Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 22:18:20 Player: Somberlain Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (529) 2645 Value Destroyed (23820) 23820 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (11221) 11221 TOTAL SCORE: 48366 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8081 Follower Combat Kills 1759 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -519 Cogmind --------- Core Integrity 0/1600 Matter 128/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biometal Medium Treads (fused) > --- UTILITY (9) ------ Graphene Brace > --- WEAPON (10) ------ (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Omega Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Target Analyzer Core Analyzer Precision Matter Filter Improved Weapon Cycler Graphene Brace > --- WEAPON ----------- Phase Gun Enhanced Quantum Rifle KE Penetrator Railgun Railgun Railgun Multirail Multirail Omega Cannon > --- INVENTORY -------- Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Cryofiber Web Advanced Heat Sink Improved Matter Compressor Experimental Matter Compressor IFF Parser AEGIS Remote Shield Advanced Point Defense System KE Penetrator KE Penetrator Compact Mass Driver Compact Mass Driver Fusion Bomb Launcher Plasma Cutter Phasing Sabre [Rating: 208] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Enhanced Armored Leg Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Cooled Plasma Rifle Ballistic Gun KE Penetrator Ballistic Cannon Compact Mass Driver Launcher Scatter Rocket Array Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . . . 2 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 . 2 . Weapon 8 | . . . 1 . . . 1 . . . . . . . . . . . 1 2 2 1 . . . Parts Attached 244 | 6 7 1 7 9 25 14 10 . 4 2 10 4 7 13 2 2 . 2 3 17 34 2 11 24 28 Power 36 | 1 1 . . 2 3 2 2 . . . 1 2 2 3 . . . . . . 7 . 2 4 4 Engine 12 | 1 . . . 1 3 2 2 . . . . . . 3 . . . . . . . . . . . Core 4 | . 1 . . 1 . . . . . . . 2 . . . . . . . . . . . . . Reactor 20 | . . . . . . . . . . . 1 . 2 . . . . . . . 7 . 2 4 4 Propulsion 46 | 2 . 1 2 3 8 2 3 . 2 1 2 . 3 1 . . . . . 5 2 . 1 4 4 Treads 45 | 2 . 1 2 3 8 2 3 . 2 1 2 . 3 1 . . . . . 4 2 . 1 4 4 Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 66 | 1 3 . . 2 6 5 3 . 1 . 2 2 2 3 2 2 . 1 1 5 8 2 4 3 8 Device 35 | . . . . . 2 5 1 . . . 2 1 1 1 2 . . 1 1 4 7 . 2 2 3 Storage 7 | 1 1 . . 1 . . . . . . . . . . . . . . . 1 1 1 1 . . Processor 7 | . . . . . 1 . . . . . . . 1 . . 1 . . . . . 1 1 1 1 Hackware 9 | . . . . . 2 . . . . . . 1 . 2 . . . . . . . . . . 4 Protection 8 | . 2 . . 1 1 . 2 . 1 . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | 2 3 . 5 2 8 5 2 . 1 1 5 . . 6 . . . 1 2 7 17 . 4 13 12 Energy Gun 31 | 1 . . . . 2 1 2 . . . . . . 2 . . . . 1 7 5 . . 4 6 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 51 | 1 3 . 5 . 4 3 . . 1 1 5 . . 2 . . . 1 1 . 12 . 2 8 2 Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 Launcher 6 | . . . . 2 1 1 . . . . . . . 1 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 3 2 1 . . . . . . 5 . . . . 2 2 1 1 3 3 . Parts Lost 77 | . . . . 5 3 . . . 2 7 . . . . . 1 . . . 3 5 . 2 15 34 Power 7 | . . . . 2 1 . . . . . . . . . . . . . . . 2 . . 1 1 Propulsion 12 | . . . . 2 . . . . . 3 . . . . . . . . . 1 . . . 1 5 Utility 24 | . . . . 1 . . . . 1 2 . . . . . 1 . . . 1 1 . . 3 14 Weapon 34 | . . . . . 2 . . . 1 2 . . . . . . . . . 1 2 . 2 10 14 Highest Loss Streak 15 | . . . . 2 1 . . . 2 7 . . . . . 1 . . . 2 1 . 2 6 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . 4 13 14 13 17 19 19 20 19 16 18 19 17 16 17 15 15 16 15 16 16 16 16 16 12 Power . | . . 1 1 . 2 1 1 2 2 2 2 1 . . . . . . . . . 1 1 . 2 Propulsion 2 | . . 1 2 2 1 3 4 4 4 3 2 3 2 2 3 3 3 3 3 2 3 3 2 2 4 Utility 7 | . 1 5 6 4 6 6 7 8 7 6 7 8 8 9 9 7 7 8 7 8 10 8 9 8 3 Weapon 4 | . 2 5 5 6 6 7 5 5 4 3 5 5 5 3 3 4 4 4 4 3 2 3 3 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 1 . 1 . 8 3 2 . . . 1 1 3 3 1 . . . 2 2 2 . 1 1 11 Power 6 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 2 Propulsion 10 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . 7 Utility 16 | . 1 . . . 2 1 1 . . . 1 . 1 1 1 . . . 1 2 2 . 1 . 1 Weapon 10 | . . . 1 . 4 1 . . . . . . 1 2 . . . . 1 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 94 100 88 98 96 99 99 100 99 90 100 98 86 85 86 85 86 85 87 88 90 85 89 90 72 Engine 5 | . 13 . . 3 7 9 7 7 7 7 3 . . 1 13 13 13 13 11 10 1 . . . . Core 1 | . . 14 11 7 . . . . . . . 5 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 3 6 12 11 . . . . . . 7 8 8 7 6 Treads 18 | . 27 28 22 32 35 35 30 30 30 25 30 26 13 13 13 13 13 13 11 10 10 8 7 7 7 Device 13 | . . . . . 8 17 15 15 15 17 23 24 20 6 6 12 13 13 16 20 18 19 20 23 14 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 4 4 4 4 5 Processor 3 | . . . . . . . . . . . . . 5 6 6 6 6 6 5 5 4 4 4 8 8 Hackware 2 | . . . . . 1 . . . . . . . . 12 13 2 . . . . . . . . 1 Protection 2 | . 9 14 11 10 6 . 6 7 6 3 . . . . . 4 6 5 5 . . . . . . Energy Gun 5 | . 7 . . . 2 6 9 15 15 15 2 . . . . . . . 1 16 16 . . 3 12 Ballistic Gun 24 | . 20 28 32 32 24 20 18 14 14 11 27 26 26 25 26 25 26 26 27 18 24 39 41 35 6 Peak Build Rating 208 | 6 13 14 20 21 41 39 49 50 49 48 61 72 93 98 94 95 91 94 109 125 150 158 176 208 203 Average Rating 90 | 4 8 13 16 19 33 37 45 49 47 40 56 67 90 94 92 90 90 91 104 119 143 156 165 183 160 On Entrance 72 | . 6 13 14 20 20 40 35 49 49 46 40 61 71 93 91 92 90 91 94 106 125 150 158 176 156 Avg Prop Armor Cover (%) 33 | . . . . . . . . . . . . . . . . . . . . 9 . . . 