Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 00:25:35 Player: naththebg Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (258) 1290 Value Destroyed (10120) 10120 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (707) 707 TOTAL SCORE: 18317 Bonus ------- High Alert Combat Kills 794 Friendly Fire -87 Cogmind --------- Core Integrity 0/1300 Matter 27/300 Energy 86/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Target Analyzer Advanced Weapon Cycler Backup Plating VII Graphene Brace > --- WEAPON ----------- Gamma Rifle Quantum Rifle Quantum Rifle Heavy Machine Gun Railgun Linear Accelerator > --- INVENTORY -------- Medium Treads Nuclear Pulse Array Huge Storage Unit Compact Battery Compact Battery Compact Battery Advanced Weight Redist. System Improved Melee Analysis Suite Heart of Steel Advanced Plasma Rifle Advanced Remote Datajack Improved Plasma Cutter [Rating: 154] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Assault Cannon Energy Gun Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . . . . . . 2 Utility 5 | . . 1 . 1 1 . . 1 . . 1 . Weapon 4 | . . 1 . 1 1 . . 1 . . . . Parts Attached 263 | 7 14 27 12 8 22 1 . 47 22 2 42 59 Power 23 | 1 1 4 2 . 1 . . 2 1 . 7 4 Engine 10 | 1 1 3 1 . 1 . . 1 1 . 1 . Core 5 | . . 1 1 . . . . . . . 2 1 Reactor 8 | . . . . . . . . 1 . . 4 3 Propulsion 52 | 3 3 7 4 1 5 . . 5 2 . 10 12 Treads 23 | 1 . 2 4 1 5 . . 5 2 . 1 2 Leg 10 | . . . . . . . . . . . 2 8 Wheel 10 | 2 3 5 . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 . Flight 6 | . . . . . . . . . . . 4 2 Utility 114 | 1 4 6 3 5 8 . . 35 14 . 16 22 Device 76 | . 1 2 1 4 6 . . 27 10 . 11 14 Storage 10 | 1 3 . . . 1 . . . . . 3 2 Processor 4 | . . 1 1 . . . . 1 . . . 1 Hackware 3 | . . . 1 . . . . 1 . . 1 . Protection 21 | . . 3 . 1 1 . . 6 4 . 1 5 Artifact . | . . . . . . . . . . . . . Weapon 74 | 2 6 10 3 2 8 1 . 5 5 2 9 21 Energy Gun 11 | 2 . . . . . . . 1 . . 1 7 Energy Cannon 8 | . 4 . . . . . . 2 . . 2 . Ballistic Gun 19 | . 1 7 . . 3 1 . . 1 1 . 5 Ballistic Cannon 20 | . . . 3 2 5 . . 2 2 1 4 1 Launcher 5 | . . 1 . . . . . . . . . 4 Special Weapon 11 | . 1 2 . . . . . . 2 . 2 4 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . 1 . . . 3 Parts Lost 99 | . 1 3 . 2 14 1 . 6 7 1 33 31 Power 11 | . . . . . 1 . . 1 1 . 4 4 Propulsion 32 | . . 1 . . 4 . . 2 2 . 12 11 Utility 24 | . . 2 . 1 2 . . 1 2 . 10 6 Weapon 32 | . 1 . . 1 7 1 . 2 2 1 7 10 Highest Loss Streak 16 | . 1 1 . 2 6 1 . 3 7 1 14 16 To Critical Strikes 2 | . . . . . 1 . . . 1 . . . Average Slot Usage (%) 92 | . 96 98 99 100 97 99 100 98 94 95 75 73 Engine 5 | . 14 8 8 7 6 6 6 3 4 5 2 . Treads 18 | . . . 35 30 25 26 26 22 22 23 11 . Leg 1 | . . . . . . . . . . . 1 17 Wheel 3 | . 28 21 . . . . . . . . . . Device 11 | . 7 3 3 7 18 20 20 12 7 17 16 14 Storage 6 | . 14 11 9 7 6 6 6 5 5 5 3 3 Processor 7 | . . 10 9 7 6 6 6 10 9 5 4 1 Protection 3 | . 3 6 . 4 . . . 3 4 5 3 2 Energy Gun 1 | . 4 . . . . . . . . . . 11 Energy Cannon 4 | . 15 . . . . . . 7 9 5 3 . Ballistic Gun 9 | . 7 27 . . 12 24 26 17 . 1 3 5 Ballistic Cannon 13 | . . . 26 30 19 7 6 6 21 17 15 1 Naked Turns 6 | . . . . . . . . . . . . 6 Heaviest Build 159 | 14 91 100 105 116 125 116 116 146 153 143 159 121 Greatest Support 164 | 26 32 43 83 85 85 82 82 89 98 98 98 164 Greatest Overweight (x) 10 | . 