Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 22:15:59 Player: Lazz Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (150) 750 Value Destroyed (5949) 5949 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4045) 4045 TOTAL SCORE: 14244 Bonus ------- High Alert Combat Kills 624 Follower Combat Kills 1154 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -33 Cogmind --------- Core Integrity 0/700 Matter 212/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Relay Coupler [Grunt] (9) Relay Coupler [Sentry] (25) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Improved Sensor Array Authchip [R/Combat] Relay Coupler [Behemoth] (17) Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Relay Coupler [Grunt] > --- WEAPON ----------- Minigun Minigun Remote Datajack > --- INVENTORY -------- Light Nuclear Core Titanium Leg Flexi-carbon Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Machine Analyzer Recoil Stabilizer Relay Coupler [Heavy] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Minigun High-powered Shotgun High-powered Shotgun High-powered Shotgun Gauss Rifle Missile Launcher Mining Laser [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 . . . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 2 | . . 1 1 . . . . . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 92 | 7 2 23 11 12 10 5 1 13 1 7 Power 15 | 1 . 4 2 . 2 1 . 3 . 2 Engine 7 | 1 . 4 1 . 1 . . . . . Core 8 | . . . 1 . 1 1 . 3 . 2 Reactor . | . . . . . . . . . . . Propulsion 29 | 2 . 6 4 8 . . . 8 . 1 Treads 10 | . . 6 4 . . . . . . . Leg 19 | 2 . . . 8 . . . 8 . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 19 | 2 2 3 2 . 4 3 1 1 . 1 Device 7 | 1 1 1 1 . 2 1 . . . . Storage 2 | 1 1 . . . . . . . . . Processor 2 | . . 1 . . . . 1 . . . Hackware 7 | . . 1 . . 2 2 . 1 . 1 Protection 1 | . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 29 | 2 . 10 3 4 4 1 . 1 1 3 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 22 | 1 . 7 3 3 3 . . 1 1 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . 1 . . . 1 . . . . Special Weapon 2 | . . . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 44 | . 1 6 4 5 . . . 10 . 18 Power 4 | . . . . . . . . 1 . 3 Propulsion 16 | . . 1 2 2 . . . 5 . 6 Utility 4 | . 1 1 1 . . . . . . 1 Weapon 20 | . . 4 1 3 . . . 4 . 8 Highest Loss Streak 15 | . 1 3 1 3 . . . 8 . 15 To Critical Strikes 1 | . . . . 1 . . . . . . Average Backups 16 | 3 7 15 17 18 19 19 17 18 19 18 Power 2 | . . 3 5 2 1 1 . . 1 1 Propulsion 2 | 1 2 2 1 3 3 3 2 3 2 1 Utility 5 | . 2 3 1 4 8 8 8 9 13 11 Weapon 5 | 1 3 5 7 6 7 6 6 3 2 3 Tool/Special . | . . . . . . . . . . . Unused Backups 27 | . 1 . 4 6 1 . . 2 2 11 Power 3 | . . . . 2 1 . . . . . Propulsion 1 | . . . . . . . . 1 . . Utility 16 | . 1 . 1 1 . . . 1 2 10 Weapon 7 | . . . 3 3 . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 97 95 95 99 99 98 98 100 92 Engine 7 | . 14 11 7 9 4 6 . . . . Core 3 | . . . 1 . 4 2 13 14 15 13 Treads 8 | . . 17 25 3 . . . . . . Leg 16 | . 28 4 . 22 27 27 30 29 30 28 Device 6 | . 13 4 2 5 7 12 7 7 7 . Storage 9 | . 14 11 9 9 9 9 7 7 7 6 Processor 8 | . . 10 9 9 9 9 7 7 7 7 Hackware 6 | . . 5 9 9 9 4 7 7 7 11 Energy Gun 1 | . 14 2 . . . . . . . . Ballistic Gun 24 | . 14 30 26 24 18 23 23 20 23 21 Special Weapon 1 | . . . . . 