Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 03:37:50 Player: ktur Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (29) 145 Value Destroyed (875) 875 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (713) 713 TOTAL SCORE: 6473 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 395 Registered with UFD 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 80/100 System Corruption 3% Temperature Cool (0) Movement Flying (35) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Advanced System Shield A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Scrap Shield Amulet of Y3-NDR Companion Sword Botcube Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Experimental Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Light Armor Plating Gun Armor Improved Shield Generator A0-MCA's Component Scanner > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- CPS Tube CPS Tube DRS Beacon Botcube [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Companion Sword Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Impact Weapon Makeshift Hammer Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Slots Evolved 10 | . . . . . . 10 . . Power . | . . . . . . . . . Propulsion 3 | . . . . . . 3 . . Utility 7 | . . . . . . 7 . . Weapon . | . . . . . . . . . Parts Attached 77 | 8 2 1 25 1 7 26 5 2 Power 7 | 1 . . 3 . . 3 . . Engine 5 | 1 . . 3 . . 1 . . Core 2 | . . . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 13 | 2 . . 4 1 1 4 . 1 Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 7 | . . . 4 1 1 1 . . Hover . | . . . . . . . . . Flight 4 | . . . . . . 3 . 1 Utility 39 | 2 2 . 7 . 5 19 4 . Device 12 | 1 . . 2 . 1 5 3 . Storage 6 | 1 2 . 1 . 2 . . . Processor 9 | . . . . . . 9 . . Hackware 3 | . . . . . . 2 1 . Protection 9 | . . . 4 . 2 3 . . Artifact . | . . . . . . . . . Weapon 18 | 3 . 1 11 . 1 . 1 1 Energy Gun 2 | 1 . . 1 . . . . . Energy Cannon 3 | . . . 3 . . . . . Ballistic Gun 4 | 2 . . 2 . . . . . Ballistic Cannon 3 | . . 1 2 . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . Slashing Weapon 3 | . . . . . 1 . 1 1 Piercing Weapon 1 | . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 . . Parts Lost 18 | . . . 9 . . 7 . 2 Power 2 | . . . 2 . . . . . Propulsion 6 | . . . 3 . . 3 . . Utility 6 | . . . . . . 4 . 2 Weapon 4 | . . . 4 . . . . . Highest Loss Streak 6 | . . . 6 . . 3 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 80 | . 100 100 95 100 68 61 48 45 Engine 7 | . 14 14 13 14 3 . . . Treads 7 | . 28 28 11 . . . . . Wheel 14 | . . . 13 28 28 8 . . Device 7 | . 14 14 9 14 2 5 5 . Storage 9 | . 14 14 12 . 11 2 . . Processor 4 | . . . . . . 17 35 35 Protection 4 | . . . 5 14 3 10 . . Energy Cannon 2 | . . . 6 . . . . . Ballistic Gun 3 | . 28 17 1 . . . . . Ballistic Cannon 5 | . . 10 6 14 5 . . . Impact Weapon 2 | . . . 7 . . . . . Slashing Weapon 3 | . . . . . 8 4 . . Piercing Weapon 3 | . . . 4 14 5 . . . Peak Build Rating 93 | 7 7 9 20 20 24 93 53 53 Average Rating 25 | 5 7 8 15 19 19 71 48 46 On Entrance 20 | . 7 7 9 20 19 24 41 53 Naked Turns . | . . . . . . . . . Heaviest Build 237 | 14 29 30 37 18 204 237 2 4 Greatest Support 40 | 40 40 40 40 20 28 36 3 3 Greatest Overweight (x) 7 | . . . 2 1 7 6 . 1 Average Overweight (x) 1 | . . . . . 3 1 . . Largest Inventory Capacity 35 | 8 15 15 15 5 35 35 5 5 Average Capacity 17 | 7 12 15 14 5 25 22 5 5 Most Carried 35 | 4 6 10 15 5 35 35 5 5 Average Carried 14 | 2 5 8 13 5 20 21 4 4 Final Capacity 35 | 8 15 15 5 5 35 5 5 5 Final Carried 35 | 4 6 10 5 5 35 5 5 5 Class Distribution -------------------- 62% | Mutant 22% | Hauler-Mutant 8% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Hauler-Mutant | -7/Scraptown Hauler-Mutant | -5/Factory Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Matter Collected 1183 | 336 . 53 271 97 53 314 59 . Remotely . | . . . . . . . . . Salvage Created 1213 | 114 . 30 298 248 . 427 . 96 Parts 68 | 16 . 