Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 21:44:36 Player: BoomBlip Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (111) 555 Value Destroyed (3855) 3855 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (187) 187 TOTAL SCORE: 9277 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/1000 Matter 23/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Targeting Computer Improved Medium Armor Plating Rocket Array Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Field Laser Improved Spread Laser Precision Assault Rifle > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Fission Core Improved Heat Sink Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating Layered Light Armor Plating Precision Assault Rifle Heavy Battle Rifle Coil Gun Mini Assault Cannon Heavy Rocket Launcher Rocket Array Rocket Array [Rating: 54] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Precision Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . Utility 7 | . . 1 . 2 1 . 1 . . 2 Weapon 1 | . . . . . . . 1 . . . Parts Attached 117 | . 14 2 . 11 11 49 6 5 4 15 Power 15 | . 2 . . 2 1 6 . . . 4 Engine 9 | . 2 . . 1 1 3 . . . 2 Core 6 | . . . . 1 . 3 . . . 2 Reactor . | . . . . . . . . . . . Propulsion 28 | . 4 1 . 1 3 16 1 . . 2 Treads . | . . . . . . . . . . . Leg 4 | . 2 . . . . . . . . 2 Wheel 24 | . 2 1 . 1 3 16 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | . 2 1 . 5 5 14 4 2 2 . Device 10 | . . . . 2 2 4 1 . 1 . Storage 2 | . 1 . . . . . . 1 . . Processor 4 | . 1 . . . 1 1 1 . . . Hackware 1 | . . . . . . . 1 . . . Protection 18 | . . 1 . 3 2 9 1 1 1 . Artifact . | . . . . . . . . . . . Weapon 39 | . 6 . . 3 2 13 1 3 2 9 Energy Gun 10 | . 3 . . 2 . 3 1 1 . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 18 | . 2 . . 1 2 5 . 1 2 5 Ballistic Cannon 2 | . . . . . . 1 . . . 1 Launcher 8 | . 1 . . . . 3 . 1 . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 1 4 1 . . 2 Parts Lost 40 | . . . . . 2 15 1 4 3 15 Power 4 | . . . . . . 1 . . . 3 Propulsion 15 | . . . . . 1 7 1 4 . 2 Utility 15 | . . . . . 1 7 . . 2 5 Weapon 6 | . . . . . . . . . 1 5 Highest Loss Streak 10 | . . . . . 1 3 1 2 3 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 96 100 100 92 91 95 99 77 71 46 Engine 3 | . 14 11 11 4 2 3 . . . 1 Core 4 | . . . . 4 4 2 6 6 6 2 Leg 2 | . 20 . . . . . . . . 2 Wheel 12 | . 7 33 33 27 28 27 25 4 . . Device 9 | . . . . 9 8 11 13 13 12 3 Storage 7 | . 14 11 11 9 7 7 6 6 6 4 Processor 10 | . 10 11 11 9 8 7 9 13 13 8 Hackware 3 | . . . . . . . 6 6 6 3 Protection 7 | . . 11 11 11 12 16 9 6 6 3 Energy Gun 10 | . 16 11 11 13 3 3 13 12 8 1 Ballistic Gun 7 | . 10 11 11 4 11 8 6 5 10 9 Naked Turns 84 | . . . . . . . . . . 84 Heaviest Build 58 | 13 33 34 34 52 58 56 52 49 47 49 Greatest Support 52 | 20 24 36 36 36 52 52 46 46 3 30 Greatest Overweight (x) 15 | . 2 . . 1 1 2 1 15 15 15 Average Overweight (x) 2 | . . . . . . . . 5 15 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 13 Most Carried 15 | . 15 14 15 15 15 15 15 15 15 15 Average Carried 14 | . 13 13 14 14 14 14 14 14 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 13 15 15 15 15 15 15 13 5 Class Distribution -------------------- 45% | Gunner 30% | Mutant 15% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Matter Collected 2777 | 200 271 . 32 191 275 1256 68 229 51 204 Remotely . | . . . . . . . . . . . Salvage Created 4016 | . 457 . . 488 346 1724 99 421 51 430 Parts 233 | . 30 . . 