Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.23 @ 16:00:34 Player: Ms. V3-11A Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (75) 375 Value Destroyed (2494) 2494 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (515) 515 TOTAL SCORE: 8184 Bonus ------- Follower Combat Kills 52 Entered DSFs 500 Friendly Fire -37 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 116/140 System Corruption 1% Temperature Cool (12) Movement Hovering (140) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Makeshift Hover Unit > --- UTILITY (7) ------ Advanced Heat Sink Advanced Visual Processing Unit Makeshift Transmission Jammer Makeshift Propulsion Shielding Makeshift Light Armor Plating Advanced Component Analysis Suite Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Makeshift Laser Makeshift Shrapnel Gun > --- INVENTORY (5) ---- Experimental Matter Compressor (228) Makeshift Light Armor Plating Makeshift Hacking Suite Precision Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Makeshift Hover Unit > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Makeshift Transmission Jammer Makeshift Propulsion Shielding Makeshift Light Armor Plating Advanced Component Analysis Suite Hacking Drone Bay > --- WEAPON ----------- Makeshift Laser Makeshift Shrapnel Gun > --- INVENTORY -------- Experimental Matter Compressor Makeshift Light Armor Plating Makeshift Hacking Suite Precision Grenade Launcher CR-A16's Pointy Stick [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Slots Evolved 8 | . . 2 . 2 2 . 2 . . . . . . Power 1 | . . . . 1 . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . . Utility 5 | . . 1 . 1 1 . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 82 | . 8 10 1 5 4 7 7 3 15 8 2 12 . Power 9 | . 1 1 1 . 1 . . . 1 3 . 1 . Engine 5 | . 1 1 1 . . . . . . 1 . 1 . Core 4 | . . . . . 1 . . . 1 2 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 19 | . 2 5 . . 2 4 . . 5 1 . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 17 | . 2 5 . . . 4 . . 5 1 . . . Flight 2 | . . . . . 2 . . . . . . . . Utility 36 | . 3 2 . 4 1 2 6 1 7 1 2 7 . Device 18 | . 2 1 . 1 . 1 3 . 3 1 2 4 . Storage 2 | . 1 . . . . . . 1 . . . . . Processor 4 | . . . . 1 . . . . 2 . . 1 . Hackware 4 | . . . . 1 1 . 2 . . . . . . Protection 8 | . . 1 . 1 . 1 1 . 2 . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 18 | . 2 2 . 1 . 1 1 2 2 3 . 4 . Energy Gun 5 | . 1 1 . 1 . . . . . 1 . 1 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 9 | . 1 . . . . 1 1 2 2 1 . 1 . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . Launcher 2 | . . 1 . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 2 . . 1 1 . . 2 . Parts Lost 42 | . . 3 3 4 . 2 3 . 17 10 . . . Power 4 | . . . 1 . . . . . 2 1 . . . Propulsion 15 | . . 3 2 . . 1 1 . 7 1 . . . Utility 14 | . . . . 3 . . 1 . 5 5 . . . Weapon 9 | . . . . 1 . 1 1 . 3 3 . . . Highest Loss Streak 9 | . . 1 4 2 . 1 3 . 9 5 . . . To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Backups 7 | 5 6 9 9 9 9 8 9 10 8 5 5 5 5 Power . | 1 1 1 . . . . . 1 . 1 1 . . Propulsion . | 3 1 1 . . . . . . . . . . . Utility 4 | . 2 4 6 6 7 6 6 6 5 4 4 3 3 Weapon 1 | 1 1 1 2 2 2 2 1 2 2 . . 1 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 30 | . 23 . . 1 . . 2 . 1 . . 1 2 Power 5 | . 5 . . . . . . . . . . . . Propulsion 4 | . 4 . . . . . . . . . . . . Utility 15 | . 