Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 00:32:15 Player: Adam_the_Great Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1090) 1090 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3610 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 80/100 System Corruption 4% Temperature Cool (13) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Sensor Array Component Analysis Suite System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter Matter Filter Hacking Suite > --- WEAPON ----------- Particle Gun Gatling Laser Flak Gun Spear > --- INVENTORY -------- Improved Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Sensor Array Component Analysis Suite System Restoration Module Gatling Laser Gatling Laser Gatling Laser [Rating: 37] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon 2 | . . . 1 1 Parts Attached 53 | 7 1 11 19 15 Power 10 | 1 . 2 3 4 Engine 8 | 1 . 2 3 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 7 | 2 . 2 2 1 Treads 6 | 2 . 1 2 1 Leg . | . . . . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 1 5 8 3 Device 10 | . 1 1 5 3 Storage 2 | 1 . . 1 . Processor 1 | . . 1 . . Hackware 1 | . . . 1 . Protection 4 | . . 3 1 . Artifact . | . . . . . Weapon 18 | 3 . 2 6 7 Energy Gun 13 | 2 . 1 4 6 Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . 1 . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 29 | . . 3 7 19 Power 4 | . . . . 4 Propulsion 4 | . . 2 . 2 Utility 9 | . . 1 4 4 Weapon 12 | . . . 3 9 Highest Loss Streak 6 | . . 2 4 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 86 91 94 79 Engine 9 | . 14 11 8 7 Core 1 | . . . . 4 Treads 13 | . 28 8 17 10 Wheel 1 | . . 7 . . Device 10 | . 1 11 11 11 Storage 9 | . 14 11 9 7 Processor 7 | . . 8 9 7 Hackware 3 | . . . 3 6 Protection 5 | . . 11 8 . Energy Gun 14 | . 14 13 18 11 Ballistic Gun 5 | . 14 8 3 2 Piercing Weapon 3 | . . . 4 5 Peak Build Rating 37 | 6 7 11 28 37 Average Rating 19 | 5 6 9 21 27 On Entrance 9 | . 6 7 10 22 Naked Turns . | . . . . . Heaviest Build 46 | 13 14 24 35 46 Greatest Support 42 | 40 40 40 42 40 Greatest Overweight (x) 10 | . . 1 1 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 9 | 7 8 8 9 10 Most Carried 10 | 5 3 8 10 10 Average Carried 6 | 2 3 6 7 6 Final Capacity 10 | 8 8 8 10 10 Final Carried 8 | 3 3 5 8 5 Class Distribution -------------------- 56% | Mutant 18% | Scavenger-Skirmisher 14% | Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 875 | 218 46 141 271 199 Remotely . | . . . . . Salvage Created 1275 | . 33 451 387 404 Parts 77 | . 1 32 25 19 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 35 | . 1 15 9 10 Melee 1 | . . . 1 . Guns 33 | . 1 15 7 10 Cannons 1 | . . . 1 . Classes Destroyed 8 | . 1 3 1 3 Worker 1 | . . . . 1 Recycler 2 | . . . . 2 Watcher 2 | . . 1 1 . Swarmer 20 | . . 8 3 9 Grunt 9 | . 1 5 3 . Sentry 4 | . . 2 2 . Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 5 | . 1 5 4 5 Combat Bots Only 5 | . 1 5 4 3 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . 1 1 1 Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 386 | . 38 72 102 174 Missed 83 | . 14 12 23 34 Damage Taken 4018 | . 214 577 1110 2117 Core 1007 | . 26 91 181 709 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 89 77 67 . Volleys Fired 99 | . 3 32 26 38 Largest 3 | . 2 2 3 3 Hottest 181 | . 70 106 181 173 Shots Fired 202 | . 6 64 53 79 Gun 197 | . 6 64 48 79 Cannon 5 | . . . 5 . Launcher . | . . . . . Special . | . . . . . Kinetic 34 | . 3 17 . 14 Thermal 148 | . 3 47 43 55 Explosive . | . . . . . Electromagnetic 20 | . . . 10 10 Robot Hit Streak 14 | . 1 13 14 8 Robot Miss Streak 9 | . 2 2 4 9 Penetration Max . | . . . . . Secondary Targets 7 | . . 