Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 20:25:21 Player: Sir Cheese Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (2060) 2060 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (443) 443 TOTAL SCORE: 8033 Bonus ------- Follower Combat Kills 443 Cogmind --------- Core Integrity 0/1150 Matter 231/300 Energy 52/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Advanced Sensor Array Advanced Terrain Scanner Advanced Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Backup Power III Light Neutrino Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Improved Sensor Array Transmission Jammer Improved Propulsion Shielding Corruption Screen > --- WEAPON ----------- Improved Plasma Cutter Power Sword > --- INVENTORY -------- Fission Core Advanced Terrain Scanner Advanced Shield Generator Enhanced Gauss Cannon [Rating: 68] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 1 . . 1 . Utility 6 | . . 1 . 1 . 1 . . 1 2 Weapon 1 | . . 1 . . . . . . . . Parts Attached 119 | 5 7 13 2 13 9 4 15 1 21 29 Power 15 | 1 1 1 1 3 . 1 1 . 4 2 Engine 9 | 1 1 . 1 3 . 1 1 . 1 . Core 6 | . . 1 . . . . . . 3 2 Reactor . | . . . . . . . . . . . Propulsion 42 | 1 1 5 . 3 5 . 10 . 6 11 Treads 15 | 1 1 5 . 3 . . . . . 5 Leg 11 | . . . . . . . 7 . 2 2 Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . . . . 1 3 Flight 12 | . . . . . 5 . 3 . 3 1 Utility 33 | 1 2 3 1 4 . 3 . 1 8 10 Device 16 | . 1 2 1 1 . 2 . . 3 6 Storage 4 | 1 1 . . 1 . . . . . 1 Processor 6 | . . 1 . 2 . . . . 2 1 Hackware 2 | . . . . . . 1 . . . 1 Protection 5 | . . . . . . . . 1 3 1 Artifact . | . . . . . . . . . . . Weapon 29 | 2 3 4 . 3 4 . 4 . 3 6 Energy Gun 8 | . 1 2 . . 1 . 1 . . 3 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 2 1 2 . . 1 . . . . 1 Ballistic Cannon 2 | . . . . . . . 1 . 1 . Launcher 3 | . 1 . . 2 . . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 4 | . . . . 1 1 . 1 . . 1 Slashing Weapon 2 | . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . 1 Unidentified Prototypes 5 | . . . . 2 1 . . . 1 1 Parts Lost 51 | . 1 1 1 . . . 15 . 12 21 Power 8 | . 1 . 1 . . . 1 . 3 2 Propulsion 22 | . . . . . . . 10 . 4 8 Utility 11 | . . . . . . . 1 . 5 5 Weapon 10 | . . 1 . . . . 3 . . 6 Highest Loss Streak 12 | . 1 1 1 . . . 11 . 5 12 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 1 8 14 15 15 8 7 7 3 4 4 Power . | . 1 1 2 1 . . . . . . Propulsion 1 | . 1 3 3 3 . . . . . . Utility 3 | . 1 3 3 4 5 6 5 2 2 2 Weapon 2 | . 2 4 6 4 2 1 1 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . . 2 . 3 2 1 1 . 2 3 Power 1 | . . 1 . . . . . . . . Propulsion 3 | . . . . 2 1 . . . . . Utility 6 | . . . . . . . 1 . 2 3 Weapon 4 | . . 1 . 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 95 91 98 93 97 92 89 21 50 34 Engine 9 | . 14 6 2 15 15 13 12 . 1 . Core 1 | . . 4 7 . . . . . 2 3 Treads 10 | . 25 21 22 18 . . . . . 2 Leg 3 | . . . . . . . 16 . 1 3 Flight 6 | . . . . . 27 26 12 6 10 . Device 8 | . 12 10 11 11 7 7 5 4 8 4 Storage 7 | . 14 11 11 11 7 6 5 . . 4 Processor 7 | . . 6 11 10 15 13 12 . 9 5 Hackware 1 | . . . . . . 4 5 . . . Protection 1 | . . . . . . . . 3 5 3 Energy Gun 5 | . 9 10 14 14 3 . . . . 1 Ballistic Gun 9 | . 18 19 18 11 9 6 3 . . . Impact Weapon 1 | . . . . . 