Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 21:10:00 Player: DreamCore Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1541) 1541 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 4688 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg KE Penetrator Peak State ------------ > --- POWER ------------ Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Small Storage Unit Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Makeshift Power Source Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Power Shielding Heavy Battle Rifle Advanced Assault Cannon [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Slots Evolved 6 | . . 2 2 . 2 . . Power 1 | . . . 1 . . . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . 1 . 2 . . Weapon . | . . . . . . . . Parts Attached 52 | . 1 4 6 12 15 5 9 Power 7 | . . . 1 1 2 2 1 Engine 4 | . . . 1 . 2 1 . Core 2 | . . . . 1 . . 1 Reactor 1 | . . . . . . 1 . Propulsion 15 | . . 4 . 4 3 . 4 Treads . | . . . . . . . . Leg 15 | . . 4 . 4 3 . 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | . 1 . 4 3 7 . 1 Device 6 | . 1 . 1 1 3 . . Storage 2 | . . . 2 . . . . Processor 4 | . . . . 2 2 . . Hackware . | . . . . . . . . Protection 4 | . . . 1 . 2 . 1 Artifact . | . . . . . . . . Weapon 14 | . . . 1 4 3 3 3 Energy Gun 1 | . . . . 1 . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 10 | . . . 1 3 1 3 2 Ballistic Cannon 2 | . . . . . 1 . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 20 | . . . . 3 4 . 13 Power 2 | . . . . . . . 2 Propulsion 6 | . . . . 1 1 . 4 Utility 8 | . . . . 1 3 . 4 Weapon 4 | . . . . 1 . . 3 Highest Loss Streak 7 | . . . . 2 2 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 98 99 87 93 98 100 64 Engine 10 | . 14 11 15 10 13 11 3 Core 3 | . . . . 7 1 . 1 Leg 31 | . 28 43 36 36 29 30 17 Device 7 | . 12 11 . 2 8 15 6 Storage 8 | . 14 11 9 9 7 7 3 Processor 5 | . . . . 2 13 7 5 Protection 5 | . . . 9 6 5 7 8 Ballistic Gun 14 | . 28 22 18 16 6 11 8 Ballistic Cannon 1 | . . . . . 4 . 2 Peak Build Rating 49 | . 7 18 24 29 39 49 49 Average Rating 28 | . 6 17 23 27 36 43 28 On Entrance 21 | 6 6 7 18 24 28 36 49 Naked Turns 73 | . . . . . . . 73 Heaviest Build 41 | 12 13 13 30 34 40 41 41 Greatest Support 60 | 20 20 60 60 60 59 59 59 Greatest Overweight (x) 1 | . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | . 8 8 25 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 8 6 Most Carried 9 | . 8 8 9 8 8 8 8 Average Carried 7 | . 6 7 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 7 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Matter Collected 1814 | 200 34 48 . 597 301 233 401 Remotely . | . . . . . . . . Salvage Created 1687 | . 48 88 . 884 403 132 132 Parts 133 | . 2 7 . 75 25 11 13 Haulers Intercepted 2 | . . . . 2 . . . Recyclers Shooed 2 | . . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 27 | . . . . . . 13 14 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Combat Hostiles Destroyed 39 | . 1 2 . 19 8 3 6 Guns 32 | . 1 2 . 19 3 3 4 Cannons 7 | . . . . . 5 . 2 Classes Destroyed 12 | . 1 . . 7 3 1 . Worker 2 | . . . . 1 1 . . Builder 2 | . . . . 1 1 . . Hauler 2 | . . . . 2 . . . Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . . 1 . . Watcher 2 | . . . . 1 1 . . Swarmer 13 | . . . . 9 . . 4 Grunt 11 | . 1 2 . 3 4 1 . Brawler 1 | . . . . . 1 . . Sentry 8 | . . . . 7 1 . . Hunter 5 | . . . . . 2 1 2 Programmer 1 | . . . . . . 1 . Best Kill Streak 7 | . 1 1 . 7 3 1 4 Combat Bots Only 7 | . 1 1 . 7 3 1 4 Max Kills in Single Turn 2 | . 1 1 . 2 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Hostile Shots Fired 479 | . 7 7 . 110 178 20 157 Missed 158 | . 3 1 . 27 70 7 50 Damage Taken 4364 | . 45 66 . 1143 1220 214 1676 Core 888 | . 