20 29 106 6 21 2 19 Haulers Intercepted 5 | . . . . . 1 4 . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 21 2 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Combat Hostiles Destroyed 82 | . 14 . . 11 4 26 2 9 1 15 Guns 66 | . 10 . . 10 4 24 2 9 1 6 Cannons 1 | . . . . . . 1 . . . . AOE 12 | . 3 . . . . . . . . 9 Classes Destroyed 18 | . 4 . . 2 4 2 2 4 . . Worker 7 | . 1 . . 1 1 4 . . . . Builder 5 | . . . . . 2 3 . . . . Tunneler 1 | . . . . . . . 1 . . . Hauler 5 | . . . . . 1 4 . . . . Recycler 3 | . . . . . . 3 . . . . Minesweeper 2 | . . . . . . . . 2 . . Mechanic 1 | . . . . . . 1 . . . . Operator 2 | . . . . . . . 1 . . 1 Watcher 3 | . 2 . . . . 1 . . . . Swarmer 18 | . 6 . . . . 3 . 1 . 8 Grunt 35 | . 8 . . 7 . 12 2 2 . 4 Brawler 1 | . . . . . . . . 1 . . Duelist 2 | . . . . 1 . . . 1 . . Sentry 11 | . . . . 3 1 6 . 1 . . Hunter 7 | . . . . . 2 3 . . 1 1 Programmer 6 | . . . . . 1 2 . 1 . 2 Behemoth 1 | . . . . . . . . 1 . . Thief 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 5 . . 5 3 6 3 5 1 5 Combat Bots Only 6 | . 5 . . 4 2 6 2 5 1 5 Max Kills in Single Turn 5 | . 2 . . 1 1 2 1 2 1 5 Gunslinging 1 | . . . . . . 1 . 1 . . Exploded 5 | . 2 . . . . . . . . 5 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Hostile Shots Fired 885 | . 63 . . 70 86 370 11 67 33 185 Missed 262 | . 19 . . 24 25 107 2 24 5 56 Damage Taken 8304 | . 420 . . 758 671 2798 172 677 396 2412 Core 1716 | . 124 . . 64 51 304 20 94 40 1019 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 92 | . . . . . . 79 13 . . . Core Remaining (%) 78 | 100 50 . 100 88 . 49 . . 81 . Volleys Fired 329 | . 40 . . 40 30 136 10 33 5 35 Largest 3 | . 2 . . 2 2 2 3 3 3 3 Hottest 173 | . 90 . . 126 91 136 173 173 128 128 Shots Fired 690 | . 80 . . 79 61 257 30 87 15 81 Gun 638 | . 78 . . 79 61 217 30 83 15 75 Cannon 27 | . . . . . . 26 . . . 1 Launcher 25 | . 2 . . . . 14 . 4 . 5 Special . | . . . . . . . . . . . Kinetic 387 | . 33 . . 11 53 168 10 29 10 73 Thermal 244 | . 45 . . 68 8 41 20 54 5 3 Explosive 25 | . 2 . . . . 14 . 4 . 5 Electromagnetic 34 | . . . . . . 34 . . . . Robot Hit Streak 24 | . 8 . . 18 17 16 9 23 9 24 Robot Miss Streak 5 | . 5 . . 1 3 4 3 4 1 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . . . . 2 . 3 . 3 . 2 Max Gunslinging Chain 2 | . . . . 1 . 1 . 2 . 1 Shots Hit Robots 491 | . 53 . . 63 43 178 20 69 9 56 Core Hits 292 | . 21 . . 21 15 113 18 49 3 52 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 12 | . 5 . . 4 . . 1 . 2 . Burn 11 | . 5 . . 4 . . 1 . 1 . Destroy 1 | . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10052 | . 932 . . 1069 655 3337 455 1607 150 1847 Guns 8515 | . 752 . . 1069 655 2863 455 1607 150 964 Cannons 350 | . . . . . . 331 . . . 19 Explosions 1168 | . 170 . . . . 134 . . . 864 Melee . | . . . . . . . . . . . Ramming 19 | . 10 . . . . 9 . . . . Kinetic 4714 | . 305 . . 136 588 2161 109 418 82 915 Thermal 3757 | . 447 . . 933 67 639 346 1189 68 68 Explosive 1139 | . 170 . . . . 105 . . . 864 Electromagnetic 423 | . . . . . . 423 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 1 . . . 2 6 . . . 6 Average Corruption 3 | . 1 . . . 1 4 . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 40 | . 6 . . . 2 28 . . . 4 Message Errors 14 | . 1 . . . . 12 . . . 1 Matter Fused 8 | . 3 . . . . 4 . . . 1 Energy Discharges 5 | . 1 . . . . 4 . . . . Parts Rejected 2 | . . . . . . 1 . . . 1 Parts Fused 2 | . . . . . . 1 . . . 1 Data Loss (minor) 3 | . 1 . . . . 2 . . . . