Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.28 @ 20:18:28 Player: JuustuToug Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (300) 1500 Value Destroyed (13961) 13961 Prototype IDs (91) 1820 Alien Tech Used (5) 1000 Bonus (20463) 20463 TOTAL SCORE: 50044 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 76 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 404 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -450 Cogmind --------- Core Integrity 83/1600 Matter 295/300 Energy 97/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Precision Energy Filter Dimensional Node Initializer Heavy Hardcell Cannon Vortex Lance (40) Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Assembled Biocell Array Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Reaction Control System Experimental Utility Shielding Centrium Light Armor Plating Centrium Light Armor Plating Advanced Shield Generator Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Quantum Rifle Assembled Focal Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Improved Quantum Reactor Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Precision Matter Filter Centrium Light Armor Plating Advanced Point Defense System Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Quantum Rifle Null Cannon Omega Cannon Fusion Bomb Launcher Vortex Lance Vortex Lance [Rating: 233] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Field Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Omega Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 12 | . . . . . . . 1 1 . . . . 2 . . . . . 2 . . . . 1 . . . . 2 . 1 . 2 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 241 | 6 13 6 27 5 . 1 11 16 1 . . 1 7 6 2 . 23 . 6 2 2 7 . 2 . 2 7 1 4 1 37 7 3 35 Power 22 | 1 3 . 2 2 . . 2 1 . . . . 1 . . . 2 . . . . 1 . . . . . . . . 4 . . 3 Engine 11 | 1 3 . 2 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 4 . . 3 Propulsion 57 | 2 3 2 6 1 . . 3 6 . . . . . . 2 . 4 . 3 . 1 5 . . . . 1 . 1 . 11 1 . 5 Treads 25 | 2 3 2 6 1 . . 3 6 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Leg 30 | . . . . . . . . . . . . . . . . . 3 . 3 . 1 5 . . . . 1 . 1 . 11 1 . 4 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 95 | 2 5 3 2 1 . . 2 4 . . . . 4 3 . . 11 . 3 1 1 1 . 2 . 2 3 1 3 . 16 3 2 20 Device 45 | 1 3 2 1 . . . 2 1 . . . . 1 2 . . 4 . 1 . 1 1 . 1 . 1 1 1 1 . 5 . 1 14 Storage 5 | 1 1 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Processor 18 | . 1 . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . 1 1 . 1 . 5 1 . 4 Hackware 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Protection 23 | . . . . . . . . 1 . . . . 3 1 . . 6 . . 1 . . . . . . . . 1 . 6 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 1 2 1 17 1 . 1 4 5 1 . . 1 2 3 . . 6 . . 1 . . . . . . 3 . . 1 6 3 1 7 Energy Gun 14 | 1 . . 5 1 . . . 1 . . . . . 1 . . 3 . . . . . . . . . 1 . . . . 1 . . Energy Cannon 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 2 Ballistic Gun 30 | . 2 . 10 . . 1 4 2 1 . . . 2 . . . 3 . . . . . . . . . . . . . 2 . . 3 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Launcher 6 | . . . 1 . . . . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . . 1 . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . 1 . . . . . 2 . . . . . 1 1 . 10 . . . . 2 . . . . 5 . 1 1 10 5 . 11 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Parts Lost 89 | . 4 4 2 1 . . 2 1 . . . . . . 1 . 10 . 1 . . . . . . . . . 5 12 4 1 . 41 Power 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Propulsion 22 | . 1 2 1 . . . 1 1 . . . . . . 1 . 3 . 1 . . . . . . . . . 1 1 . . . 9 Utility 35 | . 2 1 1 . . . 1 . . . . . . . . . 3 . . . . . . . . . . . 1 7 3 . . 16 Weapon 26 | . 1 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . 3 4 1 1 . 11 Highest Loss Streak 16 | . 1 4 1 1 . . 1 1 . . . . . . 1 . 7 . 1 . . . . . . . . . 2 6 2 1 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | . 11 11 18 19 20 20 19 19 19 20 20 20 19 20 18 19 19 19 19 19 20 19 20 20 18 19 20 20 18 18 18 19 18 13 Power 1 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 1 1 1 1 1 2 1 1 1 1 2 2 . Propulsion 3 | . 4 3 5 6 6 6 4 2 2 2 2 2 2 3 2 2 . 1 1 5 5 4 4 4 4 4 4 5 5 6 6 6 4 2 Utility 5 | . 1 2 3 4 4 4 3 6 6 7 7 7 5 5 5 5 7 6 7 4 5 5 7 6 5 5 6 7 6 5 2 3 3 2 Weapon 7 | . 3 3 6 8 8 8 8 9 9 9 9 9 9 9 9 10 8 9 7 7 7 6 6 6 6 6 4 4 4 3 4 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . 4 . 6 5 . 1 3 6 . . . . 4 1 . 1 2 . 5 2 1 1 . 1 . 1 4 1 1 6 12 . 2 6 Power 10 | . 1 . . 2 . . . . . . . . 1 . . . . . 2 . . . . 1 . . . 1 . . 1 . 1 . Propulsion 10 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 6 . . 1 Utility 23 | . 1 . 2 . . 1 1 3 . . . . 2 . . 1 2 . 1 2 . . . . . . . . . 3 3 . 1 . Weapon 28 | . 2 . 4 3 . . 1 3 . . . . 1 1 . . . . 1 . 1 1 . . . 1 3 . 1 1 2 . . 2 Tool/Special 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 3 Average Slot Usage (%) 95 | . 97 97 98 100 100 100 99 99 100 100 73 100 99 99 99 100 94 93 92 94 93 86 93 89 90 90 89 90 89 87 91 99 97 86 Engine 4 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 6 6 6 2 . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 3 6 5 5 5 5 5 5 5 5 5 5 4 4 7 8 7 5 Treads 15 | . 28 28 21 22 22 22 27 29 30 30 30 30 26 26 26 31 21 . . . . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . . . . . . . . 8 31 25 27 26 27 27 25 25 25 25 25 21 22 24 25 23 22 Device 10 | . 7 12 4 . . . 8 6 7 7 7 7 12 13 12 12 11 17 14 10 11 11 15 15 14 15 11 10 13 13 16 8 9 18 Storage 9 | . 14 14 10 11 11 11 8 7 7 7 7 7 6 6 6 6 6 12 11 11 11 11 11 10 10 10 10 10 9 8 8 8 7 5 Processor 8 | . 4 . . 9 11 11 9 14 15 15 15 15 13 13 12 12 8 . 7 11 11 11 5 5 5 5 5 5 8 8 8 15 15 16 Hackware 2 | . . . 6 1 . . . . . . . . . . . . . . . . . . . 4 5 5 8 10 9 7 4 7 6 . Protection 3 | . . . . . . . . . . . . . 5 5 6 6 6 . 4 5 5 5 5 5 5 5 5 5 4 3 6 7 12 5 Energy Gun 5 | . 14 5 17 22 22 11 3 6 7 7 1 7 6 . . . 2 1 . . . . . . . . . . . . . 1 3 1 Energy Cannon 5 | . . 8 . . . . . . . . . . . . . . 3 18 16 16 16 8 16 15 15 15 15 15 12 12 10 11 9 3 Ballistic Gun 12 | . 13 13 25 17 22 32 32 22 23 23 3 21 20 24 24 19 15 . . . . . . . . . . . . . 3 2 . 2 Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 3 . 4 5 4 4 5 5 5 5 5 4 4 4 3 . . . . Peak Build Rating 233 | 6 12 19 22 23 22 24 28 48 50 50 50 51 62 65 65 66 126 126 145 139 139 146 150 167 163 165 171 168 186 185 218 222 233 231 Average Rating 92 | 4 10 11 17 21 22 23 25 41 48 50 39 49 59 61 63 65 75 125 136 138 136 128 149 166 162 164 166 167 175 176 185 215 229 195 On Entrance 96 | . 6 11 9 22 22 22 24 24 44 50 50 50 50 62 62 65 65 125 126 139 135 137 146 150 163 163 165 168 168 176 135 209 209 230 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . . . . 5 . 4 . . . . . . . . . . . . . . 5 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 159 | 11 33 53 57 59 59 60 61 67 67 64 64 71 78 87 85 78 111 110 111 113 107 107 114 140 146 140 140 139 148 145 159 137 144 154 Greatest Support 180 | 40 46 46 43 40 40 40 60 101 101 101 101 101 101 101 123 123 123 120 130 130 130 150 150 150 150 150 150 145 145 145 180 180 180 180 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 . . . . . . . . . 