Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.01 @ 17:21:36 Player: Sapphic Bee Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1605) 1605 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4430 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Gravmag System Cryofiber Web Improved Cooling System Visual Processing Unit Improved Sensor Array Improved Targeting Computer Advanced ECM Suite Reflective Plating Improved Medium Laser Remote Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array > --- WEAPON ----------- Pulse Rifle Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Cryofiber Web Improved Cooling System Advanced Weight Redist. System Visual Processing Unit Improved Sensor Array Improved Targeting Computer Advanced ECM Suite Reflective Plating Improved Medium Laser Autogun Grenade Launcher Remote Datajack Hammer [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 . 2 Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 88 | 7 7 4 23 17 30 Power 10 | 1 . 1 2 1 5 Engine 5 | 1 . . 2 . 2 Core 5 | . . 1 . 1 3 Reactor . | . . . . . . Propulsion 25 | 3 2 . 11 5 4 Treads . | . . . . . . Leg 17 | 2 . . 7 4 4 Wheel 8 | 1 2 . 4 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 . 1 4 4 Device 7 | . . . . 3 4 Storage 3 | 1 2 . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 40 | 2 2 3 9 7 17 Energy Gun 13 | 1 1 . 3 3 5 Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 1 2 5 3 . Ballistic Cannon 5 | . . . . . 5 Launcher 4 | . . 1 1 . 2 Special Weapon 1 | . . . . . 1 Impact Weapon 5 | . . . . 1 4 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 25 | . . 1 3 4 17 Power 4 | . . . 1 . 3 Propulsion 11 | . . . 2 3 6 Utility 5 | . . . . 1 4 Weapon 5 | . . 1 . . 4 Highest Loss Streak 7 | . . 1 1 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 98 89 98 91 Engine 8 | . 14 7 2 7 4 Core 2 | . . 6 8 1 2 Leg 12 | . 4 . 25 3 32 Wheel 16 | . 23 28 5 23 . Device 7 | . . . . 14 19 Storage 11 | . 14 14 11 9 7 Processor 10 | . 12 14 11 11 7 Protection 2 | . . . 4 9 1 Energy Gun 10 | . 14 6 10 6 7 Ballistic Gun 10 | . 14 14 10 11 1 Naked Turns . | . . . . . . Heaviest Build 42 | 12 27 28 34 36 42 Greatest Support 63 | 20 32 32 42 42 63 Greatest Overweight (x) 11 | . . . 1 3 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 5 12 15 15 15 15 Average Carried 12 | 3 11 13 14 12 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 12 14 14 15 11 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 1186 | 205 240 64 224 296 157 Remotely . | . . . . . . Salvage Created 1571 | . 422 137 418 306 288 Parts 85 | . 28 8 20 16 13 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 38 | . 9 4 8 7 10 Guns 26 | . 8 1 8 7 2 Cannons 3 | . . . . . 3 AOE 9 | . 1 3 . . 5 Classes Destroyed 12 | . 7 . 1 . 4 Worker 2 | . 2 . . . . Builder 1 | . . . . . 1 Hauler 2 | . 1 . . . 1 Recycler 2 | . 1 . . 1 . Operator 1 | . 1 . . . . Watcher 3 | . 1 . . 1 1 Swarmer 9 | . 6 . . 3 . Grunt 17 | . 3 4 3 3 4 Duelist 1 | . . . . . 1 Sentry 7 | . . . 5 1 1 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 6 | . 5 2 3 4 6 Combat Bots Only 4 | . 3 2 3 3 4 Max Kills in Single Turn 2 | . 2 2 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 3473 | . 324 111 693 400 1945 Core 1040 | . 88 33 124 86 709 Absorbed by Shields . | . . . . . . Redirected to Shielding 11 | . . . . 11 . Core Remaining (%) 76 | 100 . 51 69 84 . Volleys Fired 147 | . 35 7 34 36 35 Largest 2 | . 2 2 2 2 2 Hottest 119 | . 70 70 112 86 119 Shots Fired 283 | . 70 9 68 71 65 Gun 262 | . 70 7 67 71 47 Cannon 12 | . . . . . 12 Launcher 8 | . . 2 1 . 5 Special 1 | . . . . . 1 Kinetic 127 | . 35 3 27 50 12 Thermal 122 | . 30 . 24 21 47 Explosive 8 | . . 2 1 . 5 Electromagnetic 25 | . 5 4 16 . . Robot Hit Streak 23 | . 19 3 18 10 23 Robot Miss Streak 4 | . 2 2 2 4 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 210 | . 51 5 55 47 52 Core Hits 93 | . 21 10 16 16 30 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 2 . 4 . 2 Burn 4 | . 2 . 1 . 1 Blast 1 | . . . . . 1 Corrupt 3 | . . . 3 . . Melee Attacks 22 | . . . . 5 17 Impact 22 | . . . . 5 17 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4336 | . 711 203 787 760 1875 Guns 2840 | . 633 56 731 752 668 Cannons 300 | . . . . . 300 Explosions 1188 | . 78 147 56 . 907 Melee . | . . . . . . Ramming 8 | . . . . 8 . Kinetic 1316 | . 324 15 220 457 300 Thermal 2050 | . 352 . 304 295 1099 Explosive 679 | . . 147 56 . 476 Electromagnetic 283 | . 35 41 207 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . 2 12 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . 3 3 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . 1 . Energy Discharges 2 | . . . . 1 1 Parts Rejected 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 267 | . . . . . 267 Projectiles . | . . . . . . Explosions 267 | . . . . . 267 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 443 | . 28 . . 4 411 Shots 6 | . 1 . . . 5 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 279 | . 183 9 279 94 6 Average Temperature 49 | . 41 7 73 20 4 Received Heat Transfer 900 | . 126 60 261 207 246 Effects 2 | . . . 2 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . 1 . 2 Heat Transferred 4161 | . 1012 . 