Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 01:36:36 Player: kway_side Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (2487) 2487 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (141) 141 TOTAL SCORE: 6273 Bonus ------- High Alert Combat Kills 141 Cogmind --------- Core Integrity 325/850 Matter 196/300 Energy 300/300 System Corruption 5% Temperature Cool (0) Movement Flying (177) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (6) ------ Medium Storage Unit Machine Analyzer Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Angular Momentum Engine Fusion Compressor Improved Sensor Array Improved Shield Generator Force Field Coil Gun Coil Gun Flak Cannon Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Machine Analyzer Improved Sensor Array Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Coil Gun Coil Gun Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Flight Unit Improved Flight Unit Large Storage Unit Improved Shield Generator Force Field Autogun Flak Gun Coil Gun Flak Cannon [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Shield Generator Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 1 1 Utility 4 | . . 1 1 1 1 Weapon 1 | . . 1 . . . Parts Attached 79 | 2 15 20 18 13 11 Power 9 | . 2 3 1 1 2 Engine 7 | . 2 3 1 . 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 26 | . 6 6 8 4 2 Treads 14 | . 2 5 4 3 . Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover 2 | . 2 . . . . Flight 8 | . . 1 4 1 2 Utility 23 | 1 4 5 3 5 5 Device 7 | 1 . 1 . 3 2 Storage 4 | . 3 . . . 1 Processor 2 | . . . 1 . 1 Hackware 2 | . 1 . . . 1 Protection 8 | . . 4 2 2 . Artifact . | . . . . . . Weapon 21 | 1 3 6 6 3 2 Energy Gun 3 | . 1 1 1 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 10 | 1 2 2 1 2 2 Ballistic Cannon 4 | . . 2 1 1 . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 4 1 1 . Parts Lost 29 | . . 1 17 3 8 Power 1 | . . . . . 1 Propulsion 13 | . . . 8 1 4 Utility 7 | . . . 3 1 3 Weapon 8 | . . 1 6 1 . Highest Loss Streak 10 | . . 1 10 2 3 To Critical Strikes . | . . . . . . Average Backups 16 | 6 13 19 15 14 9 Power 1 | 1 1 1 1 1 1 Propulsion 6 | 4 5 8 8 6 1 Utility 3 | . 4 3 3 4 2 Weapon 4 | 1 3 6 2 2 3 Tool/Special . | . . . . . . Unused Backups 34 | . 9 14 . 3 8 Power 5 | . 2 2 . . 1 Propulsion 9 | . 2 5 . 2 . Utility 9 | . 4 3 . 1 1 Weapon 10 | . 1 4 . . 5 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 95 | . 99 99 89 90 77 Engine 9 | . 14 11 9 . 1 Core 1 | . . . . 6 3 Treads 17 | . 14 21 17 22 . Leg 4 | . 13 . . . . Flight 2 | . . . 8 . 27 Device 3 | . 1 3 . 8 14 Storage 10 | . 14 11 9 7 6 Processor 2 | . . . 7 7 7 Hackware 8 | . 12 11 6 . 3 Protection 5 | . . 7 8 13 . Energy Gun 2 | . . . 9 7 2 Ballistic Gun 21 | . 26 28 4 12 5 Ballistic Cannon 2 | . . 3 5 . 3 Peak Build Rating 56 | 9 11 18 27 32 56 Average Rating 18 | 6 10 15 23 29 40 On Entrance 17 | 6 9 11 18 27 32 Avg Prop Armor Cover (%) 19 | . . . . 25 12 Naked Turns . | . . . . . . Heaviest Build 60 | 13 48 59 60 47 35 Greatest Support 66 | 20 40 40 62 66 33 Greatest Overweight (x) 9 | . 9 2 3 4 4 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 15 15 Average Capacity 16 | 8 15 20 18 15 10 Most Carried 20 | 6 19 20 20 15 14 Average Carried 16 | 6 13 19 15 14 9 Final Capacity 20 | 8 20 20 15 15 10 Final Carried 19 | 6 19 19 15 15 8 Class Distribution -------------------- 39% | Mutant 39% | Scavenger-Tank 11% | Skirmisher 4% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2481 | 219 424 799 443 408 188 Remotely . | . . . . . . Salvage Created 3197 | 20 627 1198 1088 264 . Parts 185 | 3 33 74 63 12 . Haulers Intercepted 8 | . 