Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.22 @ 13:33:29 Player: drchaos820 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (484) 484 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1729 Bonus ------- None Cogmind --------- Core Integrity 91/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Heat Sink Small Storage Unit Signal Interpreter Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Armored Wheel Armored Wheel Light Armor Plating Heavy Particle Cannon Heavy Particle Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Armored Wheel Armored Wheel Heavy Particle Cannon Heavy Particle Cannon Light Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 21 | 7 4 2 8 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads . | . . . . Leg 5 | 2 1 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 . 4 Device 5 | 1 1 . 3 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 1 1 1 Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 97 81 Engine 12 | . 14 14 6 Leg 24 | . 27 28 16 Device 15 | . 14 14 18 Storage 13 | . 14 14 11 Processor 2 | . . . 11 Energy Gun 14 | . 27 14 6 Ballistic Gun 9 | . . 11 12 Naked Turns . | . . . . Heaviest Build 15 | 15 15 14 13 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 1 6 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 484 | 270 61 43 110 Remotely . | . . . . Salvage Created 720 | 130 112 47 431 Parts 43 | 8 8 5 22 Haulers Intercepted . | . . . . Recyclers Shooed 3 | 1 . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 14 | . 4 . 10 Guns 14 | . 4 . 10 Classes Destroyed 7 | 2 3 1 1 Worker 2 | . . 2 . Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 9 | . 1 . 8 Sentry 2 | . . . 2 Best Kill Streak 9 | 4 3 2 9 Combat Bots Only 9 | . 3 . 9 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1078 | . 186 . 892 Core 354 | . 45 . 309 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 . 82 . Volleys Fired 80 | 8 16 11 45 Largest 2 | 2 2 2 2 Hottest 100 | 100 100 70 70 Shots Fired 139 | 16 32 22 69 Gun 139 | 16 32 22 69 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 63 | . . 11 52 Thermal 76 | 16 32 11 17 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 6 3 12 13 Robot Miss Streak 5 | 1 5 2 3 Penetration Max . | . . . . Secondary Targets 6 | . . . 6 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 89 | 11 13 14 51 Core Hits 44 | 5 6 6 27 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 8 | 1 2 1 4 Burn 6 | 1 2 . 3 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 971 | 150 161 153 507 Guns 971 | 150 161 153 507 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 371 | . . 51 320 Thermal 600 | 150 161 102 187 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 465 | 199 465 20 59 Average Temperature 103 | 100 200 8 19 Received Heat Transfer 513 | . 24 . 489 Effects 5 | . 5 . . Matter Decay 1 | . 1 . . Damage (major) 4 | . 4 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 1 1 . 2 Heat Transferred 2220 | 518 629 296 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 150 | 20 110 52 150 Initial 42 | . 13 42 . Average 51 | 6 70 43 71 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 6 . 14 Peak Tracking Total 7 | . 4 . 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 3 | . . . 3 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . . . 9 Successful 5 | . . . 5 Failed 4 | . . . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . . . 9 Terminals 9 | . . . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Prototype ID Bank 1 | . . . 1 Unreport Threat 1 | . . . 1 Reprogram Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals 2 | . . . 2 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 952 | 94 184 458 216 Spaces Moved 550 | 51 88 334 77 Core 9 | 7 . . 2 Treads . | . . . . Legs 541 | 44 88 334 75 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 110 121 120 120 Slowest Speed 190 | 120 190 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 20 63 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 710 | 69 131 371 139 Wait 46 | . 20 22 4 Move 547 | 50 87 333 77 Hop . | . . . . Pick Up 13 | 4 3 1 5 Fast Attach 16 | 7 4 2 3 Attach 5 | . . . 5 Detach 1 | . 1 . . Swap . | . . . . Drop 2 | . . 2 . Fire 80 | 8 16 11 45 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 95 | -11/Junkyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 15) 279 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 321 | -10/Mines | Met a Derelict bent on vengeance 325 | -10/Mines | Learned location of Storage (-8) 561 | -10/Mines | Identified exit to Materials 577 | -10/Mines | Discovered exit to Materials (range 10) 737 | -10/Mines | Entered Materials 737 | -9/Materials | Evolved 2 slots: Utility x2 908 | -9/Materials | Destroyed 9 combat bots 914 | -9/Materials | Lost 8 parts (2p2n2u2w) 928 | -9/Materials | Core integrity fell below 50% 953 | -9/Materials | Self-destructed Last Messages --------------- 00899_ Acquired 41 matter. 00902_ Acquired Aluminum Leg. 00910_ Acquired Heat Sink. 00913_ Acquired 10 matter. 00915_ Acquired Lgt. Armor Plating. 00924_ C-30 ARC bursts open, deploying its payload. 00924_ G-47 Trooper unfolds itself. 00924_ G-34 Mercenary unfolds itself. 00935_ G-34 Mercenary destroyed. 00936_ Acquired 6 matter. 00937_ Acquired 1 matter. 00942_ R-06 Scavenger collects Aluminum Leg. 00943_ Acquired 1 matter. 00945_ R-06 Scavenger collects Aluminum Leg. 00946_ Acquired 1 matter. 00948_ R-06 Scavenger collects Sml. Laser. 00950_ Acquired 1 matter. 00950_ Aluminum Leg destroyed. 00952_ Acquired 1 matter. 00952_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ? ???????? ??????????????????? | | ???????????????????????????? ?? ??????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ? ???????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# ##????????????????? | | ???????????????????????????# # ????????????????? | | ??????????????????????###### /?????????????????? | | ??????????????????????# %# #?????????????????? | | ??????????????????????#!"" # #??????##?????????? | | ??????????????????????#["T*# #?????T #?????????? | | ?????????????????????##%""=# #????? #?????????? | | ?????????????????????# % =%# #???? #?????????? | | ????????????########?##[[%g# #???? #?????????? | | ????????????#[[]]//#??#[[@gr% #??? #?###?????? | | ????????????#[[ //#??#[/=g# k#??? # ??????? | | ????????????# #??#[/%!# #?? / ????????? | | ???????###### ##?###### ##? #?????????? | | ???????# T ####### # !! #?????????? | | ???????# # !! #?????????? | | ???????# T / !! #?????????? | | ???????# # #?????????? | | ???????# """"" ####### # #?????????? | | ???????# """"" ##?????#######?######?????????? | | ???????# """"" #??????????????? ?????????????? | | ?????### #?????????????????????????????? | | ?? +?????????????????????????????? | | ?? / #?????????????????????????????? | | ?? ##### #?????????????????????????????? | | ???########????# #?????????????????????????????? | | ???????????????#####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponZioniteWand Manual? 0 Play Time 00:10:27 Cumulative 29.7 hours Start 2024.02.22 @ 13:25:44 End 2024.02.22 @ 13:33:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 26 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2939c1a7-9a1c-4d7d-9de6-ea4aa36fb0e1