Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 14:30:45 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (259) 259 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1859 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 55/250 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Combat Airjet Heat Sink Improved Targeting Computer Improved Targeting Computer Sensor Drone Bay PSU Rigger Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- EM Pulse Gun > --- INVENTORY -------- Combat Airjet Heat Sink Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Sensor Drone Bay [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | 7 2 3 . . Power 2 | 1 . 1 . . Engine 1 | 1 . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads . | . . . . . Leg 4 | 2 . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 1 . . . Device . | . . . . . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 3 1 . . . Energy Gun 4 | 3 1 . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . 2 1 . 1 Power . | . . . . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon 3 | . 1 1 . 1 Highest Loss Streak 2 | . 2 1 . 1 Average Slot Usage (%) 85 | . 93 83 85 75 Engine 6 | . 14 6 . . Core 7 | . . 7 14 14 Leg 23 | . 24 20 28 28 Storage 14 | . 14 14 14 14 Processor 13 | . 11 14 14 14 Energy Gun 19 | . 28 19 14 4 Naked Turns . | . . . . . Heaviest Build 12 | 12 12 12 11 11 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | 2 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 1 5 6 6 6 Average Carried 4 | . 3 4 6 6 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 1 4 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 320 | 240 50 30 . . Remotely . | . . . . . Salvage Created 398 | . 189 189 . 20 Parts 4 | . 2 1 . 1 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 7 | . 4 2 . 1 Melee 1 | . . . . 1 Guns 5 | . 4 1 . . Classes Destroyed 3 | . 1 1 . 1 Recycler 1 | . . 1 . . Swarmer 1 | . . . . 1 Grunt 6 | . 4 2 . . Best Kill Streak 2 | . 2 2 . 1 Combat Bots Only 2 | . 2 2 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 712 | . 275 209 . 228 Core 195 | . 47 78 . 70 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 35 | . 15 19 . 1 Largest 2 | . 2 2 . 1 Hottest 80 | . 80 80 . 40 Shots Fired 51 | . 28 22 . 1 Gun 51 | . 28 22 . 1 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 27 | . 24 3 . . Explosive . | . . . . . Electromagnetic 24 | . 4 19 . 1 Robot Hit Streak 13 | . 13 9 . . Robot Miss Streak 1 | . 1 1 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 38 | . 22 16 . . Core Hits 22 | . 10 7 . 5 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 481 | . 234 228 . 19 Guns 436 | . 234 202 . . Cannons . | . . . . . Explosions 26 | . . 26 . . Melee . | . . . . . Ramming 19 | . . . . 19 Kinetic . | . . . . . Thermal 257 | . 210 47 . . Explosive . | . . . . . Electromagnetic 205 | . 24 181 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 23 | . . 18 . 5 Shots 1 | . . 1 . . Rammed 10 | . . . . 10 Targets Rammed 12 | . . . . 12 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 304 | . 304 99 . 4 Average Temperature 91 | . 141 29 . 3 Received Heat Transfer 267 | . 156 111 . . Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 6 . . . Heat Transferred 575 | . 475 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 157 | . 110 157 . 35 Initial 42 | . . 42 . . Average 49 | . 47 58 . 10 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 16 | . 5 8 . 3 Peak Tracking Total 3 | . 3 3 . 3 Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 2 | . . 1 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . 1 1 . Successful 2 | . . 1 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Open Door 1 | . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1159 | 70 211 576 273 29 Spaces Moved 724 | 53 110 325 227 9 Core 11 | 11 . . . . Treads . | . . . . . Legs 713 | 42 110 325 227 9 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 125 | 111 128 130 120 120 Slowest Speed 150 | 150 150 150 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 20 64 61 10 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . 5 . . Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . 5 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 917 | 60 151 455 228 23 Wait 121 | . 21 99 . 1 Move 720 | 52 109 324 226 9 Hop . | . . . . . Pick Up 11 | 1 4 5 1 . Fast Attach 9 | 6 1 2 . . Attach 1 | . 1 . . . Detach . | . . . . . Swap 2 | 1 . 1 . . Drop 6 | . . 5 1 . Fire 35 | . 15 19 . 1 Melee . | . . . . . Ram . | . . . . . Kick 12 | . . . . 12 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 282 | -10/Materials | Entered Mines 283 | -10/Mines | Assembled infested the area 302 | -10/Mines | Build established: Mutant 332 | -10/Mines | Met a Derelict bent on vengeance 492 | -10/Mines | Learned Materials stockpile data 659 | -10/Mines | Found the Drone Emporium 665 | -10/Mines | Found Prototype Device 821 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 853 | -10/Mines | Discovered new exit (range 5) 858 | -10/Mines | Entered Exiles 888 | -10/Exiles | Met 8R-AWN 908 | -10/Exiles | Met EX-HEX 951 | -10/Exiles | Met EX-BIN 965 | -10/Exiles | Aligned with FarCom system 966 | -10/Exiles | Given EX-Vault access code 995 | -10/Exiles | Opened EX-Vault 1004 | -10/Exiles | Found PSU Rigger 1028 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1069 | -10/Exiles | Met EX-DEC 1122 | -10/Exiles | Discovered new exit (range 10) 1131 | -10/Exiles | Left Exiles lab with PSU Rigger 1131 | -10/Exiles | Entered Mines 1146 | -9/Mines | Core integrity fell below 50% 1160 | -9/Mines | Self-destructed Last Messages --------------- 01144_ Aluminum Leg permanently disabled. 01144_ Destabilizing: Short circuit. 01145_ Slammed into S-10 Pest. 01146_ K-01 Serf collects debris. 01146_ Slammed into S-10 Pest. 01146_ Destabilizing: Core damaged (-7). 01148_ Slammed into S-10 Pest. 01151_ K-01 Serf collects debris. 01151_ Slammed into S-10 Pest. 01152_ K-01 Serf collects debris. 01152_ Slammed into S-10 Pest. 01154_ Kicked S-10 Pest out of the way. 01155_ Slammed into S-10 Pest. 01156_ K-01 Serf collects debris. 01156_ Slammed into S-10 Pest. 01156_ Destabilizing: Core damaged (-12). 01157_ Kicked S-10 Pest out of the way. 01158_ Slammed into S-10 Pest. 01158_ S-10 Pest destroyed. 01159_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????######????????????????????? | | ??????????????????## ##??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# k #??????????????????? | | ??????????????????# ##?????????????????? | | ??????????????????# @%###?##???###??????? | | ??????????????????## [% ## ??????? | | ???????????????????## s%%% # """ """ #????? | | ????????????????????# #### %%%# """ """ #????? | | ????????????????????#????##s%## """ """ #????? | | ??????????????????????????##%## ?????? | | ???????????????????????????# ## """ ?????? | | ???????????????????????????# ## """ ?????? | | ??????????????????? 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""" #????? | | ??????????????????# # ## ## #????? | | ????????????????????????#??# ############????? | | ??????????????????????????? ???????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????#####???????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneUltimateStripper Manual? 0 Play Time 00:09:22 Cumulative 68.0 hours Start 2021.03.15 @ 19:20:48 End 2021.03.16 @ 14:30:45 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 29 Adventurer 148 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4335eb2-fee5-4f17-bc77-0836d4216be0