Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.02.28 @ 13:44:09 Player: Veracis Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2504) 2504 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 5088 Bonus ------- High Alert Combat Kills 68 Entered Garrisons 200 Friendly Fire -169 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 138/200 System Corruption 0% Temperature Hot (202) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- Ion Engine Aluminum Leg Machine Analyzer Relay Coupler [Grunt] (36) Relay Coupler [Sentry] (36) Peak State ------------ > --- POWER ------------ Subdweller Power Source Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Subdweller Monowheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved Spread Laser Powered Cannon > --- INVENTORY -------- Ion Engine Subdweller Power Source Hover Unit Hover Unit Disposable Heat Sink Machine Analyzer Improved Terrain Scanner Hardened Heavy Armor Plating EM Pulse Gun Heavy Assault Rifle Subdweller Machine Gun Barrage Gun Battle Cannon Datajack [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Powered Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 5 | . 1 . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . 1 . 2 . Weapon 1 | . . . 1 . Parts Attached 65 | 9 15 19 8 14 Power 10 | 1 1 4 1 3 Engine 8 | 1 1 4 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 20 | 2 5 7 . 6 Treads . | . . . . . Leg 9 | 2 . 2 . 5 Wheel 8 | . 3 5 . . Hover 3 | . 2 . . 1 Flight . | . . . . . Utility 17 | 4 5 3 5 . Device 11 | 2 3 3 3 . Storage 2 | 1 1 . . . Processor 4 | 1 1 . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 4 5 2 5 Energy Gun 6 | 1 1 . 1 3 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 6 | 1 2 2 . 1 Ballistic Cannon 2 | . . 2 . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . 1 . Parts Lost 26 | . 1 4 1 20 Power 3 | . 1 1 . 1 Propulsion 10 | . . 2 . 8 Utility 5 | . . 1 . 4 Weapon 8 | . . . 1 7 Highest Loss Streak 8 | . 1 1 1 8 To Critical Strikes . | . . . . . Average Backups 11 | 4 9 13 12 11 Power 1 | . . 1 2 1 Propulsion 3 | 1 2 4 2 1 Utility 3 | 1 3 2 2 6 Weapon 3 | . 2 4 4 1 Tool/Special . | . . . . . Unused Backups 20 | . 8 3 2 7 Power 1 | . 1 . . . Propulsion 4 | . 2 2 . . Utility 10 | . 4 . . 6 Weapon 4 | . 1 1 2 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 89 | . 98 93 86 71 Engine 9 | . 11 11 10 1 Core 1 | . . . . 7 Leg 6 | . 13 2 . 12 Wheel 14 | . 11 16 23 6 Device 20 | . 24 23 22 9 Storage 10 | . 12 11 7 7 Processor 2 | . . . 6 4 Energy Gun 4 | . 4 1 . 11 Energy Cannon 2 | . . . 7 3 Ballistic Gun 6 | . 10 9 . . Ballistic Cannon 3 | . . 9 . . Special Weapon 4 | . 8 2 5 . Peak Build Rating 42 | 9 11 24 42 39 Average Rating 17 | 5 9 13 35 23 On Entrance 16 | . 9 10 24 39 Avg Prop Armor Cover (%) 6 | . . 6 . . Naked Turns 2 | . . . . 2 Heaviest Build 43 | 18 31 36 43 43 Greatest Support 40 | 20 26 40 40 40 Greatest Overweight (x) 10 | 4 2 10 1 7 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 15 | 10 15 15 15 15 Average Capacity 13 | 9 11 15 15 14 Most Carried 15 | 9 12 15 15 15 Average Carried 12 | 4 10 14 13 11 Final Capacity 15 | 10 15 15 15 5 Final Carried 15 | 9 12 15 15 5 Class Distribution -------------------- 64% | Hacker-Mutant 12% | Scavenger-Skirmisher 10% | Scavenger-Gunner 7% | Scavenger-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1887 | 284 330 730 280 263 Remotely . | . . . . . Salvage Created 2188 | 72 330 327 613 846 Parts 146 | 13 32 25 36 40 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 53 | . 7 11 16 19 Guns 24 | . 7 5 . 