3 6 3 6 2 2 Special Melee Weapon 1 | . . . . . 4 6 3 . . . Peak Build Rating 68 | 5 8 15 15 25 42 47 50 17 68 58 Average Rating 26 | 3 7 11 14 19 37 45 43 15 40 33 On Entrance 20 | . 5 8 15 15 25 42 45 10 16 40 Avg Prop Armor Cover (%) 12 | . . . . . . . 7 . 14 10 Naked Turns 57 | . . . . . . . 10 . . 47 Heaviest Build 54 | 12 29 35 33 54 39 28 34 6 30 36 Greatest Support 96 | 20 40 46 40 40 40 28 96 6 40 75 Greatest Overweight (x) 10 | 2 . 7 . 1 1 . 1 . 1 10 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 5 5 5 Average Capacity 9 | 7 12 15 15 15 8 8 7 5 5 5 Most Carried 15 | 3 13 15 15 15 15 8 8 5 5 5 Average Carried 8 | 1 8 14 15 14 8 7 7 3 4 4 Final Capacity 15 | 8 15 15 15 15 8 8 5 5 5 5 Final Carried 15 | 3 13 15 15 15 8 8 5 3 5 5 Class Distribution -------------------- 42% | Mutant 12% | Scout 12% | Scavenger-Gunner 8% | Scavenger-Mutant 5% | Commander-Mutant 5% | Scientist-Gunner Dominant Class ---------------- Mutant | -10/Materials Scientist-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scout | -7/Factory Scout | -6/Factory Commander-Mutant | -6/Extension Commander-Mutant | -6/Cetus Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Fac Matter Collected 2245 | 193 300 307 140 101 . 276 227 . 374 327 Remotely . | . . . . . . . . . . . Salvage Created 2494 | . 292 514 117 124 . 123 351 . 491 482 Parts 106 | . 26 27 6 4 . 1 14 . 10 18 Haulers Intercepted 3 | . . 1 . 1 . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Fac Combat Hostiles Destroyed 39 | . 9 9 3 2 . . 7 . 3 6 Melee 2 | . . . . . . . . . . 2 Guns 26 | . 8 9 3 2 . . 2 . . 2 Cannons 2 | . . . . . . . 1 . 1 . AOE 6 | . 1 . . . . . 3 . 2 . Classes Destroyed 13 | . 5 2 . 1 . 1 1 . 2 1 Worker 3 | . 1 . . . . . . . 1 1 Builder 2 | . . . . . . . . . 1 1 Hauler 3 | . . 1 . 1 . . . . 1 . Recycler 3 | . . . . . . . 1 . 2 . Mechanic 1 | . . . . . . 1 . . . . Operator 5 | . 2 1 . . . 2 . . . . Watcher 2 | . 1 . . . . 1 . . . . Swarmer 9 | . 5 . . . . . 4 . . . Grunt 17 | . 4 4 3 . . . 3 . . 3 Brawler 1 | . . . . . . . . . . 1 Sentry 7 | . . 5 . 1 . . . . . 1 Hunter 1 | . . . . 1 . . . . . . Programmer 4 | . . . . . . . . . 3 1 Best Kill Streak 4 | . 3 3 3 1 . 1 4 . 3 4 Combat Bots Only 4 | . 3 3 3 1 . . 4 . 2 2 Max Kills in Single Turn 2 | . 1 2 2 1 . 1 2 . 1 1 Gunslinging 1 | . . 1 1 . . . . . . . Exploded 2 | . 1 . . . . . 2 . 1 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Fac Hostile Shots Fired 834 | . 54 53 17 10 16 54 142 2 161 325 Missed 337 | . 18 17 7 4 12 41 48 . 71 119 Hits 497 | . 36 36 10 6 4 13 94 2 90 206 Melee 3 | . . . . . . . 1 . . 2 Projectile 494 | . 36 36 10 6 4 13 93 2 90 204 AOE 3 | . . . . . . . . . . 3 Critical Strikes 22 | . 3 . . . . . 3 . 6 10 Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 9071 | . 385 482 134 262 43 82 1634 45 1868 4136 Core 2058 | . 24 45 13 59 . 34 392 . 333 1158 Absorbed by Shields 210 | . . . . . . 12 . . 198 . Redirected to Shielding 94 | . . . . . . . . 13 81 . Regen/Repaired (Parts) 61 | . . . . 41 . . . . 20 . Core Remaining (%) 82 | 100 90 . 85 89 100 . . 49 66 . Volleys Fired 151 | . 42 25 6 10 1 . 35 . 9 23 Largest 3 | . 2 3 3 3 1 . 1 . 1 2 Hottest 141 | . 80 93 141 141 20 . 85 . 47 114 Shots Fired 281 | . 84 72 18 30 1 . 