Cogmind - Beta 15 X2 *** ADVENTURER MODE // 2025.03.29 @ 19:36:12 Player: spruce Result: Destroyed by 0D-OXX(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (611) 611 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 1446 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 239/250 System Corruption 0% Temperature Hot (262) Movement Core (100) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sensor Array Seismic Detector Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Medium Storage Unit Medium Storage Unit Large Storage Unit Seismic Detector EM Pulse Gun [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 8 6 . 4 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 2 | . 2 . . Leg 2 | . . . 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 . 1 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 3 1 . 1 Energy Gun 3 | 2 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 4 . 6 Power 1 | . 1 . . Propulsion 4 | . 2 . 2 Utility 1 | . . . 1 Weapon 4 | . 1 . 3 Highest Loss Streak 6 | . 2 . 6 To Critical Strikes . | . . . . Average Backups 12 | 5 11 14 11 Power . | . . 1 . Propulsion 2 | 2 2 2 1 Utility 6 | . 6 7 6 Weapon 2 | 1 1 3 2 Tool/Special . | . . . . Unused Backups 14 | . 2 3 9 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 10 | . 2 2 6 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 91 Engine 13 | . 13 14 14 Treads 22 | . 20 28 4 Leg 1 | . . . 21 Wheel 3 | . 7 . . Device 4 | . 10 . . Storage 13 | . 14 14 12 Processor 9 | . 3 14 12 Energy Gun 3 | . 8 . 1 Ballistic Gun 23 | . 19 28 25 Peak Build Rating 10 | 9 10 9 9 Average Rating 8 | 5 9 8 8 On Entrance 6 | . 9 8 9 Naked Turns . | . . . . Heaviest Build 29 | 14 29 27 27 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 13 Most Carried 15 | 8 14 15 15 Average Carried 12 | 5 11 14 13 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 8 14 15 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 454 | 288 142 24 . Remotely . | . . . . Salvage Created 1123 | 210 622 245 46 Parts 61 | 13 39 9 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 15 3 1 Guns 18 | . 14 3 1 Classes Destroyed 8 | 3 4 . 1 Worker 1 | 1 . . . Tunneler 4 | 4 . . . Hauler 2 | . 2 . . Recycler 2 | 1 . 1 . Watcher 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 12 | . 9 3 . Subdweller 1 | . . . 1 Best Kill Streak 4 | 4 3 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 164 | . 108 15 41 Missed 42 | . 31 6 5 Damage Taken 1380 | 28 585 103 664 Core 262 | . 92 9 161 Absorbed by Shields . | . . . . Ignored by Resistances 411 | 7 192 31 181 Core Remaining (%) 100 | 100 . . . Volleys Fired 115 | 15 76 15 9 Largest 2 | 2 2 2 2 Hottest 70 | 70 70 40 60 Shots Fired 218 | 23 151 30 14 Gun 218 | 23 151 30 14 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 146 | 8 99 30 9 Thermal 60 | 8 52 . . Explosive . | . . . . Electromagnetic 12 | 7 . . 5 Robot Hit Streak 32 | 10 17 20 32 Robot Miss Streak 5 | 2 5 3 . Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 159 | 17 105 23 14 Core Hits 59 | 8 35 11 5 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 13 | 2 10 1 . Burn 10 | 2 8 . . Destroy 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1615 | 248 1052 193 122 Guns 1555 | 188 1052 193 122 Cannons . | . . . . Explosions 60 | 60 . . . Melee . | . . . . Ramming . | . . . . Kinetic 894 | 38 597 193 66 Thermal 588 | 133 455 . . Explosive . | . . . . Electromagnetic 133 | 77 . . 56 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 28 | 28 . . . Shots 1 | 1 . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 313 | 80 313 16 266 Average Temperature 77 | 34 84 10 120 Received Heat Transfer 1040 | . 309 72 659 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 3 | . 3 . . Heat Transferred 2394 | 470 1924 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 2 . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 162 | 10 162 100 . Initial 28 | . . 28 . Average 37 | 2 67 17 . Influence Increases 654 | 30 469 155 . Destroy 0b10 Robot/C 420 | . 300 120 . Destroy 0b10 Robot/NC 55 | 30 20 5 . Destroy Leader 78 | . 58 20 . Allied During Kill 10 | . . 10 . Successful Hack 16 | . 16 . . Select Force Hacks 60 | . 60 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 594 | 30 381 183 . Time Decay 554 | 30 341 183 . Lost Part 40 | . 40 . . Squads Dispatched 4 | . 3 1 . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 18 6 10 Peak Tracking Total 8 | . 4 4 8 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 9 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 20 . . Successful 11 | . 11 . . Failed 9 | . 9 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 15 | . 15 . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Record 2 | . 2 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 2 | . 2 . . Track 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 4 | . . 4 . Largest Group 4 | . . 4 4 Highest-Rated Group 71 | . . 71 71 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 33 | . . 22 11 Total Damage 458 | . . 