Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.14 @ 00:38:42 Player: Kite Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (691) 3455 Value Destroyed (35248) 35248 Prototype IDs (250) 5000 Alien Tech Used (5) 1000 Bonus (27245) 27245 TOTAL SCORE: 83648 Bonus ------- Triggered High Security 500 High Alert Combat Kills 14478 Follower Combat Kills 2226 Awakened Behemoth Slayer 1000 Entered Garrisons 800 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Found Hidden Lab 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -2759 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 59% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Medium Treads Advanced Heavy Treads Advanced Heavy Siege Treads Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Graphene Brace AEGIS Remote Shield Experimental Hacking Suite Improved Dynamic Insulation System High-powered Tractor Beam > --- WEAPON ----------- Compact HERF Cannon Advanced Datajack Molecular Scythe Enhanced Force Lance Enhanced Force Lance CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Quantum Reactor Armored Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Energy Well Improved Matter Compressor Experimental Melee Analysis Suite Microactuators Advanced Point Defense System High-powered Tractor Beam Transdimensional Reconstructor Core Regenerator Warp Cannon AWS/Autocannon Compact Tesla Bomb Launcher Gamma Bomb Array Micro-nuke Launcher Advanced Micro-nuke Launcher [Rating: 211] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Core Analyzer Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Force Lance Energy Gun Heavy EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res DSF Res Gar Res Gar Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . . 2 . . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . 2 . Weapon 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . Parts Attached 500 | 6 5 2 1 . 23 8 17 6 38 8 2 10 12 25 6 2 11 13 29 44 5 2 17 16 15 13 16 20 5 7 14 4 6 12 19 61 Power 60 | 1 1 . . . 2 4 1 1 3 1 . . 2 2 2 . . 2 3 4 . . 3 2 1 1 4 2 . 2 1 1 . 2 5 7 Engine 21 | 1 1 . . . 2 4 1 . 2 1 . . 1 1 1 . . . 2 2 . . 2 . . . . . . . . . . . . . Core 9 | . . . . . . . . . 1 . . . 1 1 1 . . 2 1 2 . . . . . . . . . . . . . . . . Reactor 30 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 1 1 4 2 . 2 1 1 . 2 5 7 Propulsion 120 | 2 . . . . 5 2 8 2 10 2 . . 5 6 1 . 4 3 8 13 . . 6 4 6 2 7 7 . 1 4 2 1 . 2 7 Treads 62 | 2 . . . . 5 2 4 2 10 2 . . 5 6 1 . . 1 2 4 . . 1 . . . 1 5 . . 2 . . . . 7 Leg 36 | . . . . . . . . . . . . . . . . . 4 2 . 7 . . 5 4 6 2 6 . . . . . . . . . Wheel 22 | . . . . . . . 4 . . . . . . . . . . . 6 2 . . . . . . . 2 . 1 2 2 1 . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 200 | 1 2 1 1 . 8 . 7 . 17 3 1 9 2 13 2 2 5 3 7 13 2 2 4 6 2 5 2 9 5 3 6 1 3 8 10 35 Device 86 | . . 1 . . 1 . 5 . 10 2 . 4 . 6 1 2 1 2 3 10 1 . 4 2 2 2 2 . 3 3 1 . . 1 4 13 Storage 21 | 1 1 . 1 . . . 1 . 1 . . . 1 1 . . 1 1 . 1 . 1 . . . 1 . 4 . . . . 1 . . 4 Processor 26 | . . . . . 3 . 1 . 2 1 . 4 . 4 . . . . . 1 1 . . . . . . . . . 1 . 1 . . 7 Hackware 27 | . . . . . 1 . . . . . . . . 1 . . . . 3 . . . . 2 . 2 . 2 2 . 3 . 1 5 4 1 Protection 40 | . 1 . . . 3 . . . 4 . 1 1 1 1 1 . 3 . 1 1 . 1 . 2 . . . 3 . . 1 1 . 2 2 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 120 | 2 2 1 . . 8 2 1 3 8 2 1 1 3 4 1 . 2 5 11 14 3 . 4 4 6 5 3 2 . 1 3 . 2 2 2 12 Energy Gun 23 | 2 2 1 . . 3 . . . . . . . . . . . . . 2 6 3 . . . . 1 . . . . . . . . . 3 Energy Cannon 5 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . . . . . 1 Ballistic Gun 31 | . . . . . 5 1 . 3 . . . . . . . . . 2 9 2 . . 4 4 1 . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 2 1 . 1 Launcher 14 | . . . . . . . . . 2 . . . 1 . 1 . . . . . . . . . 2 . . 2 . . 1 . . . 1 4 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Impact Weapon 5 | . . . . . . 1 . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . . 1 . 4 . 1 1 . 3 . . 2 . . 4 . . . . . . 2 . . . . . . . . 1 Piercing Weapon 11 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . 3 2 1 . . . . . . . . 2 Special Melee Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Unidentified Prototypes 26 | . . 1 . . 2 . . . 1 . . 6 . . 1 . . . 3 1 . 1 . . 1 5 1 1 . . . . . . 1 1 Corrupted Parts 13 | . . . . . . . . . . 1 . . . . . . 5 3 . . . . . . . . . . . . . . . 1 . 3 System Corruption 112 | . . . . . . . . . . 6 . . . . . . 46 29 . . . . . . . . . . . . . . . 2 . 29 Parts Lost 131 | . . . . . 7 . . . 1 1 . . 7 . . . 15 12 9 8 1 . 6 2 3 1 1 . . 2 2 1 1 3 1 47 Power 25 | . . . . . 2 . . . . . . . 2 . . . 2 1 1 2 . . 2 . . . 1 . . . . 1 . 1 . 10 Propulsion 33 | . . . . . 2 . . . 1 . . . 2 . . . 6 6 2 3 . . 2 . 2 . . . . . 1 . . 1 . 5 Utility 37 | . . . . . . . . . . . . . 3 . . . 3 2 4 . . . . 1 1 . . . . . 1 . 1 1 1 19 Weapon 36 | . . . . . 3 . . . . 1 . . . . . . 4 3 2 3 1 . 2 1 . 1 . . . 2 . . . . . 13 Highest Loss Streak 16 | . . . . . 5 . . . 1 1 . . 3 . . . 15 6 3 5 1 . 2 2 3 1 1 . . 1 2 1 1 2 1 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Backups 21 | 1 10 15 16 17 17 17 18 21 20 22 22 22 22 22 22 23 20 20 19 18 22 27 32 31 32 27 22 20 21 21 20 20 20 19 19 18 Power . | . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 1 . . . . . . . . . . 1 Propulsion 4 | . 5 8 8 8 7 6 5 4 4 4 4 4 3 3 4 4 3 1 3 1 3 3 4 4 2 1 1 2 2 1 1 3 3 2 3 3 Utility 9 | . 2 3 4 5 6 7 8 12 10 12 11 11 13 13 11 11 10 14 10 8 9 13 15 14 11 11 9 8 8 9 8 6 6 6 5 6 Weapon 6 | . 1 3 3 4 3 3 4 4 5 5 6 6 4 4 6 6 4 3 5 6 8 7 7 9 16 11 9 8 8 7 7 8 7 7 8 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 105 | . 6 . . 1 6 2 1 4 15 . 2 4 . 15 . . . . 6 8 . . 1 1 4 5 4 3 . 2 2 . 1 4 . 8 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 16 | . 2 . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . 1 3 . 3 Utility 57 | . 3 . . . 2 1 . 3 9 . . 3 . 12 . . . . 6 6 . . 1 . . 4 2 . . . 1 . . 1 . 3 Weapon 28 | . 1 . . 1 1 1 1 1 4 . 2 . . 2 . . . . . 2 . . . 1 3 1 2 1 . 2 1 . . . . 1 Tool/Special 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 88 100 100 100 94 97 98 91 87 83 85 91 95 96 99 100 81 90 77 68 99 72 92 92 92 92 97 82 83 85 87 92 89 90 89 82 Engine 4 | . 14 14 14 14 6 6 7 4 1 7 7 7 . 4 5 6 1 . 4 4 5 5 3 3 . . . . . . . . . . . . Reactor 3 | . . . . . . . . 2 4 . . . . . . . . . . . . . 2 6 10 10 11 13 13 13 12 12 12 11 11 10 Treads 17 | . 27 28 28 28 35 36 19 7 18 23 23 23 28 33 36 37 22 10 4 3 . . . . . . . 7 9 8 6 6 8 8 5 10 Leg 5 | . . . . . . . . . . . . . . . . . 6 23 1 8 32 33 32 30 29 30 25 1 . . . . . . . . Wheel 2 | . . . . . . . 10 14 . . . . . . . . . . 13 8 . . . . . . . 4 4 4 7 10 8 8 10 . Device 10 | . . . . . . . 8 15 21 15 16 19 13 5 6 6 2 5 4 10 21 11 18 17 12 9 9 9 10 13 12 4 4 3 7 17 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 7 7 8 6 6 6 6 6 5 4 5 9 5 5 5 9 9 8 5 4 4 4 4 4 3 4 Processor 4 | . . . . . 5 9 14 15 6 . . 2 . 11 12 12 12 12 8 2 . . . . . . . . . . . 4 4 8 7 5 Hackware 2 | . . . . . 1 . . . . . . . . . . . . . 5 . . . . 1 5 6 9 6 11 13 12 14 12 14 18 6 Protection 6 | . 3 14 14 14 9 9 5 . 2 7 7 6 14 7 5 5 7 6 3 2 5 5 1 8 9 9 8 7 4 4 5 9 8 5 1 2 Energy Gun 4 | . 28 28 28 28 6 . . . . . . . . . . . . . 3 6 21 . 14 . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . 19 24 22 22 2 . . . . . . . . 2 13 5 . . 7 19 19 3 . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . . 3 13 7 8 14 13 12 12 9 14 2 1 . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 16 7 10 13 7 9 12 12 9 2 . 1 . . . . . . 5 7 9 8 2 2 3 1 2 2 Piercing Weapon 2 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . 14 16 13 13 12 12 12 12 9 7 9 Peak Build Rating 211 | 6 12 18 15 16 31 33 47 69 71 62 61 70 67 73 76 77 93 93 111 98 101 99 116 144 153 161 182 182 175 174 189 187 192 193 204 211 Average Rating 88 | 5 8 12 13 15 25 30 39 57 65 60 60 62 59 69 73 73 68 86 90 71 96 77 106 130 146 145 173 168 171 172 179 180 185 185 187 195 On Entrance 93 | . 6 12 12 15 15 27 33 45 69 60 61 60 67 59 70 74 74 90 82 70 94 101 99 116 131 151 161 182 167 174 167 185 186 183 182 188 Avg Prop Armor Cover (%) 14 | . . . . . . . . . 12 . . . 7 4 . . 15 11 10 9 . . . . . . 12 14 20 21 14 15 18 19 14 20 Naked Turns 233 | . . . . . . . . . . . . . . . . . . . . 229 . . . . . . . . . . . . . . . 4 Heaviest Build 366 | 14 34 32 52 52 62 67 114 117 133 128 126 118 115 116 114 111 115 115 142 160 152 350 350 278 295 366 193 213 205 184 213 218 291 219 247 254 Greatest Support 240 | 40 40 40 40 40 80 80 80 140 140 110 110 110 110 126 141 141 141 152 88 115 115 115 135 145 158 153 150 195 28 48 48 62 140 36 62 240 Greatest Overweight (x) 10 | 3 . . 1 1 . . 2 2 1 1 1 1 1 1 . . 3 3 7 4 1 3 3 1 2 2 1 7 7 6 10 6 10 6 6 6 Average Overweight (x) 1 | . . . . 1 . . . 1 . 1 1 . . . . . . . 