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 4 | . . . . . 1 3 . . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 30 | . . . . . . . . 30 . . Projectiles . | . . . . . . . . . . . Explosions 30 | . . . . . . . . 30 . . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . . 4 . . . 1 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . 3 . . . 1 Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 303 | . 5 . . . . 93 . 65 . 140 Shots 10 | . . . . . . 3 . 2 . 5 Rammed 2 | . 1 . . . . 1 . . . . Targets Rammed 2 | . 1 . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 469 | . 180 . . 469 . 419 190 389 192 129 Average Temperature 98 | . 57 . . 135 . 120 102 90 111 43 Received Heat Transfer 1989 | . 123 . . 333 48 726 81 489 . 189 Effects 10 | . . . . 6 . 4 . . . . Shutdowns 2 | . . . . 1 . 1 . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 5 | . . . . 3 . 2 . . . . Matter Decay 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . 1 . . 1 . . . . . . Combat Hostiles 2 | . 1 . . 1 . . . . . . Parts Melted 14 | . 1 . . 9 . 2 . . 2 . Heat Transferred 7268 | . 1518 . . 2331 148 1115 459 1401 185 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Peak Influence 591 | . 332 76 29 184 234 591 331 . . 278 Initial 268 | . . 76 29 11 55 17 268 . . 18 Average 169 | . 104 76 29 86 101 327 307 . . 113 Maximum Alert Level 2 | . 1 . . . 1 2 1 . . 1 Low Security (%) 63 | . 73 100 100 100 91 23 . . . 68 Level 1 26 | . 26 . . . 8 39 100 . . 31 Level 2 9 | . . . . . . 36 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 6 . . 2 3 8 2 . . 7 Investigation 10 | . 5 . . 2 1 1 1 . . . Extermination 3 | . . . . . 1 1 . . . 1 Reinforcement 10 | . 1 . . . 1 4 1 . . 3 Assault . | . . . . . . . . . . . Garrison 5 | . . . . . . 2 . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . 1 Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Distress Signals 14 | . 2 . . 7 . 3 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 21 . . 18 8 36 4 9 1 27 Peak Tracking Total 14 | . 4 . . 3 3 6 2 5 1 14 Tactical Retreats 7 | . . . . . . 4 . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Traps Triggered 3 | . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Machines Disabled 8 | . 1 . . . 1 5 . . . 1 Max in Single Turn 1 | . 1 . . . 1 1 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Machines Accessed 23 | . 5 1 1 3 5 4 2 2 . . Terminals 19 | . 5 1 . 3 5 3 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . Total Hacks 54 | . 17 2 1 8 12 7 5 2 . . Successful 19 | . 4 . 1 4 5 2 1 2 . . Failed 35 | . 13 2 . 4 7 5 4 . . . Catastrophic 9 | . 2 . . 2 2 2 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 40 | . 17 2 . 8 8 1 3 1 . . Terminals 49 | . 17 2 . 8 12 6 3 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 2 . . . Terminal Hacks 7 | . . . 1 1 2 1 . 2 . . Record 3 | . . . . . 1 1 . 1 . . Open Door 2 | . . . 1 . . . . 1 . . Open DSF 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 11 | . 4 . . 3 3 . 1 . . . Terminals 11 | . 4 . . 3 3 . 1 . . . Botnet 11 | . 4 . . 3 3 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 5 1 . 3 4 3 2 . . . Full Trace Events 9 | . 5 . . 1 1 1 1 . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Total Allies 2 | . . . 2 . . . . . . . Largest Group 2 | . . . 2 2 . . . . . . Highest-Rated Group 43 | . . . 43 43 . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . Total Orders 4 | . . . . 4 . . . . . . EXPLORE 4 | . . . . 