3 2 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 135 | . 3 45 34 53 Core Hits 80 | . 2 24 15 39 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 1 3 5 1 Burn 6 | . . 3 3 . Destroy 1 | . 1 . . . Corrupt 1 | . . . 1 . Impale 2 | . . . 1 1 Melee Attacks 3 | . . . 1 2 Impact . | . . . . . Slashing . | . . . . . Piercing 3 | . . . 1 2 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2294 | 4 25 577 699 989 Guns 2154 | . 25 577 590 962 Cannons 84 | . . . 84 . Explosions . | . . . . . Melee 52 | . . . 25 27 Ramming 4 | 4 . . . . Kinetic 224 | . 13 92 . 119 Thermal 1758 | . 12 485 493 768 Explosive . | . . . . . Electromagnetic 256 | . . . 181 75 Impact . | . . . . . Slashing . | . . . . . Piercing 52 | . . . 25 27 Highest Corruption 4 | . 1 . . 4 Average Corruption 1 | . 1 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 6 | . . . . 6 Projectiles . | . . . . . Explosions 2 | . . . . 2 Melee 4 | . . . . 4 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 61 | . . . . 61 Shots 3 | . . . . 3 Rammed 2 | 2 . . . . Targets Rammed 2 | 2 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 522 | . 68 439 522 483 Average Temperature 183 | . 36 184 206 176 Received Heat Transfer 630 | . 60 201 360 9 Effects 21 | . . 7 7 7 Shutdowns 7 | . . 3 2 2 Energy Bleed 2 | . . . . 2 Matter Decay 3 | . . 1 1 1 Short Circuit 3 | . . . 3 . Damage (minor) 5 | . . 2 1 2 Damage (major) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 2 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 4332 | . 37 1517 1258 1520 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 314 | . 90 314 155 105 Initial 37 | . . 37 33 14 Average 64 | . 37 169 40 35 Maximum Alert Level 1 | . . 1 . . Low Security (%) 91 | 100 100 61 100 100 Level 1 8 | . . 38 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 2 1 Investigation 3 | . . 1 2 . Extermination 1 | . . . . 1 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 11 19 16 32 Peak Tracking Total 12 | . 7 4 5 12 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 1 6 2 2 Terminals 8 | . 1 5 2 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 31 | . 7 16 5 3 Successful 19 | . 4 10 3 2 Failed 12 | . 3 6 2 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 7 14 5 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 2 . 2 Garrison Access . | . . . . . Terminal Hacks 15 | . 4 8 3 . Record 6 | . 2 2 2 . Robot Analysis 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Alert Level 2 | . 1 1 . . Locate Traps 2 | . 1 . 1 . Dispatch Records 1 | . . 1 . . Surveillance Status 1 | . . 1 . . Patrol Status 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 2 . 1 Insert Component 2 | . . 1 . 1 Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 3 2 1 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 1 | . . 1 . . Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3930 | 160 242 843 1444 1241 Spaces Moved 1464 | 102 146 383 335 498 Core 61 | 20 . . . 41 Treads 1199 | 82 146 179 335 457 Legs . | . . . . . Wheels 204 | . . 204 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 100 152 160 Average Speed 169 | 138 160 129 166 211 Slowest Speed 550 | 160 160 160 240 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 6 34 35 25 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2717 | 120 149 668 1173 607 Wait 1026 | . . 224 763 39 Move 1460 | 101 145 382 334 498 Hop . | . . . . . Pick Up 55 | 9 . 13 20 13 Fast Attach 1 | . 1 . . . Attach 34 | 7 . 5 8 14 Detach 1 | 1 . . . . Swap 18 | . . 6 11 1 Drop 18 | . . 6 10 2 Fire 99 | . 3 32 26 38 Melee 3 | . . . 1 2 Ram . | . . . . . Kick . | . . . . . Crush 2 | 2 . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 12) 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Utility x2 732 | -9/Materials | Identified exit to Mines 1201 | -9/Materials | Discovered new exit (range 4) 1244 | -9/Materials | Identified exit to Materials 1246 | -9/Materials | Entered another Materials area 1246 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1564 | -8/Materials | Build established: Scavenger-Skirmisher 2074 | -8/Materials | Lost 3 parts (1u2w) 2334 | -8/Materials | Build established: Mutant 2670 | -8/Materials | Discovered new exit (range 5) 2688 | -8/Materials | Identified exit to Factory 2690 | -8/Materials | Entered Factory 2690 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2717 | -7/Factory | Lost 4 parts (3u1w) 3002 | -7/Factory | Lost 3 parts (1p2w) 3272 | -7/Factory | Build established: Scavenger-Mutant 3500 | -7/Factory | Lost 3 parts (1p1n1u) 3760 | -7/Factory | Lost 6 parts (1p1n1u3w) 3901 | -7/Factory | Cargo convoy interrupted 3910 | -7/Factory | Core integrity fell below 50% 3927 | -7/Factory | Core integrity fell below 20% 3931 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03914_ Gatling Laser destroyed. 03915_ K-01 Serf collects debris. 03915_ Slug penetrates Wall. 03918_ K-01 Serf collects debris. 03919_ Slug penetrates Wall. 03919_ Gatling Laser destroyed. 03920_ Slug penetrates Wall. 03921_ Wall collapses. 03922_ Penetrated by Slug. 03922_ Gatling Laser destroyed. 03922_ Penetrated by Slug. 03922_ M-28 Smith repairs H-55 Commando. 03923_ System corrupted: Imp. Deuterium Engine rejected. 03923_ Penetrated by Slug. 03925_ Hacking Suite destroyed. 03925_ Penetrated by Slug. 03926_ R-06 Scavenger collects Mic. Nuclear Core. 03926_ Penetrated by Slug. 03929_ Gatling Laser destroyed. 03931_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##### #??????????????????????????????????????? | | ##### #??????????????????????????????????????? | | # #??????????????????????????????????????? | | + #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # ????????? ?????????????????????????? | | # ?????? ?????????????????????????? | | # ??? ?????????????????????????? | | # ??? #????????????????????????? | | # ?? #????????????????????????? | | #############+##??# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #???????????? ?????????? | | ??????????????????# #???????????? ???????? | | ??????????????????# ############# #??????? | | ??????????????????# # # #??????? | | ??????????????????# # """"""""" # #??????? | | ??????????????????# # # #??????? | | ??????????????????# xr# """"""""" # ^ #??????? | | ##########????????# ihhp% # #??????? | | #????????# mkhx@""""""""" # #??????? | | #????????# hu# # #??????? | | #????????# # """"""""" # #??????? | | #????????# # # #??????? | | ################### ############# #??????? | | ^^ % %% #??????? | | % % #??????? | | ^^ #??????? | | % #??????? | | ^ #??????? | | ######+############### #??????? | | # # + #??????? | | + # %# #??????? | | ##+###### #### # # #??????? | | #?# #??# # # #??????? | | #?# #??#[ + # ?????? | | #?# #??# # # ???? | | [ #?# #??# # # ?? | | ! #?# #??# # # ? | | #?# #??# # # ? | | #######?# #??# # ##########+### | | ????????# #### # #????????????? | | ????????# + # #????????????? | | ????????# #####+########### % #????????????? | | ????????# #???# #?????????# """ #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Matter Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallAmuletStabilizer Manual? 0 Play Time 00:31:54 Cumulative 14.9 hours Start 2025.01.17 @ 00:00:55 End 2025.01.17 @ 00:32:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f84e3fd-9541-421e-83b8-46bd26230788