Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.18 @ 18:39:55 Player: beans Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (125) 625 Value Destroyed (4028) 4028 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (652) 652 TOTAL SCORE: 8765 Bonus ------- High Alert Combat Kills 652 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 100/100 System Corruption 32% Temperature Cool (12) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Gauss Rifle Flak Gun > --- INVENTORY (5) ---- Hybrid Antimatter Reactor Nuclear Pulse Thruster High-capacity Matter Pod (200) Wave Gun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Advanced Treads Heavy Treads > --- UTILITY ---------- Experimental Targeting Computer > --- WEAPON ----------- Heavy Machine Gun Long-range Missile Launcher > --- INVENTORY -------- Antimatter Reactor Nuclear Pulse Thruster High-capacity Matter Pod Improved Assault Rifle Long-range Missile Launcher [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Experimental Targeting Computer Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Backup Laser III Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 6 | . . 2 . 2 2 . . Weapon . | . . . . . . . . Parts Attached 52 | 4 4 20 5 . 7 4 8 Power 6 | . 1 2 1 . 1 . 1 Engine 1 | . . 1 . . . . . Core 4 | . 1 1 1 . 1 . . Reactor 1 | . . . . . . . 1 Propulsion 12 | 2 . 4 . . 3 1 2 Treads 4 | . . . . . 2 1 1 Leg 3 | 2 . . . . . . 1 Wheel . | . . . . . . . . Hover 4 | . . 4 . . . . . Flight 1 | . . . . . 1 . . Utility 9 | . 3 3 . . 1 1 1 Device 3 | . 1 . . . . 1 1 Storage 1 | . 1 . . . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 4 | . 1 3 . . . . . Artifact . | . . . . . . . . Weapon 25 | 2 . 11 4 . 2 2 4 Energy Gun 2 | . . . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 . 4 . . 2 . 2 Ballistic Cannon 6 | . . 4 2 . . . . Launcher 7 | . . 3 2 . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 . . Parts Lost 37 | . 1 11 7 3 2 8 5 Power 6 | . . 3 1 . . 1 1 Propulsion 7 | . . 3 2 . . 1 1 Utility 9 | . 1 1 2 1 1 2 1 Weapon 15 | . . 4 2 2 1 4 2 Highest Loss Streak 5 | . 1 3 3 3 1 4 5 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 2 8 7 8 4 4 3 Power . | . . . . . . 1 1 Propulsion 1 | . . 1 . . . 1 . Utility . | . . . . . 1 1 1 Weapon 4 | . 2 5 6 6 2 . . Tool/Special . | . . . . . . . . Unused Backups 5 | . . . . 1 . 1 3 Power 2 | . . . . . . 1 1 Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 1 | . . . . . . . 1 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 58 | . 83 73 52 6 34 16 20 Engine 2 | . . 4 . . 1 . . Core 3 | . 4 3 4 . 2 1 . Leg 3 | . 28 1 . . . . 1 Hover 12 | . . 19 13 . 4 . . Device 1 | . 6 1 . . . . 1 Storage 8 | . 12 11 9 6 . . . Protection 7 | . 2 10 8 . 3 . . Ballistic Gun 5 | . 28 4 . . 7 2 4 Ballistic Cannon 9 | . . 15 11 . . . . Launcher 1 | . . 2 5 . . 1 . Peak Build Rating 39 | 4 11 25 24 6 34 39 30 Average Rating 17 | 2 7 20 17 2 22 16 15 On Entrance 7 | . 4 11 20 2 . 24 2 Naked Turns 146 | . . . . 17 29 97 3 Heaviest Build 36 | 4 20 36 30 10 22 25 26 Greatest Support 70 | 20 20 20 16 3 42 70 20 Greatest Overweight (x) 7 | . . 3 7 3 1 . 4 Average Overweight (x) . | . . 1 1 2 . . . Largest Inventory Capacity 10 | 5 10 10 10 10 5 5 5 Average Capacity 8 | 5 9 10 10 9 5 5 5 Most Carried 10 | 4 4 10 8 9 5 5 5 Average Carried 6 | . 2 8 7 8 4 4 3 Final Capacity 10 | 5 10 10 10 5 5 5 5 Final Carried 8 | . 3 6 8 4 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 3805 | 252 201 1672 344 51 584 556 145 Remotely . | . . . . . . . . Salvage Created 4890 | 90 316 1927 651 . 692 911 303 Parts 261 | 2 27 138 44 . 33 8 9 Haulers Intercepted 8 | . 2 6 . . . . . Recyclers Shooed 9 | . 1 1 . 1 5 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 95 | . 7 53 21 . 7 4 3 Guns 36 | . 7 19 . . 7 . 3 Cannons 42 | . . 31 11 . . . . AOE 17 | . . 3 10 . . 4 . Classes Destroyed 14 | 1 3 7 1 . 1 1 . Worker 8 | . . 5 2 . 1 . . Builder 3 | . . 