Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.17 @ 15:40:46 Player: saltine Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (157) 785 Value Destroyed (5788) 5788 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (962) 962 TOTAL SCORE: 11335 Bonus ------- High Alert Combat Kills 497 Follower Combat Kills 265 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (12) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Myomer Leg > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Heavy Flak Cannon > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Heat Sink Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Transport Network Coupler Advanced Targeting Computer Kinecellerator > --- WEAPON ----------- Phase Cannon Enhanced Autogun Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Light Treads Light Treads Armored Wheel Improved Heat Sink Improved Heat Sink Advanced Heat Sink Coolant Injector Hardened Medium Armor Plating Hardened Heavy Armor Plating Hacking Suite Long-range Tractor Beam Proton Cannon Plasma Cannon Plasma Cannon Coil Gun Coil Gun Advanced Assault Cannon Missile Launcher Tiamat Bomb Trap Tiamat Bomb Trap Tiamat Bomb Trap Tiamat Bomb Trap [Rating: 59] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 . . 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . 1 2 . . . . . Utility 3 | . . 1 . . . 1 1 . Weapon 2 | . . . . . . 1 1 . Parts Attached 105 | 6 2 11 5 8 14 22 20 17 Power 12 | 1 . 2 . . 3 2 2 2 Engine 7 | 1 . 2 . . 1 . 1 2 Core 5 | . . . . . 2 2 1 . Reactor . | . . . . . . . . . Propulsion 41 | 2 . 4 2 6 6 9 6 6 Treads 28 | 2 . 4 2 6 4 5 5 . Leg 6 | . . . . . . . . 6 Wheel 7 | . . . . . 2 4 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 2 3 3 . 1 5 3 2 Device 9 | . 1 2 2 . 1 1 . 2 Storage 3 | 1 1 1 . . . . . . Processor 3 | . . . 1 . . . 2 . Hackware 1 | . . . . . . . 1 . Protection 4 | . . . . . . 4 . . Artifact . | . . . . . . . . . Weapon 32 | 2 . 2 . 2 4 6 9 7 Energy Gun 2 | . . . . . . . . 2 Energy Cannon 8 | . . 1 . 1 3 . 3 . Ballistic Gun 9 | 2 . . . . 1 1 3 2 Ballistic Cannon 9 | . . 1 . 1 . 5 . 2 Launcher 2 | . . . . . . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 1 Unidentified Prototypes 3 | . . 1 . . 1 1 . . Parts Lost 54 | . . 4 2 4 10 2 19 13 Power 8 | . . 2 . . 2 . 2 2 Propulsion 23 | . . . . 3 6 2 7 5 Utility 8 | . . . 2 . 1 . 3 2 Weapon 15 | . . 2 . 1 1 . 7 4 Highest Loss Streak 8 | . . 1 1 1 6 1 8 6 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 90 | . 92 99 97 99 94 98 89 48 Engine 4 | . 14 10 9 9 3 . . 5 Core 3 | . . . . . 5 7 5 . Treads 26 | . 28 33 45 44 35 29 16 . Leg 1 | . . . . . . . . 14 Wheel 3 | . . . . . 5 6 5 . Device 11 | . 7 21 10 9 9 7 10 10 Storage 7 | . 14 11 9 9 9 7 5 . Processor 6 | . . . 5 9 9 7 12 . Protection 1 | . . . . . . 6 . . Energy Cannon 6 | . . 6 9 9 10 7 6 . Ballistic Gun 9 | . 28 12 . . 6 6 12 5 Ballistic Cannon 5 | . . 3 9 9 1 6 5 4 Naked Turns 1 | . . . . . . . 1 . Heaviest Build 116 | 12 28 94 94 93 98 110 116 29 Greatest Support 100 | 40 40 60 100 100 100 28 28 85 Greatest Overweight (x) 10 | . . 1 . 1 9 10 9 . Average Overweight (x) 2 | . . . . . 4 8 3 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 5 Average Capacity 21 | 7 14 19 25 25 25 25 24 5 Most Carried 25 | 4 15 25 25 25 25 25 25 5 Average Carried 20 | 3 9 17 24 24 23 24 23 4 Final Capacity 25 | 8 15 25 25 25 25 25 5 5 Final Carried 25 | 4 15 25 25 24 25 25 5 4 Class Distribution -------------------- 33% | Mutant 28% | Gunner 19% | Scavenger-Mutant 18% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Ext Matter Collected 3753 | 185 210 480 143 310 237 434 1287 467 Remotely . | . . . . . . . . . Salvage Created 5951 | . 