3 9 1 1 1 1 1 1 2 1 10 3 Average Overweight (x) . | . 1 2 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 22 | 7 16 25 25 25 25 25 25 25 25 25 19 15 Most Carried 25 | 7 14 25 25 25 25 25 25 25 25 20 24 20 Average Carried 20 | 4 10 22 22 24 19 24 25 24 23 19 16 13 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 14 25 25 24 23 25 25 25 19 19 5 5 Class Distribution -------------------- 38% | Gunner 35% | Executioner 13% | Scavenger-Executioner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Executioner | -5/Factory Executioner | -5/Upper Caves Executioner | -5/Upper Caves Executioner | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Matter Collected 9433 | 223 271 1177 294 590 1243 167 . 1928 846 136 839 1719 Remotely . | . . . . . . . . . . . . . Salvage Created 9120 | . 524 1387 174 515 1004 149 . 1920 622 33 987 1805 Parts 512 | . 36 91 9 22 74 7 . 103 22 1 58 89 Haulers Intercepted 12 | . 2 4 1 4 . . . . . . . 1 Recyclers Shooed 13 | . . . . . 3 . . 2 . . 5 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 6 . . 17 3 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Combat Hostiles Destroyed 179 | . 13 26 4 15 24 5 . 32 11 3 20 26 Melee 1 | . . . . . . . . 1 . . . . Guns 64 | . 4 26 . . 4 2 . 9 . . 3 16 Cannons 98 | . 9 . 4 15 20 3 . 18 10 3 13 3 AOE 13 | . . . . . . . . 2 . . 4 7 Classes Destroyed 19 | . 4 6 1 2 2 1 . 1 1 . . 1 Worker 21 | . . 3 . 2 2 . . 3 . . 2 9 Builder 16 | . . . . 3 2 . . 3 . . 7 1 Tunneler 3 | . . 1 1 . . . . . . . . 1 Hauler 12 | . 2 4 1 4 . . . . . . . 1 Recycler 7 | . . 1 . . 1 . . 1 . . 2 2 Mechanic 1 | . . 1 . . . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . Watcher 17 | . 3 4 . 2 3 . . 4 . . . 1 Swarmer 41 | . 8 7 . . . 4 . 4 2 3 5 8 Grunt 68 | . 5 10 . 10 11 . . 14 6 . 7 5 Brawler 3 | . . . . . 1 . . 1 1 . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 17 | . . 8 3 . . . . . 2 . 2 2 Hunter 12 | . . . 1 4 6 . . 1 . . . . Programmer 34 | . . . . 1 6 . . 11 . . 6 10 Heavy 1 | . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . 1 Samaritan 3 | . . . . . . . . . 3 . . . Mutant 1 | . . . . . . 1 . . . . . . Best Kill Streak 16 | . 8 8 1 7 6 4 . 7 8 3 10 16 Combat Bots Only 12 | . 7 7 1 5 4 4 . 5 8 3 7 12 Max Kills in Single Turn 4 | . 2 2 1 3 1 1 . 4 2 2 3 4 Gunslinging 1 | . 1 1 . . . . . . . . . . Exploded 4 | . . . . . . . . 1 . . 1 4 Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Hostile Shots Fired 1764 | . 43 99 14 76 196 24 . 92 125 23 322 750 Missed 584 | . 11 19 2 30 45 8 . 28 20 4 93 324 Damage Taken 19911 | . 314 1076 144 772 2352 232 . 1602 1820 287 3973 7339 Core 3086 | . 94 173 . 115 264 12 . 41 149 16 915 1307 Absorbed by Shields 750 | . . . 27 . 363 . . 23 17 . 320 . Ignored by Resistances 431 | . . . . 8 18 . . . . . 405 . Regen/Repaired (Parts) 506 | . . 77 . . . . . 429 . . . . Core Remaining (%) 70 | 100 62 56 100 83 . . 67 . . 79 20 . Volleys Fired 483 | . 45 86 14 42 62 10 . 48 27 5 76 68 Largest 6 | . 2 3 3 4 5 5 . 6 6 6 6 6 Hottest 419 | . 150 75 122 175 228 175 . 419 394 289 319 394 Shots Fired 1601 | . 90 237 42 166 277 37 . 233 70 22 196 231 Gun 686 | . 30 223 . . 48 25 . 119 1 2 41 197 Cannon 879 | . 59 . 42 166 229 12 . 114 68 18 155 16 Launcher 23 | . . 