4 16 7 . 18 . 7 Haulers Intercepted 2 | . . . . . . 2 . . Recyclers Shooed 2 | 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 7 5 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Combat Hostiles Destroyed 17 | . . 3 9 . . 1 . 4 Melee 7 | . . . 2 . . 1 . 4 Guns 5 | . . 2 3 . . . . . Cannons 4 | . . 1 3 . . . . . Classes Destroyed 8 | 3 . 1 1 . . 3 . . Worker 1 | 1 . . . . . . . . Builder 1 | . . . . . . 1 . . Tunneler 3 | 3 . . . . . . . . Hauler 2 | . . . . . . 2 . . Recycler 5 | 1 . . . 3 . 1 . . Swarmer 7 | . . 3 . . . . . 4 Hunter 1 | . . . . . . 1 . . Subdweller 9 | . . . 9 . . . . . Best Kill Streak 4 | 4 . 2 2 2 . 2 . 4 Combat Bots Only 4 | . . 2 2 . . 1 . 4 Max Kills in Single Turn 1 | 1 . 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Hostile Shots Fired 244 | . . 4 63 . . 102 1 74 Missed 98 | . . 3 18 . . 52 . 25 Damage Taken 2856 | . . 68 1044 . . 934 18 792 Core 1247 | . . . 228 . . 331 18 670 Absorbed by Shields 32 | . . . . . . 32 . . Core Remaining (%) 54 | 100 . . . . 8 . . . Volleys Fired 49 | 14 . 5 30 . . . . . Largest 2 | 2 . 2 2 . . . . . Hottest 84 | 40 . 59 84 . . . . . Shots Fired 82 | 28 . 10 44 . . . . . Gun 56 | 28 . 7 21 . . . . . Cannon 26 | . . 3 23 . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 64 | 28 . 10 26 . . . . . Thermal 18 | . . . 18 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | 4 . 2 11 . . . . . Robot Miss Streak 5 | 5 . 4 3 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 79 | 15 . 4 39 3 . 13 . 5 Core Hits 37 | 10 . 4 14 2 . 3 . 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . Destroy 1 | . . . 1 . . . . . Blast 1 | . . . 1 . . . . . Melee Attacks 88 | . . . 51 3 . 27 1 6 Impact 26 | . . . 26 . . . . . Slashing 34 | . . . . . . 27 1 6 Piercing 28 | . . . 25 3 . . . . Sneak Attacks 11 | . . . . 3 . 8 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2668 | 181 . 72 1115 172 . 908 . 220 Guns 530 | 181 . 39 310 . . . . . Cannons 367 | . . 25 342 . . . . . Explosions . | . . . . . . . . . Melee 1762 | . . . 463 172 . 907 . 220 Ramming 9 | . . 8 . . . 1 . . Kinetic 658 | 181 . 64 413 . . . . . Thermal 239 | . . . 239 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 463 | . . . 463 . . . . . Slashing 1127 | . . . . . . 907 . 220 Piercing 172 | . . . . 172 . . . . Highest Corruption 3 | . . . . . . 3 3 3 Average Corruption 2 | . . . . . . 2 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . 1 4 3 Message Errors 3 | . . . . . . . 2 1 Matter Fused 2 | . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 163 | . . . 35 30 . 98 . . Projectiles 26 | . . . 26 . . . . . Explosions . | . . . . . . . . . Melee 137 | . . . 9 30 . 98 . . Knockbacks 5 | . . . 5 . . . . . Impact 4 | . . . 4 . . . . . Kinetic . | . . . . . . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 4 | . . 3 . . . 1 . . Targets Rammed 4 | . . 3 . . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 130 | . . 18 27 . . 130 . . Average Temperature 33 | . . 13 12 . . 76 . . Received Heat Transfer 267 | . . 6 108 . . 90 27 36 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 3 | . . . 3 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 309 | . . . 309 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Peak Influence 1038 | 25 31 133 . 70 . 1038 . . Initial 16 | . 16 12 . . . . . . Average 158 | 9 23 26 . 36 . 330 . . Maximum Alert Level 3 | . . . . . . 3 . . Low Security (%) 79 | 100 100 100 . 100 . 53 . . Level 1 . | . . . . . . . . . Level 2 11 | . . . . . . 25 . . Level 3 8 | . . . . . . 20 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 . . . . 12 . . Investigation 5 | . . . . . . 5 . . Extermination 1 | . . . . . . 1 . . Reinforcement 4 | . 1 . . . . 3 . . Assault 3 | . . . . . . 3 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Distress Signals 3 | . . . . . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 2 6 12 . . 60 3 24 Peak Tracking Total 21 | . 