Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.24 @ 16:45:35 Player: Jezoensis Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (240) 1200 Value Destroyed (10522) 10522 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (11417) 11417 TOTAL SCORE: 30479 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3412 Follower Combat Kills 2492 Entered Garrisons 1200 Used RIF Installer 4000 Aligned with FarCom 300 Friendly Fire -487 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 52% Temperature Cool (62) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Improved Transmission Jammer Advanced Transmission Jammer Relay Coupler [NC] (33) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Improved Transmission Jammer Relay Coupler [NC] > --- WEAPON ----------- Enhanced Nova Cannon KE Penetrator Railgun Railgun > --- INVENTORY -------- Quantum Reactor Quantum Reactor Advanced Heavy Siege Treads High-capacity Storage Unit Compact Matter Pod Improved Terrain Scanner Seismic Detector Advanced Salvage Targeting Computer Improved Weapon Cycler Advanced Transmission Jammer Improved Focal Shield Advanced Shield Generator Relay Coupler [NC] Long-range Tractor Beam Coil Gun Coil Gun KE Penetrator KE Penetrator KE Penetrator Helical Railgun Micro-nuke Launcher Improved Remote Datajack [Rating: 126] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Relay Coupler [NC] Protection Layered Medium Armor Plating Weapon Railgun Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Railgun Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Utility 6 | . . . 1 . . . 1 . . . 1 . . . 1 . 2 . . . . Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Parts Attached 417 | 9 1 8 33 6 3 5 3 56 12 40 15 14 1 44 4 51 3 4 14 35 56 Power 21 | 1 . 1 2 . . . . 4 . 1 1 . . 4 . 3 . . . 1 3 Engine 11 | 1 . 1 1 . . . . 3 . . 1 . . 3 . 1 . . . . . Core 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . 1 . 2 . . . 1 3 Propulsion 59 | 3 . 2 12 1 . 1 . 11 . 7 2 1 . 5 . 7 . 3 . 3 1 Treads 45 | . . 1 6 . . . . 10 . 7 1 1 . 5 . 7 . 3 . 3 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | 3 . 1 6 1 . 1 . 1 . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 153 | 3 . 3 10 3 1 1 1 10 9 7 4 5 1 16 1 25 2 . 5 19 27 Device 118 | 2 . 2 7 3 . 1 . 7 4 6 3 5 1 14 . 18 2 . 3 18 22 Storage 7 | 1 . 1 1 . 1 . . 2 . . . . . . . . . . . . 1 Processor 14 | . . . 2 . . . 1 1 3 . 1 . . . 1 . . . 1 . 4 Hackware 7 | . . . . . . . . . 2 1 . . . . . 2 . . 1 1 . Protection 7 | . . . . . . . . . . . . . . 2 . 5 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 184 | 2 1 2 9 2 2 3 2 31 3 25 8 8 . 19 3 16 1 1 9 12 25 Energy Gun 26 | 2 . 2 2 1 1 1 . 10 1 5 1 . . . . . . . . . . Energy Cannon 11 | . . . . . . . . . . . . . . 1 2 1 . . 1 3 3 Ballistic Gun 76 | . 1 . 4 . 1 1 1 8 1 10 5 3 . 7 1 8 . 1 3 5 16 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 35 | . . . 1 1 . 1 . 7 . 6 . 3 . 6 . 5 . . 1 3 1 Special Weapon 13 | . . . . . . . . . . . . . . . . 2 1 . 4 1 5 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . 2 . . . 1 6 1 4 2 2 . 5 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . . . . . . 2 . . . . . . . 1 . 4 Corrupted Parts 10 | . . . . . . . . 1 . . . . . 5 . . . . . . 4 System Corruption 56 | . . . . . . . . 1 . . . . . 26 . . . . . . 29 Parts Lost 60 | . . . . 1 . . . 18 . 12 . 1 . 6 . 3 . . . . 19 Power 7 | . . . . . . . . 2 . 1 . . . 1 . 1 . . . . 2 Propulsion 28 | . . . . 1 . . . 10 . 7 . 1 . 4 . 2 . . . . 3 Utility 7 | . . . . . . . . 1 . 1 . . . . . . . . . . 5 Weapon 18 | . . . . . . . . 5 . 3 . . . 1 . . . . . . 9 Highest Loss Streak 16 | . . . . 1 . . . 4 . 8 . 1 . 4 . 1 . . . . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 84 100 100 98 98 98 99 94 92 93 100 99 100 94 94 91 85 Engine 3 | . 14 14 2 . . . . 7 9 . 6 7 7 6 6 1 . . . . . Core 2 | . . . 8 11 11 11 9 1 . 8 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 5 5 5 5 4 Treads 20 | . . 1 11 11 11 11 9 24 27 26 24 29 30 29 26 25 23 17 17 14 10 Wheel 4 | . 28 26 21 22 22 22 18 1 . . 4 . . . . . . . . . . Device 7 | . 14 14 11 11 11 11 9 8 10 7 7 7 7 6 6 4 11 11 10 9 5 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 5 5 5 5 4 Processor 19 | . . . 11 11 11 11 18 18 13 18 23 23 23 23 26 26 23 23 23 23 23 Hackware 2 | . . . . . . . . . 