Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.31 @ 12:03:00 Player: M4NZ Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (3323) 3323 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 6175 Bonus ------- High Alert Combat Kills 517 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 500/500 Energy 83/100 System Corruption 11% Temperature Cool (12) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg Light Armor Plating Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Advanced Targeting Computer Reaction Control System Improved Weapon Shielding > --- WEAPON ----------- Medium Laser Improved Light Cannon > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Weight Redist. System Relay Coupler [Duelist] Small Laser Ion Cannon Heavy Assault Rifle Rocket Launcher [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 100 | 6 12 17 18 47 Power 10 | 1 3 2 1 3 Engine 10 | 1 3 2 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 38 | 2 5 5 7 19 Treads 1 | . . . . 1 Leg 37 | 2 5 5 7 18 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 27 | 1 3 3 8 12 Device 10 | . . 2 2 6 Storage 5 | 1 1 . 1 2 Processor 4 | . 1 1 2 . Hackware . | . . . . . Protection 8 | . 1 . 3 4 Artifact . | . . . . . Weapon 25 | 2 1 7 2 13 Energy Gun 13 | 2 1 6 . 4 Energy Cannon 2 | . . . 1 1 Ballistic Gun 4 | . . . . 4 Ballistic Cannon 2 | . . . 1 1 Launcher 3 | . . . . 3 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 37 | . . 8 3 26 Power 3 | . . . 1 2 Propulsion 10 | . . 3 . 7 Utility 14 | . . 1 2 11 Weapon 10 | . . 4 . 6 Highest Loss Streak 8 | . . 3 3 8 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 92 | . 98 96 93 88 Engine 10 | . 14 11 8 8 Treads 1 | . . . . 2 Leg 26 | . 28 31 27 23 Device 9 | . . 9 1 14 Storage 10 | . 14 11 11 7 Processor 7 | . 7 10 19 4 Protection 6 | . 5 . 7 9 Energy Gun 15 | . 28 20 9 9 Ballistic Gun 1 | . . . . 2 Ballistic Cannon 2 | . . . 4 4 Naked Turns . | . . . . . Heaviest Build 29 | 12 19 23 29 29 Greatest Support 33 | 20 26 33 30 33 Greatest Overweight (x) 6 | 3 1 1 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 8 | 7 9 10 10 6 Most Carried 10 | 2 10 10 10 10 Average Carried 7 | 1 7 9 9 6 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 2 10 10 10 3 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 2096 | 189 291 155 236 1225 Remotely . | . . . . . Salvage Created 2636 | . 485 626 412 1113 Parts 143 | . 25 36 22 60 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 6 | . 2 1 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 59 | . 8 12 9 30 Guns 33 | . 7 11 4 11 Cannons 14 | . . . 5 9 AOE 11 | . 1 1 . 9 Classes Destroyed 11 | . 6 1 3 1 Worker 1 | . . . 1 . Tunneler 1 | . 1 . . . Hauler 2 | . 1 1 . . Recycler 3 | . 2 1 . . Watcher 2 | . 1 1 . . Swarmer 8 | . 5 3 . . Cutter 3 | . . . . 3 Grunt 31 | . 3 3 4 21 Brawler 3 | . . . 3 . Duelist 2 | . . . 1 1 Sentry 12 | . . 6 1 5 Best Kill Streak 11 | . 2 3 4 11 Combat Bots Only 11 | . 2 3 3 11 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . 1 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 4124 | . 270 837 654 2363 Core 664 | . 66 41 157 400 Absorbed by Shields 59 | . . . . 59 Redirected to Shielding 149 | . 23 . . 126 Regen/Repaired (Parts) 16 | . . 16 . . Core Remaining (%) 87 | 100 73 89 . . Volleys Fired 220 | . 31 40 30 119 Largest 2 | . 2 2 2 2 Hottest 156 | . 90 156 110 125 Shots Fired 414 | . 60 76 61 217 Gun 300 | . 60 73 31 136 Cannon 96 | . . . 30 66 Launcher 15 | . . . . 15 Special 3 | . . 3 . . Kinetic 111 | . . . 13 98 Thermal 207 | . 29 53 48 77 Explosive 15 | . . . . 15 Electromagnetic 81 | . 31 23 . 27 Robot Hit Streak 18 | . 8 13 18 12 Robot Miss Streak 5 | . 5 3 1 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 230 | . 30 54 49 97 Core Hits 124 | . 17 27 20 60 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . 1 3 3 6 Burn 9 | . . 3 2 4 Blast 2 | . . . 1 1 Corrupt 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4999 | . 511 867 834 2787 Guns 2459 | . 387 739 310 1023 Cannons 1063 | . . . 524 539 Explosions 1467 | . 124 128 . 1215 Melee . | . . . . . Ramming 10 | . . . . 10 Kinetic 831 | . . . 249 582 Thermal 2177 | . 286 582 585 724 Explosive 1181 | . . 70 . 