11 12 . 155 162 14 534 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 76 | . . . . . . . 76 Core Remaining (%) 90 | 100 95 97 . 71 . . . Volleys Fired 180 | . 4 9 . 87 42 13 25 Largest 2 | . 2 2 . 2 2 2 2 Hottest 86 | . 40 40 . 86 79 66 81 Shots Fired 346 | . 8 18 . 171 84 25 40 Gun 292 | . 8 18 . 171 42 25 28 Cannon 54 | . . . . . 42 . 12 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 328 | . 8 18 . 166 71 25 40 Thermal 5 | . . . . 5 . . . Explosive . | . . . . . . . . Electromagnetic 13 | . . . . . 13 . . Robot Hit Streak 24 | . 7 6 . 12 24 6 4 Robot Miss Streak 7 | . . 2 . 7 2 3 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 231 | . 7 11 . 106 68 14 25 Core Hits 88 | . 2 4 . 46 24 4 8 Critical Kills 4 | . . . . 1 2 1 . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 5 | . . . . 1 2 1 1 Destroy 5 | . . . . 1 2 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3882 | . 91 153 . 1471 1299 369 499 Guns 2861 | . 91 153 . 1451 462 369 335 Cannons 958 | . . . . . 794 . 164 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 63 | . . . . 20 43 . . Kinetic 3525 | . 91 153 . 1383 1030 369 499 Thermal 68 | . . . . 68 . . . Explosive . | . . . . . . . . Electromagnetic 226 | . . . . . 226 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 5 6 6 Average Corruption 5 | . . . . . 5 5 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . . . . . 3 10 14 Message Errors 3 | . . . . . . 2 1 Matter Fused 10 | . . . . . 2 4 4 Heat Flow Errors 4 | . . . . . . 2 2 Energy Discharges 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 2 Data Loss (major) 3 | . . . . . 1 . 2 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 7 | . . . . . 7 . . Projectiles 7 | . . . . . 7 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 8 | . . . . . 6 . 2 Impact . | . . . . . . . . Kinetic 7 | . . . . . 5 . 2 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 12 | . . . . 4 8 . . Kicked 12 | . . . . 4 8 . . Crushed . | . . . . . . . . Highest Temperature 198 | . . . . 108 7 188 198 Average Temperature 33 | . . . . 29 2 98 83 Received Heat Transfer 1227 | . 24 36 . 450 420 9 288 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 148 | . . . . 148 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Peak Influence 411 | . 50 145 67 411 291 . . Initial 142 | . . 20 61 27 142 . . Average 187 | . 16 93 61 266 186 . . Maximum Alert Level 2 | . . . . 2 1 . . Low Security (%) 48 | . 100 100 100 11 59 . . Level 1 50 | . . . . 87 40 . . Level 2 . | . . . . 1 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 1 . 1 . . 1 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . 1 . 1 . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Distress Signals 5 | . . 2 . 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 2 8 . 35 14 3 25 Peak Tracking Total 12 | . 2 4 . 5 4 1 12 Tactical Retreats 9 | . . 1 . 3 2 . 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Machines Accessed 9 | . 2 . 2 4 1 . . Terminals 9 | . 2 . 2 4 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . 4 . 2 6 1 . . Successful 7 | . 2 . 1 4 . . . Failed 6 | . 2 . 1 2 1 . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 6 | . 2 . 2 1 1 . . Terminals 13 | . 4 . 2 6 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 . 1 4 . . . Record 1 | . . . . 1 . . . Open Door 2 | . . . . 2 . . . Zone Layout 4 | . 2 . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . 1 1 1 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Turns Passed 3090 | . 246 234 134 1026 595 426 429 Spaces Moved 2061 | 1 138 110 99 570 415 350 378 Core 146 | . . . . . . . 