6 35 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 168 | 12 36 36 39 61 71 63 77 82 78 78 79 87 100 107 97 105 105 107 115 124 136 145 150 153 168 Greatest Support 160 | 40 40 40 60 60 84 84 84 84 92 92 88 88 140 140 140 140 140 140 140 140 145 145 150 150 160 Greatest Overweight (x) 2 | . . 1 . 1 . . . . . 2 . . . . . . . . . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | . 11 15 15 16 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 4 13 14 13 17 19 19 20 19 16 18 19 19 19 20 18 19 19 18 19 19 19 19 19 14 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 11 15 15 12 20 20 20 20 19 12 20 20 20 20 20 18 20 20 20 19 20 20 20 20 3 Class Distribution -------------------- 29% | Tank 20% | Scavenger-Executioner 18% | Scavenger-Tank 6% | Scavenger-Gunner 5% | Pyromaniac-Executioner 5% | Hacker-Tank 5% | Mutant 4% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -8/Storage Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Executioner | -4/Factory Pyromaniac-Executioner | -3/Research Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Com Matter Collected 17987 | 250 112 184 385 513 954 1060 525 239 154 100 905 118 368 1027 239 255 46 196 510 850 3457 . 1650 1973 1917 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31688 | . 261 89 543 447 1518 1867 697 171 427 206 722 184 1238 1261 235 217 . 297 1667 1584 7777 . 1822 6021 2437 Parts 1318 | . 17 11 40 16 87 96 34 9 18 2 28 7 28 70 14 8 . 16 67 55 259 . 85 255 96 Haulers Intercepted 25 | . . . 1 . 3 4 1 . . . . . . 3 . . . . 3 2 3 . 1 4 . Recyclers Shooed 15 | . . . 1 . 1 2 . . . . . . . 1 . . . . 4 . 3 . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 112 | . . . . . . . . 9 19 . 48 . . . 15 8 . 13 . . . . . . . Prevented 85 | . . . . . . . . . . . 65 . . . . . . 20 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Com Combat Hostiles Destroyed 396 | . 7 1 13 31 23 23 13 7 12 4 15 . 5 9 3 6 . 6 12 16 74 . 13 59 44 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guns 340 | . 7 1 13 12 23 23 10 5 9 2 15 . 5 9 3 3 . 6 12 14 73 . 13 59 23 Cannons 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 AOE 35 | . . . . 19 . . 2 2 3 2 . . . . . 3 . . . 1 . . . . 3 Classes Destroyed 25 | . 2 3 4 3 2 . . 1 1 . 2 1 1 2 1 . . . . . 1 . 1 . . Worker 30 | . . 1 . 1 3 3 . . . . . . . 2 . . . . 4 . 5 . 2 3 6 Builder 22 | . . . 1 1 1 2 1 . . . . . . 1 . . . . 6 1 5 . . 3 . Tunneler 3 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . Hauler 25 | . . . 1 . 3 4 1 . . . . . . 3 . . . . 3 2 3 . 1 4 . Recycler 44 | . . . 1 1 2 6 1 . . . . 1 . 2 . . . . 5 1 16 . 3 4 1 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 Operator 6 | . . . 2 . . 1 . . . . . . . 1 . . . . . . 1 . . 1 . Watcher 12 | . . . . . . . . . . . . 1 . 1 . . . . 2 4 1 . 2 1 . Swarmer 71 | . 2 . 6 6 3 3 3 6 7 . 4 . . . . 3 . 3 4 . 11 . . . 10 Saboteur 7 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 3 Grunt 138 | . 5 . 5 4 12 11 6 . 3 . 3 . . 5 . 2 . 2 5 7 20 . 5 28 15 Brawler 12 | . . . . . . . . . 1 . 3 . . . . 1 . . . . 3 . . 1 3 Duelist 14 | . . . . 1 1 . . . . . 1 . . . . . . . 1 . 3 . . 4 3 Protector 6 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 2 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Sentry 37 | . . 1 2 . 5 9 3 . . . 1 . . . . . . 1 . 2 6 . . 6 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . Hunter 25 | . . . . . 1 . 1 . . . 1 . . . 2 . . . 2 . 10 . 2 3 3 Programmer 40 | . . . . . . . . . . . . . . 3 . . . . . 5 14 . 4 10 4 Heavy 7 | . . . . . 1 . . . . . . . . 1 . . . . . 2 2 . . 1 . Behemoth 4 | . . . . . . . . 1 1 . . . . . 1 . . . . . . . . 1 . Compactor 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 19 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 19 | . 3 1 7 19 6 7 4 3 4 4 4 1 3 3 2 3 . 3 16 6 11 . 6 17 16 Combat Bots Only 19 | . 3 1 6 19 6 6 3 3 4 4 4 . 3 2 2 3 . 3 6 6 9 . 6 15 12 Max Kills in Single Turn 10 | . 1 1 2 10 2 2 3 2 2 1 2 1 1 2 1 1 . 2 6 2 4 . 3 3 3 Gunslinging 2 | . . . 1 . 1 . . . 1 . 1 . . . . . . 1 1 1 2 . 2 1 1 Exploded 10 | . . . . 10 . . 2 2 2 1 . . . . . 1 . . . 1 . . . . 2 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Com Hostile Shots Fired 1922 | . 33 6 21 89 114 57 106 36 38 28 36 . . 27 33 31 . 26 38 62 250 . 81 266 544 Missed 619 | . 7 2 4 17 27 17 39 8 9 8 18 . . 10 9 9 . 6 11 11 90 . 34 102 181 Hits 1303 | . 26 4 17 72 87 40 67 28 29 20 18 . . 17 24 22 . 20 27 51 160 . 47 164 363 Melee 42 | . . . . 4 3 . . . . . . . . . . 2 . 1 . . 3 . . 1 28 Projectile 1261 | . 26 4 17 68 84 40 67 28 29 20 18 . . 17 24 20 . 19 27 51 157 . 47 163 335 AOE 15 | . . . . 14 . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 55 | . . . . 1 11 3 1 . . . 2 . . . 1 . . 1 . 1 3 . 2 13 16 Actively Blocked 29 | . . . . . . . . . . . . . . . . . . . . . . . . 13 16 Part Disruptions 7 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 3 1 Damage Taken 25196 | . 265 61 191 1310 1516 573 555 520 565 895 259 . . 300 267 246 . 237 285 1052 3026 . 1124 4204 7745 Core 2596 | . 78 . 31 190 46 42 31 35 42 175 19 . . 16 16 . . 13 7 8 210 . 22 196 1419 Absorbed by Shields 1809 | . . . . . . . 160 68 92 68 72 . . . 284 195 . 250 295 300 . . 25 . . Reduced by Siege Mode 554 | . . . . . . . . . . . . . . . 16 6 . . . 96 . . 76 76 284 Ignored by Resistances 548 | . . . . . . . . . . . . . . . . . . . . . . . . . 548 Regen/Repaired (Parts) 1324 | . . . . . 309 97 . . . . 287 . . 140 . . . . . 491 . . . . . Core Remaining (%) 82 | 100 . 68 . 44 . 84 . . . . 56 . . . . . . 94 99 99 83 . 98 . . Volleys Fired 787 | . 19 8 25 40 84 77 35 11 18 12 34 3 18 25 11 10 . 9 25 33 120 1 32 83 54 Largest 10 | . 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 . 4 5 7 9 1 10 10 10 Hottest 586 | . 