292 832 698 714 674 635 1828 278 Parts 350 | . 27 73 34 27 39 41 99 10 Haulers Intercepted 13 | . 2 4 2 . . 2 3 . Recyclers Shooed 2 | . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Ext Combat Hostiles Destroyed 128 | . 9 21 12 19 16 14 32 5 Guns 41 | . 9 9 . . 4 3 12 4 Cannons 82 | . . 12 11 19 11 11 17 1 AOE 2 | . . . . . . . 2 . Classes Destroyed 12 | . 3 3 2 1 1 2 . . Worker 9 | . 2 1 1 . . 2 3 . Builder 3 | . . . 1 . . . 2 . Tunneler 1 | . . . . . 1 . . . Hauler 13 | . 2 4 2 . . 2 3 . Recycler 1 | . . . . . . 1 . . Watcher 2 | . . 2 . . . . . . Swarmer 46 | . 9 10 . 3 5 9 10 . Grunt 52 | . . 8 8 15 5 . 13 3 Duelist 1 | . . . . 1 . . . . Sentry 16 | . . 3 3 . 5 1 3 1 Hunter 6 | . . . 1 . 1 2 1 1 Programmer 7 | . . . . . . 2 5 . Best Kill Streak 7 | . 7 7 6 4 5 4 5 2 Combat Bots Only 7 | . 6 7 4 4 5 3 4 2 Max Kills in Single Turn 2 | . 2 2 1 1 1 2 2 1 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Ext Hostile Shots Fired 956 | . 46 114 72 107 114 81 254 168 Missed 302 | . 11 37 22 38 30 34 64 66 Damage Taken 9198 | . 290 710 813 1096 1213 711 2878 1487 Core 1397 | . 50 119 73 185 105 6 491 368 Absorbed by Shields 40 | . . . . . . . . 40 Regen/Repaired (Parts) 289 | . . 19 . . 112 158 . . Core Remaining (%) 76 | 100 80 70 . . 34 99 . . Volleys Fired 380 | . 20 73 39 60 47 30 85 26 Largest 4 | . 2 2 2 2 2 3 4 3 Hottest 221 | . 40 103 103 103 128 149 221 152 Shots Fired 931 | . 40 146 78 107 94 90 326 50 Gun 424 | . 40 109 . . 39 30 166 40 Cannon 504 | . . 37 78 107 55 60 157 10 Launcher 3 | . . . . . . . 3 . Special . | . . . . . . . . . Kinetic 625 | . 40 120 39 49 45 60 235 37 Thermal 298 | . . 26 39 58 49 30 83 13 Explosive 3 | . . . . . . . 3 . Electromagnetic 5 | . . . . . . . 5 . Robot Hit Streak 19 | . 8 8 11 19 15 11 14 8 Robot Miss Streak 9 | . 3 4 3 3 3 3 6 9 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 5 | . 3 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 585 | . 22 85 48 70 74 51 182 53 Core Hits 270 | . 16 38 24 35 23 26 85 23 Critical Kills 8 | . . . 1 . 1 . 6 . Critical Parts Destroyed 10 | . . 2 . . . . 8 . Critical Strikes 24 | . . 2 1 2 1 . 18 . Meltdown 2 | . . . 1 . . . 1 . Destroy 16 | . . 2 . . 1 . 13 . Blast 6 | . . . . 2 . . 4 . Melee Attacks 23 | . . . . . . . . 23 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 22 | . . . . . . . . 22 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12588 | . 359 1410 962 1320 1627 1248 5051 611 Guns 4377 | . 336 908 . . 499 285 1851 498 Cannons 7228 | . . 461 962 1320 1060 940 2400 85 Explosions 594 | . . . . . . . 594 . Melee . | . . . . . . . . . Ramming 389 | . 23 41 . . 68 23 206 28 Kinetic 6786 | . 336 979 383 526 593 671 2851 447 Thermal 4722 | . . 390 579 794 966 554 1303 136 Explosive 546 | . . . . . . . 546 . Electromagnetic 145 | . . . . . . . 145 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . 2 . . 2 . 4 13 Average Corruption 4 | . . 2 . . 2 . 2 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 72 | . . 6 . . 3 . 20 43 Message Errors 25 | . . 2 . . 2 . 8 13 Matter Fused 20 | . . 2 . . . . 5 13 Heat Flow Errors 10 | . . 1 . . . . 1 8 Energy Discharges 4 | . . . . . . . 3 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 3 3 Data Loss (major) 4 | . . 1 . . 1 . . 2 Misfires 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 114 | . . . . . 16 6 92 . Projectiles 88 | . . . . . 16 6 66 . Explosions 26 | . . . . . . . 26 . Melee . | . . . . . . . . . Knockbacks 28 | . . 1 2 8 . 4 13 . Impact 3 | . . 1 . . . . 2 . Kinetic 23 | . . . 2 8 . 4 9 . Secondary 2 | . . . . . . . 