1 1 1 1 1 1 1 1 1 4 6 5 5 4 4 5 4 . Largest Inventory Capacity 35 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 35 35 35 35 35 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 14 15 19 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 21 25 31 35 35 35 30 25 25 25 25 25 25 25 25 25 24 Most Carried 35 | 2 15 15 19 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 35 35 35 35 35 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 1 10 14 17 19 19 19 20 24 24 24 24 24 24 24 24 25 22 23 23 20 24 29 34 34 34 29 24 24 24 24 23 25 24 24 24 24 Final Capacity 35 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 35 35 35 35 25 25 25 25 25 25 25 25 25 25 5 Final Carried 35 | 2 15 15 19 19 19 20 25 25 25 25 25 25 24 25 25 25 21 21 20 25 25 35 35 35 34 25 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 23% | Gladiator 16% | Scavenger-Gladiator 15% | Mutant 6% | Scavenger-Tank 6% | Scavenger-Gunner 4% | Skirmisher 4% | Scavenger-Mutant 4% | Hacker-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Hauler-Tank | -4/Armory Hauler-Mutant | -4/Lab Hacker-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Bothacker-Mutant | -2/Research Commander-Gladiator | -2/Garrison Commander-Gladiator | -2/Research Bothacker-Gladiator | -2/Garrison Scavenger-Gladiator | -1/Access Hacker-Gladiator | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res DSF Res Gar Res Gar Acc Com Matter Collected 18701 | 209 111 30 . 10 757 402 735 217 920 257 214 215 236 409 150 85 348 350 612 1854 174 97 1032 556 913 519 374 717 . 254 388 391 599 961 720 2885 Remotely 1739 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1739 Salvage Created 38849 | . 633 91 . 82 1124 233 877 . 2767 961 353 . 572 796 157 . 397 513 948 1405 622 97 1179 442 1667 70 1171 1638 . 1157 1173 730 951 1400 2022 12621 Parts 1740 | . 44 8 . 2 75 21 47 . 151 35 6 . 21 49 9 . 9 26 49 64 30 1 30 22 84 6 91 71 . 9 52 33 61 71 85 478 Haulers Intercepted 20 | . 2 . . . 5 . 2 . 5 . . . . 3 . . . . . . . . . . . . 1 . . . . . 1 . 1 . Recyclers Shooed 10 | . . . . . 2 . 3 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Parts Field Recycled 66 | . . . . . . . . . . . . . . . . . . . . . . . . . 49 17 . . . . . . . . . . Retrieved Matter 1025 | . . . . . . . . . . . . . . . . . . . . . . . . . 808 217 . . . . . . . . . . Parts Self-Destructed 136 | . . . . . . . . . . 9 4 2 20 . 6 . . 17 . 28 29 . 21 . . . . . . . . . . . . . Prevented 29 | . . . . . . . . . . 17 2 . 4 . 2 . . 1 . . 3 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res DSF Res Gar Res Gar Acc Com Combat Hostiles Destroyed 528 | . 14 . . . 19 11 16 . 32 17 7 . 10 5 5 . 4 13 14 7 13 . 18 6 29 1 17 21 . 12 14 10 8 22 20 163 Melee 106 | . . . . . . . . . 22 4 5 . 4 5 4 . . 4 1 1 . . . . . . 6 7 . 12 2 . . 6 5 18 Guns 138 | . 11 . . . 17 11 16 . 7 . . . . . . . . 4 11 5 12 . 16 6 20 1 . . . . . . . . . 1 Cannons 36 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . 3 3 3 1 23 AOE 142 | . 3 . . . 1 . . . 3 10 . . 4 . 1 . . . . . . . . . 3 . 11 8 . . 6 4 1 11 5 71 Classes Destroyed 28 | . 8 1 . . 4 . 3 . . 1 . . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . 6 Worker 37 | . 2 . . . 5 . 1 . 8 . . . . 3 . . . . . . . . . . . . 6 . . . 2 . 1 . 1 8 Builder 27 | . 2 . . 1 . . 3 . 3 . . . . 1 . . . . 4 . . . . . . . 5 . . . 2 . 2 . 4 . Tunneler 8 | . 1 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . 1 . Hauler 20 | . 2 . . . 5 . 2 . 5 . . . . 3 . . . . . . . . . . . . 1 . . . . . 1 . 1 . Recycler 29 | . . 1 . 1 2 . 2 . 8 . . . . 1 . . . . 1 . . . . . . . 3 . . . . . . . 2 8 Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Operator 4 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Watcher 16 | . 1 . . . 2 . 1 . 4 . . . . 1 . . . . . . . . . . 2 . 2 . . . . . 1 . 1 1 Swarmer 131 | . 9 . . . 9 8 5 . 5 3 . . 4 2 1 . . 9 7 . 5 . 3 . 6 . 9 10 . . 5 4 . 8 5 14 Saboteur 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Grunt 162 | . 4 . . . 2 2 4 . 11 5 6 . 2 . . . . . 4 6 7 . 11 5 6 . 2 . . 3 5 4 1 6 6 60 Brawler 19 | . . . . . . . 1 . . 4 . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . 11 Duelist 20 | . . . . . 1 . . . 1 1 . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . 14 Protector 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Sentry 29 | . . . . . 4 1 3 . 4 1 1 . 1 2 . . . 1 . 1 . . 2 1 . . . 3 . . . . . 3 . 1 Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Specialist 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 9 . . . . . . Hunter 33 | . . . . . 3 . 1 . 3 1 . . 1 . . . . 1 . . . . . . . . 2 . . . 4 . 3 2 7 5 Programmer 57 | . . . . . . . 1 . 8 1 . . 1 2 . . . . . . . . . . 8 . 4 2 . . . . 2 4 1 23 Heavy 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Behemoth 11 | . . . . . . . . . . 1 . . 1 . . . . 1 1 . . . . . . . . 4 . . . 1 . 1 1 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . 1 . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 30 | . 4 1 . 2 14 4 6 . 7 10 3 . 4 2 4 . 1 3 5 2 6 . 5 3 9 1 18 5 . 3 14 7 10 6 8 30 Combat Bots Only 28 | . 3 . . . 11 4 5 . 5 10 3 . 4 1 4 . 1 3 4 2 6 . 5 3 8 1 7 5 . 3 12 7 6 6 7 28 Max Kills in Single Turn 9 | . 3 1 . 1 3 2 2 . 3 2 1 . 2 1 1 . 1 1 4 2 2 . 1 1 2 1 9 2 . 2 4 3 3 4 3 7 Gunslinging 3 | . 1 . . . 2 1 1 . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . Exploded 6 | . 3 . . . 1 . . . 1 2 . . 2 . 1 . . . . . . . . . 2 . 5 2 . . 4 3 1 4 2 6 Melee 2 | . . . . . . . . . 1 1 1 . 1 1 1 . . 1 1 1 . . . . . . 1 1 . 2 1 . . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Data Miner (-6/Data Miner) A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res DSF Res Gar Res Gar Acc Com Hostile Shots Fired 3538 | . 44 . . . 136 27 98 . 265 111 31 . 103 42 28 . 80 204 177 59 69 . 81 62 110 51 113 87 . 219 65 54 47 104 130 941 Missed 1011 | . 16 . . . 33 8 20 . 90 43 7 . 28 14 5 . 29 59 43 12 14 . 20 14 30 16 38 30 . 60 24 11 19 27 37 264 Hits 2527 | . 28 . . . 103 19 78 . 175 68 24 . 75 28 23 . 51 145 134 47 55 . 61 48 80 35 75 57 . 159 41 43 28 77 93 677 Melee 78 | . . . . . 2 . 1 . . 5 . . . . . . . . 2 . . . . . 13 . . . . . . . . . . 55 Projectile 2449 | . 28 . . . 101 19 77 . 175 63 24 . 75 28 23 . 51 145 132 47 55 . 61 48 67 35 75 57 . 159 41 43 28 77 93 622 AOE 22 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 18 . 1 . . . . . . . . 2 Critical Strikes 103 | . 1 . . . 4 1 2 . . 4 1 . 2 . . . . . 3 1 4 . 2 1 4 3 4 . . 3 4 1 . 4 2 52 Actively Blocked 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 52 Part Disruptions 15 | . . . . . . . . . 1 . . . . . . . 2 . . 1 . . . . 1 . 1 . . 1 . . . . . 8 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 42988 | . 263 . . 4 1309 236 669 . 1601 1043 255 . 1331 379 338 . 2354 2328 3166 954 725 . 1202 852 1785 419 903 607 107 1761 746 710 405 1095 1638 13803 Core 4733 | . 49 . . . 106 28 54 . 162 38 . . 174 10 89 . 328 333 427 188 19 . 137 68 66 14 58 80 29 100 57 24 13 81 44 1957 Absorbed by Shields 14497 | . . . . . . . 308 . 525 209 99 . 221 144 75 . . . 237 61 294 . . 301 774 435 946 592 105 1198 229 679 387 786 764 5128 Reduced by Siege Mode 1630 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . 179 11 7 . 19 . 1401 Redirected to Shielding 411 | . . . . . 17 . . . . . . . 44 . . . . . . . . . . . . . . . . . . . 91 62 . 197 Ignored by Resistances 242 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 . . . . . 103 29 . Regen/Repaired (Parts) 1767 | . 65 . . . 127 . . . 484 . . . . 40 . . . . . . . . . 18 294 48 109 54 . 214 195 119 . . . . Core Remaining (%) 63 | 100 . . . 80 . 75 . . . . . . 38 . . . . 10 . . . . 22 . . 82 . . . 79 . . . 87 . . Volleys Fired 775 | . 51 2 . 2 69 20 58 . 34 12 . . 2 . 3 . 16 20 36 30 24 . 41 19 55 21 8 13 . . 14 16 29 28 28 124 Largest 4 | . 2 2 . 2 3 3 3 . 3 1 . . 1 . 1 . 1 2 4 4 4 . 4 4 4 4 1 2 . . 1 2 2 3 2 4 Hottest 326 | . 90 90 . 90 135 75 75 . 99 36 . . 39 . 36 . 36 99 208 300 300 . 326 140 140 140 52 132 . . 80 116 116 174 116 245 Shots Fired 1872 | . 102 4 . 4 186 48 174 . 92 12 . . 2 . 3 . 16 30 113 75 85 . 155 75 179 81 8 14 . . 14 26 48 49 33 244 Gun 1385 | . 102 4 . 4 186 48 174 . 81 . . . . . . . . 24 105 66 85 . 155 75 170 81 . . . . . . . . . 25 Cannon 210 | . . . . . . . . . . . . . . . . . . 6 8 9 . . . . . . . . . . . 19 38 33 15 82 Launcher 272 | . . . . . . . . . 11 12 . . 2 . 3 . 16 . . . . . . . 9 . 8 14 . . 14 7 10 14 15 137 Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Kinetic 1080 | . . . . . 123 48 174 . 81 . . . . . . . . 24 88 43 . . 8 75 170 81 . . . . . 19 38 33 15 60 Thermal 303 | . . . . . . . . . . . . . . . . . . . 8 32 85 . 147 . . . . . . . . . . . . 31 Explosive 54 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 8 10 . . . 2 . 5 6 21 Electromagnetic 430 | . 102 4 . 4 63 . . . 11 12 . . . . 3 . 16 6 17 . . . . . 9 . . 4 . . 14 5 10 9 9 132 Robot Hit Streak 22 | . 6 2 . 3 8 5 9 . 9 2 . . . . . . . 4 10 10 9 . 17 8 12 9 6 9 . . 7 3 5 7 4 22 Robot Miss Streak 13 | . 6 . . 1 13 5 7 . 3 1 . . . . . . . 3 8 2 3 . 4 2 4 6 . 1 . . 5 3 3 3 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . Secondary Targets 32 | . 