Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.21 @ 00:11:12 Player: skye Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (172) 860 Value Destroyed (5636) 5636 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 11390 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/1000 Matter 118/300 Energy 309/310 System Corruption 11% Temperature Cool (9) Movement Rolling (110) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (5) --- Wheel > --- UTILITY (7) ------ Advanced Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Treads Improved Treads Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Siege Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Arc Projector Heavy Assault Cannon > --- INVENTORY -------- Wheel Advanced Sensor Array System Shield Axe [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Slots Evolved 10 | . . . 2 2 2 . . 2 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . . . 1 . . . 1 1 . . Utility 5 | . . . 2 . 2 . . 1 . . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 183 | 2 5 . 5 23 31 3 . 76 7 6 25 Power 30 | . 2 . . 5 4 1 . 12 . 1 5 Engine 13 | . 1 . . 3 1 . . 7 . . 1 Core 13 | . 1 . . 2 3 1 . 2 . . 4 Reactor 4 | . . . . . . . . 3 . 1 . Propulsion 48 | 2 . . . 7 6 . . 24 2 3 4 Treads 12 | 2 . . . . . . . 8 . 1 1 Leg 7 | . . . . 4 . . . 3 . . . Wheel 27 | . . . . 3 6 . . 13 2 2 1 Hover 2 | . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . Utility 58 | . 2 . 4 5 12 2 . 23 4 1 5 Device 26 | . . . 2 2 6 1 . 13 . . 2 Storage 9 | . 1 . . . 3 . . 4 . . 1 Processor 6 | . . . . . 1 1 . 3 . . 1 Hackware 1 | . . . . 1 . . . . . . . Protection 16 | . 1 . 2 2 2 . . 3 4 1 1 Artifact . | . . . . . . . . . . . . Weapon 47 | . 1 . 1 6 9 . . 17 1 1 11 Energy Gun 12 | . . . . 3 2 . . 4 1 . 2 Energy Cannon 8 | . . . . 1 3 . . 4 . . . Ballistic Gun 10 | . 1 . 1 2 2 . . 4 . . . Ballistic Cannon 6 | . . . . . . . . 2 . . 4 Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 3 . . 4 Piercing Weapon 2 | . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 4 | . . . . . . . . 4 . . . Parts Lost 69 | . . . 1 7 6 1 . 30 2 4 18 Power 12 | . . . . 2 2 . . 5 . . 3 Propulsion 20 | . . . . 2 1 . . 8 2 2 5 Utility 25 | . . . 1 . 3 1 . 12 . 2 6 Weapon 12 | . . . . 3 . . . 5 . . 4 Highest Loss Streak 10 | . . . 1 3 3 1 . 6 2 3 10 To Critical Strikes 2 | . . . . . . . . . . 1 1 Average Slot Usage (%) 88 | . 95 100 99 91 93 90 92 91 79 70 48 Engine 4 | . 11 . . 7 6 . . 5 5 4 2 Core 6 | . 2 14 11 8 7 15 15 3 . . 3 Treads 7 | . 28 28 22 6 . . . 6 . 3 1 Leg 1 | . . . . 8 . . . 1 . . . Wheel 11 | . . . . 6 21 15 15 14 25 14 2 Device 15 | . . . 21 14 17 23 23 17 23 18 8 Storage 9 | . 14 14 11 9 13 7 7 9 . . . Processor 5 | . . . . . 1 5 7 14 5 5 1 Protection 6 | . 9 14 11 10 6 7 7 3 7 11 2 Energy Gun 5 | . 14 14 11 8 1 . . 3 3 3 1 Energy Cannon 4 | . . . . . 12 15 15 3 . . . Ballistic Gun 3 | . 14 14 11 7 . . . . . . . Ballistic Cannon 1 | . . . . . . . . 3 5 5 2 Naked Turns 1 | . . . . . . . . . . . 1 Heaviest Build 72 | 13 35 33 39 53 58 56 56 72 39 46 46 Greatest Support 90 | 40 40 40 46 54 48 40 40 90 60 75 31 Greatest Overweight (x) 10 | 1 . . . 4 1 1 1 4 1 1 10 Average Overweight (x) . | . . . . . . 