Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.04 @ 19:23:25 Player: Waste Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (334) 1670 Value Destroyed (16723) 16723 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (10474) 10474 TOTAL SCORE: 39627 Bonus ------- High Alert Combat Kills 1992 Follower Combat Kills 1147 Entered Garrisons 1400 Used RIF Installer 3000 Aligned with FarCom 300 Win 3000 Friendly Fire -365 Cogmind --------- Core Integrity 1401/1600 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (18) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Tri-rail Accelerator Tri-rail Accelerator Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Wheel Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Phase Shifter EM Disruption Field Improved Remote Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] Advanced Drone Bay > --- WEAPON ----------- Tri-rail Accelerator > --- INVENTORY -------- Light Quantum Reactor Medium Treads Medium Treads Centrium Leg Wheel Advanced Heat Sink Matter Compressor Structural Scanner Heavy Armor Plating Antimissile System Relay Coupler [Brawler] Long-range Tractor Beam HERF Cannon Compact HERF Cannon Compact HERF Cannon Tri-rail Accelerator Tri-rail Accelerator Tri-rail Accelerator Micro-nuke Launcher Advanced Remote Datajack Power Maul [Rating: 142] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Tri-rail Accelerator Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . 2 . . . . . 2 . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 16 | . . . 2 . . . 2 . . 2 . . 2 . . . . . 1 . . . 1 . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 394 | 6 1 3 12 2 1 . 28 29 9 3 24 20 3 3 4 18 10 13 8 29 42 12 26 20 12 3 53 Power 26 | 1 . . 1 . . . 1 1 . . 1 1 . . . . 1 . 3 . 5 1 3 5 . . 2 Engine 13 | 1 . . 1 . . . 1 1 . . . 1 . . . . 1 . 1 . 2 1 2 1 . . . Core 7 | . . . . . . . . . . . 1 . . . . . . . 2 . 3 . 1 . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 Propulsion 73 | 2 . 1 4 . . . 5 2 4 . 2 2 . . . 2 2 2 2 9 10 2 12 . 2 . 8 Treads 32 | 2 . . 2 . . . . . 2 . 2 . . . . 2 . 2 . 6 4 2 5 . 2 . 1 Leg 9 | . . . 2 . . . 5 2 . . . . . . . . . . . . . . . . . . . Wheel 32 | . . 1 . . . . . . 2 . . 2 . . . . 2 . 2 3 6 . 7 . . . 7 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 150 | 1 1 1 4 2 1 . 13 7 1 2 8 8 3 . 1 7 1 6 2 11 16 5 9 9 6 3 22 Device 78 | . . . 1 1 . . 4 5 1 2 5 4 . . . 3 . 5 2 8 9 2 4 2 5 3 12 Storage 5 | 1 . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . Processor 12 | . . . . . . . 3 . . . . 1 1 . . . . . . . 1 1 1 . 1 . 3 Hackware 16 | . . . . . . . . . . . . 1 1 . . 2 . . . 3 1 1 . 5 . . 2 Protection 39 | . 1 1 2 1 . . 6 2 . . 3 2 1 . 1 2 . 1 . . 4 1 4 2 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 145 | 2 . 1 3 . . . 9 19 4 1 13 9 . 3 3 9 6 5 1 9 11 4 2 6 4 . 21 Energy Gun 13 | . . 1 1 . . . . 2 . . 2 1 . 1 . 5 . . . . . . . . . . . Energy Cannon 33 | . . . 2 . . . 3 . . . 1 4 . 1 2 . . . . 3 6 2 1 . 2 . 6 Ballistic Gun 34 | 2 . . . . . . 3 8 4 1 7 1 . . . 1 4 3 . . . . . . . . . Ballistic Cannon 12 | . . . . . . . . . . . 1 . . . . . . . . 3 1 . 1 1 . . 5 Launcher 12 | . . . . . . . 1 3 . . . . . . . . 1 2 . 1 . 1 . . . . 3 Special Weapon 23 | . . . . . . . . . . . . 2 . 1 1 2 . . 1 2 4 . . 3 1 . 6 Impact Weapon 18 | . . . . . . . 2 6 . . 2 1 . . . 1 1 . . . . 1 . 2 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 1 . . . 1 . . 1 . . 2 . . . 1 . . . . . . Parts Lost 105 | . . 1 . 1 . . 3 7 2 . 7 6 . . . 5 1 1 . 6 8 7 9 . 1 2 38 Power 11 | . . . . . . . . 1 . . 1 1 . . . . 1 . . . 2 1 1 . . 1 2 Propulsion 26 | . . 1 . . . . . 2 . . 2 . . . . 1 . 1 . 3 2 1 3 . 1 . 9 Utility 51 | . . . . 1 . . 3 2 1 . 4 4 . . . 3 . . . 1 3 4 4 . . 1 20 Weapon 17 | . . . . . . . . 2 1 . . 1 . . . 1 . . . 2 1 1 1 . . . 7 Highest Loss Streak 18 | . . 1 . 1 . . 1 6 1 . 4 3 . . . 3 1 1 . 2 4 6 6 . 1 2 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 89 96 96 99 100 100 94 98 89 76 93 95 100 100 100 98 100 99 98 99 98 96 95 97 96 92 91 Engine 5 | . 14 14 11 11 11 11 9 8 9 7 5 2 6 6 6 6 6 6 6 . . 2 8 1 . . . Core 1 | . . . . . . . . . . . 1 1 . . . . . . 3 11 9 8 1 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 7 9 6 7 Treads 4 | . 28 17 7 . . . . . 3 15 15 2 . . . 8 5 10 . 4 3 4 3 10 8 8 1 Leg 6 | . . . 13 22 22 22 18 17 2 . . . . . . . . . . . . . . . . . . Wheel 4 | . . 7 1 . . . . . 12 . . 12 13 13 13 3 7 2 10 5 7 6 9 5 4 4 9 Device 18 | . . . 7 18 22 22 12 17 15 15 26 19 13 13 13 12 13 13 15 28 33 29 27 13 15 16 22 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 4 4 3 Processor 13 | . . . . . . . 10 18 10 7 7 9 20 20 20 20 20 20 17 17 13 12 17 21 19 21 23 Hackware 5 | . . . . . . . . . . . . 5 13 13 13 17 20 14 11 7 5 5 5 10 14 13 13 Protection 10 | . 