2 1 . . . . Tunneler 1 | . . 1 . . . . . Hauler 8 | . 2 6 . . . . . Recycler 5 | 1 . . . . 3 . 1 Watcher 5 | . . 4 1 . . . . Swarmer 19 | . 3 13 . . 3 . . Grunt 48 | . 4 27 15 . 2 . . Brawler 1 | . . 1 . . . . . Duelist 3 | . . 2 1 . . . . Sentry 15 | . . 10 3 . 1 . 1 Hunter 4 | . . . 2 . . . 2 Programmer 1 | . . . . . 1 . . Compactor 4 | . . . . . . 4 . Best Kill Streak 7 | 1 4 6 7 . 3 3 2 Combat Bots Only 7 | . 4 5 7 . 3 3 1 Max Kills in Single Turn 3 | 1 1 3 3 . 2 2 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . 3 3 . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 681 | . 47 229 109 53 102 9 132 Missed 211 | . 14 69 24 23 38 1 42 Hits 470 | . 33 160 85 30 64 8 90 Melee 22 | . . 4 9 1 . 8 . Projectile 448 | . 33 156 76 29 64 . 90 Critical Strikes 12 | . . 1 6 2 . 2 1 Damage Taken 6900 | . 420 1971 1452 493 808 674 1082 Core 2072 | . 73 313 536 296 232 203 419 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 61 | . . 57 4 . . . . Regen/Repaired (Parts) 134 | . . 134 . . . . . Core Remaining (%) 50 | 100 70 21 2 57 . . . Volleys Fired 328 | 2 44 147 42 2 42 16 33 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 144 | 40 40 74 74 74 80 73 144 Shots Fired 606 | 4 88 290 79 3 78 21 43 Gun 331 | 4 88 112 . . 78 6 43 Cannon 246 | . . 174 69 3 . . . Launcher 29 | . . 4 10 . . 15 . Special . | . . . . . . . . Kinetic 535 | 4 88 286 69 3 60 6 19 Thermal 42 | . . . . . 18 . 24 Explosive 29 | . . 4 10 . . 15 . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | 2 6 14 13 3 19 9 12 Robot Miss Streak 15 | 1 5 15 9 4 4 1 5 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 2 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 450 | 2 49 221 69 3 55 17 34 Core Hits 349 | 2 18 180 96 3 22 8 20 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10879 | 24 689 3681 2123 70 1097 2557 638 Guns 3659 | 24 689 1102 . . 1097 109 638 Cannons 3562 | . . 2307 1185 70 . . . Explosions 3658 | . . 272 938 . . 2448 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 6704 | 24 689 3409 1185 70 907 109 311 Thermal 517 | . . . . . 190 . 327 Explosive 3658 | . . 272 938 . . 2448 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 32 | . . . . . 1 32 32 Average Corruption 14 | . . . . . 1 17 32 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . . . . . 1 17 16 Message Errors 4 | . . . . . . 1 3 Matter Fused 8 | . . . . . 1 4 3 Heat Flow Errors 4 | . . . . . . 4 . Energy Discharges 5 | . . . . . . 4 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . Misfires 3 | . . . . . . 1 2 Alerts 1 | . . . . . . . 1 Misdirections 2 | . . . . . . 2 . Weapon Failures 5 | . . . . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 27 | . . 2 . . . 25 . Projectiles 2 | . . 2 . . . . . Explosions 25 | . . . . . . 25 . Melee . | . . . . . . . . Knockbacks 80 | . . 58 21 1 . . . Impact . | . . . . . . . . Kinetic 76 | . . 55 20 1 . . . Secondary 4 | . . 3 1 . . . . Self-Inflicted Damage 544 | . . . . . . 310 234 Shots 9 | . . . . . . 6 3 Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 192 | . . 192 81 45 30 157 114 Average Temperature 34 | . . 37 22 27 6 72 68 Received Heat Transfer 1917 | . 207 666 486 279 195 . 84 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 1186 | . . . . . 518 . 668 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level 3 | . . 3 3 1 . . . Low Security (%) 48 | 100 100 34 . . 100 100 100 Level 1 14 | . . 11 30 100 . . . Level 2 18 | . . 27 35 . . . . Level 3 18 | . . 27 34 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . 1 . . . . . Peak Influence 990 | 5 121 990 886 391 157 57 97 Initial 410 | . . 29 410 391 122 38 . Average 344 | . 45 462 569 335 107 12 25 Influence Increases 3197 | 5 185 1717 782 . 262 78 168 Destroy 0b10 Robot/C 1820 | . 140 1060 420 . 140 . 60 Destroy 0b10 Robot/NC 150 | 5 10 90 20 . 20 . 5 Destroy Leader 476 | . 34 270 112 . 40 . 20 Successful Hack 18 | . . 12 6 . . . . Select Force Hacks 260 | . . 