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 5 5 20 Average Capacity 13 | 8 14 15 15 15 15 15 15 14 5 5 5 Most Carried 16 | 6 12 13 15 15 15 15 15 16 5 4 5 Average Carried 12 | 6 7 12 14 14 13 15 15 13 3 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 12 13 15 15 15 15 15 5 3 3 3 Class Distribution -------------------- 72% | Mutant 16% | Scavenger-Mutant 5% | Scavenger-Gladiator 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Matter Collected 2869 | 200 94 16 166 435 391 25 . 1048 102 . 392 Remotely . | . . . . . . . . . . . . Salvage Created 6925 | . 107 88 721 1328 845 677 . 2583 97 . 479 Parts 332 | . 5 4 59 75 23 27 . 105 12 . 22 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 7 | . . . 2 1 2 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . 24 . . . . . Prevented 3 | . . . . . . 3 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 131 | . 1 2 19 25 9 16 . 48 4 . 7 Melee 11 | . . . . . . 3 . 5 . . 3 Guns 60 | . 1 2 19 25 . . . 12 . . 1 Cannons 52 | . . . . . 7 13 . 28 2 . 2 AOE 2 | . . . . . . . . . 2 . . Classes Destroyed 16 | . 2 . 6 1 1 1 . 5 . . . Worker 13 | . . . 2 2 1 . . 6 1 . 1 Builder 6 | . . . 1 . . . . 4 . . 1 Tunneler 2 | . . . . . . . . 1 1 . . Hauler 1 | . . . . 1 . . . . . . . Recycler 12 | . 1 . 1 3 4 . . 3 . . . Operator 4 | . . . 1 2 . . . . 1 . . Watcher 3 | . . . 2 . . . . 1 . . . Swarmer 45 | . . . 11 7 . 7 . 16 4 . . Grunt 56 | . 1 2 6 16 4 8 . 18 . . 1 Brawler 3 | . . . . . . 1 . 1 . . 1 Duelist 3 | . . . . . . . . 1 . . 2 Sentry 10 | . . . 2 2 2 . . 3 . . 1 Specialist 2 | . . . . . . . . 2 . . . Hunter 5 | . . . . . 3 . . 2 . . . Programmer 6 | . . . . . . . . 4 . . 2 Heavy 1 | . . . . . . . . 1 . . . Best Kill Streak 14 | . 2 2 14 9 5 7 . 7 4 . 2 Combat Bots Only 9 | . 1 2 9 5 3 7 . 7 4 . 2 Max Kills in Single Turn 2 | . 1 1 2 2 2 1 . 2 2 . 1 Gunslinging 1 | . . . 1 1 . . . . . . . Exploded 2 | . . . . . . . . . 2 . . Melee 1 | . . . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Hostile Shots Fired 1108 | . 9 4 96 139 169 92 . 428 29 5 137 Missed 336 | . 2 1 32 43 73 27 . 117 11 1 29 Damage Taken 10922 | . 69 37 500 1141 1273 640 . 4162 490 151 2459 Core 2141 | . 8 . 50 105 333 88 . 546 120 . 891 Absorbed by Shields 561 | . . . . . 62 257 . 242 . . . Ignored by Resistances 3075 | . 21 11 161 330 257 242 . 1257 99 39 658 Regen/Repaired (Parts) 314 | . . . . . 232 . . 82 . . . Core Remaining (%) 72 | 100 . 96 87 80 . . 39 35 . . . Volleys Fired 437 | . 8 4 46 98 68 27 . 155 7 . 24 Largest 2 | . 2 2 2 2 2 2 . 2 1 . 2 Hottest 165 | . 73 73 73 88 148 148 . 165 60 . 122 Shots Fired 727 | . 14 8 86 169 116 55 . 247 7 . 25 Gun 415 | . 14 8 86 169 25 . . 102 1 . 10 Cannon 308 | . . . . . 87 55 . 145 6 . 15 Launcher . | . . . . . . . . . . . . Special 4 | . . . . . 4 . . . . . . Kinetic 262 | . 6 4 40 76 . . . 115 6 . 15 Thermal 390 | . 8 4 46 80 91 55 . 106 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 75 | . . . . 13 25 . . 26 1 . 10 Robot Hit Streak 38 | . 6 12 13 21 19 12 . 38 3 . 14 Robot Miss Streak 5 | . 3 . 4 2 2 1 . 5 2 . 1 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 10 | . . . 3 7 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 590 | . 9 7 63 129 59 41 . 231 4 . 47 Core Hits 310 | . 7 5 38 64 22 31 . 117 8 . 18 Critical Kills 6 | . . . . 2 1 . . 3 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 44 | . 