Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 00:18:37 Player: celerysam Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2576) 2576 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (774) 774 TOTAL SCORE: 7305 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 222 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 28% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Coolant Injector Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Advanced Targeting Computer System Shield Dynamic Insulation System Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg Compact Wheel > --- UTILITY ---------- Coolant Injector Medium Storage Unit Compact Matter Pod Trap Scanner Trap Reconfigurator > --- WEAPON ----------- Plasma Cannon Gauss Cannon > --- INVENTORY -------- Deuterium Engine Armored Treads Compact Wheel Transmission Jammer Layered Light Armor Plating System Shield Dynamic Insulation System Improved EM Pulse Cannon Mini Grenade Launcher Powered Hammer [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Trap Reconfigurator Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Layered Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 1 2 . . Weapon . | . . . . . . . . . Parts Attached 81 | 6 2 3 1 1 18 28 16 6 Power 14 | . . 2 . . 4 4 2 2 Engine 9 | . . 2 . . 3 2 1 1 Core 5 | . . . . . 1 2 1 1 Reactor . | . . . . . . . . . Propulsion 23 | 2 . . . . 7 7 7 . Treads 7 | 2 . . . . . . 5 . Leg 9 | . . . . . 5 3 1 . Wheel 7 | . . . . . 2 4 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 2 . 1 . 2 6 3 3 Device 8 | . . . 1 . 2 4 1 . Storage 5 | 1 1 . . . . 2 1 . Processor 3 | . . . . . . . . 3 Hackware . | . . . . . . . . . Protection 2 | . 1 . . . . . 1 . Artifact . | . . . . . . . . . Weapon 26 | 3 . 1 . 1 5 11 4 1 Energy Gun 7 | 2 . 1 . . 2 2 . . Energy Cannon 6 | . . . . . 1 4 1 . Ballistic Gun 4 | 1 . . . . . 2 . 1 Ballistic Cannon 4 | . . . . . 1 2 1 . Launcher 3 | . . . . 1 1 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . Corrupted Parts 3 | . . . . . . . 2 1 System Corruption 17 | . . . . . . . 6 11 Parts Lost 28 | . . 1 . . 3 6 9 9 Power 7 | . . . . . 2 . 2 3 Propulsion 13 | . . . . . 1 4 4 4 Utility 6 | . . 1 . . . 2 2 1 Weapon 2 | . . . . . . . 1 1 Highest Loss Streak 6 | . . 1 . . 2 2 6 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 76 85 95 100 93 95 69 83 Engine 10 | . . 14 14 14 12 8 8 5 Core 2 | . . . . . 3 5 . 2 Treads 14 | . 28 28 28 28 7 . 12 25 Leg 10 | . . . . . 20 22 1 . Wheel 3 | . . . . . 7 4 5 . Device 13 | . . . 9 14 16 21 14 7 Storage 11 | . 14 14 14 14 9 15 6 4 Processor 1 | . . . . . . . . 16 Protection 1 | . 5 . . . . . 5 5 Energy Gun 7 | . 14 14 14 14 9 1 . . Energy Cannon 2 | . . . . . 1 5 6 4 Ballistic Gun 5 | . 14 14 14 12 . . . 1 Ballistic Cannon 2 | . . . . . 5 5 3 . Naked Turns . | . . . . . . . . . Heaviest Build 54 | 7 13 19 20 23 40 54 52 39 Greatest Support 80 | 40 40 40 40 40 72 71 80 80 Greatest Overweight (x) 2 | . . . . . . 1 2 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 8 8 Most Carried 10 | 7 9 10 10 10 10 10 10 10 Average Carried 9 | 4 7 9 10 9 9 9 6 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 7 9 10 10 10 10 10 7 3 Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Matter Collected 1663 | 242 41 129 . 18 426 488 198 121 Remotely . | . . . . . . . . . Salvage Created 1963 | . 135 103 . 73 407 521 460 264 Parts 104 | . 