Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.16 @ 18:19:47 Player: Red_Zig Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (2687) 2687 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (471) 471 TOTAL SCORE: 7673 Bonus ------- High Alert Combat Kills 171 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 157/300 Energy 80/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Core Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Core Analyzer Tractor Beam Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System Large Storage Unit Trap Scanner Core Analyzer Transmission Jammer Improved Shield Generator > --- WEAPON ----------- Latent Energy Streamer Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Deuterium Engine Xenon Bombardment Thruster Improved Cesium-ion Thruster Cryofiber Web Core Analyzer Core Analyzer Core Analyzer Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Tractor Beam Rocket Launcher Katana [Rating: 61] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Spread Laser Energy Cannon Latent Energy Streamer Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . . 1 2 . Utility 4 | . . . . . 2 . 2 Weapon 1 | . . . . . 1 . . Parts Attached 96 | 8 15 6 . 1 34 16 16 Power 12 | 1 1 2 . . 3 3 2 Engine 6 | 1 1 1 . . 2 . 1 Core 6 | . . 1 . . 1 3 1 Reactor . | . . . . . . . . Propulsion 25 | 2 3 3 . . 9 5 3 Treads 10 | 2 3 3 . . 2 . . Leg 12 | . . . . . 7 4 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . . . 1 2 Utility 27 | 3 4 1 . . 7 3 9 Device 9 | 3 . 1 . . 2 1 2 Storage 3 | . 3 . . . . . . Processor 3 | . . . . . . . 3 Hackware 4 | . . . . . . . 4 Protection 8 | . 1 . . . 5 2 . Artifact . | . . . . . . . . Weapon 32 | 2 7 . . 1 15 5 2 Energy Gun 4 | . 3 . . . 1 . . Energy Cannon 4 | . . . . . 2 2 . Ballistic Gun 19 | 2 3 . . . 11 1 2 Ballistic Cannon 1 | . . . . . . 1 . Launcher 3 | . 1 . . 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . Parts Lost 32 | . 5 1 . . 7 1 18 Power 3 | . 1 . . . 1 . 1 Propulsion 12 | . . 1 . . 3 1 7 Utility 10 | . 1 . . . 2 . 7 Weapon 7 | . 3 . . . 1 . 3 Highest Loss Streak 17 | . 3 1 . . 3 1 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 90 99 100 100 98 96 93 Engine 5 | . 7 9 . . 6 . . Core 3 | . . 3 14 14 1 6 5 Treads 12 | . 28 28 28 28 5 . . Leg 16 | . . . . . 20 33 31 Device 14 | . 5 7 14 14 17 17 21 Storage 9 | . 12 14 14 14 9 7 5 Protection 6 | . 8 6 . . 9 4 . Energy Gun 6 | . 8 28 28 17 . . . Energy Cannon 1 | . . . . . 1 2 5 Ballistic Gun 14 | . 16 . . . 22 12 7 Ballistic Cannon 1 | . . . . . . 5 3 Launcher 1 | . 2 . . 10 1 . . Peak Build Rating 61 | 11 12 13 14 14 37 47 61 Average Rating 28 | 6 9 12 13 14 33 41 53 On Entrance 17 | . 9 12 13 14 14 36 43 Naked Turns . | . . . . . . . . Heaviest Build 71 | 9 36 36 32 32 52 71 58 Greatest Support 79 | 40 40 40 40 40 60 69 79 Greatest Overweight (x) 2 | . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 5 20 15 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 15 14 Most Carried 15 | . 14 15 15 15 15 15 15 Average Carried 13 | . 8 13 14 15 14 14 14 Final Capacity 15 | 5 15 15 15 15 15 15 5 Final Carried 15 | . 14 15 15 15 15 15 5 Class Distribution -------------------- 41% | Mutant 39% | Scavenger-Skirmisher 18% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2970 | 298 278 197 . 67 1732 260 138 Remotely . | . . . . . . . . Salvage Created 3504 | 170 654 313 . 67 1969 305 26 Parts 237 | 12 56 30 . 8 111 16 4 Haulers Intercepted 7 | . 2 . . . 5 . . Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 69 | . 17 13 . 4 27 8 . Melee 1 | . . . . . . 