4 14 21 14 11 11 16 8 9 7 12 16 13 13 13 8 6 11 10 3 3 4 5 11 9 8 4 Energy Gun 1 | . . 12 6 . . . . 2 . . 1 . . . . 8 2 . . . . . . . . . . Energy Cannon 5 | . . . 10 22 22 22 4 . . . . 5 13 6 10 2 . . . 4 8 7 8 . 4 8 3 Ballistic Gun 5 | . 28 15 5 . . . 13 13 18 15 9 7 . . . . 7 12 5 1 . . . . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 185 | 13 16 18 63 63 61 61 69 76 78 85 96 92 76 76 80 80 111 120 128 139 143 130 142 173 167 167 185 Greatest Support 56 | 40 40 40 40 30 30 30 32 32 56 56 56 56 24 24 24 40 40 40 20 48 48 50 50 16 56 16 48 Greatest Overweight (x) 14 | . . 1 3 2 2 2 2 3 6 1 1 3 3 3 3 5 7 11 11 13 13 4 8 10 10 10 14 Average Overweight (x) 3 | . . . 1 2 2 2 1 1 2 1 1 2 3 2 2 2 2 3 6 8 5 3 4 8 9 9 4 Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 8 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 3 7 7 15 19 20 20 19 19 19 19 19 19 19 20 20 19 20 24 24 24 24 23 23 24 24 24 23 Final Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 8 20 20 20 20 20 20 20 18 20 20 20 20 20 20 23 25 25 24 25 20 21 25 25 24 4 Class Distribution -------------------- 47% | Mutant 20% | Bothacker-Mutant 11% | Scavenger-Mutant 6% | Botlord-Mutant 5% | Botlord-Skirmisher 4% | Scavenger-Skirmisher 3% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Skirmisher | -3/Research Botlord-Skirmisher | -2/Research Bothacker-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Matter Collected 9634 | 196 53 205 313 20 . . 761 1007 236 57 982 372 . . 72 643 22 484 14 686 442 168 680 493 126 30 1572 Remotely 1358 | . . . . . . . . . . . . . . . . 97 . 240 . 56 . . 112 . . . 853 Salvage Created 13010 | . 53 184 554 259 . . 1391 966 240 . 1041 243 . . 72 736 16 708 11 495 1642 201 621 184 523 184 2686 Parts 659 | . 8 3 37 16 . . 88 59 19 . 49 10 . . . 35 4 27 2 16 58 11 32 4 18 12 151 Haulers Intercepted 8 | . . . 3 . . . 3 . 1 . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 12 | . 1 2 1 . . . 2 . . . . . . . . . . . . . 2 . 2 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Combat Hostiles Destroyed 261 | . 3 4 9 7 . . 25 40 7 . 30 3 . . 1 15 . 26 . 10 17 8 13 5 3 3 32 Guns 111 | . 3 4 5 . . . 21 26 7 . 26 1 . . . 11 . 5 . 2 . . . . . . . Cannons 91 | . . . 4 6 . . 2 . . . 3 2 . . 1 2 . . . 5 16 2 12 5 3 3 25 AOE 45 | . . . . . . . 1 13 . . . . . . . . . 21 . 1 . 4 1 . . . 4 Classes Destroyed 17 | . 1 1 2 1 . . 5 2 . . . . . . . . . . . 1 . 2 1 . . . 1 Worker 24 | . . . . . . . 1 . 1 . . 4 . . . . 1 . 1 . 1 . 1 . . . 14 Builder 14 | . . . . . . . 1 . . . . 1 . . . . . . . . 2 . 2 . . . 8 Hauler 8 | . . . 3 . . . 3 . 1 . . . . . . . . . . . . . . . . . 1 Recycler 19 | . . . . . . . 7 . . . . 1 . . . . . . . . 4 . . . 2 . 5 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Watcher 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . Swarmer 64 | . 3 . . 3 . . 10 14 3 . 10 . . . . 6 . 11 . . . . . . . . 4 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 82 | . . 4 5 1 . . 6 12 2 . 10 . . . . 7 . 14 . 6 5 . 7 1 . . 2 Brawler 7 | . . . . . . . 1 1 . . 2 . . . . 1 . . . . . . . . . . 2 Duelist 6 | . . . . 1 . . 1 1 1 . . . . . . . . 1 . 1 . . . . . . . Sentry 39 | . . . 4 2 . . 7 4 1 . 7 1 . . 1 1 . . . 2 5 . 1 1 1 . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 23 | . . . . . . . . 4 . . 1 . . . . . . . . . 2 4 2 2 . . 8 Programmer 32 | . . . . . . . . 3 . . . 2 . . . . . . . . 5 . 3 . 2 3 14 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | . 3 2 3 3 . . 6 12 5 . 6 2 . . 1 4 1 17 1 3 5 5 5 2 3 3 17 Combat Bots Only 17 | . 3 2 2 3 . . 5 12 4 . 6 1 . . 1 4 . 17 . 3 4 5 5 2 2 3 6 Max Kills in Single Turn 4 | . 1 1 1 1 . . 2 3 1 . 1 1 . . 1 2 1 4 1 1 1 2 2 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 3 . . . . . . . . . 4 . 1 . 2 1 . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Damage Taken 18259 | . 80 424 306 293 . . 948 1687 174 . 2264 841 . . 144 1038 63 795 . 1265 1358 642 1539 658 204 609 2927 Core 1973 | . 27 16 18 57 . . 151 282 12 . 262 212 . . 12 57 . 33 . 102 171 73 192 75 . 22 199 Absorbed by Shields 1570 | . . . . . . . . . . . 414 . . . . . . . . 358 336 27 5 . . . 430 Redirected to Shielding 178 | . . . . . . . 69 . . . . . . . . . . . . . 109 . . . . . . Regen/Repaired (Parts) 283 | . . . . . . . . . . . . . . . . . . . . . 283 . . . . . . Core Remaining (%) 75 | 100 . 82 . . . 81 . . 19 . . 32 . . . . . 88 . . . 65 . 76 100 98 87 Volleys Fired 869 | . 7 23 31 13 . . 71 70 12 . 86 17 2 6 11 52 1 34 4 51 75 18 61 38 15 9 162 Largest 2 | . 2 2 2 2 . . 2 2 2 . 2 2 2 1 2 2 2 2 1 2 2 2 2 1 2 2 2 Hottest 240 | . 40 85 136 136 . . 136 103 56 . 145 130 130 5 130 168 60 45 15 226 226 213 213 60 240 240 240 Shots Fired 1421 | . 14 46 62 26 . . 141 125 24 . 163 30 4 6 17 93 2 54 4 85 132 23 83 38 27 18 204 Gun 614 | . 