17 7 . 3 20 26 26 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Combat Hostiles Destroyed 57 | . 4 2 . 3 11 14 20 3 Melee 4 | . . . . . . 1 . 3 Guns 7 | . 4 2 . . . 1 . . Cannons 23 | . . . . . 8 11 4 . AOE 22 | . . . . 3 3 . 16 . Classes Destroyed 12 | . 4 1 . . 4 2 1 . Worker 2 | . . . . . 1 1 . . Builder 2 | . 1 . . . . . . 1 Tunneler 1 | . 1 . . . . . . . Recycler 2 | . . . . . 1 . . 1 Operator 2 | . . . . . 1 . . 1 Watcher 1 | . 1 . . . . . . . Swarmer 21 | . 4 . . . . 3 14 . Grunt 22 | . . 2 . 3 8 5 2 2 Brawler 2 | . . . . . . 1 1 . Sentry 7 | . . . . . 3 2 2 . Hunter 1 | . . . . . . . 1 . Programmer 4 | . . . . . . 3 . 1 Best Kill Streak 17 | . 5 3 . 3 4 3 17 1 Combat Bots Only 17 | . 3 1 . 3 3 3 17 1 Max Kills in Single Turn 10 | . 2 1 . 1 1 1 10 1 Gunslinging . | . . . . . . . . . Exploded 10 | . . . . 1 1 . 10 . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Hostile Shots Fired 648 | . 54 15 . 2 58 151 225 143 Missed 207 | . 16 . . . 19 42 80 50 Damage Taken 5486 | . 292 213 . 72 643 1398 1821 1047 Core 895 | . 86 30 . . 74 222 295 188 Absorbed by Shields 76 | . . . . . . . 76 . Redirected to Shielding 54 | . 39 15 . . . . . . Regen/Repaired (Parts) 135 | . . . . . 135 . . . Core Remaining (%) 79 | 100 . . . 53 86 . . . Volleys Fired 127 | . 13 9 . 5 28 51 17 4 Largest 2 | . 2 2 . 2 2 2 2 1 Hottest 130 | . 60 60 . 98 130 128 128 69 Shots Fired 224 | . 26 18 . 10 53 87 26 4 Gun 84 | . 26 18 . 5 17 15 . 3 Cannon 123 | . . . . . 30 72 20 1 Launcher 17 | . . . . 5 6 . 6 . Special . | . . . . . . . . . Kinetic 100 | . 13 9 . . 26 44 5 3 Thermal 93 | . 13 9 . 5 17 41 8 . Explosive 17 | . . . . 5 6 . 6 . Electromagnetic 14 | . . . . . 4 2 7 1 Robot Hit Streak 15 | . 4 10 . 15 7 9 7 8 Robot Miss Streak 10 | . 4 1 . 3 10 9 1 2 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 171 | . 9 15 . 5 35 73 15 19 Core Hits 120 | . 7 6 . 8 34 38 24 3 Critical Kills 2 | . 1 . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 Critical Strikes 12 | . 1 . . 1 5 3 . 2 Burn 1 | . . . . 1 . . . . Destroy 1 | . 1 . . . . . . . Blast 6 | . . . . . 5 1 . . Smash 4 | . . . . . . 2 . 2 Melee Attacks 31 | . . . . . . 14 . 17 Impact 31 | . . . . . . 14 . 17 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5975 | . 130 141 . 366 1330 1804 1315 889 Guns 685 | . 122 141 . 46 176 170 . 30 Cannons 2084 | . . . . . 555 1281 218 30 Explosions 2013 | . . . . 320 596 . 1097 . Melee 1182 | . . . . . . 353 . 829 Ramming 11 | . 8 . . . 3 . . . Kinetic 1447 | . 32 65 . . 509 790 21 30 Thermal 1137 | . 90 76 . 46 251 621 53 . Explosive 1938 | . . . . 320 521 . 1097 . Electromagnetic 260 | . . . . . 46 40 144 30 Impact 1182 | . . . . . . 353 . 829 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 28 | . . . . . . 8 14 28 Average Corruption 9 | . . . . . . 7 9 17 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 53 | . . . . . . 23 11 19 Message Errors 11 | . . . . . . 5 . 6 Matter Fused 12 | . . . . . . 6 1 5 Heat Flow Errors 6 | . . . . . . 2 2 2 Energy Discharges 6 | . . . . . . 3 2 1 Parts Rejected 2 | . . . . . . 1 . 1 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . 2 3 3 Data Loss (major) 2 | . . . . . . 1 1 . Misfires 2 | . . . . . . . 2 . Alerts 1 | . . . . . . 1 . . Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 454 | . . . . . 41 66 103 244 Projectiles 28 | . . . . . 6 21 1 . Explosions 137 | . . . . . 