1 . Guns 52 | . 10 13 . . 26 3 . Cannons 2 | . . . . . . 2 . AOE 14 | . 7 . . 4 1 2 . Classes Destroyed 15 | 2 7 1 . . 4 1 . Worker 8 | . 2 1 . . 4 1 . Builder 3 | . 1 1 . . 1 . . Tunneler 8 | 4 . 3 . . 1 . . Hauler 7 | . 2 . . . 5 . . Recycler 5 | 1 2 . . 1 1 . . Operator 3 | . 1 . . . 1 1 . Watcher 9 | . 2 . . . 5 1 1 Swarmer 26 | . 9 6 . 4 3 4 . Grunt 26 | . 8 6 . . 9 3 . Duelist 1 | . . . . . 1 . . Sentry 9 | . . . . . 9 . . Specialist 2 | . . . . . 2 . . Hunter 3 | . . . . . 3 . . Programmer 1 | . . . . . . 1 . Assembled 1 | . . 1 . . . . . Best Kill Streak 7 | 3 7 5 . 5 5 5 1 Combat Bots Only 6 | . 6 4 . 4 3 4 . Max Kills in Single Turn 3 | 1 3 1 . 3 2 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 . . 3 1 2 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 606 | . 95 34 . 5 142 37 293 Missed 211 | . 18 8 . 1 41 7 136 Damage Taken 5632 | . 867 272 . 62 1630 466 2335 Core 1211 | . 124 30 . 15 163 14 865 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 206 | . . . . . 206 . . Core Remaining (%) 75 | 100 . . . 32 70 98 . Volleys Fired 258 | 14 79 26 . 3 112 21 3 Largest 3 | 2 2 2 . 1 3 3 2 Hottest 130 | 40 130 130 . 30 81 99 73 Shots Fired 617 | 28 148 52 . 3 327 55 4 Gun 580 | 28 141 52 . . 324 34 1 Cannon 26 | . . . . . 3 20 3 Launcher 11 | . 7 . . 3 . 1 . Special . | . . . . . . . . Kinetic 532 | 28 125 . . . 324 53 2 Thermal 68 | . 16 52 . . . . . Explosive 11 | . 7 . . 3 . 1 . Electromagnetic 6 | . . . . . 3 1 2 Robot Hit Streak 13 | 4 10 6 . 2 13 9 1 Robot Miss Streak 7 | 3 6 7 . 1 6 6 5 Penetration Max 1 | . . . . . 1 . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 379 | 17 99 46 . 2 180 34 1 Core Hits 233 | 9 59 60 . 7 78 18 2 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 5 | . . . . . 3 2 . Destroy 3 | . . . . . 3 . . Blast 2 | . . . . . . 2 . Melee Attacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Slashing 2 | . . . . . 2 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8002 | 140 1765 544 . 281 4103 1052 117 Guns 5471 | 140 849 537 . . 3575 370 . Cannons 288 | . . . . . 7 255 26 Explosions 2124 | . 916 . . 281 507 407 13 Melee . | . . . . . . . . Ramming 119 | . . 7 . . 14 20 78 Kinetic 5017 | 140 657 . . . 3575 619 26 Thermal 937 | . 192 537 . 63 . 145 . Explosive 1169 | . 916 . . 218 . 35 . Electromagnetic 760 | . . . . . 514 233 13 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . 1 1 1 1 9 5 10 Average Corruption 5 | . 1 1 1 1 8 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 182 | . 8 12 1 2 126 18 15 Message Errors 50 | . 2 1 . . 37 4 6 Matter Fused 51 | . 3 7 1 2 29 6 3 Heat Flow Errors 25 | . 1 1 . . 17 5 1 Energy Discharges 14 | . 1 . . . 10 2 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . 2 . . Data Loss (minor) 15 | . . 3 . . 11 . 1 Data Loss (major) 9 | . . . . . 6 1 2 Misfires 7 | . 1 . . . 6 . . Alerts 4 | . . . . . 4 . . Weapon Failures 4 | . . . . . 4 . . Overload Shots . | . . . . . . . . Overflow Damage 32 | . 9 . . . 13 10 . Projectiles . | . . . . . . . . Explosions 32 | . 9 . . . 13 10 . Melee . | . . . . . . . . Knockbacks 4 | . . . . . . 3 1 Impact 1 | . . . . . . . 1 Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 102 | . 68 . . 34 . . . Shots 4 | . 2 . . 2 . . . Rammed 1 | . . 1 . . . . . Targets Rammed 20 | . . 2 . . 4 3 11 Kicked 18 | . . . . . 4 3 11 Crushed 1 | . . 1 . . . . . Highest Temperature 420 | . 195 420 . . 258 205 133 Average Temperature 83 | . 42 105 . . 109 85 61 Received Heat Transfer 1206 | . 333 96 . . 513 54 210 Effects 1 | . . 1 . . . . . Short Circuit 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . 2 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1125 | . 240 685 . 100 . 100 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Latent Energy Used 1108 | . . . . . 541 200 367 LE Corruption 18 | . . . . . 9 3 6 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 656 | 25 219 145 . 139 656 646 267 Initial 287 | . 16 41 . . 53 287 249 Average 222 | 13 89 78 . 78 269 449 161 Maximum Alert Level 2 | . 1 . . . 2 2 1 Low Security (%) 59 | 100 99 100 . 100 49 . 54 Level 1 18 | . . . . . 23 27 45 Level 2 21 | . . . . . 27 72 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 3 . . . 6 3 2 Investigation 2 | . . . . . . 1 1 Extermination 2 | . . . . . . 1 1 Reinforcement 7 | . 3 . . . 3 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 1 . . . 2 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 138 | . 25 13 . 4 52 19 25 Peak Tracking Total 15 | . 5 3 . 4 4 4 15 Tactical Retreats 14 | . . . . . 7 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . 6 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 10 | . 1 . . 1 6 2 . Max in Single Turn 2 | . 1 . . 1 2 1 . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 18 | . 3 . 2 . 8 3 2 Terminals 10 | . 2 . . . 5 2 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 Total Hacks 60 | . 4 . 24 . 19 8 5 Successful 43 | . 2 . 24 . 13 3 1 Failed 17 | . 2 . . . 6 5 4 Catastrophic 3 | . . . . . 2 . 1 Database Lockouts . | . . . . . . . . Manual 13 | . 1 . 1 . 8 1 2 Terminals 22 | . 3 . . . 12 5 2 Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 5 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 8 | . . . . . 2 3 3 Terminal Hacks 32 | . 1 . 24 . 5 2 . Record 23 | . . . 23 . . . . Prototype ID Bank 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . Unreport Threat 2 | . 1 . . . 1 . . Reprogram Traps 1 | . . . . . 1 . . Zone Layout 3 | . . . . . 2 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . 1 . . . 3 1 1 Terminals 4 | . . . . . 3 . 1 Track 1 | . . . . . 1 . . Botnet 1 | . . . . . 1 . . Disrupt 1 | . . . . . . . 1 Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Jam 1 | . . . . . . 1 . Data Cores Recovered 2 | . . . . . 1 1 . Used . | . . . . . . . . Hacking Detections 12 | . 3 . . . 4 3 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 70 | . . . . . 70 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 8829 | 152 1315 1128 475 80 3655 1146 878 Spaces Moved 4223 | 68 646 523 296 42 1500 641 507 Core 64 | 4 . . . . . . 60 Treads 1927 | 64 646 523 296 42 356 . . Legs 2232 | . . . . . 1144 641 447 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 113 115 50 Average Speed 157 | 153 160 160 160 160 182 130 109 Slowest Speed 270 | 160 160 160 160 160 193 190 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 5 91 80 60 16 92 19 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 201 | . 57 . . 39 44 36 25 Melee 2 | . . . . . 2 . . Projectile 6 | . . . . . 1 5 . AOE 191 | . 57 . . 39 39 31 25 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 5927 | 90 801 762 299 53 2194 904 824 Wait 1237 | . 48 199 . 6 497 208 279 Move 4216 | 67 645 522 295 41 1499 640 507 Hop . | . . . . . . . . Pick Up 37 | . 10 2 2 1 18 3 1 Fast Attach 43 | 8 7 2 . . 11 9 6 Attach 23 | . 2 2 . . 11 1 7 Detach 7 | . 1 1 . . 5 . . Swap 30 | . 6 2 . 1 12 6 3 Drop 54 | 1 3 4 2 1 23 13 7 Fire 258 | 14 79 26 . 3 112 21 3 Melee 2 | . . . . . 2 . . Ram . | . . . . . . . . Kick 18 | . . . . . 4 3 11 Crush 2 | . . 