Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 17:24:56 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (10) 50 Value Destroyed (20) 20 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8928) 8928 TOTAL SCORE: 15498 Bonus ------- Win 3000 Win Speed 5928 Cogmind --------- Core Integrity 1370/1600 Matter 202/300 Energy 55/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Heavy Armored Exoskeleton Centrium Leg Centrium Leg > --- UTILITY (11) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Graphene Brace Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Heavy Armored Exoskeleton Centrium Leg Centrium Leg > --- UTILITY ---------- Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Advanced Hacking Suite System Shield > --- WEAPON ----------- Nova Cannon > --- INVENTORY -------- Antigrav Array Graphene Brace Enhanced Nova Cannon [Rating: 126] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Hover Unit Gravmag Array Flight Unit Impulse Thruster Array Utility System Shield Device Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Heavy Armor Plating Weapon Heavy Pick Energy Gun Improved Arc Projector Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 8 | . . 2 2 . . . . 1 1 2 Utility 9 | . . . . 2 2 2 2 . 1 . Weapon . | . . . . . . . . . . . Parts Attached 74 | . 3 4 7 3 11 4 6 15 9 12 Power 6 | . . . . . 1 . 1 2 2 . Engine . | . . . . . . . . . . . Core 2 | . . . . . 1 . . 1 . . Reactor 4 | . . . . . . . 1 1 2 . Propulsion 26 | . 1 4 5 1 2 . 1 5 1 6 Treads 11 | . . 4 5 . . . . . . 2 Leg 6 | . 1 . . . . . . 2 . 3 Wheel . | . . . . . . . . . . . Hover 8 | . . . . 1 2 . 1 3 . 1 Flight 1 | . . . . . . . . . 1 . Utility 31 | . 1 . 1 2 4 4 4 7 6 2 Device 18 | . . . . . 1 1 4 6 6 . Storage 1 | . . . 1 . . . . . . . Processor 6 | . 1 . . . 2 2 . . . 1 Hackware 4 | . . . . 1 1 . . 1 . 1 Protection 2 | . . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 11 | . 1 . 1 . 4 . . 1 . 4 Energy Gun 1 | . . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . . 3 Ballistic Gun 3 | . 1 . 1 . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 22 | . . . 1 2 1 . . 10 4 4 Power 2 | . . . . . . . . 2 . . Propulsion 10 | . . . . 2 1 . . 5 . 2 Utility 8 | . . . . . . . . 3 3 2 Weapon 2 | . . . 1 . . . . . 1 . Highest Loss Streak 7 | . . . 1 1 1 . . 7 2 4 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 64 | . 66 77 78 61 63 78 82 75 35 42 Core 1 | . . . . . 1 5 1 3 . . Reactor 1 | . . . . . . . 3 3 4 . Treads 12 | . . 44 54 41 18 . . . . 7 Leg 2 | . 28 . . . . . . . . 9 Hover 8 | . . . . 2 10 17 19 19 . . Device 6 | . . . . . . 11 15 11 9 7 Processor 12 | . 11 11 9 7 13 19 15 13 8 11 Hackware 6 | . . . . 2 8 11 10 8 5 6 Protection 2 | . . . . 7 5 . 5 3 . . Ballistic Gun 2 | . 26 22 14 . . . . . . . Slashing Weapon 1 | . . . . . 1 5 5 1 . . Piercing Weapon 2 | . . . . . 1 5 5 4 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 3 3 3 12 3 14 27 53 69 16 12 Greatest Support 160 | 3 3 20 120 100 41 41 61 74 16 160 Greatest Overweight (x) 3 | . . . 3 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 5 5 10 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 5 4 5 6 5 5 5 5 5 5 5 Average Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Capacity 10 | 5 5 5 10 5 5 5 5 5 5 5 Final Carried 6 | 4 4 5 6 5 5 5 5 5 4 5 Class Distribution -------------------- 35% | Hacker-Mutant 33% | Mutant 14% | Hacker-Scout 11% | Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 532 | 200 17 . 89 . 60 28 20 31 70 17 Remotely . | . . . . . . . . . . . Salvage Created 127 | . 17 . . . 20 28 20 26 16 . Parts 11 | . 2 . . 1 2 . 1 3 2 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled 12 | . . . . . . . 7 5 . . Retrieved Matter 282 | . . . . . . . 108 174 . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed 1 | . 