Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 21:09:24 Player: Mathewnd Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1705) 1705 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 4559 Bonus ------- High Alert Combat Kills 109 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Small Storage Unit Minigun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Structural Scanner Visual Processing Unit Kinecellerator > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Small Storage Unit Minigun Mini Grenade Launcher Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun EM Shotgun Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 78 | 6 7 3 17 25 20 Power 7 | 1 . . 2 3 1 Engine 6 | 1 . . 2 3 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 21 | 2 . . 8 8 3 Treads 10 | . . . 4 4 2 Leg 11 | 2 . . 4 4 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 2 1 3 3 Device 3 | . 1 . . . 2 Storage 4 | 1 . 2 1 . . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 39 | 2 6 1 6 11 13 Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 20 | 2 4 . 3 6 5 Ballistic Cannon 4 | . . . . . 4 Launcher 14 | . 2 1 3 4 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 30 | . . . 1 11 18 Power 4 | . . . . 2 2 Propulsion 13 | . . . 1 6 6 Utility 5 | . . . . 1 4 Weapon 8 | . . . . 2 6 Highest Loss Streak 8 | . . . 1 5 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 87 100 92 90 67 Engine 8 | . 14 14 11 7 2 Treads 5 | . . . 2 11 9 Leg 22 | . 28 28 34 19 5 Device 11 | . 3 14 11 9 14 Storage 10 | . 14 14 11 9 7 Processor 3 | . . . . 6 7 Hackware 2 | . . . . 8 1 Ballistic Gun 14 | . 24 17 21 11 3 Ballistic Cannon 1 | . . . . . 7 Launcher 3 | . 2 10 . 5 2 Peak Build Rating 23 | 6 9 9 13 21 23 Average Rating 13 | 5 6 8 12 17 18 On Entrance 9 | . 6 9 9 13 19 Naked Turns . | . . . . . . Heaviest Build 35 | 14 17 17 24 27 35 Greatest Support 60 | 20 20 20 40 60 40 Greatest Overweight (x) 8 | . . . 1 4 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 Most Carried 10 | 6 8 8 10 10 8 Average Carried 7 | 4 6 7 9 8 6 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 6 7 8 10 8 3 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1520 | 270 50 205 301 586 108 Remotely . | . . . . . . Salvage Created 1386 | 24 50 32 331 794 155 Parts 93 | 5 8 . 26 46 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 40 | . . 2 9 23 6 Guns 15 | . . . 7 8 . Cannons 3 | . . . . . 3 AOE 22 | . . 2 2 15 3 Classes Destroyed 8 | 1 1 1 4 1 . Worker 1 | . . . . 1 . Builder 2 | . 2 . . . . Tunneler 1 | 1 . . . . . Watcher 1 | . . . 1 . . Swarmer 5 | . . . 3 2 . Grunt 19 | . . 2 2 12 3 Brawler 4 | . . . 1 2 1 Sentry 12 | . . . 3 7 2 Best Kill Streak 7 | 1 2 2 3 7 4 Combat Bots Only 7 | . . 2 3 7 4 Max Kills in Single Turn 3 | 1 1 1 1 3 2 Gunslinging . | . . . . . . Exploded 3 | . . 1 1 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 584 | . . 26 31 148 379 Missed 216 | . . 10 9 50 147 Damage Taken 4135 | . . 258 335 1534 2008 Core 1063 | . . 15 46 293 709 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 137 | . . . 137 . . Core Remaining (%) 82 | 100 . 94 88 46 . Volleys Fired 104 | 5 7 5 22 38 27 Largest 2 | 2 2 2 2 2 2 Hottest 96 | 40 50 53 53 68 96 Shots Fired 193 | 10 12 10 43 67 51 Gun 118 | 10 9 5 37 45 12 Cannon 34 | . . . . . 34 Launcher 41 | . 3 5 6 22 5 Special . | . . . . . . Kinetic 139 | 10 9 5 37 32 46 Thermal . | . . . . . . Explosive 41 | . 3 5 6 22 5 Electromagnetic 13 | . . . . 13 . Robot Hit Streak 14 | 2 4 5 13 14 8 Robot Miss Streak 2 | 1 1 . 2 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 126 | 5 6 1 27 51 36 Core Hits 93 | 1 2 7 15 53 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4170 | 59 86 265 583 2016 1161 Guns 1252 | 59 86 34 380 544 149 Cannons 727 | . . . . . 727 Explosions 2188 | . . 231 203 1472 282 Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 1819 | 59 86 34 380 384 876 Thermal . | . . . . . . Explosive 2188 | . . 231 203 1472 282 Electromagnetic 160 | . . . . 160 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 109 | . . 8 9 66 26 Projectiles . | . . . . . . Explosions 109 | . . 8 9 66 26 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 325 | . . 32 79 88 126 Shots 12 | . . 1 4 4 3 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 71 | . 12 42 14 71 24 Average Temperature 14 | . 6 24 5 22 9 Received Heat Transfer 1368 | . . 87 93 594 594 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 590 | 5 42 133 302 590 273 Initial 268 | . 3 16 51 42 268 Average 177 | . 17 82 135 356 200 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 62 | 100 100 100 83 16 40 Level 1 28 | . . . 16 41 59 Level 2 8 | . . . . 41 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . 4 1 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 1 4 17 29 7 Peak Tracking Total 8 | . 2 2 5 8 4 Tactical Retreats 3 | . . 1 1 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . . . 1 3 1 Max in Single Turn 2 | . . . 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 9 | . 2 . 4 3 . Terminals 7 | . 2 . 3 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 33 | . 7 . 16 10 . Successful 21 | . 4 . 