1 1 . . . . . 1 5 5 5 6 9 Energy Gun 3 | . 18 14 11 11 3 10 9 6 18 4 . . . . . . . . . . . Ballistic Gun 16 | . 9 14 10 11 3 11 9 14 5 16 20 11 7 12 21 24 20 23 18 20 19 Slashing Weapon 2 | . . . . . . . 8 4 3 4 2 4 7 3 . . . . . . . Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 132 | 12 12 33 34 34 54 54 57 58 59 67 64 69 64 74 77 92 82 82 88 97 132 Greatest Support 155 | 26 20 20 36 32 32 32 26 60 60 70 90 90 80 100 100 115 115 135 135 155 155 Greatest Overweight (x) 6 | 1 . 1 3 1 1 2 2 2 . 1 6 1 . 1 . 1 . . . . . Average Overweight (x) . | . . . . 1 1 1 2 . . . 4 . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 7 8 11 15 15 18 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 22 Most Carried 25 | 7 8 15 15 15 20 20 19 20 20 20 20 20 20 20 20 20 19 20 20 20 25 Average Carried 18 | 4 7 10 14 14 17 19 18 17 19 19 19 19 20 19 19 19 18 19 19 19 21 Final Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 8 15 15 15 18 20 19 19 20 19 20 20 20 20 20 20 18 20 20 19 5 Class Distribution -------------------- 35% | Scavenger-Mutant 34% | Scavenger-Skirmisher 10% | Mutant 9% | Scavenger-Assassin 3% | Commander-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Mutant | -5/Factory Skirmisher | -5/Garrison Commander-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Matter Collected 8495 | 262 . 145 463 16 . 100 . 942 201 817 240 219 22 684 108 1359 . 413 225 971 1308 Remotely 2501 | . . . 44 . . . . 361 . 300 . . . . . 599 . . 106 404 687 Salvage Created 10567 | 80 . 121 528 12 . 107 11 1357 229 1424 323 630 22 1304 108 1143 . 583 104 617 1864 Parts 565 | 7 . 14 34 3 . 14 1 66 12 56 23 43 3 65 3 71 . 14 7 41 88 Haulers Intercepted 4 | . . . 1 . . . . . . . 2 . . . 1 . . . . . . Recyclers Shooed 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 215 | . . 4 15 3 . 3 . 35 4 26 1 15 . 28 . 31 . 2 2 15 31 Guns 139 | . . 4 12 . . . . 21 4 14 1 12 . 14 . 18 . 2 . 11 26 AOE 74 | . . . 3 3 . 3 . 14 . 11 . 3 . 14 . 13 . . 1 4 5 Classes Destroyed 18 | 2 . 3 3 . . . 1 3 . 2 1 . . . . 2 . 1 . . . Worker 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Builder 4 | . . 1 . . . . . . 1 . . . 1 . . . . . 1 . . Tunneler 6 | 1 . . . . . 2 . . . . 3 . . . . . . . . . . Hauler 4 | . . . 1 . . . . . . . 2 . . . 1 . . . . . . Recycler 4 | 1 . . . . . 1 . . 1 . 1 . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . Watcher 4 | . . . 1 . . . . . . 1 1 . . . . 1 . . . . . Swarmer 61 | . . 3 6 3 . 3 . 3 3 4 . 7 . 12 . 7 . . . 10 . Cutter 4 | . . . . . . . . . . . . . . . . 4 . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 Grunt 75 | . . . 5 . . . . 20 . 14 1 6 . 8 . 10 . . . 1 10 Brawler 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 Duelist 7 | . . . . . . . . 1 . 1 . . . 2 . 1 . . . . 2 Sentry 33 | . . 1 4 . . . . 8 1 4 . 2 . 3 . 2 . . 1 1 6 Hunter 7 | . . . . . . . . 1 . . . . . 1 . . . . . 2 3 Programmer 14 | . . . . . . . . . . 2 . . . 1 . 4 . . 1 . 6 Behemoth 4 | . . . . . . . . . . 1 . . . 1 . 1 . . . 1 . Compactor 2 | . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 12 | 2 . 3 4 3 . 3 1 7 3 6 4 12 1 8 1 8 . 1 1 8 12 Combat Bots Only 12 | . . 3 4 3 . 3 . 7 3 5 1 12 . 8 . 8 . 1 1 8 12 Max Kills in Single Turn 3 | 1 . 1 2 2 . 2 1 3 2 2 2 2 1 3 1 3 . 1 1 3 3 Gunslinging 1 | . . . . . . . . 1 1 1 . . . . . . . . . 1 1 Exploded 3 | . . . 2 2 . 2 . 3 . 2 . 1 . 3 . 2 . . 1 3 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Damage Taken 13694 | . . 120 454 29 . . 72 2100 154 1698 17 332 . 1122 . 1306 . . 66 849 5375 Core 1950 | . . 43 79 . . . . 253 12 193 . 70 . 155 . 143 . . . 48 954 Absorbed by Shields 636 | . . . . . . . . . . . . . . . . . . . . 113 523 Reduced by Siege Mode 673 | . . . . . . . . . . . . . . . . . . . . 17 656 Regen/Repaired (Parts) 353 | . . . . . . . . . . . . . . . . . . . 27 186 140 Core Remaining (%) 71 | 100 . 82 . . . 80 . . . 16 . . . 67 . 83 . . . . . Volleys Fired 454 | 2 . 9 42 2 . 7 1 58 6 68 10 12 . 48 6 61 1 9 10 44 58 Largest 4 | 2 . 2 2 1 . 2 1 3 3 3 3 1 . 1 4 4 1 4 3 4 4 Hottest 224 | 80 . 60 79 30 . 81 25 162 137 137 84 39 . 39 123 183 5 130 178 154 224 Shots Fired 1162 | 3 . 18 81 2 . 12 1 140 18 163 28 42 . 116 12 166 1 36 20 124 179 Gun 1023 | 3 . 18 79 . . 10 1 123 18 137 28 37 . 