8 . . 1 . . 2 . 1 . . 1 2 Weapon 6 | . 6 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 86 98 69 68 79 92 88 79 77 30 29 60 73 Engine 6 | . 14 11 10 9 2 . . . . 3 6 6 6 Core 1 | . . . . . 4 7 6 6 7 1 . . . Leg 5 | . 24 . . . . . . . . . . . . Hover 13 | . 3 31 22 18 14 25 24 20 17 4 6 6 6 Device 12 | . 1 20 11 9 7 12 20 9 10 5 3 22 26 Storage 6 | . 14 11 11 9 7 7 6 6 4 . . . . Processor 4 | . . . . 6 7 7 6 6 7 7 6 6 6 Hackware 2 | . . . . . 12 5 . 13 13 . . . . Protection 3 | . . 1 1 . . 4 11 6 3 . . 5 13 Energy Gun 3 | . 1 10 1 3 7 7 4 . . 4 6 6 6 Ballistic Gun 10 | . 26 11 10 6 . 4 5 9 9 . . 1 6 Peak Build Rating 56 | 6 11 14 13 21 38 38 41 45 53 28 21 56 56 Average Rating 24 | 6 6 13 9 15 29 36 38 36 39 17 16 41 56 On Entrance 23 | 6 6 10 13 9 21 38 33 35 39 26 15 21 56 Avg Prop Armor Cover (%) 3 | . . . . . 3 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 34 | 14 20 22 22 21 22 29 33 27 34 18 10 22 22 Greatest Support 34 | 20 20 24 24 18 14 32 32 27 34 12 12 12 12 Greatest Overweight (x) 4 | . 1 1 1 1 2 1 1 . 3 4 . 1 1 Average Overweight (x) . | . . . . . 1 . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 8 9 10 10 10 10 10 10 10 8 5 5 5 5 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Carried 7 | 4 6 9 9 9 9 8 9 9 8 5 5 4 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 2 10 9 10 10 10 9 10 10 5 5 5 5 5 Class Distribution -------------------- 56% | Mutant 19% | Hacker-Mutant 14% | Scavenger-Mutant 9% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Matter Collected 2519 | 170 116 327 226 260 . 144 169 115 200 433 139 172 48 Remotely . | . . . . . . . . . . . . . . Salvage Created 2212 | . 393 419 36 452 . 58 217 . 370 235 . . 32 Parts 138 | . 34 28 . 32 . 4 11 . 21 6 . . 2 Haulers Intercepted 4 | . 2 2 . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 7 . . 4 Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 64 | . 9 7 11 15 . 1 6 . 8 6 . . 1 Melee 1 | . . . . . . 1 . . . . . . . Guns 28 | . 9 5 2 3 . . 2 . 6 . . . 1 Cannons 5 | . . . . . . . . . . 5 . . . AOE 29 | . . 2 9 12 . . 4 . 2 . . . . Classes Destroyed 15 | . 6 3 2 1 . . . . 3 . . . . Worker 3 | . . 1 . 1 . . 1 . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . Hauler 4 | . 2 2 . . . . . . . . . . . Mechanic 2 | . 1 . . 1 . . . . . . . . . Operator 5 | . . 2 . 1 . . 1 . 1 . . . . Watcher 5 | . 2 1 . . . . . . 2 . . . . Swarmer 18 | . 6 . . 4 . . 4 . 2 2 . . . Grunt 23 | . 3 5 . 7 . 1 2 . 2 3 . . . Brawler 2 | . . . . . . . . . 1 1 . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 5 | . . 2 . 3 . . . . . . . . . Demolisher 2 | . . . 2 . . . . . . . . . . Hunter 2 | . . . . . . . . . 2 . . . . Programmer 2 | . . . . . . . . . 1 . . . 1 Assembled 9 | . . . 9 . . . . . . . . . . Best Kill Streak 12 | . 8 5 12 7 . 1 4 . 3 3 . . 1 Combat Bots Only 11 | . 6 4 11 7 . 1 4 . 3 3 . . 1 Max Kills in Single Turn 4 | . 2 2 3 4 . 1 3 . 1 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . . 2 3 2 . . 3 . 1 . . . . Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Hostile Shots Fired 561 | . 28 75 1 40 . 22 42 . 248 91 . . 14 Missed 207 | . 8 29 . 21 . 9 14 . 88 32 . . 6 Hits 354 | . 20 46 1 19 . 13 28 . 160 59 . . 8 Melee 3 | . . . . . . . . . . 3 . . . Projectile 351 | . 20 46 1 19 . 13 28 . 160 56 . . 8 AOE 2 | . . . 2 . . . . . . . . . . Critical Strikes 11 | . 1 1 . 1 . . 3 . 