146 Treads . | . . . . . . . . Legs 1915 | 1 138 110 99 570 415 350 232 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 120 97 90 107 50 Average Speed 108 | 120 120 120 120 118 99 107 92 Slowest Speed 200 | 120 120 120 120 120 180 107 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 2 28 17 12 74 16 58 55 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 17 | . . . . . 2 3 12 Melee . | . . . . . . . . Projectile 16 | . . . . . 2 3 11 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Total 2590 | . 210 196 118 754 514 378 420 Wait 213 | . 65 65 . 64 17 1 1 Move 2054 | . 137 109 98 569 414 349 378 Hop . | . . . . . . . . Pick Up 35 | . 3 3 7 8 9 4 1 Fast Attach 9 | . . 2 1 2 1 1 2 Attach 20 | . 1 . 2 4 8 . 5 Detach . | . . . . . . . . Swap 23 | . . 2 3 6 6 4 2 Drop 44 | . . 6 7 10 9 6 6 Fire 180 | . 4 9 . 87 42 13 25 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 12 | . . . . 4 8 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 4) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Build established: Mutant 466 | -9/Materials | Discovered new exit (range 14) 481 | -9/Materials | Entered another Materials area 481 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 608 | -8/Materials | Discovered new exit (range 8) 615 | -8/Materials | Entered Storage 743 | -8/Storage | Destroyed 7 combat bots 1178 | -8/Storage | Met 01-MTF 1452 | -8/Storage | Discovered new exit (range 15) 1557 | -8/Storage | Discovered new exit (range 16) 1641 | -8/Storage | Entered Factory 1641 | -7/Factory | Accompanied by 1 ally (01-MTF) 1641 | -7/Factory | Evolved 2 slots: Utility x2 1644 | -7/Factory | 01-MTF left 2226 | -7/Factory | Discovered new exit (range 9) 2236 | -7/Factory | Entered Lower Caves 2310 | -7/Lower Caves | Encountered a Warlord checkpoint 2531 | -7/Lower Caves | Learned location of Zion (-6) 2654 | -7/Lower Caves | Discovered new exit (range 9) 2662 | -7/Lower Caves | Entered another Lower Caves area 2817 | -7/Lower Caves | Ambushed by research squad 2909 | -7/Lower Caves | Lost 7 parts (2p1n2u2w) 2986 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3004 | -7/Lower Caves | Core integrity fell below 50% 3020 | -7/Lower Caves | Core integrity fell below 20% 3024 | -7/Lower Caves | Learned Factory security intel 3048 | -7/Lower Caves | Lost 4 parts (2n1u1w) 3091 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03015_ Dropped Imp. Aluminum Leg. 03016_ Dropped Aluminum Leg. 03016_ Penetrated by Slug. 03016_ Dropped Mic. Nuclear Core. 03017_ Heat Sink destroyed. 03017_ M-28 Smith repairs G-47 Trooper. 03017_ Dropped Imp. Power Shielding. 03017_ Discarded Core Analyzer. 03018_ Dropped Autogun. 03019_ Penetrated by Slug. 03022_ M-28 Smith repairs Y-64 Sentinel. 03024_ Acquired derelict log, extracted data. Data stored: Factory security intel. 03033_ System corrupted: Substantial component data lost. 03058_ System corrupted: Matter fused (-6). 03069_ Acquired 70 matter. 03070_ Acquired 83 matter. 03070_ Acquired 18 matter. 03071_ Acquired 20 matter. 03079_ Acquired 56 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????#### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## # | | ???????????????????????????#??????????????????## # | | ?????????????????????????## ???????????????????# # | | ?????????????????? ????# ???????????????????# # | | ??????????????????? #### ???????????????????# | | ???????????????????? ???????????????????## | | ???????????????????? ????????????????????# | | ????????????????????? ????????????????????## | | ?????????????????????# ?????????? ####### | | ????????????????????## ??????????? "" | | ????????????????????# ??????????# " "" | | ????????????????????# ??????????# " " """ | | ???????????????????## gg ?####??????? """ | | ???????????????????# ### ###?????? 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