1 . . . 7 1 3 . 1 . . . . . . . . 1 5 1 2 . 3 1 5 . . . . . . . . . . 1 Max Gunslinging Chain 3 | . 1 . . . 2 1 1 . 1 . . . . . . . . 1 3 1 1 . 1 1 1 . . . . . . . . . . 1 Autonomous 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Shots Hit Robots 1481 | . 45 2 . 3 109 21 113 . 145 22 18 . 27 36 6 . 17 37 51 63 45 1 90 27 96 45 20 33 . 47 24 16 12 40 50 220 Core Hits 1278 | . 29 2 . 3 55 14 64 . 77 26 4 . 12 14 5 . 11 12 31 32 23 . 41 15 74 16 45 36 . 18 28 19 21 48 41 462 Critical Kills 27 | . . . . . 4 1 2 . . . 1 . 1 1 1 . . 1 . 4 . . . 3 6 . . . . . . . . . . 2 Critical Parts Destroyed 45 | . . . . . 1 . 4 . 3 2 3 . 4 1 . . 3 2 1 4 . . . 1 11 5 . . . . . . . . . . Critical Strikes 146 | . . . . . 6 1 6 . 16 4 6 . 5 2 1 . 6 4 3 11 5 . 8 4 18 6 1 3 . 7 1 . . 2 6 14 Burn 14 | . . . . . . . . . . . . . . . . . . . . . 5 . 8 . . . . . . . . . . . . 1 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 51 | . . . . . 6 1 6 . 1 . . . . . . . . . 2 7 . . . 4 18 6 . . . . . . . . . . Blast 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Smash 24 | . . . . . . . . . 2 3 4 . 5 2 1 . 3 3 . 1 . . . . . . . . . . . . . . . . Sever 37 | . . . . . . . . . 13 1 1 . . . . . 3 1 . 3 . . . . . . 1 2 . 3 1 . . 2 4 2 Impale 11 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 4 . . . . . 5 Melee Attacks 967 | . . . . . . 17 1 . 174 29 33 1 31 86 11 1 33 36 26 37 . 1 . 3 14 3 39 48 5 73 22 13 9 41 57 123 Impact 218 | . . . . . . 17 . . 22 20 22 1 11 45 5 1 17 20 25 8 . . . 3 1 . . . . . . . . . . . Slashing 507 | . . . . . . . 1 . 152 9 8 . 11 39 6 . 16 15 . 29 . . . . . . 23 32 5 32 13 6 5 8 28 69 Piercing 208 | . . . . . . . . . . . 3 . 9 . . . . 1 1 . . 1 . . 13 3 16 16 . 41 1 2 2 31 14 54 Sneak Attacks 114 | . . . . . . . . . 20 2 . . 3 19 . . 1 3 2 26 . . . . . . 5 3 . 1 3 2 1 3 7 13 Combat Hostiles 5 | . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 131 | . . . . . . . . . 31 8 7 . 7 10 2 . 5 7 . . . . . . . . 2 6 . 18 . . . 8 6 14 Damage Inflicted 91678 | . 722 32 . 74 1811 368 2276 . 6373 1852 760 . 1612 2434 311 . 1133 1280 1776 2969 1056 . 2296 849 4426 877 3537 3077 . 2517 2012 1412 1677 4054 4134 33971 Guns 17231 | . 609 32 . 50 1705 368 2276 . 1229 . . . . . . . . 318 1219 673 1056 . 2296 849 3096 869 . . . . . . . . . 586 Cannons 7884 | . . . . . . . . . . . . . . . . . . 53 78 173 . . . . . . . . . . . 548 630 1064 172 5166 Explosions 38980 | . 113 . . 24 106 . . . 655 879 . . 297 . 39 . 324 . 137 . . . . . 1330 . 2280 1563 . . 1416 688 937 1624 2168 24400 Melee 27568 | . . . . . . . . . 4489 973 760 . 1315 2434 272 . 809 909 342 2123 . . . . . . 1257 1514 . 2517 596 176 103 1366 1794 3819 Ramming 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 7 . . . Kinetic 18557 | . . . . . 1169 368 2276 . 1229 . . . . . . . . 318 875 637 . . . 849 3096 869 . . . . . 548 630 1064 172 4457 Thermal 8957 | . 113 . . 24 106 . . . 19 222 . . . . . . . . 164 209 1056 . 2296 . . . . . . . 150 . 68 . . 4530 Explosive 13366 | . . . . . . . . . . . . . 297 . . . . . 51 . . . . . 103 . 2280 1197 . . . 414 . 1032 904 7088 Electromagnetic 23215 | . 609 32 . 50 536 . . . 636 657 . . . . 39 . 324 53 344 . . . . . 1227 . . 366 . . 1266 274 869 592 1264 14077 Impact 5998 | . . . . . . . . . 611 700 571 . 667 1223 108 . 537 671 342 568 . . . . . . . . . . . . . . . . Slashing 15576 | . . . . . . . . . 3878 273 143 . 405 1211 164 . 272 238 . 1555 . . . . . . 759 1081 . 921 596 176 103 393 1315 2093 Piercing 5994 | . . . . . . . . . . . 46 . 243 . . . . . . . . . . . . . 498 433 . 1596 . . . 973 479 1726 Highest Corruption 75 | . . . . . . . 1 . 2 9 9 9 2 . . . 46 75 25 25 25 25 25 1 4 11 1 2 2 25 1 1 4 10 1 58 Average Corruption 12 | . . . . . . . 1 . 1 3 9 9 1 . . . 24 54 13 25 25 25 25 1 2 10 1 1 2 15 1 1 1 8 1 5 Corruption Purged 4 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 850 | . . . . . . . . . 29 38 73 6 20 . . . 11 87 14 136 46 20 146 1 19 38 2 1 1 35 2 10 5 37 3 70 Message Errors 196 | . . . . . . . . . 8 8 15 1 7 . . . 3 12 5 26 9 9 36 1 7 13 1 . . 7 2 3 1 4 . 18 Matter Fused 205 | . . . . . . . . . 6 11 21 2 4 . . . 6 12 4 35 5 6 40 . 5 7 . . . 12 . 3 3 9 . 14 Heat Flow Errors 99 | . . . . . . . . . 4 5 9 1 2 . . . . 11 . 18 5 . 21 . 1 2 1 1 . 3 . . . 6 1 8 Energy Discharges 106 | . . . . . . . . . 2 6 7 . 1 . . . 1 14 2 20 11 1 13 . 4 2 . . 1 4 . 1 1 4 . 11 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . 3 1 . 1 . 1 . . . . . . . . . . 1 . 1 Parts Fused 9 | . . . . . . . . . 1 1 . . . . . . . 1 . 2 . . 1 . . 1 . . . 1 . . . . 1 . Data Loss (minor) 110 | . . . . . . . . . 4 7 12 1 2 . . . 1 11 2 16 7 4 13 . . 9 . . . 3 . 1 . 9 1 7 Data Loss (major) 41 | . . . . . . . . . 4 . 4 . 3 . . . . 8 . 7 1 . 4 . 1 2 . . . 3 . . . 1 . 3 Misfires 20 | . . . . . . . . . . . . . . . . . . 1 . 3 2 . 8 . . . . . . . . 1 . 3 . 2 Alerts 26 | . . . . . . . . . . . 5 1 1 . . . . 4 . 3 1 . 5 . . 2 . . . 1 . 1 . . . 2 Misdirections 8 | . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . 1 . . . . . 1 Weapon Failures 22 | . . . . . . . . . . . . . . . . . . 6 . 4 4 . 4 . 1 . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4712 | . . . . . . . . . 601 191 191 . 336 326 32 . 166 317 185 280 . . . . 27 . 180 50 . 40 164 28 12 104 213 1269 Projectiles 370 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . 12 8 15 317 Explosions 782 | . . . . . . . . . 8 3 . . 18 . . . . . 6 . . . . . 27 . 35 19 . . 58 28 . 83 63 434 Melee 3560 | . . . . . . . . . 593 188 191 . 318 326 32 . 166 317 179 262 . . . . . . 145 31 . 40 106 . . 13 135 518 Knockbacks 57 | . . . . . . . . . . 1 4 . 2 2 . . 6 1 1 1 . . . . . . . . . . . 3 3 5 3 25 Impact 18 | . . . . . . . . . . 1 4 . 2 2 . . 6 1 1 1 . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 4 3 19 Secondary 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Self-Inflicted Damage 1597 | . . . . 4 . . . . . 190 . . 53 . . . . . 42 . . . . 74 247 . 125 97 . . 12 90 . 187 . 476 Shots 68 | . . . . 1 . . . . . 9 . . 2 . . . . . 1 . . . . 1 13 . 2 2 . . 1 1 . 4 . 31 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | . 108 30 . 42 315 116 48 . 227 273 267 320 134 . . . 30 268 394 516 315 . 505 141 365 261 227 129 . 200 . 113 42 456 125 462 Average Temperature 86 | . 38 18 . 21 103 44 9 . 64 101 106 141 69 . . . 14 79 80 132 129 . 99 44 68 105 126 45 . 97 . 43 10 147 37 104 Received Heat Transfer 4083 | . 36 . . . 297 90 137 . 234 351 133 . 168 4 42 . . 84 324 392 306 . 262 189 61 26 62 58 . 36 34 88 20 85 38 526 Effects 31 | . . . . . 5 . . . . 3 . . . . . . . . 1 8 1 . 1 . 1 3 . . . . . . . . . 8 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 Energy Bleed 8 | . . . . . 2 . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . 1 Interference 14 | . . . . . 2 . . . . 3 . . . . . . . . . 3 . . . . . 3 . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 28 | . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . 5 1 2 . 1 . 15 Total Turns 473 | . . . . . . . . . . . . . . . . . . . 14 23 . . . . . . . . . 104 5 6 . 26 . 295 Longest Duration 55 | . . . . . . . . . . . . . . . . . . . 12 22 . . . . . . . . . 38 5 4 . 26 . 55 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 Robots Corrupted 95 | . . . . . 1 . . . . 3 2 . 2 1 . . 4 3 1 1 . . . . 6 . . 2 . . 6 2 4 1 8 48 Combat Hostiles 92 | . . . . . 1 . . . . 3 2 . 2 . . . 4 3 . . . . . . 6 . . 2 . . 6 2 4 1 8 48 Parts Fried 187 | . 3 . . . 2 . . . 5 3 3 . 1 1 2 . 12 . 4 1 . . . . 4 . . . . . 14 4 9 6 13 100 Impact Corruptions 74 | . . . . . . . . . 4 5 5 . 7 10 1 . 5 18 7 11 . . . . . . . . . . . . . . . 1 Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 2 Parts Melted 29 | . . . . . . . . . . 1 . . . . . . . . . . 7 . 16 . . . . . . 2 . . . . . 3 Heat Transferred 10318 | . 100 . . 50 150 . . . 50 200 . . . . . . . . 50 259 2072 . 3922 . . . . . . . 100 . . . . 3365 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 38 | . 1 . . 1 2 . . . 1 4 . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . 25 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res DSF Res Gar Res Gar Acc Com Maximum Alert Level 5 | . 1 . . . 1 3 3 1 3 . . . . 1 . . . . 3 . . . . 2 2 . 2 4 3 3 2 3 4 5 4 5 Low Security (%) 42 | 100 87 100 . 100 95 12 . 73 61 . . . . 86 . . . . . . . . . 69 24 . 44 . . . 5 . . . . . Level 1 10 | . 12 . . . 4 17 . 26 22 . . . . 13 . . . . . . . . . 17 42 . 7 6 . . 69 5 . . . . Level 2 17 | . . . . . . 46 83 . 5 . . . . . . . . . 72 . . . . 12 32 . 48 47 . 21 25 45 75 . . 8 Level 3 15 | . . . . . . 24 16 . 10 . . . . . . . . . 27 . . . . . . . . 16 100 78 . 48 21 45 9 40 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . 2 35 90 6 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 17 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Peak Influence 4437 | . 266 46 . 16 228 1098 843 283 815 . . . . 241 . . . . 882 . . . . 484 668 . 461 1536 875 953 535 991 1153 1650 1378 4437 Initial 989 | . . 