35 . 9 32 Gun 250 | . 82 72 18 30 1 . 15 . . 32 Cannon 25 | . . . . . . . 16 . 9 . Launcher 6 | . 2 . . . . . 4 . . . Special . | . . . . . . . . . . . Kinetic 176 | . 57 50 6 15 1 . 22 . 9 16 Thermal 96 | . 25 22 12 15 . . 9 . . 13 Explosive 6 | . 2 . . . . . 4 . . . Electromagnetic 3 | . . . . . . . . . . 3 Robot Hit Streak 13 | . 5 13 5 4 . . 5 . 2 8 Robot Miss Streak 6 | . 6 4 5 2 . . 4 . 3 4 Penetration Max 1 | . . . . . . . 1 . . 1 Secondary Targets 8 | . 1 3 2 . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . 1 Shots Hit Robots 194 | . 41 51 8 16 . 5 16 . 12 45 Core Hits 91 | . 21 23 4 7 . 1 17 . 4 14 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . . 1 . 1 2 Critical Strikes 14 | . . 2 . 2 . . 2 . 4 4 Burn 5 | . . 2 . 2 . . . . . 1 Destroy 3 | . . . . . . . 2 . . 1 Blast 1 | . . . . . . . . . 1 . Smash 2 | . . . . . . . . . 1 1 Sever 3 | . . . . . . . . . 2 1 Melee Attacks 125 | . . . . 1 11 32 18 . 26 37 Impact 106 | . . . . 1 11 32 14 . 21 27 Slashing 14 | . . . . . . . 3 . 5 6 Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 2 1 . 5 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5298 | . 609 683 103 263 . 354 704 . 1040 1542 Guns 2283 | . 550 681 103 194 . . 113 . . 642 Cannons 148 | . . . . . . . 34 . 114 . Explosions 708 | . 59 . . 69 . . 364 . 216 . Melee 2147 | . . . . . . 354 189 . 707 897 Ramming 12 | . . 2 . . . . 4 . 3 3 Kinetic 1575 | . 366 466 26 50 . . 147 . 114 406 Thermal 1036 | . 184 215 77 144 . . . . 216 200 Explosive 492 | . 59 . . 69 . . 364 . . . Electromagnetic 36 | . . . . . . . . . . 36 Impact 1750 | . . . . . . 354 189 . 505 702 Slashing 397 | . . . . . . . . . 202 195 Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 2 2 11 15 Average Corruption 6 | . . . . . . . 2 2 6 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . 4 . Effects 25 | . . . . . . . 1 . 5 19 Message Errors 11 | . . . . . . . 1 . 1 9 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . 1 1 Data Loss (minor) 4 | . . . . . . . . . 1 3 Alerts 2 | . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 872 | . 7 . . . . 199 38 . 468 160 Projectiles . | . . . . . . . . . . . Explosions 102 | . 7 . . . . . . . 95 . Melee 770 | . . . . . . 199 38 . 373 160 Knockbacks 12 | . . . . . . 2 1 . 3 6 Impact 12 | . . . . . . 2 1 . 3 6 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 438 | . . . . 162 . . 1 . 275 . Shots 5 | . . . . 2 . . . . 3 . Rammed 9 | . . 1 . . . . 4 . . 4 Targets Rammed 10 | . . 1 . . . . 4 . 1 4 Kicked 1 | . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 245 | . 30 26 245 69 7 . 168 . 34 212 Average Temperature 66 | . 16 10 136 27 7 . 69 . 22 91 Received Heat Transfer 1765 | . 195 195 78 9 . 20 486 9 48 725 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 2 2 . 2 2 Combat Hostiles 3 | . . . . . . . 1 . . 2 Parts Fried 13 | . . . . . . 7 3 . 3 . Impact Corruptions 27 | . . . . . . 7 2 . 10 8 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . 2 . . . . . . . 1 Heat Transferred 2505 | . 555 777 185 481 . . . . 100 407 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Fac Maximum Alert Level 1 | . . . . . . . . . 1 . Low Security (%) 95 | 100 100 100 100 100 100 100 100 100 64 100 Level 1 4 | . . . . . . . . . 