Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.03 @ 01:21:22 Player: Yallen Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (1238) 1238 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (936) 936 TOTAL SCORE: 5809 Bonus ------- Follower Combat Kills 336 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 506/850 Matter 25/300 Energy 148/150 System Corruption 5% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (6) ------ Improved Heat Sink Makeshift Armor Plating Makeshift Hacking Suite > --- WEAPON (3) ------- Heavy Flak Cannon > --- INVENTORY (5) ---- Advanced Heat Sink Field Laser Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer Improved Medium Armor Plating Makeshift Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Makeshift Shrapnel Gun Heavy Flak Cannon > --- INVENTORY -------- Heavy Riot Gun Heavy Flak Cannon [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . . 1 . . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 42 | 6 . 3 9 . 1 10 13 Power 6 | 1 . . 2 . . 1 2 Engine 6 | 1 . . 2 . . 1 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 . . 3 . . 4 4 Treads 9 | 2 . . 3 . . 3 1 Leg 4 | . . . . . . 1 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 . 2 2 . . 1 4 Device 3 | . . 2 . . . . 1 Storage 1 | 1 . . . . . . . Processor 2 | . . . 2 . . . . Hackware 1 | . . . . . . . 1 Protection 3 | . . . . . . 1 2 Artifact . | . . . . . . . . Weapon 13 | 2 . 1 2 . 1 4 3 Energy Gun 6 | 1 . . 1 . 1 2 1 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . . 1 . . . 1 Ballistic Cannon 3 | . . . . . . 2 1 Launcher . | . . . . . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 4 | . . . . . . . 4 Parts Lost 14 | . . . . . . 5 9 Power 1 | . . . . . . . 1 Propulsion 9 | . . . . . . 5 4 Utility 3 | . . . . . . . 3 Weapon 1 | . . . . . . . 1 Highest Loss Streak 4 | . . . . . . 3 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 85 97 91 100 100 89 67 Engine 11 | . 14 14 11 11 11 11 13 Treads 24 | . 28 28 27 33 33 15 . Leg 2 | . . . . . . 7 5 Device 1 | . . 11 5 . . . 6 Storage 11 | . 14 14 11 11 11 11 6 Processor 15 | . . . 14 22 22 13 1 Protection 3 | . . . . . . 8 10 Energy Gun 10 | . 14 5 10 11 11 11 5 Ballistic Gun 7 | . 14 14 11 11 11 2 1 Ballistic Cannon 3 | . . . . . . 8 7 Naked Turns . | . . . . . . . . Heaviest Build 56 | 11 11 12 13 13 13 29 56 Greatest Support 60 | 40 40 40 60 60 60 60 35 Greatest Overweight (x) 12 | . . . . . . 7 12 Average Overweight (x) . | . . . . . . . 3 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 7 Most Carried 8 | 4 4 8 8 8 8 8 7 Average Carried 7 | 2 4 6 7 8 7 7 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 4 4 7 8 8 8 8 3 Class Distribution -------------------- 54% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Matter Collected 895 | 260 . 34 144 . 10 263 184 Remotely . | . . . . . . . . Salvage Created 1304 | . . 30 500 . . 450 324 Parts 62 | . . 2 37 . . 11 12 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 8 | . . . 8 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 21 | . . . . . . 21 . Prevented 3 | . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 28 | . . . 9 . . 11 8 Guns 17 | . . . 9 . . 6 2 Cannons 10 | . . . . . . 4 6 Classes Destroyed 9 | . . 1 5 . . 2 1 Tunneler 1 | . . 1 . . . . . Hauler 1 | . . . 1 . . . . Recycler 2 | . . . 2 . . . . Watcher 3 | . . . 3 . . . . Swarmer 6 | . . . 4 . . 2 . Grunt 17 | . . . 5 . . 6 6 Brawler 3 | . . . . . . 2 1 Duelist 1 | . . . . . . . 1 Sentry 1 | . . . . . . 1 . Best Kill Streak 5 | . . 1 5 . . 4 4 Combat Bots Only 4 | . . . 4 . . 4 4 Max Kills in Single Turn 2 | . . 1 2 . . 2 1 Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Damage Taken 3185 | . . 66 339 . . 1319 1461 Core 523 | . . . 43 . . 136 344 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 5 | . . . . . 5 . . Core Remaining (%) 85 | 100 . 100 . . . 