2 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 153 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 10) 817 | -10/Materials | Lost 3 parts (1p2w) 867 | -10/Materials | Discovered new exit (range 6) 958 | -10/Materials | Discovered new exit (range 5) 1468 | -10/Materials | Entered Mines 1503 | -10/Mines | Met a Derelict bent on vengeance 1506 | -10/Mines | Core integrity fell below 50% 1649 | -10/Mines | Discovered new exit (range 10) 1741 | -10/Mines | Excavation squad dispatched 1741 | -10/Mines | A large section of the Mines collapsed 2485 | -10/Mines | Discovered new exit (range 8) 2590 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2590 | -10/Mines | Discovered new exit (range 5) 2596 | -10/Mines | Entered Exiles 2636 | -10/Exiles | Met 8R-AWN 2664 | -10/Exiles | Met EX-HEX 2713 | -10/Exiles | Met EX-BIN 2732 | -10/Exiles | Aligned with FarCom system 2734 | -10/Exiles | Given EX-Vault access code 2771 | -10/Exiles | Opened EX-Vault 2782 | -10/Exiles | Found Latent Energy Streamer 2814 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2974 | -10/Exiles | Met EX-DEC 2982 | -10/Exiles | Learned location of Zion (-7) 3054 | -10/Exiles | Discovered new exit (range 14) 3071 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 3071 | -10/Exiles | Entered Mines 3103 | -9/Mines | Discovered new exit (range 6) 3123 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3151 | -9/Mines | Entered Materials 3151 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3510 | -8/Materials | Discovered new exit (range 7) 3935 | -8/Materials | Build established: Skirmisher 4253 | -8/Materials | Build established: Scavenger-Skirmisher 5913 | -8/Materials | Garrison activated, responded to threat 6195 | -8/Materials | Repaired Hvy. Assault Rifle 6337 | -8/Materials | Lost 3 parts (1p1n1u) 6547 | -8/Materials | Repaired Carbon-fiber Leg 6802 | -8/Materials | Discovered new exit (range 3) 6806 | -8/Materials | Entered Factory 6806 | -7/Factory | Evolved 2 slots: Propulsion x2 7766 | -7/Factory | Build established: Skirmisher 7871 | -7/Factory | Discovered new exit (range 15) 7952 | -7/Factory | Entered another Factory area 7952 | -6/Factory | Evolved 2 slots: Utility x2 8796 | -6/Factory | System corruption reached 10% 8798 | -6/Factory | Core integrity fell below 50% 8805 | -6/Factory | Core integrity fell below 20% 8830 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08795_ Penetrated by Slug. 08795_ Knocked back. 08797_ Hacking Suite destroyed. 08797_ Xenon Bombardment Thruster destroyed. 08798_ Imp. Cesium-ion Thruster destroyed. 08798_ Dropped Lrg. Storage Unit. 08799_ U-05 Engineer lays Concrete. 08800_ Transmission Jammer destroyed. 08801_ U-05 Engineer lays Concrete. 08802_ Acquired 10 matter. 08802_ U-05 Engineer lays Concrete. 08802_ Hacking Suite destroyed. 08803_ U-05 Engineer lays Concrete. 08803_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 08803_ U-05 Engineer lays Concrete. 08806_ U-05 Engineer destroyed. 08806_ U-05 Engineer lays Concrete. 08824_ System corrupted: Component data lost. 08827_ Acquired Imp. Signal Interpreter. 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"""? | | ????????????????????????????????????????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 55 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxTimingMembrane Manual? 0 Play Time 01:08:07 Cumulative 160.1 hours Start 2025.04.03 @ 09:34:23 End 2025.04.16 @ 18:19:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 119 Adventurer 12 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 61 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea6638da-d6c6-43d5-a30c-c0538bbccd44