1 . . . . . . . . . Worker 10 | . 1 1 1 1 1 1 1 1 1 1 Best Kill Streak 1 | . 1 1 1 1 1 1 1 1 1 1 Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 722 | . 29 42 34 67 41 . 31 179 63 236 Missed 315 | . 10 20 16 24 27 . 19 70 35 94 Damage Taken 7677 | . 207 220 272 591 122 . 137 2746 595 2787 Core 1100 | . 54 30 47 36 5 . 10 327 361 230 Absorbed by Shields 201 | . . . . 21 . . 46 134 . . Core Remaining (%) 89 | 100 78 92 91 94 99 100 99 74 75 85 Volleys Fired 6 | . 2 . . . . . . 1 . 3 Largest 2 | . 2 . . . . . . 1 . 1 Hottest 120 | . 40 . . . . . . 66 . 120 Shots Fired 8 | . 4 . . . . . . 1 . 3 Gun 4 | . 4 . . . . . . . . . Cannon 4 | . . . . . . . . 1 . 3 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 5 | . 4 . . . . . . 1 . . Thermal 3 | . . . . . . . . . . 3 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 2 | . 2 . . . . . . . . . Robot Miss Streak 1 | . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 12 | . 3 . . . 1 2 2 2 2 . Core Hits 7 | . 1 1 1 . . 1 1 1 1 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 62 | . . . . . 2 13 6 29 12 . Impact . | . . . . . . . . . . . Slashing 19 | . . . . . 2 10 3 4 . . Piercing 43 | . . . . . . 3 3 25 12 . Sneak Attacks 6 | . . . . . 1 2 1 1 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . Damage Inflicted 542 | . 27 7 2 2 62 117 97 100 127 1 Guns 27 | . 27 . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 503 | . . . . . 62 117 97 100 127 . Ramming 12 | . . 7 2 2 . . . . . 1 Kinetic 27 | . 27 . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 208 | . . . . . 62 117 . 29 . . Piercing 295 | . . . . . . . 97 71 127 . Highest Corruption 9 | . . . . . 1 . . 9 . 6 Average Corruption 2 | . . . . . 1 . . 5 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . 2 . . 4 . 2 Message Errors 3 | . . . . . . . . 1 . 2 Matter Fused 2 | . . . . . 1 . . 1 . . Heat Flow Errors 1 | . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 122 | . . . . . 22 15 23 31 31 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 122 | . . . . . 22 15 23 31 31 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 6 | . . 3 3 . . . . . . . Targets Rammed 10 | . . 4 4 1 . . . . . 1 Kicked . | . . . . . . . . . . . Crushed 4 | . . 1 1 1 . . . . . 1 Highest Temperature 120 | . 8 . . 4 . . . 120 . 16 Average Temperature 30 | . 4 . . 4 . . . 33 . 10 Received Heat Transfer 858 | . 114 42 162 264 30 . . 93 54 99 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 421 | . 50 190 209 229 268 147 110 162 278 421 Initial 166 | . . 20 79 94 107 130 71 57 61 166 Average 133 | . 32 89 115 144 166 138 75 85 116 248 Maximum Alert Level 2 | . . . 1 1 1 . . . 1 2 Low Security (%) 83 | 100 100 100 95 75 68 100 100 100 91 40 Level 1 15 | . . . 4 24 31 . . . 8 53 Level 2 . | . . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 3 2 2 2 1 . . 4 2 5 Investigation 10 | . 2 . 2 2 1 . . 1 1 1 Extermination 2 | . . . . . . . . 1 . 1 Reinforcement 8 | . 1 2 . . . . . 2 1 2 Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . . 2 . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 155 | . 7 17 15 13 9 . 15 36 20 23 Peak Tracking Total 14 | . 7 13 12 7 4 . 5 14 13 11 Tactical Retreats 27 | . . 3 2 3 7 . 1 5 2 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 13 | . 3 . 2 2 1 . . 3 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 27 | . 1 . 2 2 5 3 2 6 3 3 Terminals 19 | . 1 . 2 2 2 1 1 6 2 2 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . 2 1 . . 1 1 Total Hacks 66 | . 2 . 5 4 15 7 3 19 5 6 Successful 20 | . . . 1 1 4 1 2 9 1 1 Failed 46 | . 2 . 4 3 11 6 1 10 4 5 Catastrophic 16 | . . . 1 1 6 . 1 3 2 2 Database Lockouts . | . . . . . . . . . . . Manual 28 | . 2 . 2 4 7 2 2 7 1 1 Terminals 49 | . 2 . 