learned location of Storage (-7) 4731 | -9/Mines | Core integrity fell below 50% 5736 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5738 | -9/Mines | Discovered new exit (range 5) 5748 | -9/Mines | Entered Exiles 5811 | -9/Exiles | Met 8R-AWN 5849 | -9/Exiles | Met EX-HEX 5924 | -9/Exiles | Met EX-BIN 5974 | -9/Exiles | Aligned with FarCom system 5976 | -9/Exiles | Given EX-Vault access code 6046 | -9/Exiles | Opened EX-Vault 6053 | -9/Exiles | Found Cloak of Protection 6102 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6285 | -9/Exiles | Met EX-DEC 6366 | -9/Exiles | Discovered new exit (range 14) 6469 | -9/Exiles | Left Exiles lab with Cloak of Protection 6469 | -9/Exiles | Entered Mines 6547 | -8/Mines | Discovered new exit (range 7) 6567 | -8/Mines | Entered Materials 6567 | -8/Materials | Evolved 2 slots: Utility x2 6568 | -8/Materials | Identified exit to Factory 6895 | -8/Materials | Crushed by falling debris 6950 | -8/Materials | Released all parts (5) 6954 | -8/Materials | Core integrity fell below 50% 6958 | -8/Materials | Lost 7 parts (3n3u1w) 7032 | -8/Materials | Core integrity fell below 20% 7066 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- M009. Dispatching Investigation squad. 07006_ Slammed into K-01 Serf. 07011_ System corrupted: Matter fused (-10). 07020_ Dropped Imp. Ion Engine. 07020_ Acquired Machine Analyzer. 07036_ W-25 Informer sends out distress signal. 07041_ System corrupted: Energy discharge (-22). 07046_ U-05 Engineer builds a Wall. 07047_ K-01 Serf collects debris. 07048_ U-05 Engineer lays Concrete. 07049_ Acquired 4 matter. 07050_ U-05 Engineer builds a Wall. 07050_ U-05 Engineer lays Concrete. 07052_ K-01 Serf collects debris. 07052_ U-05 Engineer builds a Wall. 07054_ U-05 Engineer lays Concrete. 07057_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07063_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 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[ | | ?????????# T Y #?????????############# | | ?????????# w #?????????????????????? | | ?????????# ####### #?????????????????????? | | ?????????#######?????## ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ########???????????????? | | ??????????????????????# @ w ????????? | | ??????????????????????# ????????? | | ??????????????????????# a ????????? | | ??????????????????????####+#############?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotResetRegenerator Manual? 0 Play Time 00:32:57 Cumulative 97.7 hours Start 2024.09.27 @ 16:16:11 End 2024.09.27 @ 16:47:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/1/1/1/0/0/0/0/0 Lore% 43 Gallery% 50 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a435a614-7e47-479a-ac25-a12dcc223aed