261 197 Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 616 | 30 586 . . Terrain 616 | 30 586 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1999 | 140 804 929 126 Spaces Moved 1103 | 93 407 553 50 Core 15 | 15 . . . Treads 816 | . 259 553 4 Legs 46 | . . . 46 Wheels 226 | 78 148 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 160 160 Average Speed 145 | 75 135 160 187 Slowest Speed 190 | 80 160 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 6 68 99 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 5 | . 2 1 2 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 7 | 7 . . . Melee . | . . . . Projectile . | . . . . AOE 7 | 7 . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1320 | 141 530 577 72 Wait 40 | 11 27 1 1 Move 1100 | 92 406 552 50 Hop . | . . . . Pick Up 34 | 15 12 5 2 Fast Attach . | . . . . Attach 13 | 7 4 . 2 Detach . | . . . . Swap 5 | 1 2 . 2 Drop 13 | . 3 4 6 Fire 115 | 15 76 15 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 16) 228 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 318 | -10/Materials | Identified exit to Materials 489 | -10/Materials | Discovered new exit (range 6) 773 | -10/Materials | Identified exit to Mines 945 | -10/Materials | Entered Mines 1016 | -10/Mines | Discovered exit to Materials (range 5) 1034 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1203 | -10/Mines | Met a Derelict testing a Signal Generator 1212 | -10/Mines | Found Signal Generator 1416 | -10/Mines | Discovered exit to Materials (range 13) 1610 | -10/Mines | Found a hidden stash of uninstalled traps 1670 | -10/Mines | Discovered new exit (range 6) 1678 | -10/Mines | Identified exit to Subcaves 1748 | -10/Mines | Learned location of Zion (-6) 1874 | -10/Mines | Entered Subcaves 1874 | -10/Subcaves | Accompanied by 4 allies 1875 | -10/Subcaves | Approached by a straggling Scientist 1896 | -10/Subcaves | Learned location of 1 exit from Materials 1914 | -10/Subcaves | Met a Zionite searching for "candidates" 1967 | -10/Subcaves | Ambushed by swarm of Subdwellers 1969 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1972 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1972 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1983 | -10/Subcaves | Core integrity fell below 50% 1999 | -10/Subcaves | Core integrity fell below 20% 2000 | -10/Subcaves | Destroyed by 0D-OXX(R) with Subdweller Laser Last Messages --------------- 01986_ Critical hit (Meltdown: +200). 01987_ Discarded Signal Interpreter. 01987_ Aluminum Leg destroyed. 01987_ Dropped Lrg. Storage Unit. 01990_ Destroyed Scrap Shield. 01990_ UN-8AG(R) destroyed. 01991_ Lgt. Assault Rifle destroyed. 01996_ PR-ULR(R) affixes Scrap Shield Fragment to Scrap Shield. 01996_ K6-KJD(R) affixes Scrap Shield Fragment to Scrap Shield. 01997_ Critical hit (Meltdown: +240). 01997_ Scrap Shield destroyed. 01999_ Aluminum Leg destroyed. 01999_ EM Pulse Gun destroyed. Want a larger map view with more modal windows? Or have a large enough display to fit a bigger map in exchange for smaller text? Consider selecting a different UI Layout in the option menu. Map ----- +----------------------------------------------------+ | ????# ## ####????????????????????? | | ????# ## ###### #???????????????????????? | | ????# #### ##?????? ??????????????? | | ????## #?# #???? ??????????????? | | ?????## ?#### # #???? ? ?????????????? | | ??????## #???######## #??? ? ??????????????? | | ???????####??????????## #??? # ##?????????????? | | ?????????????????????## #??# # ??????????????? | | ?????????????????????# #?# ???????????????? | | ?????????????????????# ##? ????????????????? | | ?????????????????????# #?# #?????????????????? | | ?????????????????????# ## #?????????????????? | | ?????????????????????# # ###????????????????? | | ?????????????????????# %%% ##???????????????? | | ?????????????????????# &=** #???????????????? | | ?????????????????????####%&! ##???????????????? | | ?????????????????????###""* ##????????????????? | | ???????????????????#?#!*%"!! #?????????????????? | | ??????????????????## ##%[!%[ ##????????????????? | | ??????????????????? #==c=! ####?????????????? | | ????????????????????# #RR![ #?????????????? | | ????????????????????# =!%R% #????????????? | | ????????????????????## !RR### #???????????? | | ???????????????????### #??# #???????????? | | ???????????????????# [![##?? #???????????? | | ???????????????????####R!@! #??? #???????????? | | ??????????????????????# !=* #???????????? | | ??????????????????????## ##???????????? | | ??????????????????????? ## #????????????? | | ??????????????????????# #?# ##????????????? | | ??????????????????????## ??# ### ##?????????????? | | ???????????????????????# #???##???#??????????????? | | ???????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectStructuralEngine Manual? 0 Play Time 00:18:45 Cumulative 213.3 hours Start 2025.03.29 @ 19:20:32 End 2025.03.29 @ 19:36:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 268 Rogue 266 Adventurer 2 Explorer 0 Win Type - Total 11 Types 3/3/0/1/1/3/0/0/0/0 Lore% 51 Gallery% 70 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96dcd5bc-630b-409e-a69f-9dbb39f01daf