Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 23:26:55 Player: Cheeriohz Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (74) 370 Value Destroyed (2384) 2384 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 6324 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 99 Cogmind --------- Core Integrity 0/700 Matter 104/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Core Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Gravmag System Gravmag System Gravmag System Gravmag System Heavy EM Shotgun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Analyzer Hacking Suite Heart of Steel > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Advanced Treads Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Improved Targeting Computer Improved Medium Armor Plating Medium Reactive Plating Heavy EM Shotgun Flak Gun Grenade Launcher Scythe [Rating: 61] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . 2 . 2 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 86 | 2 6 19 . 27 9 4 6 3 10 Power 11 | . 1 2 . 5 1 1 . . 1 Engine 7 | . 1 2 . 4 . . . . . Core 4 | . . . . 1 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 17 | 2 . 5 . 5 2 . . . 3 Treads 4 | . . . . 2 1 . . . 1 Leg . | . . . . . . . . . . Wheel 10 | 2 . 5 . 2 1 . . . . Hover 2 | . . . . . . . . . 2 Flight 1 | . . . . 1 . . . . . Utility 31 | . 2 6 . 11 4 1 4 1 2 Device 10 | . . 2 . 1 3 1 3 . . Storage 2 | . 1 . . 1 . . . . . Processor 4 | . 1 1 . 1 . . . 1 . Hackware 2 | . . . . 2 . . . . . Protection 13 | . . 3 . 6 1 . 1 . 2 Artifact . | . . . . . . . . . . Weapon 27 | . 3 6 . 6 2 2 2 2 4 Energy Gun 10 | . 1 3 . 6 . . . . . Energy Cannon 4 | . 2 2 . . . . . . . Ballistic Gun 6 | . . . . . 2 1 1 1 1 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . 1 . . . 1 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 4 . . 1 . . Parts Lost 36 | . . 6 . 9 1 . . 1 19 Power 5 | . . 1 . 2 . . . . 2 Propulsion 12 | . . 3 . 3 . . . . 6 Utility 13 | . . 1 . 4 1 . . 1 6 Weapon 6 | . . 1 . . . . . . 5 Highest Loss Streak 14 | . . 3 . 6 1 . . 1 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 95 96 100 96 97 99 99 98 92 Engine 4 | . 14 10 11 7 1 . . . . Core 3 | . . . . 1 5 7 7 7 6 Treads 11 | . . . . 2 16 23 23 23 19 Wheel 9 | . 28 20 22 14 5 . . . . Device 14 | . . 11 11 9 20 22 22 21 11 Storage 8 | . 14 11 11 9 7 7 7 7 7 Processor 8 | . 10 11 11 4 7 7 7 7 14 Hackware 6 | . . . . 12 7 7 7 7 7 Protection 8 | . . 9 11 16 7 7 6 7 8 Energy Gun 7 | . 15 6 22 18 2 . . . . Energy Cannon 3 | . 12 14 . . . . . . . Ballistic Gun 7 | . . . . . 12 14 14 13 11 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 11 31 35 35 49 50 51 51 51 64 Greatest Support 64 | 20 20 20 20 42 64 64 64 64 64 Greatest Overweight (x) 7 | . 1 3 1 4 4 . . . 7 Average Overweight (x) . | . . 1 1 1 2 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 14 Average Carried 13 | 6 11 14 14 14 14 14 15 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 14 15 15 15 15 15 14 5 Class Distribution -------------------- 77% | Mutant 15% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Matter Collected 1330 | 211 148 190 . 190 175 108 201 12 95 Remotely . | . . . . . . . . . . Salvage Created 2403 | 150 360 529 139 351 240 78 187 12 357 Parts 139 | 10 16 26 9 23 17 8 14 2 14 Haulers Intercepted 3 | . 2 . . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 6 13 . 10 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 59 | . 5 13 . 11 5 2 8 . 15 Melee 2 | . . . . . . . . . 2 Guns 29 | . 3 3 . 10 5 2 4 . 2 Cannons 7 | . . 7 . . . . . . . AOE 19 | . . 3 . 1 . . 4 . 11 Classes Destroyed 12 | 2 3 2 . 1 . 2 1 1 . Worker 4 | . . 2 2 . . . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 3 | . 2 . . 1 . . . . . Recycler 2 | 1 . . 1 . . . . . . Watcher 3 | . 2 . . . 1 . . . . Swarmer 18 | . . . . 7 . . 4 . 7 Grunt 31 | . 5 11 . 1 5 . 3 . 6 Sentry 6 | . . 2 . 3 . . . . 1 Programmer 1 | . . . . . . 1 . . . Behemoth 2 | . . . . . . . 1 . 1 Tinkerer 1 | . . . . . . . . 1 . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 12 | 4 3 5 3 9 3 1 4 1 12 Combat Bots Only 12 | . 3 4 . 9 3 1 4 . 12 Max Kills in Single Turn 3 | 1 1 3 1 1 1 1 2 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 . 1 . . 2 . 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Hostile Shots Fired 476 | . 28 45 . 139 13 6 54 23 168 Missed 130 | . 7 14 . 32 4 . 15 10 48 Damage Taken 5354 | . 277 429 . 1241 139 87 724 190 2267 Core 1087 | . 69 75 . 226 . . 49 27 641 Absorbed by Shields 176 | . . . . . . . 96 12 68 Redirected to Shielding 22 | . . 10 . 12 . . . . . Ignored by Resistances 235 | . . . . . . . . . 235 Core Remaining (%) 77 | 100 72 . 81 58 . . . . . Volleys Fired 172 | 11 42 27 4 29 14 6 16 . 23 Largest 2 | 2 2 2 2 2 2 2 2 . 2 Hottest 126 | 70 120 126 126 126 110 56 56 . 56 Shots Fired 316 | 21 79 48 8 58 28 11 29 1 33 Gun 261 | 21 67 18 8 58 28 10 26 1 24 Cannon 40 | . 12 28 . . . . . . . Launcher 15 | . . 2 . . . 1 3 . 9 Special . | . . . . . . . . . . Kinetic 88 | 11 . . . . 16 10 26 1 24 Thermal 212 | 10 79 46 8 57 12 . . . . Explosive 15 | . . 2 . . . 1 3 . 9 Electromagnetic 1 | . . . . 1 . . . . . Robot Hit Streak 25 | 5 14 25 9 16 9 20 21 3 7 Robot Miss Streak 6 | 4 4 2 1 4 6 3 5 3 5 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . 1 . 5 1 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 . . Shots Hit Robots 247 | 11 59 40 5 41 21 6 26 2 36 Core Hits 211 | 5 16 25 3 15 23 15 46 1 62 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | 1 7 1 . 2 . . . . . Burn 11 | 1 7 1 . 2 . . . . . Melee Attacks 7 | . . . . . . . . 2 5 Impact . | . . . . . . . . . . Slashing 7 | . . . . . . . . 2 5 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5931 | 121 776 879 85 882 380 149 856 62 1741 Guns 3673 | 121 654 248 85 827 380 149 627 . 582 Cannons 510 | . 122 388 . . . . . . . Explosions 1529 | . . 243 . 55 . . 229 . 1002 Melee 216 | . . . . . . . . 62 154 Ramming 3 | . . . . . . . . . 3 Kinetic 1633 | 47 . . . . 228 149 627 . 582 Thermal 2582 | 74 776 636 85 859 152 . . . . Explosive 1474 | . . 243 . . . . 229 . 1002 Electromagnetic 23 | . . . . 23 . . . . . Impact . | . . . . . . . . . . Slashing 216 | . . . . . . . . 62 154 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . . . . 4 6 1 2 Message Errors 6 | . . . . . . 2 3 . 1 Matter Fused 2 | . . . . . . 1 1 . . Heat Flow Errors 2 | . . . . . . 1 1 . . Energy Discharges 2 | . . . . . . . 1 . 1 Misfires 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 70 | . . . . 41 . . 20 . 9 Shots 3 | . . . . 1 . . 1 . 1 Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 472 | 80 341 472 24 332 27 136 249 . 295 Average Temperature 119 | 35 121 179 16 88 16 59 137 . 143 Received Heat Transfer 1714 | . 168 222 . 192 99 40 125 . 868 Effects 11 | . 6 4 . . . . . . 1 Shutdowns 2 | . 1 1 . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . Interference 3 | . 2 . . . . . . . 1 Matter Decay 2 | . 2 . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . Parts Melted 14 | 1 2 4 . 7 . . . . . Heat Transferred 6660 | 296 2701 1480 185 1702 296 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Peak Influence 436 | 20 211 436 118 217 220 . . . . Initial 103 | . 13 9 103 45 98 . . . . Average 129 | 9 91 233 116 87 162 . . . . Maximum Alert Level 2 | . 1 2 . 1 1 . . . . Low Security (%) 71 | 100 81 29 100 87 60 . . . . Level 1 25 | . 18 57 . 12 39 . . . . Level 2 2 | . . 12 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 2 . . 2 1 . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 2 . . 2 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Distress Signals 6 | . 2 4 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 18 21 . 18 8 2 8 3 17 Peak Tracking Total 11 | . 4 7 . 9 3 1 4 3 11 Tactical Retreats 7 | . 1 5 . . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Machines Disabled 4 | . . . . 2 . 1 . . 1 Max in Single Turn 1 | . . . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Machines Accessed 17 | . 6 3 . 6 1 . 1 . . Terminals 16 | . 