1 . 1 . . . . . 1 . . . 1 1 . . . 1 Average Overweight (x) . | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 16 19 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 15 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 11 11 18 19 20 20 19 19 19 20 20 20 19 19 18 19 19 19 19 19 20 19 20 19 18 19 19 20 18 18 18 19 19 14 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 12 10 20 20 20 20 20 20 20 20 20 20 20 20 18 20 19 20 20 20 20 20 20 18 18 20 20 20 19 17 20 20 19 5 Class Distribution -------------------- 20% | Tank 19% | Golem 13% | Gunner 13% | Skirmisher 8% | Hacker-Golem 8% | Mutant 4% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Commander-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Mutant | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Commander-Golem | -4/Warlord Hacker-Golem | -3/Proximity Caves Hacker-Golem | -3/Research Hacker-Golem | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 8028 | 55 598 71 644 159 . 105 437 655 215 10 . 209 235 302 398 . 772 90 100 83 164 . 175 . 38 40 90 45 180 123 734 140 72 1089 Remotely 107 | . . . . . . . . . . . . . . 107 . . . . . . . . . . . . . . . . . . . . Salvage Created 15130 | 81 785 81 1282 346 . 257 685 665 342 . . 59 235 210 403 . 1283 214 1223 128 458 . 335 . 135 274 141 252 857 796 1337 377 171 1718 Parts 672 | 9 38 4 87 27 . 4 39 43 9 . . 8 10 4 18 . 22 15 50 6 15 . 13 . 2 11 3 21 36 40 59 15 9 55 Haulers Intercepted 8 | . 2 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | 1 1 . 1 . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . 4 . . 8 . 2 12 . . 15 . 4 12 . 11 . . 7 . 18 . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 243 | . 20 3 23 9 . 4 11 8 1 . . 6 3 7 4 . 24 8 10 5 11 . 4 . . 2 2 7 9 9 23 3 2 25 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Guns 95 | . 19 2 21 7 . 3 11 5 1 . . . 3 1 4 . 10 . . . . . . . . . . . . . 5 . . 3 Cannons 81 | . . 1 2 . . . . . . . . . . . . . . 8 7 . 4 . 4 . . 2 2 2 8 9 13 2 1 16 AOE 53 | . . . . 2 . 1 . 3 . . . 6 . 6 . . 8 . 1 5 7 . . . . . . 5 . . 5 . . 4 Classes Destroyed 28 | 1 5 1 2 1 . 2 . 2 1 . . 1 . . 1 . 3 . . . . . 1 . . 1 2 . . . 2 . . 2 Worker 14 | . . 1 2 1 . . . 2 . . . . 1 . . . . . 7 . . . . . . . . . . . . . . . Builder 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Tunneler 5 | 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 17 | . 2 . 2 1 . 1 1 3 . . . . . . . . . . 3 . . . . . . . . . 1 2 . 1 . . Operator 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Watcher 14 | . 2 . 3 . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 3 Swarmer 72 | . 9 3 9 4 . . 4 3 . . . 4 . 3 . . . 7 . 5 2 . . . . . . 5 . 2 10 . . 2 Grunt 50 | . 11 . 7 4 . 2 . . . . . . 2 4 3 . . . . . 5 . 2 . . . . . . . . . . 10 Brawler 4 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Duelist 4 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 24 | . . . 7 . . . 5 1 . . . . . . . . . . 3 . 2 . . . . . . . 4 . . . 2 . Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Hunter 14 | . . . . . . 1 2 1 . . . . . . . . . . 2 . . . . . . 1 . . 2 1 2 . . 2 Programmer 22 | . . . . . . . . 3 1 . . . . . . . . 1 5 . . . . . . . . 2 2 5 . 2 . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Enhanced Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Decomposer 13 | . . . . . . . . . 1 . . . . 3 . . . . . 3 1 . . . . 5 . . . . . . . . Samaritan 4 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 4 4 4 4 5 . 4 4 3 1 . . 3 3 4 4 . 3 4 7 5 8 . 2 . . 1 2 5 2 4 6 3 1 6 Combat Bots Only 8 | . 4 3 3 4 . 3 4 3 1 . . 3 3 4 4 . 3 4 3 5 8 . 2 . . 1 2 5 2 3 6 2 1 6 Max Kills in Single Turn 5 | 1 1 1 1 2 . 2 1 2 1 . . 2 1 2 1 . 2 1 4 5 3 . 1 . . 2 1 4 1 1 3 2 1 2 Gunslinging 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . 1 . 2 . . . 2 . 2 . . 2 . 1 5 3 . . . . . . 4 . . 3 . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Hostile Shots Fired 2001 | . 132 19 106 25 . 11 105 100 7 . . 12 13 13 41 . 139 41 74 20 28 . 14 . . 15 14 22 136 251 74 27 8 554 Missed 582 | . 36 2 26 6 . 3 30 39 3 . . 4 6 3 7 . 30 6 26 6 14 . 3 . . 10 5 11 40 75 30 9 6 146 Intercepted 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Hits 1419 | . 96 17 80 19 . 8 75 61 4 . . 8 7 10 34 . 109 35 48 14 14 . 11 . . 5 9 11 96 176 44 18 2 408 Melee 7 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 3 . . 1 Projectile 1412 | . 96 17 80 19 . 8 75 61 4 . . 8 7 10 32 . 108 35 48 14 14 . 11 . . 5 9 11 96 176 41 18 2 407 AOE 33 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 18 Critical Strikes 45 | . . . . . . . 1 1 . . . . . 1 . . . 2 3 . . . . . . . . 1 4 8 2 . . 22 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Part Disruptions 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 17 Damage Taken 28355 | . 1006 459 854 189 . 111 722 787 45 . . 129 98 158 499 . 2919 552 856 219 252 . 199 . . 73 98 270 2235 2870 1362 414 41 10938 Core 3226 | . 184 65 77 6 . . 77 50 11 . . 26 . 43 . . 230 45 56 33 37 . 52 . . . . 18 156 280 243 20 . 1517 Absorbed by Shields 2881 | . . . . . . . . 58 16 . . 38 35 54 158 . 343 . 86 . . . . . . . 95 . . . 159 . 15 1824 Redirected to Shielding 339 | . . . . . . . . . . . . . . . . . 234 . . . . . . . . . . . . . . . . 105 Ignored by Resistances 2550 | . . . . . . . . . . . . . . . . . . . 188 45 52 . 43 . . 16 40 54 171 476 . . . 1465 Regen/Repaired (Parts) 1162 | . . . 321 . . . 14 . . . . . . . . 652 . . . . . . . . . . . . . 173 2 . . . Core Remaining (%) 66 | 100 . . . . . 79 86 . . . . 87 . . . . . 62 . . . . 82 . . . . 98 . 54 . 81 . 5 Volleys Fired 837 | 11 100 6 74 11 . 8 32 28 12 . . 5 9 16 13 . 86 24 20 3 11 . 22 4 35 15 3 17 80 41 41 14 14 82 Largest 4 | 1 2 2 4 4 . 4 4 4 4 . . 1 4 4 4 . 4 3 3 3 4 . 3 1 3 3 3 3 3 3 4 4 4 4 Hottest 405 | 50 70 80 158 158 . 158 130 132 132 . . 39 139 101 101 . 101 75 75 75 118 . 75 25 75 75 75 75 75 75 208 260 345 405 Shots Fired 2175 | 11 198 12 289 38 . 26 128 104 48 2 . 7 36 31 52 . 168 37 58 7 29 . 62 4 105 38 9 45 137 78 154 29 23 210 Gun 1247 | 11 198 6 284 36 . 24 128 102 48 2 . 2 36 21 52 . 148 . . . . . . . . . . . . . 57 7 5 80 Cannon 871 | . . 6 4 . . . . . . . . . . . . . . 37 58 6 26 . 62 4 105 38 9 42 137 78 95 22 18 124 Launcher 57 | . . . 1 2 . 2 . 2 . . . 5 . 10 . . 20 . . 1 3 . . . . . . 3 . . 2 . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 888 | . 100 6 182 18 . 16 118 77 36 2 . 1 27 21 52 . 111 . . . . . . . . . . . . . 57 2 . 62 Thermal 1193 | 11 98 6 106 18 . 8 10 25 12 . . 1 9 . . . . 37 58 6 26 . 62 4 105 38 9 42 137 78 95 27 23 142 Explosive 57 | . . . 1 2 . 2 . 2 . . . 5 . 10 . . 20 . . 1 3 . . . . . . 3 . . 2 . . 6 Electromagnetic 37 | . . . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | 7 11 2 15 5 . 9 11 9 14 6 . . 14 8 8 . 38 9 11 . 22 . 6 1 9 15 18 10 33 37 10 5 12 19 Robot Miss Streak 6 | 1 5 3 5 5 . 1 4 3 1 . . . 3 1 3 . 3 3 2 . . . 3 3 . 2 1 1 1 2 6 1 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 19 | . 1 . 4 4 . 1 2 . . . . . 