92 8 142 . 36 14 114 163 Cannon 32 | . . . . . . . . . . . . . . . 4 13 . . 2 5 8 Launcher 93 | . . . 2 2 . 2 . 17 . 26 . 5 . 24 . 9 . . 1 3 2 Special 14 | . . . . . . . . . . . . . . . . 2 1 . 3 2 6 Kinetic 848 | . . 9 39 . . 5 1 63 6 91 28 37 . 92 8 142 . 36 14 114 163 Thermal 199 | 2 . 9 40 . . 5 . 53 12 46 . . . . 4 13 . . 2 5 8 Explosive 41 | . . . 2 2 . 2 . 17 . 3 . . . . . 9 . . 1 3 2 Electromagnetic 60 | 1 . . . . . . . 7 . 23 . 5 . 24 . . . . . . . Robot Hit Streak 37 | 2 . 6 9 . . 3 . 16 6 37 6 16 . 23 20 21 . 13 8 14 17 Robot Miss Streak 7 | . . 2 3 . . 1 . 2 2 3 2 1 . 4 . 4 1 1 3 7 2 Penetration Max 2 | . . . . . . . . . . . 1 1 . . . 1 . . . 1 2 Secondary Targets 27 | . . . 2 . . . . 4 1 1 . . . . . 4 . . . 4 11 Max Gunslinging Chain 2 | . . . 1 . . . . 1 1 1 . . . . . 1 . . . 2 2 Autonomous 98 | . . . . . . . . . . . . 30 . 68 . . . . . . . Shots Hit Robots 776 | 2 . 12 59 . . 7 1 98 14 122 15 33 1 80 5 84 . 29 11 72 131 Core Hits 441 | 2 . 6 26 3 . 7 . 70 7 54 10 19 . 51 2 58 . 3 7 28 88 Critical Kills 7 | . . . . . . . . . . 1 . 2 . . . 1 . . 1 1 1 Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . 1 . . . . 2 2 Critical Strikes 31 | . . . 7 . . . . 3 1 7 . 2 . 1 1 2 . . 1 3 3 Burn 17 | . . . 7 . . . . 3 1 6 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . Destroy 13 | . . . . . . . . . . 1 . 2 . 1 1 2 . . . 3 3 Melee Attacks 82 | . . . 4 . . . 10 18 4 13 8 10 2 13 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 82 | . . . 4 . . . 10 18 4 13 8 10 2 13 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 1 . 2 . 1 . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26691 | 27 . 139 1011 155 . 201 91 3059 341 3499 462 1152 59 2954 108 3975 . 660 373 2583 5842 Guns 16831 | 27 . 139 836 . . 112 . 1422 212 1957 347 909 . 2024 108 2182 . 660 200 1876 3820 Cannons 128 | . . . . . . . . . . . . . . . . . . . 39 . 89 Explosions 9001 | . . . 175 155 . 89 . 1637 . 1207 . 243 . 930 . 1793 . . 134 707 1931 Melee 729 | . . . . . . . 91 . 129 335 115 . 59 . . . . . . . . Ramming 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 14743 | . . 60 394 . . 51 . 685 75 1352 347 909 . 2024 108 2182 . 660 200 1876 3820 Thermal 2204 | 12 . 79 442 . . 61 . 640 137 605 . . . 100 . . . . 39 . 89 Explosive 6860 | . . . 175 155 . 89 . 1637 . 239 . . . . . 1793 . . 134 707 1931 Electromagnetic 2153 | 15 . . . . . . . 97 . 968 . 243 . 830 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 729 | . . . . . . . 91 . 129 335 115 . 59 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 52 | . . . 1 1 1 1 . 1 1 2 . . . 26 . 3 . . . . 52 Average Corruption 2 | . . . 1 1 1 1 . 1 1 1 . . . 10 . 2 . . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . 6 2 . 2 . . 2 10 . . . 1 . 16 . . . . 21 Message Errors 15 | . . . 1 . . . . . 1 2 . . . 1 . 5 . . . . 5 Matter Fused 15 | . . . 2 1 . 1 . . . 4 . . . . . 5 . . . . 2 Heat Flow Errors 5 | . . . . . . . . . 1 . . . . . . 1 . . . . 3 Energy Discharges 5 | . . . 1 . . 1 . . . . . . . . . 2 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . 2 . . . . . 1 . . . . 1 Data Loss (major) 5 | . . . 1 1 . . . . . 1 . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . . . . . . 2 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 3 | . . . 1 . . . . . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 612 | . . . 12 . . . 61 104 36 80 . . 39 13 . 94 . . . 102 71 Projectiles 10 | . . . . . . . . . . . . . . . . . . . . . 10 Explosions 418 | . . . 12 . . . . 104 . 32 . . . 13 . 94 . . . 102 61 Melee 184 | . . . . . . . 61 . 36 48 . . 39 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 435 | . . . . . . . . 149 . 38 . 12 . 78 . 25 . . . . 133 Shots 16 | . . . . . . . . 6 . 2 . 1 . 4 . 1 . . . . 2 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | 18 . . 60 . . 55 1 210 318 294 44 . . 8 44 257 . 72 84 163 396 Average Temperature 77 | 12 . . 17 . . 25 1 63 122 94 17 . . 4 21 73 . 25 20 49 123 Received Heat Transfer 2837 | . . . 162 . . . 27 783 18 471 9 57 . 150 . 204 . . 18 132 806 Effects 5 | . . . . . . . . . . 2 . . . . . . . . . . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . 2 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . 4 6 Total Turns 137 | . . . . . . . . . . . . . . . . . . . . 