Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 19:58:42 Player: harambe Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (97) 485 Value Destroyed (3734) 3734 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (9555) 9555 TOTAL SCORE: 19154 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 167 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3900 Entered DSFs 500 Friendly Fire -23 Cogmind --------- Core Integrity 0/890 Matter 290/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (250) Ox4 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Improved Heavy Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- High-capacity Storage Unit Structural Scanner Advanced Terrain Scan Processor Improved Hacking Suite High-powered Tractor Beam Variable Charge Gun Compact Ion Cannon Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Coolant Injector Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer X0-1V1's Piety Tracker > --- WEAPON ----------- Tesla Rifle Wave Gun Wave Gun > --- INVENTORY -------- Light Ion Engine Armored Huge Wheel High-capacity Storage Unit Energy Well Large Matter Pod Advanced Weight Redist. System Structural Scanner Advanced Terrain Scan Processor Seismic Detector Improved Targeting Computer Transmission Jammer Advanced Force Field Improved Hacking Suite High-powered Tractor Beam Variable Charge Gun Variable Charge Gun Proton Cannon Compact Ion Cannon Advanced Plasma Cannon Rocket Launcher Rocket Launcher Heavy Flail Great Axe [Rating: 103] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . . 1 1 . 1 . . Utility 9 | . . 1 2 1 1 2 1 . 1 Weapon 1 | . . 1 . . . . . . . Parts Attached 101 | 4 9 7 19 19 11 12 2 4 14 Power 10 | . 1 1 2 3 . 1 . . 2 Engine 4 | . 1 1 1 . . . . . 1 Core 6 | . . . 1 3 . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 20 | 2 1 1 5 3 4 2 . . 2 Treads 13 | 1 1 1 4 1 3 1 . . 1 Leg 1 | . . . . . . . . . 1 Wheel 6 | 1 . . 1 2 1 1 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 36 | 1 5 2 7 4 2 5 2 . 8 Device 14 | 1 2 . 4 2 1 . 1 . 3 Storage 4 | . 2 . 1 . . . . . 1 Processor 7 | . . . . 1 . 3 1 . 2 Hackware . | . . . . . . . . . . Protection 11 | . 1 2 2 1 1 2 . . 2 Artifact . | . . . . . . . . . . Weapon 35 | 1 2 3 5 9 5 4 . 4 2 Energy Gun 15 | . . 2 . 5 1 3 . 4 . Energy Cannon 6 | . . . 2 3 1 . . . . Ballistic Gun 8 | 1 2 1 2 . 2 . . . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 2 | . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 2 | . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . 1 1 1 . . . Parts Lost 43 | . 1 . 8 2 2 6 . . 24 Power 6 | . . . 1 2 . . . . 3 Propulsion 12 | . . . 2 . 1 2 . . 7 Utility 17 | . 1 . 3 . 1 3 . . 9 Weapon 8 | . . . 2 . . 1 . . 5 Highest Loss Streak 10 | . 1 . 3 2 2 2 . . 10 To Critical Strikes . | . . . . . . . . . . Average Backups 22 | 6 13 19 24 25 24 25 25 26 21 Power 1 | 1 1 1 1 1 . 1 2 2 . Propulsion 4 | 3 3 4 4 5 5 4 3 3 . Utility 10 | . 6 10 11 10 10 10 12 12 12 Weapon 6 | 1 2 3 6 7 8 8 8 9 8 Tool/Special . | . . . . . . . . . . Unused Backups 56 | . 8 4 14 8 2 3 . 1 16 Power 4 | . 2 . 1 . 1 . . . . Propulsion 7 | . . 1 2 2 . 1 . . 1 Utility 29 | . 4 3 7 3 . 1 . 1 10 Weapon 16 | . 2 . 4 3 1 1 . . 5 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 98 95 92 93 92 94 68 Engine 4 | . 14 11 3 4 . . . . . Core 3 | . . . 5 2 6 5 5 5 2 Treads 10 | . 14 11 8 10 13 10 9 10 3 Wheel 7 | . 14 11 8 7 6 5 10 10 4 Device 20 | . 9 11 24 21 26 26 20 21 13 Storage 7 | . 