7 3 . 1 . . Peak Build Rating 53 | 7 8 17 29 44 46 44 51 53 45 50 Average Rating 28 | 5 7 13 26 39 44 43 50 43 44 44 On Entrance 29 | . 7 8 16 29 41 41 43 51 45 44 Avg Prop Armor Cover (%) 6 | . . 6 . 7 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 15 50 56 67 61 60 60 62 72 72 72 Greatest Support 80 | 20 20 40 60 60 60 60 80 80 47 57 Greatest Overweight (x) 5 | 1 2 5 1 3 . . . 3 1 1 Average Overweight (x) . | . . 1 . . . . . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 8 20 20 20 20 20 19 20 20 20 Average Carried 16 | 3 7 15 17 18 19 19 17 18 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 19 15 20 20 20 17 20 20 5 Class Distribution -------------------- 36% | Scavenger-Gunner 17% | Bothacker-Skirmisher 15% | Gunner 14% | Bothacker-Gunner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Skirmisher | -7/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 4817 | 405 189 870 424 734 547 333 . 828 . 487 Remotely . | . . . . . . . . . . . Salvage Created 4711 | 181 191 1370 515 579 505 516 . 387 66 401 Parts 310 | 14 17 113 23 33 29 31 . 20 3 27 Haulers Intercepted 6 | . . 3 1 . 2 . . . . . Recyclers Shooed 3 | . 1 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 119 | . 6 35 10 18 7 17 . 12 2 12 Guns 113 | . 6 35 10 18 7 15 . 8 2 12 AOE 6 | . . . . . . 2 . 4 . . Classes Destroyed 18 | 3 3 4 3 4 . . . 1 . . Worker 4 | 2 . 2 . . . . . . . . Builder 2 | . . 2 . . . . . . . . Tunneler 5 | 4 1 . . . . . . . . . Hauler 6 | . . 3 1 . 2 . . . . . Recycler 1 | 1 . . . . . . . . . . Mechanic 2 | . . . 1 1 . . . . . . Operator 4 | . . 4 . . . . . . . . Watcher 6 | . 1 3 2 . . . . . . . Swarmer 44 | . 3 18 . 3 . 7 . 4 1 8 Cutter 1 | . . . . 1 . . . . . . Grunt 33 | . 3 8 2 3 4 7 . 5 . 1 Brawler 1 | . . . . 1 . . . . . . Duelist 2 | . . . . 2 . . . . . . Sentry 19 | . . 9 1 3 2 . . 2 . 2 Demolisher 1 | . . . . . . . . 1 . . Specialist 5 | . . . 4 1 . . . . . . Hunter 6 | . . . 3 1 2 . . . . . Programmer 8 | . . . . 3 . 3 . . 1 1 Best Kill Streak 10 | 5 3 8 5 4 2 10 . 5 2 6 Combat Bots Only 10 | . 3 7 3 4 2 10 . 5 2 6 Max Kills in Single Turn 3 | 1 2 2 1 1 1 2 . 2 1 3 Gunslinging 1 | . 1 1 . . . 1 . 1 . 1 Exploded 2 | . . . . . . 1 . 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Hostile Shots Fired 799 | . 25 171 111 88 50 48 . 126 8 172 Missed 229 | . 8 46 25 25 20 19 . 39 1 46 Hits 570 | . 17 125 86 63 30 29 . 87 7 126 Melee 5 | . . . . 3 . . . 2 . . Projectile 565 | . 17 125 86 60 30 29 . 85 7 126 AOE 5 | . . . . . . . . 5 . . Critical Strikes 19 | . . 5 1 2 1 2 . 2 . 6 Damage Taken 7917 | . 155 1423 1345 932 435 368 . 1357 104 1798 Core 1562 | . 24 314 211 145 63 98 . 205 32 470 Absorbed by Shields 84 | . . . . . . . . 19 . 65 Core Remaining (%) 54 | 100 90 21 . . . 6 . . . . Volleys Fired 357 | 15 18 104 35 38 44 37 . 38 4 24 Largest 3 | 2 2 3 3 3 3 3 . 3 3 3 Hottest 90 | 70 70 90 75 75 78 86 . 89 86 86 Shots Fired 927 | 30 36 301 100 110 87 98 . 90 10 65 Gun 910 | 30 36 299 100 110 83 95 . 83 10 64 Cannon . | . . . . . . . . . . . Launcher 8 | . . 2 . . . 2 . 4 . . Special 9 | . . . . . 4 1 . 3 . 1 Kinetic 850 | 15 18 272 100 110 83 95 . 83 10 64 Thermal 60 | 15 18 27 . . . . . . . . Explosive 8 | . . 2 . . . 2 . 