Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 18:11:04 Player: Quartz Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (173) 865 Value Destroyed (5032) 5032 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 10377 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 696 Friendly Fire -65 Cogmind --------- Core Integrity 815/850 Matter 300/300 Energy 290/290 System Corruption 6% Temperature Cool (0) Movement Rolling (160) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (7) ------ Improved Heat Sink Huge Storage Unit Medium Reactive Plating Hacking Suite System Shield > --- WEAPON (3) ------- Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY (25) --- Improved Deuterium Engine Improved Titanium Leg Compact Battery (200) Gravity Neutralizer Gravity Neutralizer Recoil Stabilizer Weapon Cycler Weapon Cycler Reaction Control System Improved Power Shielding Improved Propulsion Shielding Improved Medium Armor Plating Medium Reactive Plating System Restoration Module System Restoration Module System Restoration Module System Restoration Module Recalibrator Gatling Laser Beamcaster Cooled Particle Cannon Cooled Particle Cannon Improved Grenade Launcher Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Gravity Neutralizer Improved Particle Charger Medium Reactive Plating Medium Reflective Plating Hacking Suite > --- WEAPON ----------- Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY -------- Improved Titanium Leg Improved Heat Sink Compact Battery Trap Scanner Recoil Stabilizer Weapon Cycler Improved Power Shielding Improved Propulsion Shielding Improved Light Armor Plating Improved Medium Armor Plating Medium Reactive Plating System Restoration Module System Restoration Module System Restoration Module System Restoration Module System Restoration Module Recalibrator Gatling Laser Beamcaster Plasma Cannon Cooled Particle Cannon Cooled Particle Cannon Improved Grenade Launcher Plasma Cutter Power Maul [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Splice Drone Bay Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Thermic Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Slots Evolved 8 | . . . 2 . . 4 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 5 | . . . 2 . . 1 2 Weapon 1 | . . . . . . 1 . Parts Attached 120 | 5 15 4 25 15 3 42 11 Power 10 | 1 1 . 3 1 . 3 1 Engine 7 | 1 1 . 2 1 . 1 1 Core 3 | . . . 1 . . 2 . Reactor . | . . . . . . . . Propulsion 22 | 2 1 2 4 1 . 12 . Treads . | . . . . . . . . Leg 21 | 2 1 2 4 1 . 11 . Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 42 | 1 6 1 9 3 2 13 7 Device 12 | . 1 . 1 2 1 3 4 Storage 4 | 1 2 . . . . . 1 Processor 5 | . 1 . 2 1 . 1 . Hackware 7 | . . . . . 1 5 1 Protection 14 | . 2 1 6 . . 4 1 Artifact . | . . . . . . . . Weapon 46 | 1 7 1 9 10 1 14 3 Energy Gun 12 | 1 . . . 2 . 6 3 Energy Cannon 10 | . 4 . 1 1 . 4 . Ballistic Gun 15 | . 3 1 6 4 . 1 . Ballistic Cannon 2 | . . . . . . 2 . Launcher 2 | . . . 2 . . . . Special Weapon 2 | . . . . 2 . . . Impact Weapon 2 | . . . . . 1 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 11 | . . . 4 3 . 3 1 Corrupted Parts 4 | . . . . . 1 3 . System Corruption 11 | . . . . . 4 7 . Parts Lost 37 | . 3 3 6 . . 23 2 Power 5 | . . . 2 . . 3 . Propulsion 12 | . 2 1 . . . 9 . Utility 11 | . . 1 2 . . 6 2 Weapon 9 | . 