14 11 9 7 6 5 5 5 5 Processor 8 | . . . . 6 6 15 20 21 23 Protection 6 | . 4 10 10 8 5 3 4 5 2 Energy Gun 8 | . . 7 7 7 8 13 14 15 6 Energy Cannon 1 | . . . 2 5 . . . . . Ballistic Gun 8 | . 26 14 8 7 10 2 . . . Impact Weapon 2 | . 1 11 7 . . . . . 2 Peak Build Rating 103 | 9 22 26 40 55 73 85 87 91 103 Average Rating 51 | 6 15 24 33 49 67 80 86 88 74 On Entrance 48 | 6 9 22 26 40 55 70 81 87 91 Avg Prop Armor Cover (%) 10 | 5 10 8 7 8 12 13 11 12 11 Naked Turns 36 | . . . . . . . . . 36 Heaviest Build 118 | 12 51 59 109 114 111 110 110 113 118 Greatest Support 56 | 20 20 10 40 28 28 40 40 40 56 Greatest Overweight (x) 32 | . 5 5 10 9 3 3 5 2 32 Average Overweight (x) 3 | . 2 5 7 4 3 2 2 2 2 Largest Inventory Capacity 27 | 8 20 20 27 27 27 27 27 27 27 Average Capacity 24 | 8 15 20 25 27 27 27 27 27 25 Most Carried 27 | 8 19 20 27 27 27 27 27 27 27 Average Carried 23 | 6 13 19 24 26 26 26 26 27 21 Final Capacity 27 | 8 20 20 27 27 27 27 27 27 7 Final Carried 27 | 7 19 20 27 27 27 27 27 27 7 Class Distribution -------------------- 50% | Hauler-Skirmisher 23% | Mutant 20% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -4/DSF Hauler-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Matter Collected 2411 | 260 219 459 266 237 102 623 . 95 150 Remotely . | . . . . . . . . . . Salvage Created 4035 | 82 297 519 852 179 113 1049 . 141 803 Parts 177 | 5 17 29 47 11 15 40 . . 13 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | 1 . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed 87 | . 9 13 24 3 8 18 . 2 10 Melee 2 | . . . . . . . . . 2 Guns 45 | . 9 13 8 1 . 13 . . 1 Cannons 8 | . . . 6 1 . . . . 1 AOE 20 | . . . 8 . 8 3 . . 1 Classes Destroyed 11 | 2 2 1 . 1 . 3 . 1 1 Worker 3 | . . . . . . 2 . . 1 Builder 2 | . . . . . . 1 . . 1 Tunneler 1 | 1 . . . . . . . . . Recycler 4 | 1 . 1 . . . 1 . . 1 Swarmer 25 | . 3 3 8 . 8 3 . . . Grunt 44 | . 6 8 11 1 . 11 . . 7 Duelist 1 | . . . . . . . . . 1 Sentry 9 | . . 2 5 1 . 1 . . . Specialist 2 | . . . . . . . . 2 . Hunter 1 | . . . . . . 1 . . . Programmer 5 | . . . . 1 . 2 . . 2 Best Kill Streak 8 | 2 4 4 8 1 4 4 . 2 3 Combat Bots Only 8 | . 4 4 8 1 4 3 . 2 3 Max Kills in Single Turn 4 | 1 1 1 3 1 4 2 . 1 2 Gunslinging 1 | . . . . . . 1 . . . Exploded 4 | . . . 3 . 4 2 . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Hostile Shots Fired 783 | . 52 42 94 65 51 153 . 96 230 Missed 239 | . 13 13 18 19 13 46 . 49 68 Hits 544 | . 39 29 76 46 38 107 . 47 162 Melee 10 | . . . . . . . . . 10 Projectile 534 | . 39 29 76 46 38 107 . 47 152 Critical Strikes 24 | . 2 1 3 1 . 6 . . 11 Actively Blocked 1 | . . . . . . . . . 1 Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 9256 | . 436 346 1200 788 608 2147 . 360 3371 Core 1569 | . 73 25 116 50 . 303 . 45 957 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 67 | . . . . . . . . . 67 Ignored by Resistances 3 | . . . . 3 . . . . . Regen/Repaired (Parts) 216 | . . . . . . 216 . . . Core Remaining (%) 84 | 100 70 93 66 90 100 59 . 94 . Volleys Fired 248 | 6 36 40 57 18 4 65 . 8 14 Largest 3 | 2 2 2 3 3 2 3 . 3 3 Hottest 227 | 40 40 85 125 173 93 220 . 220 227 Shots Fired 527 | 12 67 80 97 41 5 173 . 24 28 Gun 474 | 12 67 80 68 30 1 169 . 24 23 Cannon 40 | . . . 24 11 . . . . 5 Launcher 13 | . . . 5 . 4 4 . . . Special . | . . . . . . . . . . Kinetic 233 | 12 67 54 33 19 . 43 . . 5 Thermal 257 | . . 26 55 9 1 126 . 24 16 Explosive 13 | . . . 5 . 