70 46 69 69 141 111 191 191 191 216 132 132 132 132 122 125 . 129 167 384 582 33 352 485 586 Shots Fired 4084 | . 38 16 75 108 230 230 127 40 65 36 136 12 72 103 43 28 . 36 125 213 984 1 303 743 320 Gun 3936 | . 38 16 75 96 230 230 126 39 63 33 136 12 72 103 43 23 . 36 125 210 984 1 303 735 207 Cannon 118 | . . . . . . . . . . . . . . . . . . . . . . . . 8 110 Launcher 30 | . . . . 12 . . 1 1 2 3 . . . . . 5 . . . 3 . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3312 | . 26 16 75 96 207 189 83 19 31 9 136 12 72 103 43 23 . 36 120 104 704 1 303 695 209 Thermal 742 | . 12 . . . 23 41 43 20 32 24 . . . . . . . . 5 106 280 . . 48 108 Explosive 30 | . . . . 12 . . 1 1 2 3 . . . . . 5 . . . 3 . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 11 12 13 27 10 18 16 6 29 8 7 10 12 10 14 8 . 6 13 17 21 . 21 21 9 Robot Miss Streak 9 | . 3 1 5 3 3 3 7 2 5 3 5 . 2 2 1 3 . 3 7 5 6 . 6 7 9 Penetration Max 2 | . . . . . . . . . . . 1 . . 1 . 1 . 1 1 1 2 . 1 2 2 Secondary Targets 90 | . 1 . 4 2 4 4 2 2 2 1 6 . . 2 . 1 . 2 5 4 22 . 2 21 3 Max Gunslinging Chain 2 | . 1 . 1 1 1 1 1 1 1 1 1 . . 1 . 1 . 1 1 1 2 . 2 2 1 Shots Hit Robots 2238 | . 29 13 38 74 146 128 83 28 45 23 71 9 51 58 35 16 . 25 69 108 490 . 156 391 152 Core Hits 1243 | . 11 6 25 57 59 59 34 18 31 37 41 3 19 37 16 10 . 11 49 60 270 . 68 197 125 Critical Kills 48 | . 1 . . . . . . . . . 3 . . 3 . 1 . . . 1 7 . 1 26 5 Critical Parts Destroyed 49 | . 1 . . . . . . . . . 3 . . 2 . 2 . . 2 . 5 . 1 31 2 Critical Strikes 151 | . 2 . . . 1 4 2 1 2 1 7 . 2 5 . 3 . 1 2 6 25 . 2 65 20 Burn 35 | . . . . . 1 3 2 1 2 1 . . . . . . . . . 5 12 . . 2 6 Destroy 110 | . 2 . . . . 1 . . . . 7 . 2 5 . 3 . 1 2 1 13 . 2 63 8 Blast 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 26 | . . . . . 1 3 2 . . . . . . 13 . . . . . . . . 2 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . 1 3 2 . . . . . . 13 . . . . . . . . 2 5 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66877 | 5 439 229 660 2291 2411 2399 1869 757 1138 1023 2331 239 1654 2063 685 664 . 587 3006 3322 16096 . 4218 11170 7621 Guns 57912 | . 436 193 660 1032 2408 2357 1561 584 985 324 2331 239 1654 1727 685 328 . 587 2311 2833 16023 . 4124 11059 3471 Cannons 2862 | . . . . . . . . . . . . . . . . . . . . . . . . . 2862 Explosions 5362 | . . . . 1219 . . 306 173 153 699 . . . . . 336 . . 641 479 . . 62 82 1212 Melee 273 | . . . . . . . . . . . . . . 273 . . . . . . . . . . . Ramming 468 | 5 3 36 . 40 3 42 2 . . . . . . 63 . . . . 54 10 73 . 32 29 76 Kinetic 49655 | . 331 193 660 1032 2099 1859 903 170 311 110 2331 239 1654 1727 685 328 . 587 2240 1138 11837 . 4124 10266 4831 Thermal 11190 | . 105 . . . 309 498 658 414 674 214 . . . . . . . . 71 1766 4186 . . 793 1502 Explosive 5291 | . . . . 1219 . . 306 173 153 699 . . . . . 336 . . 641 408 . . 62 82 1212 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 273 | . . . . . . . . . . . . . . 273 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 2 2 . . . 1 . . . . . . . 7 7 11 11 . . 2 6 . 2 7 11 Average Corruption 5 | . 1 2 . . . 1 . . . . . . . 6 7 10 11 . . 1 4 . 1 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 302 | . 7 7 . . . 3 . . . . . . . 64 27 38 1 . . 7 52 . 4 33 59 Message Errors 83 | . . 1 . . . 1 . . . . . . . 13 11 13 1 . . 1 9 . 3 4 26 Matter Fused 78 | . 3 5 . . . 1 . . . . . . . 20 7 10 . . . 5 10 . 1 8 8 Heat Flow Errors 32 | . . . . . . . . . . . . . . 6 4 7 . . . . 4 . . 3 8 Energy Discharges 22 | . 1 . . . . . . . . . . . . 10 1 3 . . . . 2 . . 4 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Parts Fused 4 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 2 Data Loss (minor) 26 | . 1 1 . . . . . . . . . . . 7 1 3 . . . 1 7 . . 2 3 Data Loss (major) 12 | . . . . . . . . . . . . . . 3 . . . . . . 4 . . 1 4 Misfires 11 | . . . . . . . . . . . . . . 5 . 1 . . . . 1 . . 2 2 Alerts 7 | . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . 4 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 21 | . . . . . . 1 . . . . . . . . 1 . . . . . 13 . . 5 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 497 | . . . . 58 . . . 7 . . . . . 82 . . . . 39 . 2 . 22 22 265 Projectiles 256 | . . . . . . . . . . . . . . . . . . . . . . . . . 256 Explosions 155 | . . . . 58 . . . 7 . . . . . . . . . . 37 . . . 22 22 9 Melee 86 | . . . . . . . . . . . . . . 82 . . . . 2 . 2 . . . . Knockbacks 19 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 15 Impact 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . Kinetic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 382 | . . . . 69 . . 45 30 . 11 . . . . . 48 . . . 22 . . . 113 44 Shots 11 | . . . . 2 . . 2 1 . 1 . . . . . 1 . . . 1 . . . 1 2 Rammed 48 | 1 2 5 . 4 2 3 . . . . . . . 10 . . . . 2 1 7 . 2 1 8 Targets Rammed 55 | 1 2 5 . 6 2 5 1 . . . . . . 12 . . . . 2 1 7 . 2 1 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . . 2 . 2 1 . . . . . . 2 . . . . . . . . . . . Highest Temperature 499 | . 276 52 148 170 227 98 252 303 327 326 227 136 212 473 354 282 . 317 303 432 384 . 312 354 499 Average Temperature 91 | . 92 23 47 65 57 32 86 123 147 136 96 64 88 110 117 127 . 134 73 114 77 . 80 102 126 Received Heat Transfer 3487 | . 126 18 51 147 675 288 169 30 80 . 45 . . 63 184 51 . 34 44 141 198 . 99 243 801 Effects 22 | . . . . . 2 . . . 1 . . . . 4 . . . . . 3 3 . 1 3 5 Shutdowns 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 2 Energy Bleed 6 | . . . . . . . . . 1 . . . . . . . . . . 2 1 . . 2 . Interference 8 | . . . . . 2 . . . . . . . . 1 . . . . . 1 1 . . . 3 Short Circuit 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . 2 1 . . . 4 2 . 