1111 Electromagnetic 800 | . 225 215 . 360 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 11 11 Average Corruption 10 | . . . 10 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 89 | . . . 9 80 Message Errors 12 | . . . 2 10 Matter Fused 25 | . . . 3 22 Heat Flow Errors 11 | . . . 1 10 Energy Discharges 12 | . . . . 12 Data Loss (minor) 10 | . . . 1 9 Data Loss (major) 5 | . . . 1 4 Misfires 7 | . . . 1 6 Alerts 1 | . . . . 1 Misdirections 2 | . . . . 2 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 115 | . . 110 . 5 Projectiles . | . . . . . Explosions 115 | . . 110 . 5 Melee . | . . . . . Knockbacks 8 | . . . 4 4 Impact . | . . . . . Kinetic 8 | . . . 4 4 Secondary . | . . . . . Self-Inflicted Damage 326 | . 49 188 . 89 Shots 8 | . 2 3 . 3 Rammed 2 | . . . . 2 Targets Rammed 4 | . . . . 4 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 628 | . 198 336 628 268 Average Temperature 103 | . 69 98 188 71 Received Heat Transfer 1401 | . 63 264 189 885 Effects 12 | . . . 11 1 Shutdowns 1 | . . . 1 . Energy Bleed 3 | . . . 3 . Interference 1 | . . . . 1 Damage (minor) 1 | . . . 1 . Damage (major) 5 | . . . 5 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 12 | . . 6 2 4 Heat Transferred 5703 | . 581 1655 1517 1950 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 3 2 . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 1442 | . 296 317 387 1442 Initial 251 | . . 36 133 251 Average 561 | . 148 161 253 964 Maximum Alert Level 4 | . 1 1 1 4 Low Security (%) 30 | 100 74 58 28 . Level 1 23 | . 25 41 71 8 Level 2 4 | . . . . 9 Level 3 22 | . . . . 46 Level 4 18 | . . . . 36 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 2 2 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 6 | . 3 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 18 20 10 36 Peak Tracking Total 8 | . 5 5 3 8 Tactical Retreats 5 | . 4 . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 11 | . 1 2 . 8 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 8 | . 1 1 . 6 Max in Single Turn 1 | . 1 1 . 1 Garrison Relay 5 | . . . . 5 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 8 | . 3 2 3 . Terminals 5 | . 2 1 2 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 19 | . 9 4 6 . Successful 14 | . 4 4 6 . Failed 5 | . 5 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 11 | . 5 2 4 . Terminals 11 | . 5 2 4 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 8 | . 2 2 4 . Locate Traps 4 | . 1 1 2 . Zone Layout 4 | . 1 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 1 2 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 21 | . . . . 21 Machine Destruction 21 | . . . . 21 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 3664 | 54 821 635 343 1811 Spaces Moved 2084 | 34 544 328 167 1011 Core 19 | 14 . . . 5 Treads 1 | . . . . 1 Legs 2064 | 20 544 328 167 1005 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 124 | 127 120 121 120 127 Slowest Speed 350 | 200 190 190 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 70 33 10 84 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 71 | . 11 32 2 26 Melee . | . . . . . Projectile 4 | . . 2 2 . AOE 67 | . 11 30 . 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2735 | 41 650 481 248 1315 Wait 237 | . 51 85 25 76 Move 2080 | 33 543 327 166 1011 Hop . | . . . . . Pick Up 18 | 2 6 6 . 4 Fast Attach 44 | 6 2 4 8 24 Attach 14 | . 1 7 2 4 Detach 4 | . 1 1 1 1 Swap 45 | . 9 6 8 22 Drop 41 | . 6 5 8 22 Fire 220 | . 31 40 30 119 Melee . | . . . . . Ram 2 | . . . . 2 Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis 28 | . . . . 