4 4 . . . Electromagnetic 24 | . . . 4 13 . . . . 7 Robot Hit Streak 25 | 5 6 10 16 14 1 9 . 25 12 Robot Miss Streak 7 | 2 7 2 2 2 3 4 . . 1 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 7 | . . 2 . . . 4 . . 1 Max Gunslinging Chain 2 | . . 1 . . . 2 . . 1 Shots Hit Robots 375 | 6 39 54 70 30 1 111 . 24 40 Core Hits 161 | 3 16 24 35 8 10 45 . 4 16 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 13 | . 1 . 4 . . 2 . . 6 Critical Strikes 31 | . 1 2 7 . . 10 . 4 7 Burn 17 | . . 2 3 . . 8 . 4 . Destroy 4 | . 1 . 1 . . 2 . . . Smash 10 | . . . 3 . . . . . 7 Melee Attacks 41 | . . . 8 3 . 4 . . 26 Impact 32 | . . . 8 . . . . . 24 Slashing 9 | . . . . 3 . 4 . . 2 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9167 | 62 463 794 1663 532 491 2802 . 527 1833 Guns 5736 | 62 463 794 705 314 . 2357 . 527 514 Cannons 815 | . . . 410 218 . . . . 187 Explosions 1425 | . . . 316 . 491 397 . . 221 Melee 1191 | . . . 232 . . 48 . . 911 Ramming . | . . . . . . . . . . Kinetic 2199 | 62 463 537 252 149 . 549 . . 187 Thermal 3868 | . . 257 752 161 . 1808 . 527 363 Explosive 1425 | . . . 316 . 491 397 . . 221 Electromagnetic 484 | . . . 111 222 . . . . 151 Impact 1143 | . . . 232 . . . . . 911 Slashing 48 | . . . . . . 48 . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 2 . 3 . . 4 Average Corruption 2 | . . . . 1 . 2 . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . 6 . 7 . . 4 Message Errors 5 | . . . . 2 . 1 . . 2 Matter Fused 2 | . . . . . . 1 . . 1 Heat Flow Errors 2 | . . . . 1 . 1 . . . Energy Discharges 3 | . . . . 1 . 1 . . 1 Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 2 | . . . . 1 . 1 . . . Data Loss (major) 1 | . . . . 1 . . . . . Alerts 1 | . . . . . . 1 . . . Overload Shots 1 | . . . . . 1 . . . . Overflow Damage 594 | . . . 138 . . . . . 456 Projectiles 5 | . . . . . . . . . 5 Explosions 44 | . . . 22 . . . . . 22 Melee 545 | . . . 116 . . . . . 429 Knockbacks 10 | . . . 2 . . . . . 8 Impact 7 | . . . 2 . . . . . 5 Kinetic 3 | . . . . . . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 180 | . . . 27 . . 63 . . 90 Shots 4 | . . . 1 . . 2 . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 385 | . 24 195 333 385 . 179 . . 237 Average Temperature 97 | . 8 75 83 175 . 89 . . 97 Received Heat Transfer 2177 | . 255 168 603 138 36 486 . . 491 Effects 3 | . . . 2 1 . . . . . Interference 2 | . . . 2 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Robots Corrupted 10 | . . . 2 1 . . . . 7 Combat Hostiles 8 | . . . 2 1 . . . . 5 Parts Fried 12 | . . . 1 2 . . . . 9 Impact Corruptions 18 | . . . 4 . . . . . 14 Robots Melted 4 | . . . . . . 2 . 2 . Combat Hostiles 4 | . . . . . . 2 . 2 . Parts Melted 25 | . . 1 4 1 . 15 . 4 . Heat Transferred 8911 | . . 777 1702 259 . 4122 . 1496 555 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Maximum Alert Level 2 | . . 1 2 . 1 1 . . . Low Security (%) 72 | 100 100 27 40 100 97 48 100 100 100 Level 1 26 | . . 72 54 . 2 51 . . . Level 2 . | . . . 4 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 415 | 10 114 340 415 180 202 358 166 120 98 Initial 180 | . . 16 130 180 . . 166 70 67 Average 121 | . 40 231 223 38 86 174 132 98 28 Influence Increases 2958 | 10 237 530 757 100 222 730 5 50 317 Destroy 0b10 Robot/C 1880 | . 180 400 480 60 160 360 . 40 200 Destroy 0b10 Robot/NC 55 | 10 . 10 . . . 20 . . 15 Destroy Leader 342 | . 40 82 100 20 20 40 . 10 30 Allied During Kill 17 | . 1 16 . . . . . . . Successful Hack 65 | . 