35 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 342 | . 122 92 70 71 17 20 120 . 342 163 Initial 163 | . . 26 19 11 6 . . . . 163 Average 39 | . 41 40 18 12 4 4 35 . 107 44 Influence Increases 2538 | . 341 289 70 160 86 85 642 . 670 195 Destroy 0b10 Robot/C 1000 | . 180 180 60 40 . . 360 . 60 120 Destroy 0b10 Robot/NC 95 | . 20 10 . 5 . 20 5 . 25 10 Destroy Leader 230 | . 52 72 10 22 . 2 30 . 12 30 Allied During Kill 150 | . . . . . . . 150 . . . Successful Hack 169 | . 10 27 . 14 45 . 12 . 57 4 Select Force Hacks 50 | . . . . . . . . . 50 . Disable Machine 270 | . . . . 45 . 15 15 . 180 15 Destroy Structure 289 | . 19 . . 34 11 18 25 . 166 16 Partial Spotted 75 | . 15 . . . 30 15 15 . . . Lose Combat Pursuer 210 | . 45 . . . . 15 30 . 120 . Influence Decreases 2538 | . 277 302 91 175 100 86 642 . 336 529 Entered New Map 270 | . . 38 32 19 9 1 . . . 171 Time Decay 1641 | . 277 254 59 156 91 85 284 . 216 219 Lost Part 392 | . . 10 . . . . 123 . 120 139 Lost Ally 235 | . . . . . . . 235 . . . Squads Dispatched 14 | . 2 1 . . . 1 1 . 6 3 Investigation 4 | . . . . . . . 1 . 2 1 Extermination 4 | . . . . . . . . . 3 1 Reinforcement 6 | . 2 1 . . . 1 . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Fac Distress Signals 6 | . 1 2 . . . . . 1 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 135 | . 30 17 3 2 7 3 24 4 23 22 Peak Tracking Total 13 | . 4 4 3 1 7 2 7 5 9 13 Tactical Retreats 10 | . 2 . . . . 1 2 . 5 . ECM-based Alert Blocks 1 | . . . . . . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Fac Traps Triggered 11 | . 1 5 . . . 2 2 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . 1 Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Fac Machines Disabled 18 | . . . . 3 . 1 1 . 12 1 Max in Single Turn 7 | . . . . 2 . 1 1 . 7 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Fac Machines Accessed 44 | . 3 3 . 2 8 3 10 . 12 3 Terminals 29 | . 3 2 . 1 4 1 10 . 6 2 Fabricators 7 | . . . . . 2 1 . . 3 1 Repair Stations 3 | . . . . 1 . 1 . . 1 . Recycling Units 2 | . . . . . 1 . . . 1 . Scanalyzers 3 | . . 1 . . 1 . . . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 119 | . 12 20 . 5 20 4 22 . 26 10 Successful 61 | . 5 15 . 4 11 1 7 . 14 4 Failed 58 | . 7 5 . 1 9 3 15 . 12 6 Catastrophic 13 | . 2 1 . 1 1 1 4 . 2 1 Database Lockouts . | . . . . . . . . . . . Manual 27 | . 10 . . 1 7 1 3 . 3 2 Terminals 79 | . 12 8 . 2 13 2 22 . 13 7 Fabricators 13 | . . . . . 3 1 . . 6 3 Repair Stations 7 | . . . . 3 . 1 . . 3 . Recycling Units 4 | . . . . . 2 . . . 2 . Scanalyzers 16 | . . 12 . . 2 . . . 2 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 28 | . 1 5 . 1 4 1 7 . 6 3 Record 1 | . 1 . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . Prototype ID Bank 4 | . . 2 . . 1 . 1 . . . Open Door 3 | . . . . . . . 3 . . . Emergency Access Points 2 | . . . . . . . . . 2 . Alert Level 2 | . . . . . 1 . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 3 | . . 1 . . . . 1 . 1 . Disarm Traps 1 | . . . . . . . . . . 1 Dispatch Records 2 | . . . . . . . . . 1 1 Transport Status 1 | . . . . . . . 1 . . . Investigation Status 1 | . . . . 1 . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . Zone Layout 4 | . . . . . 1 1 . . 2 . Fabricator Hacks 6 | . . . . . 