1 3 3 . . 21 3 10 Tactical Retreats 16 | . . . . . . 10 . 6 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Traps Triggered 3 | . . . 1 . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Most Traps Carried 3 | . . . . . 3 3 . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Machines Disabled 15 | . . . 1 . . 13 1 . Max in Single Turn 1 | . . . 1 . . 1 1 . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Machines Accessed 19 | . . . 2 2 3 11 1 . Terminals 7 | . . . . 1 . 6 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . 1 . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 40 | . . . 6 5 7 21 1 . Successful 20 | . . . 6 2 7 4 1 . Failed 20 | . . . . 3 . 17 . . Catastrophic 7 | . . . . 2 . 5 . . Database Lockouts . | . . . . . . . . . Manual 19 | . . . . 5 . 14 . . Terminals 16 | . . . . 4 . 12 . . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . 1 . 5 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 14 | . . . 6 . 7 . 1 . Record 10 | . . . 5 . 5 . . . Open Door 2 | . . . . . 1 . 1 . Derelict Proto ID Bank 2 | . . . 1 . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . . . 2 . 3 . . Terminals 1 | . . . . 1 . . . . Skim 1 | . . . . 1 . . . . Fabricators 1 | . . . . . . 1 . . Liberate 1 | . . . . . . 1 . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 1 | . . . . 1 . . . . Tunnel 1 | . . . . 1 . . . . Scrapoids 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 10 | . . . . 1 . 9 . . Full Trace Events 3 | . . . . . . 3 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . Machine Destruction 1 | . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Total Allies 14 | . . 3 1 . . 10 . . Largest Group 8 | . . 3 3 1 1 8 . . Highest-Rated Group 355 | . . 40 40 19 19 355 . . Highest-Rated Ally 50 | . . 16 19 19 19 50 . . Total Orders . | . . . . . . . . . Ally Attacks 98 | . . 11 32 2 . 53 . . Total Damage 2634 | . . 63 464 57 . 2050 . . Kills 19 | . . 1 3 1 . 14 . . Allies Corrupted 2 | . . . . . . 2 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 8 | . . 3 1 . 2 . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Turns Passed 7694 | 165 251 746 2566 261 2137 1093 290 185 Spaces Moved 5860 | 70 155 284 1694 209 1405 1336 393 314 Core 711 | 2 . . . . . 2 393 314 Treads 1105 | 68 155 284 598 . . . . . Legs . | . . . . . . . . . Wheels 3050 | . . . 1096 209 1405 340 . . Hover . | . . . . . . . . . Flight 994 | . . . . . . 994 . . Fastest Speed 35 | 50 160 160 110 110 110 35 50 50 Average Speed 113 | 156 160 160 135 113 147 67 50 50 Slowest Speed 200 | 160 160 160 160 115 200 164 50 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 9 | . . . . . . 9 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 5 28 58 80 58 90 41 67 58 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 1 . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 14 | . . 1 7 . 4 . 2 . Spaces Dug 18 | . . . 6 . . 12 . . Terrain Destroyed 21 | . . . 9 . . 12 . . Melee 18 | . . . 6 . . 12 . . Projectile 3 | . . . 3 . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Total 6715 | 98 158 564 1880 231 1470 1499 484 331 Wait 462 | . . 268 31 16 . 61 80 6 Move 5835 | 69 154 283 1693 208 1404 1318 392 314 Hop 9 | . . . . . . 9 . . Pick Up 97 | 7 1 4 20 1 47 15 1 1 Fast Attach 31 | 4 . . 9 1 4 9 3 1 Attach 33 | 3 . . 10 . 3 14 2 1 Detach 9 | . . . 4 . 2 1 1 1 Swap 13 | 1 2 1 6 . . 3 . . Drop 85 | . 1 . 26 2 10 42 3 1 Fire 49 | 14 . 5 30 . . . . . Melee 88 | . . . 51 3 . 27 1 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . 3 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 166 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 10) 417 | -10/Materials | Entered Mines 456 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 456 | -10/Mines | Discovered new exit (range 5) 523 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 526 | -10/Mines | Learned location of Zion (-6) 535 | -10/Mines | Learned Materials terminal intel 588 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 758 | -10/Mines | Learned Materials security intel 818 | -10/Mines | Discovered new exit (range 5) 1159 | -10/Mines | Discovered new exit (range 3) 1163 | -10/Mines | Entered Subcaves 1163 | -10/Subcaves | Accompanied by 3 allies 1248 | -10/Subcaves | Visited 4L-MR0's lab 1266 | -10/Subcaves | Found Power Bank 1681 | -10/Subcaves | Ambushed by Subdweller buried in earth 2203 | -10/Subcaves | A Subdweller sparked back to life 2203 | -10/Subcaves | A Subdweller sparked back to life 2203 | -10/Subcaves | A Subdweller sparked back to life 2232 | -10/Subcaves | Found Gun Armor 2245 | -10/Subcaves | Lost 3 parts (2n1w) 2431 | -10/Subcaves | Disturbed a concealed Subdweller 2565 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2690 | -10/Subcaves | Core integrity fell below 50% 2733 | -10/Subcaves | Core integrity fell below 20% 2765 | -10/Subcaves | Lost 6 parts (2p1n3w) 2792 | -10/Subcaves | Discovered new exit (range 15) 2915 | -10/Subcaves | Visited Clippyterm 2919 | -10/Subcaves | Identified exit to Materials 2919 | -10/Subcaves | Identified exit to Recycling 2919 | -10/Subcaves | Learned location of Section 7 (-2) 3114 | -10/Subcaves | Build established: Scavenger-Mutant 3416 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3503 | -10/Subcaves | Visited triangular shrine 3511 | -10/Subcaves | Found Prototype Device 3511 | -10/Subcaves | Identified V3-11A's Pendant 3516 | -10/Subcaves | Befriended Subdweller 3702 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3729 | -10/Subcaves | Entered Recycling 3729 | -7/Recycling | Accompanied by 1 ally 3781 | -7/Recycling | Build established: Mutant 3950 | -7/Recycling | Scanned before Scraplab entrance 3976 | -7/Recycling | Entered Scraplab 3985 | -7/Recycling | Discovered new exit (range 3) 3990 | -7/Recycling | Entered Scraptown 3990 | -7/Scraptown | Accompanied by 1 ally 4086 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4088 | -7/Scraptown | Learned Factory emergency access door positions 4089 | -7/Scraptown | Learned 8 Research zone layouts 4161 | -7/Scraptown | Discovered new exit (range 11) 4306 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 4577 | -7/Scraptown | Visited Science Testing Area 4593 | -7/Scraptown | Visited Spacefarers 4630 | -7/Scraptown | Visited Awakened 4640 | -7/Scraptown | Visited Red Mages 4660 | -7/Scraptown | Visited Artisan Demo Area 4669 | -7/Scraptown | Visited TADAMA 4688 | -7/Scraptown | Visited UFD Registry 4688 | -7/Scraptown | Registered with UFD as "Shockform" 4724 | -7/Scraptown | Visited Derelict Rescue Squad 4733 | -7/Scraptown | Found DRS Beacon 4758 | -7/Scraptown | Visited Sword Containment 4798 | -7/Scraptown | Visited A0-MCA Data Center 4805 | -7/Scraptown | Given a C- rating by A0-MCA 4811 | -7/Scraptown | Found A0-MCA's Component Scanner 4834 | -7/Scraptown | Visited Curators Association 4848 | -7/Scraptown | Visited Scrap Suit Storage 4879 | -7/Scraptown | Visited Infowarlord's Domain 4886 | -7/Scraptown | Found Exp. Sensor Array 4905 | -7/Scraptown | Visited Abandonware Association 4926 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 4926 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 4980 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5261 | -7/Scraptown | Visited Scrapoid Research Area 5286 | -7/Scraptown | Build established: Hauler-Mutant 5309 | -7/Scraptown | Visited Botcube Research 5321 | -7/Scraptown | Found Botcube 5356 | -7/Scraptown | Visited Science Guys 6028 | -7/Scraptown | Found Scrap Suit 6031 | -7/Scraptown | Found Scrap Suit 6123 | -7/Scraptown | Discovered new exit (range 3) 6127 | -7/Scraptown | Entered Factory 6127 | -5/Factory | Accompanied by 1 ally 6127 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x7 6131 | -5/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 6493 | -5/Factory | Scrapoid reinforcements arrived 6727 | -5/Factory | First assault squad dispatched 6771 | -5/Factory | Lost 4 allies 6846 | -5/Factory | Discovered new exit (range 13) 6873 | -5/Factory | Allied Derelicts emerged from ambush trap array 6934 | -5/Factory | Discovered new exit (range 3) 6937 | -5/Factory | Scrapoids reinforcements arrived? 