8 . . . . . . . . . 15 Special 13 | . 1 6 . . . . . . 1 2 . 3 Kinetic 1216 | . 11 223 42 166 277 37 . 171 40 16 155 78 Thermal 325 | . 70 6 . . . . . 62 30 6 38 113 Explosive 23 | . . 8 . . . . . . . . . 15 Electromagnetic 35 | . 9 . . . . . . . . . 3 23 Robot Hit Streak 26 | . 14 26 5 19 19 11 . 18 11 3 13 16 Robot Miss Streak 6 | . 6 5 3 3 4 4 . 3 4 3 6 4 Penetration Max 1 | . . . . . 1 1 . 1 . . 1 . Secondary Targets 8 | . 1 6 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 Shots Hit Robots 943 | . 52 144 21 114 157 22 . 145 46 9 110 123 Core Hits 460 | . 20 55 7 41 78 9 . 87 21 3 65 74 Critical Kills 11 | . . 4 . . 1 . . 3 1 . . 2 Critical Parts Destroyed 12 | . . 1 . . 1 3 . 4 . . . 3 Critical Strikes 42 | . . 5 1 5 6 3 . 10 3 . 2 7 Burn 1 | . . . . . . . . . . . 1 . Meltdown 2 | . . . . . . . . 1 1 . . . Destroy 21 | . . 5 . . 2 3 . 6 . . . 5 Blast 18 | . . . 1 5 4 . . 3 2 . 1 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 27298 | . 886 2654 452 2662 3684 373 . 4900 1530 252 4856 5049 Guns 8650 | . 242 2503 . . 597 232 . 1460 24 43 489 3060 Cannons 14362 | . 582 . 440 2573 2962 141 . 2565 1506 195 2973 425 Explosions 3891 | . 38 130 . 68 . . . 757 . . 1386 1512 Melee . | . . . . . . . . . . . . . Ramming 336 | . . . 12 21 125 . . 118 . . 8 52 Kinetic 16393 | . 67 2503 440 2573 3559 373 . 2250 759 205 2515 1149 Thermal 7339 | . 744 21 . . . . . 2209 771 47 1571 1976 Explosive 2137 | . . 130 . 68 . . . . . . 551 1388 Electromagnetic 1093 | . 75 . . . . . . 323 . . 211 484 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 44 | . 1 1 . 1 2 2 2 4 4 . 11 44 Average Corruption 4 | . 1 1 . 1 1 1 2 1 2 . 10 12 Corruption Purged 6 | . . . . . 2 . . . 4 . . . Corruption Blocked 5 | . . . . . . . . 5 . . . . Effects 121 | . . 6 . 3 10 9 1 10 1 . 24 57 Message Errors 31 | . . 2 . 1 4 1 . 5 . . 9 9 Matter Fused 21 | . . 1 . . 2 4 . 1 . . 3 10 Heat Flow Errors 9 | . . . . 1 1 1 . . . . 3 3 Energy Discharges 12 | . . 2 . . 1 1 . . . . 1 7 Parts Rejected 2 | . . . . . . . . . . . . 2 Parts Fused 1 | . . 1 . . . . . . . . . . Data Loss (minor) 14 | . . . . 1 1 2 1 2 . . 2 5 Data Loss (major) 7 | . . . . . 1 . . 1 . . 2 3 Misfires 5 | . . . . . . . . . 1 . 1 3 Alerts 1 | . . . . . . . . 1 . . . . Misdirections 12 | . . . . . . . . . . . 3 9 Weapon Failures 6 | . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 763 | . 44 20 . 45 55 . . 215 70 9 286 19 Projectiles 414 | . 31 . . 45 55 . . 136 70 9 68 . Explosions 346 | . 13 20 . . . . . 76 . . 218 19 Melee 3 | . . . . . . . . 3 . . . . Knockbacks 96 | . . . . 34 26 . . 5 1 1 25 4 Impact 3 | . . . . 1 1 . . 1 . . . . Kinetic 90 | . . . . 33 24 . . 4 1 1 23 4 Secondary 3 | . . . . . 1 . . . . . 2 . Self-Inflicted Damage 676 | . 30 4 . 69 . . . 230 . . 276 67 Shots 13 | . 1 1 . 1 . . . 3 . . 5 2 Rammed 27 | . . . 2 1 14 . . 9 . . 1 . Targets Rammed 35 | . . . 3 1 15 . . 10 . . 1 5 Kicked 5 | . . . . . . . . . . . . 5 Crushed 3 | . . . 1 . 1 . . 1 . . . . Highest Temperature 466 | . 382 140 105 375 350 157 . 391 388 449 449 466 Average Temperature 112 | . 117 23 48 130 70 91 . 140 141 237 104 170 Received Heat Transfer 2597 | . 54 324 51 135 460 . . 288 462 . 523 300 Effects 20 | . 2 . . 3 . . . 5 . 2 1 7 Shutdowns 3 | . . . . . . . . . . 1 1 1 Energy Bleed 4 | . . . . 