4 . . . . . . Ally Attacks 12 | . . . . 12 . . . . . . Total Damage 210 | . . . . 210 . . . . . . Kills 2 | . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches 16 | . . . . 16 . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Turns Passed 7770 | . 826 30 267 656 475 1099 242 3513 207 455 Spaces Moved 3693 | 1 427 32 294 435 388 623 197 1057 24 215 Core 551 | . . . . . . . . 339 24 188 Treads . | . . . . . . . . . . . Legs 299 | 1 271 . . . . . . . . 27 Wheels 2843 | . 156 32 294 435 388 623 197 718 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 105 90 90 90 90 85 85 85 800 50 Average Speed 174 | 120 149 90 90 103 94 94 96 322 800 141 Slowest Speed 800 | 120 190 90 90 105 108 120 101 800 800 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 2 68 4 58 58 11 61 6 95 7 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 . . . . 4 . . Spaces Dug 128 | . . . . . . 51 . 77 . . Terrain Destroyed 229 | . 6 . . . 2 86 . 77 . 58 Melee . | . . . . . . . . . . . Projectile 7 | . . . . . 1 2 . . . 4 AOE 221 | . 6 . . . . 84 . 77 . 54 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Total 4414 | . 540 33 296 566 438 886 230 1102 33 290 Wait 137 | . 25 . . 60 . 24 9 . 1 18 Move 3683 | . 426 31 293 434 387 622 196 1056 23 215 Hop . | . . . . . . . . . . . Pick Up 59 | . 18 . 2 10 3 16 4 3 . 3 Fast Attach 45 | . 7 . . 2 4 24 2 1 1 4 Attach 19 | . . 2 . 4 2 2 2 . 2 5 Detach 1 | . . . . . . . . . . 1 Swap 53 | . 7 . . 5 5 23 2 4 1 6 Drop 85 | . 16 . 1 11 7 38 5 4 . 3 Fire 329 | . 40 . . 40 30 136 10 33 5 35 Melee . | . . . . . . . . . . . Ram 2 | . 1 . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 10) 647 | -10/Materials | Discovered new exit (range 8) 827 | -10/Materials | Entered another Materials area 827 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 829 | -9/Materials | Discovered new exit (range 15) 857 | -9/Materials | Entered Mines 900 | -9/Mines | Found the Drone Emporium 905 | -9/Mines | Found Prototype Device 1017 | -9/Mines | Found a hidden stash of uninstalled traps 1086 | -9/Mines | Discovered new exit (range 14) 1124 | -9/Mines | Entered Materials 1124 | -8/Materials | Accompanied by 2 allies 1124 | -8/Materials | Evolved 2 slots: Utility x2 1129 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1129 | -8/Materials | Identified Decoy Drone Bay 1429 | -8/Materials | Discovered new exit (range 42) 1466 | -8/Materials | Lost 6 allies 1780 | -8/Materials | Entered Factory 1780 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2096 | -7/Factory | Discovered new exit (range 10) 2255 | -7/Factory | Entered Storage 2523 | -7/Storage | Garrison activated, responded to threat 2683 | -7/Storage | Build established: Scavenger-Mutant 2744 | -7/Storage | Lost 3 parts (1p1n1u) 3301 | -7/Storage | Core integrity fell below 50% 3320 | -7/Storage | Found Prototype Launcher 3329 | -7/Storage | Found Prototype Launcher 3337 | -7/Storage | Discovered new exit (range 15) 3354 | -7/Storage | Entered Factory 3354 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3578 | -6/Factory | Discovered new exit (range 22) 3596 | -6/Factory | Entered Lower Caves 3911 | -6/Lower Caves | Learned 8 Factory zone layouts 3914 | -6/Lower Caves | Spotted B-75 Beast 4095 | -6/Lower Caves | Build established: Gunner 4336 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4440 | -6/Lower Caves | Encountered a Warlord checkpoint 6570 | -6/Lower Caves | Destroyed B-75 Beast 6965 | -6/Lower Caves | Discovered