35 . 102 . Melee 289 | . . . . . . 45 . 244 Knockbacks 24 | . . . . . 4 17 . 3 Impact 3 | . . . . . . 1 . 2 Kinetic 18 | . . . . . 4 14 . . Secondary 3 | . . . . . . 2 . 1 Self-Inflicted Damage 229 | . . . . 51 47 . 131 . Shots 7 | . . . . 2 1 . 4 . Rammed 2 | . 2 . . . . . . . Targets Rammed 3 | . 2 . . . 1 . . . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 425 | . 20 151 . 195 425 304 194 195 Average Temperature 94 | . 9 79 . 101 121 101 64 78 Received Heat Transfer 1437 | . . 129 . 15 360 414 171 348 Effects 7 | . . . . . 4 3 . . Shutdowns 2 | . . . . . 2 . . . Interference 3 | . . . . . . 3 . . Matter Decay 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 9 | . . . . . . 2 2 5 Impact Corruptions 12 | . . . . . . 2 . 10 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 1867 | . 200 175 . 185 304 903 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Peak Influence 519 | . 122 92 . 113 382 351 519 428 Initial 252 | . . 47 . . 43 173 3 252 Average 157 | . 30 88 . 10 134 151 360 320 Maximum Alert Level 2 | . . . . . 1 1 2 2 Low Security (%) 63 | 100 100 100 . 100 75 59 16 . Level 1 31 | . . . . . 24 40 42 91 Level 2 4 | . . . . . . . 40 8 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . . . 2 3 . 3 Investigation 1 | . . . . . . . . 1 Extermination 3 | . . . . . . 2 . 1 Reinforcement 5 | . 1 . . . 2 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Distress Signals 2 | . . . . . 1 . . 1 Communications Jammed 4 | . . . . . . 4 . . Distress Signals 4 | . . . . . . 4 . . Times Spotted 86 | . 10 2 . 3 19 19 22 11 Peak Tracking Total 18 | . 5 2 . 3 3 4 18 4 Tactical Retreats 3 | . . . . . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Traps Triggered 5 | . . . . . . . 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . 1 . Traps Reconfigurated 10 | . . . . . . 3 7 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Machines Disabled 6 | . . . . . 5 . 1 . Max in Single Turn 3 | . . . . . 3 . 1 . Garrison Relay 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Machines Accessed 21 | . . 1 5 . 3 7 1 4 Terminals 14 | . . 1 . . 2 6 1 4 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 75 | . . 2 43 . 7 12 3 8 Successful 59 | . . 1 43 . 5 6 1 3 Failed 16 | . . 1 . . 2 6 2 5 Catastrophic 2 | . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 3 | . . . 1 . . 2 . . Terminals 27 | . . 2 . . 3 11 3 8 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 54 | . . 1 43 . 1 5 1 3 Record 44 | . . . 42 . . . . 2 Prototype ID Bank 1 | . . . . . 1 . . . Open Door 2 | . . . . . . . 1 1 Open DSF 1 | . . . . . . 1 . . Alert Level 2 | . . . . . . 2 . . Unreport Threat 1 | . . . . . . 1 . . Zone Layout 2 | . . 1 . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . Scan Component 2 | . . . . . 2 . . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 Used . | . . . . . . . . . Hacking Detections 8 | . . . . . . 5 1 2 Full Trace Events 2 | . . . . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . Time 64 | . . . . . 64 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Machine Destruction 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Total Allies 11 | . . . . . . . 1 10 Largest Group 10 | . . . . . . . 1 10 Highest-Rated Group 173 | . . . . . . . 31 173 Highest-Rated Ally 31 | . . . . . . . 31 29 Total Orders . | . . . . . . . . . Ally Attacks 43 | . . . . . . . 9 34 Total Damage 611 | . . . . . . . 