43 94 Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . 15 44 Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . 5 . . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 12 | . . . 3 . . 1 . 3 1 2 . . . . . . . . 2 . . Heat Transferred 6344 | 25 . 175 1628 . . 148 . 1813 407 1887 . . . 150 . . . . 37 . 74 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . 2 . . . 4 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Peak Influence 2259 | 10 96 177 466 298 . 107 104 1020 564 517 333 493 275 920 493 1167 648 280 1067 2010 2259 Initial 1054 | . 6 37 68 181 . . 41 67 494 17 270 126 258 192 483 345 612 226 196 746 1054 Average 635 | 4 44 113 255 262 . 70 73 613 197 289 234 309 264 709 489 844 628 271 697 1511 1510 Maximum Alert Level 5 | . . . 2 1 . . . 3 2 2 1 2 1 3 2 4 2 1 3 5 5 Low Security (%) 21 | 100 100 100 36 30 . 100 100 10 72 37 42 29 . . . . . . . . . Level 1 16 | . . . 49 69 . . . 16 4 15 57 26 100 6 . 2 . 100 10 . . Level 2 21 | . . . 14 . . . . 29 22 47 . 43 . 27 100 27 100 . 29 . . Level 3 23 | . . . . . . . . 42 . . . . . 65 . 49 . . 59 7 12 Level 4 10 | . . . . . . . . . . . . . . . . 20 . . . 52 57 Level 5 3 | . . . . . . . . . . . . . . . . . . . . 40 4 High Security 1 | . . . . . . . . . . . . . . . . . . . . . 25 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 6 . 4 . . . 1 . . . 1 . . . 1 . . . 5 . 15 Investigation 6 | . 5 . 1 . . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . Reinforcement 7 | . 1 . 3 . . . 1 . . . . . . . . . . . 1 . 1 Assault 14 | . . . . . . . . . . . . . . . . . . . 2 . 12 Garrison 5 | . . . . . . . . . . . 1 . . . . . . . 2 . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Distress Signals 9 | . 1 . 4 . . . 1 . . 2 . . . . . . . . . . 1 Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . 6 . 12 Distress Signals 18 | . . . . . . . . . . . . . . . . . . . 6 . 12 Times Spotted 344 | . 4 6 21 3 . . 2 35 6 30 7 15 1 31 . 38 2 4 14 41 84 Peak Tracking Total 23 | . 5 3 4 3 . . 3 7 3 7 3 6 1 6 1 5 2 1 4 8 23 Tactical Retreats 9 | . . 1 2 . . . 1 . . 1 . 1 . 2 . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Traps Triggered 27 | . 3 . 1 . . . . 9 . 2 . 1 . 7 . 1 1 . . 2 . Indirectly 4 | . . . . . . . . . . . . . . 4 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Triggered 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Most Traps Carried 3 | . . . . . . . . . . 3 3 2 2 2 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Disabled 39 | . . . . 1 . . . . . 2 . 1 . 6 . 6 . . 2 4 17 Max in Single Turn 2 | . . . . 1 . . . . . 2 . 1 . 1 . 2 . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 Garrison Relay 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . Phase Generator 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Accessed 39 | . 2 . 6 . 1 . 1 3 7 2 1 1 2 2 1 1 . . 4 1 4 Terminals 28 | . . . 6 . . . . 3 6 2 . 1 1 2 . 1 . . 3 1 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 Total Hacks 82 | . 2 . 21 . 1 . 1 7 21 2 1 1 3 3 1 2 . . 8 1 7 Successful 46 | . 2 . 12 . 1 . 1 2 12 2 1 1 1 1 1 1 . . 4 1 3 Failed 36 | . . . 9 . . . . 5 9 . . . 2 2 . 1 . . 4 . 4 Catastrophic 8 | . . . 1 . . . . 1 1 . . . 1 1 . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 2 . 20 . 1 . . . 16 . . . 2 . . . . . 6 . 5 Terminals 69 | . . . 21 . . . . 7 20 2 . 1 2 3 . 2 . . 7 1 3 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 Terminal Hacks 27 | . . . 9 . 1 . . 2 7 2 . 1 . 1 . 1 . . 1 1 1 Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . Robot Analysis 9 | . . . 6 . . . . . 3 . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . . . . . 1 . . . 1 . 1 . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . 3 . . . . . . . . . 1 . 1 Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 Unlock Access 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 12 | . 2 . 3 . . . . . 4 . . . . . . . . . 2 . 1 Terminals 9 | . . . 3 . . . . . 4 . . . . . . . . . 2 . . Track 2 | . . . . . . . . . 2 . . . . . . . . . . . . Botnet 5 | . . . 2 . . . . . 1 . . . . . . . . . 2 . . Operators 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . 6 . . . . 3 7 1 1 1 2 2 . 1 . . 4 . 3 Full Trace Events 2 | . . . . . . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Used RIF Installer 8 | . . . . . . . . 