1 . 3 . 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1161 | 9 124 6 157 18 . 17 81 58 30 1 . . 24 11 40 . 98 16 60 3 13 . 10 1 8 19 6 8 74 32 77 12 11 137 Core Hits 571 | 4 42 4 64 13 . 10 30 31 11 1 . 6 11 19 17 . 65 6 23 9 20 . 6 . 2 8 1 10 19 14 49 6 3 67 Critical Kills 10 | . . . 1 . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . 1 1 . 3 Critical Parts Destroyed 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 34 | 1 6 . 5 . . 1 5 2 1 . . . 1 . . . 3 . 2 . . . . . . . . . . . 1 1 . 5 Burn 15 | 1 6 . 2 . . . 2 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Destroy 10 | . . . 3 . . 1 3 . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Melee Attacks 67 | . . . . . . . . 1 . . . . . 4 2 . 3 1 23 3 1 . 2 . . 3 . . 1 23 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 61 | . . . . . . . . 1 . . . . . 4 2 . 3 1 23 3 1 . 2 . . 3 . . 1 17 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Sneak Attacks 16 | . . . . . . . . . . . . . . . 1 . . . 6 3 1 . . . . 3 . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43906 | 101 1585 111 1897 421 . 455 1263 1210 515 14 . 587 400 1015 770 . 4226 873 3678 621 1423 . 1197 65 334 1048 337 819 3679 1589 3997 771 484 8421 Guns 12376 | 101 1575 54 1845 256 . 238 1243 953 515 14 . . 395 118 685 . 1712 . . . . . . . . . . . . . 937 64 163 1508 Cannons 20622 | . . 34 34 . . . . . . . . . . . . . . 873 2245 . 457 . 1025 46 334 781 337 380 3597 1175 2640 666 321 5677 Explosions 8155 | . . . . 154 . 214 . 257 . . . 587 . 897 . . 2262 . 443 354 892 . . . . . . 439 . . 420 . . 1236 Melee 2542 | . . . . . . . . . . . . . . . 85 . 252 . 959 247 74 . 172 . . 267 . . 82 404 . . . . Ramming 211 | . 10 23 18 11 . 3 20 . . . . . 5 . . . . . 31 20 . . . 19 . . . . . 10 . 41 . . Kinetic 8791 | . 764 54 989 113 . 141 1106 635 329 14 . . 294 118 685 . 1044 . . . . . . . . . . . . . 937 24 . 1544 Thermal 23907 | 101 811 34 890 143 . 97 137 318 186 . . . 101 . . . . 873 2613 . 457 . 1025 46 334 781 337 380 3597 1175 2640 706 484 5641 Explosive 7787 | . . . . 154 . 214 . 257 . . . 587 . 897 . . 2262 . 75 354 892 . . . . . . 439 . . 420 . . 1236 Electromagnetic 668 | . . . . . . . . . . . . . . . . . 668 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2392 | . . . . . . . . . . . . . . . 85 . 252 . 959 247 74 . 172 . . 267 . . 82 254 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Highest Corruption 28 | . 2 2 . . . . . 1 2 2 2 2 . . . . . 2 4 2 2 2 2 . . . . 2 3 27 2 3 . 28 Average Corruption 3 | . 2 2 . . . . . 1 1 2 2 2 . . . . . 1 3 2 2 2 2 . . . . 1 1 8 1 2 . 19 Corruption Purged 25 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . 18 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 207 | . 1 5 . . . . . 7 14 14 3 7 . . . . . 8 11 14 14 3 11 . . . . 4 6 24 6 9 . 46 Message Errors 46 | . 1 2 . . . . . 1 7 3 . 2 . . . . . 1 3 3 4 . 2 . . . . . 1 4 3 2 . 7 Matter Fused 45 | . . 1 . . . . . 2 1 3 . 1 . . . . . . . 5 4 . 3 . . . . 1 1 5 1 3 . 14 Heat Flow Errors 22 | . . . . . . . . 1 2 1 . . . . . . . 2 1 . 2 2 1 . . . . 1 3 2 . 2 . 2 Energy Discharges 27 | . . 1 . . . . . . 1 2 2 1 . . . . . 2 2 3 1 . 2 . . . . . . 5 . . . 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Data Loss (minor) 26 | . . . . . . . . 2 1 2 1 1 . . . . . 1 1 2 1 1 1 . . . . 2 1 2 . . . 7 Data Loss (major) 5 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 1 1 . . Misfires 10 | . . . . . . . . 1 . 2 . 2 . . . . . . 2 . . . . . . . . . . 1 1 . . 1 Alerts 8 | . . 1 . . . . . . 2 . . . . . . . . 1 1 1 1 . . . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Weapon Failures 9 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . 5 Overload Shots 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1769 | . . . . . . 13 . 3 . . . 70 . . . . 279 157 302 . 71 . 122 . 64 86 4 69 72 37 171 99 . 150 Projectiles 867 | . . . . . . . . . . . . . . . . . . 157 130 . . . 80 . 64 33 4 69 20 2 162 98 . 48 Explosions 446 | . . . . . . 13 . 3 . . . 70 . . . . 184 . 59 . 6 . . . . . . . . . 9 . . 102 Melee 456 | . . . . . . . . . . . . . . . . . 95 . 113 . 65 . 42 . . 53 . . 52 35 . 1 . . Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 505 | . . . . 38 . . . . . . . 43 . 36 . . . . 138 13 . . . . . . . 58 . . . . . 179 Shots 12 | . . . . 1 . . . . . . . 1 . 1 . . . . 3 1 . . . . . . . 1 . . . . . 4 Rammed 14 | . 3 2 2 2 . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . 3 2 3 3 . 2 2 . . . . . 1 . . . . . 1 1 . . . 1 . . . . . 1 . 1 . . Kicked 5 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . 1 . 1 . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | 110 261 84 361 350 . 158 130 250 193 157 . 4 246 12 276 . 210 224 98 30 235 156 190 . . . . 242 418 140 . 252 177 458 Average Temperature 87 | 56 76 33 109 144 . 51 42 64 74 86 . 4 110 5 141 . 61 122 19 13 65 72 110 . . . . 136 174 75 . 104 70 131 Received Heat Transfer 3652 | . 396 . 168 15 . 36 99 44 . . . . 42 18 201 . 659 . 48 66 54 . 42 . . . . . 868 . 36 45 12 803 Effects 11 | . 1 . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Robots Melted 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 3 Combat Hostiles 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 2 Parts Melted 51 | 1 7 . 4 . . . 4 4 1 . . . . . 1 . . . 4 . . . 1 . . 1 . 1 4 9 2 1 . 6 Heat Transferred 19364 | 370 2849 74 2198 333 . 222 444 814 444 . . . 296 . . . . 425 1325 . 300 . 525 25 200 475 175 175 1800 575 1453 386 359 3122 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Maximum Alert Level 2 | . 1 . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . 1 1 . 1 Low Security (%) 89 | 100 84 100 100 100 . 100 100 100 . . . . 76 . . . . . 71 . . . . . . . . . 100 100 81 70 100 51 Level 1 10 | . 15 . . . . . . . . . . . 23 . . . . . 23 . . . . 100 . . . . . . 18 29 . 48 Level 2 . | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 428 | 10 247 82 160 142 . 84 130 70 . . . . 320 . . . . . 428 . . . . 300 . . . . 79 116 372 237 127 362 Initial 320 | . . 82 . 57 . . . 55 . . . . 320 . . . . . 18 . . . . 300 . . . . 66 25 57 198 127 26 Average 67 | 2 70 23 78 23 . 16 33 13 . . . . 128 . . . . . 115 . . . . 259 . . . . 23 23 94 191 80 190 Influence Increases 8102 | 20 604 75 792 274 . 153 422 307 35 . . 200 381 160 90 . . 205 741 110 235 . 80 320 . 30 135 160 376 424 787 214 105 667 Destroy 0b10 Robot/C 4300 | . 400 60 460 200 . 100 220 160 20 . . 80 60 140 80 . . 160 200 100 220 . 60 . . 20 100 140 180 180 460 60 40 400 Destroy 0b10 Robot/NC 350 | 20 30 5 70 10 . 5 25 45 5 . . 10 5 . . . . . 60 . . . 10 . . . . . 10 15 . 10 . 15 Destroy Leader 944 | . 78 10 136 30 . 30 88 50 10 . . 20 10 20 10 . . 30 82 10 . . 10 . . 10 . 20 70 32 90 12 20 66 Allied During Kill 28 | . . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . Successful Hack 247 | . 18 . 43 . . . 10 24 . . . . 6 . . . . . 36 . . . . 14 . . . . 39 18 . . 21 18 Select Force Hacks 60 | . 30 . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 510 | . . . 45 15 . . 45 15 . . . . . . . . . . 195 . . . . . . . . . . 105 15 45 . 30 Destroy Structure 733 | . 