1 . 6 7 1 . . 20 1 . 8 Burn 12 | . 1 . 6 5 . . . . . . . Meltdown 3 | . . . . . 1 . . 2 . . . Destroy 3 | . . . . 2 . . . 1 . . . Blast 17 | . . . . . . . . 13 1 . 3 Corrupt 1 | . . . . . . . . 1 . . . Sever 7 | . . . . . . . . 3 . . 4 Impale 1 | . . . . . . . . . . . 1 Melee Attacks 51 | . . . . . . . . 23 . . 28 Impact . | . . . . . . . . . . . . Slashing 38 | . . . . . . . . 23 . . 15 Piercing 13 | . . . . . . . . . . . 13 Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 14623 | . 131 107 964 1936 1440 1081 . 6686 692 . 1586 Guns 5440 | . 131 107 959 1914 . . . 2096 15 . 218 Cannons 6461 | . . . . . 1408 920 . 3553 161 . 419 Explosions 827 | . . . . . . . . 185 443 . 199 Melee 1550 | . . . . . . . . 815 . . 735 Ramming 345 | . . . 5 22 32 161 . 37 73 . 15 Kinetic 4502 | . 93 57 541 832 . . . 2399 161 . 419 Thermal 7159 | . 38 50 418 930 1408 920 . 2753 443 . 199 Explosive . | . . . . . . . . . . . . Electromagnetic 1067 | . . . . 152 . . . 682 15 . 218 Impact . | . . . . . . . . . . . . Slashing 1208 | . . . . . . . . 815 . . 393 Piercing 342 | . . . . . . . . . . . 342 Highest Corruption 15 | . . . . . 8 10 10 15 4 4 11 Average Corruption 7 | . . . . . 7 9 10 8 4 4 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 150 | . . . . . 35 18 2 76 . 3 16 Message Errors 38 | . . . . . 8 4 . 21 . . 5 Matter Fused 27 | . . . . . 4 2 . 16 . . 5 Heat Flow Errors 26 | . . . . . 5 4 . 14 . 1 2 Energy Discharges 10 | . . . . . 1 2 . 5 . . 2 Parts Rejected 2 | . . . . . 1 . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 19 | . . . . . 8 2 . 7 . 1 1 Data Loss (major) 8 | . . . . . 3 2 . 3 . . . Misfires 8 | . . . . . 1 1 . 6 . . . Alerts 6 | . . . . . 1 1 1 1 . 1 1 Weapon Failures 5 | . . . . . 3 . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 381 | . . . . . 42 . . 186 106 . 47 Projectiles 124 | . . . . . 42 . . 58 . . 24 Explosions 157 | . . . . . . . . 35 104 . 18 Melee 100 | . . . . . . . . 93 2 . 5 Knockbacks 7 | . . . . . . . . 5 . . 2 Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 5 . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 467 | . . . . . 107 72 . 55 172 . 61 Shots 7 | . . . . . 2 . . 1 3 . 1 Rammed 53 | . . . 2 . 2 27 . 5 11 . 6 Targets Rammed 54 | . . . 2 1 2 27 . 5 11 . 6 Kicked 1 | . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 545 | . 144 153 16 361 545 142 . 281 19 241 130 Average Temperature 78 | . 65 77 6 63 157 62 . 80 10 129 44 Received Heat Transfer 2899 | . 51 45 192 855 375 237 . 829 . . 315 Effects 11 | . . . . 1 6 . . 3 . 1 . Shutdowns 2 | . . . . . 2 . . . . . . Energy Bleed 2 | . . . . . 1 . . . . 1 . Interference 3 | . . . . . . . . 3 . . . Matter Decay 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 8 | . . . . . . 1 . 4 . . 3 Impact Corruptions 1 | . . . . . . . . . 1 . . Robots Melted 5 | . . . . . 2 . . 3 . . . Combat Hostiles 5 | . . . . . 2 . . 3 . . . Parts Melted 33 | . . . 2 7 11 4 . 9 . . . Heat Transferred 14352 | . 185 148 1665 2664 2660 1738 . 4842 300 . 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Peak Influence 549 | . 70 88 394 549 248 . . 546 248 87 92 Initial 135 | . . 23 . 111 135 . . 73 76 67 44 Average 144 | . 18 73 166 277 91 . . 177 216 72 38 Maximum Alert Level 2 | . . . 