14 46 48 . . . 102 110 24 . 135 12 . . . 72 2 39 1 9 . . . . . . . Cannon 683 | . . . 14 26 . . 38 . . . 28 14 4 . 12 14 . . . 61 126 14 83 27 24 18 180 Launcher 59 | . . . . . . . 1 15 . . . . . . . . . 15 . 1 . 9 . . . . 18 Special 65 | . . . . . . . . . . . . 4 . 6 5 7 . . 3 14 6 . . 11 3 . 6 Kinetic 652 | . 14 39 23 . . . 102 99 24 . 131 12 . . . 5 2 39 1 26 4 . 19 27 . . 85 Thermal 588 | . . 7 39 26 . . 38 11 . . 32 14 4 . 12 34 . . . 44 122 14 64 . 24 18 85 Explosive 59 | . . . . . . . 1 15 . . . . . . . . . 15 . 1 . 9 . . . . 18 Electromagnetic 57 | . . . . . . . . . . . . . . . . 47 . . . . . . . . . . 10 Robot Hit Streak 32 | . 7 9 17 10 . . 30 20 13 . 18 7 6 12 9 11 4 16 1 29 32 21 23 15 15 4 28 Robot Miss Streak 11 | . 2 4 2 1 . . 11 4 4 . 7 5 . . 2 9 . 1 1 3 5 2 5 3 1 1 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 10 | . . 1 . . . . 1 2 . . 4 . . . . 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . . 1 . . . . 1 . 1 . . . . . . . . . Shots Hit Robots 1032 | . 9 28 42 19 . . 113 100 21 . 130 32 2 6 11 60 1 35 2 66 89 13 48 32 21 11 141 Core Hits 878 | . 3 9 16 9 . . 122 153 32 . 141 20 . . 2 36 1 56 1 33 42 18 40 20 8 3 113 Critical Kills 9 | . . . . . . . 1 . . . 1 1 . . . . . . . 2 1 1 . . . . 2 Critical Parts Destroyed 3 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . Critical Strikes 52 | . . 1 1 . . . 1 3 . . 2 1 . . . 1 . . . 4 1 1 5 4 . . 27 Burn 3 | . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . 2 Destroy 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Blast 32 | . . . . . . . . . . . . . . . . . . . . 2 . . 5 4 . . 21 Corrupt 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 Smash 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Melee Attacks 52 | . . . . . . . 7 10 . . 7 5 . . . 8 1 . . . . 7 . 5 1 . 1 Impact 52 | . . . . . . . 7 10 . . 7 5 . . . 8 1 . . . . 7 . 5 1 . 1 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39929 | 4 97 344 639 450 . . 2503 4293 509 . 2938 1103 54 . 238 1268 25 2744 24 2047 3634 1391 3053 1208 882 569 9912 Guns 9131 | . 94 328 452 . . . 1515 1900 390 . 2339 284 . . . 1053 25 578 24 149 . . . . . . . Cannons 21427 | . . . 187 415 . . 505 . . . 599 355 54 . 217 215 . . . 1743 3627 438 2609 1208 882 569 7804 Explosions 8382 | . . . . . . . 88 2354 119 . . . . . . . . 2166 . 155 . 953 444 . . . 2103 Melee 863 | . . . . . . . 360 39 . . . 464 . . . . . . . . . . . . . . . Ramming 126 | 4 3 16 . 35 . . 35 . . . . . . . 21 . . . . . 7 . . . . . 5 Kinetic 15772 | . 94 245 202 . . . 1515 1770 390 . 2231 284 . . . 68 25 578 24 659 136 . 1155 1208 . . 5188 Thermal 14272 | . . 83 437 415 . . 505 130 . . 707 355 54 . 217 594 . . . 1233 3491 438 1898 . 882 569 2264 Explosive 7908 | . . . . . . . 88 2354 119 . . . . . . . . 2166 . 155 . 953 . . . . 2073 Electromagnetic 988 | . . . . . . . . . . . . . . . . 606 . . . . . . . . . . 382 Impact 863 | . . . . . . . 360 39 . . . 464 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 2 5 5 . 8 13 . . 2 2 2 2 . . 1 1 . . 1 5 4 Average Corruption 3 | . . . . . . . 1 4 5 . 7 10 . . 2 2 2 2 . . 1 1 . . 1 4 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 228 | . . . . . . . 3 65 15 . 17 32 . . . 20 8 7 . . 11 4 . . 2 9 35 Message Errors 64 | . . . . . . . . 14 1 . 3 12 . . . 9 4 2 . . 2 2 . . 1 5 9 Matter Fused 56 | . . . . . . . 1 17 6 . 5 8 . . . 7 1 . . . 1 2 . . . 2 6 Heat Flow Errors 26 | . . . . . . . 2 9 3 . . 2 . . . 1 . 1 . . 1 . . . . 1 6 Energy Discharges 23 | . . . . . . . . 5 . . 1 4 . . . . . 2 . . 3 . . . . 1 7 Parts Rejected 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 33 | . . . . . . . . 8 5 . 4 4 . . . . 1 1 . . 3 . . . 1 . 6 Data Loss (major) 7 | . . . . . . . . 2 . . 1 . . . . 1 1 . . . 1 . . . . . 1 Misfires 4 | . . . . . . . . 2 . . . 1 . . . . . 1 . . . . . . . . . Alerts 8 | . . . . . . . . 5 . . 1 . . . . 1 1 . . . . . . . . . . Weapon Failures 4 | . . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1337 | . . . . . . . 182 135 3 . 9 199 . . 6 . . 32 . 46 108 58 67 4 29 31 428 Projectiles 721 | . . . . . . . . . . . 9 41 . . 6 . . . . 46 108 24 46 4 29 31 377 Explosions 237 | . . . . . . . . 96 3 . . . . . . . . 32 . . . 34 21 . . . 51 Melee 379 | . . . . . . . 182 39 . . . 158 . . . . . . . . . . . . . . . Knockbacks 40 | . . . . . . . 3 1 . . . . . . . . . . . 4 1 . 9 3 . . 19 Impact 5 | . . . . . . . 3 1 . . . . . . . . . . . . 1 . . . . . . Kinetic 34 | . . . . . . . . . . . . . . . . . . . . 4 . . 8 3 . . 19 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 763 | . . . . . . . 29 289 36 . . . . . 10 . . 19 . 43 3 171 66 . . . 97 Shots 19 | . . . . . . . 1 7 1 . . . . . . . . 1 . 1 . 5 1 . . . 2 Rammed 10 | 1 2 4 . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 Targets Rammed 21 | 1 2 4 . 