3 . 8 15 . 14 4 13 . . . . . . . . . . 168 . . . . 6 . . . . 62 44 222 27 24 123 Advance Influence 600 | . . . . . . . . . . . . . 300 . . . . . . . . . . 300 . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . 15 . . Lose Combat Pursuer 300 | . 45 . 30 . . . . . . . . 90 . . . . . 15 . . 15 . . . . . 15 . . 30 . 45 . 15 Influence Decreases 7937 | 20 393 286 644 422 . 153 300 427 37 . . 167 414 113 137 . . 174 356 526 235 . 80 110 210 30 135 62 428 368 535 356 275 544 Entered New Map 913 | . . 129 . 91 . . . 67 2 . . . 13 . 10 . . . 13 155 . . . . 78 . . . 32 21 45 156 85 16 Time Decay 6436 | 20 353 157 634 321 . 139 290 353 35 . . 167 401 113 117 . . 174 333 371 235 . 80 110 132 30 63 62 361 237 450 190 190 318 Lost Part 495 | . 40 . 10 10 . . 10 . . . . . . . 10 . . . 10 . . . . . . . . . 35 110 40 10 . 210 Lost Ally 86 | . . . . . . 14 . . . . . . . . . . . . . . . . . . . . 72 . . . . . . . Purge Threat 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 1 1 . . 2 5 . . . . 2 . . . . . 2 . . . . . . . . . 2 4 . 7 8 3 Investigation 6 | . 2 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Extermination 15 | . . . . . . . . 3 . . . . 2 . . . . . 2 . . . . . . . . . 2 3 . 1 1 1 Reinforcement 12 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 4 2 Assault 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 26 | . 1 . 5 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 3 1 4 2 . 7 Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 13 . . . . Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 13 . . . . Times Spotted 399 | . 35 5 33 10 . 8 17 13 1 . . 10 5 7 4 . 25 9 15 8 11 . 2 2 . 2 10 7 21 25 43 10 6 55 Peak Tracking Total 11 | . 5 3 4 4 . 3 6 4 1 . . 6 3 4 4 . 6 4 3 5 7 . 3 2 . 1 7 5 11 7 6 3 4 10 Tactical Retreats 17 | . 3 . 2 . . . . . . . . 3 . . . . 2 1 . . 1 . . . . . 1 . . 2 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 5 | . 2 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 42 | . . . 3 1 . . 3 1 . . . . . 1 . 3 3 . 13 . . . . . . . . . . 7 1 4 . 2 Max in Single Turn 7 | . . . 2 1 . . 1 1 . . . . . 1 . 1 1 . 7 . . . . . . . . . . 1 1 1 . 1 Garrison Access 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . 1 . . . 1 . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 73 | . 7 1 10 . 1 . 7 10 1 1 3 . 3 1 1 . . . 2 1 1 4 . 2 . . 5 . 4 5 . . 1 2 Terminals 35 | . 6 1 7 . . . 3 7 . . . . 1 . . . . . 1 . . . . 2 . . . . 2 2 . . 1 2 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . Total Hacks 225 | . 25 3 49 . 1 . 18 25 1 1 25 . 7 1 1 . . . 5 1 1 17 . 6 . . 12 . 5 13 . . 2 6 Successful 163 | . 13 . 42 . 1 . 11 13 1 1 25 . 5 1 1 . . . 2 1 1 17 . 2 . . 12 . 3 8 . . 1 2 Failed 59 | . 12 3 6 . . . 6 12 . . . . 2 . . . . . 3 . . . . 4 . . . . 2 4 . . 1 4 Catastrophic 11 | . 1 2 . . . . . 3 . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . 1 Database Lockouts 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 82 | . 21 3 12 . . . 11 17 . . . . 4 . . . . . 1 . . . . 3 . . 1 . 2 2 . . . 5 Terminals 105 | . 24 3 25 . . . 9 17 . . . . 5 . . . . . 2 . . . . 6 . . . . 3 3 . . 2 6 Fabricators 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 21 | . . . 9 . . . 2 . . . . . . . . . . . 3 . . . . . . . . . 1 6 . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . 15 . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 9 | . . . . . . . 2 3 . . . . 1 . . . . . . . . . . . . . . . 1 2 . . . . Terminal Hacks 87 | . 3 . 13 . 1 . . 3 1 1 25 . 2 1 1 . . . . 1 1 17 . 1 . . 12 . 1 1 . . 1 1 Record 19 | . . . . . 1 . . . . . 6 . . . . . . . . . . 5 . . . . 7 . . . . . . . Part Schematic 16 | . . . . . . . . . . . 12 . . . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 18 | . 3 . 3 . . . . . . . 3 . 1 . . . . . . . . 4 . . . . 4 . . . . . . . Open Door 8 | . . . . . . . . . 1 1 . . . 1 1 . . . . 1 1 . . . . . 1 . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Terminal Index 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . 8 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . Scan Component 8 | . . . 4 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Repair 7 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 13 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . Seal Access 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . Unauthorized Hacks 40 | . 10 . 8 . . . 7 8 . . . . 2 . . . . . 1 . . . . 1 . . . . 1 1 . . . 1 Terminals 35 | . 9 . 8 . . . 6 5 . . . . 2 . . . . . 1 . . . . 1 . . . . 1 1 . . . 1 Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 16 | . 3 . 2 . . . 2 3 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 . . . 1 Operators 5 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Skim 13 | . 5 . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 1 9 . . . 4 8 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 4 . . 1 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 5 . . . . . . . 12 . . . . . . . . . . 4 . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Repaired 7 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Time 288 | . . . 110 . . . 26 . . . . . . . . . . . . . . . . . . . . . . 152 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 2 . 4 . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 17 | . . 3 . 4 . . . . . . . . . . . . . . . . 1 . . . . 4 5 . . . . . . . Largest Group 9 | . . 3 . 4 4 1 . . . . . . . . . . . . . . 1 1 1 . . 4 9 1 . . . . . . Highest-Rated Group 479 | . . 40 . 104 104 31 . . . . . . . . . . . . . . 29 29 29 . . 188 479 64 . . . . . . Highest-Rated Ally 68 | . . 16 . 31 31 31 . . . . . . . . . . . . . . 29 29 29 . . 47 68 64 . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 46 | . . 3 . 3 . 13 . . . . . . . . . . . . . . . . 9 . . . 18 . . . . . . . Total Damage 1009 | . . 40 . 20 . 191 . . . . . . . . . . . . . . . . 94 . . . 664 . . . . . . . Kills 6 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Active Infowar (turns) 28599 | 7 856 469 1000 . . . 1382 1637 1205 1104 150 609 1089 1632 773 1289 566 843 949 1023 902 313 830 235 1473 1066 1238 820 1184 1057 1539 391 387 581 Optics 2715 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1168 968 . . . 579 Sensors 23579 | . . 2 . . . . . 1637 1205 1104 150 609 1089 1632 773 1289 566 843 513 1003 846 303 830 235 1473 1065 1238 820 998 750 1535 391 387 293 Terrain 973 | . . . 973 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 60 | . 33 . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 2257 | 7 678 190 . . . . 1382 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 3031 | . . . . . . . . . . . . . . . . . . . 792 1023 902 313 . . . 1 . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Jamming 2065 | . . . . . . . . . . . . . . . . . . . . . 56 . . . . . . . 429 372 1208 . . . ECM 422 | . 145 277 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . . . 1 1 . 2 . . 2 . . 1 . 1 3 . 2 . 