Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.25 @ 09:52:15 Player: K.K.Y. Result: Destroyed by N3-8AM(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (544) 544 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1269 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Treads Large Storage Unit High-capacity Storage Unit Terrain Scanner Improved Terrain Scanner Seismic Detector Utility Shielding Improved Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Core Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Treads Large Storage Unit High-capacity Storage Unit Terrain Scanner Improved Terrain Scanner Seismic Detector Utility Shielding Improved Light Armor Plating Datajack [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 13 | 4 3 4 2 Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 2 1 Device 1 | . . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 5 | . 2 2 1 Energy Gun 2 | . 1 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . . 3 5 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Backups 8 | 3 8 9 9 Power . | . . . . Propulsion . | . . . 1 Utility 6 | 2 5 6 7 Weapon 1 | 1 1 1 . Tool/Special . | . . . . Unused Backups 9 | . 1 . 8 Power . | . . . . Propulsion 1 | . . . 1 Utility 7 | . 1 . 6 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 74 | . 72 76 57 Engine 1 | . 3 . . Core 4 | . 8 2 . Treads 16 | . 25 13 5 Storage 12 | . 12 12 12 Protection 15 | . . 23 20 Energy Gun 11 | . 10 11 7 Energy Cannon 7 | . . 11 7 Ballistic Gun 3 | . 10 . . Peak Build Rating 12 | 4 9 11 12 Average Rating 7 | 3 7 8 8 On Entrance 5 | . 4 9 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 22 | 15 19 22 17 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 9 | 9 10 10 10 Most Carried 10 | 6 10 10 10 Average Carried 8 | 4 8 9 9 Final Capacity 10 | 10 10 10 10 Final Carried 10 | 6 10 10 9 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 613 | 225 183 195 10 Remotely . | . . . . Salvage Created 830 | . 510 271 49 Parts 38 | . 23 13 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 31 | . 10 20 1 Guns 17 | . 10 6 1 Cannons 14 | . . 14 . Classes Destroyed 6 | . 3 2 1 Tunneler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 6 | . . 6 . Grunt 10 | . 10 . . Subdweller 1 | . . . 1 Assembled 14 | . . 14 . Best Kill Streak 6 | . 4 6 1 Combat Bots Only 6 | . 4 6 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 167 | . 61 67 39 Missed 39 | . 22 10 7 Hits 128 | . 39 57 32 Melee 6 | . . 6 . Projectile 122 | . 39 51 32 Critical Strikes 4 | . 1 2 1 Part Disruptions 3 | . . 3 . Damage Taken 1206 | . 289 413 504 Core 260 | . 28 49 183 Absorbed by Shields . | . . . . Redirected to Shielding 47 | . . 6 41 Ignored by Resistances 751 | . 185 272 294 Core Remaining (%) 100 | 100 . . . Volleys Fired 100 | . 50 43 7 Largest 2 | . 2 2 2 Hottest 150 | . 70 110 150 Shots Fired 183 | . 100 73 10 Gun 144 | . 100 41 3 Cannon 37 | . . 32 5 Launcher . | . . . . Special 2 | . . . 2 Kinetic 60 | . 50 10 . Thermal 123 | . 50 63 10 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 28 | . 18 28 11 Robot Miss Streak 4 | . 2 4 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 143 | . 83 51 9 Core Hits 63 | . 28 33 2 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 9 | . 8 1 . Burn 7 | . 6 1 . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1958 | . 1042 767 149 Guns 1443 | . 1042 364 37 Cannons 491 | . . 403 88 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 557 | . 482 75 . Thermal 1401 | . 560 692 149 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 566 | . 225 566 124 Average Temperature 100 | . 67 135 51 Received Heat Transfer 862 | . 285 180 397 Effects 5 | . . 5 . Shutdowns 1 | . . 1 . Interference 1 | . . 1 . Matter Decay 2 | . . 2 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 6 1 1 Heat Transferred 4231 | . 2109 1776 346 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 91 | . 91 50 . Initial . | . . . . Average 8 | . 19 2 . Influence Increases 421 | . 267 154 . Destroy 0b10 Robot/C 320 | . 200 120 . Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 76 | . 46 30 . Disable Machine 4 | . . 4 . Destroy Structure 1 | . 1 . . Influence Decreases 421 | . 267 154 . Time Decay 411 | . 267 144 . Lost Part 10 | . . 10 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 20 32 4 Peak Tracking Total 16 | . 