6 . . 5 . . . . . . . 1 . . . . . 1 . . . . . 1 Kicked 11 | . . . . 6 . . 5 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | . . 192 300 194 . . 439 192 255 . . 135 . . . 216 . 223 . 84 198 80 139 15 36 366 193 Average Temperature 80 | . . 64 86 109 . . 134 85 130 . . 41 . . . 60 . 148 . 39 56 38 36 6 17 230 61 Received Heat Transfer 3609 | . . 240 129 84 . . 432 279 45 . 599 24 . . 30 264 . 234 . 392 258 . 369 150 18 . 62 Effects 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Parts Fried 9 | . . . . . . . 3 . . . . . . . . 3 . . . . . . . . . . 3 Impact Corruptions 12 | . . . . . . . 5 1 . . . 6 . . . . . . . . . . . . . . . Robots Melted 9 | . . . . 1 . . . . . . 1 . . . . . . . . 2 1 2 . . . . 2 Combat Hostiles 8 | . . . . 1 . . . . . . 1 . . . . . . . . 2 1 1 . . . . 2 Parts Melted 47 | . . 1 . 3 . . 1 2 . . 5 2 . . . 4 . . . . 10 3 4 . 3 3 6 Heat Transferred 15982 | . . 259 925 703 . . 888 370 . . 1370 407 74 . 296 1021 . . . 1221 3355 460 1956 . 703 407 1567 Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Peak Influence 2026 | . 93 141 140 69 . . 346 2026 1074 263 1423 775 202 85 76 683 363 787 438 386 268 418 617 732 425 177 778 Initial 987 | . . 36 . 19 . . . 183 987 263 44 746 173 70 . 53 358 107 413 166 202 58 219 431 411 94 . Average 359 | . 33 102 69 30 . . 133 1008 830 214 690 608 197 77 34 416 333 396 431 269 122 269 357 593 286 62 304 Maximum Alert Level 5 | . . . . . . . 1 5 3 1 4 3 1 . . 2 1 3 2 1 1 2 2 3 2 . 3 Low Security (%) 41 | 100 100 100 100 100 . 100 69 3 . 23 24 . 17 100 100 15 11 32 . 26 65 46 . . 28 100 31 Level 1 24 | . . . . . . . 30 13 . 76 14 2 82 . . 27 88 32 2 73 34 13 66 . 34 . 35 Level 2 20 | . . . . . . . . 17 28 . 15 50 . . . 57 . 3 97 . . 40 33 90 36 . 27 Level 3 7 | . . . . . . . . 24 71 . 13 47 . . . . . 31 . . . . . 9 . . 4 Level 4 4 | . . . . . . . . 21 . . 31 . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . . . . . 3 . 1 . . 3 . . 1 . . . 1 . 3 . 6 . 1 2 14 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 15 | . . . . . . . . . . . . 3 . . . . . . . . 2 . 2 . 1 2 5 Reinforcement 12 | . . . . . . . 2 . 1 . . . . . 1 . . . 1 . . . 1 . . . 6 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 13 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 6 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Distress Signals 11 | . . . 2 . . . 6 . . . . . . . . . . . . . . . 1 . . . 2 Communications Jammed 157 | . . . . . . . . . . . . . . . . . . . . . 14 . 29 7 14 . 93 Distress Signals 157 | . . . . . . . . . . . . . . . . . . . . . 14 . 29 7 14 . 93 Times Spotted 395 | . 5 4 11 7 . . 41 38 8 . 49 4 1 6 5 18 . 19 1 21 24 7 27 22 8 3 66 Peak Tracking Total 11 | . 3 2 3 3 . . 5 6 3 . 10 2 1 4 3 4 . 11 1 5 5 4 7 4 2 3 6 Tactical Retreats 23 | . . . . . . . 3 1 . . 10 . . . . 2 . . . . 1 . 2 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Traps Triggered 54 | . . . . . . . 3 11 . . 7 4 1 . . 11 1 3 . 4 2 . 4 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Disabled 40 | . . 1 1 . . . . 4 2 . 5 . 1 . 1 4 . 1 . 1 2 4 5 3 . 1 4 Max in Single Turn 2 | . . 1 1 . . . . 1 1 . 1 . 1 . 1 1 . 1 . 1 1 1 2 1 . 1 2 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 1 Garrison Relay 17 | . . . . . . . . 3 . . 5 . . . . 3 . 1 . 1 . 2 . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Accessed 63 | . 1 . 4 . 1 . 10 5 3 1 . 3 2 . 2 1 3 2 4 . 8 2 4 2 1 1 3 Terminals 44 | . 1 . 4 . . . 9 5 3 . . 2 2 . 1 1 1 2 1 . 3 2 2 2 1 . 2 Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . . 1 . . . . 1 . 1 . 1 . 2 . 2 . . 1 1 Total Hacks 141 | . 9 . 13 . 1 . 22 13 9 2 . 9 3 . 3 4 4 3 7 . 19 3 6 2 2 2 5 Successful 65 | . 5 . 5 . 1 . 9 3 3 2 . 3 1 . 1 . 2 1 4 . 14 2 2 2 1 2 2 Failed 75 | . 3 . 8 . . . 13 10 6 . . 6 2 . 2 4 2 2 3 . 5 1 4 . 1 . 3 Catastrophic 18 | . . . 1 . . . 2 4 3 . . 2 1 . 1 2 . . . . . . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 7 . 11 . 1 . 17 1 9 . . 9 2 . 2 . . . . . 12 . 2 . 2 . 1 Terminals 112 | . 9 . 13 . . . 21 13 9 . . 8 3 . 2 4 1 3 2 . 9 3 4 2 2 . 4 Fabricators 5 | . . . . . . . . . . . . 1 . . . . . . 1 . 3 . . . . . . Repair Stations 8 | . . . . . . . . . . . . . . . . . 2 . 2 . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . 1 . . 2 . . . . 1 . 1 . 2 . 3 . 2 . . 2 1 Terminal Hacks 31 | . 5 . 4 . 1 . 4 3 3 . . 1 . . . . . 1 1 . 3 2 . 2 . . 1 Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . . . 1 . 3 . . 1 . . . . . . . . 3 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . Scan Component 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 15 | . . . . . . . 1 . . 2 . . . . 1 . 1 . 2 . 3 . 2 . . 2 1 Unlock Access 7 | . . . . . . . 1 . . 1 . . . . 1 . 1 . 1 . 1 . 1 . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 Coupler Status 4 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . Unauthorized Hacks 12 | . . . 1 . . . 4 . . . . 2 1 . . . . . . . 3 . . . 1 . . Terminals 11 | . . . 1 . . . 4 . . . . 2 1 . . . . . . . 2 . . . 1 . . Botnet 11 | . . . 1 . . . 4 . . . . 2 1 . . . . . . . 2 . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 1 . 4 . . . 9 5 3 1 . 3 2 . 2 1 2 2 3 . 7 1 2 1 1 1 2 Full Trace Events 4 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 38 | . . . . . . . . . . . . . . . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Used RIF Installer 6 | . . . . . . . . 1 . . 1 . . . . 1 . 1 . 1 . 1 . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 42 | . . . . . . . . . . . . 2 . 6 1 3 . . 1 6 4 . 2 10 1 . 6 Non-combat 11 | . . . . . . . . . . . . 2 . . 1 . . . 1 . 3 . . . 1 . 3 Combat 31 | . . . . . . . . . . . . . . 6 . 3 . . . 6 1 . 2 10 . . 3 Robot Hacks Applied 42 | . . . . . . . . . . . . 2 . 6 1 4 . . 1 7 4 . . 10 1 . 6 no_distress 3 | . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . drop_inventory 4 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 map_route 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 relay_feed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ignore_targets 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . overwrite_iff 9 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . 5 . . 1 streamctrl_high 4 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 . . . formatsys_high 11 | . . . . . . . . . . . . . . . . 1 . . . 2 1 . . 4 1 . 2 Relay Couplers Released 76 | . . . . . . . . 13 . . 22 . . . . 11 . 3 . 4 . 10 2 8 . . 3 Machine Destruction 73 | . . . . . . . . 13 . . 22 . . . . 11 . 3 . 4 . 10 2 8 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Attached 16 | . . . . . . . . . . . . 1 1 . . 2 . . . 3 1 1 . 5 . . 2 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 . . Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Robots Rewired 6 | . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total Allies 33 | . . . . . . . . 3 . . 2 . . . . 2 . . . 5 1 3 2 11 1 . 3 Largest Group 4 | . . . . . . . . 3 . . 2 . . . . 1 . . . 3 1 3 4 4 3 . 1 Highest-Rated Group 209 | . . . . . . . . 82 . . 160 . . . . 29 . . . 122 41 129 183 209 141 . 69 Highest-Rated Ally 116 | . . . . . . . . 31 . . 80 . . . . 29 . . . 85 41 43 58 116 68 . 69 Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 182 | . . . . . . . . 12 . . 28 . . . . 10 . . . 26 1 . 36 37 . . 32 Total Damage 5466 | . . . . . . . . 146 . . 878 . . . . 96 . . . 842 66 . 800 1352 . . 1286 Kills 34 | . . . . . . . . 2 . . 10 . . . . . . . . 2 . . 7 7 . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Turns Passed 28060 | 110 256 469 992 1849 604 146 2850 2612 641 526 1756 820 273 435 316 1387 451 623 409 906 2104 445 1396 1324 1092 675 2593 Spaces Moved 10856 | 66 141 284 341 679 232 57 962 915 268 115 564 488 161 338 205 472 250 189 193 272 831 182 581 433 357 231 1049 Core 16 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 2053 | 56 141 141 131 . . . . . 48 115 564 59 . . . 299 77 125 . 46 156 45 47 . 3 . . Legs 3082 | . . . 210 679 232 57 962 915 27 . . . . . . . . . . . . . . . . . . Wheels 5705 | . . 143 . . . . . . 193 . . 429 161 338 205 173 173 64 193 226 675 137 534 433 354 231 1043 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 160 260 260 260 190 190 135 240 240 120 135 120 120 135 125 155 155 170 150 150 122 250 270 270 50 Average Speed 212 | 143 160 137 238 260 260 260 255 246 166 240 240 139 135 120 128 211 168 272 173 241 207 193 183 269 281 279 171 Slowest Speed 560 | 160 160 160 330 260 260 260 265 330 320 240 240 240 135 135 135 250 250 330 245 410 325 325 325 290 560 290 310 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 30 58 32 86 62 30 79 88 24 4 58 17 4 87 6 46 8 35 4 30 23 22 21 45 15 5 25 Regions Visited 27 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 . . 1 . . . . 1 . 1 . 1 . 1 . 1 . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 120 | . . . . . . . 14 2 . . . . . . . 6 1 . . 11 16 39 15 . 1 . 15 Terrain Destroyed 466 | . . . . . . . 14 35 46 . . . . . 1 6 1 39 . 14 28 59 74 1 4 5 139 Melee 14 | . . . . . . . 3 1 . . . . . . . 6 1 . . . . 1 . . 1 . 1 Projectile 119 | . . . . . . . . . . . . . . . 1 . . 1 . 3 28 5 31 1 3 5 41 AOE 333 | . . . . . . . 11 34 46 . . . . . . . . 38 . 11 . 53 43 . . . 97 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total 14470 | 78 160 317 463 728 235 56 1196 1133 445 366 786 584 214 363 242 754 276 245 267 460 1122 244 853 577 418 243 1645 Wait 1706 | . 2 1 42 27 . . 84 25 127 248 81 43 45 13 21 142 . 1 54 62 136 2 154 38 26 . 