4 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 29 | 5 10 29 22 9 13 14 . 9 3 9 Robot Miss Streak 6 | 3 3 3 3 6 3 2 . 4 1 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 24 | . 1 11 1 4 . 1 . 1 1 4 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . 1 1 1 Shots Hit Robots 668 | 18 23 228 76 90 65 58 . 53 7 50 Core Hits 301 | 8 11 84 34 46 23 28 . 25 3 39 Critical Kills 2 | . . 1 . . . 1 . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . Critical Strikes 9 | 1 . 4 2 . 1 1 . . . . Burn 4 | 1 . 3 . . . . . . . . Destroy 5 | . . 1 2 . 1 1 . . . . Melee Attacks 26 | . . 2 . 17 7 . . . . . Impact . | . . . . . . . . . . . Slashing 22 | . . 1 . 14 7 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11069 | 235 289 2580 1401 1732 1044 1210 . 1294 162 1122 Guns 10500 | 235 289 2551 1395 1688 1037 1107 . 914 162 1122 Cannons . | . . . . . . . . . . . Explosions 512 | . . 29 . . . 103 . 380 . . Melee 44 | . . . . 44 . . . . . . Ramming 13 | . . . 6 . 7 . . . . . Kinetic 9983 | 109 149 2300 1395 1688 1037 1107 . 914 162 1122 Thermal 517 | 126 140 251 . . . . . . . . Explosive 512 | . . 29 . . . 103 . 380 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 44 | . . . . 44 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . 1 . 2 2 3 . 1 1 5 Average Corruption 1 | . . 1 . 1 2 2 . 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 40 | . . 6 . 7 7 9 . 8 1 2 Message Errors 9 | . . 1 . 1 2 2 . . 1 2 Matter Fused 8 | . . 2 . . 1 3 . 2 . . Heat Flow Errors 7 | . . 1 . 1 1 1 . 3 . . Energy Discharges 4 | . . . . 1 1 2 . . . . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 8 | . . 2 . 2 2 1 . 1 . . Data Loss (major) 1 | . . . . 1 . . . . . . Misfires 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 7 | . . 2 . . . 5 . . . . Projectiles . | . . . . . . . . . . . Explosions 7 | . . 2 . . . 5 . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 68 | . . 20 . . . . . 48 . . Shots 3 | . . 1 . . . . . 2 . . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 3 | . . . 1 . 2 . . . . . Kicked 2 | . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 278 | 81 96 235 105 278 207 236 . 262 60 263 Average Temperature 50 | 31 29 55 23 79 20 36 . 64 21 91 Received Heat Transfer 1696 | . 42 456 153 135 90 126 . 351 . 343 Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 1 1 . 1 . . . . . . Heat Transferred 1813 | 444 407 962 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Maximum Alert Level 3 | . . 1 . 3 2 3 2 3 2 3 Low Security (%) 42 | 100 100 54 100 37 . . . . . . Level 1 26 | . . 45 . 11 97 29 18 13 . . Level 2 14 | . . . . 43 2 62 81 3 100 67 Level 3 16 | . . . . 8 . 8 . 82 . 32 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 988 | 10 70 362 89 761 427 783 410 980 652 988 Initial 514 | . . . 66 . 370 277 410 273 514 442 Average 324 | 2 16 191 36 378 326 526 401 733 596 696 Influence Increases 5087 | 35 162 1024 339 871 399 526 . 907 148 676 Destroy 0b10 Robot/C 3160 | . 120 700 200 460 240 380 . 520 80 460 Destroy 0b10 Robot/NC 160 | 35 10 70 20 5 10 . . . 10 . Destroy Leader 528 | . 32 202 66 20 84 30 . 30 24 40 Allied During Kill 254 | . . . . 29 27 18 . 94 18 68 Successful Hack 137 | . . 19 35 12 20 . . 30 . 21 Disable Machine 45 | . . . 15 . 15 . . . 15 . Anti-Garrison Action 550 | . . . . 250 . 