new exit (range 14) 7109 | -6/Lower Caves | Entered another Lower Caves area 7205 | -6/Lower Caves | Lost 3 parts (2u1w) 7236 | -6/Lower Caves | Discovered new exit (range 11) 7316 | -6/Lower Caves | Entered Factory 7316 | -5/Factory | Evolved 2 slots: Utility x2 7478 | -5/Factory | Garrison activated, responded to threat 7508 | -5/Factory | Lost 3 parts (2u1w) 7530 | -5/Factory | Identified Rocket Array (x2) 7682 | -5/Factory | Released all parts (3) 7691 | -5/Factory | Core integrity fell below 50% 7713 | -5/Factory | Lost 10 parts (1p2n3u4w) 7746 | -5/Factory | Core integrity fell below 20% 7771 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07729_ Acquired Axe. 07731_ Penetrated by Slug. 07732_ K-01 Serf collects debris. 07732_ Slug penetrates Wall. 07738_ System corrupted: Matter fused (-9). 07743_ Slug penetrates Wall. 07744_ C-30 ARC bursts open, deploying its payload. 07744_ S-27 Virus unfolds itself. 07744_ K-01 Serf cleans the Matter Pump. 07750_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07753_ W-25 Informer sends out distress signal. 07753_ O-24 Administrator uses terminal to summon reinforcements. 07753_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 07753_ O-24 Administrator locks terminal. 07763_ S-27 Virus destroyed. 07764_ Matter Pump disabled. 07769_ T-07 Excavator is excavating. 07771_ Chain reaction triggered in Lgt. Ion Engine. 07771_ Matter Pump disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ??????????????????????????????? ? ??????????? | | ??????????????????????????????? ??????????# | | ??????????????????????????????? ####?????## | | ??????????????????????????????# ???? | | ?????????????????????????#????# ? ? | | ????????????????????????? #???# ? " | | ???????????????????#######t#### "%" | | ???????????????? ?? " | | ???????????????? | | ????????????????""" """ """ """ """ """ """ """ "" | | ?????????????"" """ """ """ """ """ """ """ """ "" | | ??????????? """ """ %"% """ """ ""% """ """ """ "" | | ??????????? | | ?????????? k k | | ?????????? ########### | | ?????????? @ p #??????# | | ?????????????????################ ######## | | ??????????????????????#########?# | | ??????????????????????? ? ###[ """" "" | | ???????????????????????? ! ### # """" "" | | ????????????????????????? # [ # """" "" | | ????????????????????????? """ # # """" "" | | ?????????????????????????""""" # "T | | ?????????????????????????""""" + "" / """" "" | | ?????????????????????? # # """" "" | | ????????????????????#""" ! # # """" "" | | ?????????????????????"R | ?# # """" "" | | ?????????????????????""" [! ?######### | | ??????????????????????"" [! !?????????# * | | ?????????????????????? ?????????# | | ?????????????????????#########???????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??# """"" #????????????#??????? | | ??????????????????#### ##############??????? | | ??????????????????# # """ # #??????? | | ??????????????????#### """"" # #??????? | | ??????????????????#### """"" # """ """ #??????? | | ?????????????????? + # """ """ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 85 Armor Coverage 750 Resistance: EM 15 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledSniperPlating Manual? 0 Play Time 00:54:30 Cumulative 101.8 hours Start 2024.04.09 @ 17:25:18 End 2024.04.09 @ 21:44:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 140 Adventurer 10 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 374c2119-a6cc-430a-8059-dc178f7e12e2