332 Move 10831 | 66 140 283 340 678 231 56 962 914 267 114 563 487 161 337 204 471 249 188 192 271 830 181 580 432 356 230 1048 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 194 | 6 5 1 21 1 1 . 15 12 13 . 10 5 3 1 . 12 7 3 3 7 16 1 11 21 3 1 15 Fast Attach 109 | 6 1 1 8 . . . 11 5 6 . 7 6 . 2 . . 4 . 3 4 16 2 9 2 4 1 11 Attach 114 | . . 1 1 1 . . 6 11 2 2 7 2 3 . . 6 1 3 1 7 9 5 8 5 1 2 30 Detach 16 | . . . 1 . . . . 1 . . . 1 . . . . . 1 . . 2 . . . . . 10 Swap 171 | . . 1 3 1 1 . 11 13 1 1 10 12 . 1 4 12 5 10 4 18 17 5 9 13 7 . 12 Drop 194 | . 3 2 16 1 2 . 24 12 17 1 7 6 . 3 1 9 8 1 6 6 20 1 5 23 5 . 15 Fire 869 | . 7 23 31 13 . . 71 70 12 . 86 17 2 6 11 52 1 34 4 51 75 18 61 38 15 9 162 Melee 52 | . . . . . . . 7 10 . . 7 5 . . . 8 1 . . . . 7 . 5 1 . 1 Ram 4 | . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 Kick 11 | . . . . 6 . . 5 . . . . . . . . . . . . . . . . . . . . Crush 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 145 | . . . . . . . . 35 . . 8 . . . . 42 . 4 . 32 . . 16 . . . 8 Rewire 49 | . . . . . . . . 25 . . . . . . . . . . . 2 . 22 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory (discovered 2 exits: Gar / DSF) -5/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 111 | -11/Junkyard | Entered Materials 319 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 340 | -10/Materials | Central database locked down 367 | -10/Materials | Entered Mines 545 | -10/Mines | Learned location of Mines (-9) 577 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 583 | -10/Mines | Found Prototype Device 630 | -10/Mines | Learned 2 Materials zone layouts 823 | -10/Mines | Discovered new exit (range 8) 836 | -10/Mines | Entered Materials 836 | -9/Materials | Evolved 2 slots: Utility x2 1727 | -9/Materials | Discovered new exit (range 15) 1828 | -9/Materials | Entered Mines 1985 | -9/Mines | Learned location of Storage (-8) 2309 | -9/Mines | Learned Materials emergency access door positions 3557 | -9/Mines | Discovered new exit (range 11) 3664 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3666 | -9/Mines | Discovered new exit (range 5) 3677 | -9/Mines | Entered Exiles 3748 | -9/Exiles | Met 8R-AWN 3784 | -9/Exiles | Met EX-HEX 3857 | -9/Exiles | Met EX-BIN 3888 | -9/Exiles | Aligned with FarCom system 3891 | -9/Exiles | Given EX-Vault access code 3950 | -9/Exiles | Opened EX-Vault 3969 | -9/Exiles | Found Modified TNC 4022 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4105 | -9/Exiles | Met EX-DEC 4260 | -9/Exiles | Discovered new exit (range 10) 4281 | -9/Exiles | Left Exiles lab with Modified TNC 4281 | -9/Exiles | Entered Mines 4388 | -8/Mines | Discovered new exit (range 15) 4427 | -8/Mines | Entered Materials 4427 | -8/Materials | Evolved 2 slots: Utility x2 4428 | -8/Materials | Identified exit to Storage 4707 | -8/Materials | Discovered exit to Storage (range 14) 5807 | -8/Materials | Discovered new exit (range 15) 6469 | -8/Materials | Garrison activated, responded to threat 6798 | -8/Materials | Discovered new exit (range 16) 7277 | -8/Materials | Identified exit to Garrison 7277 | -8/Materials | Entered Garrison 7356 | -8/Garrison | Triggered checkpoint 7419 | -8/Garrison | Garrison Relay disabled 7519 | -8/Garrison | Learned Materials security intel 7551 | -8/Garrison | Triggered checkpoint 7667 | -8/Garrison | Discovered new exit (range 11) 7748 | -8/Garrison | Triggered checkpoint 7850 | -8/Garrison | Garrison Relay disabled 8412 | -8/Garrison | Triggered checkpoint 8507 | -8/Garrison | Discovered new exit (range 12) 8564 | -8/Garrison | Triggered checkpoint 8633 | -8/Garrison | Garrison Relay disabled 8834 | -8/Garrison | Triggered checkpoint 8868 | -8/Garrison | Destroyed 12 combat bots 8990 | -8/Garrison | Triggered checkpoint 9130 | -8/Garrison | Discovered new exit (range 13) 9535 | -8/Garrison | Installed Relay Interface Framework 9701 | -8/Garrison | Core integrity fell below 50% 9744 | -8/Garrison | Lost 6 parts (2n2u2w) 9889 | -8/Garrison | Entered Materials 10272 | -8/Materials | Core integrity fell below 20% 10387 | -8/Materials | Discovered new exit (range 8) 10530 | -8/Materials | Entered Factory 10530 | -7/Factory | Evolved 2 slots: Utility x2 11053 | -7/Factory | Identified exit to Garrison 11056 | -7/Factory | Entered Garrison 11218 | -7/Garrison | Triggered checkpoint 11250 | -7/Garrison | Garrison Relay disabled 11486 | -7/Garrison | Triggered checkpoint 11632 | -7/Garrison | Triggered checkpoint 11742 | -7/Garrison | Garrison Relay disabled 11837 | -7/Garrison | Garrison Relay disabled 11862 | -7/Garrison | Triggered checkpoint 11901 | -7/Garrison | Discovered new exit (range 10) 12085 | -7/Garrison | Found embedded Infiltrators 12132 | -7/Garrison | Triggered checkpoint 12404 | -7/Garrison | Lost 4 parts (1p1n2u) 12405 | -7/Garrison | Triggered checkpoint 12443 | -7/Garrison | Garrison Relay disabled 12496 | -7/Garrison | Garrison Relay disabled 12563 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 12706 | -7/Garrison | Triggered checkpoint 12780 | -7/Garrison | Discovered new exit (range 14) 12803 | -7/Garrison | Build established: Bothacker-Mutant 12812 | -7/Garrison | Entered Factory 13026 | -7/Factory | System corruption reached 10% 13161 | -7/Factory | Lost 3 parts (3u) 13234 | -7/Factory | Discovered new exit (range 15) 13612 | -7/Factory | Core integrity fell below 50% 13632 | -7/Factory | Entered another Factory area 13632 | -6/Factory | Evolved 2 slots: Utility x2 13905 | -6/Factory | Sucked down chute 13905 | -6/Factory | Entered Waste 13914 | -6/Waste | Spotted C-40 Crusher 13918 | -6/Waste | Spotted C-40 Crusher 13920 | -6/Waste | Spotted C-40 Crusher 13920 | -6/Waste | Spotted C-40 Crusher 13927 | -6/Waste | Spotted C-40 Crusher 13956 | -6/Waste | Spotted C-40 Crusher 14040 | -6/Waste | Discovered new exit (range 11) 14340 | -6/Waste | Entered Factory 14651 | -6/Factory | Identified exit to Garrison 14656 | -6/Factory | Entered Garrison 14704 | -6/Garrison | Triggered checkpoint 14763 | -6/Garrison | Garrison Relay disabled 14866 | -6/Garrison | Triggered checkpoint 15116 | -6/Garrison | Triggered checkpoint 15124 | -6/Garrison | Lost 3 parts (3u) 15177 | -6/Garrison | Discovered new exit (range 12) 15207 | -6/Garrison | Triggered checkpoint 15310 | -6/Garrison | Garrison Relay disabled 15503 | -6/Garrison | Triggered checkpoint 15682 | -6/Garrison | Discovered new exit (range 9) 15740 | -6/Garrison | Triggered checkpoint 15763 | -6/Garrison | Garrison Relay disabled 15963 | -6/Garrison | Expanded RIF knowledge: Command Fork 16043 | -6/Garrison | Entered Factory 16173 | -6/Factory | Discovered new exit (range 16) 16399 | -6/Factory | Identified exit to Garrison 16494 | -6/Factory | Entered Garrison 16533 | -6/Garrison | Expanded RIF knowledge: Program Shield 16591 | -6/Garrison | Triggered checkpoint 16694 | -6/Garrison | Garrison Relay disabled 16827 | -6/Garrison | Triggered checkpoint 16899 | -6/Garrison | Triggered checkpoint 16957 | -6/Garrison | Destroyed 17 combat bots 17077 | -6/Garrison | Discovered new exit (range 12) 17117 | -6/Garrison | Entered Factory 17117 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17216 | -5/Factory | Identified exit to DSF 17525 | -5/Factory | Identified exit to Garrison 17526 | -5/Factory | Entered Garrison 17641 | -5/Garrison | Triggered checkpoint 17762 | -5/Garrison | Garrison Relay disabled 17830 | -5/Garrison | Spotted B-75 Beast 17852 | -5/Garrison | Hijacked Beast 6a control node with streamctrl_high 17856 | -5/Garrison | Spotted B-75 Beast 17885 | -5/Garrison | Destroyed B-75 Beast 18062 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 18114 | -5/Garrison | Triggered checkpoint 18225 | -5/Garrison | Discovered new exit (range 15) 18252 | -5/Garrison | Triggered checkpoint 18328 | -5/Garrison | Build established: Mutant 18432 | -5/Garrison | Entered Factory 18939 | -5/Factory | Repaired Arm. Treads 19054 | -5/Factory | Build established: Scavenger-Skirmisher 19291 | -5/Factory | Garrison activated, responded to threat 19479 | -5/Factory | Build established: Scavenger-Mutant 19584 | -5/Factory | Lost 4 parts (2p1n1u) 19789 | -5/Factory | Build established: Mutant 20236 | -5/Factory | Build established: Scavenger-Mutant 20535 | -5/Factory | Identified exit to Garrison 20536 | -5/Factory | Entered Garrison 20581 | -5/Garrison | Discovered new exit (range 41) 20581 | -5/Garrison | Discovered new exit (range 68) 20581 | -5/Garrison | Discovered new exit (range 56) 20598 | -5/Garrison | Triggered checkpoint 20613 | -5/Garrison | Garrison Relay disabled 20694 | -5/Garrison | Expanded RIF knowledge: Robot Detection 20741 | -5/Garrison | Triggered checkpoint 20784 | -5/Garrison | Triggered checkpoint 20785 | -5/Garrison | Garrison Relay disabled 20836 | -5/Garrison | Lost 6 parts (1p1n3u1w) 20981 | -5/Garrison | Entered Factory 20981 | -4/Factory | Accompanied by 3 allies 20981 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21782 | -4/Factory | Spotted B-86 Titan 22185 | -4/Factory | Garrison activated, responded to threat 22271 | -4/Factory | Lost 6 parts (1p2n2u1w) 22330 | -4/Factory | Identified exit to Garrison 22377 | -4/Factory | Entered Garrison 22478 | -4/Garrison | Triggered checkpoint 22509 | -4/Garrison | Garrison Relay disabled 22623 | -4/Garrison | Spotted B-86 Titan 22635 | -4/Garrison | Destroyed B-86 Titan 22808 | -4/Garrison | Build established: Botlord-Mutant 22847 | -4/Garrison | Triggered checkpoint 22886 | -4/Garrison | Spotted B-86 Titan 22890 | -4/Garrison | Triggered checkpoint 22890 | -4/Garrison | Triggered