1 2 1 . . 2 1 . . Low Security (%) 72 | 100 100 100 55 35 96 . . 65 18 100 100 Level 1 23 | . . . 44 52 3 . . 28 81 . . Level 2 3 | . . . . 12 . . . 6 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . . . 2 4 4 . . 16 1 . 4 Investigation 4 | . . . . . 2 . . 2 . . . Extermination 6 | . . . . . 1 . . 4 . . 1 Reinforcement 17 | . . . 2 4 1 . . 7 1 . 2 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . . . 3 . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 7 | . . . . 1 . . . 3 1 . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Distress Signals 11 | . 1 . 2 3 2 . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 186 | . 5 1 30 33 14 15 . 62 7 7 12 Peak Tracking Total 6 | . 6 1 5 5 6 4 . 6 4 6 4 Tactical Retreats 9 | . 1 . . 1 . . . 4 . 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Traps Triggered 13 | . . . 1 . 2 . . 7 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Machines Disabled 9 | . . . . . 4 . . 1 4 . . Max in Single Turn 4 | . . . . . 2 . . 1 4 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Machines Accessed 22 | . . . 4 2 6 . . 9 . . 1 Terminals 18 | . . . 4 2 5 . . 6 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . 2 . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 52 | . . . 10 5 15 . . 20 . . 2 Successful 22 | . . . 4 1 10 . . 7 . . . Failed 30 | . . . 6 4 5 . . 13 . . 2 Catastrophic 7 | . . . 1 2 2 . . 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 42 | . . . 10 4 12 . . 14 . . 2 Terminals 44 | . . . 10 5 12 . . 15 . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . . . . 3 . . 4 . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . . . 1 . 2 . . 1 . . . Record 1 | . . . . . . . . 1 . . . Terminal Index 2 | . . . 1 . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . 2 . . . Scan Component 2 | . . . . . 1 . . 1 . . . Repair 2 | . . . . . 1 . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 13 | . . . 3 1 6 . . 3 . . . Terminals 13 | . . . 3 1 6 . . 3 . . . Assimilate 3 | . . . . . 3 . . . . . . Botnet 10 | . . . 3 1 3 . . 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . . . 4 2 4 . . 9 . . 1 Full Trace Events 2 | . . . . . 1 . . 1 . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . 1 . . . Time 47 | . . . . . 22 . . 25 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Total Allies 12 | . . . . . 12 . . . . . . Largest Group 4 | . . . . . 4 . . . . . . Highest-Rated Group 107 | . . . . . 107 . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 21 | . . . . . 21 . . . . . . Total Damage 279 | . . . . . 279 . . . . . . Kills 3 | . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Turns Passed 8208 | 12 272 476 787 855 1447 531 26 2690 235 166 711 Spaces Moved 5046 | 7 146 274 399 381 974 376 24 1627 219 134 485 Core 14 | . . . . 5 . . . . . . 9 Treads 1287 | 2 146 274 399 116 . . . 316 . 34 . Legs 184 | 5 . . . 117 . . . 62 . . . Wheels 3225 | . . . . 143 974 376 24 1249 219 100 140 Hover 336 | . . . . . . . . . . . 336 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 160 160 160 100 95 110 110 90 87 86 50 Average Speed 122 | 141 160 160 160 143 106 110 110 118 89 117 109 Slowest Speed 550 | 190 160 160 160 250 115 110 110 190 105 180 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . Exploration Rate (%) 31 | 2 29 68 41 29 17 51 8 40 4 76 9 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . Spaces Dug 2 | . . . . . 