Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 19:20:43 Player: morimori Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (478) 2390 Value Destroyed (21185) 21185 Prototype IDs (67) 1340 Alien Tech Used (4) 800 Bonus (6093) 6093 TOTAL SCORE: 42308 Bonus ------- High Alert Combat Kills 2062 Follower Combat Kills 751 Network Hubs Disabled 200 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -3720 Cogmind --------- Core Integrity 895/1600 Matter 16/300 Energy 83/125 System Corruption 22% Temperature Cool (4) Movement Walking (103) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (7) --- Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (14) ----- High-capacity Storage Unit Experimental Targeting Computer Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Enhanced Quantum Rifle > --- INVENTORY (20) --- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Advanced Sensor Array Long-range Sensor Array Advanced Terrain Scanner Advanced Transmission Jammer Subatomic Replicator Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Centrium Light Armor Plating Centrium Light Armor Plating Advanced Force Field Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Gamma Bomb Array > --- INVENTORY -------- Antimatter Reactor Light Quantum Reactor Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Advanced Heat Sink Advanced Energy Well Matter Compressor Advanced Sensor Array Advanced Terrain Scanner Subatomic Replicator Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Helical Railgun Helical Railgun Fusion Bomb Launcher Hellfire Missile Launcher [Rating: 206] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Medium Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Heavy Reactive Plating Weapon Heavy Plasma Cannon Energy Gun Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Enhanced Gamma Bomb Array Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 12 | . . . 2 . . 1 . . . . 2 . . . . 1 . . . . 2 . . . . . . 2 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 878 | 9 18 3 21 12 37 111 9 2 2 32 103 8 7 3 3 25 51 12 9 17 86 7 12 20 4 66 56 84 11 38 Power 50 | 1 1 . 3 . 4 4 . . . 1 3 . 1 . . 3 2 . 1 1 4 . 1 3 . 5 4 5 . 3 Engine 17 | 1 1 . 3 . 3 4 . . . 1 2 . 1 . . . . . . . . . . . . . . . . 1 Core 9 | . . . . . 1 . . . . . . . . . . 3 2 . . 1 . . 1 1 . . . . . . Reactor 24 | . . . . . . . . . . . 1 . . . . . . . 1 . 4 . . 2 . 5 4 5 . 2 Propulsion 160 | 2 2 . 5 5 7 11 4 1 . 5 18 1 2 . . 6 . . 2 . 20 4 1 4 . 9 16 31 . 4 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Leg 148 | . . . 4 4 7 11 4 1 . 5 18 1 2 . . 6 . . 2 . 20 4 1 4 . 7 13 30 . 4 Wheel 6 | 2 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 450 | 3 4 3 6 2 9 79 2 1 . 16 51 3 2 2 3 14 44 7 5 15 47 3 7 8 1 40 19 29 7 18 Device 320 | 2 2 3 4 1 5 54 2 1 . 9 35 2 1 2 2 11 30 3 3 12 38 2 6 7 1 36 16 15 4 11 Storage 13 | 1 2 . . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . 1 1 3 Processor 19 | . . . . . 1 5 . . . . . . . . . . . . . . 3 . . . . 1 2 7 . . Hackware 16 | . . . . . . . . . . . 5 . . . . 1 . 1 1 2 1 1 . . . . 1 3 . . Protection 82 | . . . 2 . 3 19 . . . 6 10 1 1 . 1 2 14 3 1 1 5 . 1 1 . 2 . 3 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 218 | 3 11 . 7 5 17 17 3 . 2 10 31 4 2 1 . 2 5 5 1 1 15 . 3 5 3 12 17 19 4 13 Energy Gun 65 | 2 . . 1 . 8 1 . . . 1 10 1 1 . . . 1 2 . 1 5 . 1 3 1 7 7 5 3 4 Energy Cannon 26 | . . . 1 . . . . . . . . . . 1 . 1 2 . 1 . 4 . 1 2 1 3 4 2 . 3 Ballistic Gun 34 | 1 1 . . . 6 5 1 . 1 1 4 . . . . . . . . . 1 . . . . . 4 7 . 2 Ballistic Cannon 24 | . 5 . 3 2 2 3 1 . 1 4 1 1 . . . . . . . . . . . . . . . 1 . . Launcher 48 | . 5 . 2 3 1 4 1 . . 3 4 1 1 . . 1 2 3 . . 5 . 1 . 1 2 . 3 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 20 | . . . . . . 4 . . . 1 12 1 . . . . . . . . . . . . . . 2 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . 1 3 . 5 2 . 1 . . 6 . . 1 . 2 2 2 . 1 5 . . 7 . 1 2 14 1 1 Corrupted Parts 14 | . . . . . . . 1 . . 7 . . . . . . . 1 . . . . . 3 . . 1 . . 1 System Corruption 90 | . . . . . . . 1 . . 57 . . . . . . . 10 . . . . . 19 . . 2 . . 1 Parts Lost 141 | . . . 4 6 5 5 1 . . 7 5 . 1 . . . . . . 2 11 . 1 . . 23 13 29 . 28 Power 14 | . . . 1 . 2 . . . . . . . 1 . . . . . . . 1 . 1 . . 1 . 3 . 4 Propulsion 49 | . . . 2 3 1 2 1 . . 4 5 . . . . . . . . . 3 . . . . 10 2 11 . 5 Utility 48 | . . . 1 2 2 1 . . . 2 . . . . . . . . . 1 7 . . . . 7 6 9 . 10 Weapon 30 | . . . . 1 . 2 . . . 1 . . . . . . . . . 1 . . . . . 5 5 6 . 9 Highest Loss Streak 25 | . . . 3 6 2 2 1 . . 3 2 . 1 . . . . . . 1 6 . 1 . . 7 4 24 . 25 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Average Slot Usage (%) 96 | . 100 100 94 96 98 99 99 100 85 97 98 100 99 100 100 99 100 100 99 100 98 99 93 94 95 91 83 84 86 80 Engine 3 | . 14 14 10 9 6 7 7 7 7 7 2 . 5 6 6 5 5 5 5 . . . . . . . . . . . Core 1 | . . . . . 2 . . . . . . . . . . 5 5 5 2 4 1 . 3 4 5 3 . . . . Reactor 3 | . . . . . . . . . . . 3 6 . . . . . . 2 5 8 10 5 4 5 5 8 5 8 6 Leg 29 | . . . 8 18 35 37 37 40 42 39 36 37 37 37 37 33 33 33 33 33 29 29 30 30 30 26 10 21 16 14 Wheel 1 | . 28 28 12 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Device 12 | . 14 14 24 17 13 13 15 14 14 11 11 5 5 6 11 10 10 14 17 14 17 15 10 9 10 12 20 8 4 6 Storage 6 | . 14 14 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 5 3 4 Processor 11 | . . . . . 2 12 15 14 14 14 12 12 12 12 12 11 11 11 11 11 11 13 10 10 10 9 11 17 24 17 Hackware 8 | . . . . . . . . . . . 6 18 18 18 12 15 11 11 8 12 13 11 15 15 15 10 5 11 16 13 Protection 2 | . . . 2 8 10 3 . . . 2 4 . . . . . 4 1 1 . 1 5 5 5 5 3 . 1 . 3 Energy Gun 3 | . . . 4 . 9 . . . . . 4 1 5 6 6 1 . 2 . . 4 . 4 4 5 8 7 4 5 4 Energy Cannon 2 | . . . 7 8 . . . . . . . . . 1 6 9 10 5 10 9 4 10 5 4 4 2 1 . . 1 Ballistic Gun 2 | . 14 14 . . 6 5 6 7 . 6 2 . . . . . . . . . . . . . . . 1 3 2 . Ballistic Cannon 2 | . 12 14 8 7 1 5 6 7 . 7 2 5 6 4 . . . . . . . . . . . . . . . . Peak Build Rating 206 | 8 10 19 25 28 40 57 54 56 56 56 81 81 78 79 81 99 103 105 106 110 125 123 119 127 121 150 154 201 192 206 Average Rating 86 | 6 9 13 20 27 35 52 51 55 48 52 69 78 77 78 80 93 98 102 103 106 117 121 112 116 116 129 121 165 187 185 On Entrance 80 | . 8 10 14 25 23 37 54 54 56 56 55 76 79 78 79 81 99 101 104 106 103 123 119 114 119 116 103 141 188 189 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 13 52 52 62 62 68 75 64 63 63 81 89 72 70 67 78 101 113 94 109 98 124 104 120 138 116 143 101 103 102 128 Greatest Support 198 | 26 26 26 26 62 64 89 86 96 96 96 100 94 94 94 94 108 108 108 108 108 126 126 125 125 125 155 145 198 180 180 Greatest Overweight (x) 7 | 3 1 1 6 3 1 1 1 . . 