6 3 . 6 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 49 | . 14 10 . 22 2 . 1 . . Successful 26 | . 7 6 . 12 . . 1 . . Failed 23 | . 7 4 . 10 2 . . . . Catastrophic 4 | . 2 . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 38 | . 11 6 . 19 2 . . . . Terminals 48 | . 14 10 . 22 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 3 3 . 6 . . 1 . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 3 | . 1 . . 2 . . . . . Investigation Status 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Zone Layout 3 | . 1 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 13 | . 4 3 . 6 . . . . . Terminals 13 | . 4 3 . 6 . . . . . Botnet 13 | . 4 3 . 6 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 6 3 . 6 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Total Allies 3 | . . . 3 . . . . . . Largest Group 3 | . . . 3 3 . . . . . Highest-Rated Group 40 | . . . 40 40 . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 24 | . . . . 24 . . . . . Total Damage 504 | . . . . 504 . . . . . Kills 5 | . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 9 | . . . 1 . . 2 2 1 3 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Turns Passed 4579 | 71 606 489 165 795 457 573 722 272 429 Spaces Moved 2927 | 29 471 326 149 529 248 357 434 172 212 Core 4 | . . . . . . . . . 4 Treads 1254 | . . . . 46 44 357 434 172 201 Legs 25 | 25 . . . . . . . . . Wheels 1637 | 4 471 326 149 483 204 . . . . Hover 7 | . . . . . . . . . 7 Flight . | . . . . . . . . . . Fastest Speed 80 | 80 80 95 95 95 120 153 153 153 136 Average Speed 124 | 114 89 95 95 105 145 153 153 153 161 Slowest Speed 400 | 120 95 125 95 237 153 153 153 153 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 3 74 36 46 41 8 54 50 14 31 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . . 2 . . 1 Spaces Dug 6 | . . . . . . . 6 . . Terrain Destroyed 64 | . . 7 . 5 . 6 20 . 26 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 64 | . . 7 . 5 . 6 20 . 26 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Total 3545 | 50 580 454 164 712 320 372 462 177 254 Wait 245 | . 44 61 9 94 29 2 3 1 2 Move 2918 | 28 470 325 148 528 247 356 433 171 212 Hop . | . . . . . . . . . . Pick Up 48 | 5 9 10 2 12 9 1 . . . Fast Attach 33 | . 4 4 . 15 4 2 4 . . Attach 32 | . . 8 . 9 5 . . 1 9 Detach 12 | . 3 3 . 3 2 1 . . . Swap 21 | 2 2 7 . 3 . 2 2 2 1 Drop 55 | 4 6 9 1 19 10 2 4 . . Fire 172 | 11 42 27 4 29 14 6 16 . 23 Melee 7 | . . . . . . . . 2 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 2 exits: *Mat / Exi) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 72 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 15) 620 | -10/Materials | Discovered new exit (range 16) 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Evolved 2 slots: Utility x2 1035 | -9/Materials | Lost 3 parts (1p1n1w) 1146 | -9/Materials | Discovered new exit (range 10) 1167 | -9/Materials | Entered Mines 1254 | -9/Mines | Identified exit to Exiles 1297 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1314 | -9/Mines | Discovered new exit (range 13) 1316 | -9/Mines | Build established: Scavenger-Mutant 1332 | -9/Mines | Entered Materials 1332 | -8/Materials | Accompanied by 3 allies 1332 | -8/Materials | Evolved 2 slots: Utility x2 1726 | -8/Materials | Lost 3 parts (1p1n1u) 1848 | -8/Materials | Discovered new exit (range 10) 1991 | -8/Materials | Build established: Hacker-Mutant 2049 | -8/Materials | Destroyed 9 combat bots 2058 | -8/Materials | Lost 6 parts (1p2n3u) 2127 | -8/Materials | Entered Factory 2127 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2546 | -7/Factory | Discovered new exit (range 10) 2554 | -7/Factory | Build established: Mutant 2584 | -7/Factory | Entered Lower Caves 3016 | -7/Lower Caves | Learned 4 Factory zone layouts 3027 | -7/Lower Caves | Discovered new exit (range 15) 3073 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3157 | -7/Lower Caves | Entered another Lower Caves area 3158 | -7/Lower Caves | Encountered a Warlord checkpoint 