160 100 . . . . Disable Machine 120 | . . 15 45 . . . 60 Destroy Structure 188 | . 1 20 64 . 2 78 23 Partial Spotted 30 | . . . . . 30 . . Lose Combat Pursuer 135 | . . 90 15 . 30 . . Influence Decreases 3119 | 5 115 814 895 609 403 188 90 Entered New Map 1274 | . . 41 563 469 129 72 . Time Decay 1547 | 5 108 673 262 110 254 75 60 Lost Part 298 | . 7 100 70 30 20 41 30 Squads Dispatched 21 | . . 12 6 1 1 . 1 Investigation 12 | . . 9 3 . . . . Extermination 1 | . . . . . 1 . . Reinforcement 6 | . . 2 2 1 . . 1 Assault 1 | . . 1 . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 2 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 5 | . . 3 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 140 | . 13 69 27 10 11 4 6 Peak Tracking Total 10 | . 7 6 8 10 4 2 1 Tactical Retreats 8 | . . 5 1 . 2 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 4 | . . 1 1 . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 9 | . . 2 3 . . . 4 Max in Single Turn 4 | . . 1 1 . . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged 4 | . . 2 2 . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 13 | . . 9 3 . 1 . . Terminals 8 | . . 5 3 . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . 2 . . 1 . . Recycling Units 2 | . . 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 23 | . . 16 6 . 1 . . Successful 16 | . . 11 4 . 1 . . Failed 7 | . . 5 2 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 17 | . . 14 3 . . . . Terminals 14 | . . 8 6 . . . . Fabricators . | . . . . . . . . Repair Stations 7 | . . 6 . . 1 . . Recycling Units 2 | . . 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 2 . . . . Robot Analysis 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . 4 . . 1 . . Scan Component 3 | . . 3 . . . . . Repair 1 | . . 1 . . . . . Refit 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . . 7 2 . . . . Terminals 7 | . . 5 2 . . . . Sabotage 7 | . . 5 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 2 . . . . . Tunnel 2 | . . 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . 4 2 . 1 . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 38 | . . 38 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 4968 | 41 405 2636 578 230 544 328 206 Spaces Moved 3259 | 32 219 1582 356 126 489 402 53 Core 662 | 15 . . 20 126 146 335 20 Treads 193 | . . . . . 101 67 25 Legs 338 | 17 219 98 . . . . 4 Wheels . | . . . . . . . . Hover 1991 | . . 1484 336 . 171 . . Flight 75 | . . . . . 71 . 4 Fastest Speed 40 | 50 120 46 106 50 40 50 50 Average Speed 113 | 87 120 128 122 165 78 67 147 Slowest Speed 400 | 120 120 260 400 200 156 160 360 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 55 88 34 4 12 99 3 Regions Visited 7 Branch Regions . Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . 7 . . . . . Terrain Destroyed 266 | . . 18 83 . . 135 30 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 266 | . . 18 83 . . 135 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 3913 | 41 273 1897 415 143 577 433 134 Wait 186 | . . 120 . 10 24 . 32 Move 3253 | 31 218 1581 355 125 489 401 53 Hop . | . . . . . . . . Pick Up 51 | 4 7 18 4 2 6 4 6 Fast Attach 14 | . . 2 . 1 5 4 2 Attach 39 | 4 4 13 2 2 4 3 7 Detach 5 | . . 2 1 . . 1 1 Swap 19 | . . 8 10 . . 1 . Drop 17 | . . 5 1 1 7 3 . Fire 328 | 2 44 147 42 2 42 16 33 Melee . | . . . . . . . . Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 10) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Utility x2 578 | -9/Materials | Lost 3 parts (1p2w) 1042 | -9/Materials | Discovered new exit (range 9) 1764 | -9/Materials | Discovered new exit (range 16) 2081 | -9/Materials | Core integrity fell below 50% 2189 | -9/Materials | Repaired Flak Cannon 2299 | -9/Materials | Discovered new exit (range 14) 2447 | -9/Materials | First assault squad dispatched 2783 | -9/Materials | Sterilization system engaged 2783 | -9/Materials | Non-combat units ordered to evacuate 2883 | -9/Materials | Combat units ordered to evacuate 2905 | -9/Materials | Discovered new exit (range 8) 3083 | -9/Materials | Ambient heat levels rising (+10) 3083 | -9/Materials | Entered another Materials area 3083 | -8/Materials | Evolved 2 slots: Propulsion x2 3278 | -8/Materials | Discovered new exit (range 12) 3496 | -8/Materials | Destroyed 7 combat bots 3587 | -8/Materials | Garrison activated, responded to threat 3613 | -8/Materials | Core integrity fell below 50% 3628 | -8/Materials | Discovered new exit (range 14) 3634 | -8/Materials | Core integrity fell below 20% 3649 | -8/Materials | Lost 3 parts (1n2w) 3661 | -8/Materials | Entered Factory 3661 | -7/Factory | Evolved 2 slots: Utility x2 3834 | -7/Factory | Discovered new exit (range 14) 3885 | -7/Factory | Discovered new exit (range 13) 3891 | -7/Factory | Entered another Factory area 3891 | -6/Factory | Evolved 2 slots: Utility x2 3908 | -6/Factory | Lost 3 parts (1u2w) 3932 | -6/Factory | Found Prototype Processor 3933 | -6/Factory | Identified Exp. Targeting Computer 4435 | -6/Factory | Sucked down chute 4435 | -6/Factory | Entered Waste 4445 | -6/Waste | Spotted C-40 Crusher 4448 | -6/Waste | Spotted C-40 Crusher 4450 | -6/Waste | EMP discharged 4450 | -6/Waste | System corruption reached 10% 4451 | -6/Waste | Destroyed C-40 Crusher 4515 | -6/Waste | Spotted C-40 Crusher 4518 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4521 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4524 | -6/Waste | Crushed by Compactor (1 part destroyed) 4527 | -6/Waste | Crushed by Compactor (1 part destroyed) 4550 | -6/Waste | EMP discharged 4558 | -6/Waste | Lost 4 parts (1p1u2w) 4558 | -6/Waste | Destroyed C-40 Crusher 4558 | -6/Waste | Destroyed C-40 Crusher 4558 | -6/Waste | Spotted C-40 Crusher 4560 | -6/Waste | Destroyed C-40 Crusher 4572 | -6/Waste | Spotted C-40 Crusher 4594 | -6/Waste | Crushed by Compactor (1 part destroyed) 4598 | -6/Waste | Spotted C-40 Crusher 4615 | -6/Waste | Crushed by Compactor (1 part destroyed) 4646 | -6/Waste | Lost 3 parts (1n2w) 4648 | -6/Waste | Discovered new exit (range 15) 4650 | -6/Waste | EMP discharged 4666 | -6/Waste | Crushed by Compactor (1 part destroyed) 4667 | -6/Waste | Core integrity fell below 50% 4750 | -6/Waste | EMP discharged 4750 | -6/Waste | System corruption reached 30% 4763 | -6/Waste | Entered Factory 4919 | -6/Factory | Lost 5 parts (1p1n1u2w) 4927 | -6/Factory | Core integrity fell below 20% 4969 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Acquired Lgt. Treads. Acquired 10 matter. System corrupted: FCS attempts to trigger Flak Gun. System corrupted: Flak Gun misfires. Acquired 5 matter. Power Conduit explodes. Recycling Unit disabled. Lrn. Proton Cannon tumbles out of recycling unit. Power Conduit explodes. Adv. Shield Generator tumbles out of recycling unit. Wave Gun tumbles out of recycling unit. Acquired Wave Gun. B U1TV#7:WW7G4TNPSID System corrupted: Energy discharge (-23). Slug penetrates Y-54 Guardian. Slug penetrates Wall. Slug penetrates Y-54 Guardian. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# | | ???????????????????????????????????????###?# "" | | ???????????????????????????????????#### ### "" | | ??????????????????????????????##???# " "" | | ??????????????????????????????# ####"" " | | ??????????????????????????????# "" | | ??????????????????????????????# "" | | ??????????????????????????????# ! 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Y @ + #?????????? | | ?????????????????#################+#####?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flak Cannon | 10% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniIntegrityMapper Manual? 0 Play Time 00:44:05 Cumulative 190.8 hours Start 2025.10.18 @ 08:13:15 End 2025.10.18 @ 18:39:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 566 Rogue 565 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0c876256-8d1b-4d3f-9905-aaa160d88049