50 . 200 . 50 Destroy Structure 133 | . . 18 3 50 3 18 . 33 1 7 Lose Combat Pursuer 120 | . . 15 . 45 . 30 . . . 30 Influence Decreases 4209 | 35 162 866 497 110 733 170 393 317 496 430 Entered New Map 1779 | . . . 92 . 391 150 373 117 466 190 Time Decay 1406 | 35 152 516 351 . 302 . 20 . 30 . Lost Part 427 | . 10 50 37 50 . . . 100 . 180 Lost Ally 280 | . . . . 60 40 20 . 100 . 60 Purge Threat 317 | . . 300 17 . . . . . . . Squads Dispatched 18 | . 2 6 4 . 5 . . . 1 . Investigation 5 | . 1 2 1 . 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 10 | . 1 4 3 . 2 . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 2 . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 9 | . . 3 3 . 1 . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 214 | . 10 49 23 22 23 21 . 26 5 35 Peak Tracking Total 9 | . 4 8 5 3 5 8 . 7 5 9 Tactical Retreats 6 | . . 1 . 2 . 2 . . . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 22 | . 1 1 1 1 . . . 11 . 7 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 10 | . . . 1 3 1 1 . 2 1 1 Max in Single Turn 1 | . . . 1 1 1 1 . 1 1 1 Garrison Relay 7 | . . . . 3 . 1 . 2 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 31 | . 2 10 7 2 3 . 1 3 1 2 Terminals 23 | . 2 8 5 2 1 . . 3 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . 2 1 . 1 . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . Total Hacks 97 | . 7 34 31 4 11 . 1 5 1 3 Successful 54 | . 1 14 25 2 5 . 1 3 1 2 Failed 41 | . 6 19 5 2 6 . . 2 . 1 Catastrophic 7 | . . 3 2 . 2 . . . . . Database Lockouts 2 | . . 1 1 . . . . . . . Manual 40 | . 4 25 6 . 5 . . . . . Terminals 66 | . 7 29 13 4 5 . . 5 . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 26 | . . 5 17 . 4 . . . . . Garrison Access 5 | . . . 1 . 2 . 1 . 1 . Terminal Hacks 23 | . 1 7 7 2 1 . . 3 . 2 Part Schematic 1 | . . . . . 1 . . . . . Robot Analysis 4 | . 1 2 1 . . . . . . . Open Door 2 | . . . . . . . . 1 . 1 Emergency Access Points 3 | . . . . 1 . . . 1 . 1 Scanalyzer Index 1 | . . 1 . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . Unreport Threat 3 | . . 2 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . . Zone Layout 4 | . . 1 3 . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . Security Stations 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 21 | . . 3 16 . 2 . . . . . Insert Component 7 | . . . 7 . . . . . . . Analyze 8 | . . . 8 . . . . . . . Retrieve Study 6 | . . 3 1 . 2 . . . . . Garrison Access Hacks 5 | . . . 1 . 2 . 1 . 1 . Unlock Access 4 | . . . 1 . 1 . 1 . 1 . Coupler Status 1 | . . . . . 1 . . . . . Unauthorized Hacks 5 | . . 4 1 . . . . . . . Terminals 5 | . . 4 1 . . . . . . . Botnet 5 | . . 4 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 2 10 6 1 2 . 1 3 1 1 Full Trace Events 7 | . 1 3 2 . 1 . . . . . Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . . 7 . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . 3 1 . 1 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . . 7 . . . . . . . Part Schematics Acquired 7 | . . . 7 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . 1 . . . 2 . . Coupler Efficiency 1 | . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . 1 . . Robots Hacked 10 | . . 1 . 1 4 1 . 3 . . Non-combat 2 | . . 1 . 1 . . . . . . Combat 8 | . . . . . 