46 . . . 72 576 283 . . . . . 19 . . . . 462 . . . . 150 213 . . 334 864 617 535 320 557 834 989 764 Average 547 | . 98 1 . . 113 525 609 123 195 . . . . 83 . . . . 626 . . . . 225 346 . 242 876 853 780 334 710 657 1222 1220 1747 Influence Increases 21708 | . 500 10 . 16 654 1026 681 . 1422 448 150 . 272 642 35 . 20 315 1550 220 305 5 380 734 971 15 640 1222 29 356 627 681 1024 886 1181 4691 Destroy 0b10 Robot/C 11020 | . 260 . . . 380 220 440 . 660 380 140 . 220 120 20 . 20 240 280 140 260 . 320 140 580 . 340 560 . 240 380 260 360 440 500 3120 Destroy 0b10 Robot/NC 845 | . 40 10 . 10 75 . 55 . 145 . . . . 60 . . . 5 35 . . 5 10 . 10 . 85 25 . . 25 5 35 . 55 155 Destroy Leader 1768 | . 66 . . . 114 . 108 . 208 50 10 . 50 50 . . . 40 60 20 30 . 20 20 94 . 46 40 . 50 50 10 74 30 96 432 Allied During Kill 923 | . . . . . . . 58 . 4 3 . . 2 1 . . . . . . . . . . . . . 34 . . 94 115 364 24 202 22 Successful Hack 288 | . 11 . . . 18 21 18 . 58 . . . . 30 . . . . 22 . . . . 31 . . 10 . 21 . . . 5 . 25 18 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . Disable Machine 900 | . . . . . 60 15 . . 60 . . . . 90 . . . . 135 . . . . 75 120 . . 135 . 15 30 30 30 . 60 45 Anti-Garrison Action 1800 | . . . . . . 700 . . 200 . . . . 200 . . . . . . . . . 200 . . . 200 . . . 100 . 150 . 50 Destroy Structure 2404 | . 3 . . 6 7 70 2 . 57 . . . . 31 . . . . 218 . . . . 118 92 . 144 228 8 6 48 131 141 242 168 684 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . 450 . . . . 150 . . . . . . . . . . . . Lose Combat Pursuer 1110 | . 120 . . . . . . . 30 15 . . . 60 15 . . 30 300 60 15 . 30 . 75 15 15 . . 45 . 30 15 . 75 165 Influence Decreases 17431 | . 380 130 . 16 543 39 968 811 618 999 403 . 240 479 230 . 20 295 720 1070 305 5 380 298 763 659 194 132 742 226 1153 117 902 349 1637 1608 Entered New Map 6106 | . . 74 . . . 39 522 528 . 299 49 . . 13 73 . . . 8 315 . . . . 223 644 . 112 672 206 418 107 434 279 661 430 Time Decay 8841 | . 380 56 . 16 473 . 386 283 589 650 354 . 230 466 157 . 10 205 502 675 305 5 320 238 510 15 184 . 70 . 270 . 278 . 526 688 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Lost Part 1060 | . . . . . 70 . . . 10 10 . . 10 . . . 10 90 90 80 . . 60 20 30 . 10 . . 20 20 10 10 30 10 470 Lost Ally 749 | . . . . . . . 60 . 19 40 . . . . . . . . 20 . . . . 40 . . . 20 . . 20 . 180 40 290 20 Purge Threat 575 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 425 . . . 150 . Squads Dispatched 123 | . 2 . . . 3 . 6 . 11 . . . . 12 . . . . 6 . . . . 4 6 . 3 . . 4 3 . 7 . 13 43 Investigation 18 | . 2 . . . 1 . 1 . 3 . . . . 5 . . . . 2 . . . . 2 1 . . . . . . . . . 1 . Extermination 31 | . . . . . . . 1 . 6 . . . . 6 . . . . 1 . . . . 1 3 . 1 . . . 2 . 1 . 3 6 Reinforcement 19 | . . . . . 2 . 4 . 2 . . . . 1 . . . . . . . . . . . . 1 . . 4 1 . 3 . . 1 Assault 53 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 . . . . . 3 . 9 36 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 4 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 8 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res DSF Res Gar Res Gar Acc Com Distress Signals 25 | . 2 . . . 4 . 1 . 5 . . . . 2 . . . . 2 . . . . . 4 . 1 . . . . . 1 . 3 . Communications Jammed 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . . . . . . . . 6 Distress Signals 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . . . . . . . . 6 Times Spotted 811 | . 26 . . . 30 12 26 . 54 19 7 1 12 19 8 . 4 17 42 13 14 . 20 12 42 3 28 22 . 13 22 14 26 24 50 231 Peak Tracking Total 25 | . 6 . . . 8 4 4 . 6 11 4 1 4 3 4 . 3 5 13 4 5 . 4 6 10 3 6 4 . 4 4 6 9 4 8 25 Tactical Retreats 48 | . 6 . . . . . . . 1 1 . . . 3 1 . . 1 7 3 1 . 2 . 5 1 1 . . 2 . 1 1 . 3 8 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res DSF Res Gar Res Gar Acc Com Traps Triggered 24 | . . . . . . . 3 . 3 . . . . 2 . . . . . 2 . . . 1 1 . . 1 . 1 . 1 4 . 1 4 Indirectly 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res DSF Res Gar Res Gar Acc Com Machines Disabled 85 | . . 1 . . 4 8 . . 4 2 . . . 6 . . . . 9 . . . 1 6 8 5 . 11 . 1 2 4 2 2 4 5 Max in Single Turn 3 | . . 1 . . 1 2 . . 1 1 . . . 1 . . . . 3 . . . 1 1 2 2 . 3 . 1 1 1 1 1 1 1 Garrison Access 9 | . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . 2 . Garrison Relay 10 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . 2 . . Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res DSF Res Gar Res Gar Acc Com Machines Accessed 93 | . 2 1 2 . 6 2 2 . 15 1 . . . 8 . 1 4 . 6 3 1 3 1 5 2 . 2 . 2 . 6 1 3 1 7 6 Terminals 44 | . 1 . . . 3 2 1 . 6 . . . . 2 . . . . 3 . . . 1 2 1 . 1 . 2 . 4 1 2 1 5 6 Fabricators 10 | . . . . . . . 1 . 3 . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . Repair Stations 7 | . 1 . . . 1 . . . 3 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . . . 3 . . . . 2 . . . . 1 . . . . 1 . . 1 . . . 1 . 1 . 1 . Total Hacks 239 | . 5 1 5 . 15 6 9 . 26 1 . . . 12 . 1 29 . 13 9 1 12 7 14 9 . 2 . 6 . 18 1 5 2 20 10 Successful 149 | . 3 1 5 . 9 2 7 . 12 1 . . . 5 . 1 29 . 9 9 1 12 7 9 2 . 1 . 2 . 7 1 2 . 10 2 Failed 88 | . 2 . . . 5 4 2 . 14 . . . . 6 . . . . 4 . . . . 5 7 . 1 . 4 . 11 . 3 2 10 8 Catastrophic 24 | . . . . . 2 . . . 5 . . . . 4 . . . . 1 . . . . 2 1 . 1 . 1 . 1 . 1 1 1 3 Database Lockouts 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 2 . 1 . 8 . 5 . 16 . . . . 7 . . . . 8 . . . . 6 3 . 1 . . . 13 . 2 . 3 9 Terminals 105 | . 2 . . . 8 6 5 . 8 . . . . 4 . . . . 7 . . . 7 3 3 . 1 . 6 . 13 1 4 2 15 10 Fabricators 25 | . . . . . . . 4 . 4 . . . . 3 . . . . 2 . . . . 5 . . . . . . 3 . . . 4 . Repair Stations 23 | . 3 . . . 4 . . . 9 . . . . 1 . . . . . . . . . . 6 . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . . . Garrison Access 16 | . . . . . 1 . . . 5 . . . . 2 . . . . 1 . . . . 2 . . 1 . . . 2 . 1 . 1 . Terminal Hacks 94 | . 1 1 5 . 1 2 2 . 3 1 . . . 1 . 1 29 . 3 9 1 12 7 1 1 . . . 2 . 3 1 1 . 4 2 Record 34 | . . . 4 . . . . . . . . . . . . . 11 . . 7 . 4 7 . . . . . . . . . . . . 1 Part Schematic 16 | . . . . . 1 . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Open Door 11 | . . 1 . . . 1 . . . 1 . . . . . 1 . . . 2 1 . . . . . . . . . . 1 . . 3 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 4 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Zone Layout 7 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 1 . . . 1 . . . . . . 1 Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 3 . Load Schematic 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . Build 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Repair Station Hacks 10 | . 2 . . . 4 . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scan Component 6 | . 1 . . . 2 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 4 | . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Process 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . Retrieve Study 5 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . . 2 . 1 . 1 . Unlock Access 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . Seal Access 4 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 21 | . . . . . 2 . 3 . 4 . . . . 3 . . . . 3 . . . . 3 . . . . . . 1 . . . 2 . Terminals 7 | . . . . . 2 . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Assimilate 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Fabricators 10 | . . . . . . . 2 . 2 . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . 1 . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Liberate 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Jam 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 1 . . . 5 2 2 . 9 . . . . 6 . . . . 3 . . . . 4 2 . 1 . 1 . 6 . 3 1 4 6 Full Trace Events 12 | . . . . . 2 1 1 . 2 . . . . 1 . . . . 1 . . . . 1 1 . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Part Schematics Acquired 31 | . . . . . 1 . . . . . . 15 . . . . 11 . . . . 4 . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 225 | . . . . . . . 73 . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . Total Part Build Rating 11 | . . . . . . . 6 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 144 | . 26 . . . 79 . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res DSF Res Gar Res Gar Acc Com Used RIF Installer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 29 | . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . 5 3 1 4 12 . Non-combat 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . Combat 25 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . 4 3 1 4 10 . Robot Hacks Applied 27 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 6 3 1 4 12 . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . map_earth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . overwrite_iff 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . formatsys_high 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 1 3 7 . Relay Couplers Released 48 | . . . . . . 17 . . 