1 . . . 1 . 1 . 1 Interference 9 | . . . . 2 . . . 3 . . . 4 Matter Decay 1 | . 1 . . . . . . . . . . . Short Circuit 2 | . 1 . . . . . . 1 . . . . Damage (major) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 1 . . . 3 Impact Corruptions 1 | . . . . . . . . 1 . . . . Robots Melted 3 | . . . . . . . . 2 1 . . . Combat Hostiles 3 | . . . . . . . . 2 1 . . . Parts Melted 17 | . 2 . . . . . . 10 1 . 1 3 Heat Transferred 9649 | . 1667 74 . . . . . 2562 968 74 1734 2570 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . 2 . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Peak Influence 1223 | . 231 681 378 296 329 . . 1223 . . 836 661 Initial 358 | . . 34 287 . 89 . . . . . . 358 Average 257 | . 147 352 153 113 210 . . 375 . . 261 268 Maximum Alert Level 4 | . 1 2 1 1 1 . . 4 . . 3 2 Low Security (%) 51 | 100 62 28 68 78 40 . . 53 . . 45 47 Level 1 30 | . 37 31 31 21 59 . . 10 . . 22 39 Level 2 11 | . . 39 . . . . . 6 . . 30 12 Level 3 5 | . . . . . . . . 24 . . 2 . Level 4 1 | . . . . . . . . 5 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 48 | . 3 3 3 6 9 . . 10 . . 9 5 Investigation 8 | . . 2 1 2 1 . . 2 . . . . Extermination 16 | . . . . 1 4 . . 5 . . 3 3 Reinforcement 23 | . 3 1 2 3 4 . . 3 . . 5 2 Assault 1 | . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 1 Construction Impeded 4 | . . . . 1 2 . . 1 . . . . Haulers Reinforced 3 | . . . . 1 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Distress Signals 12 | . . 1 2 2 1 . . 3 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 284 | . 23 38 4 18 42 5 . 40 10 4 62 38 Peak Tracking Total 11 | . 4 5 2 6 6 4 . 5 9 4 11 8 Tactical Retreats 20 | . . 3 . . 2 . . 2 . . 8 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Traps Triggered 9 | . 2 3 . . . . . 1 . . 1 2 Indirectly 1 | . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 12 | . . 12 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . 2 2 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Machines Disabled 63 | . 1 3 1 3 2 1 . 31 1 . 16 4 Max in Single Turn 9 | . 1 1 1 1 1 1 . 9 1 . 5 2 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 5 | . . 2 . . . . . . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Machines Accessed 35 | . 8 9 2 3 3 1 . 4 . . 3 2 Terminals 20 | . 6 5 1 1 3 . . 2 . . 1 1 Fabricators 3 | . . . . 1 . . . 1 . . 1 . Repair Stations 4 | . 1 1 . . . . . 1 . . . 1 Recycling Units 4 | . 1 1 . 1 . . . . . . 1 . Scanalyzers 3 | . . 2 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 99 | . 26 33 5 6 7 1 . 11 . . 8 2 Successful 51 | . 11 21 2 4 2 1 . 7 . . 2 1 Failed 48 | . 15 12 3 2 5 . . 4 . . 6 1 Catastrophic 8 | . 4 . . 1 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 11 . 4 . 2 . . . . . . . Terminals 54 | . 21 16 4 2 7 . . 2 . . 1 1 Fabricators 8 | . . . . 3 . . . 3 . . 2 . Repair Stations 13 | . 1 5 . . . . . 6 . . . 1 Recycling Units 13 | . 4 3 . 1 . . . . . . 5 . Scanalyzers 10 | . . 9 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 20 | . 7 8 2 . 2 1 . . . . . . Prototype ID Bank 7 | . 3 3 . . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Disarm Traps 3 | . . 3 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . 3 . . . 2 . . . . Network Status 1 | . . . . 1 . . . . . . . . Load Schematic 2 | . . . . 