1 5 2 . . Recyclers Shooed 9 | 1 4 1 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 71 | . 10 27 27 7 . Melee 1 | . . . 1 . . Guns 49 | . 10 24 8 7 . Cannons 8 | . . 3 5 . . AOE 13 | . . . 13 . . Classes Destroyed 13 | 1 5 2 4 1 . Worker 5 | . . . 5 . . Builder 3 | . . . 3 . . Tunneler 1 | 1 . . . . . Hauler 8 | . 1 5 2 . . Recycler 9 | . 3 1 5 . . Operator 3 | . 1 2 . . . Watcher 1 | . . . 1 . . Swarmer 24 | . 3 6 11 4 . Grunt 32 | . 7 16 8 1 . Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 12 | . . 4 7 1 . Programmer 1 | . . . . 1 . Best Kill Streak 21 | 1 3 5 21 2 . Combat Bots Only 11 | . 3 5 11 2 . Max Kills in Single Turn 7 | 1 1 2 7 2 . Gunslinging 1 | . . 1 . 1 . Exploded 4 | . . . 4 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 668 | . 67 121 210 110 160 Missed 186 | . 15 25 51 38 57 Hits 482 | . 52 96 159 72 103 Melee 35 | . . 4 . . 31 Projectile 447 | . 52 92 159 72 72 AOE 1 | . . . . . 1 Critical Strikes 22 | . 1 5 6 . 10 Part Disruptions 1 | . . . . 1 . Damage Taken 6160 | . 619 1209 2350 544 1438 Core 1249 | . 108 211 377 28 525 Absorbed by Shields 225 | . . . . 225 . Redirected to Shielding 200 | . . 4 158 38 . Regen/Repaired (Parts) 180 | . 102 78 . . . Core Remaining (%) 66 | 100 56 47 31 96 . Volleys Fired 213 | 4 44 84 55 22 4 Largest 3 | 2 2 3 3 3 2 Hottest 109 | 40 60 73 109 102 60 Shots Fired 509 | 8 88 244 99 65 5 Gun 432 | 8 88 210 56 65 5 Cannon 63 | . . 34 29 . . Launcher 14 | . . . 14 . . Special . | . . . . . . Kinetic 438 | 8 86 244 52 43 5 Thermal 48 | . 2 . 24 22 . Explosive 14 | . . . 14 . . Electromagnetic 9 | . . . 9 . . Robot Hit Streak 20 | 5 11 20 15 10 1 Robot Miss Streak 4 | 1 3 4 3 4 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 345 | 6 60 164 73 41 1 Core Hits 181 | 2 29 59 74 14 3 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 7 | . 1 1 3 2 . Burn 3 | . . . 2 1 . Destroy 3 | . 1 1 . 1 . Blast 1 | . . . 1 . . Melee Attacks 4 | . . . 4 . . Impact 4 | . . . 4 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6897 | 76 726 2182 3144 655 114 Guns 3676 | 76 726 1641 560 655 18 Cannons 1034 | . . 541 493 . . Explosions 1899 | . . . 1899 . . Melee 175 | . . . 175 . . Ramming 113 | . . . 17 . 96 Kinetic 4028 | 76 714 2182 627 411 18 Thermal 576 | . 12 . 320 244 . Explosive 1899 | . . . 1899 . . Electromagnetic 106 | . . . 106 . . Impact 175 | . . . 175 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 4 2 5 Average Corruption 2 | . . . 3 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . 7 3 3 Message Errors 4 | . . . 2 1 1 Matter Fused 3 | . . . 1 1 1 Heat Flow Errors 2 | . . . 1 . 1 Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . . 1 . Misfires 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 142 | . . . 142 . . Projectiles . | . . . . . . Explosions 74 | . . . 74 . . Melee 68 | . . . 68 . . Knockbacks 12 | . . 7 5 . . Impact . | . . . . . . Kinetic 11 | . . 7 4 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 189 | . . . 144 . 45 Shots 5 | . . . 5 . . Rammed 25 | . 1 . 1 . 23 Targets Rammed 26 | . 2 . 1 . 23 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 319 | . 25 159 319 294 160 Average Temperature 64 | . 13 30 88 90 57 Received Heat Transfer 1665 | . 351 453 729 102 30 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 3 1 . Heat Transferred 1468 | . 