1 1 2 . . 5 . Highest Loss Streak 4 | . 2 2 2 . . 4 2 To Critical Strikes . | . . . . . . . . Average Backups 21 | . 7 14 24 24 24 22 24 Power 1 | . . . 1 1 1 . . Propulsion 2 | . . 1 5 2 2 1 1 Utility 10 | . 2 7 10 11 12 12 15 Weapon 6 | . 3 3 5 8 7 7 6 Tool/Special . | . . . . . . . . Unused Backups 49 | . 2 1 10 9 4 3 20 Power 5 | . . . 1 2 1 . 1 Propulsion 6 | . . . 3 2 . 1 . Utility 28 | . 1 . 4 1 3 2 17 Weapon 10 | . 1 1 2 4 . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 84 97 97 99 99 88 75 Engine 9 | . 14 14 8 10 11 4 5 Leg 21 | . 20 25 22 22 22 24 . Device 2 | . 7 . 2 . . 1 14 Storage 10 | . 14 14 11 11 11 7 7 Processor 11 | . . . 11 18 22 11 . Hackware 2 | . . . . . . 9 6 Protection 12 | . 2 13 18 13 10 4 14 Energy Gun 2 | . 1 . . . . 4 17 Energy Cannon 3 | . 13 . 5 1 . 2 1 Ballistic Gun 15 | . 9 28 16 16 20 9 . Peak Build Rating 63 | 5 11 16 29 34 33 56 63 Average Rating 29 | 3 8 12 23 29 30 43 56 On Entrance 18 | . 5 11 16 28 31 31 29 Naked Turns . | . . . . . . . . Heaviest Build 138 | 10 96 96 111 111 102 119 138 Greatest Support 65 | 20 20 20 30 30 30 65 28 Greatest Overweight (x) 9 | . 9 9 5 3 3 7 4 Average Overweight (x) 2 | . . 4 4 3 3 1 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 10 25 25 25 25 25 25 Most Carried 25 | 5 11 22 25 25 25 25 25 Average Carried 21 | 1 7 14 24 24 24 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 1 11 22 22 25 25 22 25 Class Distribution -------------------- 65% | Mutant 9% | Scavenger-Mutant 8% | Scavenger-Gunner 4% | Hacker-Tank 3% | Tank 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Gunner | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Matter Collected 4846 | 112 269 402 1066 1073 180 1455 289 Remotely . | . . . . . . . . Salvage Created 6156 | . 879 478 1810 924 227 1245 593 Parts 387 | . 56 25 119 71 13 86 17 Haulers Intercepted 13 | . 2 . 5 4 . 1 1 Recyclers Shooed 9 | . 2 . 4 3 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Combat Hostiles Destroyed 128 | . 17 9 41 16 4 33 8 Guns 68 | . 2 9 23 13 4 14 3 Cannons 48 | . 15 . 12 3 . 17 1 AOE 8 | . . . 6 . . 2 . Classes Destroyed 17 | . 8 . 4 . . 5 . Worker 6 | . . . 2 1 . 3 . Builder 5 | . 1 . 1 . . 3 . Tunneler 1 | . . . . . . 1 . Hauler 13 | . 2 . 5 4 . 1 1 Recycler 8 | . 2 2 3 1 . . . Mechanic 2 | . 1 . . 1 . . . Operator 3 | . 1 . . . . 1 1 Drone 1 | . . . . . . 1 . Watcher 7 | . 2 . 3 1 . 1 . Swarmer 37 | . 8 3 13 4 . 9 . Grunt 52 | . 9 6 20 5 . 10 2 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . 1 . . 1 . Protector 1 | . . . 1 . . . . Sentry 20 | . . . 6 7 4 . 3 Hunter 3 | . . . . . . 2 1 Programmer 12 | . . . . . . 10 2 Best Kill Streak 7 | . 6 3 7 3 3 5 2 Combat Bots Only 6 | . 6 3 6 3 3 4 1 Max Kills in Single Turn 3 | . 1 1 3 1 1 3 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . 2 . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Hostile Shots Fired 860 | . 61 64 249 70 22 276 118 Missed 243 | . 13 15 80 21 5 74 35 Hits 617 | . 48 49 169 49 17 202 83 Melee 16 | . . . 6 . . 10 . Projectile 601 | . 48 49 163 49 17 192 83 Critical Strikes 19 | . 1 1 3 1 2 10 1 Damage Taken 8389 | . 633 600 2003 686 248 3505 714 Core 1105 | . 92 82 156 122 15 603 35 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 43 | . . 43 . . . . . Ignored by Resistances 197 | . . . . . . . 