2 . Self-Inflicted Damage 115 | . . . . . 3 11 99 2 Shots . | . . . . . . . . . Rammed 30 | . 4 5 . . 3 1 15 2 Targets Rammed 42 | . 4 6 . . 4 1 15 12 Kicked 10 | . . . . . . . . 10 Crushed 2 | . . 1 . . 1 . . . Highest Temperature 322 | . . 199 300 39 165 207 322 209 Average Temperature 72 | . . 26 75 11 58 75 94 77 Received Heat Transfer 2874 | . . 129 351 612 486 36 948 312 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . 1 . 1 . 1 . Combat Hostiles 3 | . . . 1 . 1 . 1 . Parts Melted 10 | . . . 3 1 1 1 3 1 Heat Transferred 8442 | . . 703 1036 1443 1872 1050 2079 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Ext Peak Influence 817 | . 177 287 357 817 553 221 789 556 Initial 397 | . . 44 88 193 397 160 9 386 Average 248 | . 40 117 217 526 448 83 253 438 Maximum Alert Level 3 | . . 1 1 3 2 1 3 2 Low Security (%) 49 | 100 100 69 50 2 . 92 48 . Level 1 25 | . . 30 49 36 28 7 27 30 Level 2 20 | . . . . 32 71 . 16 69 Level 3 4 | . . . . 27 . . 7 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 29 | . . . 4 . 2 5 14 4 Investigation 3 | . . . . . . . 1 2 Extermination 7 | . . . . . . 3 4 . Reinforcement 14 | . . . 1 . 2 2 7 2 Assault 1 | . . . . . . . 1 . Garrison 4 | . . . 3 . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Ext Distress Signals 15 | . 2 4 2 . 1 . 3 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 229 | . 14 31 22 20 26 21 68 27 Peak Tracking Total 12 | . 6 9 4 5 5 4 12 6 Tactical Retreats 20 | . . 1 1 . . 1 13 4 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Ext Traps Triggered 13 | . . 1 . 1 1 5 4 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 7 | . 7 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . . 1 Triggered . | . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 1 Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Ext Machines Disabled 26 | . . 2 1 7 1 3 12 . Max in Single Turn 5 | . . 1 1 1 1 1 5 . Garrison Access 3 | . . . . . . . 3 . Garrison Relay 3 | . . . . 3 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Ext Machines Accessed 58 | . 6 8 2 3 8 8 17 6 Terminals 40 | . 5 5 1 3 7 6 9 4 Fabricators 3 | . . . . . . 1 2 . Repair Stations 5 | . . 1 . . 1 1 1 1 Recycling Units 3 | . 1 1 . . . . . 1 Scanalyzers 3 | . . 1 . . . . 2 . Garrison Access 4 | . . . 1 . . . 3 . Total Hacks 129 | . 12 16 5 5 20 19 38 14 Successful 53 | . 6 9 2 1 10 8 14 3 Failed 76 | . 6 7 3 4 10 11 24 11 Catastrophic 14 | . 1 . 1 . 2 2 4 4 Database Lockouts . | . . . . . . . . . Manual 40 | . 9 4 . . 10 8 7 2 Terminals 94 | . 11 11 2 5 17 15 23 10 Fabricators 5 | . . . . . . 2 3 . Repair Stations 11 | . . 2 . . 3 2 1 3 Recycling Units 4 | . 1 2 . . . . . 1 Scanalyzers 5 | . . 1 . . . . 4 . Garrison Access 10 | . . . 3 . . . 7 . Terminal Hacks 31 | . 4 3 1 1 7 5 8 2 Record 1 | . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 2 | . . . . . . 1 1 . Open Door 1 | . . . . . . . 1 . Branch Access Points 3 | . . . . . 1 1 1 . Emergency Access Points 1 | . . . . 1 . . . . Terminal Index 5 | . 1 1 . . 1 1 1 . Unreport Threat 3 | . . . . . 1 1 1 . Locate Traps 6 | . . 1 1 . 2 . 1 1 Disarm Traps 2 | . 2 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . Zone Layout 5 | . . . . . 2 1 1 1 Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 6 | . . 2 . . 2 2 . . Scan Component 3 | . . 1 . . 1 1 . . Repair 3 | . . 1 . . 1 1 . . Recycling Unit Hacks 3 | . . 2 . . . . . 1 Process 1 | . . 1 . . . . . . Retrieve Matter 1 | . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 2 | . . 1 . . . . 1 . Insert Component 2 | . . 1 . . . . 1 . Garrison Access Hacks 4 | . . . 1 . . . 3 . Unlock Access 1 | . . . 