25 . 851 592 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 74 | 100 100 78 30 35 100 Level 1 17 | . . 14 19 64 . Level 2 7 | . . 6 49 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 697 | 5 60 448 697 322 45 Initial 302 | . . . 189 302 44 Average 133 | . 9 145 417 218 16 Influence Increases 2454 | 5 308 866 932 247 96 Destroy 0b10 Robot/C 1420 | . 200 540 540 140 . Destroy 0b10 Robot/NC 150 | 5 25 40 80 . . Destroy Leader 348 | . 42 140 136 30 . Successful Hack 99 | . 25 20 3 . 51 Disable Machine 90 | . . 30 60 . . Destroy Structure 77 | . 1 6 68 2 . Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 255 | . 15 90 30 75 45 Influence Decreases 2439 | 5 308 418 715 821 172 Entered New Map 669 | . . . 259 363 47 Time Decay 1543 | 5 306 408 286 428 110 Lost Part 225 | . . 10 170 30 15 Purge Threat 2 | . 2 . . . . Squads Dispatched 18 | . 2 4 4 3 5 Investigation 4 | . 2 2 . . . Extermination 3 | . . . . 2 1 Reinforcement 7 | . . 2 . 1 4 Assault . | . . . . . . Garrison 4 | . . . 4 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 1 3 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 136 | . 22 54 33 12 15 Peak Tracking Total 10 | . 3 5 10 4 8 Tactical Retreats 13 | . 1 5 2 2 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 9 | . . 3 3 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . . 2 4 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 24 | . 9 8 2 2 3 Terminals 16 | . 6 6 1 . 3 Fabricators . | . . . . . . Repair Stations 3 | . 1 1 . 1 . Recycling Units 3 | . 2 . . 1 . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 78 | . 33 21 14 2 8 Successful 51 | . 19 14 12 1 5 Failed 25 | . 13 6 2 1 3 Catastrophic 2 | . . . . . 2 Database Lockouts 2 | . 1 1 . . . Manual 45 | . 23 11 4 . 7 Terminals 52 | . 23 17 4 . 8 Fabricators . | . . . . . . Repair Stations 9 | . 6 2 . 1 . Recycling Units 5 | . 4 . . 1 . Scanalyzers 12 | . . 2 10 . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 4 5 . . 2 Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 1 | . . 1 . . . Level Access Points 2 | . . . . . 2 Branch Access Points 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . . 1 . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 5 2 . . . Scan Component 4 | . 3 1 . . . Repair 3 | . 2 1 . . . Recycling Unit Hacks 3 | . 2 . . 1 . Report Inventory 3 | . 2 . . 1 . Scanalyzer 10 | . . 1 9 . . Insert Component 2 | . . . 2 . . Analyze 3 | . . . 3 . . Retrieve Study 5 | . . 1 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 20 | . 8 6 3 . 3 Terminals 20 | . 8 6 3 . 3 Assimilate 2 | . 1 . 1 . . Botnet 3 | . 2 . . . 1 Operators 2 | . . 1 1 . . Skim 13 | . 5 5 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 19 | . 7 7 1 1 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . 1 4 . . Parts Repaired 3 | . 2 1 . . . Time 78 | . 52 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2781 | 9 263 690 492 1058 269 Optics 59 | . . . . . 59 Sensors 751 | . . 690 . . 61 Terrain 272 | 9 263 . . . . Machine Analysis 1760 | . . . 492 1058 210 Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6356 | 33 2017 2274 623 1058 351 Spaces Moved 3122 | 16 1008 868 249 511 470 Core 30 | . 1 . . 29 . Treads 2000 | . 500 868 150 482 . Legs 520 | 16 504 . . . . Wheels . | . . . . . . Hover 3 | . 3 . . . . Flight 569 | . . . 99 . 470 Fastest Speed 27 | 120 120 200 155 160 27 Average Speed 162 | 120 172 216 166 164 39 Slowest Speed 500 | 120 500 240 247 250 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 11 | . . . . . 