1 . . . . . . 1 . 1 . 1 . . 1 . 7 7 1 . 2 Average Overweight (x) . | . . 1 4 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 5 13 19 19 19 19 19 18 19 20 17 19 19 19 19 19 19 19 19 19 19 19 19 19 19 20 19 17 18 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 20 20 17 19 20 19 20 20 18 20 20 20 20 19 20 20 19 20 20 20 20 20 20 20 17 20 20 19 9 Class Distribution -------------------- 25% | Scavenger-Mutant 23% | Hacker-Mutant 18% | Scavenger-Skirmisher 10% | Mutant 7% | Hacker-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Skirmisher | -5/Extension Hacker-Mutant | -5/Cetus Machinist-Mutant | -5/Archives Hacker-Skirmisher | -5/Hub_04(d) Hacker-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Assassin | -3/Quarantine Scavenger-Gunner | -2/Research Hacker-Gunner | -2/Testing Hacker-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 15745 | 338 697 114 381 34 811 2373 352 178 . 762 1996 505 119 30 30 265 499 264 105 150 1264 199 195 200 58 911 997 1139 168 611 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21712 | 179 541 117 1055 153 1018 2193 247 132 . 475 1755 204 294 . . 413 1095 819 691 528 2046 137 459 . . 1808 1589 1462 762 1540 Parts 974 | 15 45 5 62 16 43 89 13 . . 13 64 6 9 . . 33 47 30 27 19 110 1 10 . 1 110 67 43 30 66 Haulers Intercepted 7 | . 1 . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 21 | 1 . . . . 1 10 . . . . 3 . . . . . . . . . 4 . . . . 1 1 . . . Parts Field Recycled 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 64 | . . . . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 8 . . 7 . 7 5 . . . . . . . . 9 1 . 1 . . . . . Prevented 29 | . . . . . . . 5 . . 5 . 5 4 . 3 . . . . . . 1 6 . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 331 | . 14 . 17 7 19 25 7 . . 13 22 3 3 . . 8 15 7 4 5 34 . 2 . 1 45 22 25 6 27 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Guns 109 | . 5 . 8 . 15 8 1 . . 3 14 . 1 . . . . . . 1 13 . 1 . . 21 11 6 . 1 Cannons 86 | . 2 . 7 1 2 12 2 . . 4 4 2 1 . . 5 8 . 3 4 7 . . . . 4 9 6 . 3 AOE 103 | . 7 . 2 6 2 3 3 . . 3 4 . 1 . . 3 3 3 . . 12 . . . 1 19 . 9 3 19 Classes Destroyed 22 | 2 6 . 3 . 2 2 . . . 1 . . . . . . 1 . . . . . . . . 1 1 2 . 1 Worker 18 | . . . 2 2 . 7 . . . . . . . . . . 1 . . . 1 . . . . 3 . . . 2 Builder 27 | . 4 . . 1 . 1 . . . . 2 . . . . 2 1 . . . 6 . . . . 5 1 . 2 2 Tunneler 8 | 5 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 7 | . 1 . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 29 | 1 2 . 1 . . 14 . . . . 5 . . . . . 1 . . 1 1 . . . . 1 1 1 . . Mechanic 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Operator 14 | . 2 . 1 . . . . . . . 1 . . . . . 1 . 9 . . . . . . . . . . . Drone 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Watcher 28 | . 3 . 2 3 . 5 . . . . 3 . . . . 3 1 1 . 2 3 . . . . 1 1 . . . Swarmer 67 | . 6 . . 4 . 2 3 . . 2 7 . . . . 5 4 . . . 9 . . . . 17 . 3 . 5 Grunt 123 | . 8 . 12 2 10 6 4 . . 8 6 2 3 . . . 6 3 . 4 9 . . . . 12 8 11 . 9 Brawler 4 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Duelist 9 | . . . . . 1 1 . . . . . 1 . . . . 1 . . . 2 . . . . 1 2 . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 32 | . . . 4 1 5 8 . . . 1 4 . . . . 1 2 . 4 1 1 . . . . . . . . . Hunter 32 | . . . . . 2 1 . . . . . . . . . . . . . . 3 . 2 . . 6 2 3 6 7 Programmer 43 | . . . . . . 7 . . . . 5 . . . . 2 . . . . 9 . . . . 7 9 . . 4 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Thug 7 | . . 1 . . 2 . . . . . . . . . . . 1 2 . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Best Kill Streak 14 | 3 8 . 7 12 4 6 6 . . 4 4 3 3 . . 7 4 5 7 3 11 . 1 . 1 14 5 7 5 10 Combat Bots Only 12 | . 3 . 7 6 4 4 6 . . 4 4 3 3 . . 6 4 4 2 3 7 . 1 . 1 12 4 7 3 10 Max Kills in Single Turn 5 | 1 2 1 2 5 1 3 2 . . 2 2 1 1 . . 3 4 3 1 1 5 . 1 . 1 4 2 3 3 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 4 | . 2 . 2 3 1 1 2 . . 2 2 . 1 . . 3 3 2 . . 4 . . . 1 4 . 2 3 4 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 3050 | . 34 . 57 90 126 317 17 . . 120 187 12 31 . . 37 42 23 19 46 361 . 60 . . 363 255 332 45 476 Missed 992 | . 10 . 18 29 30 118 4 . . 37 75 5 12 . . 11 14 10 5 16 115 . 25 . . 122 76 102 20 138 Damage Taken 35970 | . 242 . 527 917 1571 2209 191 . . 1320 1575 163 472 . . 486 335 331 271 630 3230 . 356 . . 4102 3374 6334 605 6729 Core 4005 | . 64 . 137 196 119 255 40 . . 61 91 . 38 . . 86 12 . . 62 230 . 23 . . 402 561 923 . 705 Absorbed by Shields 2113 | . . . . . . . . . . . . . . . . . 149 . . . 851 . . . . 228 . 128 . 757 Redirected to Shielding 235 | . . . 30 101 104 . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 3284 | . . . . . . 139 . . . 8 85 . . . . 101 151 10 104 147 1296 . 200 . . 637 406 . . . Regen/Repaired (Parts) 2520 | . . . 39 . 81 313 . . . . . . . . . 146 70 32 . . 876 54 1 193 . 183 . 34 498 . Core Remaining (%) 60 | 100 . 74 65 . 42 . . . . 49 . . . . 84 . . . . 84 . . . . 78 . 2 . 28 55 Volleys Fired 1319 | 21 41 12 46 14 87 122 16 25 . 61 83 34 10 . 9 31 43 13 41 29 146 4 27 . 15 145 79 50 46 69 Largest 3 | 2 2 2 2 2 2 2 2 1 . 2 2 2 2 . 1 2 2 1 2 2 2 2 2 . 2 3 3 3 2 3 Hottest 300 | 80 59 59 143 112 138 90 76 48 . 96 160 128 128 . 90 175 175 46 175 184 188 188 186 . 182 272 300 300 130 279 Shots Fired 2181 | 26 70 24 92 22 162 192 22 25 . 95 150 40 14 . 9 48 82 15 81 52 254 9 34 . 16 243 141 101 64 98 Gun 1077 | 26 29 12 31 . 146 77 6 . . 28 112 6 5 . . 8 . . 6 3 139 . 7 . 3 156 122 57 60 38 Cannon 968 | . 29 12 59 16 11 108 14 25 . 60 35 29 4 . 9 39 79 . 75 49 111 9 22 . 12 77 19 29 . 36 Launcher 136 | . 12 . 2 6 5 7 2 . . 7 3 5 5 . . 1 3 15 . . 4 . 5 . 1 10 . 15 4 24 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 721 | 16 58 24 36 8 61 180 20 25 . 88 65 29 4 . . . . . . . 18 . . . . . 39 38 . 12 Thermal 1211 | . . . 54 8 96 5 . . . . 82 6 5 . 9 47 79 . 81 52 232 9 29 . 15 160 72 48 60 62 Explosive 71 | . 12 . 2 6 5 4 . . . 2 2 . . . . 1 1 . . . 4 . . . 1 10 . 5 . 16 Electromagnetic 115 | 10 . . . . . 3 2 . . 5 1 5 5 . . . 2 15 . . . . 5 . . 10 30 10 4 8 Entropic 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . . . . Robot Hit Streak 20 | 7 11 7 9 11 18 15 2 9 . 15 17 8 5 . . 4 11 4 11 7 13 2 7 . 1 9 16 11 6 20 Robot Miss Streak 12 | 2 2 2 4 5 3 12 4 . . 4 3 2 2 . . 2 6 3 2 2 4 3 3 . 2 6 3 12 4 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 12 | . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . 6 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Shots Hit Robots 1298 | 18 39 18 56 12 114 138 12 8 . 