1 . . . 1 . . . . Build 2 | . . . . 1 . . . 1 . . . . Repair Station Hacks 9 | . 1 2 . . . . . 5 . . . 1 Scan Component 4 | . . 1 . . . . . 3 . . . . Repair 3 | . . 1 . . . . . 2 . . . . Refit 2 | . 1 . . . . . . . . . . 1 Recycling Unit Hacks 9 | . 3 3 . 1 . . . . . . 2 . Process 3 | . 1 1 . . . . . . . . 1 . Report Inventory 2 | . 1 1 . . . . . . . . . . Retrieve Matter 3 | . 1 1 . . . . . . . . 1 . Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer 8 | . . 8 . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 30 | . 6 7 2 3 3 . . 4 . . 3 2 Full Trace Events 9 | . 1 3 . 2 1 . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . Parts Built 4 | . . . . 2 . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 109 | . . . . 73 . . . 36 . . . . Total Part Build Rating 12 | . . . . 6 . . . 6 . . . . Parts Repaired 3 | . . 1 . . . . . 2 . . . . Time 129 | . . 38 . . . . . 91 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 401 | . 357 44 . . . . . . . . . . Retrieved Matter 435 | . 391 44 . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . 4 . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . 1 . Programmers 4 | . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Total Allies 4 | . . . . . . . . 3 . . . 1 Largest Group 3 | . . . . . . . . 3 . . . 1 Highest-Rated Group 99 | . . . . . . . . 79 . . . 99 Highest-Rated Ally 99 | . . . . . . . . 31 . . . 99 Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . 7 . . . 2 Total Damage 217 | . . . . . . . . 130 . . . 87 Kills . | . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 46 | . . . . . . . . 46 . . . . Traps 34 | . . . . . . . . 34 . . . . Emergency Access 11 | . . . . . . . . 11 . . . . Exits 1 | . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Turns Passed 18974 | 59 1023 1543 1262 1337 2295 772 62 3260 2651 812 2030 1868 Spaces Moved 8853 | 43 725 727 484 475 808 303 26 1066 977 322 1579 1318 Core 82 | 8 . . . . . . . . . . 53 21 Treads 4873 | 9 . 4 484 475 808 303 26 1066 977 322 399 . Legs 945 | . . . . . . . . . . . 12 933 Wheels 1474 | 26 725 723 . . . . . . . . . . Hover 26 | . . . . . . . . . . . 26 . Flight 1453 | . . . . . . . . . . . 1089 364 Fastest Speed 28 | 50 90 130 240 236 236 241 241 241 243 245 28 34 Average Speed 175 | 97 109 138 240 237 243 241 241 241 245 245 101 100 Slowest Speed 660 | 160 135 320 240 240 250 241 241 243 330 245 660 290 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 98 67 50 15 19 48 6 21 88 42 46 25 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . . Scrap Searched 10 | . . . . . . 5 . . 3 2 . . Spaces Dug 1 | . . . . . . . . . . . 1 . Terrain Destroyed 517 | . 5 61 9 31 26 4 . 84 17 6 141 133 Melee . | . . . . . . . . . . . . . Projectile 110 | . . . 9 2 26 4 . 12 17 6 31 3 AOE 407 | . 5 61 . 29 . . . 72 . . 110 130 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Total 11121 | 59 862 1020 550 580 959 332 26 1637 1155 334 1849 1758 Wait 1007 | . 58 62 17 37 36 12 1 390 70 5 99 220 Move 8839 | 42 724 726 483 474 807 302 25 1065 976 321 1576 1318 Hop 1 | . . . . . . . . . . . 1 . Pick Up 232 | 10 15 42 12 11 16 4 . 37 13 1 14 57 Fast Attach 34 | . 3 . . . . . . 7 2 . 12 10 Attach 135 | 6 1 7 3 4 16 1 . 29 14 1 16 37 Detach 13 | . . . . . . . . 5 2 . 4 2 Swap 94 | 1 10 20 9 4 6 . . 