4 1 . 3 . . Robot Hacks Applied 11 | . . 1 . 2 4 1 . 3 . . parse_system 2 | . . 1 . 1 . . . . . . no_distress 1 | . . . . 1 . . . . . . formatsys_high 8 | . . . . . 4 1 . 3 . . Relay Couplers Released 31 | . . . . 13 . 9 . 6 . 3 Machine Destruction 27 | . . . . 13 . 5 . 6 . 3 Programmers 4 | . . . . . . 4 . . . . Attached 6 | . . . . . 2 2 . 1 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . 3 . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 17 | . . . . 3 4 1 . 7 . 2 Largest Group 3 | . . . . 3 2 1 1 3 2 3 Highest-Rated Group 206 | . . . . 50 30 16 16 206 70 95 Highest-Rated Ally 95 | . . . . 18 15 16 16 95 39 39 Total Orders . | . . . . . . . . . . . Ally Attacks 139 | . . . . 31 28 11 . 27 8 34 Total Damage 3018 | . . . . 491 486 171 . 1037 204 629 Kills 42 | . . . . 5 5 2 . 15 4 11 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Active Infowar (turns) 3837 | 69 611 1061 125 . 434 3 47 1380 79 28 Sensors 1971 | . . . . . 434 3 47 1380 79 28 Terrain 251 | . . 126 125 . . . . . . . Seismic 1741 | 69 611 1061 . . . . . . . . Robot Analysis Total 4 | . 1 2 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 8746 | 168 623 2653 1050 1201 679 430 49 1380 79 434 Spaces Moved 3743 | 89 287 906 400 555 352 253 35 659 34 173 Core 21 | 9 . . . . . . . . . 12 Treads 1174 | . . 723 400 51 . . . . . . Legs 2548 | 80 287 183 . 504 352 253 35 659 34 161 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 240 160 120 120 120 120 120 181 50 Average Speed 181 | 115 172 242 219 155 120 120 120 169 181 175 Slowest Speed 455 | 120 260 455 240 400 120 120 120 340 181 185 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 51 82 49 67 42 41 1 88 3 32 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 17 | . . 16 . . 1 . . . . . Terrain Destroyed 42 | . . 16 . . 1 12 . 10 . 3 Melee 2 | . . 1 . . 1 . . . . . Projectile 4 | . . . . . . . . 2 . 2 AOE 35 | . . 15 . . . 12 . 8 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Total 4965 | 120 382 1159 501 773 525 312 41 851 44 257 Wait 421 | 4 71 103 24 95 86 6 2 23 . 7 Move 3737 | 88 286 905 400 554 352 252 35 658 34 173 Hop . | . . . . . . . . . . . Pick Up 71 | 6 3 12 12 14 7 3 . 12 2 . Fast Attach 24 | 7 1 4 1 3 1 . . 4 . 3 Attach 33 | . . 6 6 3 1 2 2 7 . 6 Detach 2 | . . 1 . 1 . . . . . . Swap 87 | . 1 16 6 20 16 9 2 13 1 3 Drop 61 | . 2 6 16 11 9 3 . 8 3 3 Fire 357 | 15 18 104 35 38 44 37 . 38 4 24 Melee 26 | . . 2 . 17 7 . . . . . Ram . | . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis 87 | . . . . 5 . . . 44 . 38 Rewire 56 | . . . . 12 . . . 44 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 693 | -10/Materials | Discovered new exit (range 9) 704 | -10/Materials | Discovered new exit (range 11) 792 | -10/Materials | Entered another Materials area 792 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1225 | -9/Materials | Build established: Gunner 1391 | -9/Materials | Lost 3 parts (1n2w) 1496 | -9/Materials | Discovered new exit (range 14) 1572 | -9/Materials | Destroyed 7 combat bots 1717 | -9/Materials | Build established: Scavenger-Gunner 1813 | -9/Materials | Discovered new exit (range 11) 1881 | -9/Materials | Core integrity fell below 50% 2523 | -9/Materials | Discovered new exit (range 16) 2688 | -9/Materials | Central database locked down 2717 | -9/Materials | Discovered new exit (range 6) 3445 | -9/Materials | Entered another Materials area 3445 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3792 | -8/Materials | Central database locked down 3909 | -8/Materials | Discovered new exit (range 15) 4305 | -8/Materials | Build established: Gunner 4495 | -8/Materials | Identified exit to Garrison 4495 | -8/Materials | Entered Garrison 4524 | -8/Garrison | Discovered new exit (range 70) 4524 | -8/Garrison | Discovered new exit (range 42) 4524 | -8/Garrison | Discovered new exit (range 55) 4559 | -8/Garrison | Triggered checkpoint 4652 | -8/Garrison | Lost 3 parts (2n1w) 4685 | -8/Garrison | Build established: Scavenger-Gunner 4691 | -8/Garrison | Core integrity fell below 50% 4891 | -8/Garrison | Garrison Relay disabled 4939 | -8/Garrison | Triggered checkpoint 5007 | -8/Garrison | Triggered checkpoint 5029 | -8/Garrison | Garrison Relay disabled 5063 | -8/Garrison | Triggered checkpoint 5079 | -8/Garrison | Triggered checkpoint 5333 | -8/Garrison | Triggered checkpoint 5468 | -8/Garrison | Warlord forces raided the area 5513 | -8/Garrison | Triggered checkpoint 5539 | -8/Garrison | Triggered checkpoint 5611 | -8/Garrison | Build established: Gunner 5631 | -8/Garrison | Installed Relay Interface Framework 5657 | -8/Garrison | Garrison Relay disabled 5696 | -8/Garrison | Entered Materials 6037 | -8/Materials | Build established: Bothacker-Gunner 6375 | -8/Materials | Identified exit to Garrison 6375 | -8/Materials | Entered Garrison 6375 | -8/Garrison | Accompanied by 1 ally 6407 | -8/Garrison | Triggered checkpoint 6433 | -8/Garrison | Core integrity fell below 20% 6500 | -8/Garrison | Garrison Relay disabled 6552 | -8/Garrison | Triggered checkpoint 6623 | -8/Garrison | Destroyed 10 combat bots 6721 | -8/Garrison | Triggered checkpoint 6733 | -8/Garrison | Discovered new exit (range 10) 6805 | -8/Garrison | Entered Factory 6805 | -7/Factory | Accompanied by 1 ally 6805 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6854 | -7/Factory | Identified exit to Garrison 6854 | -7/Factory | Entered Garrison 6854 | -7/Garrison | Accompanied by 1 ally 6864 | -7/Garrison | Learned Factory security intel 6912 | -7/Garrison | Found embedded Infiltrators 6948 | -7/Garrison | Triggered checkpoint 6990 | -7/Garrison | Garrison Relay disabled 7040 | -7/Garrison | Triggered checkpoint 7044 | -7/Garrison | Triggered checkpoint 7108 | -7/Garrison | Lost 4 allies 7121 | -7/Garrison | Build established: Bothacker-Skirmisher 7127 | -7/Garrison | Lost 8 parts (1p5n2w) 7166 | -7/Garrison | Triggered checkpoint 7235 | -7/Garrison | Discovered new exit (range 12) 7300 | -7/Garrison | Triggered checkpoint 7355 | -7/Garrison | Garrison Relay disabled 7586 | -7/Garrison | Triggered checkpoint 7873 | -7/Garrison | Discovered new exit (range 8) 7884 | -7/Garrison | Identified exit to Factory 8063 | -7/Garrison | Expanded RIF knowledge: Program Shield 8106 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 8132 | -7/Garrison | Discovered exit to Factory (range 10) 8234 | -7/Garrison | Entered Factory 8234 | -7/Factory | Accompanied by 2 allies 8256 | -7/Factory | Garrison activated, responded to threat 8313 | -7/Factory | Identified