5 2 1 Total Turns 152 | . . . . . . . . . . . . . . . 20 15 . . . 45 5 . 43 17 7 Longest Duration 28 | . . . . . . . . . . . . . . . 11 15 . . . 28 4 . 17 13 7 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Parts Melted 81 | . 1 . . . 1 1 3 . 4 . 1 . . . . . . . . 14 50 . . 2 4 Heat Transferred 22464 | . 296 . . . 703 1110 1387 908 1466 720 . . . . . . . . 150 3850 8332 . . 1008 2534 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Com Maximum Alert Level 5 | . . . 1 . 1 2 1 . . . . . . 4 . . . . 2 2 5 4 3 5 5 Low Security (%) 41 | 100 100 100 78 100 57 30 94 . . . . 100 100 30 . . . . 20 25 9 . . . . Level 1 16 | . . . 21 . 42 49 5 . . . . . . 8 . . . . 17 44 32 . . . . Level 2 15 | . . . . . . 19 . . . . . . . 33 . . . . 61 30 15 . 53 25 . Level 3 10 | . . . . . . . . . . . . . . 12 . . . . . . 16 90 46 26 15 Level 4 10 | . . . . . . . . . . . . . . 14 . . . . . . 18 9 . 26 43 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . 21 40 High Security . | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1898 | . 92 36 297 151 275 460 215 . . . . 53 3 1345 . . . . 598 491 1898 1100 896 1762 1840 Initial 1100 | . . 17 10 105 . 98 196 . . . . 53 . . . . . . 161 285 232 1100 572 523 1084 Average 498 | . 28 2 125 68 140 280 159 . . . . 7 . 550 . . . . 396 303 707 1057 673 1136 1489 Influence Increases 15169 | . 253 54 467 412 730 820 407 170 270 . 399 21 6 2473 85 140 . 450 702 704 2420 18 694 1847 1627 Destroy 0b10 Robot/C 8300 | . 140 40 280 240 460 460 260 140 240 . 320 . . 820 60 120 . 280 280 320 1500 . 340 1160 840 Destroy 0b10 Robot/NC 815 | . . 10 30 15 45 80 15 . . . 5 10 . 100 5 . . . 105 40 180 . 40 85 50 Destroy Leader 1700 | . 20 . 72 40 126 148 72 30 30 . 20 2 . 200 20 20 . 20 52 92 322 . 56 248 110 Allied During Kill 1280 | . . 4 21 1 . . . . . . 24 . . 1008 . . . 135 56 . 31 . . . . Successful Hack 265 | . 47 . . . 7 51 29 . . . . 8 . 107 . . . . . 16 . . . . . Select Force Hacks 120 | . 30 . 30 . . 30 . . . . 30 . . . . . . . . . . . . . . Disable Machine 855 | . 15 . 15 15 45 30 . . . . . . . 105 . . . . 165 120 120 15 90 60 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 1009 | . 1 . 4 56 2 6 31 . . . . 1 6 118 . . . . 44 116 162 3 168 129 162 Partial Spotted 45 | . . . . . 15 . . . . . . . . . . . . . . . 15 . . . 15 Lose Combat Pursuer 630 | . . . 15 45 30 15 . . . . . . . 15 . . . 15 . . 90 . . 15 390 Influence Decreases 13384 | . 207 72 224 683 496 622 658 322 187 112 314 106 6 1131 839 522 206 193 376 844 965 931 840 1025 1503 Entered New Map 4459 | . . 29 18 166 . 136 236 68 6 112 . 32 . . 497 112 206 . 96 298 211 831 446 349 610 Time Decay 7392 | . 207 43 206 447 466 486 422 254 181 . 242 74 6 590 342 380 . 193 140 506 654 100 374 526 553 Lost Part 680 | . . . . 50 30 . . . . . . . . . . 10 . . . 30 50 . 20 150 340 Lost Ally 553 | . . . . 20 . . . . . . 72 . . 241 . 20 . . 140 10 50 . . . . Purge Threat 300 | . . . . . . . . . . . . . . 300 . . . . . . . . . . . Squads Dispatched 91 | . 1 . 2 . 4 3 5 . . . 1 . . 10 . . . 1 3 2 23 . 5 17 14 Investigation 9 | . 1 . 1 . 1 2 1 . . . 1 . . . . . . . . . 1 . . 1 . Extermination 23 | . . . . . . . 2 . . . . . . 5 . . . . . 1 6 . 2 4 3 Reinforcement 26 | . . . 1 . 2 1 2 . . . . . . 5 . . . . 3 1 5 . . 4 2 Assault 21 | . . . . . . . . . . . . . . . . . . 1 . . 5 . 1 5 9 Garrison 12 | . . . . . 1 . . . . . . . . . . . . . . . 6 . 2 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . 1 . Haulers Reinforced 5 | . . . . . . . . . . . . . . 2 . . . . 2 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Com Distress Signals 29 | . 1 . 1 1 2 4 . . . . . . . 7 . . . . 1 2 2 . 2 2 4 Communications Jammed 49 | . . . . . 1 . . . . . . . . 6 . . . . . 28 5 . . 9 . Distress Signals 42 | . . . . . 1 . . . . . . . . 5 . . . . . 24 4 . . 8 . Times Spotted 591 | . 8 2 20 34 28 32 15 7 12 8 26 1 6 43 3 6 . 15 19 23 89 . 24 74 96 Peak Tracking Total 22 | . 3 2 6 19 5 4 3 3 4 4 4 1 2 5 2 4 . 6 6 6 6 . 6 8 22 Tactical Retreats 23 | . . . 1 2 2 1 . . . . . . . 1 . . . 1 . . 5 . . 1 9 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Com Traps Triggered 19 | . 4 1 . . . 5 . . . . . 1 . 4 . . . . 1 . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Com Machines Disabled 62 | . 1 . 1 1 3 2 . . . 1 . . . 7 . . . 1 11 8 8 1 8 5 4 Max in Single Turn 7 | . 1 . 1 1 1 1 . . . 1 . . . 1 . . . 1 6 7 2 1 2 1 1 Garrison Access 4 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Com Machines Accessed 75 | . 7 1 5 . 4 13 8 . . 3 2 3 . 17 . 2 . . . 3 3 . 1 2 1 Terminals 27 | . 6 . 3 . 1 10 3 . . . . 1 . 3 . . . . . . . . . . . Fabricators 11 | . . . . . . . 3 . . . . 1 . 5 . . . . . 1 . . . 1 . Repair Stations 9 | . . . . . 2 1 1 . . . 1 . . 2 . . . . . 1 . . 1 . . Recycling Units 13 | . 1 . 1 . . 1 . . . . 1 1 . 5 . . . . . . 2 . . . 1 Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . . . 1 1 1 . . . . . . 2 . . . . . . 1 . . 1 . Total Hacks 205 | . 23 1 11 . 11 31 18 . . 23 5 8 . 56 . 6 . . . 5 3 . 1 2 1 Successful 105 | . 11 1 2 . 7 17 6 . . 23 3 4 . 20 . 6 . . . 3 2 . . . . Failed 98 | . 12 . 8 . 4 14 12 . . . 2 4 . 36 . . . . . 1 1 . 1 2 1 Catastrophic 23 | . 3 . 2 . 1 1 5 . . . . 1 . 5 . . . . . 1 1 . . 2 1 Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Manual 126 | . 21 . 6 . 6 20 9 . . . 1 4 . 26 . . . . . 9 13 . 8 . 3 Terminals 81 | . 22 . 7 . 4 23 6 . . . . 2 . 17 . . . . . . . . . . . Fabricators 32 | . . . . . . . 9 . . . . 3 . 18 . . . . . 1 . . . 1 . Repair Stations 22 | . . . . . 6 3 2 . . . 3 . . 5 . . . . . 2 . . 1 . . Recycling Units 23 | . 1 . 1 . . 2 . . . . 2 3 . 11 . . . . . . 2 . . . 1 Scanalyzers 5 | . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 12 | . . . . . 