28 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 12) 55 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 7) 329 | -10/Materials | Build established: Mutant 641 | -10/Materials | Identified exit to Mines 851 | -10/Materials | Discovered new exit (range 12) 875 | -10/Materials | Identified exit to Materials 876 | -10/Materials | Entered another Materials area 876 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1110 | -9/Materials | Repaired Sensor Array 1328 | -9/Materials | Lost 3 parts (1n2w) 1427 | -9/Materials | Discovered new exit (range 16) 1510 | -9/Materials | Identified exit to Materials 1511 | -9/Materials | Entered another Materials area 1511 | -8/Materials | Evolved 2 slots: Utility x2 1600 | -8/Materials | Build established: Scavenger-Mutant 1659 | -8/Materials | System corruption reached 10% 1660 | -8/Materials | Garrison activated, responded to threat 1689 | -8/Materials | Lost 3 parts (1p2u) 1844 | -8/Materials | Identified exit to Garrison 1854 | -8/Materials | Entered Garrison 1884 | -8/Garrison | Triggered checkpoint 1944 | -8/Garrison | Garrison Relay disabled 2030 | -8/Garrison | Triggered checkpoint 2067 | -8/Garrison | Destroyed 11 combat bots 2070 | -8/Garrison | Lost 3 parts (1n2u) 2090 | -8/Garrison | Triggered checkpoint 2158 | -8/Garrison | Triggered checkpoint 2326 | -8/Garrison | Discovered new exit (range 14) 2428 | -8/Garrison | Triggered checkpoint 2470 | -8/Garrison | Lost 3 parts (1p1u1w) 2493 | -8/Garrison | Garrison Relay disabled 2623 | -8/Garrison | Discovered new exit (range 11) 2656 | -8/Garrison | Triggered checkpoint 2658 | -8/Garrison | Core integrity fell below 50% 2810 | -8/Garrison | Garrison Relay disabled 2954 | -8/Garrison | Triggered checkpoint 3086 | -8/Garrison | Garrison Relay disabled 3137 | -8/Garrison | Discovered new exit (range 15) 3207 | -8/Garrison | Spotted B-75 Beast 3240 | -8/Garrison | Triggered checkpoint 3426 | -8/Garrison | Garrison Relay disabled 3545 | -8/Garrison | Spotted B-75 Beast 3584 | -8/Garrison | Core integrity fell below 20% 3665 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 03588_ System corrupted: Heat flow error (+285). 03604_ System corrupted: Energy discharge (-24). 03621_ System corrupted: Matter fused (-8). 03642_ System corrupted: IFF burst signal emitted. 03647_ Knocked back. 03647_ B-75 Beast suffers critical hit (Burn). 03650_ Lgt. Armor Plating destroyed. 03653_ Hvy. Assault Rifle destroyed. 03656_ Knocked back. 03656_ Aluminum Leg destroyed. 03658_ Kicked B-75 Beast out of the way. 03659_ Kicked B-75 Beast. 03659_ Com. Matter Pod destroyed. 03659_ Aluminum Leg destroyed. 03659_ Beam Rifle destroyed. 03659_ Knocked back. 03662_ Imp. Aluminum Leg destroyed. 03663_ Slammed into B-75 Beast. 03665_ Heat Sink destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ??????????????????????###^^#?????????????????????? | | ??????????????????????# # ^#?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# # #?????????????????????? | | ??????????????????????### ^#?????????????????????? | | ????????????????????????# #??????????????????#### | | ????????????????????????#!=#??????????????????# | | ??????????????????????### =#??????????????????# | | ??????????????????????#% = #??????????????????# | | ??????????????????????# %% #??????????????????# | | ??????????????????????# @ #??????????????????## # | | ??????????????????????###BB#??????????????????# | | ??????????????##########;BB#################### < | | ??????????????# | | ??????????????# | | ??????????????# | | ??????????????# "############################### | | ??????????????# #?????# #?????????????????????? | | ??????????????# #?????# #?????????????????????? | | ??????????????# ####### #?????????????????????? | | ??????????????# # #?????????????????????? | | ????????####### ####### #?????????????????????? | | ????????# * ## ^^####??# #?????????????????????? | | ######### =%!# # #??# #?????????????????????? | | ^ = =###### #?????????????????????? | | % #?????????????????????? | | % #?????????????????????? | | #### # [## ########?????????????????????? | | ?### # * # ###????????????????????????????? | | ?# #????????????????????????????? | | ?# #????????????????????????????? | | ?# #????????????????????????????? | | ?# ! #????????????????????????????? | | ?### ! ## ###????????????????????????????? | | ### # ## #############??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 12 Energy Capacity 265 Matter Stores 650 Matter Capacity 650 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 59 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed ShadeSmartbombHammer Manual? 0 Play Time 00:57:43 Cumulative 51.2 hours Start 2022.12.31 @ 11:00:12 End 2022.12.31 @ 12:03:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 771e77e4-b214-4b5f-8d00-e05125de1bf6