49 117 11 9 . . 20 51 7 60 30 128 2 17 . 1 133 95 67 15 71 Core Hits 895 | 7 31 7 43 26 50 120 11 2 . 24 50 7 11 . . 18 26 20 23 13 82 2 8 . 2 108 39 62 29 74 Critical Kills 23 | . . . . . . 2 . . . . 2 . . . . . 4 . 3 . 1 . . . . 1 7 3 . . Critical Parts Destroyed 32 | . . . . . 1 . . . . 1 7 . . . . . . . . . . . . . . 5 13 5 . . Critical Strikes 90 | . 1 . 6 . 7 8 1 1 . 2 11 . . . . . 4 . 3 . 1 . . . . 11 23 11 . . Burn 12 | . . . 5 . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . 4 . 3 . 1 . . . . . . . . . Destroy 38 | . . . . . 1 . . . . . 7 . . . . . . . . . . . . . . 3 18 9 . . Blast 14 | . 1 . 1 . . 6 1 1 . 1 1 . . . . . . . . . . . . . . . . 2 . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Smash 7 | . . . . . . 2 . . . 1 2 . . . . . . . . . . . . . . . 2 . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Melee Attacks 90 | . . . . . . 40 . . . 5 23 6 . . . . . . . . . . . . . . 10 6 . . Impact 84 | . . . . . . 40 . . . 5 23 6 . . . . . . . . . . . . . . 10 . . . Slashing 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 10 . . . . 3 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62518 | 230 1658 314 1352 1527 2631 4938 338 224 . 1611 3694 473 375 . . 924 2438 1315 1906 989 6023 64 659 . 47 9232 5673 5769 1388 6726 Guns 19830 | 230 274 102 469 . 2142 1354 62 . . 299 2045 95 97 . . 142 . . 108 87 2771 . 135 . 27 4666 2394 1026 398 907 Cannons 18965 | . 385 212 796 230 185 1232 109 224 . 644 674 109 27 . . 610 1895 . 1798 902 1799 64 323 . . 925 3142 1736 . 944 Explosions 21105 | . 998 . 87 1297 297 592 167 . . 520 470 269 251 . . 172 543 1315 . . 1453 . 201 . 20 3635 . 2953 990 4875 Melee 2604 | . . . . . . 1760 . . . 148 505 . . . . . . . . . . . . . . . 137 54 . . Ramming 14 | . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . 6 . . . . Kinetic 9926 | 143 659 314 508 118 982 2480 171 224 . 943 1154 109 27 . . . . . . . 309 . . . . . 670 821 . 294 Thermal 26530 | . . . 757 712 1345 106 . . . . 1565 95 97 . . 752 1919 96 1906 989 4356 64 458 . 27 2947 4245 1941 398 1755 Explosive 13517 | . 998 . 87 697 297 323 . . . 211 372 . . . . 172 278 . . . 1358 . . . 20 3078 . 2217 . 3409 Electromagnetic 6902 | 87 . . . . . 269 167 . . 309 98 269 251 . . . 241 1219 . . . . 201 . . 176 621 736 990 1268 Impact 2550 | . . . . . . 1760 . . . 148 505 . . . . . . . . . . . . . . . 137 . . . Slashing 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3025 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3025 . . . . Highest Corruption 58 | . . . . . . 6 1 1 1 58 4 . . . . . 2 11 11 1 11 11 11 11 . 6 29 . 1 22 Average Corruption 6 | . . . . . . 3 1 1 1 2 3 . . . . . 1 10 9 1 7 11 11 8 . 4 16 . 1 5 Corruption Purged 30 | . . . . . . 12 . . . . 5 . . . . . 2 . 11 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 300 | . . . . . . 31 6 4 . 16 5 . . . . . . 9 5 1 66 30 16 2 . 41 58 . . 10 Message Errors 81 | . . . . . . 6 1 2 . 5 2 . . . . . . 2 . 1 14 10 4 1 . 12 18 . . 3 Matter Fused 59 | . . . . . . 7 2 1 . . . . . . . . . 1 1 . 16 11 2 . . 6 11 . . 1 Heat Flow Errors 30 | . . . . . . 5 1 1 . 2 1 . . . . . . . 1 . 6 2 1 . . 4 4 . . 2 Energy Discharges 45 | . . . . . . 4 . . . 3 1 . . . . . . 1 1 . 13 4 3 1 . 8 6 . . . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . . . Parts Fused 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . Data Loss (minor) 38 | . . . . . . 5 1 . . 2 . . . . . . . 2 1 . 9 2 3 . . 4 9 . . . Data Loss (major) 10 | . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . 1 4 . . 1 Misfires 12 | . . . . . . 1 . . . 4 . . . . . . . 2 . . 2 1 . . . 2 . . . . Alerts 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 13 | . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . . 2 4 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3304 | . 9 11 . 211 . 581 6 35 . 68 267 16 . . . . 53 . 145 40 187 . 26 . . 140 1072 183 3 251 Projectiles 1641 | . 7 11 . . . 33 6 35 . 16 37 . . . . . 32 . 145 40 88 . 26 . . 29 945 183 . 8 Explosions 733 | . 2 . . 211 . 11 . . . . 16 16 . . . . 21 . . . 99 . . . . 111 . . 3 243 Melee 930 | . . . . . . 537 . . . 52 214 . . . . . . . . . . . . . . . 127 . . . Knockbacks 57 | . 4 2 5 2 1 13 1 1 . 14 8 1 . . . . . . . . . . . . . 1 1 3 . . Impact 14 | . . . . . . 9 . . . 2 1 . . . . . . . . . . . . . . 1 1 . . . Kinetic 42 | . 4 2 4 2 1 4 1 1 . 12 7 1 . . . . . . . . . . . . . . . 3 . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 749 | . . . . 98 40 56 2 . . . . 14 106 . . . . 44 . 70 87 . 48 . . 98 . 54 . 32 Shots 28 | . . . . 3 2 1 1 . . . . 2 4 . . . . 2 . 1 1 . 2 . . 2 . 4 . 3 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Kicked 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 597 | 72 7 . 72 25 299 279 199 126 . 211 219 123 88 . 110 96 261 8 185 324 597 252 525 2 162 282 452 450 126 378 Average Temperature 76 | 33 2 . 17 7 81 66 49 69 . 80 63 56 32 . 51 30 48 8 59 84 106 98 134 1 60 77 88 85 36 72 Received Heat Transfer 5290 | . 84 . 216 315 621 459 63 . . 558 366 72 205 . . 39 105 81 36 216 599 . . . . 454 387 126 . 288 Effects 23 | . . . . . . . . . . . 3 . . . . . . . . . 10 2 6 . . 1 1 . . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . . Energy Bleed 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . . . . . Interference 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 36 | . . . . . . 5 1 . . 3 3 1 . . . . 1 4 . . . . 1 . . 1 5 4 3 4 Combat Hostiles 26 | . . . . . . 1 1 . . 3 . 1 . . . . 1 4 . . . . 1 . . 1 2 4 3 4 Parts Fried 81 | 1 . . . . . 11 2 . . 4 9 1 2 . . . 4 8 . . . . 2 . . 2 10 7 11 7 Impact Corruptions 34 | . . . . . . 19 1 . . 2 6 . . . . . . . . . . . . . . . 6 . . . Robots Melted 10 | . . . . . . . . . . . . . . . . . 4 . 4 . 2 . . . . . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . 3 . 1 . 2 . . . . . . . . . Parts Melted 76 | . . . 3 1 2 . . . . . 13 . . . . 3 10 . 14 4 16 . 1 . . 6 . 1 . 2 Heat Transferred 28557 | . . . 1665 585 2886 185 . . . . 2368 148 148 . . 1057 2484 50 2606 1331 5051 100 685 . 37 3107 1406 925 481 1252 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 956 | 30 402 107 408 317 390 525 . . . . 427 . . . . 178 485 587 355 535 886 . . . . 826 666 592 305 956 Initial 464 | . 19 92 41 36 125 173 . . . . 194 . . . . . 45 269 234 53 256 . . . . 150 464 374 245 40 Average 234 | 14 195 99 159 96 268 207 . . . . 181 . . . . 42 179 452 289 114 365 . . . . 272 377 344 66 339 Maximum Alert Level 3 | . 2 . 2 1 1 2 . . . . 2 . . . . . 2 2 1 2 3 . . . . 3 2 2 1 3 Low Security (%) 51 | 100 53 100 62 89 20 62 . . . . 65 . . . . 