checkpoint 23254 | -4/Garrison | Triggered checkpoint 23329 | -4/Garrison | Garrison Relay disabled 23403 | -4/Garrison | Discovered new exit (range 10) 23480 | -4/Garrison | Triggered checkpoint 23701 | -4/Garrison | Entered Research 23701 | -3/Research | Accompanied by 2 allies 23701 | -3/Research | Evolved 2 slots: Utility x2 24413 | -3/Research | Discovered new exit (range 11) 24512 | -3/Research | Build established: Botlord-Skirmisher 24790 | -3/Research | Identified exit to Research 24793 | -3/Research | Entered another Research area 24793 | -2/Research | Evolved 2 slots: Utility x2 25049 | -2/Research | Discovered new exit (range 8) 25069 | -2/Research | Identified exit to Access 25468 | -2/Research | Entered Access 25468 | -1/Access | Evolved 2 slots: Utility x2 25929 | -1/Access | Found Antimissile System 25971 | -1/Access | Build established: Botlord-Mutant 26176 | -1/Access | Lost 4 parts (4u) 26438 | -1/Access | Build established: Bothacker-Skirmisher 26538 | -1/Access | Discovered new exit (range 6) 27140 | -1/Access | Lost 3 parts (3u) 27173 | -1/Access | Identified exit to Surface 27718 | -1/Access | First assault squad dispatched 27995 | -1/Access | Destroyed B-99 Colossus 28041 | -1/Access | Spotted B-99 Colossus 28058 | -1/Access | Released all parts (17) 28061 | *** | Escaped! Last Messages --------------- 28058_ Com. HERF Cannon crushed and broken. 28058_ Lgt. Quantum Reactor crushed and broken. 28058_ Micro-nuke Launcher crushed and broken. 28058_ Med. Treads crushed and broken. 28058_ HERF Cannon crushed and broken. 28058_ Structural Scanner crushed and broken. 28058_ Centrium Leg crushed and broken. 28058_ Wheel crushed and broken. 28058_ Tri-rail Accelerator crushed and broken. 28058_ Released Relay Coupler [NC]. 28058_ Released Targeting Computer. 28058_ Released Relay Coupler [Grunt]. 28058_ Released Adv. Targeting Computer. 28058_ Released Quantum Reactor. 28058_ Quantum Reactor crushed and broken. 28058_ Released Wheel. 28058_ Wheel crushed and broken. 28058_ Released Adv. Heat Sink. 28058_ Adv. Heat Sink crushed and broken. 28060_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # # | | # + | | + #### ##### | | # #?#"+##"##+ | | # ### " | | ######+#### ############+######## # #%% | | ## #######?## ##??# * # # % | | # ######### ##?## ### | | """"" # ##??##??# ##??# # + | | """"""""# ####?##?# # ?# ### | | ??????"?# #?###?### ! ##### # # | | ??????" ?## ##?#?#?# # #??######## " | | ? ??? ## ##########"##########?#?#?### | | ? ?? ## #??##### ####?#######?#### # | | ??? ? ?# ##?#?## ###?#??#########?#### | | ?? ? ? ?# ###### ##??##?######?##??#?# | | ?? ????# # ## ##?#######??##?#####?## | | ? ? ??? ?# # #####??#####?########?# | | ???##?#??##C[ ###??##?######?##?#??## | | ??##?## ## ####### ##################### | | ?##?##?####! ! * !=" =%==%%%%!%%! # | | #?#??#? #?==A !! " [===*!%%%%%]* # | | ###?### ### [= *=[! * [%%%*""""%% ######### | | #????##? #* =! * = = [[!!!"?"" pp | | ??#??## ? # ! = !=* ! *%*" =!"""" BB p | | ???#####? # = k=! =%/@" ""?" BB | | ???##??#? # = = = == """?? | | ??#?##? ? # ! !k= !% ""?" ####+#### | | ?####?##?## * ! """? % #???????? | | ?#?##??#### """"?% # ? ? ? | | ########??# ####### ##########??##?###### ?? ??# | | ???##?###?# #?##? ######??##########?#### ? ?# | | ?########## ####?##??#??###??####?##?####?? ????# | | #??##?##??# ####?#?#?##?###??#?####?#??#? ????? | | ###??##?#?# #??##########???###?#??##???#? ??? | | ###?#?##### ####?####?##?###?#??##?##??#? ? ??? | | ########### ###?#??#####?###?###?#?#?#??# ?? ???? | | # #?#??#############?#?##???#?#? ? ? ?? | | # ###?###???######????#?????##? ?? | | """""" # ####?####?####?#????##?#????# ?? ?? | | """""" # ###??##?#####???######?#?##?# ??????? | | """""" # #?####?######?#?#???###???#???? ?? ?? | | """""" + ##########?###?####?###?????????????? | | """""" # #################?#####?????#????? ? | | # #######?#?????????????? | | # ####################??# | | ############### # """"""""""" #??? | | ##??####?###### # """"T"""" #??? | | ##?####???##### # #??? | | #########"#########??#### + #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 50 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Weapon Shielding 66 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 21 Target Analysis 12 Recoil Reduction 2 Particle Charging 25 Salvage Targeting 2 Relay Coupler Types 4 Relay Coupler Value 93 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronGravityStabilizer Manual? 0 Play Time 02:51:01 Cumulative 224.5 hours Start 2023.09.04 @ 14:46:05 End 2023.09.04 @ 19:23:25 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 4/1/0/1/0/0/1/1/0 Lore% 72 Gallery% 79 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2ec7ef6-e27e-4bd5-9503-2b865472c0dd