5 4 7 2 2 19 4 4 Fabricators 3 | . . . . . 3 . . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 10 | . . . . . 5 2 . . 1 2 Terminal Hacks 8 | . . . 1 . . 1 1 5 . . Level Access Points 3 | . . . . . . 1 1 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . 1 . . Zone Layout 3 | . . . 1 . . . . 2 . . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 9 | . . . . 1 2 . . 4 1 1 Terminals 8 | . . . . 1 1 . . 4 1 1 Botnet 7 | . . . . 1 1 . . 3 1 1 Disrupt 1 | . . . . . . . . 1 . . Fabricators 1 | . . . . . 1 . . . . . Haulers 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 1 . 2 2 3 3 1 5 3 3 Full Trace Events 6 | . . . 1 1 1 . . 1 1 1 Feedback Events 1 | . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 2744 | 3 96 93 193 205 399 285 226 537 316 391 Spaces Moved 4143 | 1 171 147 330 336 663 232 316 772 558 617 Core 2294 | 1 171 146 325 335 552 . . 162 . 602 Treads 8 | . . 1 5 1 . . . . . 1 Legs 1 | . . . . . . . . . . 1 Wheels . | . . . . . . . . . . . Hover 1269 | . . . . . 111 232 316 610 . . Flight 571 | . . . . . . . . . 558 13 Fastest Speed 44 | 50 50 50 50 50 50 58 53 44 45 45 Average Speed 50 | 50 50 50 52 50 51 58 53 48 45 50 Slowest Speed 200 | 50 50 160 200 160 58 58 58 66 45 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . 9 . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 20 | 2 35 28 36 16 21 5 11 27 22 22 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 34 | . . . . . 1 6 2 16 7 2 Terrain Destroyed 34 | . . . . . 1 6 2 16 7 2 Melee 31 | . . . . . 1 6 2 15 7 . Projectile 3 | . . . . . . . . 1 . 2 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 4669 | 4 175 163 350 371 718 366 359 879 588 696 Wait 310 | . . . . 26 34 115 28 43 16 48 Move 4115 | . 170 146 329 335 662 231 315 771 540 616 Hop 8 | . . . . . . . . . 8 . Pick Up 30 | . . 4 7 3 2 2 3 4 . 5 Fast Attach 36 | . 3 2 2 1 7 2 1 8 4 6 Attach 29 | . . 2 5 2 4 1 2 2 5 6 Detach 17 | . . 2 . . 3 2 . 1 2 7 Swap 9 | . . . . . . 1 3 5 . . Drop 36 | 4 . 3 3 3 4 2 1 11 1 4 Fire 6 | . 2 . . . . . . 1 . 3 Melee 55 | . . . . . 2 10 6 25 12 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 10 | . . 4 4 1 . . . . . 1 Escape Stasis 8 | . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 4) 66 | -10/Materials | Discovered new exit (range 5) 98 | -10/Materials | Identified exit to Materials 100 | -10/Materials | Entered another Materials area 100 | -9/Materials | Evolved 2 slots: Propulsion x2 185 | -9/Materials | Discovered new exit (range 15) 192 | -9/Materials | Identified exit to Materials 193 | -9/Materials | Entered another Materials area 193 | -8/Materials | Evolved 2 slots: Propulsion x2 228 | -8/Materials | Discovered new exit (range 15) 304 | -8/Materials | Identified exit to Storage 315 | -8/Materials | Build established: Mutant 369 | -8/Materials | Discovered new exit (range 5) 371 | -8/Materials | Identified exit to Factory 386 | -8/Materials | Entered Factory 386 | -7/Factory | Evolved 2 slots: Utility x2 427 | -7/Factory | Discovered new exit (range 15) 466 | -7/Factory | Identified exit to Lower Caves 585 | -7/Factory | Discovered new exit (range 10) 590 | -7/Factory | Identified exit to Factory 591 | -7/Factory | Entered another Factory area 591 | -6/Factory | Evolved 2 slots: Utility x2 662 | -6/Factory | Discovered new exit (range 10) 666 | -6/Factory | Identified exit to Lower Caves 753 | -6/Factory | Discovered exit to Lower Caves (range 14) 964 | -6/Factory | Discovered new exit (range 13) 969 | -6/Factory | Identified exit to Factory 990 | -6/Factory | Entered another Factory area 990 | -5/Factory | Evolved 2 slots: Utility x2 1033 | -5/Factory | Identified exit to Factory 1143 | -5/Factory | Build established: Hacker-Mutant 1275 | -5/Factory | Entered another Factory area 1275 | -4/Factory | Evolved 2 slots: Utility x2 1291 | -4/Factory | Identified exit to Research 1501 | -4/Factory | Entered Research 1501 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 1929 | -3/Research | Identified exit to Research 1945 | -3/Research | Crushed by falling debris 2001 | -3/Research | Lost 7 parts (2p3n2u) 2001 | -3/Research | Discovered new exit (range 7) 2005 | -3/Research | Spotted B-86 Titan 2038 | -3/Research | Entered another Research area 2038 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2043 | -2/Research | Lost 3 parts (2n1u) 2119 | -2/Research | Hacking Suite fried by hacking feedback 2122 | -2/Research | Spotted B-90 Cyclops 2337 | -2/Research | Discovered new exit (range 14) 2353 | -2/Research | Identified exit to Access 2354 | -2/Research | Entered Access 2354 | -1/Access | Evolved 2 slots: Propulsion x2 2490 | -1/Access | Build established: Scout 2634 | -1/Access | Spotted B-99 Colossus 2684 | -1/Access | Spotted B-99 Colossus 2684 | -1/Access | Spotted B-99 Colossus 2741 | -1/Access | Discovered new exit (range 5) 2744 | -1/Access | Identified exit to Surface 2745 | *** | Escaped! Last Messages --------------- 02731_ Penetrated by Slug. 02731_ Critical hit (Destroy). 02731_ Adv. Heavy Siege Treads destroyed. 02732_ Slug penetrates Sealed Heavy Doors. 02735_ 3KY&JJLIF#YL R7O ,S> 02735_ Drone sends a signal. 02736_ Slug penetrates Sealed Heavy Doors. 02736_ Drone destroyed. 02736_ Slug penetrates Sealed Heavy Doors. 02737_ Penetrated by Slug. 02739_ Lrn. Sensor Array destroyed. 02740_ Slug penetrates Main Access Shell. 02741_ Main Access Shell breached. 02741_ EXIT=FOUND 02742_ Slug penetrates Main Access Shell. 02743_ Penetrated by Slug. 02744_ EXIT=IDENTIFIED: SURFACE 02745_ Slug penetrates Main Access Shell. Map ----- +----------------------------------------------------+ | ????????# #??????? ??????? ? ???????????? | | ????????# #???????? ?????? ?????????????? | | ?####+### ######+###"####? """"?????????????? | | ?# #? """??????????????? | | ## # "????????????????? | | # =%%!| # ??????????????????? | | # * =%*" ????????????????????? | | # ################# ! #?????????????????????? | | # #???????????????# #?????????????????????? | | # #????????????#### ####??????????????????? | | + #????????????# #??????????????????? | | # #????????????# #??????????????????? | | # #????????????# #??????????????????? | | + #????????????# %#??????????????????? | | ###+#+#######??????# #??????????????????? | | #??????# % #??????????????????? | | #??????# ! %#??????????????????? | | !! #??????#"""""""%""#??????????????????? | | !! #?????????????"%"????????????????????? | | ! #?????????????"*"????????????????????? | | #??????#"""""""p""#??????????????????? | | #??????# p #??????????????????? | | #############??????# """" " %#??????????????????? | | #??????????????# " " %#??????????????????? | | #??????????????# " "" " #??????????????????? | | #??????????????# " "@ " #??????????????????? | | #??????????????# " " #??????????????????? | | #??????????????# """""" #??????????????????? | | " #??????????????# #??????????????????? | | " #??????????????# #??????????????????? | | " #??????????????""""""""""""??????????????????? | | " ? #????????????????????????????????????????????? | | "???#????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Evasion (%) 61 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertAlloyKit Manual? 0 Play Time 00:47:59 Cumulative 987.9 hours Start 2024.05.02 @ 16:38:47 End 2024.05.02 @ 17:24:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 445 Rogue 444 Adventurer 1 Explorer 0 Win Type 0 Total 154 Types 41/13/25/4/2/1/63/3/2 Lore% 96 Gallery% 99 Achievement% 92 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4aadea2-fce8-4d08-a580-7c064dc2f66a