3 . . . . . . . . . . . . . . . . . . 9 . . . 8 2 8 1 . Machine Destruction 45 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . 9 . . . 8 2 8 1 . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Attached 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . 5 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . . . . . . Autooverrided 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Allies Hacked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 6 . Hacks Repelled 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res DSF Res Gar Res Gar Acc Com Total Allies 51 | . . . . . . 1 3 1 . 2 . . 1 2 . . . . 1 . . . . 2 . . . 1 . . 6 5 5 4 17 . Largest Group 10 | . . . . . . 1 3 1 1 1 . . 1 1 . . . . 1 . . . . 2 . . . 1 . . 6 10 10 2 5 1 Highest-Rated Group 656 | . . . . . . 31 90 30 30 20 . . 41 32 . . . . 26 . . . . 98 . . . 116 . . 371 656 656 164 378 82 Highest-Rated Ally 116 | . . . . . . 31 31 30 30 20 . . 41 32 . . . . 26 . . . . 49 . . . 116 . . 82 82 82 82 82 82 Initial Warlord ECA Mod 8 | . . . . . . . 8 8 8 8 8 8 7 7 5 5 5 4 4 4 4 4 3 3 3 3 2 2 . . . . . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Total Orders 19 | . . . . . . . . . . . . 1 . . . . . 1 10 . . . . . . . . . . . . 7 . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . RETURN 5 | . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . Ally Attacks 439 | . . . . . . . 20 . 3 2 . . 4 7 . . . . . . . . . 9 . . . 20 . . 34 11 178 29 113 9 Total Damage 9263 | . . . . . . . 528 . 96 69 . . 123 155 . . . . . . . . . 325 . . . 1177 . . 744 240 3226 422 1978 180 Kills 68 | . . . . . . . 7 . 1 2 . . 1 2 . . . . . . . . . 1 . . . 7 . . 5 3 23 1 14 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res DSF Res Gar Res Gar Acc Com Active Infowar (turns) 10304 | . . . . . 40 . . . 3 . . 2 . 940 998 1067 105 1062 . . . . . . . 548 585 1632 147 782 498 . . . 2 1893 IFF 3232 | . . . . . . . . . . . . . . . 998 1067 105 1062 . . . . . . . . . . . . . . . . . . Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Structural 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Decoding 898 | . . . . . . . . . . . . . . 898 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 40 | . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 519 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 19 498 . . . . . Jamming 5610 | . . . . . . . . . . . . . . 42 . . . . . . . . . . . 548 585 1632 147 763 . . . . . 1893 Robot Analysis Total 154 | . . . . . . . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . . 2 1 1 2 . 1 2 . 2 . 1 1 . 2 . . . . . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . 1 . . . . . 1 10 . . . . . . . . . . . . . . . . . Drone Recoveries 11 | . . . . . . . . . . . . 1 . . . . . 1 9 . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 63 | . . . . . . . . . . . . . . 63 . . . . . . . . . . . . . . . . . . . . . . Items 63 | . . . . . . . . . . . . . . 63 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res DSF Res Gar Res Gar Acc Com Turns Passed 56781 | 131 2374 2215 1253 788 1924 1258 913 688 4252 2383 2051 5192 1672 2763 1051 1069 554 1349 1348 2657 920 433 2833 503 1391 1129 585 1632 147 901 586 861 606 1080 1471 3818 Spaces Moved 24362 | 77 1282 351 548 326 927 619 377 473 1824 945 783 2023 623 1472 621 656 187 554 636 1658 416 174 1261 176 412 450 217 688 61 282 241 411 247 445 445 1474 Core 389 | 11 . . . . . . . . . . . . . . . . . . . 378 . . . . . . . . . . . . . . . . Treads 15130 | 66 1282 351 548 326 927 619 244 210 1824 945 783 2023 623 1472 621 656 144 . 35 2 . . . . . . . 79 . . . . 15 . . 1335 Legs 4059 | . . . . . . . . . . . . . . . . . 43 554 . 305 416 174 1261 176 412 450 217 51 . . . . . . . . Wheels 4784 | . . . . . . . 133 263 . . . . . . . . . . 601 973 . . . . . . . 558 61 282 241 411 232 445 445 139 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 120 105 158 213 253 160 160 160 160 161 161 120 115 50 190 190 190 190 185 185 184 145 190 146 146 140 180 190 141 141 Average Speed 186 | 157 160 160 228 240 160 160 145 137 186 237 253 252 241 162 160 161 217 164 130 131 190 233 204 190 193 206 187 184 197 177 186 167 190 190 181 176 Slowest Speed 400 | 200 160 160 240 240 160 160 160 240 240 253 253 253 253 250 161 161 400 330 240 250 190 330 330 190 260 255 190 360 205 190 290 187 290 210 210 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 45 | . . . . . . . . . . . . . . . . . . . 31 . . . . 7 2 . . . . . . . 3 . 2 . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 50 | 4 92 33 71 26 54 85 11 91 57 94 77 86 75 33 69 68 80 64 23 77 57 60 77 6 25 92 13 50 2 85 10 34 13 40 18 33 Regions Visited 36 Branch Regions 18 Pre-discovered Areas 40 | . . . 1 1 . . . . . 2 . 1 . . 1 . 29 1 . . 1 3 . . . . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 . . . 1 . . . . 1 1 . . 1 1 1 . . 1 1 . . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 . . . . . 1 1 1 1 . . 1 1 . . . 1 1 . . 1 1 . . . . . . . . 1 . Scrap Searched 29 | . . 2 . 1 . . . . . 3 3 5 1 . 2 4 . 2 . 3 1 . 2 . . . . . . . . . . . . . Spaces Dug 240 | . . . . . . 6 1 . 50 2 1 . . 30 2 1 . 1 33 . . . . 8 8 . 12 8 5 3 3 1 14 5 10 36 Terrain Destroyed 1457 | . 3 . . 6 5 72 1 . 56 18 1 . 35 30 2 1 . 1 136 25 . . 3 105 59 2 125 120 5 3 15 58 35 73 59 403 Melee 208 | . . . . . . 6 1 . 50 2 1 . . 30 2 1 . 1 19 . . . . 3 8 . 12 8 5 3 3 1 6 3 9 34 Projectile 191 | . . . . . . . . . 2 . . . . . . . . . 52 25 . . 3 32 19 2 . . . . . 3 26 8 10 9 AOE 1055 | . 3 . . 6 5 66 . . 4 16 . . 35 . . . . . 65 . . . . 69 30 . 113 112 . . 12 54 3 62 40 360 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res DSF Res Gar Res Gar Acc Com Total 33122 | 84 1507 2001 553 329 1226 814 612 514 2482 1048 828 2112 748 1730 657 666 267 908 1041 2030 491 203 1417 299 854 609 335 969 80 583 342 543 319 583 1022 2316 Wait 5046 | . 137 1642 . . 151 114 131 13 305 26 5 21 68 62 3 . 10 263 212 122 28 . 48 56 257 44 31 123 2 224 19 79 10 28 435 377 Move 24327 | 76 1281 350 547 325 926 618 377 472 1823 944 782 2022 622 1471 620 655 186 553 633 1657 415 173 1260 175 411 449 217 687 60 281 241 410 247 443 444 1474 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 487 | 2 21 1 3 1 24 9 12 6 59 5 5 20 7 35 3 . 5 13 27 59 4 13 16 6 29 21 6 15 2 4 4 . 3 10 6 31 Fast Attach 336 | 6 3 2 . . 15 1 4 5 14 3 2 11 6 13 2 4 8 9 19 48 3 4 8 3 11 11 7 13 3 4 10 5 5 8 14 52 Attach 192 | . . . . . 9 . 2 . 18 2 4 . 4 6 2 . 9 11 15 11 1 3 10 1 8 11 2 6 2 2 6 . . 3 5 39 Detach 42 | . . . . . . . . . . . 2 . . . . . . . 3 1 . 1 . . . 3 . 1 . 1 4 1 . 3 1 21 Swap 401 | . 3 1 1 . 6 21 13 2 21 9 . 7 10 23 9 2 8 5 21 11 7 1 12 18 34 5 15 28 2 2 13 8 9 20 20 34 Drop 682 | . 11 3 2 1 26 13 14 16 75 9 6 30 7 49 7 4 1 8 47 59 9 7 22 18 35 40 19 32 4 8 10 3 6 10 20 51 Fire 775 | . 51 2 . 2 69 20 58 . 34 12 . . 2 . 3 . 16 20 36 30 24 . 41 19 55 21 8 13 . . 14 16 29 28 28 124 Melee 769 | . . . . . . 17 1 . 133 19 22 1 22 71 8 1 24 26 26 32 . 1 . 3 14 3 30 40 5 49 21 13 9 30 49 99 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis 41 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . 8 . 8 . 8 . . . 14 Rewire 22 | . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory -4/Lab -3/Research -3/Garrison -3/Research -3/DSF -2/Research (discovered 4 exits: Acc x3 / Gar) -2/Garrison -2/Research -2/Garrison -1/Access -1/Command History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 8) 665 | -10/Materials | Discovered new exit (range 10) 932 | -10/Materials | Derelicts attacked the area 1689 | -10/Materials | Discovered new exit (range 8) 1782 | -10/Materials | Discovered new exit (range 12) 2301 | -10/Materials | Repaired Lgt. Treads 2506 | -10/Materials | Entered Mines 2565 | -10/Mines | Found the Drone Emporium 2576 | -10/Mines | Found Prototype Device 2576 | -10/Mines | Identified Thief Drone Bay 2607 | -10/Mines | Discovered new exit (range 16) 2693 | -10/Mines | Assembled infested the area 4503 | -10/Mines | Found a hidden stash of uninstalled traps 4703 | -10/Mines | Discovered new exit (range 5) 4721 | -10/Mines | Entered Exiles 4761 | -10/Exiles | Met 8R-AWN 4789 | -10/Exiles | Met EX-HEX 4894 | -10/Exiles | Met EX-DEC 4988 | -10/Exiles | Learned location of Zion (-7) 5041 | -10/Exiles | Met EX-BIN 5070 | -10/Exiles | Aligned with FarCom system 5072 | -10/Exiles | Given EX-Vault access code 5130 | -10/Exiles | Opened EX-Vault 5182 | -10/Exiles | Found AWS/Autocannon 5236 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5948 | -10/Exiles | Discovered new exit (range 10) 5974 | -10/Exiles | Left Exiles lab with AWS/Autocannon 5974 | -10/Exiles | Entered Mines 5995 | -9/Mines | Met a Derelict bent on vengeance 6006 | -9/Mines | Discovered new exit (range 5) 6009 | -9/Mines | Learned location of Storage (-8) 6140 | -9/Mines | Learned 2 Materials zone layouts 6762 | -9/Mines | Entered Materials 6762 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 6990 | -8/Materials | Central