11 Potential Cave-ins . | . . . . . . Cave-ins Triggered 2 | . . . 2 . . Exploration Rate (%) 38 | 2 96 70 36 12 12 Regions Visited 5 Branch Regions . Pre-discovered Areas 4 | . 3 1 . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 73 | . . 1 71 . 1 Melee . | . . . . . . Projectile 2 | . . 1 . . 1 AOE 71 | . . . 71 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3977 | 21 1205 1098 361 681 611 Wait 365 | . 100 65 10 119 71 Move 3095 | 15 1007 867 248 510 448 Hop 11 | . . . . . 11 Pick Up 72 | . 19 24 11 6 12 Fast Attach 31 | 1 5 10 1 6 8 Attach 41 | . 1 5 19 4 12 Detach 7 | . . 1 2 2 2 Swap 37 | 1 10 10 8 5 3 Drop 75 | . 17 32 2 7 17 Fire 213 | 4 44 84 55 22 4 Melee 4 | . . . 4 . . Ram 23 | . . . . . 23 Kick 1 | . 1 . . . . Crush 2 | . 1 . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Central database locked down 176 | -10/Materials | Discovered new exit (range 10) 333 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 16) 857 | -10/Materials | Discovered new exit (range 9) 1095 | -10/Materials | Identified exit to Mines 1150 | -10/Materials | Discovered new exit (range 14) 1165 | -10/Materials | Loaded intel: 51 machine locations 1256 | -10/Materials | Repaired Aluminum Leg 1283 | -10/Materials | Repaired Assault Rifle 1312 | -10/Materials | Loaded intel: 16 trap records 1340 | -10/Materials | Identified exit to Subcaves 1430 | -10/Materials | Loaded intel: 7 terminal locations 1483 | -10/Materials | Learned location of Mines (-9) 2051 | -10/Materials | Entered another Materials area 2051 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2174 | -9/Materials | Discovered new exit (range 16) 2385 | -9/Materials | Build established: Skirmisher 3045 | -9/Materials | Central database locked down 3109 | -9/Materials | Discovered new exit (range 12) 3195 | -9/Materials | Build established: Scavenger-Tank 3677 | -9/Materials | Discovered new exit (range 20) 3734 | -9/Materials | Identified exit to Storage 3734 | -9/Materials | Identified exit to Materials 3780 | -9/Materials | Learned Storage security intel 3840 | -9/Materials | Learned location of 1 exit from Storage 3881 | -9/Materials | Learned Storage garrison access intel 3947 | -9/Materials | Learned Storage emergency access door positions 4102 | -9/Materials | Repaired Assault Rifle 4285 | -9/Materials | Core integrity fell below 50% 4325 | -9/Materials | Entered another Materials area 4325 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4536 | -8/Materials | Garrison activated, responded to threat 4572 | -8/Materials | Destroyed 11 combat bots 4621 | -8/Materials | Lost 5 parts (2n1u2w) 4700 | -8/Materials | Garrison activated, responded to threat 4725 | -8/Materials | Core integrity fell below 50% 4731 | -8/Materials | Crushed by falling debris 4734 | -8/Materials | Crushed by falling debris 4760 | -8/Materials | Destroyed 9 combat bots 4765 | -8/Materials | Lost 10 parts (4n2u4w) 4923 | -8/Materials | Discovered new exit (range 15) 4948 | -8/Materials | Entered Factory 4948 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5009 | -7/Factory | Build established: Mutant 5337 | -7/Factory | Build established: Scavenger-Tank 5865 | -7/Factory | Discovered new exit (range 7) 6006 | -7/Factory | Entered another Factory area 6006 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6059 | -6/Factory | Identified exit to Factory 6253 | -6/Factory | Lost 3 parts (1n2u) 6316 | -6/Factory | Lost 3 parts (1p1n1u) 6345 | -6/Factory | Core integrity fell below 50% 6357 | -6/Factory | Self-destructed Last Messages --------------- 06270_ Slammed into R-10 Processor. 