2 . . . . . . Terrain Destroyed 92 | . . . . . 44 . . 20 20 . 8 Melee . | . . . . . . . . . . . . Projectile 29 | . . . . . 2 . . 20 3 . 4 AOE 63 | . . . . . 42 . . . 17 . 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Total 6287 | 8 171 304 463 544 1257 437 23 2102 247 141 590 Wait 332 | . 1 26 . 2 151 3 . 146 . . 3 Move 5036 | 6 145 273 398 380 973 375 23 1626 219 133 485 Hop . | . . . . . . . . . . . . Pick Up 88 | . 7 1 7 18 12 . . 33 . . 10 Fast Attach 77 | . 1 . 3 8 11 1 . 29 3 4 17 Attach 49 | . 1 . 1 7 9 . . 20 2 2 7 Detach 17 | . 1 . . 3 1 . . 7 . 2 3 Swap 57 | 2 3 . 1 8 11 2 . 27 2 . 1 Drop 91 | . 4 . 5 19 19 2 . 31 3 . 8 Fire 437 | . 8 4 46 98 68 27 . 155 7 . 24 Melee 49 | . . . . . . . . 23 . . 26 Ram 48 | . . . . . 2 27 . 3 11 . 5 Kick 1 | . . . . 1 . . . . . . . Crush 5 | . . . 2 . . . . 2 . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / *Low) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 16) 285 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 708 | -10/Mines | Discovered new exit (range 12) 761 | -10/Mines | Entered Materials 761 | -9/Materials | Evolved 2 slots: Utility x2 1176 | -9/Materials | Destroyed 9 combat bots 1254 | -9/Materials | Discovered new exit (range 15) 1548 | -9/Materials | Entered another Materials area 1548 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1808 | -8/Materials | Lost 3 parts (1p1n1w) 2276 | -8/Materials | Discovered new exit (range 15) 2403 | -8/Materials | Entered Factory 2403 | -7/Factory | Evolved 2 slots: Utility x2 2806 | -7/Factory | Crushed by falling debris 2837 | -7/Factory | Lost 3 parts (3u) 3394 | -7/Factory | Repaired Imp. Medium Armor Plating 3841 | -7/Factory | Discovered new exit (range 8) 3850 | -7/Factory | Entered Lower Caves 3876 | -7/Lower Caves | Core integrity fell below 50% 3918 | -7/Lower Caves | System corruption reached 10% 3940 | -7/Lower Caves | Destroyed 7 combat bots 3969 | -7/Lower Caves | Identified exit to Lower Caves 4381 | -7/Lower Caves | Entered another Lower Caves area 4392 | -7/Lower Caves | Discovered new exit (range 14) 4407 | -7/Lower Caves | Entered Factory 4407 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4849 | -6/Factory | Discovered new exit (range 5) 4865 | -6/Factory | Identified exit to Lower Caves 5608 | -6/Factory | System corruption reached 10% 5797 | -6/Factory | Lost 4 parts (2n2u) 5815 | -6/Factory | Repaired Imp. Medium Treads 5971 | -6/Factory | Lost 6 parts (2p1n2u1w) 6134 | -6/Factory | Destroyed 7 combat bots 6156 | -6/Factory | Garrison activated, responded to threat 6174 | -6/Factory | Core integrity fell below 50% 6298 | -6/Factory | Destroyed 7 combat bots 6498 | -6/Factory | Build established: Scavenger-Mutant 6946 | -6/Factory | Discovered new exit (range 12) 6998 | -6/Factory | Lost 3 parts (2u1w) 7097 | -6/Factory | Entered another Factory area 7097 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7105 | -5/Factory | Lost 5 parts (2p1n2u) 7332 | -5/Factory | Sucked down chute 7332 | -5/Factory | Entered Waste 7386 | -5/Waste | Spotted C-40 Crusher 7387 | -5/Waste | Spotted C-40 Crusher 7389 | -5/Waste | Spotted