197 Regen/Repaired (Parts) 520 | . 43 . 173 304 . . . Core Remaining (%) 42 | 100 . 30 . . 26 13 . Volleys Fired 450 | . 55 36 141 70 10 100 38 Largest 3 | . 2 2 2 2 2 3 3 Hottest 255 | . 136 46 91 91 46 193 255 Shots Fired 957 | . 102 72 281 137 21 253 91 Gun 705 | . 16 72 226 125 21 156 89 Cannon 242 | . 86 . 49 12 . 93 2 Launcher 10 | . . . 6 . . 4 . Special . | . . . . . . . . Kinetic 620 | . 10 72 226 118 21 173 . Thermal 313 | . 92 . 49 19 . 62 91 Explosive 10 | . . . 6 . . 4 . Electromagnetic 14 | . . . . . . 14 . Robot Hit Streak 17 | . 9 9 10 17 16 12 8 Robot Miss Streak 5 | . 4 3 4 4 1 5 4 Penetration Max 1 | . . . . . . 1 . Secondary Targets 4 | . . . 1 1 2 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . Shots Hit Robots 594 | . 53 43 168 94 18 168 50 Core Hits 287 | . 31 16 83 40 8 89 20 Critical Kills 3 | . . . 2 1 . . . Critical Parts Destroyed 3 | . . . 1 . . 2 . Critical Strikes 19 | . . . 3 1 1 7 7 Burn 7 | . . . . . . . 7 Destroy 7 | . . . 3 1 1 2 . Blast 5 | . . . . . . 5 . Melee Attacks 12 | . . . . . 5 7 . Impact 12 | . . . . . 5 7 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12702 | . 1107 674 3513 1539 257 4538 1074 Guns 7619 | . 97 653 2131 1373 252 2067 1046 Cannons 3639 | . 983 . 665 150 . 1813 28 Explosions 1344 | . . . 717 . . 627 . Melee . | . . . . . . . . Ramming 100 | . 27 21 . 16 5 31 . Kinetic 6855 | . 58 653 2131 1301 252 2460 . Thermal 4322 | . 1022 . 665 222 . 1339 1074 Explosive 1151 | . . . 587 . . 564 . Electromagnetic 274 | . . . 130 . . 144 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . 2 2 . 1 5 17 6 Average Corruption 3 | . 1 2 . 1 1 8 5 Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 232 | . 16 34 . 27 24 120 11 Message Errors 52 | . 5 6 . 8 5 24 4 Matter Fused 60 | . 4 8 . 5 7 33 3 Heat Flow Errors 36 | . . 2 . 6 6 19 3 Energy Discharges 20 | . 2 5 . 2 . 10 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 34 | . 3 5 . 3 5 18 . Data Loss (major) 9 | . 2 2 . . . 5 . Misfires 12 | . . 4 . 1 1 6 . Alerts 4 | . . 1 . 1 . 2 . Misdirections 2 | . . . . . . 2 . Weapon Failures 2 | . . 1 . 1 . . . Overload Shots 6 | . . . . . . 6 . Overflow Damage 81 | . 3 . 1 . . 77 . Projectiles 53 | . 3 . 1 . . 49 . Explosions 28 | . . . . . . 28 . Melee . | . . . . . . . . Knockbacks 16 | . . . . . . 16 . Impact . | . . . . . . . . Kinetic 15 | . . . . . . 15 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 179 | . . . 93 . . 86 . Shots 6 | . . . 3 . . 3 . Rammed 3 | . . . . . . 3 . Targets Rammed 20 | . 9 2 . 3 2 4 . Kicked 17 | . 9 2 . 3 2 1 . Crushed . | . . . . . . . . Highest Temperature 413 | . 102 250 331 271 272 406 413 Average Temperature 87 | . 29 57 82 86 83 102 131 Received Heat Transfer 2541 | . 102 318 558 222 117 1044 180 Effects 9 | . . . 2 . . 6 1 Interference 6 | . . . 2 . . 4 . Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . . . . 5 Combat Hostiles 4 | . . . . . . . 4 Parts Melted 27 | . 2 . 1 1 . 2 21 Heat Transferred 8733 | . 1887 . 1184 354 . 2121 3187 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Maximum Alert Level 2 | . 1 . 2 2 1 2 1 Low Security (%) 70 | 100 95 100 45 49 98 81 78 Level 1 16 | . 4 . 38 11 1 10 21 Level 2 12 | . . . 15 39 . 8 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 661 | . 218 70 661 589 212 529 265 Initial 278 | . . 