2 . 2 . 1 . 1 . 1 . . . 1 . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . 1 . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . . . . . . . . . . 1 . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . . . . 1 . . 2 2 4 Non-combat 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 Combat 5 | . . . . . . . . . . . . . . . . 1 . . 1 2 1 Robot Hacks Applied 10 | . . . . . . . . . . . . . . . . 2 . . 2 2 4 drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 map_route 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 redirect_shields 1 | . . . . . . . . . . . . . . . . . . . . . 1 find_garrison 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 tweak_propulsion 1 | . . . . . . . . . . . . . . . . 1 . . . . . disable_weapons 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 18 | . . . . . . . . . . . . . . . . 7 . . . 9 2 Machine Destruction 14 | . . . . . . . . . . . . . . . . 3 . . . 9 2 Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . . Attached 4 | . . . . . . . . . . . . . . . . 2 . . 1 1 . Merged Code Value 19 | . . . . . . . . . . . . . . . . 8 . . . 11 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 2 . . . 3 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total Allies 25 | . . . . . . . . . . . . . . . . 2 . 19 . 4 . Largest Group 21 | . . . . . . . . . . . . . . . . 2 2 21 21 11 7 Highest-Rated Group 922 | . . . . . . . . . . . . . . . . 238 238 922 922 576 382 Highest-Rated Ally 119 | . . . . . . . . . . . . . . . . 119 119 119 119 119 119 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . 4 . STAY 2 | . . . . . . . . . . . . . . . . . . . . 2 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 299 | . . . . . . . . . . . . . . . . 5 2 22 136 83 51 Total Damage 11254 | . . . . . . . . . . . . . . . . 306 68 1258 3937 3218 2467 Kills 94 | . . . . . . . . . . . . . . . . 2 2 4 38 28 20 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Robot Analysis Total 9 | . . . 6 . . . . . 3 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Turns Passed 13220 | 58 112 329 680 145 284 324 215 1628 544 1155 699 420 161 1560 264 1529 44 397 677 1034 961 Spaces Moved 7411 | 46 136 317 471 119 242 231 151 838 303 511 367 218 97 821 149 767 26 223 400 513 465 Core 32 | 17 . . . . . . . . . . . . . . . . . . . . 15 Treads 5340 | . . . . . . . . 743 303 511 119 218 97 821 149 767 26 223 400 513 450 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 2039 | 29 136 317 471 119 242 231 151 95 . . 248 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 86 105 115 115 120 120 160 160 155 160 160 160 162 156 156 155 155 152 50 Average Speed 145 | 71 80 87 100 111 115 119 120 156 160 164 166 160 160 161 162 160 156 155 155 153 148 Slowest Speed 245 | 95 80 95 130 115 115 120 120 240 160 240 170 240 160 245 162 243 156 156 155 155 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 35 66 54 20 66 45 16 84 24 69 17 49 5 90 8 89 3 84 23 74 31 Regions Visited 21 Branch Regions 4 Pre-discovered Areas 2 | . 2 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . . . . . . . . . . . . Spaces Dug 28 | . . . 4 . . . 9 1 2 . 5 . 1 . 3 . . . 1 . 2 Terrain Destroyed 552 | . . . 19 27 . 26 10 64 2 24 7 8 1 68 4 156 . 4 24 64 44 Melee 22 | . . . 4 . . . 9 1 2 . 5 . 1 . . . . . . . . Projectile 85 | . . . . . . . 1 . . 1 2 8 . 5 4 18 . 4 5 12 25 AOE 444 | . . . 15 27 . 26 . 63 . 23 . . . 63 . 137 . . 19 52 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total 8840 | 64 139 352 590 127 249 265 169 1008 345 665 424 257 99 973 162 937 30 254 443 678 610 Wait 144 | . . 2 1 . . 21 . 3 2 9 2 . . 16 . 16 . 6 8 52 6 Move 7385 | 45 135 316 470 118 241 230 150 836 302 509 366 216 96 819 148 765 26 222 399 511 465 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 148 | 7 1 9 18 . 2 1 3 21 8 14 10 2 . 15 3 10 . 5 3 6 10 Fast Attach 64 | 6 1 3 1 1 . . . 6 4 9 4 1 . 3 . 11 . 2 3 4 5 Attach 75 | 2 . . 5 1 2 . 2 17 3 10 1 1 . 6 2 2 2 1 . . 18 Detach 28 | 1 1 1 1 1 2 . . 3 4 2 . . . . . 4 . . 1 1 6 Swap 278 | 1 . 5 27 4 1 5 1 33 5 21 10 12 1 35 2 38 1 1 11 31 33 Drop 135 | . 1 7 21 . 1 1 2 9 7 10 13 3 . 11 1 16 . 8 7 12 5 Fire 454 | 2 . 9 42 2 . 7 1 58 6 68 10 12 . 48 6 61 1 9 10 44 58 Melee 82 | . . . 4 . . . 10 18 4 13 8 10 2 13 . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 11 | . . . . . . . . 4 . . . . . 6 . . . . 1 . . Rewire 30 | . . . . . . . . . . . . . . . . 13 . . . 17 . Trap 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory -5/Waste -5/Factory (discovered 3 exits: [*Fac] / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 6) 171 | -10/Materials | Entered Mines 220 | -10/Mines | Met a Derelict bent on vengeance 303 | -10/Mines | Build established: Mutant 424 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 490 | -10/Mines | Discovered new exit (range 12) 500 | -10/Mines | Entered Materials 500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 537 | -9/Materials | Discovered new exit (range 6) 628 | -9/Materials | Identified exit to Mines 744 | -9/Materials | Discovered new exit (range 15) 745 | -9/Materials | Build established: Scavenger-Mutant 952 | -9/Materials | Discovered new exit (range 16) 1166 | -9/Materials | Discovered exit to Mines (range 15) 1180 | -9/Materials | Entered Mines 1273 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1276 | -9/Mines | Found Prototype Device 1276 | -9/Mines | Identified Exp. Sensor Array 1321 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1321 | -9/Mines | Discovered new exit (range 5) 1325 | -9/Mines | Entered Exiles 1354 | -9/Exiles | Met 8R-AWN 1374 | -9/Exiles | Met EX-HEX 1453 | -9/Exiles | Met EX-BIN 1466 | -9/Exiles | Aligned with FarCom system 1467 | -9/Exiles | Given EX-Vault access code 1493 | -9/Exiles | Opened EX-Vault 1499 | -9/Exiles | Found AWS/Gauss 1523 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1555 | -9/Exiles | Met EX-DEC 1598 | -9/Exiles | Discovered new exit (range 10) 1609 | -9/Exiles | Left Exiles lab with AWS/Gauss 1609 | -9/Exiles | Entered Mines 1911 | -8/Mines | Build established: Scavenger-Skirmisher 1926 | -8/Mines | Discovered new exit (range 7) 1933 | -8/Mines | Entered Materials 1933 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1934 | -8/Materials | Discovered new exit (range 8) 2147 | -8/Materials | Identified exit to Garrison 2148 | -8/Materials | Entered Garrison 2218 | -8/Garrison | Triggered checkpoint 2291 | -8/Garrison | Triggered checkpoint 2294 | -8/Garrison | Triggered checkpoint 2347 | -8/Garrison | Lost 4 parts (1p3n) 2377 | -8/Garrison | Destroyed 7 combat bots 2385 | -8/Garrison | Lost 3 parts (1n1u1w) 2425 | -8/Garrison | Triggered checkpoint 2530 | -8/Garrison | Installed Relay Interface Framework 2614 | -8/Garrison | Triggered checkpoint 2678 | -8/Garrison | Triggered checkpoint 2708 | -8/Garrison | Discovered new exit (range 5) 2820 | -8/Garrison | Discovered new exit (range 11) 3008 | -8/Garrison | Discovered new exit (range 11) 3064 | -8/Garrison | Build established: Scavenger-Mutant 3076 | -8/Garrison | Learned Materials security intel 3354 | -8/Garrison | Triggered checkpoint 3394 | -8/Garrison | Lost 3 parts (2n1w) 3598 | -8/Garrison | Build established: Scavenger-Skirmisher 3712 | -8/Garrison | Discovered new exit (range 11) 3751 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 3776 | -8/Garrison | Entered Materials 4318 | -8/Materials | Identified exit to Garrison 4320 | -8/Materials | Entered Garrison 4363 | -8/Garrison | Spotted B-75 Beast 4366 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 4388 | -8/Garrison | Core integrity fell below 50% 4455 | -8/Garrison | Destroyed B-75 Beast 4473 | -8/Garrison | Lost 8 parts (1p3n1u3w) 4682 | -8/Garrison | Triggered checkpoint 4755 | -8/Garrison | Triggered checkpoint 4800 | -8/Garrison | Triggered checkpoint 5002 | -8/Garrison | Discovered new exit (range 12) 5126 | -8/Garrison | Triggered checkpoint 5135 | -8/Garrison | Discovered new exit (range 15) 5381 | -8/Garrison | Core integrity fell below 20% 5434 | -8/Garrison | Expanded RIF knowledge: Structural Interface 5475 | -8/Garrison | Entered Factory 5475 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5610 | -7/Factory | Garrison activated, responded to threat 6172 | -7/Factory | Identified exit to Garrison 6174 | -7/Factory | Entered Garrison 6363 | -7/Garrison | Triggered checkpoint 6378 | -7/Garrison | Triggered checkpoint 6410 | -7/Garrison | Triggered checkpoint 6439 | -7/Garrison | Destroyed 12 combat bots 6466 | -7/Garrison | Build established: Scavenger-Mutant 6500 | -7/Garrison | Triggered checkpoint 6523 | -7/Garrison | Expanded RIF knowledge: Hotswap 6545 | -7/Garrison | Discovered new exit (range 3) 6572 | -7/Garrison | Discovered new exit (range 13) 6572 | -7/Garrison | Discovered new exit (range 62) 6572 | -7/Garrison | Discovered new exit (range 90) 6594 | -7/Garrison | Entered Factory 6753 | -7/Factory | Identified exit to Garrison 6755 | -7/Factory | Entered Garrison 6760 | -7/Garrison | Triggered checkpoint 6848 | -7/Garrison | Triggered checkpoint 6881 | -7/Garrison | Destroyed 8 combat bots 6908 | -7/Garrison | Triggered checkpoint 7032 | -7/Garrison | Triggered checkpoint 7055 | -7/Garrison | Heavy support dispatched to Factory 7106 | -7/Garrison | Spotted B-75 Beast 7249 | -7/Garrison | Discovered new exit (range 5) 7293 | -7/Garrison | Phase Generator disabled 7414 | -7/Garrison | Triggered checkpoint 7581 | -7/Garrison | Discovered new exit (range 12) 7604 | -7/Garrison | Build established: Scavenger-Assassin 7765 | -7/Garrison | Triggered checkpoint 7775 | -7/Garrison | Expanded RIF knowledge: Code Merge 7832 | -7/Garrison | Spotted B-75 Beast 7852 | -7/Garrison | Heavy support dispatched to Factory 7858 | -7/Garrison | Destroyed B-75 Beast 7884 | -7/Garrison | Lost 4 parts (4n) 8029 | -7/Garrison | Discovered new exit (range 16) 8141 | -7/Garrison | Build established: Scavenger-Skirmisher 8312 | -7/Garrison | System corruption reached 10% 8315 | -7/Garrison | Entered Factory 8315 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8577 | -6/Factory | Identified exit to Garrison 8579 | -6/Factory | Entered Garrison 8615 | -6/Garrison | Phase Generator disabled 8799 | -6/Garrison | Spotted B-75 Beast 8816 | -6/Garrison | Triggered checkpoint 8827 | -6/Garrison | Triggered checkpoint 8919 | -6/Garrison | Destroyed B-75 Beast 9088 | -6/Garrison | Destroyed 8 combat bots 9094 | -6/Garrison | Triggered checkpoint 9102 | -6/Garrison | Spotted B-75 Beast 9114 | -6/Garrison | Discovered new exit (range 14) 9250 | -6/Garrison | Triggered checkpoint 9269 | -6/Garrison | Triggered checkpoint 9446 | -6/Garrison | Discovered new exit (range 13) 9457 | -6/Garrison | Spotted B-75 Beast 9459 | -6/Garrison | Spotted B-86 Titan 9672 | -6/Garrison | Discovered new exit (range 12) 9736 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 9777 | -6/Garrison | Triggered checkpoint 9830 | -6/Garrison | Rewired Executioner 9836 | -6/Garrison | Rewired Executioner 9861 | -6/Garrison | Garrison Relay disabled 9999 | -6/Garrison | Allies destroyed B-75 Beast 10108 | -6/Garrison | Entered Factory 10108 | -5/Factory | Accompanied by 2 allies 10108 | -5/Factory | Evolved 2 slots: Utility x2 10152 | -5/Factory | Sucked down chute 10152 | -5/Factory | Entered Waste 10160 | -5/Waste | Destroyed C-40 Crusher 10170 | -5/Waste | 2 allies followed down the chute 10182 | -5/Waste | Spotted C-40 Crusher 10191 | -5/Waste | Allies destroyed C-40 Crusher 10217 | -5/Waste | Spotted C-40 Crusher 10224 | -5/Waste | Allies destroyed C-40 Crusher 10229 | -5/Waste | Spotted C-40 Crusher 10234 | -5/Waste | Destroyed C-40 Crusher 10251 | -5/Waste | Spotted C-40 Crusher 10256 | -5/Waste | Allies destroyed C-40 Crusher 10258 | -5/Waste | Spotted C-40 Crusher 10266 | -5/Waste | Allies destroyed C-40 Crusher 10416 | -5/Waste | Warlord forces began an assault 10516 | -5/Waste | Discovered new exit (range 18) 10549 | -5/Waste | Entered Factory 10549 | -5/Factory | Accompanied by 21 allies 10777 | -5/Factory | Discovered new exit (range 61) 10849 | -5/Factory | First assault squad dispatched 11190 | -5/Factory | Discovered new exit (range 17) 11224 | -5/Factory | Identified exit to Garrison 11226 | -5/Factory | Entered Garrison 11226 | -5/Garrison | Accompanied by 11 allies 11258 | -5/Garrison | Build established: Scavenger-Mutant 11271 | -5/Garrison | Triggered checkpoint 11273 | -5/Garrison | Triggered checkpoint 11279 | -5/Garrison | Spotted B-75 Beast 11296 | -5/Garrison | Destroyed B-75 Beast 11296 | -5/Garrison | Triggered checkpoint 11327 | -5/Garrison | Triggered checkpoint 11348 | -5/Garrison | Destroyed 8 combat bots 11396 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 11427 | -5/Garrison | Discovered