55 . Volleys Fired 129 | . . 4 54 . . 41 30 Largest 3 | . . 2 2 . . 2 3 Hottest 167 | . . 120 81 . . 114 167 Shots Fired 264 | . . 8 103 . . 78 75 Gun 202 | . . 7 103 . . 56 36 Cannon 61 | . . . . . . 22 39 Launcher . | . . . . . . . . Special 1 | . . 1 . . . . . Kinetic 144 | . . 4 54 . . 37 49 Thermal 108 | . . 1 49 . . 41 17 Explosive . | . . . . . . . . Electromagnetic 12 | . . 3 . . . . 9 Robot Hit Streak 9 | . . 2 8 . . 9 7 Robot Miss Streak 8 | . . 1 3 . . 5 8 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 177 | . . 2 60 . . 59 56 Core Hits 125 | . . 1 23 . . 50 51 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . . 3 . . 6 . Burn 9 | . . . 3 . . 6 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3404 | . . 27 929 . . 1282 1166 Guns 2126 | . . 27 929 . . 707 463 Cannons 1274 | . . . . . . 575 699 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 4 | . . . . . . . 4 Kinetic 1828 | . . . 289 . . 662 877 Thermal 1460 | . . . 640 . . 620 200 Explosive . | . . . . . . . . Electromagnetic 112 | . . 27 . . . . 85 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 56 | . . . . . . . 56 Projectiles . | . . . . . . . . Explosions 56 | . . . . . . . 56 Melee . | . . . . . . . . Knockbacks 42 | . . . . . . 9 33 Impact . | . . . . . . . . Kinetic 39 | . . . . . . 8 31 Secondary 3 | . . . . . . 1 2 Self-Inflicted Damage 110 | . . . . . . . 110 Shots 1 | . . . . . . . 1 Rammed 1 | . . . 1 . . . . Targets Rammed 2 | . . . 1 . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 616 | . . 40 331 . . 516 616 Average Temperature 198 | . . 16 103 . . 210 303 Received Heat Transfer 1009 | . . . 72 . . 504 433 Effects 56 | . . . 4 . . 21 31 Shutdowns 15 | . . . . . . 5 10 Energy Bleed 4 | . . . . . . 1 3 Interference 17 | . . . 4 . . 9 4 Matter Decay 2 | . . . . . . . 2 Short Circuit 4 | . . . . . . . 4 Damage (minor) 4 | . . . . . . 1 3 Damage (major) 8 | . . . . . . 5 3 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 3 | . . . 1 . . 2 . Heat Transferred 3367 | . . . 1406 . . 1591 370 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Peak Influence 185 | . 15 10 155 60 . . 185 Initial 60 | . . 5 . 60 . . 14 Average 47 | . 9 5 77 60 . . 78 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . . . . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Distress Signals 2 | . . . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 1 . 18 . . 25 10 Peak Tracking Total 11 | . 1 . 6 . . 11 4 Tactical Retreats 2 | . . . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Traps Triggered 2 | . . 2 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Disabled 5 | . . . 1 . . 2 2 Max in Single Turn 2 | . . . 1 . . . 2 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Accessed 4 | . . 1 2 . . 1 . Terminals 3 | . . . 2 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 9 | . . 1 5 . . 3 . Successful 8 | . . 1 4 . . 3 . Failed 1 | . . . 1 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . . . 5 . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . 1 4 . . 3 . Record 3 | . . . . . . 3 . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . Patrol Status 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 1 . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Total Allies 8 | . . . . . 8 . . Largest Group 8 | . . . . . 8 8 . Highest-Rated Group 230 | . . . . . 230 230 . Highest-Rated Ally 40 | . . . . . 40 40 . Total Orders . | . . . . . . . . Ally Attacks 35 | . . . . . . 35 . Total Damage 1283 | . . . . . . 1283 . Kills 12 | . . . . . . 12 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Turns Passed 7967 | 127 63 601 686 64 3379 2651 396 Spaces Moved 4210 | 75 40 363 317 41 2106 1179 89 Core 25 | 5 . . . . . 7 13 Treads 4082 | 70 40 363 317 41 2106 1145 . Legs 103 | . . . . . . 