30 . 278 212 100 259 Average 148 | . 91 9 229 274 24 105 114 Influence Increases 5002 | . 506 230 1314 1186 99 1394 273 Destroy 0b10 Robot/C 3020 | . 340 180 800 640 80 820 160 Destroy 0b10 Robot/NC 255 | . 45 10 75 60 . 55 10 Destroy Leader 704 | . 78 40 186 162 . 176 62 Allied During Kill 151 | . . . 5 73 . 73 . Successful Hack 191 | . 25 . 40 40 17 43 26 Disable Machine 285 | . 15 . 105 150 . 15 . Destroy Structure 86 | . 3 . 43 1 2 37 . Advance Influence 100 | . . . . . . 100 . Lose Combat Pursuer 210 | . . . 60 60 . 75 15 Influence Decreases 4942 | . 427 309 653 1302 644 865 742 Entered New Map 1035 | . . 49 . 383 333 . 270 Time Decay 3141 | . 397 240 443 752 311 546 452 Lost Part 280 | . 30 20 40 . . 170 20 Lost Ally 336 | . . . 20 167 . 149 . Purge Threat 150 | . . . 150 . . . . Squads Dispatched 37 | . 3 1 8 3 . 18 4 Investigation 15 | . 2 1 7 . . 4 1 Extermination 11 | . . . . . . 9 2 Reinforcement 6 | . 1 . . 1 . 3 1 Assault 5 | . . . 1 2 . 2 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Distress Signals 5 | . . . 2 2 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 217 | . 29 9 59 33 4 70 13 Peak Tracking Total 7 | . 3 2 7 5 3 5 2 Tactical Retreats 11 | . . . 3 4 . 3 1 Traps | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Traps Triggered 10 | . 4 . 1 . . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . 3 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Machines Disabled 20 | . 2 . 7 10 . 1 . Max in Single Turn 2 | . 1 . 2 1 . 1 . Garrison Access 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled 7 | . . . . 7 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Machines Accessed 52 | . 6 2 12 9 10 11 2 Terminals 30 | . 4 . 8 6 6 5 1 Fabricators 2 | . . . . . . 1 1 Repair Stations 5 | . 1 . 1 2 . 1 . Recycling Units 8 | . 1 . 1 1 4 1 . Scanalyzers 3 | . . . 2 . . 1 . Garrison Access 2 | . . . . . . 2 . Total Hacks 159 | . 21 2 40 28 26 34 8 Successful 94 | . 11 2 27 19 10 21 4 Failed 65 | . 10 . 13 9 16 13 4 Catastrophic 5 | . 1 . 1 . 2 1 . Database Lockouts . | . . . . . . . . Manual 71 | . 13 . 24 7 15 11 1 Terminals 98 | . 14 . 28 16 18 20 2 Fabricators 12 | . . . . . . 6 6 Repair Stations 18 | . 4 . 3 10 . 1 . Recycling Units 15 | . 3 . 1 2 8 1 . Scanalyzers 11 | . . . 8 . . 3 . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 33 | . 4 2 8 7 3 8 1 Record 1 | . . . . . . 1 . Robot Schematic 1 | . . . . . . 1 . Robot Analysis 4 | . . . 2 2 . . . Prototype ID Bank 1 | . . . . . . 1 . Open Door 4 | . . 2 . 2 . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . Terminal Index 2 | . . . . 1 . 1 . Fabricator Index 2 | . . . . . . 1 1 Scanalyzer Index 2 | . . . 1 . . 1 . Alert Level 3 | . . . 2 1 . . . Unreport Threat 1 | . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 1 | . . . . . . 1 . Zone Layout 3 | . . . . 1 2 . . Fabricator Hacks 8 | . . . . . . 6 2 Load Schematic 4 | . . . . . . 3 1 Build 4 | . . . . . . 3 1 Repair Station Hacks 12 | . 2 . 2 8 . . . Scan Component 6 | . 1 . 1 4 . . . Repair 6 | . 1 . 1 4 . . . Recycling Unit Hacks 8 | . 1 . 1 1 4 1 . Report Inventory 6 | . . . 1 . 4 1 . Retrieve Components 2 | . 1 . . 1 . . . Scanalyzer 9 | . . . 8 . . 1 . Insert Component 5 | . . . 4 . . 1 . Analyze 4 | . . . 4 . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 22 | . 