1 3 1 . . . . . . 5 . . . . . . 1 . . 1 . Terminal Hacks 60 | . 10 1 . . 1 13 1 . . 23 . . . 5 . 6 . . . . . . . . . Record 7 | . . . . . . . . . . 2 . . . . . 5 . . . . . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . 1 . . . 7 . . . . . . . . . . . . . . . Robot Analysis 5 | . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 18 | . 7 . . . . 8 . . . 3 . . . . . . . . . . . . . . . Open Door 5 | . . 1 . . . 3 . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . Network Status 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 13 | . . . . . 4 2 1 . . . 1 . . 3 . . . . . 2 . . . . . Scan Component 8 | . . . . . 2 1 1 . . . 1 . . 2 . . . . . 1 . . . . . Repair 5 | . . . . . 2 1 . . . . . . . 1 . . . . . 1 . . . . . Recycling Unit Hacks 8 | . . . . . . . . . . . 1 2 . 3 . . . . . . 2 . . . . Retrieve Components 8 | . . . . . . . . . . . 1 2 . 3 . . . . . . 2 . . . . Scanalyzer 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 15 | . 1 . 1 . 1 1 3 . . . 1 1 . 6 . . . . . . . . . . . Terminals 4 | . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Fabricators 6 | . . . . . . . 2 . . . . 1 . 3 . . . . . . . . . . . Fabnet 6 | . . . . . . . 2 . . . . 1 . 3 . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . Tunnel 4 | . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 6 . 4 . 3 7 7 . . . 1 2 . 14 . . . . . 3 3 . 1 2 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . 1 . . . 7 . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . . 11 . . . . . . . . . . . . 11 . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . 128 . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Parts Repaired 5 | . . . . . 2 1 . . . . . . . 1 . . . . . 1 . . . . . Time 231 | . . . . . 76 60 . . . . . . . 39 . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . . . . 1 . . 9 . . . . . . 6 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . 3 . . . . 1 . 2 2 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . 3 . . . . 1 . 2 2 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % 14 | . . . . . . . . . . . 6 6 6 6 6 6 6 14 14 4 . . . . . Autooverrided 8 | . . . . . . . . . . . 3 . . . . 1 . 2 2 . . . . . . Robots Rewired 8 | . . . . . . . . . . . 6 . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Com Total Allies 47 | . . 3 . . . . . . . . 10 . 20 . . 1 4 4 2 . 3 . . . . Largest Group 20 | . . 3 2 1 . . . . . . 7 . 20 20 . 1 4 6 6 . 2 . . . . Highest-Rated Group 715 | . . 40 32 16 . . . . . . 137 . 715 715 . 29 156 235 235 . 162 . . . . Highest-Rated Ally 81 | . . 16 16 16 . . . . . . 41 . 50 50 . 29 41 49 49 . 81 . . . . Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 348 | . . 9 18 2 . . . . . . 32 . 23 168 . 4 . 40 29 . 23 . . . . Total Damage 8725 | . . 116 146 . . . . . . . 443 . 467 5162 . 18 . 1098 419 . 856 . . . . Kills 62 | . . 1 1 . . . . . . . 2 . 1 41 . . . 8 3 . 5 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Com Active Infowar (turns) 9547 | . . . . . 311 610 80 . . 109 168 360 183 1563 656 872 1286 387 55 1075 564 . 642 253 373 IFF 3999 | . . . . . . . . . . . . . . . 656 872 1286 387 . 425 . . . . 373 Seismic 1430 | . . . . . . 610 . . . 109 168 360 183 . . . . . . . . . . . . Jamming 4283 | . . . . . 311 . 80 . . . . . . 1563 . . . . 55 815 564 . 642 253 . Robot Analysis Total 5 | . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . 1 2 . 2 . . . 1 2 1 2 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Com Turns Passed 25112 | 79 535 501 582 1177 1364 1270 1034 542 511 287 1077 449 1162 2657 761 897 1286 594 297 1378 2496 214 870 1473 1619 Spaces Moved 13164 | 46 281 283 312 552 616 608 553 322 289 140 573 246 650 1479 433 531 795 307 123 681 1108 121 396 669 1050 Core 401 | 4 . . . . . . . . . . . . . . . . . . . . . . . . 397 Treads 12763 | 42 281 283 312 552 616 608 553 322 289 140 573 246 650 1479 433 531 795 307 123 681 1108 121 396 669 653 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 157 157 157 152 152 160 162 160 160 160 160 160 160 160 160 166 170 160 152 50 Average Speed 158 | 150 160 160 160 178 156 160 160 157 153 165 161 162 160 160 160 160 160 160 160 163 168 170 161 161 123 Slowest Speed 320 | 160 160 240 160 240 161 165 165 157 157 320 162 162 162 160 160 160 160 160 160 245 173 170 255 247 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 58 73 40 95 47 89 14 65 54 77 61 5 89 44 65 78 86 51 5 15 27 2 55 18 42 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 10 | . 1 . 1 . . 1 . . . 1 1 . . . . . . . . 5 . . . . . Known Exits Taken 7 | . . . . . 1 1 1 . . . . . . 1 . . . 1 1 . . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 . . . 1 1 1 1 . . . 1 1 1 . . 1 1 . 1 1 . Scrap Searched 14 | . . 1 . 2 . . . 2 . . 1 . . . 1 1 3 3 . . . . . . . Spaces Dug 22 | . . . . . . . 2 . . . . . . 9 . . . . . 4 3 . . 3 1 Terrain Destroyed 758 | . . . . 99 . . 40 29 63 59 22 2 14 20 2 21 . 3 32 64 80 . 72 72 64 Melee 14 | . . . . . . . 2 . . . . . . 9 . . . . . . . . . 3 . Projectile 257 | . . . . . . . . . . . 19 2 14 11 2 1 . 3 16 25 71 . 16 36 41 AOE 461 | . . . . 99 . . 38 29 63 59 . . . . . 20 . . 16 38 . . 54 23 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Com Total 15718 | 52 329 313 358 653 875 791 640 336 318 165 659 292 743 1677 473 558 809 390 171 875 1459 128 551 881 1222 Wait 914 | . 5 12 5 35 81 51 22 2 6 6 8 23 50 103 26 10 13 50 7 106 127 . 85 56 25 Move 13140 | 45 280 282 311 551 615 607 552 321 288 139 572 246 649 1478 432 530 794 306 122 680 1107 120 395 668 1050 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 144 | . 11 3 3 5 28 8 2 . . . 6 7 4 8 1 . 2 2 4 11 11 . 