14 . 18 . . 28 5 . . Disable Machine 120 | . . 15 15 . 30 45 . . 15 Destroy Structure 166 | . 2 7 54 5 12 44 . . 42 Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 150 | . . . 75 15 . 45 . . 15 Miscellaneous 148 | . . . . . . 148 . . . Influence Decreases 2958 | 10 196 263 668 497 222 389 245 31 437 Entered New Map 679 | . . 25 178 217 . . 175 31 53 Time Decay 1977 | 10 196 238 410 278 202 330 70 . 243 Lost Part 302 | . . . 80 2 20 59 . . 141 Squads Dispatched 24 | . 3 3 6 3 2 4 . 1 2 Investigation 8 | . 2 3 1 . . 1 . . 1 Extermination 4 | . . . . 1 1 1 . . 1 Reinforcement 8 | . 1 . 1 2 1 2 . 1 . Assault 2 | . . . 2 . . . . . . Garrison 2 | . . . 2 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Distress Signals 12 | . 2 1 5 2 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 155 | . 16 24 41 8 10 28 . 2 26 Peak Tracking Total 9 | . 3 5 5 3 4 5 . 2 9 Tactical Retreats 8 | . . . 4 1 . 2 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Traps Triggered 5 | . 1 . . 3 . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Machines Disabled 8 | . . 1 1 . 2 3 . . 1 Max in Single Turn 1 | . . . 1 . 1 1 . . 1 Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Machines Accessed 16 | . 3 2 5 . 1 4 1 . . Terminals 14 | . 3 1 5 . 1 3 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 50 | . 10 5 18 . 3 13 1 . . Successful 21 | . 3 3 8 . . 6 1 . . Failed 29 | . 7 2 10 . 3 7 . . . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 34 | . 9 2 17 . 1 5 . . . Terminals 44 | . 10 2 18 . 3 10 1 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 2 . 3 . . 3 1 . . Robot Analysis 3 | . 1 . 2 . . . . . . Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . Locate Traps 3 | . 1 . 1 . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 5 . . 1 . . . Terminals 7 | . 1 . 5 . . 1 . . . Botnet 7 | . 1 . 5 . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 3 2 5 . 1 3 . . . Full Trace Events 5 | . 2 2 . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 44 | . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Total Allies 1 | . 1 . . . . . . . . Largest Group 1 | . 1 1 . . . . . . . Highest-Rated Group 90 | . 90 90 . . . . . . . Highest-Rated Ally 90 | . 90 90 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 23 | . 2 21 . . . . . . . Total Damage 838 | . . 838 . . . . . . . Kills 8 | . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . X0-1V1 Amusement Gains 115 | . 20 5 10 15 . . . . 65 Good Acts 26 | . 3 1 2 6 4 5 1 . 4 Bad Acts 24 | . 1 4 2 3 2 7 . 1 4 Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Active Infowar (turns) 4237 | 13 53 . 911 976 512 986 152 72 562 Optics 3259 | . . . . 975 512 986 152 72 562 Sensors 2101 | . . . 309 976 512 304 . . . Terrain 1417 | 13 53 . . . . 986 152 72 141 Structural 1844 | . . . 911 578 150 191 . . 14 Robot Analysis Total 3 | . 1 . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Turns Passed 5439 | 54 584 507 987 976 512 986 152 72 609 Spaces Moved 2683 | 20 359 242 362 502 324 473 110 32 259 Core 78 | . . . . . . . . . 78 Treads 32 | 13 9 . 1 . . . 1 . 8 Legs 36 | 7 . . . . . . . . 29 Wheels 2537 | . 350 242 361 502 324 473 109 32 144 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 95 145 160 145 145 125 125 125 50 Average Speed 153 | 146 118 145 197 164 145 144 128 125 167 Slowest Speed 1650 | 160 160 155 320 225 145 145 560 125 1650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 2 65 33 48 18 15 20 4 58 12 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 7 | . . . . 