11 6 1 14 12 Drop 137 | . 6 29 9 7 1 3 . 35 12 . 7 28 Fire 483 | . 45 86 14 42 62 10 . 48 27 5 76 68 Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 1 1 Kick 5 | . . . . . . . . . . . . 5 Crush 29 | . . . 3 1 15 . . 10 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 110 | . . 48 . . . . . . 33 . 29 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 15) 581 | -10/Materials | Destroyed 7 combat bots 737 | -10/Materials | Discovered new exit (range 11) 744 | -10/Materials | Discovered new exit (range 9) 1083 | -10/Materials | Entered another Materials area 1083 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1361 | -9/Materials | Discovered new exit (range 5) 1386 | -9/Materials | Build established: Gunner 1568 | -9/Materials | Discovered new exit (range 16) 1808 | -9/Materials | Destroyed 7 combat bots 2087 | -9/Materials | Discovered new exit (range 6) 2290 | -9/Materials | Identified exit to Mines 2290 | -9/Materials | Identified exit to Storage 2581 | -9/Materials | Repaired Minigun 2602 | -9/Materials | Discovered new exit (range 11) 2626 | -9/Materials | Entered another Materials area 2626 | -8/Materials | Evolved 2 slots: Propulsion x2 3423 | -8/Materials | Met 7R-MNS 3569 | -8/Materials | Discovered new exit (range 7) 3888 | -8/Materials | Entered Factory 3888 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3889 | -7/Factory | Caught up to 7R-MNS 4412 | -7/Factory | Fabricated Assault Cannon (x2) 4880 | -7/Factory | Discovered new exit (range 15) 5225 | -7/Factory | Entered another Factory area 5225 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5226 | -6/Factory | Caught up to 7R-MNS 5812 | -6/Factory | Lost 6 parts (1p1n1u3w) 5942 | -6/Factory | Lost 4 parts (2n1u1w) 7227 | -6/Factory | Discovered new exit (range 14) 7520 | -6/Factory | Entered Lower Caves 7564 | -6/Lower Caves | Learned location of 1 exit from Factory 7630 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8114 | -6/Lower Caves | Found Prototype Device 8275 | -6/Lower Caves | Discovered new exit (range 5) 8292 | -6/Lower Caves | Entered another Lower Caves area 8320 | -6/Lower Caves | Discovered new exit (range 14) 8354 | -6/Lower Caves | Entered Factory 8354 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8355 | -5/Factory | Identified exit to Factory 8613 | -5/Factory | Identified Heart of Steel 8687 | -5/Factory | Build established: Executioner 9239 | -5/Factory | Cargo convoy interrupted 10680 | -5/Factory | Build established: Scavenger-Executioner 10826 | -5/Factory | Repaired Arm. Treads 10880 | -5/Factory | Repaired Broken Adv. Treads 10954 | -5/Factory | Lost 3 parts (1p1n1w) 11047 | -5/Factory | Build established: Executioner 11320 | -5/Factory | Fabricated Assault Cannon (x2) 11517 | -5/Factory | Identified exit to Upper Caves 11614 | -5/Factory | Entered Upper Caves 12526 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12607 | -5/Upper Caves | Discovered new exit (range 10) 13191 | -5/Upper Caves | Learned location of 1 exit from Factory 13234 | -5/Upper Caves | Learned Factory emergency access door positions 13632 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13709 | -5/Upper Caves | Lost 7 parts (1p2n2u2w) 13714 | -5/Upper Caves | Destroyed 8 combat bots 