4 1 . . . Actively Blocked 1 | . . . . . . . 1 . . . . . . Damage Taken 4370 | . 162 484 119 275 . 220 399 . 1717 870 . . 124 Core 1059 | . 15 64 . 89 . 26 46 . 432 341 . . 46 Absorbed by Shields 134 | . . 24 . 13 . 40 57 . . . . . . Redirected to Shielding 27 | . . . . . . . 27 . . . . . . Ignored by Resistances 1279 | . 51 152 32 80 . 65 121 . 512 231 . . 35 Regen/Repaired (Parts) 60 | . . . . . . . . . . . . 60 . Core Remaining (%) 91 | 100 94 . 84 83 . 96 . . . . . . . Volleys Fired 243 | . 40 36 31 25 . . 29 . 49 25 . . 8 Largest 2 | . 2 2 2 2 . . 2 . 2 2 . . 2 Hottest 84 | . 40 79 79 84 . . 79 . 50 70 . . 74 Shots Fired 373 | . 80 63 34 27 . . 43 . 80 33 . . 13 Gun 326 | . 80 61 28 17 . . 40 . 68 19 . . 13 Cannon 14 | . . . . . . . . . . 14 . . . Launcher 33 | . . 2 6 10 . . 3 . 12 . . . . Special . | . . . . . . . . . . . . . . Kinetic 266 | . 80 34 25 2 . . 26 . 68 23 . . 8 Thermal 73 | . . 26 3 15 . . 14 . . 10 . . 5 Explosive 33 | . . 2 6 10 . . 3 . 12 . . . . Electromagnetic 1 | . . 1 . . . . . . . . . . . Robot Hit Streak 23 | . 12 10 5 15 . . 12 . 17 23 . . 6 Robot Miss Streak 3 | . 2 2 1 1 . . 1 . 3 1 . . 2 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 5 | . 1 2 . . . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . . . Shots Hit Robots 263 | . 55 46 7 23 . . 37 . 55 30 . . 10 Core Hits 152 | . 24 20 16 31 . 1 14 . 31 10 . . 5 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . . Critical Strikes 8 | . . 2 1 . . . . . 2 3 . . . Burn 3 | . . 2 . . . . . . . 1 . . . Destroy 3 | . . . 1 . . . . . 2 . . . . Blast 2 | . . . . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7227 | . 707 916 616 1584 . 45 984 . 1329 826 . . 220 Guns 3610 | . 707 652 88 258 . . 576 . 741 368 . . 220 Cannons 413 | . . . . . . . . . . 413 . . . Explosions 3105 | . . 264 528 1326 . . 408 . 579 . . . . Melee . | . . . . . . . . . . . . . . Ramming 99 | . . . . . . 45 . . 9 45 . . . Kinetic 3096 | . 707 346 59 18 . . 433 . 741 612 . . 180 Thermal 916 | . . 295 29 240 . . 143 . . 169 . . 40 Explosive 3105 | . . 264 528 1326 . . 408 . 579 . . . . Electromagnetic 11 | . . 11 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 1 3 5 . . 1 Average Corruption 1 | . . . . . . . 1 1 1 3 . . 1 Corruption Purged 5 | . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 18 | . . . . . . . 3 2 6 7 . . . Message Errors 4 | . . . . . . . . . 2 2 . . . Matter Fused 8 | . . . . . . . 1 1 3 3 . . . Heat Flow Errors 2 | . . . . . . . 1 1 . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 144 | . . 14 30 26 . . 25 . 27 22 . . . Projectiles 22 | . . . . . . . . . . 22 . . . Explosions 122 | . . 14 30 26 . . 25 . 27 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 426 | . . 25 32 77 . 22 46 . 206 18 . . . Shots 11 | . . 2 1 3 . . 1 . 4 . . . . Rammed 18 | . . . . . . 1 . . 3 14 . . . Targets Rammed 18 | . . . . . . 1 . . 3 14 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 259 | . 20 207 68 45 . . 154 259 140 127 . . . Average Temperature 47 | . 6 54 14 19 . . 55 130 42 49 . . . Received Heat Transfer 1167 | . 99 238 . 111 . 24 230 . 201 234 . . 30 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 4 | . . 1 . 1 . . . . . 2 . . . Heat Transferred 2257 | . . 888 74 444 . . 370 . . 407 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . 1 . . . . . . . . . Low Security (%) 98 | 100 100 100 100 81 100 100 100 100 100 . . . . Level 1 1 | . . . . 18 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 286 | . 137 86 62 286 111 64 124 18 183 . . . . Initial 101 | . . . 16 . 101 24 24 18 . . . . . Average 42 | . 20 33 24 121 80 28 38 2 57 . . . . Influence Increases 2376 | . 269 308 166 490 20 50 214 . 632 175 . . 52 Destroy 0b10 Robot/C 1120 | . 180 140 40 300 . 20 120 . 160 120 . . 40 Destroy 0b10 Robot/NC 100 | . 30 30 . 15 . . 10 . 15 . . . . Destroy Leader 228 | . 38 36 10 60 . . 20 . 44 10 . . 10 Allied During Kill 2 | . . . . . . . . . . . . . 2 Successful Hack 130 | . 20 15 . . 20 . 20 . 55 . . . . Disable Machine 162 | . . . 72 45 . . 9 . 36 . . . . Destroy Structure 214 | . 1 12 44 55 . . 35 . 67 . . . . Partial Spotted 30 | . . . . . . . . . 30 . . . . Lose Combat Pursuer 390 | . . 75 . 15 . 30 . . 225 45 . . . Influence Decreases 2356 | . 269 257 217 229 240 37 204 64 485 317 5 . 32 Entered New Map 357 | . . . 35 . 160 17 30 46 . 67 2 . . Time Decay 1570 | . 269 227 152 200 80 . 144 18 317 150 3 . 10 Lost Part 407 | . . 30 30 29 . 20 30 . 168 100 . . . Lost Ally 22 | . . . . . . . . . . . . . 22 Squads Dispatched 14 | . . 2 . 3 . . 4 . 5 . . . . Investigation 4 | . . . . . . . 2 . 2 . . . . Extermination 2 | . . . . . . . 1 . 1 . . . . Reinforcement 7 | . . 2 . 2 . . 1 . 2 . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Distress Signals 6 | . 1 1 . 3 . . . . 1 . . . . Communications Jammed 1 | . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . 1 . . . . . . Times Spotted 137 | . 18 24 14 20 . 9 6 . 31 11 . . 4 Peak Tracking Total 10 | . 6 8 10 10 . 7 2 . 9 6 . . 2 Tactical Retreats 15 | . . 2 . 1 . 2 . . 9 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Traps Triggered 2 | . . . . . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Machines Disabled 19 | . 1 . 8 5 . . 1 . 4 . . . . Max in Single Turn 2 | . 1 . 1 2 . . 1 . 2 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Machines Accessed 25 | . 7 5 1 . 2 . 3 . 7 . . . . Terminals 15 | . 5 4 1 . 1 . . . 4 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . 1 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Total Hacks 72 | . 21 10 2 . 7 . 10 . 22 . . . . Successful 40 | . 14 6 2 . 4 . 4 . 10 . . . . Failed 32 | . 7 4 . . 3 . 6 . 12 . . . . Catastrophic 3 | . . 1 . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . 14 10 2 . . . . . . . . . . Terminals 42 | . 16 9 2 . 1 . . . 14 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . Recycling Units 6 | . 5 1 . . . . . . . . . . . Scanalyzers 14 | . . . . . 6 . 4 . 4 . . . . Garrison Access 4 | . . . . . . . 3 . 1 . . . . Terminal Hacks 14 | . 4 2 2 . 1 . . . 5 . . . . Record 2 | . . . 2 . . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . Level Access Points 2 | . 1 . . . . . . . 1 . . . . Terminal Index 2 | . . 1 . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 8 | . . . . . 3 . 3 . 2 . . . . Insert Component 3 | . . . . . 1 . 1 . 1 . . . . Analyze 2 | . . . . . 1 . 1 . . . . . . Retrieve Study 3 | . . . . . 1 . 1 . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 13 | . 9 4 . . . . . . . . . . . Terminals 9 | . 6 3 . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . Skim 8 | . 5 3 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 3 1 . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . Mask 2 | . 