06277_ Broken Weight Redist. System severed. 06285_ Nuclear Pulse Thruster destroyed. 06298_ Acquired Enh. Optical Array. 06299_ Acquired Angular Momentum Engine. 06316_ Triggered Ambush Trap. 06316_ G-50 Soldier emerges from a hatch in the floor. 06316_ S-27 Virus emerges from a hatch in the floor. 06321_ H-61 Shepherd calls for reinforcements. 06321_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06324_ Acquired 188 matter. 06330_ Imp. Flight Unit destroyed. 06331_ System corrupted: Heat flow error (+156). 06336_ ALERT: Security rotation in progress. 06336_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 06337_ Slammed into W-25 Informer. 06341_ W-25 Informer destroyed. 06345_ Imp. Cesium-ion Thruster destroyed. 06346_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?# +% + ??# ###### # | | ?############## # " " " " " #?# #????# # | | ??????????????# # " " " " " #?# #????## ## | | ####??????????# # " " " " " #?# #?????# #? | | #??????????# # " " " " " #?# !#?????# #? | | #??????????# / " " " " " #?# #?????# #? | | "" #??????????# # " " " " " #?# #?????# #? | | "" #??????????# # " " " " " #?# #?????# #? | | "" #??????????# # " " "=" " #?# #?????# #? | | #?"""??""??# # " " "%" " #?# ##+#?????# +? | | "" #?"""??"""?# # H ! #?# #????????# #? | | "" #?"""???S"?# ^ #######+######?# #????????# #? | | "" #??????"""?# #?????# #??????# #???????? ? | | #??????"""?# #?????# #??????# #???????? ? | | #??????????# #?????#p#??????# #???????? ? | | #??????????# #?????# #??????# #???????? ? | | ##########+### ?????#g######## #???????? ? | | ?????# #?????????????? | | ?????#ss ####?????????????? | | ?????# #????????????????? | | ###########?# ?????# """ #????????????????? | | #?###################### """ ########?????????? | | #?# """T""" ## ?# """ # #??????? #? | | ### ## ?# # #?????? #? | | # """ """ ## """ ??# # """#????? #? | | /= """ """ #? """"" ??#@ !!= # """#????? ## | | =%# """ """ #??"""""???# == + """#?#### | | %# #??? ???#x = # #?# | | ##=# ! ######+#####x ########?# | | ? ! ! + ] #?????# | | ? ########### #####+######## ####### | | ?# ########## ## # # | | ?# ## # T + #?? | | ?# ####### !## """ # ##### #?? | | ?# #?????# ## """ #!! ###### #?? | | ?# #?????# # """ #! = # # #?? | | ##/#####?# !! # ###### # #?? | | #?# !! ########????# # ### | | """" #?# !! #???????????# # ## | | """" ### #???????????# + | | """" + #???????????# ####+###### | | """" #######+### #???"""?????# ## #?## | | #?????????# #???"""?????# ## """= #??? | | #?????????# #???"""?????# ## """ #??? | | ! #?????????# #???????????####### """ #??? | | ########?????????? ?????????????????# #??? | | ?????????????????? ?????????????????# #??? | | ??????????????????* ?????????????????########??? | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 EM Shielding 2 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 50% | -10/Materials Assault Rifle | 43% | -10/Materials Assault Rifle | 22% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Mining Laser | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalCoolantCloak Manual? 0 Play Time 01:15:06 Cumulative 158.6 hours Start 2026.08.27 @ 23:40:11 End 2026.08.28 @ 01:36:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8af78fcd-94c3-45ea-beaf-5e4efeca151e