814 629 1706 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 240 | . 148 116 240 209 222 Initial 44 | . . 5 44 40 26 Average 59 | . 27 89 119 90 54 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 96 | 100 100 100 85 96 95 Level 1 3 | . . . 14 3 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 . . 1 7 Investigation 1 | . . . . . 1 Extermination 3 | . . . . . 3 Reinforcement 4 | . 2 . . 1 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 4 | . 1 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 16 5 11 15 14 Peak Tracking Total 4 | . 4 2 4 3 4 Tactical Retreats 3 | . . 1 . 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled 7 | . 1 . 1 1 4 Max in Single Turn 4 | . 1 . 1 1 4 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 10 | . 3 . 1 3 3 Terminals 9 | . 3 . 1 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 31 | . 14 . 3 7 7 Successful 21 | . 10 . 2 3 6 Failed 10 | . 4 . 1 4 1 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 24 | . 9 . 3 7 5 Terminals 28 | . 14 . 3 7 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . 1 1 1 Prototype ID Bank 1 | . 1 . . . . Terminal Index 4 | . 1 . 1 1 1 Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 7 . 1 2 2 Terminals 12 | . 7 . 1 2 2 Track 3 | . 2 . . . 1 Assimilate 1 | . 1 . . . . Botnet 5 | . 3 . 1 1 . Operators 3 | . 1 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . 1 3 4 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 1 . . Highest-Rated Group 10 | . 10 10 10 . . Highest-Rated Ally 10 | . 10 10 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 4584 | 69 1765 328 540 828 1054 Spaces Moved 2040 | 48 505 287 297 336 567 Core 15 | 4 . . . . 11 Treads . | . . . . . . Legs 1012 | 43 158 . 232 23 556 Wheels 1013 | 1 347 287 65 313 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 93 93 122 Average Speed 114 | 113 106 100 121 102 131 Slowest Speed 600 | 120 120 100 190 190 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 70 59 24 22 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 12 | . . . . 2 10 Terrain Destroyed 76 | . 2 6 6 2 60 Melee 12 | . . . . 2 10 Projectile . | . . . . . . AOE 64 | . 2 6 6 . 50 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 3975 | 59 1662 317 409 744 784 Wait 1611 | . 1104 18 41 340 108 Move 2035 | 47 504 286 296 335 567 Hop . | . . . . . . Pick Up 30 | 4 8 2 4 5 7 Fast Attach 28 | 7 3 . 7 6 5 Attach 19 | . 1 1 6 3 8 Detach 7 | 1 1 . 1 . 4 Swap 41 | . 3 3 10 8 17 Drop 31 | . 3 . 10 5 13 Fire 147 | . 35 7 34 36 35 Melee 22 | . . . . 5 17 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 3 | . . . . . 3 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 1835 | -10/Materials | Entered Mines 1835 | -10/Mines | Accompanied by 1 ally 1846 | -10/Mines | Met a Derelict bent on vengeance 2152 | -10/Mines | Discovered new exit (range 9) 2163 | -10/Mines | Entered Materials 2163 | -9/Materials | Accompanied by 1 ally 2163 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2531 | -9/Materials | Build established: Scavenger-Mutant 2695 | -9/Materials | Discovered new exit (range 7) 2703 | -9/Materials | Entered another Materials area 2703 | -8/Materials | Evolved 2 slots: Utility x2 2850 | -8/Materials | Build established: Mutant 3498 | -8/Materials | Discovered new exit (range 14) 3509 | -8/Materials | Build established: Scavenger-Mutant 3531 | -8/Materials | Entered Factory 3531 | -7/Factory | Evolved 2 slots: Propulsion x2 4020 | -7/Factory | Build established: Mutant 4422 | -7/Factory | Garrison activated, responded to threat 4446 | -7/Factory | Lost 3 parts (2n1u) 4500 | -7/Factory | Core integrity fell below 50% 4530 | -7/Factory | Lost 7 parts (1p3n1u2w) 4556 | -7/Factory | Core integrity fell below 20% 4582 | -7/Factory | System corruption reached 10% 4585 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04553_ K-01 Serf collects debris. 04553_ K-01 Serf knocked back. 04554_ P-60 Hacker resets B-48 Gladiator, system corruption cleaned. 04555_ Mic. Nuclear Core destroyed. 04556_ K-01 Serf collects debris. 04563_ System corrupted: Energy discharge (-21). 04563_ K-01 Serf collects debris. 04566_ U-05 Engineer builds a Wall. 04566_ K-01 Serf collects debris. 04570_ U-05 Engineer builds a Wall. 04573_ K-01 Serf collects debris. 04575_ U-05 Engineer builds a Wall. 04576_ K-01 Serf collects debris. 04580_ U-05 Engineer builds a Wall. 04580_ K-01 Serf collects debris. 04581_ Adv. Weight Redist. System destroyed. 04581_ System corrupted by crushing effect (+3). 04581_ Knocked back. 04582_ System corrupted: Flak Cannon rejected. 04583_ K-01 Serf collects debris. 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"" # #????????????????????????? | | ?????????#/ "" + #????????????????????????? | | ?????????# """ # #????????????????????????? | | ?????????# """ # #????????????????????????? | | ?????????# ! """ # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Adv. Weight Redist. System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroCoolingConstruct Manual? 0 Play Time 00:42:25 Cumulative 13.8 hours Start 2024.01.01 @ 16:42:23 End 2024.01.01 @ 17:21:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 5 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 306c89fe-5a67-4682-b1fc-af794febbd4a