148 463 Kills 7 | . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Turns Passed 4445 | 87 219 264 816 319 776 1253 373 338 Spaces Moved 2510 | 45 109 145 508 189 431 752 175 156 Core 6 | 2 . . . . . . . 4 Treads 1349 | 43 109 145 508 189 131 . 72 152 Legs 977 | . . . . . 295 661 21 . Wheels 178 | . . . . . 5 91 82 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 100 100 100 Average Speed 145 | 155 160 160 160 160 132 130 150 160 Slowest Speed 330 | 160 160 160 160 160 160 195 330 163 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 35 40 89 43 37 22 36 34 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 123 | . . . . 41 60 4 18 . Melee . | . . . . . . . . . Projectile 19 | . . . . . 14 4 1 . AOE 104 | . . . . 41 46 . 17 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Total 3028 | 62 130 161 511 196 585 912 260 211 Wait 148 | . . . 3 . 80 37 9 19 Move 2503 | 44 108 144 507 188 430 752 174 156 Hop . | . . . . . . . . . Pick Up 58 | 12 4 3 . 1 16 12 3 7 Fast Attach 18 | . . . 1 . 3 9 4 1 Attach 33 | 5 2 1 . . 7 6 7 5 Detach 2 | . . . . . 1 . 1 . Swap 30 | 1 . 2 . 1 8 13 5 . Drop 39 | . 1 2 . 1 11 18 5 1 Fire 127 | . 13 9 . 5 28 51 17 4 Melee 31 | . . . . . . 14 . 17 Ram 1 | . . . . . . . . 1 Kick 1 | . . . . . 1 . . . Crush 2 | . 2 . . . . . . . Escape Stasis 35 | . . . . . . . 35 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison -7/Storage History --------- Turn | Location | Event 62 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered Mines 344 | -10/Mines | Met a Derelict bent on vengeance 451 | -10/Mines | Found a hidden stash of uninstalled traps 523 | -10/Mines | Discovered new exit (range 12) 564 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 564 | -10/Mines | Discovered new exit (range 5) 571 | -10/Mines | Entered Exiles 608 | -10/Exiles | Met 8R-AWN 637 | -10/Exiles | Met EX-HEX 696 | -10/Exiles | Met EX-BIN 715 | -10/Exiles | Aligned with FarCom system 717 | -10/Exiles | Given EX-Vault access code 786 | -10/Exiles | Opened EX-Vault 832 | -10/Exiles | Found Prototype Device 832 | -10/Exiles | Identified Trap Reconfigurator 923 | -10/Exiles | Warned to stay clear of 0b10 Research branches 967 | -10/Exiles | Met EX-DEC 1031 | -10/Exiles | Visited The Gauntlet 1306 | -10/Exiles | Learned location of Zion (-6) 1368 | -10/Exiles | Discovered new exit (range 14) 1387 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1387 | -10/Exiles | Entered Mines 1575 | -9/Mines | Learned Materials interactive machine intel 1666 | -9/Mines | Discovered new exit (range 15) 1706 | -9/Mines | Entered Materials 1706 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1707 | -8/Materials | Loaded intel: 19 interactive machine locations 1761 | -8/Materials | Repaired Rocket Launcher 1794 | -8/Materials | Repaired Particle Gun 2471 | -8/Materials | Discovered new exit (range 10) 2482 | -8/Materials | Entered Factory 2482 | -7/Factory | Evolved 2 slots: Utility x2 3735 | -7/Factory | Identified exit to Garrison 3735 | -7/Factory | Entered Garrison 3797 | -7/Garrison | Core integrity fell below 50% 3829 | -7/Garrison | Destroyed 17 combat bots 3836 | -7/Garrison | Lost 6 parts (1p3n2u) 3873 | -7/Garrison | Triggered checkpoint 3971 | -7/Garrison | Rescued a captive Derelict 4007 | -7/Garrison | System corruption reached 10% 4030 | -7/Garrison | Garrison Relay disabled 4087 | -7/Garrison | Discovered new exit (range 13) 4108 | -7/Garrison | Entered Storage 4186 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4342 | -7/Storage | Core integrity fell below 20% 4362 | -7/Storage | Lost 8 allies 4390 | -7/Storage | Lost 5 parts (1p2n1u1w) 4446 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04411_ Destroyed Imp. Heat Sink. 04411_ P-60 Hacker system corrupted by crushing effect. 