1 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 6 5 . . 2 . 3 . 6 . . . . Full Trace Events 4 | . . . . . . . 2 . 2 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked 1 | . . . . . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . 1 . 1 . . . . Parts Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 24 | . . . . . . . . . 24 . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . Part Studies Acquired 3 | . . . . . 1 . 1 . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . 1 . 1 . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Total Allies 3 | . . . . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . . . . 3 3 Highest-Rated Group 101 | . . . . . . . . . . . . 101 101 Highest-Rated Ally 39 | . . . . . . . . . . . . 39 39 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . . 17 Total Damage 257 | . . . . . . . . . . . . . 257 Kills 1 | . . . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Active Infowar (turns) 2612 | . . . . 332 168 102 592 179 607 24 2 497 109 Optics 606 | . . . . . . . . . . . . 497 109 Sensors 1920 | . . . . 332 168 102 579 179 536 24 . . . IFF 1 | . . . . . . . . . . . 1 . . Traps 77 | . . . . . . . 77 . . . . . . Jamming 1687 | . . . . . . . 559 86 567 . . 366 109 ECM 1 | . . . . . . . . . . . 1 . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Turns Passed 6272 | 2 1387 490 380 454 168 102 592 179 764 310 214 1121 109 Spaces Moved 5608 | 1 1055 419 457 358 135 96 349 315 790 312 302 974 45 Core 56 | . . . . . . . . . 9 47 . . . Treads . | . . . . . . . . . . . . . . Legs 831 | 1 830 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 4721 | . 225 419 457 358 135 96 349 315 781 265 302 974 45 Flight . | . . . . . . . . . . . . . . Fastest Speed 45 | 120 56 52 52 56 116 48 48 52 45 50 70 70 140 Average Speed 83 | 120 107 55 56 100 116 60 66 52 63 71 70 110 140 Slowest Speed 250 | 120 120 116 116 116 180 116 112 52 200 250 70 140 140 Overloaded Moves 23 | . . . . . . . . . 23 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 90 32 84 20 5 81 10 96 17 57 50 82 13 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . Known Exits Taken 5 | . 1 . 1 1 1 . . . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . . . . . . . 1 1 1 . Scrap Searched 9 | . . . 2 . . . . . . 1 2 3 1 Spaces Dug 5 | . . . . . . . . . 5 . . . . Terrain Destroyed 231 | . . 12 48 59 . . 39 . 72 1 . . . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 . . . AOE 230 | . . 12 48 59 . . 39 . 72 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Total 6865 | 4 1250 617 551 425 145 137 668 330 973 363 303 1021 78 Wait 727 | . 53 144 56 26 . 30 267 . 105 . . 21 25 Move 5597 | . 1054 418 456 357 135 95 349 314 789 311 301 973 45 Hop . | . . . . . . . . . . . . . . Pick Up 81 | . 49 5 1 5 2 1 6 4 3 1 . 4 . Fast Attach 53 | . 6 1 . 4 4 4 . 4 9 9 2 10 . Attach 27 | . 1 6 2 4 1 . 5 1 4 . . 3 . Detach 5 | . . . 2 . . . 2 . . . . 1 . Swap 28 | . 1 5 2 2 . 3 8 . 7 . . . . Drop 84 | 4 46 2 . 2 3 3 2 6 4 3 . 9 . Fire 243 | . 40 36 31 25 . . 29 . 49 25 . . 8 Melee . | . . . . . . . . . . . . . . Ram 18 | . . . . . . 1 . . 3 14 . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . Trap 1 | . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Discovered new exit (range 13) 42 | -10/Materials | Discovered new exit (range 16) 84 | -10/Materials | Discovered new exit (range 13) 157 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 377 | -10/Materials | Identified exit to Materials 780 | -10/Materials | Learned Storage machine intel 855 | -10/Materials | Learned location of 1 exit from Recycling 875 | -10/Materials | Learned 4 Recycling zone layouts 887 | -10/Materials | Identified exit to Mines 911 | -10/Materials | Learned 4 Subcaves zone layouts 944 | -10/Materials | Loaded intel: 17 trap records 1390 | -10/Materials | Entered another Materials area 1390 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1391 | -9/Materials | Identified exit to Materials 1714 | -9/Materials | Build established: Scavenger-Mutant 1869 | -9/Materials | Discovered new exit (range 9) 1880 | -9/Materials | Entered Mines 1881 | -9/Mines | Assembled infested the area 1886 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1931 | -9/Mines | Discovered exit to Materials (range 15) 1933 | -9/Mines | Destroyed 11 combat bots 1940 | -9/Mines | Lost 4 parts (1p3n) 2104 | -9/Mines | Discovered exit to Materials (range 9) 2111 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2129 | -9/Mines | Found a hidden stash of uninstalled traps 2179 | -9/Mines | Build established: Mutant 2260 | -9/Mines | Entered Materials 2260 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2452 | -8/Materials | Destroyed 7 combat bots 2682 | -8/Materials | Discovered new exit (range 14) 2690 | -8/Materials | Garrison activated, responded to threat 2713 | -8/Materials | Identified exit to Factory 2714 | -8/Materials | Entered Factory 2714 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2882 | -7/Factory | Identified exit to DSF 2882 | -7/Factory | Entered DSF 2915 | -7/DSF | Additional patrols routed to DSF 2975 | -7/DSF | Discovered new exit (range 16) 2984 | -7/DSF | Identified exit to Factory 2984 | -7/DSF | Entered Factory 2984 | -6/Factory | Evolved 2 slots: Utility x2 3471 | -6/Factory | Lost 3 parts (1n1u1w) 3576 | -6/Factory | Sucked down chute 3576 | -6/Factory | Entered Waste 3576 | -6/Waste | The area was eerily silent 3750 | -6/Waste | Discovered new exit (range 10) 3754 | -6/Waste | Identified exit to Factory 3755 | -6/Waste | Entered Factory 3869 | -6/Factory | Build established: Hacker-Mutant 4304 | -6/Factory | Lost 9 parts (2p3n3u1w) 4343 | -6/Factory | Fabricated Airjet (x2) 4404 | -6/Factory | Lost 6 parts (2n2u2w) 4437 | -6/Factory | Core integrity fell below 50% 4495 | -6/Factory | Identified exit to Factory 4515 | -6/Factory | Discovered new exit (range 8) 4519 | -6/Factory | Identified exit to Lower Caves 4519 | -6/Factory | Entered Lower Caves 4553 | -6/Lower Caves | Learned Factory terminal intel 4554 | -6/Lower Caves | Found DCF Scrap (15 items) 4574 | -6/Lower Caves | Lost 5 parts (1n3u1w) 4600 | -6/Lower Caves | Core integrity fell below 20% 4647 | -6/Lower Caves | Lost 5 parts (1p2u2w) 4699 | -6/Lower Caves | Learned Factory stockpile data 4824 | -6/Lower Caves | Discovered new exit (range 6) 4829 | -6/Lower Caves | Entered another Lower Caves area 4853 | -6/Lower Caves | Build established: Mutant 5033 | -6/Lower Caves | Discovered new exit (range 15) 5043 | -6/Lower Caves | Entered Zion 5061 | -6/Zion | Gained Derelict followers 5113 | -6/Zion | Discovered new exit (range 15) 5282 | -6/Zion | Given the Hacking Drone Bay 5282 | -6/Zion | Found Prototype