exit to Garrison 8313 | -7/Factory | Entered Garrison 8313 | -7/Garrison | Accompanied by 2 allies 8382 | -7/Garrison | Rescued a captive Derelict 8384 | -7/Garrison | Lost 3 parts (1p1u1w) 8393 | -7/Garrison | Rescued a captive Derelict 8429 | -7/Garrison | Triggered checkpoint 8467 | -7/Garrison | Garrison Relay disabled 8599 | -7/Garrison | Triggered checkpoint 8601 | -7/Garrison | Triggered checkpoint 8624 | -7/Garrison | Build established: Bothacker-Gunner 8702 | -7/Garrison | P-60 Hacker assimilated allied EI-FYT(h) 8718 | -7/Garrison | Core integrity fell below 50% 8723 | -7/Garrison | Triggered checkpoint 8734 | -7/Garrison | Core integrity fell below 20% 8747 | -7/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08727_ Critical hit (Burn: +37). 08730_ P-60 Hacker repels hacking attempt. 08732_ Remote Datajack destroyed. 08732_ Dropped Hcp. Storage Unit. 08732_ Aluminum Leg+ destroyed. 08738_ Triggered Stasis Trap. 08738_ A bubble of rippling energy engulfs the area. 08738_ Field strength at 94. 08738_ Field strength at 88. 08739_ Field strength at 82. 08740_ Field strength at 76. 08741_ Field strength at 66. 08742_ Field strength at 56. 08743_ Minigun+ destroyed. 08743_ Field strength at 46. 08744_ Field strength at 27. 08745_ Field strength at 17. 08746_ Field strength at 3. 08746_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????+????????????????????????????? | | ?????????????????????????+????#??????????????????? | | ????????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ?????????????????###+####### ##########?????????? | | ?????????????????# s ^ ????????? | | ?????????????????# pss ????????? | | ?????????????????# s @ ????????? | | ?????????????????# g#######++####???????????????? | | ?????????????????# T#??????????????????????????? | | ?????????????????# ##??????????????????????????? | | ??????????????#### #???????????????????????????? | | ??????????????# !!! +????????+??????????????????? | | ???????????####+##!!!#???????????????????????????? | | ???????????# ##]*^#???????????????????????????? | | ##+#####++## [##!%^#???????????????????????????? | | =%*%!!#???????????????????????????? | | [=*= = [% **!!|+*??????????????????????????? | | ==%%=* =%!*%%[* ????????????????????? | | ##+#### ## "# !=%## #####???????????????????? | | ??????# ## ## ##??#???????????????????????? | | ????+ = ?+?????????????????????????? | | ????# %%= ???????????????????????????? | | ????# ??????????????????????????? | | ????# % ??????????????????????????? | | ????### ## ## ###?????????????????????????? | | ??????# ## ## #???????????????????????????? | | ?????? #???????????????????????????? | | ????? +???????????????????????????? | | ????? #???????????????????????????? | | ?????###+###""""## #???????????????????????????? | | ?????????????????? #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 28 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 41 Authchip Count 4 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Minigun | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticModifiedBotcube Manual? 0 Play Time 01:13:16 Cumulative 177.3 hours Start 2026.04.14 @ 15:12:08 End 2026.04.14 @ 22:15:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e3610fd-988a-43cf-a2a6-877e370e1094