100 73 . 3 82 21 . . . . 57 6 8 93 58 Level 1 33 | . 39 . 32 10 79 25 . . . . 32 . . . . . 12 12 96 13 47 . . . . 17 59 64 6 7 Level 2 11 | . 6 . 5 . . 11 . . . . 2 . . . . . 14 87 . 4 18 . . . . 11 33 27 . 1 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . 13 . . . 31 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 2 . 2 1 4 11 . . . . 12 . . . . 2 2 1 . . 11 . . . . 11 7 3 2 5 Investigation 15 | . 1 . 2 . . 3 . . . . 3 . . . . 1 . 1 . . 1 . . . . . 1 2 . . Extermination 27 | . . . . . . 6 . . . . 6 . . . . 1 . . . . 5 . . . . 3 3 . 1 2 Reinforcement 18 | . 1 . . 1 2 1 . . . . . . . . . . 2 . . . 1 . . . . 5 1 1 1 2 Assault 9 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 3 2 . . 1 Garrison 7 | . . . . . . 1 . . . . 3 . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 1 . . . Construction Impeded 8 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . 4 . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 27 | . 1 . 2 2 2 1 . . . . 1 . . . . 1 . 1 . . . . . . . 4 2 10 . . Communications Jammed 20 | . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . 10 4 Distress Signals 18 | . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . 10 2 Times Spotted 541 | . 19 . 23 21 25 38 10 . . 15 34 3 4 . . 15 30 8 16 12 54 . 2 . 2 64 43 54 15 34 Peak Tracking Total 16 | . 4 . 10 9 5 6 6 . . 7 4 3 3 . . 5 6 5 2 4 8 . 2 . 2 16 5 13 3 10 Tactical Retreats 21 | . 1 . . . 1 . 1 . . 3 1 . . . . . 4 . . 2 2 . . . . . . 4 . 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 11 | . 1 . 1 . . 5 . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . 3 . . . . . . . 1 4 . . . . . . Objects Rigged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 58 | . 1 1 2 3 3 2 2 . . . 2 . . . . . 4 2 3 13 5 . . . . 2 9 1 . 3 Max in Single Turn 10 | . 1 1 1 2 1 1 2 . . . 1 . . . . . 2 2 1 10 2 . . . . 1 1 1 . 1 Garrison Access 8 | . . . . . . 2 . . . . . . . . . . . . . 1 1 . . . . 1 1 1 . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 129 | . 9 . 8 1 5 20 . 1 4 . 15 . 1 . . 7 5 1 . 5 11 1 . 9 . 7 7 2 3 7 Terminals 72 | . 7 . 7 1 3 8 . . . . 8 . . . . 4 4 1 . 4 6 . . . . 5 6 . 2 6 Fabricators 11 | . . . . . . 4 . . . . 3 . . . . 1 . . . . 2 . . . . . . 1 . . Repair Stations 14 | . . . 1 . 1 4 . . . . 1 . . . . 2 . . . . 2 . . . . 1 1 . 1 . Recycling Units 6 | . 2 . . . 1 . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . . . . 1 . . . . . . . . 1 1 . . . . 1 . 1 . 1 Total Hacks 376 | . 28 . 27 6 9 39 . 1 30 . 38 . 1 . . 14 16 3 . 15 37 1 . 15 . 25 20 8 11 32 Successful 196 | . 13 . 16 3 5 14 . 1 30 . 17 . 1 . . 7 10 1 . 3 21 1 . 15 . 11 5 3 6 13 Failed 179 | . 15 . 10 3 4 25 . . . . 21 . . . . 7 6 2 . 12 16 . . . . 14 15 5 5 19 Catastrophic 28 | . 1 . 1 . 1 6 . . . . 2 . . . . 2 . . . 3 2 . . . . 1 3 2 1 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 147 | . 19 . 14 3 2 9 . . . . 21 . . . . 10 9 . . 9 16 . . 3 . 14 3 . 1 14 Terminals 227 | . 25 . 22 6 4 13 . . . . 21 . . . . 8 14 3 . 14 20 . . . . 22 18 . 6 31 Fabricators 32 | . . . . . . 7 . . . . 9 . . . . 3 . . . . 7 . . . . . . 6 . . Repair Stations 42 | . . . 5 . 3 10 . . . . 3 . . . . 3 . . . . 9 . . . . 2 2 . 5 . Recycling Units 11 | . 3 . . . 2 . . . . . 4 . . . . . 2 . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 4 . . . . 1 . . . . . . . . 1 1 . . . . 1 . 2 . 1 Terminal Hacks 107 | . 7 . 8 2 2 1 . 1 30 . 3 . 1 . . 2 5 1 . 1 7 1 . 15 . 5 2 . 4 9 Record 26 | . . . . . . . . . 11 . . . . . . . . . . . . . . 13 . . 1 . 1 . Part Schematic 13 | . . . . . . . . . 9 . 1 . . . . . . . . . 2 . . . . 1 . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 3 . 2 1 . . . . . . . . . . . 2 2 . . . . . . . . . . . . 1 Prototype ID Bank 5 | . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 10 | . . . . . 2 . . 1 . . . . 1 . . . 1 1 . . . 1 . 2 . . . . . 1 Level Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Terminal Index 6 | . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 10 | . 1 . 2 . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . 2 . Locate Traps 9 | . 2 . 1 . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 3 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 15 | . . . . . . 1 . . . . 7 . . . . 1 . . . . 3 . . . . . . 3 . . Network Status 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Load Schematic 5 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . 1 . . Build 6 | . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . 1 . . Repair Station Hacks 22 | . . . 2 . 2 6 . . . . 1 . . . . 2 . . . . 5 . . . . . 2 . 2 . Scan Component 13 | . . . 1 . 1 4 . . . . 1 . . . . 1 . . . . 3 . . . . . 1 . 1 . Repair 9 | . . . 1 . 1 2 . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 . Recycling Unit Hacks 5 | . 2 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 2 . . . . . . . . . . . . . 1 1 . . . . 1 . . . 1 Seal Access 6 | . . . . . . 2 . . . . . . . . . . . . . 1 1 . . . . 1 . . . 1 Unauthorized Hacks 39 | . 4 . 6 1 . 2 . . . . 5 . . . . 2 4 . . 1 5 . . . . 5 1 . . 3 Terminals 35 | . 4 . 6 1 . 2 . . . . 5 . . . . 1 4 . . 1 2 . . . . 5 1 . . 3 Track 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Assimilate 4 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 Botnet 17 | . 2 . 2 1 . 2 . . . . 2 . . . . 1 1 . . . 2 . . . . 2 1 . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Disrupt 7 | . 1 . 3 . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Operators 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 101 | . 8 . 7 1 5 19 . . . . 15 . . . . 7 4 1 . 4 8 . . . . 6 6 2 2 6 Full Trace Events 13 | . . . 1 . 1 3 . . . . 3 . . . . 1 . 1 . . 1 . . . . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 9 . 1 . . . . . . . . . 1 . . . . 1 4 . . . Parts Built 10 | . . . . . . . . . . . 6 . . . . 2 . . . . 1 . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 385 | . . . . . . . . . . . 189 . . . . 117 . . . . 26 . . . . . . 53 . . Total Part Build Rating 56 | . . . . . . . . . . . 30 . . . . 14 . . . . 6 . . . . . . 6 . . Parts Repaired 8 | . . . 1 . 1 2 . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . Time 284 | . . . 38 . 38 63 . . . . . . . . . 14 . . . . 50 . . . . . 68 . 13 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 202 | . . . . . . . . . . . 202 . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 9 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 2 5 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 16 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 2 5 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 7 7 7 2 2 . Autooverrided 16 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 2 5 1 . Robots Rewired 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 38 | . . 