2 . . . 3 1 Network Status 3 | . . . . . 2 . . . 1 . Load Schematic 2 | . . . . . . . . . 1 1 Build 1 | . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . 3 . . . . 3 . Scan Component 2 | . . . . 1 . . . . 1 . Repair 2 | . . . . 1 . . . . 1 . Refit 2 | . . . . 1 . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . 1 . Scanalyzer 11 | . . 10 . . 1 . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Retrieve Study 9 | . . 8 . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 4 . . . 4 . . . 1 . Terminals 6 | . 4 . . . 2 . . . . . Assimilate 2 | . 1 . . . 1 . . . . . Botnet 3 | . 3 . . . . . . . . . Operators 1 | . . . . . 1 . . . . . Fabricators 2 | . . . . . 1 . . . 1 . Report 1 | . . . . . 1 . . . . . Overload 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Mask 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 39 | . 3 3 . 1 7 3 8 . 11 3 Full Trace Events 3 | . . . . . . . 1 . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . Total Part Build Rating 10 | . . . . . . . . . 10 . Part Studies Acquired 9 | . . 8 . . 1 . . . . . Parts Repaired 2 | . . . . 1 . . . . 1 . Time 51 | . . . . 32 . . . . 19 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . . 2 Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . 3 no_distress 1 | . . . . . . . . . . 1 find_chute 2 | . . . . . . . . . . 2 Relay Couplers Released 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 16 | . . . . . . . 16 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Fac Total Allies 20 | . . . . . . . 20 . . . Largest Group 10 | . . . . . . . 10 . . . Highest-Rated Group 292 | . . . . . . . 292 . . . Highest-Rated Ally 39 | . . . . . . . 39 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 105 | . . . . . . . 105 . . . Total Damage 2062 | . . . . . . . 2062 . . . Kills 11 | . . . . . . . 11 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Fac Active Infowar (turns) 3015 | . . . . 275 334 283 795 22 695 611 Optics 2726 | . . . . 85 334 283 795 . 618 611 Sensors 1858 | . . . . 275 334 283 136 21 639 170 Terrain 256 | . . . . . . . . . . 256 Jamming 367 | . . . . . . 57 . 2 308 . ECM 29 | . . . . . . 1 . . 28 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Fac Turns Passed 5329 | 77 933 601 223 613 334 283 841 25 701 698 Spaces Moved 4859 | 44 487 291 126 305 806 477 604 54 1215 450 Core 213 | 11 . 2 . . . . 46 . 1 153 Treads 1287 | 33 487 289 126 305 6 . . . . 41 Legs 686 | . . . . . . . 371 . 74 241 Wheels . | . . . . . . . . . . . Hover 15 | . . . . . . . . . . 15 Flight 2658 | . . . . . 800 477 187 54 1140 . Fastest Speed 31 | 50 160 160 160 160 31 31 31 40 32 50 Average Speed 82 | 147 160 162 160 165 32 31 87 40 42 108 Slowest Speed 550 | 160 160 400 160 200 160 31 190 40 190 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . 2 1 . . 2 . Potential Cave-ins 18 | . . . . . . 11 7 . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 29 | 4 53 33 26 36 22 12 64 23 35 12 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 67 | . . . . . 11 21 14 . 14 7 Terrain Destroyed 212 | . 21 . . 33 11 21 27 . 89 10 Melee 56 | . . . . . 11 21 3 . 14 7 Projectile 23 | . . . . . . . 13 . 7 3 AOE 133 | . 21 . . 33 . . 11 . 