2 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . Traps 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Emergency Access 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 38254 | 87 1859 551 2630 1934 392 591 1430 2038 1236 1115 150 653 1115 1699 824 1289 2904 867 949 1023 902 313 888 235 1485 1069 1505 872 1198 1057 1539 391 387 1077 Spaces Moved 20617 | 36 890 280 861 566 164 225 499 1150 753 714 91 395 627 990 487 764 1375 591 492 762 619 145 596 127 865 726 1038 508 519 513 1027 276 315 631 Core 10 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 10510 | 33 890 280 861 566 164 225 499 1150 753 714 91 395 627 990 487 764 1021 . . . . . . . . . . . . . . . . . Legs 10097 | . . . . . . . . . . . . . . . . . 354 591 492 762 619 145 596 127 865 726 1038 508 519 513 1027 276 315 624 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 240 160 156 156 156 156 156 156 156 156 157 126 130 130 130 130 132 132 132 132 132 126 126 124 126 120 106 106 50 Average Speed 154 | 150 160 184 240 240 240 240 236 157 156 156 156 156 156 156 156 157 176 130 148 130 135 134 132 132 138 132 127 126 132 129 123 111 106 106 Slowest Speed 240 | 160 160 240 240 240 240 240 240 160 156 156 156 156 156 156 157 157 240 130 189 130 136 136 132 132 187 132 132 126 182 182 127 120 106 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 31 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . . . 6 18 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Exploration Rate (%) 56 | 3 89 57 64 98 54 53 48 27 92 73 68 60 15 72 61 89 84 73 16 88 70 60 73 4 84 87 92 65 19 54 28 31 11 26 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 19 | . 2 1 2 . 1 . 1 . . . 1 . . . . 4 . . . . . 3 . . 1 2 1 . . . . . . . Known Exits Taken 30 | . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 1 . 2 . 1 . . 2 1 . 3 . 3 3 2 . 4 . 4 . . 3 . 1 5 . 2 . . . . . . Spaces Dug 300 | . . . . . . . . 1 . . . 59 . 38 1 . . 4 3 17 16 . 21 . 51 13 . 21 20 25 . 5 5 . Terrain Destroyed 1068 | . . . 5 17 . 15 . 11 . . . 77 . 123 1 . 116 21 95 19 36 . 40 2 97 19 2 78 62 49 94 8 12 69 Melee 14 | . . . . . . . . 1 . . . . . 3 1 . . 1 3 . . . . . . . . . . 5 . . . . Projectile 474 | . . . . . . 1 . . . . . . . . . . 1 20 10 5 13 . 40 2 97 19 2 35 62 44 73 8 12 30 AOE 580 | . . . 5 17 . 14 . 10 . . . 77 . 120 . . 115 . 82 14 23 . . . . . . 43 . . 21 . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 25260 | 55 1127 303 1267 1119 163 259 661 1306 787 715 99 420 747 1107 517 799 1686 655 645 784 655 267 644 190 1072 801 1219 701 909 806 1207 340 349 879 Wait 2591 | 1 96 6 217 514 . 17 71 57 13 2 1 9 84 67 8 2 94 33 62 3 7 96 20 55 169 22 94 167 285 193 32 16 5 73 Move 20581 | 35 889 279 860 565 163 224 498 1149 752 713 90 394 626 989 486 763 1374 590 491 761 618 144 595 126 864 725 1037 507 518 511 1026 275 314 630 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 247 | 2 18 . 48 7 . 1 25 16 3 . . . 7 2 . 3 17 1 17 4 2 3 . . . 3 7 1 5 13 24 5 5 8 Fast Attach 114 | 6 2 3 2 1 . 1 1 3 . . 4 . 2 2 2 . 16 . 1 . 1 3 . . . . 5 . 1 . 22 9 1 26 Attach 82 | . 3 2 9 1 . . 3 4 . . . . 2 . 2 . 11 . 2 . . . . . . . . . 2 4 9 1 3 24 Detach 71 | . . 1 1 1 . . . . . . . . . . . . 10 3 4 . 2 6 1 1 2 1 4 . 6 2 7 1 2 16 Swap 241 | . 8 1 22 7 . 3 12 27 4 . . 12 6 22 3 3 18 3 8 5 7 7 4 2 2 4 4 8 8 6 11 4 2 8 Drop 262 | . 8 3 27 9 . 3 13 21 3 . 4 . 10 5 1 1 33 . 16 4 2 8 . 1 . 1 11 1 3 11 35 13 3 12 Fire 837 | 11 100 6 74 11 . 8 32 28 12 . . 5 9 16 13 . 86 24 20 3 11 . 22 4 35 15 3 17 80 41 41 14 14 82 Melee 67 | . . . . . . . . 1 . . . . . 4 2 . 3 1 23 3 1 . 2 . . 3 . . 1 23 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . 1 . 1 . . Crush 16 | . 3 2 3 3 . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Rewire 86 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 27 54 . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 59 | . . . 4 . . . 4 . . . . . . . . 27 24 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 10) 544 | -10/Materials | Discovered new exit (range 15) 848 | -10/Materials | Discovered new exit (range 12) 984 | -10/Materials | Identified exit to Mines 1024 | -10/Materials | Discovered new exit (range 11) 1042 | -10/Materials | Identified exit to Materials 1242 | -10/Materials | Learned location of Recycling (-7) 1314 | -10/Materials | Identified exit to Subcaves 1368 | -10/Materials | Discovered exit to Materials (range 15) 1429 | -10/Materials | Learned location of 2 exits from Materials 1470 | -10/Materials | Learned Storage security intel 1502 | -10/Materials | Learned Storage emergency access door positions 1525 | -10/Materials | Core integrity fell below 50% 1555 | -10/Materials | Learned 2 Storage zone layouts 1595 | -10/Materials | Loaded intel: 1 repair station location 1644 | -10/Materials | Learned 4 Subcaves zone layouts 1947 | -10/Materials | Entered Mines 2000 | -10/Mines | Met a Derelict bent on vengeance 2221 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2224 | -10/Mines | Found Prototype Device 2224 | -10/Mines | Identified Exp. Sensor Array 2260 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2311 | -10/Mines | Discovered exit to Materials (range 3) 2414 | -10/Mines | Discovered exit to Materials (range 13) 2466 | -10/Mines | Assembled infested the area 2471 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2476 | -10/Mines | Core integrity fell below 20% 2498 | -10/Mines | Entered Materials 2498 | -9/Materials | Evolved 2 slots: Weapon x2 2499 | -9/Materials | Identified exit to Materials 2506 | -9/Materials | Lost 4 allies 2509 | -9/Materials | Lost 4 parts (2n1u1w) 2863 | -9/Materials | Discovered new exit (range 7) 2888 | -9/Materials | Build established: Scavenger-Skirmisher 3331 | -9/Materials | Discovered exit to Materials (range 16) 3564 | -9/Materials | Central database locked down 3877 | -9/Materials | Build established: Scavenger-Gunner 4207 | -9/Materials | Repaired Hcp. Storage Unit 4247 | -9/Materials | Build established: Gunner 4297 | -9/Materials | Repaired Lgt. Treads 4325 | -9/Materials | Repaired Lgt. Treads 4358 | -9/Materials | Repaired Hvy. Assault Rifle+ 4659 | -9/Materials | Identified exit to Mines 4716 | -9/Materials | Learned Storage emergency access door positions 4746 | -9/Materials | Learned Storage emergency access door positions 4775 | -9/Materials | Learned location of 2 exits from Materials 4787 | -9/Materials | Learned location of Zion (-6) 4809 | -9/Materials | Learned location of 1 exit from Recycling 5128 | -9/Materials | Entered Mines 5180 | -9/Mines | Discovered exit to Materials (range 10) 5252 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5276 | -9/Mines | Learned Materials stockpile data 5369 | -9/Mines | Discovered exit to Materials (range 9) 5466 | -9/Mines | Found a hidden stash of uninstalled traps 5863 | -9/Mines | Met a Derelict testing a Signal Generator 6767 | -9/Mines | Found DCF Scrap (13 items) 6851 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6851 | -9/Mines | Discovered new exit (range 5) 6916 | -9/Mines | Received a Mining Laser from a helpful Derelict 7062 | -9/Mines | Entered Exiles 7062 | -9/Exiles | Accompanied by 4 allies 7092 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7130 | -9/Exiles | Met 8R-AWN 7163 | -9/Exiles | Met EX-HEX 7276 | -9/Exiles | Met EX-DEC 7430 | -9/Exiles | Discovered new exit (range 10) 7454 | -9/Exiles | Entered Mines 7454 | -8/Mines | Accompanied by 1 ally 8006 | -8/Mines | Discovered exit to Materials (range 11) 8045 | -8/Mines | Entered Materials 8045 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8046 | -8/Materials | Identified exit to Factory 8773 | -8/Materials | Central database locked down 9117 | -8/Materials | Repaired Hcp. Storage Unit 9287 | -8/Materials | Build established: Scavenger-Gunner 9475 | -8/Materials | Entered Factory 9475 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9578 | -7/Factory | Discovered new exit (range 9) 9715 | -7/Factory | Identified exit to Lower Caves 10034 | -7/Factory | Discovered new exit (range 10) 10047 | -7/Factory | Identified exit to Factory 10048 | -7/Factory | Build established: Skirmisher 10854 | -7/Factory | Allied Derelicts emerged from ambush trap array 11513 | -7/Factory | Entered Lower Caves 11513 | -7/Lower Caves | Spotted B-75 Beast 11756 | -7/Lower Caves | Encountered a Warlord checkpoint 12342 | -7/Lower Caves | Identified exit to Lower Caves 12749 | -7/Lower Caves | Entered another Lower Caves area 12879 | -7/Lower Caves | Encountered a Warlord checkpoint 13049 | -7/Lower Caves | Discovered new exit (range 5) 13054 | -7/Lower Caves | Identified exit to Data Miner 13864 | -7/Lower Caves | Entered Data Miner 13868 | -7/Data Miner | Discovered new exit (range 6) 13874 | -7/Data Miner | Identified exit to Proximity Caves 13897 | -7/Data Miner | Met Data Miner 13924 | -7/Data Miner | Learned location of Section 7 (-3) 13924 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13949 | -7/Data Miner | Received God Mode back door access code from Data Miner 14014 | -7/Data Miner | Entered Proximity Caves 14016 | -6/Proximity Caves | Spotter reported a threat 14017 | -6/Proximity Caves | Spotter reported a threat 14199 | -6/Proximity Caves | Learned Factory trap positions 14315 | -6/Proximity Caves | Learned Factory emergency access door positions 14592 | -6/Proximity Caves | Discovered exit to Factory (range 13) 14667 | -6/Proximity Caves | Entered Factory 14667 | -6/Factory | Evolved 2 slots: Utility x2 14668 | -6/Factory | Loaded intel: 101 trap records 14951 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 14965 | -6/Factory | Build established: Tank 15370 | -6/Factory | Discovered new exit (range 5) 15376 | -6/Factory | Identified exit to Lower Caves 15782 | -6/Factory | Entered Lower Caves 15898 | -6/Lower Caves | Found DCF Scrap (12 items) 16041 | -6/Lower Caves | Encountered a Warlord checkpoint 16650 | -6/Lower Caves | Found Alien Artifact 16650 | -6/Lower Caves | Identified Dimensional Node Initializer 16650 | -6/Lower Caves | Initialized slip node 17454 | -6/Lower Caves | Discovered new exit (range 10) 17468 | -6/Lower Caves | Identified exit to Lower Caves 17481 | -6/Lower Caves | Entered another Lower Caves area 17532 | -6/Lower Caves | Discovered new exit (range 5) 17537 | -6/Lower Caves | Identified exit to Factory 17772 | -6/Lower Caves | Learned location of 2 exits from Factory 18084 | -6/Lower Caves | Learned location of 1 exit from Factory 18165 | -6/Lower Caves | Found Alien Artifact 18165 | -6/Lower Caves | Identified Core Expander 18165 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 18241 | -6/Lower Caves | Discovered new exit (range 14) 18253 | -6/Lower Caves | Encountered a Warlord checkpoint 18304 | -6/Lower Caves | Identified exit to Zion 18305 | -6/Lower Caves | Entered Zion 18375 | -6/Zion | Found CR-A16's Pointy Stick 18413 | -6/Zion | Discovered new exit (range 9) 18426 | -6/Zion | Identified exit to Proximity Caves 18948 | -6/Zion | Learned location of Quarantine (-3) 19098 | -6/Zion | Learned location of Warlord (-4) 19153 | -6/Zion | Visited the Megawrench Repair Shop 19154 | -6/Zion | Megawrench repaired 12 parts 19234 | -6/Zion | Met Imprinter 19590 | -6/Zion | Discovered new exit (range 3) 19590 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19591 | -6/Zion | Identified exit to Deep Caves 19594 | -6/Zion | Entered Deep Caves 19890 | -6/Deep Caves | Attacked by Z-Imprinter 19905 | -6/Deep Caves | Destroyed Z-Imprinter 20041 | -6/Deep Caves | Z-Facility disabled 21004 | -6/Deep Caves | Lost 7 parts (2n1u4w) 21020 | -6/Deep Caves | Found Prototype Protection 21020 | -6/Deep Caves | Identified Zio. Weapon Casing 21073 | -6/Deep Caves | Found Zio. Weapon Casing 21120 | -6/Deep Caves | Found Zio. Weapon Casing 21128 | -6/Deep Caves | Found Zio. Weapon Casing 21135 | -6/Deep Caves | Found Prototype Protection 21135 | -6/Deep Caves | Identified Zio. Heavy Carapace 21141 | -6/Deep Caves | Found Zio. Weapon Casing 21474 | -6/Deep Caves | Spotted AG-15554 21508 | -6/Deep Caves | Destroyed AG-15554 21703 | -6/Deep Caves | Build established: Scavenger-Tank 21725 | -6/Deep Caves | Spotted AG-67096 21771 | -6/Deep Caves | Destroyed AG-67096 21778 | -6/Deep Caves | Found GOLEM Unit 21797 | -6/Deep Caves | Lost 3 parts (1n2u) 21983 | -6/Deep Caves | Discovered new exit (range 6) 22476 | -6/Deep Caves | Build established: Golem 22498 | -6/Deep Caves | Entered Proximity Caves 23331 | -5/Proximity Caves | Discovered exit to Factory (range 13) 23365 | -5/Proximity Caves | Entered Factory 23365 | -5/Factory | Evolved 2 slots: Utility x2 23366 | -5/Factory | Identified exit to Upper Caves 23367 | -5/Factory | Identified exit to Factory 24314 | -5/Factory | Entered Upper Caves 24601 | -5/Upper Caves | Entered a destroyed Warlord outpost 24998 | -5/Upper Caves | Discovered new exit (range 16) 25012 | -5/Upper Caves | Learned Factory emergency access door positions 25335 | -5/Upper Caves | Identified exit to Upper Caves 25337 | -5/Upper Caves | Entered another Upper Caves area 25343 | -5/Upper Caves | Learned Factory trap positions 25351 | -5/Upper Caves | Learned Factory terminal intel 25409 | -5/Upper Caves | Discovered exit to Factory (range 8) 25554 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25653 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25688 | -5/Upper Caves | Destroyed 8 combat bots 26057 | -5/Upper Caves | Discovered new exit (range 15) 26121 | -5/Upper Caves | Identified exit to Zhirov 26239 | -5/Upper Caves | Entered Zhirov 26239 | -5/Zhirov | Accompanied by 1 ally 26239 | -5/Zhirov | Discovered new exit (range 3) 26241 | -5/Zhirov | Identified exit to Proximity Caves 26265 | -5/Zhirov | Met Zhirov 26297 | -5/Zhirov | Learned location of Command (-1) 26305 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26333 | -5/Zhirov | Found Alien Artifact 26333 | -5/Zhirov | Identified Integrated Dissipator 26333 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26356 | -5/Zhirov | Found Alien Artifact 26552 | -5/Zhirov | Entered Proximity Caves 26552 | -4/Proximity Caves | Accompanied by 1 ally 26666 | -4/Proximity Caves | Spotter reported a threat 26713 | -4/Proximity Caves | Spotter reported a threat 27152 | -4/Proximity Caves | Destroyed B-86 Titan 27236 | -4/Proximity