14042 | -5/Upper Caves | Build established: Scavenger-Executioner 14265 | -5/Upper Caves | Entered another Upper Caves area 14303 | -5/Upper Caves | Discovered exit to Factory (range 9) 14546 | -5/Upper Caves | Build established: Executioner 15077 | -5/Upper Caves | Entered Factory 15077 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15078 | -4/Factory | Identified exit to Research 15260 | -4/Factory | Build established: Scavenger-Executioner 15880 | -4/Factory | Build established: Executioner 16015 | -4/Factory | Lost 3 parts (1p2n) 16016 | -4/Factory | Destroyed 7 combat bots 16521 | -4/Factory | System corruption reached 10% 16556 | -4/Factory | Lost 14 parts (2p4n4u4w) 16632 | -4/Factory | Core integrity fell below 50% 16695 | -4/Factory | Lost 9 parts (1p2n4u2w) 16759 | -4/Factory | Discovered exit to Research (range 9) 16801 | -4/Factory | Discovered new exit (range 16) 16952 | -4/Factory | Lost 3 parts (2n1u) 17054 | -4/Factory | Spotted B-86 Titan 17077 | -4/Factory | Search patrols dispatched 17107 | -4/Factory | Entered Research 17107 | -3/Research | Evolved 2 slots: Propulsion x2 17222 | -3/Research | Build established: Mutant 17357 | -3/Research | Search patrols dispatched 17410 | -3/Research | Lost 3 parts (1p1n1w) 17805 | -3/Research | Build established: Executioner 18107 | -3/Research | Build established: Scavenger-Executioner 18139 | -3/Research | Discovered new exit (range 5) 18160 | -3/Research | System corruption reached 10% 18464 | -3/Research | Heart of Steel transformed into Warbot 18570 | -3/Research | Spotted B-86 Titan 18598 | -3/Research | Destroyed B-86 Titan 18765 | -3/Research | Lost 3 parts (1n2w) 18808 | -3/Research | Destroyed 12 combat bots 18842 | -3/Research | Spotted B-86 Titan 18866 | -3/Research | System corruption reached 30% 18958 | -3/Research | Core integrity fell below 50% 18971 | -3/Research | Core integrity fell below 20% 18975 | -3/Research | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- Nuclear Pulse Array destroyed. Knocked back. P-80 Master knocked back. Centrium Leg destroyed. Knocked back. Dropped Hcp. Storage Unit. Graphene Brace destroyed. Acquired Imp. Plasma Cutter. Imp. Plasma Cutter destroyed. Dropped Lyr. Heavy Armor Plating. Acquired Adv. Heat Sink. Knocked back. Acquired Adv. Heat Sink. Knocked back. Adv. Heat Sink destroyed. Knocked back. Penetrated by Slug. Knocked back. KSQBWI3TWTB 9TJUUSFZYB TA5=X|=EU5GI2MV Knocked back. Map ----- +----------------------------------------------------+ | #?????????????????????## ###? ]]! | | #??????????????????????# # ]!! | | ### #??????????????######### # | | #?# ?????????????? + | | #?# #?#####???????????######### # """""""?? | | ##### # ??????????????####??# # """"????? | | + + ?????????????????# ??# #? 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Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Assault Cannon | x2 | -7/Factory Assault Cannon | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Rockin' Loadout Universal Adapter Challenges ------------ None Game ------ Seed HeartRocketChainsword Manual? 0 Play Time 03:16:31 Cumulative 32.9 hours Start 2024.05.08 @ 18:20:35 End 2024.05.09 @ 00:25:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 936e8f24-0862-4cbd-a0d2-e2cf400ac6f9