database locked down 7234 | -8/Materials | Build established: Skirmisher 7293 | -8/Materials | Destroyed 11 combat bots 7303 | -8/Materials | Lost 5 parts (1p1n3w) 7568 | -8/Materials | Build established: Tank 7878 | -8/Materials | Discovered new exit (range 3) 8012 | -8/Materials | Build established: Skirmisher 8451 | -8/Materials | Repaired Broken Hpw. Shotgun 8478 | -8/Materials | Repaired Lgt. Treads+ 8620 | -8/Materials | Discovered new exit (range 11) 8628 | -8/Materials | Identified exit to Garrison 8686 | -8/Materials | Entered Garrison 8694 | -8/Garrison | Triggered checkpoint 8808 | -8/Garrison | Warlord forces raided the area 8829 | -8/Garrison | Garrison Relay disabled 8910 | -8/Garrison | Triggered checkpoint 8988 | -8/Garrison | Triggered checkpoint 8999 | -8/Garrison | Triggered checkpoint 9051 | -8/Garrison | Garrison Relay disabled 9160 | -8/Garrison | Triggered checkpoint 9180 | -8/Garrison | Triggered checkpoint 9330 | -8/Garrison | Triggered checkpoint 9414 | -8/Garrison | Triggered checkpoint 9434 | -8/Garrison | Phase Generator disabled 9536 | -8/Garrison | Discovered new exit (range 13) 9630 | -8/Garrison | Triggered checkpoint 9634 | -8/Garrison | Garrison Relay disabled 9700 | -8/Garrison | Discovered new exit (range 55) 9700 | -8/Garrison | Discovered new exit (range 38) 9700 | -8/Garrison | Discovered new exit (range 42) 9838 | -8/Garrison | Rescued a captive Derelict 9865 | -8/Garrison | Garrison Relay disabled 9944 | -8/Garrison | Entered Factory 9944 | -7/Factory | Accompanied by 1 ally 9944 | -7/Factory | Evolved 2 slots: Utility x2 10204 | -7/Factory | Discovered new exit (range 13) 10356 | -7/Factory | Identified exit to Lower Caves 10520 | -7/Factory | Build established: Scavenger-Gunner 10617 | -7/Factory | Fabricated Actuator Array (x2) 10702 | -7/Factory | Cargo convoy interrupted 10857 | -7/Factory | Sucked down chute 10857 | -7/Factory | Entered Waste 10857 | -7/Waste | The area was eerily silent 10857 | -7/Waste | Met up with 1 ally sucked down the chute earlier 10862 | -7/Waste | Build established: Gunner 10930 | -7/Waste | Discovered new exit (range 16) 11476 | -7/Waste | Build established: Scavenger-Gunner 11545 | -7/Waste | Entered Factory 11545 | -7/Factory | Accompanied by 1 ally 11704 | -7/Factory | Discovered new exit (range 13) 12163 | -7/Factory | Discovered new exit (range 16) 12667 | -7/Factory | Build established: Scavenger-Gladiator 14581 | -7/Factory | Repaired Broken Hvy. Treads 15752 | -7/Factory | Build established: Gladiator 15797 | -7/Factory | Entered Lower Caves 15994 | -7/Lower Caves | Spotted B-75 Beast 16029 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16070 | -7/Lower Caves | Destroyed 10 combat bots 16142 | -7/Lower Caves | Met a Warlord Commander 16143 | -7/Lower Caves | Learned location of Warlord (-4) 16144 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16148 | -7/Lower Caves | Found Encrypted Comm Array 16586 | -7/Lower Caves | Destroyed B-75 Beast 17558 | -7/Lower Caves | Learned Factory garrison access intel 17748 | -7/Lower Caves | Discovered new exit (range 14) 18180 | -7/Lower Caves | Entered another Lower Caves area 18784 | -7/Lower Caves | Encountered a Warlord checkpoint 18788 | -7/Lower Caves | Discovered new exit (range 15) 19172 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19608 | -7/Lower Caves | Learned Factory emergency access door positions 19871 | -7/Lower Caves | Discovered new exit (range 15) 20231 | -7/Lower Caves | Entered Zion 20452 | -7/Zion | System corruption cleaned by Quarantine Array 20750 | -7/Zion | Discovered new exit (range 11) 21121 | -7/Zion | Learned location of 1 exit from Lower Caves 21319 | -7/Zion | Found Prototype Device 21319 | -7/Zion | Identified Phasing AFG 21836 | -7/Zion | Given the Hacking Drone Bay 21920 | -7/Zion | Found Prototype Device 21921 | -7/Zion | Identified Hacking Drone Bay 22088 | -7/Zion | Found CR-A16's Pointy Stick 22871 | -7/Zion | Rebuked by Imprinter 23324 | -7/Zion | Found Prototype Processor 23324 | -7/Zion | Identified Spectral Analyzer 23337 | -7/Zion | Found Prototype Processor 23337 | -7/Zion | Identified Exp. Melee Analysis Suite 23341 | -7/Zion | Found Prototype Processor 23341 | -7/Zion | Identified Exp. Target Analyzer 23491 | -7/Zion | Found Relay Coupler [Programmer] 23494 | -7/Zion | Found Relay Coupler [Programmer] 23498 | -7/Zion | Found Relay Coupler [Programmer] 23512 | -7/Zion | Found Relay Coupler [Programmer] 23516 | -7/Zion | Found Relay Coupler [Programmer] 25423 | -7/Zion | Entered Proximity Caves 25429 | -6/Proximity Caves | Learned Factory emergency access door positions 25434 | -6/Proximity Caves | Spotted B-75 Beast 25492 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 25497 | -6/Proximity Caves | Core integrity fell below 50% 25500 | -6/Proximity Caves | Destroyed B-75 Beast 25524 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 25865 | -6/Proximity Caves | Learned 4 Factory zone layouts 26385 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26962 | -6/Proximity Caves | Discovered new exit (range 7) 27095 | -6/Proximity Caves | Entered Factory 27095 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 27098 | -6/Factory | Loaded intel: 4 garrison access locations 27735 | -6/Factory | Build established: Mutant 27879 | -6/Factory | Discovered new exit (range 11) 28072 | -6/Factory | Identified exit to Factory 28398 | -6/Factory | Joined by Warlord Pyro squad 28542 | -6/Factory | Identified exit to Lower Caves 28616 | -6/Factory | Build established: Gladiator 28694 | -6/Factory | Joined by Warlord Geek squad 29578 | -6/Factory | Central database locked down 29736 | -6/Factory | Allied Derelicts emerged from ambush trap array 29776 | -6/Factory | Lost 4 allies 29858 | -6/Factory | Entered Lower Caves 29859 | -6/Lower Caves | Encountered a Warlord checkpoint 29859 | -6/Lower Caves | Identified exit to Lower Caves 29923 | -6/Lower Caves | Found DCF Scrap (14 items) 30027 | -6/Lower Caves | Found Alien Artifact 30027 | -6/Lower Caves | Identified Core Expander 30027 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 30326 | -6/Lower Caves | Build established: Scavenger-Gladiator 30469 | -6/Lower Caves | Ambushed by wild Derelicts 30909 | -6/Lower Caves | Entered another Lower Caves area 30966 | -6/Lower Caves | Learned 4 Factory zone layouts 30969 | -6/Lower Caves | Discovered exit to Factory (range 13) 31392 | -6/Lower Caves | Encountered a Warlord checkpoint 31941 | -6/Lower Caves | Discovered new exit (range 6) 31978 | -6/Lower Caves | Entered Data Miner 31978 | -6/Data Miner | Discovered new exit (range 6) 32009 | -6/Data Miner | Met Data Miner 32041 | -6/Data Miner | Learned location of Section 7 (-2) 32041 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 32069 | -6/Data Miner | Received God Mode back door access code from Data Miner 32133 | -6/Data Miner | Destroyed Data Miner 32136 | -6/Data Miner | Interfaced with the Data Conduit 32166 | -6/Data Miner | Found Prototype Hackware 32283 | -6/Data Miner | Core integrity fell below 50% 32294 | -6/Data Miner | System corruption reached 10% 32315 | -6/Data Miner | Lost 15 parts (2p6n3u4w) 32345 | -6/Data Miner | Found Prototype Hackware 32460 | -6/Data Miner | System corruption reached 30% 32532 | -6/Data Miner | Entered Proximity Caves 32820 | -5/Proximity Caves | Spotter reported a threat 32970 | -5/Proximity Caves | Spotter reported a threat 33202 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 33230 | -5/Proximity Caves | Spotter reported a threat 33336 | -5/Proximity Caves | Spotted B-75 Beast 33387 | -5/Proximity Caves | Destroyed B-75 Beast 33588 | -5/Proximity Caves | Core integrity fell below 20% 33630 | -5/Proximity Caves | Lost 6 parts (1p3n1u1w) 33677 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33720 | -5/Proximity Caves | Discovered exit to Factory (range 15) 33881 | -5/Proximity Caves | Entered Factory 33881 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 33882 | -5/Factory | Identified exit to Factory 33884 | -5/Factory | Loaded intel: 264 machine locations 34181 | -5/Factory | Search patrols dispatched 34222 | -5/Factory | Spotted B-75 Beast 34247 | -5/Factory | Destroyed B-75 Beast 34309 | -5/Factory | Discovered exit to Factory (range 39) 34349 | -5/Factory | Identified Quantum Router 34351 | -5/Factory | Identified Deep Network Scanner 34353 | -5/Factory | Identified exit to Upper Caves 34481 | -5/Factory | First assault squad dispatched 34647 | -5/Factory | Build established: Hacker-Skirmisher 34654 | -5/Factory | Intercept squad dispatched 34667 | -5/Factory | Spotted Tracker 34697 | -5/Factory | Destroyed Tracker 34717 | -5/Factory | Spotted Combat Programmer 34727 | -5/Factory | Destroyed Combat Programmer 34955 | -5/Factory | Crushed by falling debris 34956 | -5/Factory | System corruption reached 10% 34977 | -5/Factory | Crushed by falling debris 35008 | -5/Factory | Lost 3 parts (1n1u1w) 35008 | -5/Factory | Crushed by falling debris 35229 | -5/Factory | Entered Upper Caves 35284 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35964 | -5/Upper Caves | Build established: Scavenger-Tank 35971 | -5/Upper Caves | Entered an active Warlord outpost 36282 | -5/Upper Caves | Released all parts (10) 36312 | -5/Upper Caves | Lost 5 parts (1p3n1w) 36341 | -5/Upper Caves | Core integrity fell below 50% 36583 | -5/Upper Caves | Build established: Mutant 36777 | -5/Upper Caves | Identified exit to Upper Caves 37044 | -5/Upper Caves | Build established: Scavenger-Gunner 37170 | -5/Upper Caves | Destroyed FL-6XR(g) 37198 | -5/Upper Caves | Learned Extension garrison access intel 37198 | -5/Upper Caves | Learned Armory terminal intel 37198 | -5/Upper Caves | Learned Research terminal intel 37198 | -5/Upper Caves | Learned Extension security intel 37198 | -5/Upper Caves | Learned Factory security intel 37219 | -5/Upper Caves | Murdered 10 allies 37827 | -5/Upper Caves | Build established: Scavenger-Tank 37886 | -5/Upper Caves | Entered another Upper Caves area 38151 | -5/Upper Caves | Discovered exit to Factory (range 5) 38314 | -5/Upper Caves | Encountered a Warlord checkpoint 38641 | -5/Upper Caves | Discovered new exit (range 16) 38806 | -5/Upper Caves | Entered Zhirov 38808 | -5/Zhirov | Discovered new exit (range 3) 38843 | -5/Zhirov | Met Zhirov 38898 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 38955 | -5/Zhirov | Found Alien Artifact 38984 | -5/Zhirov | Found Alien Artifact 38993 | -5/Zhirov | Identified Integrated Reactor 38993 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 39124 | -5/Zhirov | Build established: Scavenger-Mutant 39239 | -5/Zhirov | Entered Proximity Caves 39428 | -4/Proximity Caves | Spotter reported a threat 39535 | -4/Proximity Caves | Build established: Scavenger-Gunner 39701 | -4/Proximity Caves | Learned Research stockpile data 40222 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 40454 | -4/Proximity Caves | Discovered exit to Factory (range 12) 41030 | -4/Proximity Caves | Attracted the attention of an 0b10 base 41090 | -4/Proximity Caves | Learned Extension garrison access intel 41090 | -4/Proximity Caves | Learned Factory garrison access intel 41090 | -4/Proximity Caves | Learned Armory emergency access door positions 41372 | -4/Proximity Caves | Build established: Scavenger-Tank 42072 | -4/Proximity Caves | Entered Factory 42072 | -4/Factory | Evolved 2 slots: Utility x2 42073 | -4/Factory | Identified exit to Armory 42075 | -4/Factory | Loaded intel: 240 machine locations 42076 | -4/Factory | Loaded intel: 4 garrison access locations 42159 | -4/Factory | Fabricated Lgt. Regenerative Plating? 42285 | -4/Factory | Discovered new exit (range 2) 42572 | -4/Factory | First assault squad dispatched 42575 | -4/Factory | Entered Armory 42577 | -4/Armory | Loaded intel: 101 machine locations 42578 | -4/Armory | Loaded intel: 15 terminal locations 42670 | -4/Armory | Build established: Hauler-Tank 42727 | -4/Armory | Found Gamma Bomb Array 42730 | -4/Armory | Found Gamma Bomb Array 42733 | -4/Armory | Found Gamma Bomb Array 42737 | -4/Armory | Found Gamma Bomb Array 42740 | -4/Armory | Found Gamma Bomb Array 42743 | -4/Armory | Found Gamma Bomb Array 42748 | -4/Armory | Found Gamma Bomb Array 43011 | -4/Armory | Destroyed 8 combat bots 43013 | -4/Armory | Lost 3 parts (2n1u) 43045 | -4/Armory | Found Gamma Bomb Array 43050 | -4/Armory | Found Gamma Bomb Array 43423 | -4/Armory | Found Unknown Launcher 43423 | -4/Armory | Identified Fusion Bomb Launcher 43519 | -4/Armory | Watched by a mysterious "MATRIX" hacker 43825 | -4/Armory | First assault squad dispatched 43865 | -4/Armory | Intercept squad dispatched 43876 | -4/Armory | Identified Transdimensional Reconstructor 43876 | -4/Armory | Warped through subspace to slip node 43876 | -4/Armory | Discovered new exit (range 1) 43966 | -4/Armory | Entered Lab 43966 | -4/Lab | Discovered new exit (range 9) 43987 | -4/Lab | Hidden lab's door opened automatically 43987 | -4/Lab | Sensor layout match revealed 43988 | -4/Lab | Gained access to the hidden lab's interior 44005 | -4/Lab | Disabled Active System Cloaker 44017 | -4/Lab | Detected by scanners 44035 | -4/Lab | Confronted by A5 44109 | -4/Lab | System corruption reached 10% 44113 | -4/Lab | Destroyed A5 44124 | -4/Lab | Found Exp. System Shield 44223 | -4/Lab | Found Prototype Special Weapon 44223 | -4/Lab | Identified Gui. Remote Datajack 44277 | -4/Lab | Found Prototype Energy Cannon 44277 | -4/Lab | Identified Warp Cannon 44284 | -4/Lab | Found Prototype Energy Gun 44284 | -4/Lab | Identified Hyp. EM Gauss Rifle 44292 | -4/Lab | Found Prototype Device 44292 | -4/Lab | Identified AEGIS Remote Shield 44300 | -4/Lab | Found Quantum Router 44399 | -4/Lab | Found Alien Artifact 44463 | -4/Lab | Build established: Hauler-Mutant 44475 | -4/Lab | Found Transdimensional Reconstructor 44489 | -4/Lab | Found Alien Artifact 44489 | -4/Lab | Identified Integrated Dissipator 44489 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 44777 | -4/Lab | Found Exp. Hacking Suite 45092 | -4/Lab | Build established: Hacker-Mutant 45095 | -4/Lab | Entered Research 45095 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 45097 | -3/Research | Loaded intel: 106 machine locations 45098 | -3/Research | Loaded intel: 23 terminal locations 45393 | -3/Research | Destroyed 7 combat bots 45595 | -3/Research | First assault squad dispatched 45605 | -3/Research | Found Exp. Hacking Suite 45680 | -3/Research | Identified exit to Garrison 45680 | -3/Research | Entered Garrison 45681 | -3/Garrison | Loaded intel: 45 machine locations 45707 | -3/Garrison | Installed Relay Interface Framework 45744 | -3/Garrison | Triggered checkpoint 45822 | -3/Garrison | Garrison Relay disabled 45827 | -3/Garrison | Spotted B-75 Beast 45874 | -3/Garrison | Spotted B-75 Beast 45877 | -3/Garrison | Destroyed B-75 Beast 45915 | -3/Garrison | Destroyed B-75 Beast 46074 | -3/Garrison | Spotted B-86 Titan 46109 | -3/Garrison | Destroyed B-86 Titan 46116 | -3/Garrison | Found Unknown Protection 46116 | -3/Garrison | Identified Hvy. Reflective Plating 46196 | -3/Garrison | Rewired B-86 Titan 46211 | -3/Garrison | Destroyed B-86 Titan 46326 | -3/Garrison | Build established: Scavenger-Mutant 46552 | -3/Garrison | Triggered checkpoint 46611 | -3/Garrison | Triggered checkpoint 46611 | -3/Garrison | Triggered checkpoint 46685 | -3/Garrison | Triggered checkpoint 46840 | -3/Garrison | Discovered new exit (range 8) 47032 | -3/Garrison | Triggered checkpoint 47233 | -3/Garrison | QS Assembler disabled 47271 | -3/Garrison | Found Com. Tesla Bomb Launcher 47312 | -3/Garrison | Entered Research 47313 | -3/Research | Loaded intel: 121 machine locations 47376 | -3/Research | Crushed by falling debris 47457 | -3/Research | Identified exit to DSF 47459 | -3/Research | Entered DSF 47460 | -3/DSF | Loaded intel: 3 machine locations 47549 | -3/DSF | Additional patrols routed to DSF 47642 | -3/DSF | Build established: Hacker-Mutant 47784 | -3/DSF | System corruption reached 10% 48144 | -3/DSF | Sterilization system engaged 48164 | -3/DSF | Ambient heat levels rising (+10) 48179 | -3/DSF | Ambient heat levels rising (+10) 48194 | -3/DSF | Ambient heat levels rising (+10) 48209 | -3/DSF | Ambient heat levels rising (+10) 48224 | -3/DSF | Ambient heat levels rising (+10) 48239 | -3/DSF | Ambient heat levels rising (+10) 48254 | -3/DSF | Ambient heat levels rising (+10) 48269 | -3/DSF | Ambient heat levels rising (+10) 48284 | -3/DSF | Ambient heat levels rising (+10) 48299 | -3/DSF | Ambient heat levels rising (+10) 48309 | -3/DSF | Discovered new exit (range 14) 48314 | -3/DSF | Ambient heat levels rising (+10) 48329 | -3/DSF | Ambient heat levels rising (+10) 48344 | -3/DSF | Ambient heat levels rising (+10) 48359 | -3/DSF | Ambient heat levels rising (+10) 48360 | -3/DSF | Entered Research 48360 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 48361 | -2/Research | Loaded intel: 121 machine locations 48498 | -2/Research | Identified exit to Access 48569 | -2/Research | Destroyed 12 combat bots 48946 | -2/Research | Identified exit to Garrison 48946 | -2/Research | Entered Garrison 48946 | -2/Garrison | Accompanied by 5 allies 48947 | -2/Garrison | Loaded intel: 27 machine locations 48968 | -2/Garrison | Triggered checkpoint 48995 | -2/Garrison | Garrison Relay disabled 49349 | -2/Garrison | Build established: Commander-Gladiator 49378 | -2/Garrison | Triggered checkpoint 49384 | -2/Garrison | Triggered checkpoint 49389 | -2/Garrison | Spotted B-90 Cyclops 49419 | -2/Garrison | Destroyed B-90 Cyclops 49440 | -2/Garrison | Destroyed 7 combat bots 49653 | -2/Garrison | Discovered new exit (range 10) 49694 | -2/Garrison | Expanded RIF knowledge: Alert ID Control 49738 | -2/Garrison | Triggered checkpoint 49761 | -2/Garrison | Garrison Relay disabled 49807 | -2/Garrison | Entered Research 49807 | -2/Research | Accompanied by 10 allies 49808 | -2/Research | Loaded intel: 123 machine locations 50252 | -2/Research | Lost 3 allies 50260 | -2/Research | Master 9c assimilated hostile G-73 Enforcer 50280 | -2/Research | Master 9b assimilated hostile G-73 Enforcer 50307 | -2/Research | First assault squad dispatched 50312 | -2/Research | Master 9h assimilated hostile H-88 Terminator 50344 | -2/Research | Lost 7 allies 50413 | -2/Research | Identified exit to Garrison 50413 | -2/Research | Entered Garrison 50414 | -2/Garrison | Loaded intel: 47 machine locations 50469 | -2/Garrison | Triggered checkpoint 50486 | -2/Garrison | Garrison Relay disabled 50528 | -2/Garrison | Heavy support dispatched to Access 50552 | -2/Garrison | Spotted B-90 Cyclops 50595 | -2/Garrison | Destroyed B-90 Cyclops 50823 | -2/Garrison | Build established: Bothacker-Gladiator 50919 | -2/Garrison | Heavy support dispatched to Access 51149 | -2/Garrison | Triggered checkpoint 51160 | -2/Garrison | Triggered checkpoint 51175 | -2/Garrison | System corruption reached 10% 51242 | -2/Garrison | Expanded RIF knowledge: Structural Interface 51283 | -2/Garrison | Triggered checkpoint 51340 | -2/Garrison | Garrison Relay disabled 51472 | -2/Garrison | Discovered exit to Access (range 10) 51493 | -2/Garrison | Entered Access 51493 | -1/Access | Evolved 2 slots: Utility x2 51494 | -1/Access | Loaded intel: 124 machine locations 51562 | -1/Access | Fabricated H-88 Terminator (x2) 51719 | -1/Access | Spotted B-99 Colossus 51725 | -1/Access | Destroyed B-99 Colossus 51743 | -1/Access | First assault squad dispatched 51749 | -1/Access | Found Hvy. Reflective Plating 51967 | -1/Access | Lost 3 allies 52172 | -1/Access | Found Prototype Launcher 52172 | -1/Access | Identified Adv. Micro-nuke Launcher 52188 | -1/Access | Found Adv. Micro-nuke Launcher 52192 | -1/Access | Found Adv. Micro-nuke Launcher 52215 | -1/Access | Lost 4 allies 52257 | -1/Access | Destroyed 7 combat bots 52584 | -1/Access | Discovered new exit (range 8) 52615 | -1/Access | Build established: Scavenger-Gladiator 52964 | -1/Access | Entered Command 52964 | -1/Command | Accompanied by 1 ally 52965 | -1/Command | Loaded intel: 69 machine locations 53320 | -1/Command | Build established: Hacker-Gladiator 53737 | -1/Command | Found Exp. Melee Analysis Suite 53964 | -1/Command | First assault squad dispatched 54351 | -1/Command | Destroyed 9 combat bots 54757 | -1/Command | Build established: Scavenger-Gladiator 54867 | -1/Command | Destroyed 8 combat bots 55104 | -1/Command | Destroyed 7 combat bots 55130 | -1/Command | Phase Generator disabled 55735 | -1/Command | High security lockdown imminent 55815 | -1/Command | High security lockdown engaged 56019 | -1/Command | Spotted Executioner 56042 | -1/Command | Destroyed Executioner 56063 | -1/Command | Lost 5 parts (1p3u1w) 56067 | -1/Command | Destroyed 18 combat bots 56127 | -1/Command | Scanned by Researcher 56128 | -1/Command | Spotted Investigator 56132 | -1/Command | Destroyed Investigator 56191 | -1/Command | Destroyed 28 combat bots 56269 | -1/Command | Spotted Executioner 56269 | -1/Command | Spotted Striker 56270 | -1/Command | Spotted Striker 56272 | -1/Command | Spotted Executioner 56288 | -1/Command | Destroyed Striker 56290 | -1/Command | Destroyed Executioner 56295 | -1/Command | Destroyed Executioner 56297 | -1/Command | Spotted Striker 56306 | -1/Command | Destroyed Striker 56313 | -1/Command | Destroyed Striker 56325 | -1/Command | System corruption reached 10% 56332 | -1/Command | Lost 6 parts (1p3u2w) 56334 | -1/Command | Destroyed 18 combat bots 56400 | -1/Command | Spotted Striker 56400 | -1/Command | Spotted Striker 56407 | -1/Command | Destroyed Striker 56410 | -1/Command | Destroyed Striker 56443 | -1/Command | Lost 3 parts (1u2w) 56479 | -1/Command | Spotted Investigator 56479 | -1/Command | Destroyed Investigator 56479 | -1/Command | Destroyed Executioner 56483 | -1/Command | Spotted Striker 56483 | -1/Command | Spotted Striker 56483 | -1/Command | Spotted Executioner 56485 | -1/Command | Destroyed Striker 56487 | -1/Command | Spotted Executioner 56488 | -1/Command | Spotted Striker 56511 | -1/Command | Destroyed 7 combat bots 56518 | -1/Command | System corruption reached 30% 56539 | -1/Command | Destroyed Striker 56543 | -1/Command | Lost 10 parts (2p2n4u2w) 56560 | -1/Command | Destroyed Executioner 56562 | -1/Command | Destroyed Executioner 56574 | -1/Command | Destroyed Striker 56601 | -1/Command | Found Exp. Core Analyzer 56642 | -1/Command | Destroyed 12 combat bots 56669 | -1/Command | Found Exp. Targeting Computer 56725 | -1/Command | Spotted Executioner 56728 | -1/Command | Spotted Executioner 56728 | -1/Command | Spotted Striker 56736 | -1/Command | Spotted Investigator 56740 | -1/Command | Spotted Executioner 56740 | -1/Command | Spotted Striker 56742 | -1/Command | Destroyed Executioner 56747 | -1/Command | Spotted Striker 56747 | -1/Command | Spotted Executioner 56754 | -1/Command | Core integrity fell below 50% 56764 | -1/Command | Identified Core Regenerator 56764 | -1/Command | Used Core Regenerator, restored core integrity (+400) 56778 | -1/Command | Released all parts (9) 56781 | -1/Command | Core integrity fell below 20% 56782 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 56778_ Released Exp. Core Analyzer. 56778_ Released Imp. Armor Integrity Analyzer. 56778_ Released Adv. Heat Sink. 56778_ Adv. Heat Sink crushed and broken. 56778_ Released Adv. Heat Sink. 56778_ Adv. Heat Sink crushed and broken. 56778_ Penetrated by Slug. 56778_ Slug penetrates Executioner. 56778_ Slug penetrates Investigator. 56778_ Investigator suffers critical hit (Destroy). 56778_ Investigator destroyed. 56778_ P-80 Master resets Striker, system corruption cleaned. 56780_ Penetrated by Slug. 56780_ Slug penetrates M-36 Artificer. 56780_ Penetrated by Slug. 56780_ M-36 Artificer destroyed. 56781_ Executioner heat damages core (-20). 56781_ Executioner overheating. Map ----- +----------------------------------------------------+ | #####+#??????????????? | | #?? ?????????????? | | + ???????????? | | ######## #??????????? | | ## ####?# #???? ?????? | | ### #############???? ?????? | | # ##????????????%?????? | | # #????????????%?????? | | # #????????????? ?????? | | # ]##????????????? ?????? | | %# [= ##???????????? ?????? | | %[ = # #???????????# #????? | | %[=[ ##???????????# #????? | | | ! ####????????# #????? | | ## # %| # #####????# #????? | | # # # #????#%#????? | | / ] # #### #????#%#????? | | # = # # ###????#%#????? | | % %%# ## #????# #????? | | =%/= # ! # ###??# #?? #? | | =# #### ==| #??#!## #?? | | !%%%! ####m! #??? | | #=%= % ##!m# #??? | | ! = [ % |!!#p##???? | | = % % %/%%bg%g[%KE####? | | " %=/== gpplpE@m/!#? | | #### ; [[ %!!%%KKpp!#? | | ???# %%%ig=gEp%!#? | | ???## ## #######[]i!gim!]=? | | ????### ##?###?????#%#=##!!### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 120 Energy Generation 82 Energy Capacity 1420 Matter Stores 590 Matter Capacity 600 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 20 Additional Mass Support 6 EM Shielding 3 Armor Coverage 2400 Resistance: TH 25 Resistance: EX 25 Resistance: EM 25 Core Shielding 30 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 12 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 26 Defensive Hacking 25 Relay Coupler Types 4 Relay Coupler Value 135 Authchip Count 3 Item Schematics ----------------- Actuator Array | -8/Materials | Hacked Imp. Core Shielding | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Greatsword | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Chainsword | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-88 Terminator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Actuator Array | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -4/Factory | Authchip H-88 Terminator | x2 | -1/Access | Authchip Repaired ---------- Lgt. Treads | 53% | -10/Materials Hpw. Shotgun | 99% | -8/Materials | Broken Lgt. Treads | 9% | -8/Materials Hvy. Treads | 3% | -7/Factory | Broken Studied --------- Lgt. Treads | -8/Materials | Hacked Power Sword | -6/Factory | Hacked KE Penetrator | -4/Factory | Hacked Railgun | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Regenerator Achievements -------------- Ride The Lightning White Hat Challenges ------------ None Game ------ Seed ReflexDiametricMount Manual? 0 Play Time 06:16:47 Cumulative 708.7 hours Start 2026.10.13 @ 17:08:17 End 2026.10.14 @ 00:38:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 544 Rogue 544 Adventurer 0 Explorer 0 Win Type - Total 27 Types 15/2/5/1/0/0/0/2/0/2 Lore% 72 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 19% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a0c5a73-cc26-49a6-b44e-816c50fa8315