12 Cannons 26 | . . 6 15 5 Classes Destroyed 12 | 1 6 2 1 2 Worker 3 | . 1 . 2 . Builder 3 | . 3 . . . Tunneler 3 | 3 . . . . Mechanic 1 | . 1 . . . Watcher 6 | . 3 . 3 . Swarmer 14 | . 5 . 7 2 Grunt 20 | . 2 2 8 8 Duelist 1 | . . . . 1 Sentry 8 | . . . 1 7 Hunter 1 | . . . . 1 Artisan 2 | . . 2 . . Subdweller 9 | . . 9 . . Best Kill Streak 7 | 2 5 2 6 7 Combat Bots Only 7 | . 5 2 5 7 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 475 | . 48 48 43 336 Missed 139 | . 17 17 12 93 Hits 336 | . 31 31 31 243 Projectile 336 | . 31 31 31 243 Critical Strikes 14 | . . . 2 12 Damage Taken 2807 | . 173 543 251 1840 Core 695 | . 47 87 60 501 Absorbed by Shields 50 | . . . . 50 Ignored by Resistances 1720 | . 117 248 156 1199 Regen/Repaired (Parts) 31 | . 31 . . . Core Remaining (%) 73 | 100 . 46 . . Volleys Fired 253 | 3 53 82 50 65 Largest 3 | 2 2 2 2 3 Hottest 193 | 70 123 133 140 193 Shots Fired 392 | 6 73 146 56 111 Gun 169 | 6 47 53 . 63 Cannon 148 | . . 64 36 48 Launcher . | . . . . . Special 75 | . 26 29 20 . Kinetic 180 | 3 40 114 . 23 Thermal 199 | 3 32 32 56 76 Explosive . | . . . . . Electromagnetic 13 | . 1 . . 12 Robot Hit Streak 34 | 4 25 34 21 18 Robot Miss Streak 2 | . 1 1 1 2 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . . 4 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 238 | 4 33 95 33 73 Core Hits 95 | 3 17 26 19 30 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 1 1 4 Burn 2 | . . . . 2 Meltdown 3 | . . . 1 2 Blast 1 | . . 1 . . Melee Attacks 3 | . . . 1 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5669 | 51 506 1951 1726 1435 Guns 1989 | 51 482 609 . 847 Cannons 3392 | . . 1174 1630 588 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2471 | 13 431 1634 . 393 Thermal 2973 | 38 75 317 1726 817 Explosive . | . . . . . Electromagnetic 225 | . . . . 225 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots 5 | . . . 1 4 Overflow Damage 212 | . . 34 158 20 Projectiles 212 | . . 34 158 20 Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . . 7 . 2 Impact . | . . . . . Kinetic 8 | . . 7 . 1 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 650 | 9 40 . 118 650 Average Temperature 106 | 6 13 . 34 191 Received Heat Transfer 1332 | . 51 135 243 903 Effects 19 | . . . . 19 Shutdowns 4 | . . . . 4 Energy Bleed 4 | . . . . 4 Interference 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 4 | . . . . 4 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 3 | . . . 1 2 Combat Hostiles 3 | . . . 1 2 Parts Melted 7 | . . . . 7 Heat Transferred 2561 | 111 198 350 200 1702 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level 2 | . . . . 2 Low Security (%) 81 | 100 100 . 100 38 Level 1 10 | . . . . 34 Level 2 8 | . . . . 27 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 468 | 10 80 . 152 468 Initial . | . . . . . Average 91 | 1 7 . 52 254 Influence Increases 1455 | 15 282 50 470 638 Destroy 0b10 Robot/C 880 | . 140 40 320 380 Destroy 0b10 Robot/NC 80 | 15 40 . 25 . Destroy Leader 122 | . 36 10 66 10 Trap Triggered on 0b10 10 | . . . . 10 Successful Hack 37 | . 30 . 7 . Disable Machine 20 | . 12 . 4 4 Anti-Garrison Action 100 | . . . . 100 Destroy Structure 86 | . 24 . 18 44 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 105 | . . . 15 90 Influence Decreases 1017 | 15 282 50 470 200 Time Decay 753 | 15 272 45 421 . Lost Part 225 | . 10 5 10 200 Purge Threat 39 | . . . 39 . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 11 11 23 33 Peak Tracking Total 12 | . 6 2 3 12 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 11 | . . 