Caves | Learned 4 Research zone layouts 27302 | -4/Proximity Caves | Learned 4 Research zone layouts 27429 | -4/Proximity Caves | Discovered exit to Factory (range 5) 27440 | -4/Proximity Caves | Entered Factory 27440 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 27441 | -4/Factory | Loaded intel: 115 trap records 27443 | -4/Factory | Loaded intel: 26 terminal locations 27487 | -4/Factory | Identified exit to Upper Caves 27675 | -4/Factory | Entered Upper Caves 28694 | -4/Upper Caves | Discovered new exit (range 9) 28717 | -4/Upper Caves | Identified exit to Upper Caves 28927 | -4/Upper Caves | Encountered a Warlord checkpoint 29160 | -4/Upper Caves | Entered another Upper Caves area 29161 | -4/Upper Caves | Identified exit to Warlord 29265 | -4/Upper Caves | Encountered a Warlord checkpoint 29721 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 30110 | -4/Upper Caves | Build established: Commander-Golem 30229 | -4/Upper Caves | Entered Warlord 30229 | -4/Warlord | Accompanied by 4 allies 30262 | -4/Warlord | Discovered new exit (range 14) 30278 | -4/Warlord | Identified exit to Proximity Caves 30537 | -4/Warlord | Opened Warlord's prototype stash 30558 | -4/Warlord | Found Prototype Processor 30558 | -4/Warlord | Identified Exp. Target Analyzer 30563 | -4/Warlord | Found Prototype Hackware 30563 | -4/Warlord | Identified Ghost Barrier 30696 | -4/Warlord | Learned Armory stockpile data 30697 | -4/Warlord | Learned 4 Armory zone layouts 30697 | -4/Warlord | Learned 4 Research zone layouts 30697 | -4/Warlord | Learned 4 Testing zone layouts 30698 | -4/Warlord | Learned Factory terminal intel 30698 | -4/Warlord | Learned Research terminal intel 30726 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 30839 | -4/Warlord | Warlord's base attacked by MAIN.C 30848 | -4/Warlord | Build established: Hacker-Golem 31135 | -4/Warlord | Found Prototype Energy Gun 31135 | -4/Warlord | Identified Vortex Rail 31141 | -4/Warlord | Found Prototype Piercing Weapon 31141 | -4/Warlord | Identified Vortex Lance 31144 | -4/Warlord | Found Vortex Lance 31189 | -4/Warlord | Warlord forces counterattacked 31208 | -4/Warlord | Build established: Commander-Golem 31266 | -4/Warlord | Met Warlord 31379 | -4/Warlord | Lost 3 allies 31419 | -4/Warlord | Spotted Striker 31419 | -4/Warlord | Spotted Executioner 31428 | -4/Warlord | Destroyed Executioner 31514 | -4/Warlord | Warlord base infiltrated, sounded retreat 31515 | -4/Warlord | Enhanced Grunt warped into view 31515 | -4/Warlord | Enhanced Grunt warped into view 31515 | -4/Warlord | Enhanced Grunt warped into view 31515 | -4/Warlord | Enhanced Demolisher warped into view 31515 | -4/Warlord | Enhanced Demolisher warped into view 31515 | -4/Warlord | Enhanced Demolisher warped into view 31610 | -4/Warlord | Spotted Striker 31624 | -4/Warlord | Spotted Striker 31658 | -4/Warlord | Lost 7 allies 31677 | -4/Warlord | Build established: Hacker-Golem 31734 | -4/Warlord | Entered Proximity Caves 31734 | -3/Proximity Caves | Accompanied by 1 ally 31737 | -3/Proximity Caves | Found DCF Scrap (12 items) 32183 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 32584 | -3/Proximity Caves | Discovered new exit (range 11) 32597 | -3/Proximity Caves | Identified exit to Research 32606 | -3/Proximity Caves | Entered Research 32606 | -3/Research | Evolved 2 slots: Utility x2 32607 | -3/Research | Identified exit to Armory 32608 | -3/Research | Identified exit to Quarantine 32609 | -3/Research | Loaded intel: 21 terminal locations 33052 | -3/Research | Identified Transdimensional Reconstructor 33052 | -3/Research | Warped through subspace 33052 | -3/Research | Spotted B-86 Titan 33214 | -3/Research | Destroyed B-86 Titan 33804 | -3/Research | Entered Quarantine 33867 | -3/Quarantine | Central database locked down 33886 | -3/Quarantine | Repaired Imp. Medium Armor Plating 33996 | -3/Quarantine | Repaired Exp. Sensor Array 34058 | -3/Quarantine | Identified exit to Research 34092 | -3/Quarantine | Found Transdimensional Reconstructor 34101 | -3/Quarantine | Found Dimensional Node Initializer 34110 | -3/Quarantine | Found Transdimensional Reconstructor 34112 | -3/Quarantine | Found Alien Artifact 34214 | -3/Quarantine | Found Alien Artifact 34216 | -3/Quarantine | Identified Subatomic Replicator 34216 | -3/Quarantine | Used Subatomic Replicator to replicate Exp. Sensor Array 34532 | -3/Quarantine | System corruption reached 10% 34579 | -3/Quarantine | Warped through subspace 34609 | -3/Quarantine | Lost 6 parts (1n2u3w) 34772 | -3/Quarantine | Crushed by falling debris 34783 | -3/Quarantine | Cryocooling Duct disabled 34787 | -3/Quarantine | Cryocooling Duct disabled 34798 | -3/Quarantine | Ambient heat levels rising (+20) 34798 | -3/Quarantine | Non-combat units ordered to evacuate 34802 | -3/Quarantine | Ambient heat levels rising (+20) 34802 | -3/Quarantine | Combat units ordered to evacuate 34803 | -3/Quarantine | Lost 5 parts (4u1w) 34861 | -3/Quarantine | Entered Research 34861 | -2/Research | Warlord forces began assault on 0b10 34861 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 34862 | -2/Research | Identified exit to Testing 34971 | -2/Research | Research machine network offline 35177 | -2/Research | Build established: Skirmisher 35212 | -2/Research | Borebot progress halted 35236 | -2/Research | Found Prototype Device 35236 | -2/Research | Identified Exp. Shock Absorption System 35339 | -2/Research | Borebot progress halted 35428 | -2/Research | Met up with Warlord 35455 | -2/Research | Spotted Executioner 35456 | -2/Research | Destroyed Executioner 35479 | -2/Research | Found Corrupted Prototype Processor 35479 | -2/Research | Identified Exp. Core Analyzer 35497 | -2/Research | Borebot progress halted 35516 | -2/Research | Spotted Executioner 35516 | -2/Research | Spotted Executioner 35516 | -2/Research | Spotted Striker 35520 | -2/Research | Destroyed Executioner 35527 | -2/Research | Build established: Tank 35541 | -2/Research | Found Prototype Processor 35541 | -2/Research | Identified Exp. Melee Analysis Suite 35545 | -2/Research | Found Prototype Device 35545 | -2/Research | Identified Adv. Kinecellerator 35556 | -2/Research | Lost 3 allies 35638 | -2/Research | Spotted Striker 35638 | -2/Research | Spotted Striker 35724 | -2/Research | Found Fusion Bomb Launcher 35787 | -2/Research | Spotted Striker 35807 | -2/Research | Lost 6 allies 35836 | -2/Research | Build established: Scavenger-Tank 35876 | -2/Research | Found Exp. Core Analyzer 35924 | -2/Research | Discovered exit to Testing (range 16) 36050 | -2/Research | Spotted Striker 36076 | -2/Research | Destroyed Striker 36092 | -2/Research | Spotted Striker 36106 | -2/Research | Destroyed Striker 36141 | -2/Research | Lost 3 allies 36185 | -2/Research | Spotted Striker 36216 | -2/Research | Spotted Executioner 36218 | -2/Research | Spotted Striker 36219 | -2/Research | Destroyed Executioner 36326 | -2/Research | Spotted Striker 36329 | -2/Research | Spotted Striker 36335 | -2/Research | Destroyed Striker 