Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.28 @ 16:15:48 Player: Shodan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (113) 565 Value Destroyed (3286) 3286 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 6020 Bonus ------- High Alert Combat Kills 89 Cogmind --------- Core Integrity 0/550 Matter 211/300 Energy 280/280 System Corruption 0% Temperature Cool (225) Movement Walking (130) Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer Layered Light Armor Plating System Shield > --- WEAPON (3) ------- Flak Cannon Flak Cannon Advanced EMP Blaster > --- INVENTORY (8) ---- Cooled Ion Engine Light Deuterium Engine Improved Titanium Leg High-capacity Matter Pod (200) Improved ECM Suite Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Layered Light Armor Plating System Shield > --- WEAPON ----------- Improved Assault Rifle Minigun Advanced EMP Blaster > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Deuterium Engine Improved Titanium Leg High-capacity Matter Pod Improved ECM Suite Heavy Assault Rifle Flak Cannon [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Katana Energy Gun Shock Rifle Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 120 | 6 21 27 46 20 Power 17 | 1 4 3 7 2 Engine 17 | 1 4 3 7 2 Core . | . . . . . Reactor . | . . . . . Propulsion 38 | 2 5 10 14 7 Treads 5 | . . 3 2 . Leg 24 | . 2 5 12 5 Wheel 3 | 2 1 . . . Hover 6 | . 2 2 . 2 Flight . | . . . . . Utility 24 | 1 5 4 12 2 Device 1 | . 1 . . . Storage 9 | 1 2 3 2 1 Processor 2 | . . . 2 . Hackware 2 | . . . 2 . Protection 10 | . 2 1 6 1 Artifact . | . . . . . Weapon 41 | 2 7 10 13 9 Energy Gun 7 | . 2 3 2 . Energy Cannon . | . . . . . Ballistic Gun 17 | 2 5 4 1 5 Ballistic Cannon 3 | . . . 1 2 Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon 4 | . . 1 3 . Slashing Weapon 6 | . . 1 5 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 34 | . 3 16 9 6 Power 7 | . . 2 4 1 Propulsion 12 | . 3 6 1 2 Utility 5 | . . 2 2 1 Weapon 10 | . . 6 2 2 Highest Loss Streak 11 | . 2 11 3 6 Average Slot Usage (%) 95 | . 96 83 98 96 Engine 9 | . 14 10 8 8 Treads 6 | . . 1 13 . Leg 14 | . 1 17 13 26 Wheel 2 | . 15 . . . Hover 2 | . 9 5 . . Device 2 | . 8 3 . . Storage 12 | . 14 17 10 9 Processor 5 | . . . 8 9 Hackware 5 | . . . 8 9 Protection 6 | . 4 5 6 7 Energy Gun 3 | . 3 1 3 1 Ballistic Gun 7 | . 22 4 1 13 Ballistic Cannon 2 | . . . 2 5 Launcher 2 | . . . 2 5 Impact Weapon 4 | . . 7 5 . Slashing Weapon 6 | . . 7 10 . Naked Turns . | . . . . . Heaviest Build 35 | 12 20 24 33 35 Greatest Support 60 | 26 26 60 60 60 Greatest Overweight (x) 5 | . 5 5 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 8 12 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 3 8 8 8 8 Average Carried 7 | 1 6 6 7 6 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 2 8 8 8 7 Class Distribution -------------------- 63% | Mutant 19% | Gunner 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 3042 | 188 475 641 1044 694 Remotely . | . . . . . Salvage Created 4637 | . 475 1071 1667 1424 Parts 229 | . 36 54 65 74 Haulers Intercepted 14 | . 1 3 5 5 Recyclers Shooed 4 | . 1 . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 77 | . 10 19 29 19 Melee 28 | . . 10 18 . Guns 24 | . 10 9 2 3 Cannons 10 | . . . 4 6 AOE 13 | . . . 3 10 Classes Destroyed 12 | . 5 2 4 1 Worker 2 | . . . . 2 Builder 3 | . 1 . 1 1 Tunneler 1 | . . . 1 . Hauler 14 | . 1 3 5 5 Recycler 6 | . . . 2 4 Operator 1 | . . . 1 . Watcher 9 | . 1 3 3 2 Swarmer 13 | . 3 . 7 3 Grunt 33 | . 7 11 10 5 Duelist 3 | . . 2 1 . Sentry 25 | . . 6 9 10 Hunter 3 | . . . 2 1 Best Kill Streak 12 | . 4 5 7 12 Combat Bots Only 7 | . 3 5 6 7 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee 2 | . . 1 2 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 6491 | . 688 1730 2503 1570 Core 1083 | . 191 337 329 226 Absorbed by Shields . | . . . . . Core Remaining (%) 46 | 100 23 15 . . Volleys Fired 203 | . 52 52 42 57 Largest 3 | . 2 2 3 3 Hottest 153 | . 88 88 153 127 Shots Fired 440 | . 104 96 100 140 Gun 353 | . 104 96 71 82 Cannon 58 | . . . 19 39 Launcher 29 | . . . 10 19 Special . | . . . . . Kinetic 338 | . 102 76 48 112 Thermal 51 | . 2 20 29 . Explosive 15 | . . . 10 5 Electromagnetic 36 | . . . 13 23 Robot Hit Streak 21 | . 6 8 8 21 Robot Miss Streak 7 | . 4 3 6 7 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 462 | . 