4 . 7 3 3 4 1 Terminals 21 | . 3 . 7 3 3 4 1 Botnet 21 | . 3 . 7 3 3 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 39 | . 5 . 11 6 7 8 2 Full Trace Events 17 | . 2 . 7 1 2 4 1 Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built 9 | . . . . . . 9 . Authchips 3 | . . . . . . 3 . Time 196 | . . . . . . 147 49 Total Robot Build Rating 18 | . . . . . . 18 . Part Schematics Acquired 4 | . . . 4 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . 1 . 1 4 . . . Time 209 | . 32 . 38 139 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . 1 . . 10 . . . Parts Scanalyzed 5 | . . . 4 . . 1 . Part Schematics Acquired 4 | . . . 4 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . Machine Destruction 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 3 | . . . . . . 3 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Total Allies 24 | . . . 1 12 . 11 . Largest Group 10 | . . . 1 10 . 9 . Highest-Rated Group 162 | . . . 18 88 . 162 . Highest-Rated Ally 31 | . . . 18 31 . 18 . Total Orders 17 | . . . 3 5 3 6 . ROAM 2 | . . . . 2 . . . GUARD 2 | . . . . 1 . 1 . EXPLORE 3 | . . . . 1 2 . . RETURN 10 | . . . 3 1 1 5 . Ally Attacks 136 | . . . 9 71 . 56 . Total Damage 1818 | . . . 59 810 . 949 . Kills 30 | . . . . 20 . 10 . Allies Corrupted 1 | . . . . . . 1 . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Active Infowar (turns) 15719 | . 1 . 5680 4167 2465 3406 . Optics 3 | . 1 . 2 . . . . Machine Analysis 15718 | . . . 5680 4167 2465 3406 . Jamming 1 | . . . . . . 1 . Robot Analysis Total 4 | . . . 2 2 . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches 31 | . . . 12 7 2 10 . Drone Recoveries 24 | . . . 11 6 2 5 . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Turns Passed 23703 | 68 1628 2657 6400 4167 2465 5179 1139 Spaces Moved 6740 | 59 775 590 1274 976 707 1775 584 Core 19 | 19 . . . . . . . Treads . | . . . . . . . . Legs 6084 | 40 775 590 1274 976 707 1722 . Wheels 637 | . . . . . . 53 584 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 400 330 330 330 145 145 Average Speed 302 | 97 175 423 454 330 330 234 159 Slowest Speed 750 | 120 750 750 470 330 330 610 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 6 | . . . . . 3 3 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 63 | 4 91 94 83 98 96 30 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 11 | . . . . . 5 6 . Terrain Destroyed 96 | . . . 52 . 5 39 . Melee 11 | . . . . . 5 6 . Projectile 17 | . . . . . . 17 . AOE 68 | . . . 52 . . 16 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Total 9062 | 69 942 671 1624 1661 807 2569 719 Wait 1323 | . 59 22 118 462 65 546 51 Move 6733 | 58 774 589 1273 975 706 1774 584 Hop . | . . . . . . . . Pick Up 162 | 6 18 16 29 24 5 44 20 Fast Attach 34 | . 6 . 5 10 . 11 2 Attach 73 | 5 5 4 11 1 1 37 9 Detach 2 | . . . 1 . . 1 . Swap 77 | . 5 1 20 22 6 19 4 Drop 107 | . 11 1 26 28 5 25 11 Fire 450 | . 55 36 141 70 10 100 38 Melee 12 | . . . . . 5 7 . Ram 3 | . . . . . . 3 . Kick 17 | . 9 2 . 3 2 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . 2 1 . Trap . | . . . . . . . . Miscellaneous 66 | . . . . 