68 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Fac Total 5727 | 56 555 364 135 396 862 553 850 57 1336 563 Wait 98 | . . . . 32 . 7 31 . 27 1 Move 4839 | 43 486 290 125 304 801 474 603 53 1210 450 Hop 5 | . . . . . 2 1 . . 2 . Pick Up 80 | 8 16 14 . 10 9 2 1 . 17 3 Fast Attach 78 | . . 7 1 8 7 1 14 . 12 28 Attach 55 | 5 5 8 . 3 9 1 2 3 15 4 Detach 11 | . . . . 1 2 . 1 1 4 2 Swap 40 | . 5 10 2 7 4 4 5 . 2 1 Drop 80 | . 1 9 1 20 16 3 11 . 10 9 Fire 151 | . 42 25 6 10 1 . 35 . 9 23 Melee 125 | . . . . 1 11 32 18 . 26 37 Ram 5 | . . . . . . . 4 . . 1 Kick 1 | . . . . . . . . . 1 . Crush 5 | . . 1 . . . . . . . 4 Escape Stasis 48 | . . . . . . 28 20 . . . Rewire 105 | . . . . . . . 105 . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory -4/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 6) 869 | -10/Materials | Discovered new exit (range 11) 1011 | -10/Materials | Entered another Materials area 1011 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1564 | -9/Materials | Discovered new exit (range 8) 1610 | -9/Materials | Identified exit to Mines 1612 | -9/Materials | Entered Mines 1638 | -9/Mines | Met a Derelict bent on vengeance 1744 | -9/Mines | Build established: Scavenger-Gunner 1805 | -9/Mines | Learned 2 Materials zone layouts 1827 | -9/Mines | Discovered new exit (range 6) 1834 | -9/Mines | Identified exit to Materials 1835 | -9/Mines | Entered Materials 1835 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1836 | -8/Materials | Identified exit to Factory 1966 | -8/Materials | Repaired Beam Rifle 2448 | -8/Materials | Entered Factory 2448 | -7/Factory | Evolved 2 slots: Propulsion x2 2483 | -7/Factory | Discovered new exit (range 19) 2748 | -7/Factory | Build established: Scout 2773 | -7/Factory | Discovered new exit (range 19) 2781 | -7/Factory | Identified exit to Factory 2782 | -7/Factory | Entered another Factory area 2782 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3046 | -6/Factory | Discovered new exit (range 8) 3049 | -6/Factory | Identified exit to Extension 3065 | -6/Factory | Entered Extension 3080 | -6/Extension | Rescued a captive Derelict 3082 | -6/Extension | Rescued a captive Derelict 3247 | -6/Extension | Rescued a captive Derelict 3275 | -6/Extension | Rescued a captive Derelict 3551 | -6/Extension | Lost 5 allies 3604 | -6/Extension | Spotted B-75 Beast 3697 | -6/Extension | Build established: Commander-Mutant 3703 | -6/Extension | Spotted B-75 Beast 3728 | -6/Extension | Crushed by falling debris 3758 | -6/Extension | Lost 12 allies 3860 | -6/Extension | Released all parts (5) 3890 | -6/Extension | Lost 11 parts (1p7n1u2w) 3892 | -6/Extension | Core integrity fell below 50% 3899 | -6/Extension | Discovered new exit (range 10) 3899 | -6/Extension | Discovered new exit (range 6) 3906 | -6/Extension | Entered Cetus 3916 | -6/Cetus | Spotted Cetus Guard 3916 | -6/Cetus | Spotted Cetus Guard 3916 | -6/Cetus | Spotted Cetus Guard 3925 | -6/Cetus | Discovered new exit (range 15) 3931 | -6/Cetus | Entered Factory 3931 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4105 | -5/Factory | Build established: Mutant 4129 | -5/Factory | Fabricated Nuclear Pulse Thruster (x2) 4178 | -5/Factory | Repaired Imp. Sensor Array 4416 | -5/Factory | Lost 4 parts (2p1n1u) 4527 | -5/Factory | Lost 5 parts (1p2n2u) 4603 | -5/Factory | Discovered new exit (range 18) 4618 | -5/Factory | System corruption reached 10% 4632 | -5/Factory | Entered another Factory area 4632 | -4/Factory | Evolved 2 slots: Utility x2 4947 | -4/Factory | Lost 12 parts (1p3n4u4w) 5243 | -4/Factory | Released all parts (8) 5276 | -4/Factory | System corruption reached 10% 5283 | -4/Factory | Core integrity fell below 50% 5324 | -4/Factory | Core integrity fell below 20% 5330 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- ZVTRY5U4B%GPAD,OO/ Acquired Adv. System Shield. U-05 Engineer works on Assembly Bed. Acquired Imp. Heavy Treads. Slammed into S-27 Virus. U-05 Engineer works on Assembly Bed. S-27 Virus IFF system glitched. MN,JYME9XKZQWBM6RNAX D3:EI,UIE02FQ Dropped Imp. Heavy Treads. S-27 Virus destroyed. P-70 Sage resets S-27 Virus, system corruption cleaned. Acquired VTOL Module. U-05 Engineer works on Assembly Bed. VTOL Module destroyed. S-27 Virus destroyed. Adv. System Shield destroyed. S-27 Virus destroyed. U-05 Engineer works on Assembly Bed. Map ----- +----------------------------------------------------+ | #####/## #??????????????????????? | | !! ## # #??????????????????????? | | !]! ! ## # ###????????????????????? | | !]! " != ## # ????????????????????? | | !]! / # ?????????????????????? | | ## # ??????????????????????? | | ## # ########???????????????? | | ######### # # #???????????????? | | #???????# / / """" #???????????????? | | #???????# # # """" #???????????????? | | #???????# # # """" ????????????????? | | #???????# # #?"""" ????????????????? | | #???????# # #?""""?????????????????? | | #???????####### #??"""?????????????????? | | ? #######??????????????# #?? ??????????????????? | | ????????????????????????# #???#??????????????????? | | ?????????????????????#### ########???????????????? | | ?????????????????????+ ????????? | | ?????????????????????#### ########???????????????? | | ????????????????????????#+############???????????? | | ????????????????????????# #???????????? | | ????????????????????????#gp s[= #???????????? | | ???????????########+????# g u sss !#???????????? | | ?????????? ??# p* #???????????? | | ?????????? # s% ! ""#???????????? | | ?????????? /@ =%= ""#???????????? | | ?????????? # [ ""#???????????? | | ?????????? ?# """ Y"#???????????? | | ???????????#########????# """ ""#???????????? | | ????????????????????????# """ ""#???????????? | | ????????????????????????# ""#???????????? | | ????????????????????????# #???????????? | | ????????????????????????##############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Corruption Block 8 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Nuclear Pulse Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -5/Factory Repaired ---------- Beam Rifle | 45% | -8/Materials Imp. Sensor Array | 9% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Datajack | -9/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepSalvageWall Manual? 0 Play Time 01:12:26 Cumulative 96.2 hours Start 2026.11.05 @ 18:31:56 End 2026.11.05 @ 20:25:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 89 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 25162767-8eb0-4346-9f5d-000e6de77d15