67 108 182 105 Core Hits 194 | . 23 30 73 68 Critical Hits 4 | . 1 . 3 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . 1 . 2 . Melee Attacks 185 | . . 53 132 . Impact 85 | . . 7 78 . Slashing 97 | . . 43 54 . Piercing . | . . . . . Sneak Attacks 16 | . . 5 11 . Combat Hostiles . | . . . . . Follow-up Attacks 41 | . . 5 36 . Damage Inflicted 11471 | . 834 2761 5216 2660 Guns 3738 | . 834 1162 800 942 Cannons 926 | . . . 335 591 Explosions 1555 | . . . 432 1123 Melee 5248 | . . 1599 3649 . Ramming 4 | . . . . 4 Kinetic 3669 | . 802 865 590 1412 Thermal 735 | . 32 297 344 62 Explosive 952 | . . . 384 568 Electromagnetic 863 | . . . 249 614 Impact 2150 | . . 131 2019 . Slashing 3098 | . . 1468 1630 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 731 | . . 140 564 27 Projectiles 9 | . . . 9 . Explosions 50 | . . . 23 27 Melee 672 | . . 140 532 . Knockbacks 15 | . . . 7 8 Impact 3 | . . . 3 . Kinetic 12 | . . . 4 8 Secondary . | . . . . . Self-Inflicted Damage 133 | . . . 73 60 Shots 6 | . . . 2 4 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 504 | . 86 328 504 346 Average Temperature 108 | . 20 111 149 86 Received Heat Transfer 2178 | . 219 726 765 468 Effects 8 | . . . 3 5 Energy Bleed 2 | . . . . 2 Interference 4 | . . . 1 3 Matter Decay 1 | . . . 1 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 13 | . . 3 9 1 Impact Corruptions 13 | . . 1 12 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1282 | . 74 629 529 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . . 1 6 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 587 | . 147 334 390 587 Initial 121 | . . . 97 121 Average 190 | . 69 196 166 367 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 58 | 100 100 45 66 11 Level 1 31 | . . 54 33 29 Level 2 10 | . . . . 58 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 2 2 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 9 | . 2 2 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 122 | . 13 26 57 26 Peak Tracking Total 7 | . 4 7 6 7 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 5 | . 1 . 1 3 Indirectly 3 | . . . . 3 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 6 | . . . . 6 Max in Single Turn 2 | . . . . 2 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 31 | . 7 5 11 8 Terminals 18 | . 4 4 5 5 Fabricators . | . . . . . Repair Stations 5 | . 1 1 2 1 Recycling Units 5 | . 2 . 1 2 Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . 1 . Total Hacks 129 | . 29 23 47 30 Successful 82 | . 18 15 32 17 Failed 47 | . 11 8 15 13 Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 81 | . 17 19 22 23 Fabricators . | . . . . . Repair Stations 20 | . 7 4 5 4 Recycling Units 13 | . 5 . 5 3 Scanalyzers 14 | . . . 14 . Garrison Access 1 | . . . 1 . Terminal Hacks 45 | . 10 11 12 12 Record 4 | . 2 . 1 1 Part Schematic 1 | . . . . 1 Robot Analysis 1 | . . 1 . . Prototype ID Bank 7 | . 1 2 2 2 Open Door 1 | . . . . 1 Branch Access Points 3 | . 1 . 1 1 Emergency Access Points 2 | . . 1 1 . Recycling Unit Index 1 | . . 1 . . Scanalyzer Index 1 | . 1 . . . Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Locate Traps 3 | . 2 . . 1 Disarm Traps 1 | . . 1 . . Dispatch Records 2 | . . 1 1 . Maintenance Status 1 | . . . . 1 Patrol Status 1 | . . 1 . . Transport Status 1 | . . . . 1 Reinforcement Status 1 | . 1 . . . Recall Investigation 3 | . . 1 1 1 Recall Reinforcements 1 | . . 1 . . Hauler Manifests 2 | . . . 1 1 Registered Components 1 | . 1 . . . Zone Layout 4 | . 1 1 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 17 | . 6 4 5 2 Scan Component 9 | . 3 2 3 1 Repair 7 | . 3 1 2 1 Refit 1 | . . 1 . . Recycling Unit Hacks 7 | . 2 . 2 3 Report Inventory 4 | . 1 . 1 2 Retrieve Components 3 | . 1 . 1 1 Scanalyzer 12 | . . . 12 . Insert Component 6 | . . . 6 . Analyze 6 | . . . 6 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 6 4 9 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . . 6 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 7 | . 3 1 2 1 Time 177 | . 78 26 57 16 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 21 | . 3 . 9 9 Parts Scanalyzed 6 | . . . 6 . Part Schematics Acquired 6 | . . . 6 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 5263 | 40 861 1007 2432 923 Spaces Moved 2770 | 32 533 484 1193 528 Core 5 | 2 1 2 . . Treads 470 | . . 