4 10 14 Fast Attach 98 | 6 3 2 2 1 9 8 . . . . . . 4 1 . 1 . 3 . 6 16 2 5 13 16 Attach 74 | . 1 . 1 4 8 2 3 . 2 7 . 3 . 2 . 2 . . 3 6 5 1 1 7 16 Detach 25 | . . . . . 4 2 1 . . . . 1 . 1 . 1 . . 1 2 2 2 1 3 4 Swap 214 | . 5 1 4 6 18 15 16 2 4 1 11 4 4 22 2 4 . 2 5 16 36 2 14 13 7 Drop 186 | . 3 . 7 5 25 13 6 . . . 4 5 14 12 1 . . 2 2 14 28 . 10 22 13 Fire 787 | . 19 8 25 40 84 77 35 11 18 12 34 3 18 25 11 10 . 9 25 33 120 1 32 83 54 Melee 26 | . . . . . 1 3 2 . . . . . . 13 . . . . . . . . 2 5 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 54 | 1 2 5 . 6 2 5 1 . . . . . . 12 . . . . 2 1 7 . 2 1 7 Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Rewire 40 | . . . . . . . . . . . 24 . . . . . . 16 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x3) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / Upp / Ext) -4/Factory -3/Research -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Met a group of wandering Federalists 301 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 8) 323 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Discovered new exit (range 13) 615 | -10/Materials | Entered Mines 649 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 741 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 758 | -10/Mines | Discovered new exit (range 10) 777 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 811 | -10/Mines | Learned Materials emergency access door positions 831 | -10/Mines | Found a hidden stash of uninstalled traps 1059 | -10/Mines | Discovered new exit (range 11) 1116 | -10/Mines | Entered Materials 1116 | -9/Materials | Accompanied by 2 allies 1116 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1335 | -9/Materials | Discovered new exit (range 5) 1444 | -9/Materials | Build established: Tank 1547 | -9/Materials | Central database locked down 1584 | -9/Materials | Discovered new exit (range 16) 1698 | -9/Materials | Entered Mines 1698 | -9/Mines | Accompanied by 1 ally 1769 | -9/Mines | Found DCF Scrap (13 items) 1826 | -9/Mines | Assembled infested the area 1836 | -9/Mines | Learned 4 Materials zone layouts 1881 | -9/Mines | Destroyed 19 combat bots 2269 | -9/Mines | Discovered new exit (range 5) 2402 | -9/Mines | Core integrity fell below 50% 2501 | -9/Mines | Discovered new exit (range 5) 2875 | -9/Mines | Entered Materials 2875 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2876 | -8/Materials | Identified exit to Factory 3471 | -8/Materials | Discovered exit to Factory (range 15) 3472 | -8/Materials | Garrison activated, responded to threat 3824 | -8/Materials | Repaired Adv. Treads 3867 | -8/Materials | Repaired Adv. Treads 4081 | -8/Materials | Discovered new exit (range 5) 4206 | -8/Materials | Build established: Scavenger-Gunner 4238 | -8/Materials | Identified exit to Storage 4239 | -8/Materials | Entered Storage 4450 | -8/Storage | Repaired Enh. Autogun 4528 | -8/Storage | Build established: Gunner 4937 | -8/Storage | Discovered exit to Factory (range 16) 5152 | -8/Storage | Build established: Tank 5177 | -8/Storage | Found Prototype Launcher 5177 | -8/Storage | Identified Scatter Rocket Array 5509 | -8/Storage | Entered Factory 5509 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5570 | -7/Factory | Build established: Scavenger-Tank 6243 | -7/Factory | Build established: Tank 6470 | -7/Factory | Discovered new exit (range 14) 6537 | -7/Factory | Identified exit to Lower Caves 6543 | -7/Factory | Entered Lower Caves 6695 | -7/Lower Caves | Encountered a Warlord checkpoint 6772 | -7/Lower Caves | Spotted B-75 Beast 6790 | -7/Lower Caves | Destroyed B-75 Beast 6820 | -7/Lower Caves | Learned 4 Factory zone layouts 7063 | -7/Lower Caves | Discovered new exit (range 13) 7085 | -7/Lower Caves | Entered another Lower Caves area 7088 | -7/Lower Caves | Discovered new exit (range 8) 7169 | -7/Lower Caves | Spotted B-75 Beast 7190 | -7/Lower Caves | Destroyed B-75 Beast 7208 | -7/Lower Caves | Learned 8 Factory zone layouts 7241 | -7/Lower Caves | Learned Factory terminal intel 7573 | -7/Lower Caves | Discovered new exit (range 15) 7596 | -7/Lower Caves | Entered Data Miner 7596 | -7/Data Miner | Discovered new exit (range 6) 7625 | -7/Data Miner | Met Data Miner 7653 | -7/Data Miner | Learned location of Section 7 (-3) 7653 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7674 | -7/Data Miner | Received God Mode back door access code from Data Miner 7689 | -7/Data Miner | Data Conduit disabled 7760 | -7/Data Miner | Lost 7 parts (3n2u2w) 7883 | -7/Data Miner | Entered Proximity Caves 7885 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 7995 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 8091 | -6/Proximity Caves | Build established: Scavenger-Tank 8383 | -6/Proximity Caves | 0b10 base defense nominally successful 8449 | -6/Proximity Caves | Lost 4 allies 8780 | -6/Proximity Caves | Learned Factory security intel 8786 | -6/Proximity Caves | Learned 4 Factory zone layouts 8904 | -6/Proximity Caves | Discovered new exit (range 8) 8960 | -6/Proximity Caves | Entered Factory 8960 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8961 | -6/Factory | Identified exit to Factory 8963 | -6/Factory | Loaded intel: 26 terminal locations 9409 | -6/Factory | Manually triggered Chute Trap 9409 | -6/Factory | Sucked down chute 9409 | -6/Factory | Entered Waste 9410 | -6/Waste | Met a frightened Derelict 9424 | -6/Waste | Spotted C-40 Crusher 9436 | -6/Waste | Allies destroyed C-40 Crusher 9439 | -6/Waste | Spotted C-40 Crusher 9449 | -6/Waste | Destroyed C-40 Crusher 9463 | -6/Waste | Spotted C-40 Crusher 9470 | -6/Waste | Destroyed C-40 Crusher 9498 | -6/Waste | Spotted C-40 Crusher 9505 | -6/Waste | Destroyed C-40 Crusher 9511 | -6/Waste | Destroyed C-40 Crusher 9521 | -6/Waste | Spotted C-40 Crusher 9528 | -6/Waste | Destroyed C-40 Crusher 9601 | -6/Waste | Found Prototype Hackware 9641 | -6/Waste | Build established: Scavenger-Gunner 9834 | -6/Waste | Discovered new exit (range 14) 10382 | -6/Waste | Warlord forces began an assault 10571 | -6/Waste | Entered Factory 10571 | -6/Factory | Accompanied by 20 allies 10581 | -6/Factory | Identified Exp. System Shield 10814 | -6/Factory | Lost 4 allies 10871 | -6/Factory | Build established: Scavenger-Tank 11363 | -6/Factory | Discovered new exit (range 4) 11614 | -6/Factory | Spotted B-75 Beast 11619 | -6/Factory | Allies destroyed B-75 Beast 11828 | -6/Factory | Discovered exit to Factory (range 13) 12004 | -6/Factory | Fabricated Adv. Force Field (x2) 12275 | -6/Factory | Watched by a mysterious "MATRIX" hacker 12314 | -6/Factory | Repaired Broken Hvy. Treads 12353 | -6/Factory | Discovered exit to Factory (range 14) 12397 | -6/Factory | Identified exit to Lower Caves 13003 | -6/Factory | Build established: Hacker-Tank 13125 | -6/Factory | Lost 6 allies 13228 | -6/Factory | Entered Lower Caves 13290 | -6/Lower Caves | Spotted B-75 Beast 13306 | -6/Lower Caves | Destroyed B-75 Beast 13480 | -6/Lower Caves | Learned Factory garrison access intel 13973 | -6/Lower Caves | Discovered new exit (range 10) 13989 | -6/Lower Caves | Entered another Lower Caves area 13991 | -6/Lower Caves | Discovered exit to Factory (range 14) 14086 | -6/Lower Caves | System corruption reached 10% 14400 | -6/Lower Caves | Build established: Tank 14410 | -6/Lower Caves | Learned Factory emergency access door positions 14480 | -6/Lower Caves | Learned 8 Factory zone layouts 14806 | -6/Lower Caves | Entered an active Warlord outpost 14819 | -6/Lower Caves | Learned location of 1 exit from Factory 14819 | -6/Lower Caves | Learned Armory trap positions 14819 | -6/Lower Caves | Learned Research stockpile data 14843 | -6/Lower Caves | Discovered new exit (range 15) 14886 | -6/Lower Caves | Entered Zion 14938 | -6/Zion | System corruption cleaned by Quarantine Array 15372 | -6/Zion | Learned 4 Factory zone layouts 15839 | -6/Zion | Met Imprinter 15869 | -6/Zion | Imprinted 15871 | -6/Zion | Declared Zion's savior 16140 | -6/Zion | Discovered new exit (range 11) 16172 | -6/Zion | Entered Proximity Caves 16172 | -5/Proximity Caves | Accompanied by 4 allies 16359 | -5/Proximity Caves | Learned location of 1 exit from Factory 16556 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16699 | -5/Proximity Caves | Learned 8 Factory zone layouts 16723 | -5/Proximity Caves | Discovered exit to Factory (range 12) 16766 | -5/Proximity Caves | Entered Factory 16766 | -5/Factory | Accompanied by 6 allies 16766 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16767 | -5/Factory | Identified exit to Extension 16767 | -5/Factory | Identified exit to Factory 16768 | -5/Factory | Identified exit to Upper Caves 16770 | -5/Factory | Loaded intel: 4 garrison access locations 16849 | -5/Factory | Local machine network offline 16945 | -5/Factory | Lost 7 allies 17063 | -5/Factory | Entered another Factory area 17063 | -4/Factory | Evolved 2 slots: Weapon x2 17329 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 17330 | -4/Factory | Zion Recon squad teleported in 17374 | -4/Factory | Build established: Scavenger-Executioner 17755 | -4/Factory | Central database locked down 18263 | -4/Factory | Discovered new exit (range 14) 18402 | -4/Factory | Repaired Hvy. Treads 18441 | -4/Factory | Entered Research 18441 | -3/Research | Evolved 2 slots: Weapon x2 18662 | -3/Research | Build established: Pyromaniac-Executioner 18897 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 19120 | -3/Research | Retrieved Zion intel report: Trap Installations 19121 | -3/Research | Zion Heavy Resupply teleported in 19403 | -3/Research | Found Fusion Bomb Launcher 19582 | -3/Research | Zion Hacker squad teleported in 19663 | -3/Research | Spotted B-86 Titan 19669 | -3/Research | Allies destroyed B-86 Titan 19743 | -3/Research | Garrison activated, responded to threat 19941 | -3/Research | First assault squad dispatched 19953 | -3/Research | Terminal network hard line cut 20089 | -3/Research | Build established: Executioner 20096 | -3/Research | Cargo convoy interrupted 20135 | -3/Research | Garrison activated, responded to threat 20325 | -3/Research | Destroyed 7 combat bots 20503 | -3/Research | Discovered new exit (range 7) 20819 | -3/Research | Destroyed 9 combat bots 20870 | -3/Research | High security lockdown imminent 20937 | -3/Research | Entered another Research area 20937 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21054 | -2/Research | Discovered new exit (range 5) 21101 | -2/Research | Identified exit to Testing 21151 | -2/Research | Entered Testing 21203 | -2/Testing | Spotted PP-SVIIYW9PR8 21321 | -2/Testing | Found Prototype Device 21321 | -2/Testing | Identified AEGIS Remote Shield 21389 | -2/Testing | Retrieved Zion intel report: Emergency Access 21489 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 21582 | -2/Testing | Build established: Scavenger-Executioner 21750 | -2/Testing | Found Prototype Ballistic Cannon 21895 | -2/Testing | Spotted PX-6FY39HG29H 21900 | -2/Testing | Garrison activated, responded to threat 21901 | -2/Testing | First assault squad dispatched 21906 | -2/Testing | Destroyed PX-6FY39HG29H 21951 | -2/Testing | Found Exp. Transmission Jammer 21985 | -2/Testing | Discovered new exit (range 13) 22021 | -2/Testing | Entered Access 22021 | -1/Access | Evolved 2 slots: Utility x2 22290 | -1/Access | Garrison activated, responded to threat 22386 | -1/Access | Found Prototype Device 22386 | -1/Access | Identified Exp. EM Disruption Field 22771 | -1/Access | First assault squad dispatched 22858 | -1/Access | Destroyed 15 combat bots 23142 | -1/Access | Spotted B-99 Colossus 23172 | -1/Access | Destroyed B-99 Colossus 23190 | -1/Access | Found Prototype Ballistic Gun 23190 | -1/Access | Identified Multirail 23193 | -1/Access | Found Multirail 23435 | -1/Access | Identified Omega Cannon 23481 | -1/Access | Spotted B-99 Colossus 23481 | -1/Access | Spotted B-99 Colossus 23490 | -1/Access | Discovered new exit (range 3) 23494 | -1/Access | Entered Command 23518 | -1/Command | Lost 6 parts (2u4w) 23744 | -1/Command | First assault squad dispatched 23785 | -1/Command | Destroyed 9 combat bots 23919 | -1/Command | Destroyed 12 combat bots 23932 | -1/Command | Lost 15 parts (1p2n4u8w) 24878 | -1/Command | System corruption reached 10% 24890 | -1/Command | Core integrity fell below 50% 24929 | -1/Command | Lost 14 parts (2n6u6w) 24934 | -1/Command | Core integrity fell below 20% 24940 | -1/Command | Spotted B-99 Colossus 24967 | -1/Command | Terminal network hard line cut 25087 | -1/Command | Spotted B-99 Colossus 25113 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 25087_ Slug penetrates Door. 25087_ Slug penetrates Wall. 25087_ Knocked back. 25088_ Slug penetrates Terminal. 25091_ Penetrated by Slug. 25091_ Slug penetrates C-57 Dissector. 25091_ Penetrated by Slug. 25091_ Slug penetrates Wall. 25091_ Core Analyzer destroyed. 25092_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 25095_ System corrupted: Heat flow error (+129). 25098_ Slug penetrates Wall. 25101_ Penetrated by Slug. 25106_ Slug penetrates Wall. 25106_ Penetrated by Slug. 25106_ Hvy. Treads destroyed. 25106_ Penetrated by Slug. 25112_ Imp. Hacking Suite destroyed. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ???????????????????+ # = | | ???????????????????+ # | | ???????????????????+ # | | ???????????????????+ #####"### | | ???????????????????#########+####### | | ??????????????????????# #?????# | | ??????????????????????# #?????# | | ??????????????????????#"" ####### | | ??????????????????????#"" + | | ??????????????????????#"" #########+#+####### | | ??????????????????????#T # # | | ??????????????????????#"" # # | | ??????????????????????#"" # = #+# | | ??????????????????????#"" !# #?? | | ??????????????????????# # #?? | | ??????????????????????# # #? | | ??????????????????????# # # | | ??????????????????????############################ | | ????????????????####?????????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????# ????????????#??????????????? | | ???????????????## ?????????? ???????????????? | | ???????????????# ########s####?????????????? | | ????????????????# # +?????????????? | | ????????????????# + @ +?????????????? | | ????????????????# # +?????????????? | | ????????????????# #c +?????????????? | | ????????????????# ?# #####+####?????????????? | | ????????????????# !!?#s #??????????????????????? | | ????????????????# !??# #??????????????????????? | | ????????????????# !??# #??????????????????????? | | ????????????????# ???#s #??????????????????????? | | ????????????????####???#s #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????###### s#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #"# s#??????????????????????? | | ??????????????????# ##" ?????????????????????? | | ??????????????????# #?" ??????????????????? | | ??????????????????# #?" ??????????????????? | | ??????????????????# #?"]]] ????????????????? | | ??????????????????# #? ]] ###???????????????? | | ??????????????????# #""]] #???????????????? | | ??????????????????# #"" #????+#?????????? | | ??????????????????# #? #"##### ##????????? | | ??????????????????# ### ####?????? | | ??????????????????# ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 100 Energy Generation 45 Energy Capacity 900 Matter Stores 800 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Jamming Range 22 Base Temperature (-) 200 Armor Coverage 375 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 50 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Enh. Coil Gun | -2/Testing | Archive Exp. Shock Absorption System | -2/Testing | Archive Exp. Transmission Jammer | -2/Testing | Archive Particle Accelerator | -2/Testing | Archive Molecular Scythe | -2/Testing | Archive Plasma Sword | -2/Testing | Archive Cld. Linear Gravjet | -2/Testing | Archive Exp. Flexi-carbon Leg | -2/Testing | Archive Hvy. Tesla Rifle | -2/Testing | Archive Hds. Centrium Wheel | -2/Testing | Archive Exp. Gyrokinetic Inverter | -2/Testing | Archive Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free C-65 Expert | -2/Testing | Archive K-01 Serf | -2/Testing | Archive Fabricated ------------ Adv. Force Field | x2 | -6/Factory | Preloaded Repaired ---------- Adv. Treads | 30% | -8/Materials Adv. Treads | 55% | -8/Materials Enh. Autogun | 39% | -8/Storage Hvy. Treads | 74% | -6/Factory | Broken Hvy. Treads | 1% | -4/Factory Studied --------- Autogun | -9/Materials | Hacked KE Penetrator | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Collector Out Of My Way Challenges ------------ None Game ------ Seed ConcussiveLinkedSplitter Manual? 0 Play Time 02:35:55 Cumulative 367.5 hours Start 2026.10.28 @ 18:03:55 End 2026.10.28 @ 22:18:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 351 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0/0 Lore% 80 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d316800-ea2f-4861-a9a7-1e7aaf5eb3bc