C-40 Crusher 7393 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7436 | -5/Waste | Spotted C-40 Crusher 7456 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7458 | -5/Waste | Spotted C-40 Crusher 7466 | -5/Waste | Spotted C-40 Crusher 7468 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7476 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7484 | -5/Waste | Discovered new exit (range 12) 7497 | -5/Waste | Identified exit to Factory 7498 | -5/Waste | Entered Factory 7507 | -5/Factory | Lost 3 parts (2n1u) 7705 | -5/Factory | Lost 8 parts (1p2n4u1w) 7968 | -5/Factory | Build established: Scavenger-Gladiator 8130 | -5/Factory | Core integrity fell below 50% 8151 | -5/Factory | System corruption reached 10% 8156 | -5/Factory | Garrison activated, responded to threat 8186 | -5/Factory | Core integrity fell below 20% 8209 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Penetrated by Slug. K-01 Serf destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). System corrupted: Matter fused (-10). K-01 Serf collects debris. Slug penetrates H-66 Slayer. K-01 Serf collects debris. Enh. Gauss Cannon destroyed. Penetrated by Slug. K-01 Serf collects debris. Critical hit (Burn: +37). Penetrated by Slug. Acquired Wheel. K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired 7 matter. K-01 Serf collects debris. Penetrated by Slug. Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##############????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# [# ?????????????????????? | | ???????????# # ????????????????????? | | ????"????? # # ????????????????????? | | ????" ?""" # # "???"????????????????? | | ????? """" # # """ "????????????????? | | ????? """" # # """ "????????????????? | | ??????"""" # # ?????????????????? | | ??????"""" # # ??????????????????? | | ??????? ?# # ??????????????????? | | ??????? ?#######+###### ???????????????????? | | ########+##### ## ????????????????????? | | ##;#+################?????? | | ????? | | u% ????? | | hk ???? | | % A ???? | | %[g g ???? | | # #####??????????? | | ############## # #????????????? | | ?????????????## ## @ ""#????????????? | | ??????????????# ## ""#????????????? | | ??????????????# ## T"#????????????? | | ??????????????# ## ""#????????????? | | ??????????????# ## """ ""#????????????? | | ??????????????# ##= """ #????????????? | | ??????????????# ## """ / #????????????? | | ??????????????# ## #????????????? | | ??????????????# ## ?? #????????????? | | ??????????????# ## ??? #????????????? | | ??????????????# ## ????? #????????????? | | ??????????????# #######??????#?????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ?????????????? #??????????????????????????? | | ?????????????? "??????????????????????????? | | ?????????????""" "" "??????????????????????????? | | ???????????????" """ T??????????????????????????? | | ???????????????" ??" ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 34 Energy Capacity 700 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperGatlingSword Manual? 0 Play Time 01:16:54 Cumulative 36.7 hours Start 2024.03.20 @ 22:55:22 End 2024.03.21 @ 00:11:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 5 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 484b7e9a-6b63-462b-9515-f77c09781e2b