new exit (range 12) 11614 | -5/Garrison | Discovered new exit (range 11) 11623 | -5/Garrison | Triggered checkpoint 11659 | -5/Garrison | Garrison Relay disabled 12011 | -5/Garrison | Discovered new exit (range 11) 12069 | -5/Garrison | Build established: Skirmisher 12106 | -5/Garrison | Triggered checkpoint 12201 | -5/Garrison | Garrison Relay disabled 12260 | -5/Garrison | Entered Factory 12260 | -5/Factory | Accompanied by 7 allies 12453 | -5/Factory | Garrison activated, responded to threat 12560 | -5/Factory | First assault squad dispatched 12751 | -5/Factory | Build established: Commander-Skirmisher 12959 | -5/Factory | P-70 Sage assimilated allied EO-JZ6(m) 12979 | -5/Factory | High security lockdown imminent 13003 | -5/Factory | Destroyed 7 combat bots 13003 | -5/Factory | System corruption reached 10% 13005 | -5/Factory | Lost 3 parts (3u) 13015 | -5/Factory | Found Corrupted Prototype Processor 13015 | -5/Factory | Identified Exp. Core Analyzer 13059 | -5/Factory | High security lockdown engaged 13101 | -5/Factory | Spotted B-75 Beast 13161 | -5/Factory | System corruption reached 30% 13189 | -5/Factory | Core integrity fell below 50% 13213 | -5/Factory | Released all parts (10) 13218 | -5/Factory | Core integrity fell below 20% 13221 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13213_ Released Adv. Salvage Targeting Computer. 13213_ Released Relay Coupler [NC]. 13213_ Released Huge Storage Unit. 13213_ Released Adv. Terrain Scan Processor. 13213_ Released Exp. Optical Array. 13213_ Released Exp. Core Analyzer. 13213_ Released Quantum Reactor. 13213_ Released Imp. Weapon Cycler. 13213_ Released Coil Gun. 13213_ Released Imp. Heat Sink. 13218_ P-70 Sage heat short circuits Mic. Fission Core. 13218_ Penetrated by Slug. 13220_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 13220_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 13221_ System corrupted: Substantial component data lost. 13221_ C-30 ARC bursts open, deploying its payload. 13221_ G-67 Veteran unfolds itself. 13221_ G-50 Soldier unfolds itself. 13221_ I-47 Archangel unfolds itself. 13221_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????#??# # = "########?#????#???????????? | | ???????????# [% % ###??#?#???##????????? | | ???????????# % != ##????#?#????????????? | | ???????????# =*%!%* *##?##??##?##?????????? | | ??????????## =p%!%!! ! #????????#??###?#????? | | ??????????# " !!p!"" =*=! ##?#?#??##??#????????? | | ??????????##" |g!""[% !! ##????#?##??????##???? | | ???????????# h!gg ! =#####################????? | | ????########## [;[*==% "%"%% #????? | | ????#] ! ;%[=[*##+##### " #??#?? | | ????# # =/ # ! ## / ##???? | | ????# !! + i # ## #? ??? | | ????# !! ! #ph #[ | "# ##???? | | ????# [ !! # p # #" ##???? | | ????# ! # ^ ######## #????? | | ????###############^ # #????? | | ????????? g = @ l # #????? | | ????????? gig % # ##???? | | ?????????? " g! !! + ! + ???? | | ?????????? ^ !! # #????? | | ????????#? " """"" ##############????? | | ????????# """""" ^ ################??? | | ????????# """""" #???? | | ????????# """""" #??? | | ????????# #??? | | ????????# #?? | | ?????? ### | | ?????????#BB### / | | ??????????BB??# | | ??????????????# ! | | ??????????????# [ """ | | ??????????????# ##################%=""" | | | ???????????? ????????? ???????#= =F" | | ?????????? ? ???"?? ???????## [%"" | | ????????? ?????"???????????# ! | | ???????? ?????????????????# | | ???????? ?????????????????### ##"# | | ????????? ???????????????????# #?## [ | | ????????? ???????????????????# #??# [ | | ????????? ########???????????????######/#### [ | | ?????????? ???????????????????????# ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Armor Coverage 225 Resistance: KI 25 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 57 Item Schematics ----------------- Lrn. Tractor Beam | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireModifiedGravjet Manual? 0 Play Time 02:33:44 Cumulative 838.2 hours Start 2022.12.24 @ 13:30:00 End 2022.12.24 @ 16:45:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 437 Rogue 310 Adventurer 125 Explorer 2 Win Type - Total 98 Types 80/7/6/1/1/0/0/2/1 Lore% 83 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95c02c9c-aa39-464f-af47-503fb35759d6