66 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 5) 802 | -10/Materials | Discovered new exit (range 12) 1208 | -10/Materials | Repaired Cooling System 1453 | -10/Materials | Discovered new exit (range 3) 1697 | -10/Materials | Entered Mines 1820 | -10/Mines | Learned location of Zion (-7) 2387 | -10/Mines | Discovered new exit (range 4) 2758 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2867 | -10/Mines | Met a Derelict shopkeep closing up shop 3154 | -10/Mines | Learned Materials terminal intel 3241 | -10/Mines | Core integrity fell below 50% 3789 | -10/Mines | Discovered new exit (range 11) 4065 | -10/Mines | Discovered new exit (range 10) 4130 | -10/Mines | Found the Drone Emporium 4165 | -10/Mines | Found Prototype Device 4354 | -10/Mines | Entered Materials 4354 | -9/Materials | Evolved 2 slots: Utility x2 4355 | -9/Materials | Loaded intel: 12 terminal locations 5083 | -9/Materials | Discovered new exit (range 15) 5702 | -9/Materials | Identified Splice Drone Bay 5840 | -9/Materials | Discovered new exit (range 11) 6355 | -9/Materials | Build established: Scavenger-Mutant 6396 | -9/Materials | Discovered new exit (range 14) 8509 | -9/Materials | Build established: Mutant 8523 | -9/Materials | Discovered new exit (range 11) 8683 | -9/Materials | Repaired Hrd. Medium Armor Plating 9781 | -9/Materials | Identified exit to Mines 9781 | -9/Materials | Identified exit to Storage 9851 | -9/Materials | Discovered new exit (range 10) 10354 | -9/Materials | First assault squad dispatched 10754 | -9/Materials | Entered Storage 11205 | -9/Storage | Discovered new exit (range 11) 11253 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 11563 | -9/Storage | Build established: Commander-Mutant 11693 | -9/Storage | Lost 8 allies 11951 | -9/Storage | Build established: Mutant 12593 | -9/Storage | Discovered new exit (range 16) 12871 | -9/Storage | Met a pair of Derelict thieves 13160 | -9/Storage | Repaired Hrd. Medium Armor Plating 13201 | -9/Storage | Repaired Imp. Propulsion Shielding 13240 | -9/Storage | Repaired Carbon-fiber Leg 13402 | -9/Storage | Core integrity fell below 50% 13776 | -9/Storage | Repaired Cld. Ion Engine 14921 | -9/Storage | Entered Recycling 14922 | -9/Recycling | Met a Zionite searching for Scraptown 15942 | -9/Recycling | Discovered new exit (range 16) 16458 | -9/Recycling | Identified exit to Factory 17386 | -9/Recycling | Entered Factory 17386 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 17926 | -7/Factory | Build established: Scavenger-Gunner 18758 | -7/Factory | Discovered new exit (range 6) 19584 | -7/Factory | Lost 4 parts (1n3w) 19738 | -7/Factory | Fabricated L-31 Rogue (x3) 19747 | -7/Factory | System corruption reached 10% 19798 | -7/Factory | Fabricated L-31 Rogue (x3) 19850 | -7/Factory | Fabricated L-31 Rogue (x3) 20165 | -7/Factory | P-60 Hacker assimilated allied Rogue 4e 20167 | -7/Factory | Build established: Commander-Gunner 20763 | -7/Factory | Lost 7 allies 21882 | -7/Factory | Build established: Hacker-Tank 21936 | -7/Factory | Discovered new exit (range 15) 22056 | -7/Factory | Core integrity fell below 50% 22070 | -7/Factory | Lost 3 parts (1p2n) 22560 | -7/Factory | Core integrity fell below 20% 22565 | -7/Factory | Entered another Factory area 22565 | -6/Factory | Evolved 2 slots: Utility x2 23022 | -6/Factory | Build established: Tank 23704 | -6/Factory | Self-destructed Last Messages --------------- 23691_ Y-54 Guardian heat damages core (-13). 