Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 12:13:01 Player: kim.jet.wav Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (184) 184 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 819 Bonus ------- None Cogmind --------- Core Integrity 186/250 Matter 255/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Medium Laser > --- INVENTORY (8) ---- Light Ion Engine Scrap Shield Fragment (20) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Ion Engine [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 8 | 7 1 . . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 2 . . . Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Backups 1 | . 1 1 . Power . | . 1 1 . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 97 . Engine 14 | . 14 14 . Leg 28 | . 28 28 . Device 12 | . 14 12 . Storage 14 | . 14 14 . Energy Gun 19 | . 28 15 . Launcher 8 | . . 11 . Peak Build Rating 7 | 7 7 7 . Average Rating 6 | 5 7 6 . On Entrance 4 | . 7 7 5 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 14 | 13 14 14 . Greatest Support 20 | 20 20 20 . Greatest Overweight (x) 1 | 1 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 . Average Capacity 7 | 7 8 8 . Most Carried 3 | 1 2 3 . Average Carried 1 | . 1 2 . Final Capacity 8 | 8 8 8 8 Final Carried 2 | 1 2 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 290 | 270 . 20 . Remotely . | . . . . Salvage Created 240 | 100 . 140 . Parts 15 | 6 . 9 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 5 | . . 5 . Guns 3 | . . 3 . AOE 2 | . . 2 . Classes Destroyed 5 | 2 . 3 . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Swarmer 1 | . . 1 . Grunt 2 | . . 2 . Subdweller 2 | . . 2 . Best Kill Streak 2 | 1 . 2 . Combat Bots Only 2 | . . 2 . Max Kills in Single Turn 1 | 1 . 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 30 | . . 30 . Missed 11 | . . 11 . Hits 19 | . . 19 . Projectile 19 | . . 19 . AOE 2 | . . 2 . Damage Taken 401 | . . 401 . Core 64 | . . 64 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 19 | 6 . 13 . Largest 2 | 2 . 2 . Hottest 90 | 90 . 90 . Shots Fired 35 | 12 . 23 . Gun 29 | 12 . 17 . Cannon . | . . . . Launcher 6 | . . 6 . Special . | . . . . Kinetic . | . . . . Thermal 10 | 6 . 4 . Explosive 6 | . . 6 . Electromagnetic 19 | 6 . 13 . Robot Hit Streak 6 | 6 . 6 . Robot Miss Streak 2 | 2 . 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 19 | 8 . 11 . Core Hits 11 | 3 . 8 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 414 | 99 . 315 . Guns 238 | 99 . 139 . Cannons . | . . . . Explosions 176 | . . 176 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 74 | 49 . 25 . Explosive 176 | . . 176 . Electromagnetic 164 | 50 . 114 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 54 | . . 54 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 90 | 90 . . . Average Temperature 44 | 44 . . . Received Heat Transfer 81 | . . 81 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 222 | 148 . 74 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 18 | 5 18 . . Initial 7 | . . . 7 Average 2 | . 4 . . Influence Increases 113 | 10 18 85 . Destroy 0b10 Robot/C 60 | . . 60 . Destroy 0b10 Robot/NC 10 | 10 . . . Destroy Leader 10 | . . 10 . Successful Hack 18 | . 18 . . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 106 | 10 18 70 8 Entered New Map 8 | . . . 8 Time Decay 88 | 10 18 60 . Lost Part 10 | . . 10 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | . 1 12 . Peak Tracking Total 7 | . 2 7 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Level Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 247 | 9 75 163 . Seismic 247 | 9 75 163 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 342 | 83 75 184 . Spaces Moved 231 | 48 61 122 . Core 11 | 11 . . . Treads . | . . . . Legs 220 | 37 61 122 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 . Average Speed 118 | 110 120 120 . Slowest Speed 190 | 120 120 190 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 9 | 4 16 16 1 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 29 | . . 29 . Melee . | . . . . Projectile . | . . . . AOE 29 | . . 29 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 261 | 63 62 136 . Wait 1 | 1 . . . Move 228 | 47 60 121 . Hop . | . . . . Pick Up 4 | 2 1 1 . Fast Attach 6 | 6 . . . Attach 2 | 1 . 1 . Detach . | . . . . Swap 1 | . 1 . . Drop . | . . . . Fire 19 | 6 . 13 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -9/Recycling History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Identified exit to Materials 132 | -10/Materials | Discovered new exit (range 7) 159 | -10/Materials | Entered Subcaves 160 | -10/Subcaves | Approached by a straggling Scientist 192 | -10/Subcaves | Learned location of Zion (-7) 192 | -10/Subcaves | Met a Zionite searching for "candidates" 241 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 294 | -10/Subcaves | Discovered new exit (range 12) 311 | -10/Subcaves | Build established: Mutant 325 | -10/Subcaves | Discovered new exit (range 7) 343 | -10/Subcaves | Entered Recycling 343 | -9/Recycling | Self-destructed Last Messages --------------- CL-FX3(c): "I think it's somewhere northeast of here" 00213_ Corrupted Aluminum Leg fries itself beyond repair. A swath of the cavern ceiling suddenly collapses. 00246_ 89-1YD(z) destroyed. CL-FX3(c): "I think it's somewhere northeast of here" 00268_ 39-2WV(R) destroyed. 00275_ Acquired Scrap Shield Fragment. 00294_ EXIT=FOUND CL-FX3(c): "I think it's somewhere northeast of here" 00317_ Grenade Launcher destroyed. 00322_ Seismic Detector destroyed. 00325_ EXIT=FOUND 00328_ WE-8WS(R) destroyed. 00333_ S-10 Pest springs to life. 00340_ Flight Unit melted. 00340_ S-10 Pest destroyed. 00341_ Acquired 20 matter. 00342_ Aluminum Leg destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????#????????????????????? | | ???????????? #????????????????????? | | ???????????? #????????????????????? | | ???????????? #????????????????????? | | ???????????? #????????????????????? | | ????????#### #????????????????????? | | ????????# ?????????????????????? | | ????????# ?????????????????????? | | ????????# ?????????????????????? | | ????????# #?????????????????????? | | ????????+ #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# @ #?????????????????????? | | ????????# z #?????????????????????? | | ????????#####?????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SixBurstDrivehammer Manual? 0 Play Time 00:08:02 Cumulative 49.6 hours Start 2025.12.06 @ 11:24:44 End 2025.12.06 @ 12:13:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 673b6000-a0e9-47a3-8a63-590bc5d9567f