Device 5282 | -6/Zion | Identified Hacking Drone Bay 5321 | -6/Zion | Learned location of 2 exits from Factory 5340 | -6/Zion | Found CR-A16's Pointy Stick 5494 | -6/Zion | Build established: Scavenger-Mutant 5942 | -6/Zion | Visited the Megawrench Repair Shop 5942 | -6/Zion | Megawrench repaired 6 parts 5952 | -6/Zion | Build established: Derelict-Mutant 6164 | -6/Zion | Entered Proximity Caves 6164 | -5/Proximity Caves | Accompanied by 3 allies 6272 | -5/Proximity Caves | Lost 3 allies 6273 | -5/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06210_ Acquired 48 matter. 06222_ HV Slug penetrates Wall. 06222_ P-70 Sage suffers critical hit (Destroy). 06225_ P-70 Sage suffers critical hit (Burn). 06225_ P-70 Sage hacks LU-924(g), rebooting. 06230_ P-70 Sage hacks V4-Y8X(g), rebooting. 06230_ HV Slug penetrates Wall. 06230_ HV Slug penetrates P-70 Sage. 06230_ P-70 Sage suffers critical hit (Destroy). 06230_ P-70 Sage destroyed. 06232_ HV Slug penetrates Wall. 06234_ LU-924(g) reactivates. 06234_ 3Y-O3T(h) suffers critical hit (Burn). 06237_ LU-924(g) system terminally corrupted. 06239_ 3Y-O3T(h) critical meltdown. 06239_ V4-Y8X(g) reactivates. 06241_ V4-Y8X(g) destroyed. 06242_ Imp. Remote Datajack fries itself beyond repair. 06243_ Imp. Target Analyzer fries itself beyond repair. 06244_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? #???????????????????????? | | ??????????????????? #?? ??????????????????? | | ??????????????????? ### ????????????????? | | ??????????????????? % ????????????????? | | ###?????? ?????????? % % ?????????????????? | | ##?????# ????????? ! ??????????????????? | | ###???? ???????? ???????????????????? | | ##???? ??????? | ????????????????????? | | ? ####?? ??#####%!% ?????????????????????? | | ?? ????? ## ## #??????????????????????? | | ??# # ??????? g #???????????????????????? | | ??# # #????????? g ##??????????????????????? | | ### # #??????????# ! #??????????????????????? | | #??????????#* %= #??????????????????????? | | # ############% #???????????????????????? | | # " =! =% ##??????????????????????? | | "" #??????????????????????? | | """ ########! @#??????????????????????? | | "" ###??????## #??????????????????????? | | " """ #?????????###### ##??????????????????????? | | "" "" #??????????????###???????????????????????? | | "" """ #????????????????????????????????????????? | | "" #????????????????????????????????????????? | | "" #????????????????????????????????????????? | | "" #????????????????????????????????????????? | | "" #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 15 Weapon Shielding 33 Evasion (%) 56 Target Analysis 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hover Unit | -7/Factory | Scanalyzed Airjet | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Airjet | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Hover Unit | -7/Factory | Hacked Airjet | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Window Shopping Challenges ------------ None Game ------ Seed FocalPointyThermoblaster Manual? 0 Play Time 01:11:29 Cumulative 530.6 hours Start 2026.03.23 @ 03:31:39 End 2026.03.23 @ 16:00:34 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 377 Rogue 63 Adventurer 288 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 72 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 2698de3f-0d9e-423b-bbdb-b268d709f573