33 437 . Legs 1691 | . 34 373 756 528 Wheels 325 | 30 295 . . . Hover 279 | . 203 76 . . Flight . | . . . . . Fastest Speed 50 | 50 90 52 120 120 Average Speed 128 | 85 102 131 139 127 Slowest Speed 300 | 90 300 300 170 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 3 70 39 86 72 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 174 | . . . 118 56 Melee . | . . . . . Projectile . | . . . . . AOE 174 | . . . 118 56 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 3867 | 43 749 706 1703 666 Wait 459 | . 110 65 249 35 Move 2766 | 31 532 483 1192 528 Hop . | . . . . . Pick Up 100 | 6 16 21 43 14 Fast Attach 28 | 2 11 7 5 3 Attach 44 | 4 4 15 13 8 Detach 2 | . 1 . 1 . Swap 48 | . 6 5 28 9 Drop 80 | . 17 12 40 11 Fire 203 | . 52 52 42 57 Melee 136 | . . 46 90 . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 8) 173 | -10/Materials | Identified exit to Mines 255 | -10/Materials | Repaired Power Shielding 283 | -10/Materials | Repaired Assault Rifle 304 | -10/Materials | Build established: Mutant 310 | -10/Materials | Repaired Assault Rifle 402 | -10/Materials | Discovered new exit (range 3) 506 | -10/Materials | Core integrity fell below 50% 902 | -10/Materials | Entered another Materials area 902 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1102 | -9/Materials | Core integrity fell below 50% 1141 | -9/Materials | Lost 11 parts (2p4n5w) 1435 | -9/Materials | Build established: Scavenger-Mutant 1447 | -9/Materials | Core integrity fell below 20% 1735 | -9/Materials | Repaired Aluminum Leg 1892 | -9/Materials | Discovered new exit (range 11) 1909 | -9/Materials | Entered another Materials area 1909 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1979 | -8/Materials | Repaired Katana 2376 | -8/Materials | Discovered new exit (range 9) 2596 | -8/Materials | Build established: Mutant 2897 | -8/Materials | Repaired Hvy. Flail 2974 | -8/Materials | Discovered new exit (range 10) 3156 | -8/Materials | Identified exit to Storage 3660 | -8/Materials | Core integrity fell below 50% 3732 | -8/Materials | Lost 3 parts (1p1n1u) 3851 | -8/Materials | Discovered new exit (range 11) 4341 | -8/Materials | Entered Storage 4412 | -8/Storage | Repaired Rocket Launcher 4485 | -8/Storage | Core integrity fell below 20% 4562 | -8/Storage | Lost 6 parts (1p2n1u2w) 4854 | -8/Storage | Build established: Gunner 4949 | -8/Storage | Identified exit to Recycling 5250 | -8/Storage | Destroyed 7 combat bots 5264 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05229_ Y-45 Defender destroyed. 05232_ Acquired 17 matter. 05233_ K-01 Serf collects debris. 05233_ Acquired 49 matter. 05237_ K-01 Serf collects debris. 05239_ Dropped Flak Cannon. 05239_ Acquired Flak Cannon. 05241_ K-01 Serf cleans the Heavy Doors. 05241_ Acquired Flak Cannon. 05242_ Dropped Minigun. 05243_ K-01 Serf cleans the Heavy Doors. 05244_ Dropped Imp. Assault Rifle. 05246_ Acquired Flak Cannon. 05247_ K-01 Serf collects debris. 05248_ Acquired Flak Cannon. 05250_ Dropped Hvy. Assault Rifle. 05253_ G-47 Trooper knocked back. 05255_ K-01 Serf collects debris. 05256_ K-01 Serf destroyed. 05256_ G-47 Trooper knocked back. 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" ""??????? | | "" # # """ """ ## ! *%* !=%#??? | | # + """ """ ### = #########????? | | #### # """ """ #?# # ## =*!##????????????? | | # """ """ ### #####"* ???????????? | | + + #???## ?????????? | | #####"T"##### #?????##;## ????????? | | ########???#"""#???# #??????? #? #???????? | | ???????????#####???# #??????? #?? #???????? | | ???????????????????# #??????? #???#???????? | | ???????????????????# #???????? #???????????? | | ???????????????????# #???????? #???????????? | | ???????????????????# #???????? #???????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????+ #?????????????????????? | | ???????????????????? #????????????>????????? | | ????????????????????###?????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Weapon Shielding 33 Evasion (%) 54 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Titanium Leg | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed DamperImprovedFilter Manual? 0 Play Time 01:49:51 Cumulative 66.0 hours Start 2021.08.28 @ 13:42:43 End 2021.08.28 @ 16:15:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1b3a368-ebdf-48f6-a66f-8b1b3d995af0