3 . 2 . . 2 Terrain Destroyed 145 | . . . 48 3 12 52 . . 30 Melee 7 | . . . . 3 . 2 . . 2 Projectile 9 | . . . 2 . 1 5 . . 1 AOE 127 | . . . 46 . 11 43 . . 27 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Total 3521 | 35 456 325 540 626 366 633 118 48 374 Wait 182 | . 17 9 41 33 1 41 . . 40 Move 2674 | 19 358 241 361 501 323 472 109 31 259 Hop . | . . . . . . . . . . Pick Up 128 | 4 16 12 33 18 12 19 3 1 10 Fast Attach 16 | . 3 . 2 2 1 1 3 . 4 Attach 51 | 3 1 2 9 6 5 9 3 . 13 Detach 6 | . 2 . . 2 1 . . . 1 Swap 62 | 1 7 7 8 13 8 12 . 4 2 Drop 97 | 2 8 14 21 22 11 10 . 4 5 Fire 248 | 6 36 40 57 18 4 65 . 8 14 Melee 41 | . . . 8 3 . 4 . . 26 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . 8 . . 8 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 55 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Discovered new exit (range 5) 294 | -10/Materials | Prayed at D.C.S.S. Altar Unit 317 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 15) 484 | -10/Materials | Discovered new exit (range 3) 484 | -10/Materials | X0-1V1 whisked you away to safety 574 | -10/Materials | X0-1V1 sent allied H-61 Shepherd (x1) 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Accompanied by 1 ally 639 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 766 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 1136 | -9/Materials | Discovered new exit (range 8) 1136 | -9/Materials | X0-1V1 sent hostile B-36 Bruiser (x3) 1146 | -9/Materials | Entered another Materials area 1146 | -8/Materials | Evolved 2 slots: Utility x2 1180 | -8/Materials | Garrison activated, responded to threat 1214 | -8/Materials | Inventory capacity permanently improved by X0-1V1 (+2; -200 max core) 1311 | -8/Materials | Lost 3 parts (1p1n1w) 1354 | -8/Materials | Identified exit to Storage 1354 | -8/Materials | X0-1V1 revealed exit location to -8/Storage 1651 | -8/Materials | Build established: Hauler-Mutant 1928 | -8/Materials | Sensors blinded by X0-1V1 2009 | -8/Materials | Destroyed 8 combat bots 2059 | -8/Materials | Discovered new exit (range 15) 2133 | -8/Materials | Entered Factory 2133 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2276 | -7/Factory | Build established: Hauler-Skirmisher 2627 | -7/Factory | X0-1V1 foreshadows a heat wave 2828 | -7/Factory | Ambient heat levels rising (+10) 3045 | -7/Factory | Cargo convoy interrupted 3086 | -7/Factory | Ambient heat levels rising (+10) 3104 | -7/Factory | Discovered new exit (range 3) 3109 | -7/Factory | Entered another Factory area 3109 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3323 | -6/Factory | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 3439 | -6/Factory | Sensors blinded by X0-1V1 3514 | -6/Factory | Spotted B-75 Beast 3607 | -6/Factory | Discovered new exit (range 7) 3621 | -6/Factory | Entered another Factory area 3621 | -5/Factory | Evolved 2 slots: Utility x2 3756 | -5/Factory | X0-1V1 sent someone to clean up after you 3890 | -5/Factory | X0-1V1 sent hostile G-50 Soldier (x3) 4088 | -5/Factory | Discovered new exit (range 17) 4088 | -5/Factory | Spotted B-75 Beast 4098 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 4161 | -5/Factory | X0-1V1 whisked you away to safety 4329 | -5/Factory | Repaired Arm. Huge Wheel 4518 | -5/Factory | X0-1V1 whisked you away to safety 4605 | -5/Factory | Identified exit