Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.08 @ 14:07:53 Player: fragment Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (50) 50 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1175 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 268/400 Matter 269/300 Energy 124/125 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Small Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Flight Unit Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Flight Unit Flight Unit Small Storage Unit [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 2 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 5 | . . 5 Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 64 | . 68 57 Engine 12 | . 14 11 Wheel 21 | . 28 9 Flight 8 | . . 23 Ballistic Gun 21 | . 25 13 Naked Turns . | . . . Heaviest Build 11 | 11 5 5 Greatest Support 3 | 3 3 3 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 5 5 Average Capacity 5 | 6 5 5 Most Carried 5 | 4 4 5 Average Carried 2 | 1 2 2 Final Capacity 5 | 5 5 5 Final Carried 4 | 4 2 3 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 324 | 260 20 44 Remotely . | . . . Salvage Created 72 | . . 72 Parts 7 | . . 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 5 | . . 5 Guns 5 | . . 5 Classes Destroyed 1 | . . 1 Swarmer 5 | . . 5 Best Kill Streak 3 | . . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 398 | . 109 289 Core 173 | . 41 132 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 11 | . . 11 Largest 2 | . . 2 Hottest 40 | . . 40 Shots Fired 22 | . . 22 Gun 22 | . . 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 22 | . . 22 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . . 6 Robot Miss Streak 3 | . . 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 12 | . . 12 Core Hits 8 | . . 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 111 | . . 111 Guns 96 | . . 96 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 15 | . . 15 Kinetic 96 | . . 96 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . . 7 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 186 | . 78 108 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 250 | . 42 250 Initial 15 | . . 15 Average 41 | . 15 113 Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 80 Level 1 5 | . . 19 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 3 27 Peak Tracking Total 13 | . 2 13 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 4 3 Successful 3 | . 2 1 Failed 4 | . 2 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Dispatch Records 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 713 | 140 364 209 Spaces Moved 710 | 139 345 226 Core 710 | 139 345 226 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 85 | 90 91 72 Slowest Speed 200 | 200 100 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 31 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 800 | 151 393 256 Wait 48 | . 47 1 Move 708 | 138 344 226 Hop . | . . . Pick Up 8 | 4 . 4 Fast Attach 7 | 5 . 2 Attach 8 | 1 2 5 Detach 3 | 1 . 2 Swap . | . . . Drop 6 | 2 . 4 Fire 11 | . . 11 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 16) 141 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 3) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Propulsion x2 714 | -9/Materials | Self-destructed Last Messages --------------- 00646_ Acquired Flight Unit. 00647_ Dropped Lgt. Assault Rifle. 00648_ Dropped Lgt. Ion Engine. 00652_ R-06 Scavenger collects Lgt. Assault Rifle. 00655_ R-06 Scavenger collects Lgt. Ion Engine. 00657_ W-16 Scout distress signal alerts nearby ally. 00661_ Acquired 11 matter. 00665_ Flight Unit destroyed. 00673_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00678_ Connecting with Terminal... 00678_ Current location identified: Materials >>Layout(Zone) Retrieving Zone 9T layout... Downloaded map data. 00678_ ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. 00682_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 00704_ Flight Unit destroyed. 00710_ Slammed into Y-45 Defender. 00710_ Destabilizing: Core damaged (-12). 00713_ W-16 Scout distress signal alerts nearby ally. 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""# """ #???##### "??? | | ???# ##+####### !! aT"# """ #???# T??? | | ??????????????????# ! g ""# #???# ### ??? | | ??????????????????# ###+######## #?# ??? | | ??????????????????# #?###??? | | ??????????????????# ####+##### ##########??????? | | ??????????????????# ## ## #???????????????? | | ??????????????????# ## """ !## #???????????????? | | ??????????????????# #???T" #??????????????????? | | ??????????????????# #??? #??????????????????? | | ??????????????????# #??? ! +??????????????????? | | ??????????????????# #??? #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedRiotBox Manual? 0 Play Time 00:10:17 Cumulative 7.0 hours Start 2023.05.18 @ 00:07:19 End 2023.07.08 @ 14:07:53 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4fb7f46-55bc-4102-9bc4-8e0926ddede3