23691_ Imp. Heat Sink melted. 23691_ Flak Gun melted. 23691_ Lgt. Treads melted. 23691_ Imp. Light Armor Plating melted. 23700_ LFFUW&ZI KU/SKO6< ,IZZFN%&X %8UHPMTHE#L 23704_ Connecting with Fabricator... [Achievement: Prolific Hacker] >>Load(L-31 Rogue) Uploading L-31 Rogue schematic... Loaded successfully: L-31 Rogue Tier: 2 Time: 49 Initiate build sequence. >>Build Building L-31 Rogue... ETC: 49 23704_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. Map ----- +----------------------------------------------------+ | ?????????????# #?????????????????? | | ?????????????###+#####+####+####?????????????????? | | ???????????????# #?# #????????????????????? | | ???????????????# #?# #????????????????????? | | ???????????????# #?# #????????????????????? | | ?????????#######+### #????????????????????? | | ?????????# + #????????????????????? | | ?????????# !! # ##+########?????????????? | | ?????????# !! "" # # !#?????????????? | | ?????????# !! "" # # #?????????????? | | ?????????# """ # # * #?????????????? | | ?#???????# """ # # #?????????????? | | #???????# = """ + + #?????????????? | | #???????# # # #?????????????? | | #??#########+###### # [ #?????????????? | | #??# ## ###### # ! #?????????????? | | #??# ## ###########?????????????? | | #??# ## #???????????????????????? | | #??# =/% % #???????????????????????? | | #??# ## #???????????????????????? | | #??# ## #???????????????????????? | | #??# ## ###########????????????????????? | | ##### ## # #????????????????????? | | # ## # """#????????????????????? | | # ## # !! """#????????????????????? | | # ## # !! @F"#????????????????????? | | # # + ""#????????????????????? | | # #T # = #????????????????????? | | !# ## # #????????????????????? | | *%###+##### # #????????????????????? | | ! #%#########????????????????????? | | ###????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ###########/###??????????????????????????????? | | #?????? ?????????????????????????????????? | | #?? ? ?????????????????????????????????? | | !#? ? ?????????????????????????????????? | | # """" ?? ?????????????????????????????????? | | +% """" ?" ??????????????????????????????????? | | ! %# """" ?????????????????????????????????????? | | ! =#? """"??????????????????????????????????????? | | !#??""""??????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ########?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Resistance: TH 15 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Recoil Stabilizer | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -7/Factory | Hacked Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Authchip L-31 Rogue | x3 | -7/Factory | Authchip L-31 Rogue | x3 | -7/Factory | Authchip Repaired ---------- Cooling System | 14% | -10/Materials Hrd. Medium Armor Plating | 27% | -9/Materials Hrd. Medium Armor Plating | 23% | -9/Storage Imp. Propulsion Shielding | 57% | -9/Storage Carbon-fiber Leg | 70% | -9/Storage Cld. Ion Engine | 60% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- Error 47 Prolific Hacker \\IAMDERELICT Challenges ------------ None Game ------ Seed ForceFireAutopenetrator Manual? 0 Play Time 01:56:25 Cumulative 31.2 hours Start 2025.05.07 @ 15:09:44 End 2025.05.07 @ 18:11:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e8b6fa9-fa07-4750-85c1-a35a1f214dd1