4 16 3 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 1 | . 1 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 45 | . . . 45 Sensors 45 | . . . 45 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2469 | 86 763 1487 133 Spaces Moved 1238 | 60 347 774 57 Core 43 | 20 . . 23 Treads 1195 | 40 347 774 34 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 123 160 161 176 Slowest Speed 240 | 160 160 240 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 51 99 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1542 | 72 455 938 77 Wait 170 | . 46 114 10 Move 1235 | 59 346 773 57 Hop . | . . . . Pick Up 21 | 9 8 4 . Fast Attach 1 | 1 . . . Attach 11 | 3 2 4 2 Detach 1 | . . . 1 Swap 1 | . 1 . . Drop 2 | . 2 . . Fire 100 | . 50 43 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Utility x1 314 | -10/Materials | Build established: Hacker-Mutant 396 | -10/Materials | Identified exit to Mines 396 | -10/Materials | Discovered exit to Mines (range 8) 568 | -10/Materials | Identified exit to Materials 568 | -10/Materials | Discovered exit to Materials (range 15) 687 | -10/Materials | Derelicts attacked the area 850 | -10/Materials | Entered Mines 856 | -10/Mines | Assembled infested the area 1125 | -10/Mines | Discovered exit to Materials (range 15) 1253 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1256 | -10/Mines | Found Prototype Device 1550 | -10/Mines | Identified exit to Subcaves 1550 | -10/Mines | Discovered exit to Subcaves (range 9) 1666 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1915 | -10/Mines | Discovered exit to Materials (range 7) 2337 | -10/Mines | Entered Subcaves 2363 | -10/Subcaves | Identified exit to Materials 2363 | -10/Subcaves | Discovered exit to Materials (range 11) 2420 | -10/Subcaves | Core integrity fell below 50% 2424 | -10/Subcaves | Identified Exp. Sensor Array 2448 | -10/Subcaves | Lost 4 parts (1n3w) 2455 | -10/Subcaves | Core integrity fell below 20% 2470 | -10/Subcaves | Destroyed by N3-8AM(R) with Subdweller Machine Gun Last Messages --------------- 01843_ S-10 Pest destroyed. 01913_ Flight Unit melted. 01913_ S-10 Pest destroyed. 01915_ EXIT=FOUND: MATERIALS 01917_ S-10 Pest destroyed. LOCATION=SUBCAVES AMBIENT_HEAT=-10 GOAL=ESCAPE 02363_ EXIT=FOUND: MATERIALS 02399_ Lgt. Treads destroyed. 02411_ Beam Cannon destroyed. 02412_ Sub. Power Source melted. 02412_ Q3-YSR(R) destroyed. 02413_ Med. Laser destroyed. 02415_ Subatomizers dissect the Sub. Laser. 02417_ Mining Laser destroyed. 02424_ Identified Exp. Sensor Array. 02425_ Acquired 10 matter. 02452_ Critical hit (Meltdown: +160). 02469_ Exp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????? ???????????????????????? | | ???????????????# ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ???????????????# ???????????????????????? | | ???????????????#RR#??????????????????????? | | ???????????????# ??????????????????????? | | ??????????????? ?????????#????????????? | | ???????????????# ????????? #???????????? | | ???????????????# ##??##???? #####??????? | | ??????????????? #??# ##?? #??????? | | ???????????????# #?## ##?? #??????? | | ??????????????## #?# #?? #??????? | | ??????????????? #?# ##? ###????? | | ????????????????#@ #??# ### ##???? | | ???????????????## #???# ## ##### | | ???????????????# ##### # | | ??????????????## #" # | | ??????????????# < #??? ? | | ??????????????#### ### ##??? # | | ?????????????????## ###?## ## #????? | | ??????????????????####????# ### #????? | | ??????????????????????????##### ##???? | | ?????????????????????##???###&%= #???## | | ?????????????????????# #### [ ##???# | | ?????????????????????# ####????? | | ?????????????????????## ########## | | ??????????????????????## # # # | | ???????????????????????# | | ???????????????????????### ## | | ?????????????????????????# ### ## # # | | ?????????????????????????# ###?###### | | ?????????????????????????###????????#### | | ???????????????????????????????????????### | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftBackupAxe Manual? 0 Play Time 00:10:42 Cumulative 141.3 hours Start 2025.11.25 @ 09:42:23 End 2025.11.25 @ 09:52:15 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 166 Rogue 0 Adventurer 0 Explorer 166 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac108165-ab6d-47d2-80c6-2ea22897261d