7183 | -5/Factory | Identified exit to Factory 7220 | -5/Factory | Identified exit to Upper Caves 7220 | -5/Factory | Entered Upper Caves 7221 | -5/Upper Caves | Encountered a Warlord checkpoint 7222 | -5/Upper Caves | UFD Scientist delivered a prototype 7237 | -5/Upper Caves | Activated DRS Beacon 7239 | -5/Upper Caves | Found Enh. Scrap Shield 7249 | -5/Upper Caves | Lost 3 parts (2n1u) 7474 | -5/Upper Caves | Discovered new exit (range 8) 7477 | -5/Upper Caves | Identified exit to Upper Caves 7510 | -5/Upper Caves | Entered another Upper Caves area 7510 | -5/Upper Caves | Discovered exit to Factory (range 14) 7512 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7519 | -5/Upper Caves | Spotted B-75 Beast 7615 | -5/Upper Caves | Prototype Device suddenly appears! 7618 | -5/Upper Caves | Core integrity fell below 50% 7618 | -5/Upper Caves | Found Amulet of Y3-NDR 7652 | -5/Upper Caves | Learned 4 Factory zone layouts 7668 | -5/Upper Caves | Core integrity fell below 20% 7695 | -5/Upper Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07547_ System corrupted: Matter fused (-5). 07575_ This area resembles that described by T0-NE2 in Scraptown. An artifact could be nearby... 07615_ >|PQ/&V6EJ5Q1GADHN|YXDYEA:OQXDA#B3H>J%>< Prototype Device suddenly appears amidst a halo of triangles. 07615_ Dropped CPS Tube. 07616_ Component scanned: Amulet of Y3-NDR. 07618_ Acquired Amulet of Y3-NDR. 07623_ Adv. Hacking Suite destroyed. 07652_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 07665_ S-27 Virus destroyed. 07674_ Lgt. Nuclear Core fries itself beyond repair. 07676_ S-27 Virus destroyed. 07681_ Lgt. Nuclear Core fries itself beyond repair. 07683_ S-27 Virus destroyed. 07684_ System corrupted: Energy discharge (-19). Companion Sword: "I work better when attached to you, by the way." 07687_ Autogun fries itself beyond repair. 07695_ Acquired VTOL Module. Map ----- +----------------------------------------------------+ | ????????????????? ??##?????????### | | ??????????????????? ## ##???????? # | | ???????????????????? #???????? ? | | ?????????????????????? ?######??# ?? | | ???????????????????????# ?# #??# #?? | | ????????????????????????# ### #### #?? | | ????????????????????????# ## ### | | ????????????????????????# ### | | ????????????????????????# #?# ### | | ????????????????????????# ##?# #?? | | ??????????????????####### ##??# #?? | | ?????????????????## #???# #?? | | ????????????????## ### ##??# #?? | | ????????????????# ### #??# ?? | | ????????????????# ## ##? ?? | | ????????????????# #? # ?? | | ????????????????# #? ? ?? | | ????????????????## #? ? ?? | | ????????############## ## #? ?#?? | | ????????# "" ### ##### ### # ???? | | ????????# "" " g #???# ##??# ??? | | ????????# """ " " g### #???# ##????# #? | | ????????# """ #?# #???###?????? # | | ????????# "" "" ###% #???????????? ## | | ????????# " """"l ## #????????????? | | ????????# "" @%g #????????????? | | ????????# ##????????????? ### | | ????????##########% ##???????????????##?? | | ?????????????????######???????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 800 Resistance: TH 20 Evasion (%) 63 Melee Accuracy 28 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseReinforcedNanoactuators Manual? 0 Play Time 00:43:23 Cumulative 784.1 hours Start 2024.08.15 @ 02:55:46 End 2024.08.15 @ 03:37:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 765 Rogue 765 Adventurer 0 Explorer 0 Win Type - Total 39 Types 14/4/11/2/0/0/5/2/1 Lore% 90 Gallery% 91 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c82307dd-fa14-4ebf-8a5c-5a4a064d75b4