3165 | -7/Lower Caves | Learned location of Extension (-6) 3326 | -7/Lower Caves | Found Prototype Device 3326 | -7/Lower Caves | Identified Heart of Steel 3417 | -7/Lower Caves | Learned 12 Factory zone layouts 3553 | -7/Lower Caves | Spotted B-75 Beast 3655 | -7/Lower Caves | Destroyed B-75 Beast 3851 | -7/Lower Caves | Discovered new exit (range 2) 3879 | -7/Lower Caves | Entered Zion 4005 | -7/Zion | Attacked by Zionites 4048 | -7/Zion | Discovered new exit (range 10) 4051 | -7/Zion | Identified exit to Deep Caves 4097 | -7/Zion | Spotted 7C-OL1(B) 4097 | -7/Zion | Spotted 1N-0LA(B) 4151 | -7/Zion | Entered Proximity Caves 4327 | -6/Proximity Caves | Learned Factory garrison access intel 4390 | -6/Proximity Caves | Learned Factory trap positions 4401 | -6/Proximity Caves | Spotted B-75 Beast 4438 | -6/Proximity Caves | Destroyed B-75 Beast 4467 | -6/Proximity Caves | Lost 5 parts (1n2u2w) 4476 | -6/Proximity Caves | Learned Factory trap positions 4523 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4535 | -6/Proximity Caves | Destroyed 12 combat bots 4553 | -6/Proximity Caves | Core integrity fell below 50% 4565 | -6/Proximity Caves | Core integrity fell below 20% 4580 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04555_ Penetrated by Slug. 04555_ Y-64 Sentinel destroyed. 04558_ Acquired 42 matter. 04558_ Slug penetrates Wall. 04558_ Critical hit (Burn: +37). 04561_ Penetrated by Slug. 04561_ Imp. Targeting Computer destroyed. 04563_ Imp. Treads fries itself beyond repair. 04563_ The unstable cave ceiling collapses. 04563_ 24 Matter crushed. 04564_ Adv. Heat Sink fries itself beyond repair. 04564_ Penetrated by Slug. 04570_ Slug penetrates Wall. 04571_ G-50 Soldier destroyed. 04572_ Neutrino Core fries itself beyond repair. 04572_ The unstable cave ceiling collapses. 04572_ Penetrated by Slug. 04577_ Scythe destroyed. 04577_ Critical hit (Burn: +37). 04577_ Slug penetrates Outpost Generator. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????####???????????????????????????????????????? | | ##??## ##??????????????????????????????????????? | | #### #??????????????????????????????????????? | | ## ##?????????????????????????????????????? | | ##????????????????????????????????????? | | #????????????????????????????????????? | | # #????????????????????????????????????? | | # ## #????????????????????????????????????? | | # #### #??????????###????????###????????????? | | ##### #??????????? ####???# ##??###??????? | | #### ##???????????? #### ## ??????? | | ##?????????????# ??????? | | #?????????????## ????????? | | #?????????????#; #???????????? | | #???????####?## #???????????? | | #??????## ### #???? ???????? | | ## #????## #; ## ####?? ???????? | | ### ######????# #; ###### #????????? | | ######???####### Y ## #????????? | | ###?##### @ ## ??????????? | | ### ## ## % # #?????????????? | | ## # ## ## # #######???????? | | ### # ### ## % #???????? | | ??## # #?## ## s #???????? | | ??## #### #??## ## # # ###### #???????? | | ###% ##??# #???# # #]] % ??????????????? | | #" % ##### ##### ## #]] T"????????????? | | %/ ! """"# ## #]] """" ""????????????? | | # ! ## #]] %%"""" """???????????? | | ## #### ## """" ;##???????????? | | ?### ##" #??#? # + ???????????? | | ???## ##### #???? + " ?"# +??????????? | | ????###???# #?????+ #" ?????? "??????????? | | ??????????# #?????# #" ????????#??????????? | | ??????????# #?????# ?###+??????????????????? | | ??????????########?????# ???????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Power Shielding 33 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Flexi-carbon Leg | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Energy Filter | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ I-36 Angel | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityServoScrap Manual? 0 Play Time 01:03:01 Cumulative 71.0 hours Start 2024.03.14 @ 22:21:17 End 2024.03.14 @ 23:26:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46221e4e-ad0c-4aa5-b074-3f3fb1565063