1 . . . . . Seal Access 3 | . . . . . . . 3 . Unauthorized Hacks 6 | . 2 1 . . 1 1 1 . Terminals 5 | . 1 1 . . 1 1 1 . Botnet 5 | . 1 1 . . 1 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Monitor 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 47 | . 3 6 2 3 8 8 12 5 Full Trace Events 2 | . . . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 1 . . 1 1 . . Time 130 | . . 26 . . 44 60 . . Parts Recycled . | . . . . . . . . . Recycled Matter 277 | . . 277 . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . . . . 9 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 Non-combat 2 | . . . . . . . . 2 Combat 1 | . . . . . . . . 1 Robot Hacks Applied 7 | . . . . . . . . 7 parse_system 3 | . . . . . . . . 3 no_distress 3 | . . . . . . . . 3 check_alert 1 | . . . . . . . . 1 Relay Couplers Released 15 | . . . . 11 . . 4 . Machine Destruction 11 | . . . . 11 . . . . Programmers 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Ext Total Allies 6 | . . . . . . . . 6 Largest Group 3 | . . . . . . . . 3 Highest-Rated Group 101 | . . . . . . . . 101 Highest-Rated Ally 39 | . . . . . . . . 39 Total Orders 2 | . . . . . . . . 2 STAY 1 | . . . . . . . . 1 FOLLOW 1 | . . . . . . . . 1 Ally Attacks 63 | . . . . . . . . 63 Total Damage 906 | . . . . . . . . 906 Kills 9 | . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Ext Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Ext Turns Passed 11625 | 77 681 1678 663 1146 1032 2043 3241 1064 Spaces Moved 6090 | 43 376 698 309 573 475 893 1897 826 Core 123 | 3 . . . . . . 10 110 Treads 2215 | 40 376 698 309 573 218 . 1 . Legs 716 | . . . . . . . . 716 Wheels 3036 | . . . . . 257 893 1886 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 168 162 162 145 50 50 Average Speed 165 | 152 160 200 168 166 182 211 150 110 Slowest Speed 465 | 160 160 250 168 247 242 230 465 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 49 | 4 86 61 37 79 49 28 56 41 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 53 | . . . . . 4 1 48 . Melee . | . . . . . . . . . Projectile 42 | . . . . . 4 1 37 . AOE 11 | . . . . . . . 11 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Ext Total 6877 | 52 413 831 377 659 559 992 2069 925 Wait 60 | . . 9 9 8 3 4 17 10 Move 6083 | 42 375 697 309 572 474 892 1896 826 Hop . | . . . . . . . . . Pick Up 95 | 4 11 22 9 7 12 10 16 4 Fast Attach 47 | 6 2 3 . 2 5 10 5 14 Attach 46 | . . 5 5 4 9 7 13 3 Detach 4 | . . . . . . 3 . 1 Swap 13 | . . 4 . 2 . 5 2 . Drop 59 | . 1 12 6 4 5 14 12 5 Fire 380 | . 20 73 39 60 47 30 85 26 Melee 23 | . . . . . . . . 23 Ram 20 | . . . . . 2 1 15 2 Kick 10 | . . . . . . . . 10 Crush 12 | . 4 6 . . 2 . . . Escape Stasis 24 | . . . . . . 16 8 . Rewire . | . . . . . . . . . Trap 1 | . . . . . . . . 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 6) 380 | -10/Materials | Discovered new exit (range 13) 726 | -10/Materials | Discovered new exit (range 16) 759 | -10/Materials | Entered another Materials area 759 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1069 | -9/Materials | Discovered new exit (range 9) 1374 | -9/Materials | Discovered new exit (range 8) 1424 | -9/Materials | Repaired Sensor Array 2013 | -9/Materials | Destroyed 7 combat bots 2019 | -9/Materials | Discovered new exit (range 10) 2236 | -9/Materials | Discovered new exit (range 12) 2437 | -9/Materials | Entered another Materials area 2437 | -8/Materials | Evolved 2 slots: Propulsion x2 2490 | -8/Materials | Garrison activated, responded to threat 3100 | -8/Materials | Identified exit to Garrison 3100 | -8/Materials | Entered Garrison 3118 | -8/Garrison | Triggered