4 . 7 Indirectly . | . . . . . Trap Hack Attempts 1 | . . . . 1 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . . . 1 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Most Traps Carried 1 | . . 1 . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 9 | . 3 1 1 4 Max in Single Turn 1 | . 1 1 1 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 18 | . 10 1 7 . Terminals 10 | . 7 . 3 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 71 | . 38 9 24 . Successful 60 | . 31 9 20 . Failed 11 | . 7 . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 35 | . 25 . 10 . Fabricators . | . . . . . Repair Stations 5 | . 4 . 1 . Recycling Units 13 | . 9 . 4 . Scanalyzers 7 | . . . 7 . Garrison Access 2 | . . . 2 . Terminal Hacks 35 | . 18 9 8 . Record 11 | . 1 8 2 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Repair Station Index 1 | . 1 . . . Scanalyzer Index 1 | . 1 . . . Alert Level 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 2 . . . Dispatch Records 3 | . 2 . 1 . Maintenance Status 1 | . . . 1 . Security Status 1 | . . . 1 . Patrol Status 1 | . 1 . . . Hauler Manifests 2 | . 2 . . . Registered Prototypes 1 | . 1 . . . Zone Layout 3 | . 2 . 1 . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 12 | . 9 . 3 . Recycle Component 1 | . 1 . . . Process 2 | . 1 . 1 . Report Inventory 1 | . 1 . . . Retrieve Matter 4 | . 2 . 2 . Retrieve Components 4 | . 4 . . . Scanalyzer 7 | . . . 7 . Retrieve Study 7 | . . . 7 . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 6 . 6 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 7 | . . . 7 . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled 1 | . 1 . . . Recycled Matter 206 | . 203 . 3 . Retrieved Matter 227 | . 224 . 3 . Retrieved Components 11 | . 11 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 1 | . . . 1 . no_distress 1 | . . . 1 . Relay Couplers Released 7 | . . . . 7 Machine Destruction 7 | . . . . 7 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 3655 | 37 1119 1585 669 245 Optics 929 | . . 929 . . Sensors 1936 | . 987 307 397 245 Terrain 581 | 14 84 127 270 86 Structural 3371 | . 1030 1585 669 87 Seismic 123 | 23 100 . . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 4358 | 155 1121 1585 669 828 Spaces Moved 2846 | 87 777 1077 522 383 Core 18 | 12 . 1 . 5 Treads . | . . . . . Legs 690 | 75 380 59 . 176 Wheels 2128 | . 396 1017 522 193 Hover 10 | . 1 . . 9 Flight . | . . . . . Fastest Speed 50 | 50 80 95 83 90 Average Speed 111 | 134 106 112 89 145 Slowest Speed 550 | 250 190 550 96 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 5 95 46 41 47 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 4 | . . 4 . . Spaces Dug 54 | . 23 1 14 16 Terrain Destroyed 60 | . 23 1 18 18 Melee . | . . . . . Projectile 60 | . 23 1 18 18 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 3496 | 116 942 1240 638 560 Wait 116 | 6 42 3 35 30 Move 2840 | 86 776 1076 521 381 Hop . | . . . . . Pick Up 48 | 10 15 13 6 4 Fast Attach 49 | 8 11 11 7 12 Attach 27 | 1 5 8 7 6 Detach 15 | . 5 7 3 . Swap 41 | . 17 21 . 3 Drop 59 | 2 18 19 8 12 Fire 253 | 3 53 82 50 65 Melee 3 | . . . 1 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 44 | . . . . 44 Rewire . | . . . . . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 46 | -11/Scrapyard | Identified exit to Materials 46 | -11/Scrapyard | Discovered exit to Materials (range 16) 156 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Evolved 1 slot: Utility x1 278 | -10/Materials | Identified exit to Materials 278 | -10/Materials | Discovered exit to Materials (range 16) 311 | -10/Materials | Build established: Hacker-Mutant 405 | -10/Materials | Identified exit to Mines 419 | -10/Materials | Repaired Mining Laser? 