1 . . 2 . . . . . 1 . . 3 . . 15 . . . . . . 5 . 3 2 5 1 . Largest Group 9 | . . 1 . . 2 . . . . . 1 . . 3 1 . 9 9 4 . . . . 1 . 1 1 2 1 . Highest-Rated Group 316 | . . 31 . . 62 . . . . . 26 . . 87 31 . 316 238 97 . . . . 68 . 82 56 116 69 . Highest-Rated Ally 159 | . . 31 . . 31 . . . . . 26 . . 31 31 . 159 31 29 . . . . 68 . 82 56 69 69 . Total Orders 14 | . . . . . 6 . . . . . . . . 2 . . 3 . . . . . . 3 . . . . . . STAY 4 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 7 | . . . . . 3 . . . . . . . . 1 . . . . . . . . . 3 . . . . . . RETURN 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 173 | . . . . . . . . . . . . . . . 2 . 92 25 17 . . . . 7 . 4 6 18 2 . Total Damage 3755 | . . . . . . . . . . . . . . . 54 . 1925 327 254 . . . . 288 . 142 81 587 97 . Kills 19 | . . . . . . . . . . . . . . . . . 13 1 . . . . . 1 . . 1 2 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 11 | . 3 . 2 1 . . . . . . . . . . . 2 2 . . . . . . . . . . . . 1 Derelict Logs Recovered 13 | . . 1 . . . . 2 1 . 1 . 1 2 1 2 . . . . . . 2 . . . . . . . . Drone Launches 13 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . 10 . . . . . . Drone Recoveries 12 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . 10 . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Traps 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 37060 | 159 1028 171 1553 217 1129 4653 1243 814 154 1387 3501 1988 517 1101 377 1193 1729 275 416 729 2713 793 518 1585 461 1969 1349 2000 513 825 Spaces Moved 20902 | 86 794 118 778 110 438 2639 894 530 100 707 2055 707 390 743 252 754 831 178 192 428 1467 581 316 1105 298 897 403 1393 245 473 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 61 . . . Legs 18917 | . . . 29 11 438 2639 894 530 100 707 2055 707 390 743 252 754 831 178 192 428 1467 581 316 1105 298 875 286 1393 245 473 Wheels 1834 | 74 794 118 749 99 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 56 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 110 122 120 126 126 126 121 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 91 115 100 Average Speed 127 | 99 103 105 162 125 159 129 127 126 126 124 120 120 120 120 120 120 142 120 128 120 120 120 120 131 120 133 218 115 115 115 Slowest Speed 510 | 200 105 105 470 193 195 197 195 128 126 195 122 120 120 120 120 120 190 120 190 120 190 120 120 190 120 510 510 190 115 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 91 40 65 16 53 51 94 59 68 53 34 83 63 88 43 16 80 63 78 24 30 76 49 95 53 19 37 46 29 14 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 4 | . . . . . . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . Known Exits Taken 26 | . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . . . . 5 3 . . . 4 2 4 1 . . . . . . 2 . . 3 . . . . . Spaces Dug 207 | . . . . . . 29 3 12 . 10 17 11 . . 4 12 3 . . . 35 2 3 . 7 26 15 3 7 8 Terrain Destroyed 1459 | . 87 . 17 78 46 71 9 16 . 43 33 23 10 . 9 20 28 17 6 171 179 7 12 . 36 184 61 122 13 161 Melee 36 | . . . . . . 7 . . . . 16 6 . . . . . . . . . . . . . . 4 3 . . Projectile 537 | . 2 . . . 1 47 9 16 . 28 4 17 1 . 9 20 18 . 6 12 98 7 11 . 12 53 57 78 13 18 AOE 886 | . 85 . 17 78 45 17 . . . 15 13 . 9 . . . 10 17 . 159 81 . 1 . 24 131 . 41 . 143 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Total 29035 | 131 927 144 987 168 719 3626 974 648 128 1119 2889 1792 422 954 316 993 1280 222 277 585 2138 669 419 1240 383 1420 705 1712 407 641 Wait 5128 | 5 47 3 100 23 127 657 56 85 25 306 544 1034 12 201 53 159 276 15 26 105 395 70 57 85 67 279 122 58 89 47 Move 20871 | 85 793 117 777 109 437 2638 893 529 99 706 2054 706 389 742 251 753 830 177 191 427 1466 580 315 1104 297 896 402 1392 244 472 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 338 | 9 16 4 20 5 12 27 . 4 . 7 39 2 2 4 . 11 10 2 6 4 19 4 4 11 . 20 14 57 16 9 Fast Attach 106 | 7 2 . 6 . 10 5 1 1 2 . 2 1 . . . 1 1 1 . . 12 . . 3 . 6 20 21 1 3 Attach 136 | . . . 4 5 8 9 2 1 . 7 10 . 1 . . 2 1 . 2 2 12 1 2 2 . 17 14 20 . 14 Detach 20 | . . . . . 2 4 . . . . 3 . . . . . 1 . 1 1 1 . . . . . 5 1 . 1 Swap 638 | 2 16 3 11 7 19 97 6 1 . 25 91 7 6 3 3 22 49 11 7 15 62 6 10 15 4 43 23 43 10 21 Drop 325 | 2 11 5 23 5 16 27 . 2 2 2 40 2 2 4 . 14 11 3 3 2 25 4 4 18 . 13 16 63 1 5 Fire 1319 | 21 41 12 46 14 87 122 16 25 . 61 83 34 10 . 9 31 43 13 41 29 146 4 27 . 15 145 79 50 46 69 Melee 90 | . . . . . . 40 . . . 5 23 6 . . . . . . . . . . . . . . 10 6 . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 61 | . . . . . . . . . . . . . . . . . 58 . . . . . . 2 . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / [Arm] / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 9) 624 | -10/Materials | Discovered new exit (range 8) 1011 | -10/Materials | Discovered new exit (range 16) 1188 | -10/Materials | Entered Mines 1191 | -10/Mines | Received a Mining Laser from a helpful Derelict 1198 | -10/Mines | Learned Materials terminal intel 1238 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1241 | -10/Mines | Found Prototype Device 1241 | -10/Mines | Identified Exp. Sensor Array 1303 | -10/Mines | Murdered YI-UF0 1329 | -10/Mines | Discovered new exit (range 3) 1359 | -10/Mines | Entered Materials 1359 | -9/Materials | Evolved 2 slots: Utility x2 1360 | -9/Materials | Loaded intel: 11 terminal locations 1666 | -9/Materials | Central database locked down 1669 | -9/Materials | Lost 3 parts (1p1n1u) 1673 | -9/Materials | Destroyed 7 combat bots 1968 | -9/Materials | Build established: Scavenger-Mutant 1994 | -9/Materials | Discovered new exit (range 3) 2036 | -9/Materials | Identified exit to Materials 2303 | -9/Materials | Repaired Imp. Heat Sink 2378 | -9/Materials | Discovered new exit (range 6) 2912 | -9/Materials | Entered another Materials area 2912 | -8/Materials | Evolved 2 slots: Propulsion x2 2951 | -8/Materials | Identified exit to Storage 3129 | -8/Materials | Entered Storage 3139 | -8/Storage | Met a pair of Derelict thieves 3151 | -8/Storage | Lost 6 parts (3n2u1w) 3337 | -8/Storage | Build established: Mutant 3784 | -8/Storage | Build established: Scavenger-Mutant 3830 | -8/Storage | Core integrity fell below 50% 3907 | -8/Storage | Used back door to open Recycling access 3907 | -8/Storage | Discovered new exit (range 5) 4034 | -8/Storage | Discovered new exit (range 25) 4237 | -8/Storage | Repaired Carbon-fiber Leg 4258 | -8/Storage | Entered Factory 4258 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4855 | -7/Factory | Discovered new exit (range 5) 5601 | -7/Factory | Garrison activated, responded to threat 5899 | -7/Factory | Build established: Mutant 6217 | -7/Factory | Build established: Assassin 6470 | -7/Factory | Repaired Reactive Plating 6568 | -7/Factory | Discovered new exit (range 15) 6988 | -7/Factory | Build established: Skirmisher 7508 | -7/Factory | Build established: Mutant 7974 | -7/Factory | Repaired Gauss Cannon? 