04414_ Destroyed Shock Rifle. 04414_ Destroyed Imp. Heat Sink. 04414_ P-60 Hacker system corrupted by crushing effect. 04414_ Mic. Nuclear Core fried. 04414_ Shock Rifle fried. 04414_ P-60 Hacker destroyed. 04415_ Imp. Deuterium Engine destroyed. 04417_ Acquired 3 matter. 04417_ Critical hit (Burn: +37). 04418_ G-47 Trooper knocked back. 04421_ EE H|MI0UGQN4YWCUQ& 4RU 04422_ Lgt. Nuclear Core destroyed. 04422_ Critical hit (Burn: +37). 04424_ Lgt. Treads destroyed. 04429_ K-01 Serf collects debris. 04437_ G-47 Trooper destroyed. 04441_ O:I/1W:QVIWIX3KB8EF92ZU7A [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????"???????????????????????? | | ????????????????????????#"???????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# "??????????????????????? | | ???????????????????????# "??????????????????????? | | ???????????????????????# "??????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# """????????????????????? | | ???????????????????????# """ "??????????????????? | | ???????????????????????# """ #??????????????????? | | ???????????????????????# ""?????????????????? | | ????????????????????Y??# """ T"?????????????????? | | ???????????????????????# """ ""#????????????????? | | ???????????????????#???# """ #??????????????????? | | ???????????????????# ??#%@ #######????????????? | | ???????????????????# ##g####### #????????????? | | ???????????????????# g ! #????????????? | | ???????????????????# =% % #????????????? | | ???????????????????+ ####/###### ! #????????????? | | ???????????????????# # % ### ##?####???????? | | ???????????????????? + "" [ ###! #? #???????? | | ???????????????????? # """ ""#=!# #???????? | | ???????????????????# # """ T"#%!# #???????? | | ???????????????##### + ""#%!/ +???????? | | ???????????????#"""# # """ ####=#= #???????? | | ??????????######"Y"# # """ #??#!#!? #???????? | | ??????????? # """ #??#]#? ?? #???????? | | ?????????????# # #??#!#? ??????????? | | ?????????????# ############# #?? ??????????? | | ?????????????# =% * g#?? ?????????? | | ?????????????# % =%= #??? ?????????? | | ?????????????# *%[ #?????????????? | | ?????????????# !=% #?????????????? | | ?????????????#+####### % ###+#?????????????? | | ?????????????????????## #### #? *% ????????????? | | ??????????????????????#%#??# #? != [???????????? | | ??????????????????????# #??# #? =! [= ?????????? | | ??????????????????????#%#??# #? ????????? | | ????###########???????# #??# #?#########???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 25 Energy Capacity 465 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 EM Shielding 2 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 18 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Quick And Dirty Challenges ------------ None Game ------ Seed CryofiberCooledFrame Manual? 0 Play Time 00:56:56 Cumulative 39.4 hours Start 2024.06.12 @ 23:10:36 End 2024.06.13 @ 00:18:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d82148f3-7a84-40e2-baa7-546d01a19c74