27 76 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 145 190 Average Speed 177 | 152 160 160 160 160 160 212 310 Slowest Speed 650 | 160 160 160 160 160 160 400 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 5 10 39 23 13 92 91 2 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . 2 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 32 | . . . . . . . 32 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 32 | . . . . . . . 32 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Total 4459 | 86 39 373 407 40 2120 1251 143 Wait . | . . . . . . . . Move 4203 | 74 39 362 316 40 2105 1178 89 Hop . | . . . . . . . . Pick Up 50 | 6 . 3 15 . 7 13 6 Fast Attach 5 | 4 . 1 . . . . . Attach 18 | 2 . . 2 . . 4 10 Detach 2 | . . . . . . . 2 Swap 19 | . . 2 7 . 1 6 3 Drop 30 | . . 1 12 . 7 8 2 Fire 129 | . . 4 54 . . 41 30 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 128 | -11/Junkyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 7) 191 | -10/Materials | Entered Mines 192 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Build established: Mutant 442 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 759 | -10/Mines | Learned location of Storage (-8) 776 | -10/Mines | Discovered new exit (range 8) 792 | -10/Mines | Entered Materials 792 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1097 | -9/Materials | Discovered new exit (range 11) 1478 | -9/Materials | Entered Mines 1480 | -9/Mines | Learned Materials security intel 1535 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1542 | -9/Mines | Entered Zion 1641 | -7/Zion | Build established: Scavenger-Mutant 1650 | -7/Zion | Gained Derelict followers 2290 | -7/Zion | Found Relay Coupler [Programmer] 3193 | -7/Zion | Imprinted 3195 | -7/Zion | Declared Zion's savior 4897 | -7/Zion | Discovered new exit (range 13) 4921 | -7/Zion | Entered Proximity Caves 4921 | -6/Proximity Caves | Accompanied by 8 allies 5426 | -6/Proximity Caves | Lost 3 parts (3n) 5691 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5797 | -6/Proximity Caves | Build established: Mutant 7552 | -6/Proximity Caves | Discovered new exit (range 6) 7572 | -6/Proximity Caves | Entered Factory 7572 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 7573 | -6/Factory | Identified exit to Lower Caves 7687 | -6/Factory | Lost 4 parts (3n1u) 7764 | -6/Factory | Found Powered Armor 7841 | -6/Factory | Garrison activated, responded to threat 7948 | -6/Factory | Lost 3 parts (1n1u1w) 7968 | -6/Factory | Self-destructed Last Messages --------------- 07915_ Power failure, Lgt. Angular Momentum Engine shutdown. 07915_ Broken Powered Armor destroyed. 07915_ L-41 Fighter knocked back. 07915_ L-41 Fighter destroyed. 07917_ Fusion Modulator explodes. 07917_ Hvy. Flak Cannon destroyed. 07917_ Destroyed Hvy. Flak Cannon. 07917_ Recycling Unit disabled. 07918_ Overheating: System interference. 07918_ Hvy. Flak Cannon temporarily disabled. 07943_ U-05 Engineer builds a Wall. 07959_ U-05 Engineer lays Concrete. 07963_ U-05 Engineer builds a Wall. 07964_ Sml. Storage Unit destroyed. 07966_ Acquired Corrupted Lgt. Treads. 07966_ Imp. Ion Engine destroyed. 07967_ U-05 Engineer lays Concrete. 07967_ Integrated Corrupted Lgt. Treads (+4). 07968_ U-05 Engineer lays Concrete. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????? ???????????????????? | | ???????????????????# ????? ???????????????????? | | ???????????????????# ????? ??????????????????? | | ????????????######## ####? ??????????????????? | | ????????????# ? ??????????????????? | | ????????????# ? ???????????????????? | | ????????????# + ??????????????????? | | ????????????# ? # """??????????????????? | | ????????????# ?? # """"?????????????????? | | ????????????# #??# # """??????????????????? | | ?????######## #??# g# ""???????????????????? | | ?????? #?##u # ????????????????????? | | ???????? # ## %###?????????????????????? | | ???????" 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