checkpoint 3131 | -8/Garrison | Garrison Relay disabled 3238 | -8/Garrison | Triggered checkpoint 3290 | -8/Garrison | Triggered checkpoint 3490 | -8/Garrison | Discovered new exit (range 10) 3536 | -8/Garrison | Triggered checkpoint 3555 | -8/Garrison | Garrison Relay disabled 3831 | -8/Garrison | Discovered new exit (range 13) 3858 | -8/Garrison | Build established: Scavenger-Mutant 3878 | -8/Garrison | Triggered checkpoint 3928 | -8/Garrison | Garrison Relay disabled 4002 | -8/Garrison | Triggered checkpoint 4092 | -8/Garrison | Triggered checkpoint 4174 | -8/Garrison | Discovered new exit (range 10) 4246 | -8/Garrison | Entered Materials 4649 | -8/Materials | Core integrity fell below 50% 4711 | -8/Materials | Lost 6 parts (1p5n) 4937 | -8/Materials | Repaired Plasma Cannon? 5153 | -8/Materials | Discovered new exit (range 17) 5278 | -8/Materials | Entered Factory 5278 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5469 | -7/Factory | Repaired Enh. Autogun 5760 | -7/Factory | Build established: Scavenger-Gunner 6011 | -7/Factory | Identified exit to Storage 6011 | -7/Factory | Identified exit to Lower Caves 6988 | -7/Factory | Discovered new exit (range 16) 7321 | -7/Factory | Entered another Factory area 7321 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7457 | -6/Factory | Build established: Gunner 7873 | -6/Factory | Spotted B-75 Beast 8952 | -6/Factory | Garrison activated, responded to threat 9520 | -6/Factory | Discovered new exit (range 11) 9902 | -6/Factory | Lost 5 parts (3n2w) 10017 | -6/Factory | Identified exit to Lower Caves 10017 | -6/Factory | Identified exit to Extension 10471 | -6/Factory | First assault squad dispatched 10556 | -6/Factory | Released all parts (6) 10560 | -6/Factory | Core integrity fell below 50% 10562 | -6/Factory | Entered Extension 10586 | -6/Extension | Lost 8 parts (1p2n2u3w) 10788 | -6/Extension | Crushed by falling debris 10788 | -6/Extension | System corruption reached 10% 10813 | -6/Extension | Lost 3 allies 10852 | -6/Extension | Lost 5 parts (1p3n1w) 11373 | -6/Extension | Build established: Scavenger-Mutant 11605 | -6/Extension | Spotted B-75 Beast 11615 | -6/Extension | Core integrity fell below 20% 11620 | -6/Extension | Spotted B-75 Beast 11626 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- >>Layout(Zone) Retrieving Zone 8F layout... Downloaded map data. 11548_ System corrupted: Heat flow error (+241). 11563_ System corrupted: Heat flow error (+269). 11594_ DNKW D2F3AN Y5C:Z/W0 NHP8ARUKN5M9C|P0NV 11594_ W-25 Informer sends out distress signal. 11605_ Coil Gun destroyed. 11609_ Kicked Y-54 Guardian. 11617_ Kicked Y-54 Guardian out of the way. 11618_ Kicked Y-54 Guardian. 11619_ System corrupted: Heat flow error (+193). 11619_ Kicked Y-54 Guardian out of the way. 11621_ Imp. Deuterium Engine destroyed. 11621_ Machine disabled. 11622_ Imp. Datajack destroyed. 11622_ Adv. Heat Sink destroyed. 11622_ Critical hit (Blast). 11624_ Carbon-fiber Leg destroyed. 11626_ Imp. Heat Sink destroyed. 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Y ??????????? | | ??????????? ?????????? | | ??????????? ??????????? | | ?????????? BB ??????????? | | ????????? R BB BB ??????????? | | ??????????######### BB ###???????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# ??????????????? | | ??????????????????######T#"""####????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed StructuralMicrowarpCorpse Manual? 0 Play Time 02:09:53 Cumulative 43.0 hours Start 2024.06.16 @ 19:16:28 End 2024.06.17 @ 15:40:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28765134-df7f-465d-b421-81d4b02dab4e