36365 | -2/Research | Given Cave Seal Controls access code 36400 | -2/Research | Entered Testing 36401 | -2/Testing | Identified exit to Access 36405 | -2/Testing | Spotted PG-GWRM6RFT9U 36411 | -2/Testing | Destroyed PG-GWRM6RFT9U 36417 | -2/Testing | Found Prototype Processor 36417 | -2/Testing | Identified Exp. Targeting Computer 36503 | -2/Testing | Garrison activated, responded to threat 36563 | -2/Testing | Found Prototype Energy Cannon 36563 | -2/Testing | Identified Null Cannon 36685 | -2/Testing | Found Prototype Ballistic Cannon 36685 | -2/Testing | Identified Omega Cannon 36713 | -2/Testing | Build established: Scavenger-Gunner 36791 | -2/Testing | Entered Access 36791 | -1/Access | Evolved 2 slots: Utility x2 36860 | -1/Access | Lost 3 allies 37070 | -1/Access | Identified exit to Command 37085 | -1/Access | Build established: Scavenger-Tank 37178 | -1/Access | Entered Command 37385 | -1/Command | Disengaged cave seal 37385 | -1/Command | Derelicts emerged from the dark tunnel 37385 | -1/Command | Welcomed Warlord to Command 37450 | -1/Command | Lost 6 allies 37515 | -1/Command | Warlord commented on Warlord statues 37520 | -1/Command | Spotted M Guard 37520 | -1/Command | Spotted M Guard 37522 | -1/Command | Spotted Combat Programmer 37522 | -1/Command | Spotted Combat Programmer 37560 | -1/Command | System corruption reached 10% 37561 | -1/Command | Destroyed Combat Programmer 37565 | -1/Command | Destroyed Combat Programmer 37602 | -1/Command | All MAIN.C guards destroyed 37617 | -1/Command | Lost 12 parts (2p2n6u2w) 37627 | -1/Command | Found Prototype Device 37679 | -1/Command | Identified AEGIS Remote Shield 37706 | -1/Command | Lost 4 allies 37725 | -1/Command | Found Corrupted Exp. Melee Analysis Suite 37846 | -1/Command | Met MAIN.C 37887 | -1/Command | Warlord shut down involuntarily 37895 | -1/Command | Destroyed MAIN.C Shell 37897 | -1/Command | Surrendered to MAIN.C 37897 | -1/Command | Loaded intel: 51 machine locations 37897 | -1/Command | Loaded intel: 102 trap records 37897 | -1/Command | Identified exit to Surface 37897 | -1/Command | Discovered exit to Surface (range 73) 37897 | -1/Command | Discovered exit to Surface (range 43) 37934 | -1/Command | Lost 8 parts (1p1n2u4w) 38026 | -1/Command | Found Exp. Core Analyzer 38029 | -1/Command | Found Adv. Kinecellerator 38031 | -1/Command | Found Prototype Device 38031 | -1/Command | Identified Exp. Focal Shield 38035 | -1/Command | Found Prototype Reactor 38035 | -1/Command | Identified Vortex Chain Reactor 38038 | -1/Command | Found Vortex Chain Reactor 38059 | -1/Command | Found Prototype Device 38059 | -1/Command | Identified Exp. Cloaking Device 38062 | -1/Command | MAIN.C activated Command garrisons 38063 | -1/Command | Found Prototype Device 38063 | -1/Command | Identified Exp. System Purifier 38068 | -1/Command | Found Prototype Energy Cannon 38068 | -1/Command | Identified Cld. Nova Cannon 38103 | -1/Command | Unknown forces attacked Command 38103 | -1/Command | Spotted EQ-002 38107 | -1/Command | Spotted EQ-000 38112 | -1/Command | Spotted EQ-012 38123 | -1/Command | Spotted EQ-001 38131 | -1/Command | Spotted EQ-017 38183 | -1/Command | Destroyed EQ-012 38186 | -1/Command | Spotted EQ-019 38186 | -1/Command | Spotted EQ-018 38186 | -1/Command | Spotted EQ-020 38186 | -1/Command | Spotted EQ-021 38186 | -1/Command | Spotted EQ-022 38189 | -1/Command | Spotted EQ-030 38197 | -1/Command | Destroyed EQ-020 38210 | -1/Command | Core integrity fell below 50% 38213 | -1/Command | Destroyed EQ-017 38240 | -1/Command | Core integrity fell below 20% 38243 | -1/Command | Spotted EQ-031 38248 | -1/Command | Spotted EQ-023 38252 | -1/Command | Released all parts (12) 38255 | *** | Escaped! Last Messages --------------- 38240_ Acquired 9 matter. 38240_ Exp. Sensor Array destroyed. 38241_ Slug penetrates Reinforced Barrier. 38247_ EQ-018 destroyed. 38249_ The unstable cave ceiling collapses. 38251_ System corrupted: Matter fused (-8). 38251_ Acquired 1 matter. 38252_ Released Exp. Cooling System. 38252_ Released Centrium Light Armor Plating. 38252_ Released Exp. System Purifier. 38252_ Released Hds. Centrium Leg. 38252_ Released Centrium Leg. 38252_ Released Enh. Optical Array. 38252_ Released Exp. Targeting Computer. 38252_ Released Adv. Signal Interpreter. 38252_ Released Exp. Core Analyzer. 38252_ Released Graphene Brace. 38252_ Released Tactical Coordination Suite. 38252_ Released Adv. Heat Sink. 38252_ Acquired 17 matter. Map ----- +----------------------------------------------------+ | ???# ## ## # # #?#????? | | ???# ############+### # ##########?#?#### | | ???# #???# // ## # #??????????#?#""" | | ???# #???# // ## = # #??????????#?#"" | | ??##+##### / ## # "??????????#?#""" | | ??# # ## # "??????????#?#""" | | ??# # ## # % #??????????#?#" | | ??# # ## # % #??????????#?#" | | ??# # #####+## #??????????#?#"" | | ??# ! # ##] * # #?########?#?# " | | ??# ####+####### # % "?# #?#?# | | ########+## #????#!! # #?# #?#?# | | ^ ^ #????#!! # % #?# #?#?#" | | ^ ^ #????#!! # #?# #?#?#% % | | #????# # ### #?#?# | | ! #????# # # #?#?#% | | ##########+# # ######=% | | =!= % %%=%*! | | %%%=! %% $] ! | | !!= %%!%*! | | ############################### # "####![ | | ########??????????????????????# ###?#! | | #""""""#??????????????######### #?#?# | | + """#??????????????# =!; #?#?#### | | + """#??????????????# !!!=+ #?#????? | | + """#??????????????# @ #####!## #?###### | | #""""""#??????????????# #???###" #??????? | | #########??????????????#####?????## ===#??????? | | ??????????????????????????????????# ===#??????? | | ??????????????????????????????????# == #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????#########??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 55 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Evasion (%) 70 Targeting Accuracy 20 Melee Accuracy 12 Target Analysis 10 Core Analysis 12 Recoil Reduction 5 Matter Filtering 50 Energy Filtering 50 Particle Charging 25 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Linear Gravjet | -2/Testing | Archive Cld. Phase Gun | -2/Testing | Archive Exp. Biometal Leg | -2/Testing | Archive Imp. Lightning Gun | -2/Testing | Archive Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 65% | -9/Materials Lgt. Treads | 53% | -9/Materials Lgt. Treads | 66% | -9/Materials Hvy. Assault Rifle | 66% | -9/Materials Hcp. Storage Unit | 97% | -8/Materials Imp. Medium Armor Plating | 37% | -3/Quarantine Exp. Sensor Array | 17% | -3/Quarantine Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Thunder Leg | -3/Quarantine | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Prodigal Son This Is My Hole Well-fed Force Field Challenges ------------ None Game ------ Seed HybridJunkChainsword Manual? 0 Play Time 04:08:57 Cumulative 331.0 hours Start 2026.01.28 @ 15:54:04 End 2026.01.28 @ 20:18:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type 0 Total 13 Types 9/1/1/1/0/0/0/1/0/0 Lore% 92 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfb74466-0fb8-43db-b2e3-50ea10f390d1