to Factory 4607 | -5/Factory | Entered another Factory area 4607 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4757 | -4/Factory | Identified exit to DSF 4759 | -4/Factory | Entered DSF 4777 | -4/DSF | Discovered new exit (range 10) 4777 | -4/DSF | X0-1V1 sent you into danger 4787 | -4/DSF | Additional patrols routed to DSF 4830 | -4/DSF | Identified exit to Research 4831 | -4/DSF | Entered Research 4831 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5030 | -3/Research | Lost 10 parts (3p3n3u1w) 5040 | -3/Research | Sight range permanently improved by X0-1V1 (+1; -150 max core) 5171 | -3/Research | Lost 5 parts (2n2u1w) 5264 | -3/Research | Build established: Hauler-Mutant 5353 | -3/Research | Lost 3 parts (1u2w) 5393 | -3/Research | Released all parts (7) 5398 | -3/Research | Identified exit to Research 5398 | -3/Research | X0-1V1 revealed exit location to -2/Research 5404 | -3/Research | X0-1V1 sent you into danger 5409 | -3/Research | Core integrity fell below 50% 5420 | -3/Research | Spotted B-86 Titan 5423 | -3/Research | Lost 5 parts (1n3u1w) 5426 | -3/Research | Core integrity fell below 20% 5431 | -3/Research | X0-1V1 whisked you away to safety 5440 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05393_ Released Energy Well. 05393_ Dropped Energy Well. 05394_ Acquired Imp. Hacking Suite. 05394_ Slug penetrates Scanalyzer. 05395_ Slug penetrates Wall. 05395_ Penetrated by Slug. 05395_ Slug penetrates Wall. 05396_ Scanalyzer collapses. 05396_ Scanalyzer disabled. 05397_ Slug penetrates Scanalyzer. 05398_ X0-1V1: "I guarantee there's even more fun over that way." 05398_ EXIT=REVEALED: RESEARCH 05403_ Slug penetrates Wall. 05404_ X0-1V1: "Enjoy the ride!" X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 05421_ K-01 Serf cleans the Ion Accelerator. 05429_ Acquired Imp. Heavy Armor Plating. 05431_ X0-1V1: "You need a change of scenery." 05435_ EG96#1W|XC&AN 05440_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###+#########?????????????????????? | | ???????????????? #?????????????????????? | | ????????????????? #?????????????????????? | | ?????????????????? #?????????????????????? | | ??????????????????? +?????????????????????? | | ???????????????????? #?????????????????????? | | ?????????########+####p #?????????????????????? | | ?????????# # ###########???????????? | | ?????????# # # #???????????? | | ?????????# # p # #???????????? | | ?????????# """ """ # # #???????????? | | ?????????# """S""" # + #???????????? | | ?????????? # # #???????????? | | ?????????# /# @ # #???????????? | | ?????????#######+##### # #???????????? | | ??????????????????? # #???????????? | | ???????????????? ###########???????????? | | ?????????????? #?????????????????????? | | ??????????? ^ #?????????????????????? | | ??????????? #?????????????????????? | | ??????????? ###############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 28 Energy Capacity 1060 Matter Stores 362 Matter Capacity 800 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 600 Resistance: EM 15 Core Shielding 30 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 13% | -5/Factory Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Challenges ------------ None Game ------ Seed ThermalSiegeBoregun Manual? 0 Play Time 02:16:27 Cumulative 216.5 hours Start 2026.07.23 @ 17:27:44 End 2026.07.23 @ 19:58:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3adcc01-8dde-469d-b000-a67926a6f995