8827 | -7/Factory | Discovered new exit (range 16) 8853 | -7/Factory | Identified exit to Lower Caves 8911 | -7/Factory | Entered Lower Caves 8988 | -7/Lower Caves | Learned location of 1 exit from Factory 9039 | -7/Lower Caves | Encountered a Warlord checkpoint 9108 | -7/Lower Caves | Build established: Scavenger-Skirmisher 9137 | -7/Lower Caves | Attracted the attention of an 0b10 base 9388 | -7/Lower Caves | Discovered new exit (range 10) 9412 | -7/Lower Caves | Learned Factory trap positions 10153 | -7/Lower Caves | Identified exit to Lower Caves 10154 | -7/Lower Caves | Entered another Lower Caves area 10173 | -7/Lower Caves | Discovered new exit (range 13) 10245 | -7/Lower Caves | Identified exit to Factory 10316 | -7/Lower Caves | Build established: Skirmisher 10426 | -7/Lower Caves | Found Alien Artifact 10426 | -7/Lower Caves | Identified Core Expander 10426 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 10712 | -7/Lower Caves | Encountered a Warlord checkpoint 10725 | -7/Lower Caves | Build established: Scavenger-Skirmisher 10940 | -7/Lower Caves | Discovered new exit (range 11) 10964 | -7/Lower Caves | Identified exit to Data Miner 10968 | -7/Lower Caves | Entered Data Miner 10969 | -7/Data Miner | Discovered new exit (range 6) 10993 | -7/Data Miner | Met Data Miner 11015 | -7/Data Miner | Learned location of Section 7 (-3) 11015 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11073 | -7/Data Miner | Received God Mode back door access code from Data Miner 11121 | -7/Data Miner | Identified exit to Proximity Caves 11122 | -7/Data Miner | Entered Proximity Caves 11125 | -6/Proximity Caves | Spotter reported a threat 12002 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12003 | -6/Proximity Caves | Core integrity fell below 50% 12291 | -6/Proximity Caves | Build established: Scavenger-Mutant 12396 | -6/Proximity Caves | System corruption reached 10% 12414 | -6/Proximity Caves | Lost 3 parts (2n1w) 12473 | -6/Proximity Caves | Discovered exit to Factory (range 15) 12495 | -6/Proximity Caves | Learned Factory emergency access door positions 12497 | -6/Proximity Caves | System corruption reached 30% 12509 | -6/Proximity Caves | Entered Factory 12509 | -6/Factory | Evolved 2 slots: Utility x2 12510 | -6/Factory | Identified exit to Lower Caves 12511 | -6/Factory | Loaded intel: 97 trap records 13354 | -6/Factory | Garrison activated, responded to threat 13938 | -6/Factory | Crushed by falling debris 14339 | -6/Factory | Incoming investigation squad redirected 14365 | -6/Factory | Fabricated Arm. Leg? 14627 | -6/Factory | Build established: Hacker-Mutant 14695 | -6/Factory | Fabricated Arm. Leg? 15301 | -6/Factory | Fabricated Arm. Leg? 15777 | -6/Factory | Discovered exit to Lower Caves (range 3) 16010 | -6/Factory | Entered Lower Caves 16015 | -6/Lower Caves | Encountered a Warlord checkpoint 17569 | -6/Lower Caves | Learned location of Zion (-6) 17987 | -6/Lower Caves | Discovered new exit (range 4) 17997 | -6/Lower Caves | Identified exit to Lower Caves 17998 | -6/Lower Caves | Entered another Lower Caves area 18000 | -6/Lower Caves | Discovered new exit (range 9) 18079 | -6/Lower Caves | Encountered a Warlord checkpoint 18433 | -6/Lower Caves | Learned 8 Factory zone layouts 18502 | -6/Lower Caves | Discovered new exit (range 12) 18514 | -6/Lower Caves | Identified exit to Zion 18515 | -6/Lower Caves | Entered Zion 18602 | -6/Zion | Discovered new exit (range 7) 18609 | -6/Zion | Identified exit to Proximity Caves 19014 | -6/Zion | Given the Hacking Drone Bay 19016 | -6/Zion | Found Prototype Device 19016 | -6/Zion | Identified Hacking Drone Bay 19284 | -6/Zion | Identified exit to Deep Caves 19365 | -6/Zion | Gained Derelict followers 19616 | -6/Zion | Entered Proximity Caves 19616 | -5/Proximity Caves | Accompanied by 3 allies 19652 | -5/Proximity Caves | Lost 3 allies 19910 | -5/Proximity Caves | Learned Factory security intel 19944 | -5/Proximity Caves | Discovered new exit (range 15) 19957 | -5/Proximity Caves | Identified exit to Factory 19976 | -5/Proximity Caves | Learned 8 Factory zone layouts 19993 | -5/Proximity Caves | Entered Factory 19993 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19994 | -5/Factory | Identified exit to Extension 19994 | -5/Factory | Identified exit to Factory 20607 | -5/Factory | Repaired Med. Reactive Plating 20959 | -5/Factory | Fabricated Lrn. Terrain Scanner? 21186 | -5/Factory | Entered Extension 21516 | -5/Extension | Build established: Hacker-Skirmisher 21595 | -5/Extension | Rescued A7 21755 | -5/Extension | Rescued a captive Derelict 22104 | -5/Extension | Build established: Hacker-Mutant 22341 | -5/Extension | Spotted B-75 Beast 22344 | -5/Extension | Destroyed B-75 Beast 22362 | -5/Extension | Spotted B-75 Beast 22393 | -5/Extension | Allies destroyed B-75 Beast 22431 | -5/Extension | Discovered exit to Factory (range 4) 22548 | -5/Extension | Rescued a captive Derelict 22549 | -5/Extension | Rescued a captive Derelict 22592 | -5/Extension | Rescued a captive Derelict 22679 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 22683 | -5/Extension | Found Prototype Protection 22683 | -5/Extension | Identified Med. Regenerative Plating 22862 | -5/Extension | Discovered exit to Factory (range 10) 22870 | -5/Extension | Discovered new exit (range 6) 22892 | -5/Extension | Identified exit to Cetus 22915 | -5/Extension | Entered Cetus 22915 | -5/Cetus | Accompanied by 9 allies 22938 | -5/Cetus | Spotted Cetus Guard 22938 | -5/Cetus | Spotted Cetus Guard 22940 | -5/Cetus | Spotted Cetus Guard 22945 | -5/Cetus | Spotted Cetus Guard 22946 | -5/Cetus | Destroyed Cetus Guard 22946 | -5/Cetus | Destroyed Cetus Guard 22948 | -5/Cetus | Destroyed Cetus Guard 22949 | -5/Cetus | Destroyed Cetus Guard 22971 | -5/Cetus | System corruption reached 10% 23134 | -5/Cetus | Cetus Manufacturing Module disabled 23156 | -5/Cetus | Discovered new exit (range 16) 23172 | -5/Cetus | Identified exit to Archives 23190 | -5/Cetus | Entered Archives 23190 | -5/Archives | Accompanied by 4 allies 23224 | -5/Archives | Discovered exit to Factory (range 24) 23254 | -5/Archives | Lost 3 allies 23351 | -5/Archives | Discovered new exit (range 21) 23358 | -5/Archives | Discovered new exit (range 16) 23537 | -5/Archives | Identified exit to Hub_04(d) 23606 | -5/Archives | Entered Hub_04(d) 23606 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 23709 | -5/Hub_04(d) | Build established: Hacker-Skirmisher 24301 | -5/Hub_04(d) | Network Hub disabled 24335 | -5/Hub_04(d) | Entered Factory 24335 | -4/Factory | Evolved 2 slots: Utility x2 24433 | -4/Factory | Build established: Hacker-Mutant 25052 | -4/Factory | Repaired Arm. Leg 25083 | -4/Factory | Repaired Hvy. Plasma Cannon 25786 | -4/Factory | Build established: Scavenger-Mutant 25933 | -4/Factory | Discovered new exit (range 11) 25944 | -4/Factory | Identified exit to Upper Caves 26202 | -4/Factory | System corruption reached 10% 26227 | -4/Factory | Destroyed 7 combat bots 26228 | -4/Factory | Garrison activated, responded to threat 26278 | -4/Factory | Destroyed 7 combat bots 26344 | -4/Factory | Lost 6 parts (1p3n2u) 26554 | -4/Factory | Found Prototype Launcher 26554 | -4/Factory | Identified Tesla Bomb Launcher 26585 | -4/Factory | First assault squad dispatched 26605 | -4/Factory | Incoming assault squad redirected 26729 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 26751 | -4/Factory | Build established: Scavenger-Skirmisher 26910 | -4/Factory | Found Hvy. Reactive Plating 27048 | -4/Factory | Entered Upper Caves 27061 | -4/Upper Caves | Learned Research non-interactive machine intel 27278 | -4/Upper Caves | Learned location of Testing (-2) 27758 | -4/Upper Caves | Discovered new exit (range 20) 27793 | -4/Upper Caves | Identified exit to Upper Caves 27841 | -4/Upper Caves | Entered another Upper Caves area 27940 | -4/Upper Caves | Discovered new exit (range 3) 27941 | -4/Upper Caves | Identified exit to Research 28339 | -4/Upper Caves | Discovered new exit (range 17) 28358 | -4/Upper Caves | Identified exit to Warlord 28359 | -4/Upper Caves | Entered Warlord 28400 | -4/Warlord | System corruption cleaned by Quarantine Array 28421 | -4/Warlord | Discovered new exit (range 21) 28510 | -4/Warlord | System corruption cleaned by Quarantine Array 28528 | -4/Warlord | System corruption cleaned by Quarantine Array 28541 | -4/Warlord | System corruption cleaned by Quarantine Array 28606 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 28810 | -4/Warlord | Build established: Scavenger-Mutant 29058 | -4/Warlord | Warlord's base attacked by MAIN.C 29295 | -4/Warlord | Found Prototype Device 29295 | -4/Warlord | Identified Minesniffer Drone Bay 29408 | -4/Warlord | Warlord forces counterattacked 29420 | -4/Warlord | Found Prototype Energy Gun 29427 | -4/Warlord | Found Prototype Energy Cannon 29436 | -4/Warlord | Found Prototype Energy Gun 29445 | -4/Warlord | Found Prototype Energy Cannon 29558 | -4/Warlord | Met Warlord 29575 | -4/Warlord | Opened Warlord's prototype stash 29582 | -4/Warlord | Found Prototype Reactor 29582 | -4/Warlord | Identified Vortex Chain Reactor 29591 | -4/Warlord | Found Prototype Device 29591 | -4/Warlord | Identified Exp. Cloaking Device 29606 | -4/Warlord | Found Prototype Device 29606 | -4/Warlord | Identified System Purifier 29680 | -4/Warlord | Identified Vortex Cannon (x2) 29682 | -4/Warlord | Identified Vortex Shotgun (x2) 29733 | -4/Warlord | Warlord base infiltrated, sounded retreat 29913 | -4/Warlord | Opened side exit 29943 | -4/Warlord | Identified exit to Proximity Caves 29944 | -4/Warlord | Entered Proximity Caves 29947 | -3/Proximity Caves | Spotter reported a threat 30245 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 30265 | -3/Proximity Caves | Discovered exit to Research (range 21) 30405 | -3/Proximity Caves | Entered Research 30405 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 30406 | -3/Research | Loaded intel: 52 non-interactive machine locations 30419 | -3/Research | Found Hvy. Insulated Plating 30592 | -3/Research | Discovered new exit (range 16) 30619 | -3/Research | Identified exit to Quarantine 31256 | -3/Research | Discovered new exit (range 19) 31272 | -3/Research | Discovered new exit (range 12) 31587 | -3/Research | Destroyed 12 combat bots 31796 | -3/Research | Lost 7 parts (3n3u1w) 31905 | -3/Research | First assault squad dispatched 32071 | -3/Research | Lost 4 parts (2n1u1w) 32102 | -3/Research | Incoming assault squad redirected 32129 | -3/Research | Lost 4 parts (3n1u) 32177 | -3/Research | Incoming assault squad redirected 32225 | -3/Research | Lost 5 parts (2n1u2w) 32298 | -3/Research | Lost 3 parts (1p1u1w) 32374 | -3/Research | Entered Quarantine 32713 | -3/Quarantine | System corruption reached 10% 32777 | -3/Quarantine | Scanned by Researcher 32833 | -3/Quarantine | Found Alien Artifact 32833 | -3/Quarantine | Identified Subatomic Replicator 32963 | -3/Quarantine | Incoming investigation squad redirected 32968 | -3/Quarantine | Core integrity fell below 50% 32989 | -3/Quarantine | Lost 3 parts (1n1u1w) 33373 | -3/Quarantine | Found Alien Energy Cannon 33373 | -3/Quarantine | Identified Core Cannon 33503 | -3/Quarantine | Lost 4 parts (2u2w) 33511 | -3/Quarantine | Discovered new exit (range 10) 33529 | -3/Quarantine | Found Alien Slashing Weapon 33537 | -3/Quarantine | Identified exit to Research 33624 | -3/Quarantine | First assault squad dispatched 33637 | -3/Quarantine | Core integrity fell below 20% 33723 | -3/Quarantine | Entered Research 33723 | -2/Research | Warlord forces began assault on 0b10 33723 | -2/Research | Evolved 2 slots: Utility x2 33775 | -2/Research | Identified Sigix Broadsword 33792 | -2/Research | Fabricated Adv. Hacking Suite (x1) 33833 | -2/Research | Research machine network offline 33902 | -2/Research | Lost 5 parts (4n1w) 33989 | -2/Research | Build established: Scavenger-Mutant 33993 | -2/Research | Borebot progress halted 34193 | -2/Research | Spotted B-90 Cyclops 34337 | -2/Research | Build established: Scavenger-Skirmisher 34393 | -2/Research | Borebot progress halted 34489 | -2/Research | Spotted Striker 34491 | -2/Research | Spotted Striker 34518 | -2/Research | Borebot progress halted 34549 | -2/Research | Lost 4 allies 34565 | -2/Research | Found Prototype Processor 34565 | -2/Research | Identified Exp. Core Analyzer 34568 | -2/Research | Found Prototype Processor 34568 | -2/Research | Identified Exp. Targeting Computer 34584 | -2/Research | Met up with Warlord 34676 | -2/Research | Spotted Striker 34679 | -2/Research | Destroyed Striker 34730 | -2/Research | Lost 3 allies 34742 | -2/Research | Spotted Executioner 34743 | -2/Research | Spotted Executioner 34750 | -2/Research | Allies destroyed Executioner 34763 | -2/Research | Spotted Executioner 34765 | -2/Research | Spotted Executioner 34765 | -2/Research | Spotted Striker 34766 | -2/Research | Spotted Striker 34769 | -2/Research | Destroyed Executioner 34770 | -2/Research | Spotted Striker 34775 | -2/Research | Destroyed Striker 34782 | -2/Research | Destroyed Executioner 34803 | -2/Research | Destroyed 7 combat bots 34808 | -2/Research | Lost 6 allies 34810 | -2/Research | Destroyed Striker 34822 | -2/Research | Destroyed Striker 34849 | -2/Research | Core integrity fell below 50% 34886 | -2/Research | Lost 24 parts (3p7n9u5w) 34996 | -2/Research | Spotted Executioner 35016 | -2/Research | Found Exp. Core Analyzer 35019 | -2/Research | Found Exp. Core Analyzer 35024 | -2/Research | Found Exp. Targeting Computer 35192 | -2/Research | Found Fusion Bomb Launcher 35215 | -2/Research | Found Fusion Bomb Launcher 35243 | -2/Research | Spotted Executioner 35288 | -2/Research | Build established: Scavenger-Gunner 35305 | -2/Research | Lost 6 allies 35377 | -2/Research | Found Prototype Launcher 35377 | -2/Research | Identified Enh. Gamma Bomb Array 35529 | -2/Research | Spotted Executioner 35556 | -2/Research | Spotted Executioner 35561 | -2/Research | Spotted Striker 35576 | -2/Research | Lost 5 allies 35577 | -2/Research | Destroyed Striker 35584 | -2/Research | Destroyed Executioner 35656 | -2/Research | Discovered new exit (range 14) 35670 | -2/Research | Identified exit to Testing 35680 | -2/Research | Found Prototype Launcher 35680 | -2/Research | Identified Hellfire Missile Launcher 35716 | -2/Research | Build established: Hacker-Gunner 35723 | -2/Research | Entered Testing 35758 | -2/Testing | Lost 4 allies 35862 | -2/Testing | Lost 3 allies 36057 | -2/Testing | Discovered new exit (range 15) 36089 | -2/Testing | Repaired Hcp. Storage Unit 36214 | -2/Testing | Local machine network offline 36235 | -2/Testing | Identified exit to Access 36236 | -2/Testing | Entered Access 36236 | -1/Access | Evolved 2 slots: Utility x2 36307 | -1/Access | Lost 3 allies 36311 | -1/Access | Identified exit to Command 36536 | -1/Access | Build established: Hacker-Skirmisher 36818 | -1/Access | Destroyed 10 combat bots 36888 | -1/Access | Spotted B-99 Colossus 36972 | -1/Access | System corruption reached 10% 36986 | -1/Access | First assault squad dispatched 37055 | -1/Access | Discovered new exit (range 6) 37061 | *** | Escaped! Last Messages --------------- 37036_ B-99 Colossus exits siege mode. 37036_ U-05 Engineer lays Concrete. 37037_ Knocked back. 37037_ Slug penetrates Wall. 37037_ Penetrated by Slug. 37037_ Slug penetrates Wall. 37042_ Adv. Energy Well destroyed. 37042_ Slug penetrates Wall. 37042_ Penetrated by Slug. 37042_ Slug penetrates Earth. 37043_ %TI8DF0ZRF /OK2BO1W 0L/&MP8%LH 0TXSGCA 37044_ Acquired Lgt. Ion Engine. 37048_ Penetrated by Slug. 37048_ Enh. Nova Cannon destroyed. 37048_ Slug penetrates R-10 Processor. 37048_ Slug penetrates Wall. 37051_ R-10 Processor collects Matter Compressor. 37055_ The Access Shell folds into the floor. 37055_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????? ? #????????? | | ????????????????????????? ## """" #????????? | | ????????????????????????## # """""" #????????? | | ????????????????????????#### #????????? | | ??????????????????????#### = #????????? | | ??????????????????????? ## ! #????????? | | ???????????????????????## # #????????? | | ???????????????????### # #????????? | | ?????????????????### # ## ######## +????????? | | ?????????????????# # #????????? | | ???????????????###[[ = # #????????? | | ?????????# ######## % # #????????? | | ?????????# |!!%*!%% %# #????????? | | ?????????####+##### # % # #????????? | | ????????????? =! # % # =##???????? | | ?????????? # # %###??????? | | ?????????# ?## % #%=# #??????? | | ?????????? ????# """S""" ! #[%# #??????? | | ??????????####??????##########";;%%"=# # #??????? | | ?????????????????????????????##;##% #% # #??????? | | ????????????????????########## ####;## =# #??????? | | ????????????????????" = # #??????? | | ????????????????????" [ [# #??????? | | ????????????????????" ![ ###??????? | | ????????????????????" [ ! ##???????? | | ????????????????????" "@ #????????? | | ??????????????? ?"??" "" #????????? | | ???????????????? ???" #????????? | | ?????????#???? ????" #????????? | | ???????????? ??? """" """ """ #????????? | | ?????????# ??? ????" """T""" ####?????? | | ???????? ?#?????###?########## ####### ### #????? | | ???????? ?#?????######???##??###?#?### # ## ##??? | | ??????? #?#???#?#???#############?### ##"##"#### | | ?????????????#?##????# ? # # | | ??????? ????#?#????#?# # | | ??????? ?###??##?##??# """"" | | ?????"?? ??###?#??##?# """""""" | | ??????? ?##????###??# """""""" " | | ????""? ??#??#???###?# """"" % """" | | ?????? ??##?###???### """"" | | ???????####?#######?## % """"" | | ???#???#?????###???### [ """" | | ??#?##??######?#???#?# %! " | | ?????#?#?#?##?#?#######"#######+##/###*!# | | ????#??##?#??##?# =] / ? # | | ???????###?##?### =] # * ######"### | | ??#?#??##?###???# !] # =%= #######"##?? | | ????#???##?###### # =[=% ##?? | | ??????#####?## # # [%[ #?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 55 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Armor Coverage 825 Resistance: KI 40 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 14 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Arm. Leg | -6/Factory | Hacked Lrn. Sensor Array | -4/Factory | Hacked Centrium Leg | -3/Research | Hacked Plasma Lance | -3/Quarantine | Archive Imp. Lightning Gun | -3/Quarantine | Archive Imp. Matter Neutralizer | -3/Quarantine | Archive Tactical Quantum Warhead | -3/Quarantine | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-74 Champion | -3/Quarantine | Archive Fabricated ------------ Arm. Leg | x2 | -6/Factory Arm. Leg | x2 | -6/Factory Arm. Leg | x2 | -6/Factory Lrn. Terrain Scanner | x2 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -2/Research Alien Tech Used ----------------- Core Expander Subatomic Replicator Core Cannon Sigix Broadsword Achievements -------------- All-out Warlord Production Line Challenges ------------ None Game ------ Seed CompanionBoltChainsaw Manual? 0 Play Time 07:39:03 Cumulative 233.6 hours Start 2024.09.17 @ 21:52:50 End 2024.09.21 @ 19:20:43 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24c4fb65-6ad4-48cc-8684-465772611660