10 7 . Failed 12 | . 3 . 6 3 . Catastrophic 3 | . 1 . 1 1 . Database Lockouts . | . . . . . . Manual 14 | . 3 . 6 5 . Terminals 21 | . 7 . 7 7 . Fabricators . | . . . . . . Repair Stations 9 | . . . 9 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 13 | . 4 . 4 5 . Branch Access Points 3 | . 1 . 1 1 . Terminal Index 2 | . 1 . 1 . . Repair Station Index 1 | . . . . 1 . Alert Level 3 | . 1 . 1 1 . Locate Traps 2 | . 1 . . 1 . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 6 . . Scan Component 4 | . . . 4 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 4 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 52 | . . . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2839 | 120 244 267 928 604 676 Spaces Moved 1606 | 77 150 207 584 297 291 Core 47 | 7 . . . 10 30 Treads 310 | . . . . 144 166 Legs 1249 | 70 150 207 584 143 95 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 135 | 113 120 120 121 144 182 Slowest Speed 450 | 120 120 120 190 250 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 31 43 34 36 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . 10 . . Terrain Destroyed 264 | . 23 25 31 148 37 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE 257 | . 23 25 31 148 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2075 | 99 204 215 774 402 381 Wait 217 | . 32 . 120 30 35 Move 1601 | 76 149 206 583 296 291 Hop . | . . . . . . Pick Up 54 | 12 5 1 19 12 5 Fast Attach . | . . . . . . Attach 39 | 6 4 . 5 13 11 Detach 3 | . 1 . 1 . 1 Swap 39 | . 3 3 12 12 9 Drop 16 | . 3 . 12 1 . Fire 104 | 5 7 5 22 38 27 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered Mines 370 | -10/Mines | Learned Materials trap positions 406 | -10/Mines | Learned 4 Materials zone layouts 416 | -10/Mines | Met a Derelict bent on vengeance 447 | -10/Mines | Discovered new exit (range 14) 632 | -10/Mines | Entered Materials 632 | -9/Materials | Evolved 2 slots: Propulsion x2 633 | -9/Materials | Identified exit to Mines 634 | -9/Materials | Loaded intel: 18 trap records 1007 | -9/Materials | Repaired Aluminum Leg 1035 | -9/Materials | Repaired Grenade Launcher 1124 | -9/Materials | Build established: Scavenger-Mutant 1463 | -9/Materials | Discovered new exit (range 11) 1560 | -9/Materials | Entered another Materials area 1560 | -8/Materials | Evolved 2 slots: Utility x2 1613 | -8/Materials | Identified exit to Storage 1688 | -8/Materials | Destroyed 7 combat bots 1717 | -8/Materials | Lost 3 parts (1p1n1u) 1849 | -8/Materials | Garrison activated, responded to threat 2085 | -8/Materials | Lost 5 parts (1p3n1w) 2120 | -8/Materials | Discovered new exit (range 17) 2131 | -8/Materials | Core integrity fell below 50% 2164 | -8/Materials | Entered Factory 2164 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2453 | -7/Factory | Lost 8 parts (1p4n1u2w) 2758 | -7/Factory | Core integrity fell below 50% 2792 | -7/Factory | Lost 8 parts (1p1n3u3w) 2816 | -7/Factory | Core integrity fell below 20% 2840 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- U-05 Engineer lays Concrete. Slammed into Y-54 Guardian. Mni. Grenade Launcher destroyed. U-05 Engineer lays Concrete. Slammed into Y-54 Guardian. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##########????????? | | ???????????????????????????????##########????????? | | ??????????????????????????????? ###???????? | | ???????????????????????????????? ###???????? | | ?????????????????????????## ??? % ##???????? | | ?????????????????????????## ???"" ###???????? | | ?????????????????????????## """"" ########### | | ?????????????????????????## """"" "########## | | ?????????????????????????## # | | ?????????????????????????## """ # | | ?????????????????????????## """"" # | | ?????????????????????????## """"" # | | ?????????????????????????## # | | ?????????????????????????##* # | | ?????????????????????????########+###### [ | | ???????????????????#####????### + "" | | ?????????????????? ####### #### " | | ????????????????????""" ####### #### ! | | ????????????????????""" # # ## | | ??????????????????? """ + #### | | ??????????????????" "" #@ ]] #### | | ?????????????????"" "" # ]! ############## | | ??????????????? # | | ?????????????????T" ] # | | ?????????????????######+# | | ???????????????????#### *k | | ?????????????????????## k%! Y | | ?????????????????????## =########+############+## | | ?????????????????????## #### ### | | ?????????????????????## #??# ### | | ?????????????????????"" #??# "" "" !### | | ????????????????????F " ???# "" "" ### | | ??????????????????? ???# """ """ ### | | ??????????????????"" ???# """ """ ### | | ???????????????????" ???# """ """ ### | | ???????????????????" #???# ### | | ???????????????????? ????########???## | | ???????????????????" ???????????????## | | ???????????????????? ???????????????## | | ???????????????????????? ???????????????## | | ????????????????????????????????????????########## | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockPhaseScythe Manual? 0 Play Time 00:36:14 Cumulative 12.2 hours Start 2024.11.24 @ 20:32:00 End 2024.11.24 @ 21:09:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bb0ee821-2a18-4644-b896-5653d82e892c