704 | -10/Materials | Discovered exit to Materials (range 9) 1065 | -10/Materials | Discovered exit to Materials (range 4) 1194 | -10/Materials | Repaired Wheel 1272 | -10/Materials | Identified exit to Subcaves 1272 | -10/Materials | Discovered exit to Subcaves (range 7) 1277 | -10/Materials | Entered Subcaves 1278 | -10/Subcaves | Approached by a straggling Scientist 1283 | -10/Subcaves | Learned location of Zion (-7) 1283 | -10/Subcaves | Met a Zionite searching for "candidates" 1286 | -10/Subcaves | Identified exit to Materials 1286 | -10/Subcaves | Discovered exit to Materials (range 6) 1663 | -10/Subcaves | Discovered exit to Materials (range 13) 2042 | -10/Subcaves | Disturbed a concealed Subdweller 2207 | -10/Subcaves | Core integrity fell below 50% 2527 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2714 | -10/Subcaves | Visited 4L-MR0's lab 2732 | -10/Subcaves | Found Powered Cannon 2734 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2862 | -10/Subcaves | Entered Materials 2862 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2869 | -8/Materials | Identified exit to Storage 2869 | -8/Materials | Discovered exit to Storage (range 14) 3157 | -8/Materials | Identified exit to Factory 3157 | -8/Materials | Discovered exit to Factory (range 13) 3175 | -8/Materials | Build established: Scavenger-Skirmisher 3464 | -8/Materials | Identified exit to Garrison 3531 | -8/Materials | Entered Garrison 3599 | -8/Garrison | Triggered checkpoint 3687 | -8/Garrison | Garrison Relay disabled 3753 | -8/Garrison | Triggered checkpoint 3776 | -8/Garrison | Triggered checkpoint 3789 | -8/Garrison | Triggered checkpoint 3815 | -8/Garrison | Discovered exit to Factory (range 10) 3825 | -8/Garrison | Lost 3 parts (1n1u1w) 3848 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3905 | -8/Garrison | Destroyed 7 combat bots 3914 | -8/Garrison | Lost 6 parts (2n1u3w) 3951 | -8/Garrison | Triggered checkpoint 3981 | -8/Garrison | Core integrity fell below 50% 4053 | -8/Garrison | Garrison Relay disabled 4173 | -8/Garrison | Build established: Scavenger-Gunner 4345 | -8/Garrison | Core integrity fell below 20% 4359 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- (-62). 04339_ Aluminum Leg destroyed. 04341_ Lgt. Nuclear Core destroyed. 04342_ Overheating: Energy bleed (-17). 04344_ Overheating: Beam Rifle damaged (-1). 04344_ Overheating: Lrg. Storage Unit damaged (-37). 04344_ Beam Rifle destroyed. 04345_ Critical hit (Burn: +37). 04347_ Penetrated by Slug. 04347_ Lrg. Storage Unit destroyed. 04349_ Acquired Gauss Rifle. 04350_ Penetrated by Slug. 04350_ Slug penetrates Y-45 Defender. 04352_ Y-45 Defender destroyed. 04353_ Acquired 18 matter. 04355_ Acquired Sub. Power Source. 04356_ Penetrated by Slug. 04357_ Critical hit (Burn: +37). 04359_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# ! 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Deuterium Engine | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked EM Pulse Gun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Art Critic Backstab Hehehe Into The Breach Mistaken Identity Challenges ------------ None Game ------ Seed MissileDecoyThrower Manual? 0 Play Time 02:06:10 Cumulative 9.8 hours Start 2026.02.24 @ 21:17:15 End 2026.02.28 @ 13:44:09 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8569909e-28a3-4ca0-b6b2-b78940af57f5